License incompatibility

#3
by qiuqiu666 - opened

Hi , I’d like to report a potential license conflict in nvidia/Llama-3.1-70B-Instruct-FP8. This model appears to be fine-tuned from
meta-llama/Llama-3.1-70B-Instruct, which is governed by the LLaMA 3.1 Community License.

However, the fine-tuned model is currently being distributed under the NVIDIA Open Model License, which may not comply with the restrictions and redistribution clauses in the original Meta license.

⚠️ Key violations of META LLAMA 3.1 COMMUNITY LICENSE AGREEMENT:

Clause 1.b – Redistribution and Use:
  • All derivatives must retain the original license
  • You may not sublicense under a different license
  • You must include the LLaMA license and its usage restrictions

Clause 1.c – Acceptable Use:
  • Downstream usage must follow Meta’s Acceptable Use Policy
  • Redistribution must not relax these obligations

Clause 2 – No Additional Grant:
  • No extra permissions or terms beyond what Meta grants are allowed

Clause 3 – Commercial Restrictions:
  • Use at commercial scale (e.g. >700M MAU) requires additional license

Your NVIDIA Open Model License includes:

  • Broad commercial rights
  • Right to sublicense and add terms for derivative models
  • No requirement to retain the LLaMA license text
  • NVIDIA branding and redistribution conditions (e.g., “Built on NVIDIA Cosmos”)

To align with the upstream LLaMA 3.1 license:

1. Restore the LLaMA 3.1 Community License as the primary license in the model card

2. Include this NOTICE in a file or the model card:
 > "This model is based on LLaMA 3.1 and is licensed under the LLaMA 3.1 Community License, Copyright © Meta Platforms, Inc."

3. Remove or clarify NVIDIA-specific terms that conflict with Meta’s redistribution limits

4. Make clear that any downstream use must comply with Meta’s Acceptable Use Policy

Hope this helps! 😊 Let me know if you have any questions or need more info.

Thanks for your attention!

Would love to hear your view on this!

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