License incompatibility
#3
by
qiuqiu666
- opened
Hi , I’d like to report a potential license conflict in nvidia/Llama-3.1-70B-Instruct-FP8. This model appears to be fine-tuned frommeta-llama/Llama-3.1-70B-Instruct, which is governed by the LLaMA 3.1 Community License.
However, the fine-tuned model is currently being distributed under the NVIDIA Open Model License, which may not comply with the restrictions and redistribution clauses in the original Meta license.
⚠️ Key violations of META LLAMA 3.1 COMMUNITY LICENSE AGREEMENT:
Clause 1.b – Redistribution and Use:
• All derivatives must retain the original license
• You may not sublicense under a different license
• You must include the LLaMA license and its usage restrictions
Clause 1.c – Acceptable Use:
• Downstream usage must follow Meta’s Acceptable Use Policy
• Redistribution must not relax these obligations
Clause 2 – No Additional Grant:
• No extra permissions or terms beyond what Meta grants are allowed
Clause 3 – Commercial Restrictions:
• Use at commercial scale (e.g. >700M MAU) requires additional license
Your NVIDIA Open Model License includes:
• Broad commercial rights
• Right to sublicense and add terms for derivative models
• No requirement to retain the LLaMA license text
• NVIDIA branding and redistribution conditions (e.g., “Built on NVIDIA Cosmos”)
To align with the upstream LLaMA 3.1 license:
1. Restore the LLaMA 3.1 Community License as the primary license in the model card
2. Include this NOTICE in a file or the model card:
> "This model is based on LLaMA 3.1 and is licensed under the LLaMA 3.1 Community License, Copyright © Meta Platforms, Inc."
3. Remove or clarify NVIDIA-specific terms that conflict with Meta’s redistribution limits
4. Make clear that any downstream use must comply with Meta’s Acceptable Use Policy
Hope this helps! 😊 Let me know if you have any questions or need more info.
Thanks for your attention!
Would love to hear your view on this!