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Sep 17

Crypto Accounting Bench: Evaluating Frontier and Open-Weight Models on Crypto-Asset Accounting Tasks

We introduce Crypto Accounting Bench (CAB), a benchmark for assessing whether frontier and open-weight language models can reconstruct the complete journal entry that an organization actually posted for a crypto-asset transaction. CAB contains 118 evaluation tasks drawn from 7 pseudonymized organizations. Each task combines transaction mechanics, asset quantities and base-currency values, wallet and legal-entity context, counterparty evidence, related transaction legs, recurrence, tax-lot evidence, and the organization's complete chart of accounts. The target is a balanced structured entry with every required account, side, amount, currency, and full-precision asset quantity. We evaluate 12 models spanning proprietary frontier systems and open-weight releases over 3 independent attempts per task, producing 4,248 trajectories. We report 3 metrics: Mean Score, Best@3, and Pass@3. Pass@3 is the fraction of tasks with at least 1 of 3 attempts that satisfies every rubric criterion and required gate. The leading model reaches 77.43% Mean Score, while the best Pass@3 is 56.78%. Deterministic diagnostics, read from each task's best of 3 attempts and macro-averaged across the 12 models, show higher base-amount agreement (97.8%) than deciding-account accuracy (56.3%). Together with the failure analysis, these results identify account selection and complete-entry composition as the main remaining challenges on CAB.

  • 3 authors
·
Sep 12

Verifier-Induced Support Reshaping in On-Policy Optimization

We show that on-policy reinforcement learning with verifiable rewards (RLVR) can improve the current objective while making successful behaviors for later objectives too rare to sample and reinforce. We call this verifier-induced support reshaping and define effective rewardable support as successful trajectories reachable within a fixed rollout budget. Across two model families, we study this effect through repeated verifier-scored sampling and bidirectional training on mathematical reasoning and constrained instruction following, including sequential training with the opposite verifier. Math-RLVR raises average instruction-following success but reduces the number of prompts with any successful response under repeated sampling. On IFEval with Qwen3-8B-Base, pass@1 rises by 6.5 percentage points while best@32 falls by 9.8 percentage points, and the same divergence appears across both models and IF benchmarks. Conversely, IF-RLVR shifts math responses from step-by-step openings toward direct answers, lowers best@k across sampling budgets, and reduces reward variation for later Math-RLVR. Token-distribution analyses and controlled opening interventions show that these changes concentrate in the first few response tokens. RLVR mainly reranks openings already available in the base policy, and the selected opening causally affects math searchability. The tested reference-policy constraints, routing priors, and on-policy distillation preserve cross-task support only partially; MathIF and ReasonIF show that marginal gains translate only partly into responses that are both correct and constraint-following. Therefore, endpoint improvements do not guarantee future trainability or joint capability under on-policy optimization. Code is available at https://github.com/sylvain-wei/verifier-induced-support-reshaping

Improved Baselines with Representation Autoencoders

Representation Autoencoders (RAE) replace traditional VAE with pretrained vision encoders. In this paper, we systematically investigate several design choices and find three insights which simplify and improve RAE. First, we study a generalized formulation where the representation is defined as sum of the last k encoder layers rather than solely the final layer. This simple change greatly improves reconstruction without encoder finetuning or specialized data (e.g., text, faces). Second, we study the prevalent assumption that RAE (using pretrained representation as encoder) replaces representation alignment (REPA), which distills the same representation to intermediate layers instead. Through large-scale empirical analysis, we uncover a surprising finding: RAE and REPA exhibit complementary working mechanisms, allowing the same representation to be used as both encoder and target for intermediate diffusion layers. Finally, the original RAE struggles with classifier-free guidance (CFG) and requires training a second, weaker diffusion model for AutoGuidance (AG). We show that REPA itself can be viewed as x-prediction in RAE latent space. By simply re-parameterizing the output of the DiT model, it can provide guidance for "free". Overall, RAEv2 leads to more than 10x faster convergence over the original RAE, achieving a state-of-the-art gFID of 1.06 in just 80 epochs on ImageNet-256. On FDr^k, RAEv2 achieves a state-of-the-art 2.17 at just 80 epochs compared to the previous best 3.26 (800 epochs) without any post-training. This motivates EP_FID@k (epochs to reach unguided gFID <= k) as a measure of training efficiency. RAEv2 attains an EP_FID@2 of 35 epochs, versus 177 for the original RAE. We also validate our approach across diverse settings for text-to-image generation and navigation world models, showing consistent improvements. Code is available at https://raev2.github.io.

  • 6 authors
·
May 17

STEB: A Speech-to-Speech Translation Expressiveness Benchmark for Evaluating Beyond Translation Fidelity

Speech-to-speech translation (S2ST) should preserve not only lexical meaning, but also expressive attributes: emotion, scenario style (e.g., news reporting vs. dramatic dialogue), and nonverbal vocalizations (NVs). Moreover, collecting cross-lingual target speech that is both translation-faithful and expressively aligned with the source is difficult at scale, making reference-based evaluation impractical. We introduce STEB (Speech-to-Speech Translation Expressiveness Benchmark), a 32.6-hour Chinese--English benchmark that evaluates both standard dimensions (translation fidelity, speaker similarity, duration alignment) and expressiveness dimensions (emotion, scenario style, NV preservation). For expressiveness evaluation, STEB uses a caption-then-summarize framework that converts speech into structured expressive attributes and compares source and hypothesis attributes with an LLM judge. Human validation shows statistically significant correlations with listener judgments across all expressive dimensions. We evaluate six S2ST systems covering cascaded systems, end-to-end models, and speech large language models. Many systems, especially cascaded ones, achieve strong translation fidelity, but they still struggle with emotion preservation (best: 3.82/5) and NV preservation (best: 2.31/5). These results reveal a gap between semantic transfer and expressive transfer, identifying expressiveness preservation as an open challenge for S2ST. Audio samples are available at https://cmots.github.io/steb.github.io/.

