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Aug 12

SwinLip: An Efficient Visual Speech Encoder for Lip Reading Using Swin Transformer

This paper presents an efficient visual speech encoder for lip reading. While most recent lip reading studies have been based on the ResNet architecture and have achieved significant success, they are not sufficiently suitable for efficiently capturing lip reading features due to high computational complexity in modeling spatio-temporal information. Additionally, using a complex visual model not only increases the complexity of lip reading models but also induces delays in the overall network for multi-modal studies (e.g., audio-visual speech recognition, speech enhancement, and speech separation). To overcome the limitations of Convolutional Neural Network (CNN)-based models, we apply the hierarchical structure and window self-attention of the Swin Transformer to lip reading. We configure a new lightweight scale of the Swin Transformer suitable for processing lip reading data and present the SwinLip visual speech encoder, which efficiently reduces computational load by integrating modified Convolution-augmented Transformer (Conformer) temporal embeddings with conventional spatial embeddings in the hierarchical structure. Through extensive experiments, we have validated that our SwinLip successfully improves the performance and inference speed of the lip reading network when applied to various backbones for word and sentence recognition, reducing computational load. In particular, our SwinLip demonstrated robust performance in both English LRW and Mandarin LRW-1000 datasets and achieved state-of-the-art performance on the Mandarin LRW-1000 dataset with less computation compared to the existing state-of-the-art model.

  • 3 authors
·
May 7, 2025

CoGenAV: Versatile Audio-Visual Representation Learning via Contrastive-Generative Synchronization

The inherent synchronization between a speaker's lip movements, voice, and the underlying linguistic content offers a rich source of information for improving speech processing tasks, especially in challenging conditions where traditional audio-only systems falter. We introduce CoGenAV, a powerful and data-efficient model designed to learn versatile audio-visual representations applicable across a wide range of speech and audio-visual tasks. CoGenAV is trained by optimizing a dual objective derived from natural audio-visual synchrony, contrastive feature alignment and generative text prediction, using only 223 hours of labeled data from the LRS2 dataset. This contrastive-generative synchronization strategy effectively captures fundamental cross-modal correlations. We showcase the effectiveness and versatility of the learned CoGenAV representations on multiple benchmarks. When utilized for Audio-Visual Speech Recognition (AVSR) on LRS2, these representations contribute to achieving a state-of-the-art Word Error Rate (WER) of 1.27. They also enable strong performance in Visual Speech Recognition (VSR) with a WER of 22.0 on LRS2, and significantly improve performance in noisy environments by over 70%. Furthermore, CoGenAV representations benefit speech reconstruction tasks, boosting performance in Speech Enhancement and Separation, and achieve competitive results in audio-visual synchronization tasks like Active Speaker Detection (ASD). Our model will be open-sourced to facilitate further development and collaboration within both academia and industry.

  • 4 authors
·
May 6, 2025

A Unit Enhancement and Guidance Framework for Audio-Driven Avatar Video Generation

Audio-driven human animation technology is widely used in human-computer interaction, and the emergence of diffusion models has further advanced its development. Currently, most methods rely on multi-stage generation and intermediate representations, resulting in long inference time and issues with generation quality in specific foreground regions and audio-motion consistency. These shortcomings are primarily due to the lack of localized fine-grained supervised guidance. To address above challenges, we propose Parts-aware Audio-driven Human Animation, PAHA, a unit enhancement and guidance framework for audio-driven upper-body animation. We introduce two key methods: Parts-Aware Re-weighting (PAR) and Parts Consistency Enhancement (PCE). PAR dynamically adjusts regional training loss weights based on pose confidence scores, effectively improving visual quality. PCE constructs and trains diffusion-based regional audio-visual classifiers to improve the consistency of motion and co-speech audio. Afterwards, we design two novel inference guidance methods for the foregoing classifiers, Sequential Guidance (SG) and Differential Guidance (DG), to balance efficiency and quality respectively. Additionally, we build CNAS, the first public Chinese News Anchor Speech dataset, to advance research and validation in this field. Extensive experimental results and user studies demonstrate that PAHA significantly outperforms existing methods in audio-motion alignment and video-related evaluations. The codes and CNAS dataset will be released upon acceptance.

  • 5 authors
·
May 6, 2025

M2S-AVSR: Modality-aware Multi-view Self-supervised Representation for Robust Audio-Visual Speech Recognition

Audio-Visual Speech Recognition (AVSR) enhances speech recognition robustness by leveraging visual cues, while real-world scenarios remain challenging due to viewpoint variation, audio distortion, and visual occlusion, which degrade modality quality and increase audio-visual asynchrony. In this paper, we propose a novel Modality-aware Multi-view Self-supervised representation framework for robust Audio-Visual Speech Recognition (M2S-AVSR). First, we introduce a multi-view representation learning encoder to learn view-invariant visual speech representations. Next, we employ a modality-aware module that explicitly models modality quality and cross-modal synchrony to perform fine-grained modality-aware fusion, enabling fine-grained visual information injection during decoding. In addition, we present AISHELL8-RealScene, a public multi-scenario, multi-view conversational audio-visual dataset recorded in real-world environments, and establish a speech recognition benchmark on it. Experiments on English and Mandarin benchmarks demonstrate the effectiveness of the proposed method under challenging conditions. On LRS3, M2S-AVSR achieves up to 29.4% relative improvement under viewpoint perturbation and visual degradation settings. Our method also achieves new state-of-the-art performance on the MISP2021-AVSR test set. On AISHELL8-RealScene, it achieves the best result in outdoor scenes. The proposed method and dataset provide useful support for future research on robust speech and multimodal tasks under realistic conditions.

  • 4 authors
·
Jun 3

Adapter-Based Multi-Agent AVSR Extension for Pre-Trained ASR Models

We present an approach to Audio-Visual Speech Recognition that builds on a pre-trained Whisper model. To infuse visual information into this audio-only model, we extend it with an AV fusion module and LoRa adapters, one of the most up-to-date adapter approaches. One advantage of adapter-based approaches, is that only a relatively small number of parameters are trained, while the basic model remains unchanged. Common AVSR approaches train single models to handle several noise categories and noise levels simultaneously. Taking advantage of the lightweight nature of adapter approaches, we train noise-scenario-specific adapter-sets, each covering individual noise-categories or a specific noise-level range. The most suitable adapter-set is selected by previously classifying the noise-scenario. This enables our models to achieve an optimum coverage across different noise-categories and noise-levels, while training only a minimum number of parameters. Compared to a full fine-tuning approach with SOTA performance our models achieve almost comparable results over the majority of the tested noise-categories and noise-levels, with up to 88.5% less trainable parameters. Our approach can be extended by further noise-specific adapter-sets to cover additional noise scenarios. It is also possible to utilize the underlying powerful ASR model when no visual information is available, as it remains unchanged.

