LoRas for Anima?

#42
by DanVance - opened

Is it feasible to create LoRAs(Real or 3D/2D) for Anima?

I did not really follow Anima and there is no support for it in OneTrainer yet because its not available in HF diffusers which is required for OT support. See https://github.com/Nerogar/OneTrainer/issues/1278
I guess output would have a cell shading look at best. Anyway i will test it when support arrives.

I think one of the biggest advantages of Anima is that it uses relatively little VRAM for high-resolution images.

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