  • 12 authors
·
Jun 23

MonkeyOCRv2: A Visual-Text Foundation Model for Document AI

Mainstream visual encoders are pretrained on natural images and cannot be effectively applied to document images without document-oriented adaptation, as dense text and fine-grained character strokes demand character-level visual perception. We present MonkeyOCRv2, a visual-text pretrained model for document AI. First, we construct MonkeyDoc v2, to our knowledge the largest document-image pretraining corpus, comprising 113 million images spanning 17 languages. Second, we propose a pretraining strategy that jointly learns image-to-text generation and pixel-level document reconstruction: the former aligns visual representations with textual content, while the latter preserves character strokes and layout details. Extensive experiments are conducted on five representative document analysis tasks, including text recognition, formula recognition, text detection, document tampering detection, and overlapping text segmentation. Replacing the original encoders with MonkeyOCRv2 consistently improves performance across all five tasks. Finally, we validate its effectiveness as the vision encoder of multimodal large language models on the more challenging tasks of document parsing and document understanding. Kept frozen and paired with a lightweight language model, it yields a 0.7B document parsing model that sets a new open-source state-of-the-art on MDPBench, a recent benchmark spanning digital-born and photographed documents across 17 languages, surpassing the previous best 3B dots.mocr by 2.8% absolute with a vision encoder roughly 11times smaller. The frozen encoder also powers a document understanding model that outperforms counterparts built on CLIP, DINO, and SAM across eight benchmarks under identical training settings. These results suggest that document-oriented visual pretraining can serve as a foundation for document intelligence in its own right.

VLRLab-OCR VLRLab-OCR
·
Jul 12 2

CNN based Cuneiform Sign Detection Learned from Annotated 3D Renderings and Mapped Photographs with Illumination Augmentation

Motivated by the challenges of the Digital Ancient Near Eastern Studies (DANES) community, we develop digital tools for processing cuneiform script being a 3D script imprinted into clay tablets used for more than three millennia and at least eight major languages. It consists of thousands of characters that have changed over time and space. Photographs are the most common representations usable for machine learning, while ink drawings are prone to interpretation. Best suited 3D datasets that are becoming available. We created and used the HeiCuBeDa and MaiCuBeDa datasets, which consist of around 500 annotated tablets. For our novel OCR-like approach to mixed image data, we provide an additional mapping tool for transferring annotations between 3D renderings and photographs. Our sign localization uses a RepPoints detector to predict the locations of characters as bounding boxes. We use image data from GigaMesh's MSII (curvature, see https://gigamesh.eu) based rendering, Phong-shaded 3D models, and photographs as well as illumination augmentation. The results show that using rendered 3D images for sign detection performs better than other work on photographs. In addition, our approach gives reasonably good results for photographs only, while it is best used for mixed datasets. More importantly, the Phong renderings, and especially the MSII renderings, improve the results on photographs, which is the largest dataset on a global scale.

  • 3 authors
·
Aug 22, 2023

Direct Multi-view Multi-person 3D Pose Estimation

We present Multi-view Pose transformer (MvP) for estimating multi-person 3D poses from multi-view images. Instead of estimating 3D joint locations from costly volumetric representation or reconstructing the per-person 3D pose from multiple detected 2D poses as in previous methods, MvP directly regresses the multi-person 3D poses in a clean and efficient way, without relying on intermediate tasks. Specifically, MvP represents skeleton joints as learnable query embeddings and let them progressively attend to and reason over the multi-view information from the input images to directly regress the actual 3D joint locations. To improve the accuracy of such a simple pipeline, MvP presents a hierarchical scheme to concisely represent query embeddings of multi-person skeleton joints and introduces an input-dependent query adaptation approach. Further, MvP designs a novel geometrically guided attention mechanism, called projective attention, to more precisely fuse the cross-view information for each joint. MvP also introduces a RayConv operation to integrate the view-dependent camera geometry into the feature representations for augmenting the projective attention. We show experimentally that our MvP model outperforms the state-of-the-art methods on several benchmarks while being much more efficient. Notably, it achieves 92.3% AP25 on the challenging Panoptic dataset, improving upon the previous best approach [36] by 9.8%. MvP is general and also extendable to recovering human mesh represented by the SMPL model, thus useful for modeling multi-person body shapes. Code and models are available at https://github.com/sail-sg/mvp.

  • 5 authors
·
Nov 7, 2021

Training Language Model Agents to Find Vulnerabilities with CTF-Dojo

Large language models (LLMs) have demonstrated exceptional capabilities when trained within executable runtime environments, notably excelling at software engineering tasks through verified feedback loops. Yet, scalable and generalizable execution-grounded environments remain scarce, limiting progress in training more capable ML agents. We introduce CTF-Dojo, the first large-scale executable runtime tailored for training LLMs with verifiable feedback, featuring 658 fully functional Capture-The-Flag (CTF)-style challenges containerized in Docker with guaranteed reproducibility. To enable rapid scaling without manual intervention, we develop CTF-Forge, an automated pipeline that transforms publicly available artifacts into ready-to-use execution environments in minutes, eliminating weeks of expert configuration traditionally required. We trained LLM-based agents on just 486 high-quality, execution-verified trajectories from CTF-Dojo, achieving up to 11.6% absolute gains over strong baselines across three competitive benchmarks: InterCode-CTF, NYU CTF Bench, and Cybench. Our best-performing 32B model reaches 31.9% Pass@1, establishing a new open-weight state-of-the-art that rivals frontier models like DeepSeek-V3-0324 and Gemini-2.5-Flash. By framing CTF-style tasks as a benchmark for executable-agent learning, CTF-Dojo demonstrates that execution-grounded training signals are not only effective but pivotal in advancing high-performance ML agents without dependence on costly proprietary systems.

  • 5 authors
·
Aug 25, 2025 2

How Much Do LLMs Hallucinate in Document Q&A Scenarios? A 172-Billion-Token Study Across Temperatures, Context Lengths, and Hardware Platforms

How much do large language models actually hallucinate when answering questions grounded in provided documents? Despite the critical importance of this question for enterprise AI deployments, reliable measurement has been hampered by benchmarks that rely on static datasets vulnerable to contamination, LLM-based judges with documented biases, or evaluation scales too small for statistical confidence. We address this gap using RIKER, a ground-truth-first evaluation methodology that enables deterministic scoring without human annotation. Across 35 open-weight models, three context lengths (32K, 128K, and 200K tokens), four temperature settings, and three hardware platforms (NVIDIA H200, AMD MI300X, and Intel Gaudi 3), we conducted over 172 billion tokens of evaluation - an order of magnitude beyond prior work. Our findings reveal that: (1) even the best-performing models fabricate answers at a non-trivial rate - 1.19% at best at 32K, with top-tier models at 5 - 7% - and fabrication rises steeply with context length, nearly tripling at 128K and exceeding 10% for all models at 200K; (2) model selection dominates all other factors, with overall accuracy spanning a 72-percentage-point range and model family predicting fabrication resistance better than model size; (3) temperature effects are nuanced - T=0.0 yields the best overall accuracy in roughly 60% of cases, but higher temperatures reduce fabrication for the majority of models and dramatically reduce coherence loss (infinite generation loops), which can reach 48x higher rates at T=0.0 versus T=1.0; (4) grounding ability and fabrication resistance are distinct capabilities - models that excel at finding facts may still fabricate facts that do not exist; and (5) results are consistent across hardware platforms, confirming that deployment decisions need not be hardware-dependent.