  • 3 authors
·
Feb 3, 2025

SonicVisionLM: Playing Sound with Vision Language Models

There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly create sound from visual representations, which can be challenging due to the difficulty of aligning visual representations with audio representations. In this paper, we present SonicVisionLM, a novel framework aimed at generating a wide range of sound effects by leveraging vision-language models(VLMs). Instead of generating audio directly from video, we use the capabilities of powerful VLMs. When provided with a silent video, our approach first identifies events within the video using a VLM to suggest possible sounds that match the video content. This shift in approach transforms the challenging task of aligning image and audio into more well-studied sub-problems of aligning image-to-text and text-to-audio through the popular diffusion models. To improve the quality of audio recommendations with LLMs, we have collected an extensive dataset that maps text descriptions to specific sound effects and developed a time-controlled audio adapter. Our approach surpasses current state-of-the-art methods for converting video to audio, enhancing synchronization with the visuals, and improving alignment between audio and video components. Project page: https://yusiissy.github.io/SonicVisionLM.github.io/

  • 4 authors
·
Jan 9, 2024

PASE: Leveraging the Phonological Prior of WavLM for Low-Hallucination Generative Speech Enhancement

Generative models have shown remarkable performance in speech enhancement (SE), achieving superior perceptual quality over traditional discriminative approaches. However, existing generative SE approaches often overlook the risk of hallucination under severe noise, leading to incorrect spoken content or inconsistent speaker characteristics, which we term linguistic and acoustic hallucinations, respectively. We argue that linguistic hallucination stems from models' failure to constrain valid phonological structures and it is a more fundamental challenge. While language models (LMs) are well-suited for capturing the underlying speech structure through modeling the distribution of discrete tokens, existing approaches are limited in learning from noise-corrupted representations, which can lead to contaminated priors and hallucinations. To overcome these limitations, we propose the Phonologically Anchored Speech Enhancer (PASE), a generative SE framework that leverages the robust phonological prior embedded in the pre-trained WavLM model to mitigate hallucinations. First, we adapt WavLM into a denoising expert via representation distillation to clean its final-layer features. Guided by the model's intrinsic phonological prior, this process enables robust denoising while minimizing linguistic hallucinations. To further reduce acoustic hallucinations, we train the vocoder with a dual-stream representation: the high-level phonetic representation provides clean linguistic content, while a low-level acoustic representation retains speaker identity and prosody. Experimental results demonstrate that PASE not only surpasses state-of-the-art discriminative models in perceptual quality, but also significantly outperforms prior generative models with substantially lower linguistic and acoustic hallucinations.

  • 5 authors
·
Nov 17, 2025

Adaptive Audio-Visual Speech Recognition via Matryoshka-Based Multimodal LLMs

Audio-Visual Speech Recognition (AVSR) leverages both audio and visual modalities to enhance speech recognition robustness, particularly in noisy environments. Recent advancements in Large Language Models (LLMs) have demonstrated their effectiveness in speech recognition, including AVSR. However, due to the significant length of speech representations, direct integration with LLMs imposes substantial computational costs. Prior approaches address this by compressing speech representations before feeding them into LLMs. However, higher compression ratios often lead to performance degradation, necessitating a trade-off between computational efficiency and recognition accuracy. To address this challenge, we propose Llama-MTSK, the first Matryoshka-based Multimodal LLM for AVSR, which enables flexible adaptation of the audio-visual token allocation based on specific computational constraints while preserving high performance. Our approach, inspired by Matryoshka Representation Learning, encodes audio-visual representations at multiple granularities within a single model, eliminating the need to train separate models for different compression levels. Moreover, to efficiently fine-tune the LLM, we introduce three LoRA-based Matryoshka strategies using global and scale-specific LoRA modules. Extensive evaluations on the two largest AVSR datasets demonstrate that Llama-MTSK achieves state-of-the-art results, matching or surpassing models trained independently at fixed compression levels.

  • 3 authors
·
Mar 8, 2025 2

When De-noising Hurts: A Systematic Study of Speech Enhancement Effects on Modern Medical ASR Systems

Speech enhancement methods are commonly believed to improve the performance of automatic speech recognition (ASR) in noisy environments. However, the effectiveness of these techniques cannot be taken for granted in the case of modern large-scale ASR models trained on diverse, noisy data. We present a systematic evaluation of MetricGAN-plus-voicebank denoising on four state-of-the-art ASR systems: OpenAI Whisper, NVIDIA Parakeet, Google Gemini Flash 2.0, Parrotlet-a using 500 medical speech recordings under nine noise conditions. ASR performance is measured using semantic WER (semWER), a normalized word error rate (WER) metric accounting for domain-specific normalizations. Our results reveal a counterintuitive finding: speech enhancement preprocessing degrades ASR performance across all noise conditions and models. Original noisy audio achieves lower semWER than enhanced audio in all 40 tested configurations (4 models x 10 conditions), with degradations ranging from 1.1% to 46.6% absolute semWER increase. These findings suggest that modern ASR models possess sufficient internal noise robustness and that traditional speech enhancement may remove acoustic features critical for ASR. For practitioners deploying medical scribe systems in noisy clinical environments, our results indicate that preprocessing audio with noise reduction techniques might not just be computationally wasteful but also be potentially harmful to the transcription accuracy.

  • 11 authors
·
Dec 19, 2025

SVHalluc: Benchmarking Speech-Vision Hallucination in Audio-Visual Large Language Models

Despite the success of audio-visual large-language models (LLMs), they can produce plausible but ungrounded outputs, termed hallucination. Existing benchmarks focus on environmental sounds (e.g., dog barking) to indicate event occurrence. In contrast, human speech carries fundamentally different, rich semantics and temporal structures, yet it remains unexplored whether current models can accurately align speech content with corresponding visual signals. In this work, we show that speech content can induce hallucinations in audio-visual LLMs. To systematically study this, we introduce SVHalluc, the first comprehensive benchmark for evaluating speech-vision hallucination in audio-visual LLMs. Our benchmark diagnoses speech-vision hallucinations from two critical and complementary aspects: semantic and temporal. Experimental results demonstrate that state-of-the-art open-source audio-visual LLMs struggle with aligning speech content with corresponding visual signals, with a near-random accuracy on multiple tasks. In contrast, Gemini 2.5 Pro significantly outperforms the open-source models. Our analysis suggests that their failures stem from limited ability in cross-modality understanding, despite strong performance in single-modality perception. Our work uncovers a new and fundamental limitation of current audio-visual LLMs and highlights the need for speech-grounded video comprehension. Project page: https://chenshuang-zhang.github.io/projects/svhalluc/.

