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Jul 20

Grounded Forcing: Bridging Time-Independent Semantics and Proximal Dynamics in Autoregressive Video Synthesis

Autoregressive video synthesis offers a promising pathway for infinite-horizon generation but is fundamentally hindered by three intertwined challenges: semantic forgetting from context limitations, visual drift due to positional extrapolation, and controllability loss during interactive instruction switching. Current methods often tackle these issues in isolation, limiting long-term coherence. We introduce Grounded Forcing, a novel framework that bridges time-independent semantics and proximal dynamics through three interlocking mechanisms. First, to address semantic forgetting, we propose a Dual Memory KV Cache that decouples local temporal dynamics from global semantic anchors, ensuring long-term semantic coherence and identity stability. Second, to suppress visual drift, we design Dual-Reference RoPE Injection, which confines positional embeddings within the training manifold while rendering global semantics time-invariant. Third, to resolve controllability issues, we develop Asymmetric Proximity Recache, which facilitates smooth semantic inheritance during prompt transitions via proximity-weighted cache updates. These components operate synergistically to tether the generative process to stable semantic cores while accommodating flexible local dynamics. Extensive experiments demonstrate that Grounded Forcing significantly enhances long-range consistency and visual stability, establishing a robust foundation for interactive long-form video synthesis.

  • 5 authors
·
Apr 12

Kamera: Unified Position-Invariant Multimodal KV Cache for Training-Free Reuse

Multimodal agents repeatedly re-examine the same video frames, UI screenshots, and rendered artifacts as their context window slides and reasoning iterates, yet every look-back re-encodes from scratch, because prefix caches serve reuse only at a fixed leading position. We show this recompute is avoidable, and identify exactly what naive KV reuse loses: the cross-chunk conditioning a chunk absorbs from its neighbours. This loss is asymmetric. The direct readout of a cached chunk is recovered exactly and for free by the standard state-merge. What remains is a diffuse, low-rank residue concentrated in deep layers, invisible to single-hop retrieval but precisely what multi-hop reasoning binds on. Blind reuse therefore leaves single-hop recall intact while halving multi-hop accuracy; this is the failure mode prior position-independent caches, designed for single-context or single-image reuse, do not address. We repair it with a small, training-free low-rank conditioning patch stored alongside each position-free chunk. Reuse reduces to one operator across MLA, GQA, and MHA: exact RoPE re-rotation to any target position, plus the patch that restores cross-chunk binding. This makes three window operations cheap: reorder (one patch serves every ordering of a cached set), sliding-window survival (surviving chunks relocate via rotation only, zero re-encode), and recall (an evicted chunk is rehydrated by its patch, never re-encoded). A rank-m patch recovers full task accuracy on cross-chunk-binding benchmarks, MM-NIAH across two attention families and two-page doc-QA, at a fraction of the KV footprint, and reconstructs re-prefill KV to within bf16 rounding in a production SGLang kernel across six backbones. The conditioning signal is strongest in redundant vision and video streams, making our solution most impactful where multimodal agents spend their recompute budget.

  • 4 authors
·
Jun 21

ReCache: Learning Budget-Aware Caching Schedules for Diffusion Models via REINFORCE

Modern diffusion models generate high-quality images and videos, but their iterative denoising process makes inference expensive. Feature caching accelerates sampling by reusing or predicting intermediate activations across neighboring denoising steps, exploiting the redundancy of computations along the reverse trajectory. In this work, we focus on the caching schedule: selecting which denoising steps should be fully recomputed. Existing schedules are either fixed (e.g. uniform) or chosen adaptively from per-step error heuristics; in both cases, the actual compute cost is a side-effect of hand-tuned thresholds rather than a quantity the user can specify. We propose ReCache, which inverts this: given a target budget k, it learns the recomputation schedule that maximizes generation quality, turning compute into a directly controllable input. ReCache trains via policy gradients, sidestepping backpropagation through full diffusion inference, and uses no labelled data. Generations from uncached inference serve as matching targets, paired with a reward for generation quality. ReCache is compatible with any caching mechanism, including feature reuse and feature forecasting; for each mechanism, a single trained policy adapts across computational budgets at inference time. ReCache consistently outperforms scheduling baselines: under a times5.04 FLOPs reduction on FLUX, it reduces LPIPS by 31% (from 0.456 to 0.316) compared to DiCache; on Wan 2.1 at a sim times2.6 speedup, it drops LPIPS by 65% (from 0.480 to 0.169) and boosts the VBench score by 7% (5.6 points, from 70.4 to 76.0) over uniform HiCache. Code is available at https://github.com/thecrazymage/ReCache.

  • 7 authors
·
Jun 3