  • 1 authors
·
Mar 8

daVinci-Dev: Agent-native Mid-training for Software Engineering

Recently, the frontier of Large Language Model (LLM) capabilities has shifted from single-turn code generation to agentic software engineering-a paradigm where models autonomously navigate, edit, and test complex repositories. While post-training methods have become the de facto approach for code agents, **agentic mid-training**-mid-training (MT) on large-scale data that mirrors authentic agentic workflows-remains critically underexplored due to substantial resource requirements, despite offering a more scalable path to instilling foundational agentic behaviors than relying solely on expensive reinforcement learning. A central challenge in realizing effective agentic mid-training is the distribution mismatch between static training data and the dynamic, feedback-rich environment of real development. To address this, we present a systematic study of agentic mid-training, establishing both the data synthesis principles and training methodology for effective agent development at scale. Central to our approach is **agent-native data**-supervision comprising two complementary types of trajectories: **contextually-native trajectories** that preserve the complete information flow an agent experiences, offering broad coverage and diversity; and **environmentally-native trajectories** collected from executable repositories where observations stem from actual tool invocations and test executions, providing depth and interaction authenticity. We verify the model's agentic capabilities on `SWE-Bench Verified`. We demonstrate our superiority over the previous open software engineering mid-training recipe `Kimi-Dev` under two post-training settings with an aligned base model and agentic scaffold, while using less than half mid-training tokens (73.1B). Besides relative advantage, our best performing 32B and 72B models achieve **56.1%** and **58.5%** resolution rates, respectively, which are ...

GAIR SII - GAIR
·
Jan 26 5

Can Edge-Deployable Vision-Language Models Identify Species?

Camera traps often run in the field on edge hardware with limited or no connectivity, making small, locally-deployable vision-language models (VLMs) -- not frontier-scale ones -- the practically relevant class to evaluate for species identification. We test whether models in this deployment-relevant 2--8B range carry genuine taxonomic knowledge, evaluating four such VLMs (Qwen3-VL 2B/4B/8B, Gemma3 4B) against the domain-specific specialist BioCLIP (300M parameters) on a 96-species task, comparing clean iNaturalist photographs against camera-trap imagery from 6 LILA.science collections, on two independently-sampled evaluation sets. All models identify species far above chance, but every model -- general-purpose or specialist -- degrades sharply on field imagery (domain gaps of 9.6--26.6 percentage points, consistent across taxonomic levels and both evaluation sets), indicating the degradation reflects general image legibility rather than fine-grained discrimination failure. BioCLIP substantially outperforms every VLM tested (by 33.2--59.2 percentage points across an expanded 200-image sample for every model) despite its far smaller size, suggesting the gap reflects specialized training data rather than model scale; yet BioCLIP's own domain gap (18.0 points) is statistically indistinguishable from the best VLM's (22.3 points), suggesting the clean-to-field degradation itself is a property of the image-quality shift rather than a general-purpose-model weakness. Under open-set prompting, 5.9--9.6% of responses are syntactically valid but taxonomically nonexistent species names; the relative fabrication-rate ranking across models replicates exactly across both evaluation sets, a more robust finding than any single point estimate.

  • 5 authors
·
Sep 9

Modeling speech emotion with label variance and analyzing performance across speakers and unseen acoustic conditions

Spontaneous speech emotion data usually contain perceptual grades where graders assign emotion score after listening to the speech files. Such perceptual grades introduce uncertainty in labels due to grader opinion variation. Grader variation is addressed by using consensus grades as groundtruth, where the emotion with the highest vote is selected. Consensus grades fail to consider ambiguous instances where a speech sample may contain multiple emotions, as captured through grader opinion uncertainty. We demonstrate that using the probability density function of the emotion grades as targets instead of the commonly used consensus grades, provide better performance on benchmark evaluation sets compared to results reported in the literature. We show that a saliency driven foundation model (FM) representation selection helps to train a state-of-the-art speech emotion model for both dimensional and categorical emotion recognition. Comparing representations obtained from different FMs, we observed that focusing on overall test-set performance can be deceiving, as it fails to reveal the models generalization capacity across speakers and gender. We demonstrate that performance evaluation across multiple test-sets and performance analysis across gender and speakers are useful in assessing usefulness of emotion models. Finally, we demonstrate that label uncertainty and data-skew pose a challenge to model evaluation, where instead of using the best hypothesis, it is useful to consider the 2- or 3-best hypotheses.

  • 4 authors
·
Mar 24, 2025

Self-Judge: Selective Instruction Following with Alignment Self-Evaluation

Pre-trained large language models (LLMs) can be tailored to adhere to human instructions through instruction tuning. However, due to shifts in the distribution of test-time data, they may not always execute instructions accurately, potentially generating factual errors or misaligned content when acting as chat assistants. To enhance the reliability of LLMs in following instructions, we propose the study of selective instruction following, whereby the system declines to execute instructions if the anticipated response quality is low. We train judge models that can predict numerical quality scores for model responses. To address data scarcity, we introduce Self-J, a novel self-training framework for developing judge models without needing human-annotated quality scores. Our method leverages the model's inherent self-evaluation capability to extract information about response quality from labeled instruction-tuning data. It incorporates a gold reference answer to facilitate self-evaluation and recalibrates by assessing the semantic similarity between the response sample and the gold reference. During the training phase, we implement self-distillation as a regularization technique to enhance the capability of reference-free estimation. To validate alignment evaluation on general instruction-following tasks, we collect large-scale high-quality instructions from Hugging Face for model training and evaluation. Extensive experiments on five open-source models show that our method correlates much more with GPT-4 than strong baselines, e.g., supervised models distilled from GPT-4 and GPT-3.5-turbo. Our analysis shows our model's strong generalization across domains. Additionally, our judge models serve as good reward models, e.g., boosting WizardLM-13B-V1.2 from 89.17 to 92.48 and from 12.03 to 15.90 in version v1 and v2 of AlpacaEval respectively using best-of-32 sampling with our judge models.