  • 4 authors
·
May 30

VE-KWS: Visual Modality Enhanced End-to-End Keyword Spotting

The performance of the keyword spotting (KWS) system based on audio modality, commonly measured in false alarms and false rejects, degrades significantly under the far field and noisy conditions. Therefore, audio-visual keyword spotting, which leverages complementary relationships over multiple modalities, has recently gained much attention. However, current studies mainly focus on combining the exclusively learned representations of different modalities, instead of exploring the modal relationships during each respective modeling. In this paper, we propose a novel visual modality enhanced end-to-end KWS framework (VE-KWS), which fuses audio and visual modalities from two aspects. The first one is utilizing the speaker location information obtained from the lip region in videos to assist the training of multi-channel audio beamformer. By involving the beamformer as an audio enhancement module, the acoustic distortions, caused by the far field or noisy environments, could be significantly suppressed. The other one is conducting cross-attention between different modalities to capture the inter-modal relationships and help the representation learning of each modality. Experiments on the MSIP challenge corpus show that our proposed model achieves 2.79% false rejection rate and 2.95% false alarm rate on the Eval set, resulting in a new SOTA performance compared with the top-ranking systems in the ICASSP2022 MISP challenge.

  • 8 authors
·
Feb 27, 2023

Symmetrical Visual Contrastive Optimization: Aligning Vision-Language Models with Minimal Contrastive Images

Recent studies have shown that Large Vision-Language Models (VLMs) tend to neglect image content and over-rely on language-model priors, resulting in errors in visually grounded tasks and hallucinations. We hypothesize that this issue arises because existing VLMs are not explicitly trained to generate texts that are accurately grounded in fine-grained image details. To enhance visual feedback during VLM training, we propose S-VCO (Symmetrical Visual Contrastive Optimization), a novel finetuning objective that steers the model toward capturing important visual details and aligning them with corresponding text tokens. To further facilitate this detailed alignment, we introduce MVC, a paired image-text dataset built by automatically filtering and augmenting visual counterfactual data to challenge the model with hard contrastive cases involving Minimal Visual Contrasts. Experiments show that our method consistently improves VLM performance across diverse benchmarks covering various abilities and domains, achieving up to a 22% reduction in hallucinations, and significant gains in vision-centric and general tasks. Notably, these improvements become increasingly pronounced in benchmarks with higher visual dependency. In short, S-VCO offers a significant enhancement of VLM's visually-dependent task performance while retaining or even improving the model's general abilities. We opensource our code at https://s-vco.github.io/

  • 4 authors
·
Feb 19, 2025 2

Audio-Visual Representation Learning via Knowledge Distillation from Speech Foundation Models

Audio-visual representation learning is crucial for advancing multimodal speech processing tasks, such as lipreading and audio-visual speech recognition. Recently, speech foundation models (SFMs) have shown remarkable generalization capabilities across various speech-related tasks. Building on this progress, we propose an audio-visual representation learning model that leverages cross-modal knowledge distillation from SFMs. In our method, SFMs serve as teachers, from which multi-layer hidden representations are extracted using clean audio inputs. We also introduce a multi-teacher ensemble method to distill the student, which receives audio-visual data as inputs. A novel representational knowledge distillation loss is employed to train the student during pretraining, which is also applied during finetuning to further enhance the performance on downstream tasks. Our experiments utilized both a self-supervised SFM, WavLM, and a supervised SFM, iFLYTEK-speech. The results demonstrated that our proposed method achieved superior or at least comparable performance to previous state-of-the-art baselines across automatic speech recognition, visual speech recognition, and audio-visual speech recognition tasks. Additionally, comprehensive ablation studies and the visualization of learned representations were conducted to evaluate the effectiveness of our proposed method.

  • 4 authors
·
Feb 8, 2025

NaturalL2S: End-to-End High-quality Multispeaker Lip-to-Speech Synthesis with Differential Digital Signal Processing

Recent advancements in visual speech recognition (VSR) have promoted progress in lip-to-speech synthesis, where pre-trained VSR models enhance the intelligibility of synthesized speech by providing valuable semantic information. The success achieved by cascade frameworks, which combine pseudo-VSR with pseudo-text-to-speech (TTS) or implicitly utilize the transcribed text, highlights the benefits of leveraging VSR models. However, these methods typically rely on mel-spectrograms as an intermediate representation, which may introduce a key bottleneck: the domain gap between synthetic mel-spectrograms, generated from inherently error-prone lip-to-speech mappings, and real mel-spectrograms used to train vocoders. This mismatch inevitably degrades synthesis quality. To bridge this gap, we propose Natural Lip-to-Speech (NaturalL2S), an end-to-end framework integrating acoustic inductive biases with differentiable speech generation components. Specifically, we introduce a fundamental frequency (F0) predictor to capture prosodic variations in synthesized speech. The predicted F0 then drives a Differentiable Digital Signal Processing (DDSP) synthesizer to generate a coarse signal which serves as prior information for subsequent speech synthesis. Additionally, instead of relying on a reference speaker embedding as an auxiliary input, our approach achieves satisfactory performance on speaker similarity without explicitly modelling speaker characteristics. Both objective and subjective evaluation results demonstrate that NaturalL2S can effectively enhance the quality of the synthesized speech when compared to state-of-the-art methods. Our demonstration page is accessible at https://yifan-liang.github.io/NaturalL2S/.