  • 2 authors
·
Sep 2, 2024

Empowering Smaller Models: Tuning LLaMA and Gemma with Chain-of-Thought for Ukrainian Exam Tasks

Leading large language models have demonstrated impressive capabilities in reasoning-intensive tasks, such as standardized educational testing. However, they often require extensive training in low-resource settings with inaccessible infrastructure. Small or compact models, though more efficient, frequently lack sufficient support for underrepresented languages, leaving a performance gap in critical domains. This work explores the potential of parameter-efficient fine-tuning of compact open-weight language models to handle reasoning-intensive tasks in the underrepresented Ukrainian language, building on the findings of the ZNO-Eval benchmark. Parameter-efficient fine-tuning of LLaMA 3.1 (8 billion parameters), LLaMA 3.2 (3 billion parameters), and Gemma 2 (9 billion parameters) models on chain-of-thought solutions resulted in a modest test score improvement of up to 17.4% on complex matching tasks and 1.6% overall compared to tuning on answer letters alone, offering enhanced interpretability and robustness. In addition, the proposed tuning method with joint task topic and step-by-step solution generation outperforms standard chain-of-thought tuning in matching tasks and provides a 5.4% gain over the best LLaMA 3.2 model due to guiding the model to recall and apply domain-relevant information. Contrasting obtained results with zero-shot evaluations of leading open-weight and proprietary models such as Qwen, DeepSeek R1, OpenAI o1 and o3, Gemini, and Claude, highlight that fine-tuning LLaMA and Gemma models with 2,032 step-by-step solutions and 20 to 50 million trainable parameters on a single A100 GPU lets them outperform GPT-4o mini, Mistral Large, and larger open-weight models. This research also evaluates how merging the quantized adapter with the base model influences the generation quality. Source code and tuned models are available at https://github.com/NLPForUA/ZNO.

NLPForUA NLP for UA
·
Mar 18, 2025

GigaBrain-WBC-0.5: A Behavior World Model for Robust Whole-Body Control with Environment Interaction

Whole-body motion tracking policies turn a humanoid into a robust control interface: the teleoperator---or an upstream model---only supplies a coarse movement intent, while the low-level policy keeps the robot balanced and physically feasible. Existing trackers deliver this interface only on flat ground: trained in empty scenes, they never learn how contact with terrain and objects reshapes their dynamics, and they attempt to teach the policy to balance under any command by continually enlarging the reference-motion corpus, which stops working once feasible behaviors become environment-dependent. We present GigaBrain-WBC-0.5, the first Behavior World Model (BWM) for humanoid whole-body control. Rather than a purely reactive tracker, we train a causal Transformer to jointly predict its next action, next state, and the distribution over its next latent behavior command, so the network that acts also models how the environment shapes what it can do next. An automatic terrain-annotation pipeline recovers full 3D contact geometry from retargeted motion, enabling terrain annotation at the scale of existing motion datasets. The predicted distribution is reused at deployment to detect implausible commands online and retract them onto learned behaviors, so the robot attempts tasks in a "best-effort" manner. The result is a unified policy that takes real-time command, interacts with environment, and stays robust to implausible commands, falls, and disturbances. GigaBrain-WBC-0.5 achieves the highest success rate across all four regimes among three large-scale tracker baselines: 81.3% on terrain interaction (4.3x the strongest baseline), 83.1% under implausible commands, and 99.3% fall recovery (16.8x the strongest baseline). Hardware trials show robust interaction under missing supports and disturbances; the Unitree G1 checkpoint transfers to the Maker L01 robot with simple fine-tuning.

  • 20 authors
·
Aug 22

Flow Reasoning Models: Turning Flows Into Efficient Recurrent Reasoners

Structured reasoning requires making and revising interdependent decisions to reach a globally consistent solution. Existing architectures struggle with this: autoregressive models commit sequentially and cannot revise earlier decisions, while masked diffusion models often require careful decoding schemes to coordinate interdependent predictions. We introduce Flow Reasoning Models (FRMs), a novel framework for structured reasoning that adapts continuous flows over discrete structured outputs with a simple recurrent refinement mechanism. By self-conditioning a flow model on its own past outputs, we turn one-shot denoising into iterative solution refinement. This lets FRMs make and revise decisions in parallel, efficiently coordinating interdependent choices across solutions. Yet conventional self-conditioning becomes unreliable at greater recurrent depth due to exposure bias between one-step training predictions and recursively generated inference states. We address this mismatch with Fixed-Point Forcing (FPF), which trains FRMs on states produced by their own inference dynamics while preserving the standard flow-matching objective. FRMs achieve solve rates of 99.5%, 100.0%, and 99.9% on Sudoku-Extreme, Zebra, and Maze-Unique, respectively. On Sudoku-Extreme, FRMs achieve higher peak accuracy than the evaluated masked-diffusion and specialized reasoning baselines while remaining highly compute-efficient, matching the next-best method's 98.7% peak solve rate with 44times fewer inference FLOPs.

  • 6 authors
·
Aug 31

Lost & Found: Tracking Changes from Egocentric Observations in 3D Dynamic Scene Graphs

Recent approaches have successfully focused on the segmentation of static reconstructions, thereby equipping downstream applications with semantic 3D understanding. However, the world in which we live is dynamic, characterized by numerous interactions between the environment and humans or robotic agents. Static semantic maps are unable to capture this information, and the naive solution of rescanning the environment after every change is both costly and ineffective in tracking e.g. objects being stored away in drawers. With Lost & Found we present an approach that addresses this limitation. Based solely on egocentric recordings with corresponding hand position and camera pose estimates, we are able to track the 6DoF poses of the moving object within the detected interaction interval. These changes are applied online to a transformable scene graph that captures object-level relations. Compared to state-of-the-art object pose trackers, our approach is more reliable in handling the challenging egocentric viewpoint and the lack of depth information. It outperforms the second-best approach by 34% and 56% for translational and orientational error, respectively, and produces visibly smoother 6DoF object trajectories. In addition, we illustrate how the acquired interaction information in the dynamic scene graph can be employed in the context of robotic applications that would otherwise be unfeasible: We show how our method allows to command a mobile manipulator through teach & repeat, and how information about prior interaction allows a mobile manipulator to retrieve an object hidden in a drawer. Code, videos and corresponding data are accessible at https://behretj.github.io/LostAndFound.

  • 5 authors
·
Nov 28, 2024

The Embedder&#39;s Dilemma: LLMs Are Better, but at What Cost?

Should you replace your text-embedding pipeline with a large language model? We answer this with a controlled, cost-aware comparison of ten LLMs across six families and 26 embedding models (118M to 14B parameters) on 37 tasks spanning classification, semantic textual similarity (STS), clustering, pair classification, and retrieval. In aggregate the two paradigms are effectively tied: the best LLM (Gemini 3.1 Pro, 77.6) and the best embedding model (77.2) differ by 0.4 points. Their strengths differ by task: LLMs lead on reasoning-heavy retrieval, embedding models lead on classification, and the two match on clustering, STS, and pair classification. Reaching that parity is expensive. An LLM costs up to 1,431x more than an embedding model of comparable quality (USD 154 vs. USD 0.11 per benchmark pass), and the open LLMs tested process tokens 2.5 to 736x more slowly on the same GPU. Reasoning tokens account for 28 to 81% of LLM inference cost; lower reasoning budgets preserve or improve retrieval quality for most models in our ablation. The Pareto frontier contains the leading embedding models and one LLM, Gemini 3.1 Pro. These results support a division of labour: use embedding models for similarity, classification, and clustering, and reserve LLMs for reasoning-intensive retrieval. Our code, datasets, and results are publicly available at https://github.com/embeddings-benchmark/embedders-dilemma.

  • 3 authors
·
Aug 12 5

MedAgentBench: A Realistic Virtual EHR Environment to Benchmark Medical LLM Agents

Recent large language models (LLMs) have demonstrated significant advancements, particularly in their ability to serve as agents thereby surpassing their traditional role as chatbots. These agents can leverage their planning and tool utilization capabilities to address tasks specified at a high level. However, a standardized dataset to benchmark the agent capabilities of LLMs in medical applications is currently lacking, making the evaluation of LLMs on complex tasks in interactive healthcare environments challenging. To address this gap, we introduce MedAgentBench, a broad evaluation suite designed to assess the agent capabilities of large language models within medical records contexts. MedAgentBench encompasses 300 patient-specific clinically-derived tasks from 10 categories written by human physicians, realistic profiles of 100 patients with over 700,000 data elements, a FHIR-compliant interactive environment, and an accompanying codebase. The environment uses the standard APIs and communication infrastructure used in modern EMR systems, so it can be easily migrated into live EMR systems. MedAgentBench presents an unsaturated agent-oriented benchmark that current state-of-the-art LLMs exhibit some ability to succeed at. The best model (Claude 3.5 Sonnet v2) achieves a success rate of 69.67%. However, there is still substantial space for improvement which gives the community a next direction to optimize. Furthermore, there is significant variation in performance across task categories. MedAgentBench establishes this and is publicly available at https://github.com/stanfordmlgroup/MedAgentBench , offering a valuable framework for model developers to track progress and drive continuous improvements in the agent capabilities of large language models within the medical domain.

  • 7 authors
·
Jan 24, 2025

SecVulEval: Benchmarking LLMs for Real-World C/C++ Vulnerability Detection

Large Language Models (LLMs) have shown promise in software engineering tasks, but evaluating their effectiveness in vulnerability detection is challenging due to the lack of high-quality datasets. Most existing datasets are limited to function-level labels, ignoring finer-grained vulnerability patterns and crucial contextual information. Also, poor data quality such as mislabeling, inconsistent annotations, and duplicates can lead to inflated performance and weak generalization. Moreover, by including only the functions, these datasets miss broader program context, like data/control dependencies and interprocedural interactions, that are essential for accurately understanding real-world security flaws. Without this context, detection models are evaluated under unrealistic assumptions. To address these limitations, this paper introduces SecVulEval, a benchmark designed to support fine-grained evaluation of LLMs and other detection methods with rich contextual information. SecVulEval focuses on real-world C/C++ vulnerabilities at the statement level. This granularity enables more precise evaluation of a model's ability to localize vulnerabilities, beyond simple binary classification at the function level. By incorporating rich contextual information, SecVulEval sets a new standard for vulnerability detection benchmarks in realistic scenarios. This benchmark includes 25,440 function samples covering 5,867 unique CVEs in C/C++ projects from 1999 to 2024. We evaluated the SOTA LLMs with a multi-agent-based approach. The evaluation on our dataset shows that the models are still far from accurately predicting vulnerable statements in a given function. The best-performing Claude-3.7-Sonnet model achieves 23.83% F1-score for detecting vulnerable statements with correct reasoning. Finally, we analyze the LLM outputs and provide insights into their behavior in vulnerability detection for C/C++.

  • 5 authors
·
May 25, 2025

Mamba Outpaces Reformer in Stock Prediction with Sentiments from Top Ten LLMs

The stock market is extremely difficult to predict in the short term due to high market volatility, changes caused by news, and the non-linear nature of the financial time series. This research proposes a novel framework for improving minute-level prediction accuracy using semantic sentiment scores from top ten different large language models (LLMs) combined with minute interval intraday stock price data. We systematically constructed a time-aligned dataset of AAPL news articles and 1-minute Apple Inc. (AAPL) stock prices for the dates of April 4 to May 2, 2025. The sentiment analysis was achieved using the DeepSeek-V3, GPT variants, LLaMA, Claude, Gemini, Qwen, and Mistral models through their APIs. Each article obtained sentiment scores from all ten LLMs, which were scaled to a [0, 1] range and combined with prices and technical indicators like RSI, ROC, and Bollinger Band Width. Two state-of-the-art such as Reformer and Mamba were trained separately on the dataset using the sentiment scores produced by each LLM as input. Hyper parameters were optimized by means of Optuna and were evaluated through a 3-day evaluation period. Reformer had mean squared error (MSE) or the evaluation metrics, and it should be noted that Mamba performed not only faster but also better than Reformer for every LLM across the 10 LLMs tested. Mamba performed best with LLaMA 3.3--70B, with the lowest error of 0.137. While Reformer could capture broader trends within the data, the model appeared to over smooth sudden changes by the LLMs. This study highlights the potential of integrating LLM-based semantic analysis paired with efficient temporal modeling to enhance real-time financial forecasting.

  • 2 authors
·
Sep 13, 2025

A General Model for Retinal Segmentation and Quantification

Retinal imaging is fast, non-invasive, and widely available, offering quantifiable structural and vascular signals for ophthalmic and systemic health assessment. This accessibility creates an opportunity to study how quantitative retinal phenotypes relate to ocular and systemic diseases. However, such analyses remain difficult at scale due to the limited availability of public multi-label datasets and the lack of a unified segmentation-to-quantification pipeline. We present RetSAM, a general retinal segmentation and quantification framework for fundus imaging. It delivers robust multi-target segmentation and standardized biomarker extraction, supporting downstream ophthalmologic studies and oculomics correlation analyses. Trained on over 200,000 fundus images, RetSAM supports three task categories and segments five anatomical structures, four retinal phenotypic patterns, and more than 20 distinct lesion types. It converts these segmentation results into over 30 standardized biomarkers that capture structural morphology, vascular geometry, and degenerative changes. Trained with a multi-stage strategy using both private and public fundus data, RetSAM achieves superior segmentation performance on 17 public datasets. It improves on prior best methods by 3.9 percentage points in DSC on average, with up to 15 percentage points on challenging multi-task benchmarks, and generalizes well across diverse populations, imaging devices, and clinical settings. The resulting biomarkers enable systematic correlation analyses across major ophthalmic diseases, including diabetic retinopathy, age-related macular degeneration, glaucoma, and pathologic myopia. Together, RetSAM transforms fundus images into standardized, interpretable quantitative phenotypes, enabling large-scale ophthalmic research and translation.