  • 5 authors
·
Feb 17, 2025 1

DreamFoley: Scalable VLMs for High-Fidelity Video-to-Audio Generation

Recent advances in video generation have achieved remarkable improvements in visual content fidelity. However, the absence of synchronized audio severely undermines immersive experience and restricts practical applications of these technologies. To address this challenge, several pioneering works have explored diffusion transformer architectures for generating plausible video-synchronized audio, including Kling-foley, HunyuanVideo-foley and Thinksound. Distinct from existing works, we introduce an autoregressive audio generation architecture (DreamFoley) that harnesses the capabilities of large vision-language models (VLMs) to jointly model sequential interactions among video, audio, and text modalities. Our approach features a dual-visual encoder module that effectively captures both audio-aligned and text-aligned visual features. Additionally, we employ a Residual Vector Quantization audio tokenizer with a delay-pattern generation scheme to balance the trade-off between training efficiency and audio quality. Moreover, we introduce the classifier-free guidance strategy into VLMs to bootstrap generated audio quality. Furthermore, we establish an efficient data production pipeline to scale audio-video-text triple collection. Finally, extensive experiments are conducted to validate the effectiveness of our model, achieving promising performance across popular benchmarks. We hope that the findings in this study provide a strong foundation for future video-to-audio generation research. We also release the previously missing audio-visual textual descriptions from the public benchmark, aiming to facilitate subsequent researchers in conducting more convenient and effective evaluations and comparisons.

  • 5 authors
·
Dec 4, 2025

AVROBUSTBENCH: Benchmarking the Robustness of Audio-Visual Recognition Models at Test-Time

While recent audio-visual models have demonstrated impressive performance, their robustness to distributional shifts at test-time remains not fully understood. Existing robustness benchmarks mainly focus on single modalities, making them insufficient for thoroughly assessing the robustness of audio-visual models. Motivated by real-world scenarios where shifts can occur simultaneously in both audio and visual modalities, we introduce AVROBUSTBENCH, a comprehensive benchmark designed to evaluate the test-time robustness of audio-visual recognition models. AVROBUSTBENCH comprises four audio-visual benchmark datasets, AUDIOSET-2C, VGGSOUND-2C, KINETICS-2C, and EPICKITCHENS-2C, each incorporating 75 bimodal audio-visual corruptions that are co-occurring and correlated. Through extensive evaluations, we observe that state-of-the-art supervised and self-supervised audio-visual models exhibit declining robustness as corruption severity increases. Furthermore, online test-time adaptation (TTA) methods, on VGGSOUND-2C and KINETICS-2C, offer minimal improvements in performance under bimodal corruptions. We further propose AV2C, a simple TTA approach enabling on-the-fly cross-modal fusion by penalizing high-entropy samples, which achieves improvements on VGGSOUND-2C. We hope that AVROBUSTBENCH will steer the development of more effective and robust audio-visual TTA approaches. Our code is available https://github.com/sarthaxxxxx/AV-C-Robustness-Benchmark{here}.

  • 7 authors
·
May 30, 2025

Learning to Highlight Audio by Watching Movies

Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal viewpoint selection or post-editing, has been central to media production, its natural counterpart, audio, has not undergone equivalent advancements. This often results in a disconnect between visual and acoustic saliency. To bridge this gap, we introduce a novel task: visually-guided acoustic highlighting, which aims to transform audio to deliver appropriate highlighting effects guided by the accompanying video, ultimately creating a more harmonious audio-visual experience. We propose a flexible, transformer-based multimodal framework to solve this task. To train our model, we also introduce a new dataset -- the muddy mix dataset, leveraging the meticulous audio and video crafting found in movies, which provides a form of free supervision. We develop a pseudo-data generation process to simulate poorly mixed audio, mimicking real-world scenarios through a three-step process -- separation, adjustment, and remixing. Our approach consistently outperforms several baselines in both quantitative and subjective evaluation. We also systematically study the impact of different types of contextual guidance and difficulty levels of the dataset. Our project page is here: https://wikichao.github.io/VisAH/.

  • 8 authors
·
May 17, 2025 2

Audio-Visual Segmentation with Semantics

We propose a new problem called audio-visual segmentation (AVS), in which the goal is to output a pixel-level map of the object(s) that produce sound at the time of the image frame. To facilitate this research, we construct the first audio-visual segmentation benchmark, i.e., AVSBench, providing pixel-wise annotations for sounding objects in audible videos. It contains three subsets: AVSBench-object (Single-source subset, Multi-sources subset) and AVSBench-semantic (Semantic-labels subset). Accordingly, three settings are studied: 1) semi-supervised audio-visual segmentation with a single sound source; 2) fully-supervised audio-visual segmentation with multiple sound sources, and 3) fully-supervised audio-visual semantic segmentation. The first two settings need to generate binary masks of sounding objects indicating pixels corresponding to the audio, while the third setting further requires generating semantic maps indicating the object category. To deal with these problems, we propose a new baseline method that uses a temporal pixel-wise audio-visual interaction module to inject audio semantics as guidance for the visual segmentation process. We also design a regularization loss to encourage audio-visual mapping during training. Quantitative and qualitative experiments on AVSBench compare our approach to several existing methods for related tasks, demonstrating that the proposed method is promising for building a bridge between the audio and pixel-wise visual semantics. Code is available at https://github.com/OpenNLPLab/AVSBench. Online benchmark is available at http://www.avlbench.opennlplab.cn.

  • 11 authors
·
Jan 30, 2023

LipVoicer: Generating Speech from Silent Videos Guided by Lip Reading

Lip-to-speech involves generating a natural-sounding speech synchronized with a soundless video of a person talking. Despite recent advances, current methods still cannot produce high-quality speech with high levels of intelligibility for challenging and realistic datasets such as LRS3. In this work, we present LipVoicer, a novel method that generates high-quality speech, even for in-the-wild and rich datasets, by incorporating the text modality. Given a silent video, we first predict the spoken text using a pre-trained lip-reading network. We then condition a diffusion model on the video and use the extracted text through a classifier-guidance mechanism where a pre-trained ASR serves as the classifier. LipVoicer outperforms multiple lip-to-speech baselines on LRS2 and LRS3, which are in-the-wild datasets with hundreds of unique speakers in their test set and an unrestricted vocabulary. Moreover, our experiments show that the inclusion of the text modality plays a major role in the intelligibility of the produced speech, readily perceptible while listening, and is empirically reflected in the substantial reduction of the WER metric. We demonstrate the effectiveness of LipVoicer through human evaluation, which shows that it produces more natural and synchronized speech signals compared to competing methods. Finally, we created a demo showcasing LipVoicer's superiority in producing natural, synchronized, and intelligible speech, providing additional evidence of its effectiveness. Project page and code: https://github.com/yochaiye/LipVoicer

  • 5 authors
·
Jun 5, 2023

EasyCom: An Augmented Reality Dataset to Support Algorithms for Easy Communication in Noisy Environments

Augmented Reality (AR) as a platform has the potential to facilitate the reduction of the cocktail party effect. Future AR headsets could potentially leverage information from an array of sensors spanning many different modalities. Training and testing signal processing and machine learning algorithms on tasks such as beam-forming and speech enhancement require high quality representative data. To the best of the author's knowledge, as of publication there are no available datasets that contain synchronized egocentric multi-channel audio and video with dynamic movement and conversations in a noisy environment. In this work, we describe, evaluate and release a dataset that contains over 5 hours of multi-modal data useful for training and testing algorithms for the application of improving conversations for an AR glasses wearer. We provide speech intelligibility, quality and signal-to-noise ratio improvement results for a baseline method and show improvements across all tested metrics. The dataset we are releasing contains AR glasses egocentric multi-channel microphone array audio, wide field-of-view RGB video, speech source pose, headset microphone audio, annotated voice activity, speech transcriptions, head bounding boxes, target of speech and source identification labels. We have created and are releasing this dataset to facilitate research in multi-modal AR solutions to the cocktail party problem.

  • 9 authors
·
Oct 17, 2021

DiffV2S: Diffusion-based Video-to-Speech Synthesis with Vision-guided Speaker Embedding

Recent research has demonstrated impressive results in video-to-speech synthesis which involves reconstructing speech solely from visual input. However, previous works have struggled to accurately synthesize speech due to a lack of sufficient guidance for the model to infer the correct content with the appropriate sound. To resolve the issue, they have adopted an extra speaker embedding as a speaking style guidance from a reference auditory information. Nevertheless, it is not always possible to obtain the audio information from the corresponding video input, especially during the inference time. In this paper, we present a novel vision-guided speaker embedding extractor using a self-supervised pre-trained model and prompt tuning technique. In doing so, the rich speaker embedding information can be produced solely from input visual information, and the extra audio information is not necessary during the inference time. Using the extracted vision-guided speaker embedding representations, we further develop a diffusion-based video-to-speech synthesis model, so called DiffV2S, conditioned on those speaker embeddings and the visual representation extracted from the input video. The proposed DiffV2S not only maintains phoneme details contained in the input video frames, but also creates a highly intelligible mel-spectrogram in which the speaker identities of the multiple speakers are all preserved. Our experimental results show that DiffV2S achieves the state-of-the-art performance compared to the previous video-to-speech synthesis technique.

  • 3 authors
·
Aug 15, 2023

Large Language Models Are Strong Audio-Visual Speech Recognition Learners

Multimodal large language models (MLLMs) have recently become a focal point of research due to their formidable multimodal understanding capabilities. For example, in the audio and speech domains, an LLM can be equipped with (automatic) speech recognition (ASR) abilities by just concatenating the audio tokens, computed with an audio encoder, and the text tokens to achieve state-of-the-art results. On the contrary, tasks like visual and audio-visual speech recognition (VSR/AVSR), which also exploit noise-invariant lip movement information, have received little or no attention. To bridge this gap, we propose Llama-AVSR, a new MLLM with strong audio-visual speech recognition capabilities. It leverages pre-trained audio and video encoders to produce modality-specific tokens which, together with the text tokens, are processed by a pre-trained LLM (e.g., Llama3.1-8B) to yield the resulting response in an auto-regressive fashion. Llama-AVSR requires a small number of trainable parameters as only modality-specific projectors and LoRA modules are trained whereas the multi-modal encoders and LLM are kept frozen. We evaluate our proposed approach on LRS3, the largest public AVSR benchmark, and we achieve new state-of-the-art results for the tasks of ASR and AVSR with a WER of 0.81% and 0.77%, respectively. To bolster our results, we investigate the key factors that underpin the effectiveness of Llama-AVSR: the choice of the pre-trained encoders and LLM, the efficient integration of LoRA modules, and the optimal performance-efficiency trade-off obtained via modality-aware compression rates.

  • 8 authors
·
Sep 18, 2024

OpenAVS: Training-Free Open-Vocabulary Audio Visual Segmentation with Foundational Models

Audio-visual segmentation aims to separate sounding objects from videos by predicting pixel-level masks based on audio signals. Existing methods primarily concentrate on closed-set scenarios and direct audio-visual alignment and fusion, which limits their capability to generalize to new, unseen situations. In this paper, we propose OpenAVS, a novel training-free language-based approach that, for the first time, effectively aligns audio and visual modalities using text as a proxy for open-vocabulary Audio-Visual Segmentation (AVS). Equipped with multimedia foundation models, OpenAVS directly infers masks through 1) audio-to-text prompt generation, 2) LLM-guided prompt translation, and 3) text-to-visual sounding object segmentation. The objective of OpenAVS is to establish a simple yet flexible architecture that relies on the most appropriate foundation models by fully leveraging their capabilities to enable more effective knowledge transfer to the downstream AVS task. Moreover, we present a model-agnostic framework OpenAVS-ST that enables the integration of OpenAVS with any advanced supervised AVS model via pseudo-label based self-training. This approach enhances performance by effectively utilizing large-scale unlabeled data when available. Comprehensive experiments on three benchmark datasets demonstrate the superior performance of OpenAVS. It surpasses existing unsupervised, zero-shot, and few-shot AVS methods by a significant margin, achieving absolute performance gains of approximately 9.4% and 10.9% in mIoU and F-score, respectively, in challenging scenarios.

  • 6 authors
·
Apr 29, 2025

A Critical Assessment of Visual Sound Source Localization Models Including Negative Audio

The task of Visual Sound Source Localization (VSSL) involves identifying the location of sound sources in visual scenes, integrating audio-visual data for enhanced scene understanding. Despite advancements in state-of-the-art (SOTA) models, we observe three critical flaws: i) The evaluation of the models is mainly focused in sounds produced by objects that are visible in the image, ii) The evaluation often assumes a prior knowledge of the size of the sounding object, and iii) No universal threshold for localization in real-world scenarios is established, as previous approaches only consider positive examples without accounting for both positive and negative cases. In this paper, we introduce a novel test set and metrics designed to complete the current standard evaluation of VSSL models by testing them in scenarios where none of the objects in the image corresponds to the audio input, i.e. a negative audio. We consider three types of negative audio: silence, noise and offscreen. Our analysis reveals that numerous SOTA models fail to appropriately adjust their predictions based on audio input, suggesting that these models may not be leveraging audio information as intended. Additionally, we provide a comprehensive analysis of the range of maximum values in the estimated audio-visual similarity maps, in both positive and negative audio cases, and show that most of the models are not discriminative enough, making them unfit to choose a universal threshold appropriate to perform sound localization without any a priori information of the sounding object, that is, object size and visibility.