Enhancing LLM-Based Neural Network Generation: Few-Shot Prompting and Efficient Validation for Automated Architecture Design

Automated neural network architecture design remains a significant challenge in computer vision. Task diversity and computational constraints require both effective architectures and efficient search methods. Large Language Models (LLMs) present a promising alternative to computationally intensive Neural Architecture Search (NAS), but their application to architecture generation in computer vision has not been systematically studied, particularly regarding prompt engineering and validation strategies. Building on the task-agnostic NNGPT/LEMUR framework, this work introduces and validates two key contributions for computer vision. First, we present Few-Shot Architecture Prompting (FSAP), the first systematic study of the number of supporting examples (n = 1, 2, 3, 4, 5, 6) for LLM-based architecture generation. We find that using n = 3 examples best balances architectural diversity and context focus for vision tasks. Second, we introduce Whitespace-Normalized Hash Validation, a lightweight deduplication method (less than 1 ms) that provides a 100x speedup over AST parsing and prevents redundant training of duplicate computer vision architectures. In large-scale experiments across seven computer vision benchmarks (MNIST, CIFAR-10, CIFAR-100, CelebA, ImageNette, SVHN, Places365), we generated 1,900 unique architectures. We also introduce a dataset-balanced evaluation methodology to address the challenge of comparing architectures across heterogeneous vision tasks. These contributions provide actionable guidelines for LLM-based architecture search in computer vision and establish rigorous evaluation practices, making automated design more accessible to researchers with limited computational resources.

  • 5 authors
·
Dec 30, 2025

ChatGPT-powered Conversational Drug Editing Using Retrieval and Domain Feedback

Recent advancements in conversational large language models (LLMs), such as ChatGPT, have demonstrated remarkable promise in various domains, including drug discovery. However, existing works mainly focus on investigating the capabilities of conversational LLMs on chemical reaction and retrosynthesis. While drug editing, a critical task in the drug discovery pipeline, remains largely unexplored. To bridge this gap, we propose ChatDrug, a framework to facilitate the systematic investigation of drug editing using LLMs. ChatDrug jointly leverages a prompt module, a retrieval and domain feedback (ReDF) module, and a conversation module to streamline effective drug editing. We empirically show that ChatDrug reaches the best performance on 33 out of 39 drug editing tasks, encompassing small molecules, peptides, and proteins. We further demonstrate, through 10 case studies, that ChatDrug can successfully identify the key substructures (e.g., the molecule functional groups, peptide motifs, and protein structures) for manipulation, generating diverse and valid suggestions for drug editing. Promisingly, we also show that ChatDrug can offer insightful explanations from a domain-specific perspective, enhancing interpretability and enabling informed decision-making. This research sheds light on the potential of ChatGPT and conversational LLMs for drug editing. It paves the way for a more efficient and collaborative drug discovery pipeline, contributing to the advancement of pharmaceutical research and development.

  • 7 authors
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May 29, 2023

Video-MME-v2: Towards the Next Stage in Benchmarks for Comprehensive Video Understanding

With the rapid advancement of video understanding, existing benchmarks are becoming increasingly saturated, exposing a critical discrepancy between inflated leaderboard scores and real-world model capabilities. To address this widening gap, we introduce Video-MME-v2, a comprehensive benchmark designed to rigorously evaluate the robustness and faithfulness of video understanding. To systematically evaluate model capabilities, we design a progressive tri-level hierarchy that incrementally increases the complexity of video comprehension, ranging from multi-point visual information aggregation, to temporal dynamics modeling, and ultimately to complex multimodal reasoning. Besides, in contrast to conventional per-question accuracy, we propose a group-based non-linear evaluation strategy that enforces both consistency across related queries and coherence in multi-step reasoning. It penalizes fragmented or guess-based correctness and assigns credit only to answers supported by valid reasoning. To guarantee data quality, Video-MME-v2 is constructed through a rigorously controlled human annotation pipeline, involving 12 annotators and 50 independent reviewers. Backed by 3,300 human-hours and up to 5 rounds of quality assurance, Video-MME-v2 aims to serve as one of the most authoritative video benchmarks. Extensive experiments reveal a substantial gap between current best model Gemini-3-Pro and human experts, and uncover a clear hierarchical bottleneck where errors in visual information aggregation and temporal modeling propagate to limit high-level reasoning. We further find that thinking-based reasoning is highly dependent on textual cues, improving performance with subtitles but sometimes degrading it in purely visual settings. By exposing these limitations, Video-MME-v2 establishes a demanding new testbed for the development of next-generation video MLLMs.

How Far Are VLMs from Privacy Awareness in the Physical World? An Empirical Study

As Vision-Language Models (VLMs) are increasingly deployed as autonomous cognitive cores for embodied assistants, evaluating their privacy awareness in physical environments becomes critical. Unlike digital chatbots, these agents operate in intimate spaces, such as homes and hospitals, where they possess the physical agency to observe and manipulate privacy-sensitive information and artifacts. However, current benchmarks remain limited to unimodal, text-based representations that cannot capture the demands of real-world settings. To bridge this gap, we present ImmersedPrivacy, an interactive audio-visual evaluation framework that simulates realistic physical environments using a Unity-based simulator. ImmersedPrivacy evaluates physically grounded privacy awareness across three progressive tiers that test a model's ability to identify sensitive items in cluttered scenes, adapt to shifting social contexts, and resolve conflicts between explicit commands and inferred privacy constraints. Our evaluation of 12 state-of-the-art models reveals consistent deficits. In cluttered scenes, all models exhibit monotonic performance decay as scene complexity grows due to perceptual deficit. When social context shifts, no model exceed 65% selection accuracy. Under conflicting commands, the best model gemini-3.1-pro perfectly balances task completion and privacy preservation in only 51% of cases. These findings reveal that current VLMs in the physical world suffer from perceptual fragility and fail to let their knowledge of privacy cues govern their situated behavior. Our code and data is available at https://github.com/immersed-privacy/immersed-privacy .