  • 3 authors
·
Oct 1, 2024

VALLR: Visual ASR Language Model for Lip Reading

Lip Reading, or Visual Automatic Speech Recognition (V-ASR), is a complex task requiring the interpretation of spoken language exclusively from visual cues, primarily lip movements and facial expressions. This task is especially challenging due to the absence of auditory information and the inherent ambiguity when visually distinguishing phonemes that have overlapping visemes where different phonemes appear identical on the lips. Current methods typically attempt to predict words or characters directly from these visual cues, but this approach frequently encounters high error rates due to coarticulation effects and viseme ambiguity. We propose a novel two-stage, phoneme-centric framework for Visual Automatic Speech Recognition (V-ASR) that addresses these longstanding challenges. First, our model predicts a compact sequence of phonemes from visual inputs using a Video Transformer with a CTC head, thereby reducing the task complexity and achieving robust speaker invariance. This phoneme output then serves as the input to a fine-tuned Large Language Model (LLM), which reconstructs coherent words and sentences by leveraging broader linguistic context. Unlike existing methods that either predict words directly-often faltering on visually similar phonemes-or rely on large-scale multimodal pre-training, our approach explicitly encodes intermediate linguistic structure while remaining highly data efficient. We demonstrate state-of-the-art performance on two challenging datasets, LRS2 and LRS3, where our method achieves significant reductions in Word Error Rate (WER) achieving a SOTA WER of 18.7 on LRS3 despite using 99.4% less labelled data than the next best approach.

  • 3 authors
·
Mar 27, 2025

Text2Lip: Progressive Lip-Synced Talking Face Generation from Text via Viseme-Guided Rendering

Generating semantically coherent and visually accurate talking faces requires bridging the gap between linguistic meaning and facial articulation. Although audio-driven methods remain prevalent, their reliance on high-quality paired audio visual data and the inherent ambiguity in mapping acoustics to lip motion pose significant challenges in terms of scalability and robustness. To address these issues, we propose Text2Lip, a viseme-centric framework that constructs an interpretable phonetic-visual bridge by embedding textual input into structured viseme sequences. These mid-level units serve as a linguistically grounded prior for lip motion prediction. Furthermore, we design a progressive viseme-audio replacement strategy based on curriculum learning, enabling the model to gradually transition from real audio to pseudo-audio reconstructed from enhanced viseme features via cross-modal attention. This allows for robust generation in both audio-present and audio-free scenarios. Finally, a landmark-guided renderer synthesizes photorealistic facial videos with accurate lip synchronization. Extensive evaluations show that Text2Lip outperforms existing approaches in semantic fidelity, visual realism, and modality robustness, establishing a new paradigm for controllable and flexible talking face generation. Our project homepage is https://plyon1.github.io/Text2Lip/.

  • 7 authors
·
Aug 4, 2025

UniPASE: A Generative Model for Universal Speech Enhancement with High Fidelity and Low Hallucinations

Universal speech enhancement (USE) aims to restore speech signals from diverse distortions across multiple sampling rates. We propose UniPASE, an extension of the low-hallucination PASE framework tailored for USE. At its core is DeWavLM-Omni, a unified representation-level enhancement module fine-tuned from WavLM via knowledge distillation on a large-scale supervised multi-distortion dataset. This module directly converts degraded waveforms into clean and linguistically faithful phonetic representations, ensuring robust enhancement with minimal linguistic hallucination. Based on these enhanced phonetic representations, an Adapter generates enhanced acoustic representations containing rich acoustic details, which a neural Vocoder uses to reconstruct corresponding high-fidelity 16-kHz waveforms. A PostNet then converts the waveforms to 48~kHz before resampling them to their original rates, enabling seamless handling of inputs and outputs at multiple sampling rates. Experimental results on several evaluation datasets, covering sub-tasks and full tasks, demonstrate that UniPASE achieves superior or competitive performance compared with existing state-of-the-art models. The proposed model also serves as the backbone of our submission to the URGENT 2026 Challenge, which achieved 1st place in the objective evaluation. The source code and audio demos are available at https://github.com/xiaobin-rong/unipase/.

  • 5 authors
·
Apr 15

Gotta Hear Them All: Sound Source Aware Vision to Audio Generation

Vision-to-audio (V2A) synthesis has broad applications in multimedia. Recent advancements of V2A methods have made it possible to generate relevant audios from inputs of videos or still images. However, the immersiveness and expressiveness of the generation are limited. One possible problem is that existing methods solely rely on the global scene and overlook details of local sounding objects (i.e., sound sources). To address this issue, we propose a Sound Source-Aware V2A (SSV2A) generator. SSV2A is able to locally perceive multimodal sound sources from a scene with visual detection and cross-modality translation. It then contrastively learns a Cross-Modal Sound Source (CMSS) Manifold to semantically disambiguate each source. Finally, we attentively mix their CMSS semantics into a rich audio representation, from which a pretrained audio generator outputs the sound. To model the CMSS manifold, we curate a novel single-sound-source visual-audio dataset VGGS3 from VGGSound. We also design a Sound Source Matching Score to measure localized audio relevance. This is to our knowledge the first work to address V2A generation at the sound-source level. Extensive experiments show that SSV2A surpasses state-of-the-art methods in both generation fidelity and relevance. We further demonstrate SSV2A's ability to achieve intuitive V2A control by compositing vision, text, and audio conditions. Our SSV2A generation can be tried and heard at https://ssv2a.github.io/SSV2A-demo .

  • 4 authors
·
Nov 22, 2024

MixSpeech: Cross-Modality Self-Learning with Audio-Visual Stream Mixup for Visual Speech Translation and Recognition

Multi-media communications facilitate global interaction among people. However, despite researchers exploring cross-lingual translation techniques such as machine translation and audio speech translation to overcome language barriers, there is still a shortage of cross-lingual studies on visual speech. This lack of research is mainly due to the absence of datasets containing visual speech and translated text pairs. In this paper, we present AVMuST-TED, the first dataset for Audio-Visual Multilingual Speech Translation, derived from TED talks. Nonetheless, visual speech is not as distinguishable as audio speech, making it difficult to develop a mapping from source speech phonemes to the target language text. To address this issue, we propose MixSpeech, a cross-modality self-learning framework that utilizes audio speech to regularize the training of visual speech tasks. To further minimize the cross-modality gap and its impact on knowledge transfer, we suggest adopting mixed speech, which is created by interpolating audio and visual streams, along with a curriculum learning strategy to adjust the mixing ratio as needed. MixSpeech enhances speech translation in noisy environments, improving BLEU scores for four languages on AVMuST-TED by +1.4 to +4.2. Moreover, it achieves state-of-the-art performance in lip reading on CMLR (11.1\%), LRS2 (25.5\%), and LRS3 (28.0\%).

  • 10 authors
·
Mar 9, 2023

A Unified Audio-Visual Learning Framework for Localization, Separation, and Recognition

The ability to accurately recognize, localize and separate sound sources is fundamental to any audio-visual perception task. Historically, these abilities were tackled separately, with several methods developed independently for each task. However, given the interconnected nature of source localization, separation, and recognition, independent models are likely to yield suboptimal performance as they fail to capture the interdependence between these tasks. To address this problem, we propose a unified audio-visual learning framework (dubbed OneAVM) that integrates audio and visual cues for joint localization, separation, and recognition. OneAVM comprises a shared audio-visual encoder and task-specific decoders trained with three objectives. The first objective aligns audio and visual representations through a localized audio-visual correspondence loss. The second tackles visual source separation using a traditional mix-and-separate framework. Finally, the third objective reinforces visual feature separation and localization by mixing images in pixel space and aligning their representations with those of all corresponding sound sources. Extensive experiments on MUSIC, VGG-Instruments, VGG-Music, and VGGSound datasets demonstrate the effectiveness of OneAVM for all three tasks, audio-visual source localization, separation, and nearest neighbor recognition, and empirically demonstrate a strong positive transfer between them.

  • 2 authors
·
May 30, 2023

Audio-Visual Intelligence in Large Foundation Models

Audio-Visual Intelligence (AVI) has emerged as a central frontier in artificial intelligence, bridging auditory and visual modalities to enable machines that can perceive, generate, and interact in the multimodal real world. In the era of large foundation models, joint modeling of audio and vision has become increasingly crucial, i.e., not only for understanding but also for controllable generation and reasoning across dynamic, temporally grounded signals. Recent advances, such as Meta MovieGen and Google Veo-3, highlight the growing industrial and academic focus on unified audio-vision architectures that learn from massive multimodal data. However, despite rapid progress, the literature remains fragmented, spanning diverse tasks, inconsistent taxonomies, and heterogeneous evaluation practices that impede systematic comparison and knowledge integration. This survey provides the first comprehensive review of AVI through the lens of large foundation models. We establish a unified taxonomy covering the broad landscape of AVI tasks, ranging from understanding (e.g., speech recognition, sound localization) to generation (e.g., audio-driven video synthesis, video-to-audio) and interaction (e.g., dialogue, embodied, or agentic interfaces). We synthesize methodological foundations, including modality tokenization, cross-modal fusion, autoregressive and diffusion-based generation, large-scale pretraining, instruction alignment, and preference optimization. Furthermore, we curate representative datasets, benchmarks, and evaluation metrics, offering a structured comparison across task families and identifying open challenges in synchronization, spatial reasoning, controllability, and safety. By consolidating this rapidly expanding field into a coherent framework, this survey aims to serve as a foundational reference for future research on large-scale AVI.

MM-Sonate: Multimodal Controllable Audio-Video Generation with Zero-Shot Voice Cloning

Joint audio-video generation aims to synthesize synchronized multisensory content, yet current unified models struggle with fine-grained acoustic control, particularly for identity-preserving speech. Existing approaches either suffer from temporal misalignment due to cascaded generation or lack the capability to perform zero-shot voice cloning within a joint synthesis framework. In this work, we present MM-Sonate, a multimodal flow-matching framework that unifies controllable audio-video joint generation with zero-shot voice cloning capabilities. Unlike prior works that rely on coarse semantic descriptions, MM-Sonate utilizes a unified instruction-phoneme input to enforce strict linguistic and temporal alignment. To enable zero-shot voice cloning, we introduce a timbre injection mechanism that effectively decouples speaker identity from linguistic content. Furthermore, addressing the limitations of standard classifier-free guidance in multimodal settings, we propose a noise-based negative conditioning strategy that utilizes natural noise priors to significantly enhance acoustic fidelity. Empirical evaluations demonstrate that MM-Sonate establishes new state-of-the-art performance in joint generation benchmarks, significantly outperforming baselines in lip synchronization and speech intelligibility, while achieving voice cloning fidelity comparable to specialized Text-to-Speech systems.

  • 5 authors
·
Jan 4

Multi-modal and Multi-scale Spatial Environment Understanding for Immersive Visual Text-to-Speech

Visual Text-to-Speech (VTTS) aims to take the environmental image as the prompt to synthesize the reverberant speech for the spoken content. The challenge of this task lies in understanding the spatial environment from the image. Many attempts have been made to extract global spatial visual information from the RGB space of an spatial image. However, local and depth image information are crucial for understanding the spatial environment, which previous works have ignored. To address the issues, we propose a novel multi-modal and multi-scale spatial environment understanding scheme to achieve immersive VTTS, termed M2SE-VTTS. The multi-modal aims to take both the RGB and Depth spaces of the spatial image to learn more comprehensive spatial information, and the multi-scale seeks to model the local and global spatial knowledge simultaneously. Specifically, we first split the RGB and Depth images into patches and adopt the Gemini-generated environment captions to guide the local spatial understanding. After that, the multi-modal and multi-scale features are integrated by the local-aware global spatial understanding. In this way, M2SE-VTTS effectively models the interactions between local and global spatial contexts in the multi-modal spatial environment. Objective and subjective evaluations suggest that our model outperforms the advanced baselines in environmental speech generation. The code and audio samples are available at: https://github.com/AI-S2-Lab/M2SE-VTTS.