  • 4 authors
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May 7

Activation Oracles: Training and Evaluating LLMs as General-Purpose Activation Explainers

Large language model (LLM) activations are notoriously difficult to understand, with most existing techniques using complex, specialized methods for interpreting them. Recent work has proposed a simpler approach known as LatentQA: training LLMs to directly accept LLM activations as inputs and answer arbitrary questions about them in natural language. However, prior work has focused on narrow task settings for both training and evaluation. In this paper, we instead take a generalist perspective. We evaluate LatentQA-trained models, which we call Activation Oracles (AOs), in far out-of-distribution settings and examine how performance scales with training data diversity. We find that AOs can recover information fine-tuned into a model (e.g., biographical knowledge or malign propensities) that does not appear in the input text, despite never being trained with activations from a fine-tuned model. Our main evaluations are four downstream tasks where we can compare to prior white- and black-box techniques. We find that even narrowly-trained LatentQA models can generalize well, and that adding additional training datasets (such as classification tasks and a self-supervised context prediction task) yields consistent further improvements. Overall, our best AOs match or exceed prior white-box baselines on all four tasks and are the best method on 3 out of 4. These results suggest that diversified training to answer natural-language queries imparts a general capability to verbalize information about LLM activations.

  • 11 authors
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Dec 17, 2025

Expanding Language-Image Pretrained Models for General Video Recognition

Contrastive language-image pretraining has shown great success in learning visual-textual joint representation from web-scale data, demonstrating remarkable "zero-shot" generalization ability for various image tasks. However, how to effectively expand such new language-image pretraining methods to video domains is still an open problem. In this work, we present a simple yet effective approach that adapts the pretrained language-image models to video recognition directly, instead of pretraining a new model from scratch. More concretely, to capture the long-range dependencies of frames along the temporal dimension, we propose a cross-frame attention mechanism that explicitly exchanges information across frames. Such module is lightweight and can be plugged into pretrained language-image models seamlessly. Moreover, we propose a video-specific prompting scheme, which leverages video content information for generating discriminative textual prompts. Extensive experiments demonstrate that our approach is effective and can be generalized to different video recognition scenarios. In particular, under fully-supervised settings, our approach achieves a top-1 accuracy of 87.1% on Kinectics-400, while using 12 times fewer FLOPs compared with Swin-L and ViViT-H. In zero-shot experiments, our approach surpasses the current state-of-the-art methods by +7.6% and +14.9% in terms of top-1 accuracy under two popular protocols. In few-shot scenarios, our approach outperforms previous best methods by +32.1% and +23.1% when the labeled data is extremely limited. Code and models are available at https://aka.ms/X-CLIP

  • 8 authors
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Aug 4, 2022

Can LLM Agents Generate Real-World Evidence? Evaluating Observational Studies in Medical Databases

Observational studies can yield clinically actionable evidence at scale, but executing them on real-world databases is open-ended and requires coherent decisions across cohort construction, analysis, and reporting. Prior evaluations of LLM agents emphasize isolated steps or single answers, missing the integrity and internal structure of the resulting evidence bundle. To address this gap, we introduce RWE-bench, a benchmark grounded in MIMIC-IV and derived from peer-reviewed observational studies. Each task provides the corresponding study protocol as the reference standard, requiring agents to execute experiments in a real database and iteratively generate tree-structured evidence bundles. We evaluate six LLMs (three open-source, three closed-source) under three agent scaffolds using both question-level correctness and end-to-end task metrics. Across 162 tasks, task success is low: the best agent reaches 39.9%, and the best open-source model reaches 30.4%. Agent scaffolds also matter substantially, causing over 30% variation in performance metrics. Furthermore, we implement an automated cohort evaluation method to rapidly localize errors and identify agent failure modes. Overall, the results highlight persistent limitations in agents' ability to produce end-to-end evidence bundles, and efficient validation remains an important direction for future work. Code and data are available at https://github.com/somewordstoolate/RWE-bench.

  • 5 authors
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Mar 23

LEVI: Stronger Search Architectures Can Substitute for Larger LLMs in Evolutionary Search

LLM-guided evolutionary methods such as AlphaEvolve have proven effective in domains like math, systems research, and algorithmic discovery, but their reliance on frontier models makes each run expensive. We argue this is largely an artifact of how existing frameworks allocate search: archives that fail to preserve solution diversity force compensation through stronger mutation models; blind model use spends frontier dollars on local edits a smaller model could handle; and full-set evaluation wastes rollouts on redundant examples. We introduce LEVI, a harness-first evolutionary framework built on the bet that stronger search architectures can substitute for or even outperform larger LLMs in evolutionary search. LEVI improves on three core components of evolutionary search: a solution database that establishes diversity from the beginning, and then maintains it throughout the run; a smarter mutation router that plays into the strengths of large and small LLMs; and a rank-preserving proxy benchmark for rollout-heavy settings. Across systems-research benchmarks LEVI attains the highest score on a budget 3.3-6.7x smaller than the published frontier-model runs of existing frameworks like ShinkaEvolve, GEPA, and AdaEvolve; on one problem, LEVI matches the existing best at a 35x lower cost. On prompt optimization, LEVI matches or exceeds GEPA at less than half of its rollout budget on four different benchmarks. LEVI is available as an open-source framework at https://github.com/ttanv/levi.

  • 1 authors
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May 9

SpreadsheetBench 2: Evaluating Agents on End-to-End Business Spreadsheet Workflows

Spreadsheets are widely used for business analysis, financial modeling, reporting, and decision-making. However, most existing spreadsheet benchmarks evaluate isolated operations such as single-formula generation or local cell edits, and therefore fail to capture end-to-end workflows in realistic business settings. We introduce SpreadsheetBench 2, a workflow-level benchmark for spreadsheet agents that covers three task categories: generation, debugging, and visualization. The benchmark is constructed from authentic business data, including financial reports and corporate filings, and is annotated and validated by domain experts. The benchmark contains 321 tasks; each instance averages 11.8 worksheets and requires 593.5 cell modifications, reflecting large multi-sheet workbooks with cross-sheet dependencies. We evaluate eight frontier large language models under a unified multi-turn agent scaffold, and additionally include several LLM-based spreadsheet products as complementary baselines. Results show that current systems remain far from reliable on real-world workflows: the best model achieves 34.89\% overall task accuracy, and debugging accuracy is as low as 12.00\%. Trajectory analysis and a failure taxonomy further indicate that insufficient spreadsheet inspection and incorrect target-cell selection are the dominant bottlenecks. Together, these findings position SpreadsheetBench 2 as a challenging testbed for advancing reliable spreadsheet automation. Project page: https://spreadsheetbench.github.io/

  • 14 authors
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Jun 28

ToxiShield: Promoting Inclusive Developer Communication through Real-Time Toxicity Filtering