  • 4 authors
·
Dec 15, 2024

Reducing Linguistic Hallucination in LM-Based Speech Enhancement via Noise-Invariant Acoustic-Semantic Distillation

Language model (LM)-based speech enhancement (SE) can generate natural-sounding speech, but under severe noise it often suffers from unreliable conditioning, leading to perceptually plausible yet linguistically incorrect outputs. To address this issue, we propose L3-SE, a noise-invariant acoustic-semantic distillation framework for reducing linguistic hallucination in LM-based SE. The proposed method learns a noise-invariant conditioning encoder from noisy speech by jointly distilling two complementary clean-speech targets: an acoustic target for reconstruction fidelity and a semantic target for linguistic consistency. The resulting noise-invariant acoustic-semantic representations are used to condition a decoder-only autoregressive language model, which predicts clean acoustic tokens that are decoded into enhanced speech. To support high-quality generation, we further employ a high-fidelity codec built on learnable weighted WavLM layer representations as the discrete acoustic interface. By improving the reliability of conditioning under adverse conditions, the proposed framework substantially reduces hallucination and improves content faithfulness. Experiments show that the proposed method consistently outperforms prior LM-based speech enhancement baselines on linguistic consistency metrics, with especially clear gains under low-SNR and reverberant conditions, while maintaining competitive perceptual quality. Audio samples are available at https://max1wz.github.io/L3-SE-Demo-Page/. The complete source code will be released after the manuscript is accepted.

  • 9 authors
·
May 8

Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expert

Talking face generation, also known as speech-to-lip generation, reconstructs facial motions concerning lips given coherent speech input. The previous studies revealed the importance of lip-speech synchronization and visual quality. Despite much progress, they hardly focus on the content of lip movements i.e., the visual intelligibility of the spoken words, which is an important aspect of generation quality. To address the problem, we propose using a lip-reading expert to improve the intelligibility of the generated lip regions by penalizing the incorrect generation results. Moreover, to compensate for data scarcity, we train the lip-reading expert in an audio-visual self-supervised manner. With a lip-reading expert, we propose a novel contrastive learning to enhance lip-speech synchronization, and a transformer to encode audio synchronically with video, while considering global temporal dependency of audio. For evaluation, we propose a new strategy with two different lip-reading experts to measure intelligibility of the generated videos. Rigorous experiments show that our proposal is superior to other State-of-the-art (SOTA) methods, such as Wav2Lip, in reading intelligibility i.e., over 38% Word Error Rate (WER) on LRS2 dataset and 27.8% accuracy on LRW dataset. We also achieve the SOTA performance in lip-speech synchronization and comparable performances in visual quality.

  • 5 authors
·
Mar 29, 2023

Klear: Unified Multi-Task Audio-Video Joint Generation

Audio-video joint generation has progressed rapidly, yet substantial challenges still remain. Non-commercial approaches still suffer audio-visual asynchrony, poor lip-speech alignment, and unimodal degradation, which can be stemmed from weak audio-visual correspondence modeling, limited generalization, and scarce high-quality dense-caption data. To address these issues, we introduce Klear and delve into three axes--model architecture, training strategy, and data curation. Architecturally, we adopt a single-tower design with unified DiT blocks and an Omni-Full Attention mechanism, achieving tight audio-visual alignment and strong scalability. Training-wise, we adopt a progressive multitask regime--random modality masking to joint optimization across tasks, and a multistage curriculum, yielding robust representations, strengthening A-V aligned world knowledge, and preventing unimodal collapse. For datasets, we present the first large-scale audio-video dataset with dense captions, and introduce a novel automated data-construction pipeline which annotates and filters millions of diverse, high-quality, strictly aligned audio-video-caption triplets. Building on this, Klear scales to large datasets, delivering high-fidelity, semantically and temporally aligned, instruction-following generation in both joint and unimodal settings while generalizing robustly to out-of-distribution scenarios. Across tasks, it substantially outperforms prior methods by a large margin and achieves performance comparable to Veo 3, offering a unified, scalable path toward next-generation audio-video synthesis.

KlingTeam Kling Team
·
Jan 7 4

Sonic: Shifting Focus to Global Audio Perception in Portrait Animation

The study of talking face generation mainly explores the intricacies of synchronizing facial movements and crafting visually appealing, temporally-coherent animations. However, due to the limited exploration of global audio perception, current approaches predominantly employ auxiliary visual and spatial knowledge to stabilize the movements, which often results in the deterioration of the naturalness and temporal inconsistencies.Considering the essence of audio-driven animation, the audio signal serves as the ideal and unique priors to adjust facial expressions and lip movements, without resorting to interference of any visual signals. Based on this motivation, we propose a novel paradigm, dubbed as Sonic, to {s}hift f{o}cus on the exploration of global audio per{c}ept{i}o{n}.To effectively leverage global audio knowledge, we disentangle it into intra- and inter-clip audio perception and collaborate with both aspects to enhance overall perception.For the intra-clip audio perception, 1). Context-enhanced audio learning, in which long-range intra-clip temporal audio knowledge is extracted to provide facial expression and lip motion priors implicitly expressed as the tone and speed of speech. 2). Motion-decoupled controller, in which the motion of the head and expression movement are disentangled and independently controlled by intra-audio clips. Most importantly, for inter-clip audio perception, as a bridge to connect the intra-clips to achieve the global perception, Time-aware position shift fusion, in which the global inter-clip audio information is considered and fused for long-audio inference via through consecutively time-aware shifted windows. Extensive experiments demonstrate that the novel audio-driven paradigm outperform existing SOTA methodologies in terms of video quality, temporally consistency, lip synchronization precision, and motion diversity.

  • 12 authors
·
Nov 25, 2024

SenSE: Semantic-Aware High-Fidelity Universal Speech Enhancement

Generative universal speech enhancement (USE) methods aim to leverage generative models to improve speech quality under various types of distortions. Diffusion- or flow-based generative models are capable of producing enhanced speech with high quality and fidelity. However, they typically achieve speech enhancement by learning an acoustic feature mapping from degraded speech to clean speech, while lacking awareness of high-level semantic information. This deficiency tends to cause semantic ambiguity and acoustic discontinuities in the enhanced speech. In contrast, humans can often comprehend heavily corrupted speech by relying on semantic priors, suggesting that semantics play a crucial role in speech enhancement. Therefore, in this paper, we propose SenSE, which leverages a language model to capture the semantic information of distorted speech and effectively integrates it into a flow-matching-based speech enhancement framework. Specifically, we introduce a semantic-aware speech language model to capture the semantics of degraded speech and generate semantic tokens. We then design a semantic guidance mechanism that incorporates semantic information into the flow-matching-based speech enhancement process, effectively mitigating semantic ambiguity. In addition, we propose a prompt guidance mechanism, which leverages a short reference utterance to alleviate the loss of speaker similarity under severe distortion conditions. The results of several benchmark data sets demonstrate that SenSE not only ensures high perceptual quality but also substantially improves speech fidelity while maintaining strong robustness under severe distortions. Codes and demos are available.

  • 6 authors
·
Sep 29, 2025