Toxic interactions during code reviews can undermine teamwork and hinder productivity in software engineering (SE) teams. While prior studies explore toxicity detection and empirical investigation, they lack real-time detoxification tools to support the SE community. To address this gap, we present ToxiShield, a browser extension for GitHub pull requests that is built using three modules: i) Toxicity Filter -- to identify whether a text is toxic, ii) Communication coach -- to facilitate just-in-time fine-grained toxicity categorization with explanations, and iii) The Reframer -- that generates a revised, constructive alternative of a toxic text. For each module, we trained and evaluated multiple deep learning and Large Language Models (LLMs) to identify the best choice. A BERT-based binary detection model, trained on 38,761 code review samples, achieves 98% accuracy and an F1-score of 97% and is the selected one for the Toxicity Filter module. For the Communication Coach, prompt-tuned Claude 3.5 Sonnet achieved the best performance with 39% MCC and 42% F1 in multiclass toxicity classification with detailed reasoning. For Reframer, we evaluated five LLMs using a fine-tuning strategy on a dataset of 10,120 code review comments. The fine-tuned Llama 3.2 model achieves 95.27% style transfer accuracy, 97.03% fluency, 67.07% content preservation, and an 84% J-score. We further validated ToxiShield through a human evaluation using the Technology Acceptance Model with 10 participants, confirming its perceived usefulness and ease of adoption. ToxiShield sets a benchmark for advancing constructive communication in software engineering, driving inclusivity and healthier collaboration in open-source communities.

  • 5 authors
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Apr 14

IDEAgent: Agentic Quality-Diversity Search for Research Idea Generation

Large Language Models (LLMs) have significantly automated the process of scientific discovery over the past few years. However, existing systems share one core limitation: they generate and optimize ideas independently for either Quality or Diversity. This often leads to the generation of ideas in close proximity to one another or to a large set of trivial, unsound, or unclear concepts. In this work, we instead argue that research ideation should be treated as a conjunction of both objectives and framed as a Quality-Diversity (QD) search. In line with this perspective, we introduce IDEAgent, a multi-agent framework that manages the evolution of ideas through lineages. We jointly drive Quality using multi-objective feedback for dedicated repair and refinement, while Diversity is achieved through lightweight sequential memory and explicit comparison against completed ideas, their historical ancestors, and rejected proposals. To systematically evaluate this QD conjunction, we develop Yield, a joint metric that computes the largest set of mutually diverse ideas that satisfy a predetermined quality threshold. Finally, through evaluations across 32 topics spanning 8 domains of Computer Science, we show that IDEAgent outperforms the best baseline by 3.89x on Yield, while achieving non-zero Yield on 8x more topics. We further corroborate these findings through an analysis of quality improvements, showing that repair and refinement are crucial for building logical rigor and clarity while preserving non-obviousness. To encourage future research on QD-search-based ideation, we open-source IDEAgent at https://github.com/declare-lab/IDEAgent.

CachedSearch: Training-Free Cached Exploration for Test-Time Search in Video Diffusion

Test-time search lets small video diffusion models rival larger ones, but costs 2-10x more. All candidates are fully denoised, although most are discarded. Training-free caching makes each rollout 2-3x faster at near-lossless quality. Composition is safe only if lossy caching preserves verifier rankings. We present the first study of whether caching corrupts candidate ranking in video test-time search. On Wan2.1-T2V-1.3B with an adaptive caching wrapper (~2x per-candidate speedup), ImageReward scores seed-matched cached and full rollouts. Median per-prompt Spearman rank correlation is 0.905, with 72% top-1 agreement on the VBench suite. VBench-2.0 replicates this result on a harder suite. Recomputing the cached winner at full compute retains 90-94% of the full-search gain. Errors cluster among near-tied candidates, making corruption self-limiting. This finding leads to CachedSearch. It explores every candidate with aggressive caching, then re-generates only the winner at full compute. At N=8, it captures 94.7% of best-of-N's gain at 63% of the cost. Capture rises with width. At matched budget, it searches twice as wide for 38% more gain. The result holds from 1.3B-14B across six models and four families: Wan, LTX, CogVideoX, and Hunyuan. Wan2.1-14B matches the 1.3B model's fidelity. Mid-trajectory pruning multiplies the exploration saving to 3.11x at 88.6% capture. Ports to other model families require recalibrating a single parameter, showing that fidelity tracks architecture rather than parameter count. CachedSearch is training-free, verifier-agnostic, and orthogonal to the search algorithm, making it a plug-in multiplier for test-time scaling.

  • 5 authors
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Jul 29

AnyV2V: A Plug-and-Play Framework For Any Video-to-Video Editing Tasks

Video-to-video editing involves editing a source video along with additional control (such as text prompts, subjects, or styles) to generate a new video that aligns with the source video and the provided control. Traditional methods have been constrained to certain editing types, limiting their ability to meet the wide range of user demands. In this paper, we introduce AnyV2V, a novel training-free framework designed to simplify video editing into two primary steps: (1) employing an off-the-shelf image editing model (e.g. InstructPix2Pix, InstantID, etc) to modify the first frame, (2) utilizing an existing image-to-video generation model (e.g. I2VGen-XL) for DDIM inversion and feature injection. In the first stage, AnyV2V can plug in any existing image editing tools to support an extensive array of video editing tasks. Beyond the traditional prompt-based editing methods, AnyV2V also can support novel video editing tasks, including reference-based style transfer, subject-driven editing, and identity manipulation, which were unattainable by previous methods. In the second stage, AnyV2V can plug in any existing image-to-video models to perform DDIM inversion and intermediate feature injection to maintain the appearance and motion consistency with the source video. On the prompt-based editing, we show that AnyV2V can outperform the previous best approach by 35\% on prompt alignment, and 25\% on human preference. On the three novel tasks, we show that AnyV2V also achieves a high success rate. We believe AnyV2V will continue to thrive due to its ability to seamlessly integrate the fast-evolving image editing methods. Such compatibility can help AnyV2V to increase its versatility to cater to diverse user demands.

  • 5 authors
·
Mar 21, 2024 1

Image Rotation Angle Estimation: Comparing Circular-Aware Methods

Automatic image rotation estimation is a key preprocessing step in many vision pipelines. This task is challenging because angles have circular topology, creating boundary discontinuities that hinder standard regression methods. We present a comprehensive study of five circular-aware methods for global orientation estimation: direct angle regression with circular loss, classification via angular binning, unit-vector regression, phase-shifting coder, and circular Gaussian distribution. Using transfer learning from ImageNet-pretrained models, we systematically evaluate these methods across sixteen modern architectures by adapting their output heads for rotation-specific predictions. Our results show that probabilistic methods, particularly the circular Gaussian distribution, are the most robust across architectures, while classification achieves the best accuracy on well-matched backbones but suffers training instabilities on others. The best configuration (classification with EfficientViT-B3) achieves a mean absolute error (MAE) of 1.23° (mean across five independent runs) on the DRC-D dataset, while the circular Gaussian distribution with MambaOut Base achieves a virtually identical 1.24° with greater robustness across backbones. Training and evaluating our top-performing method-architecture combinations on COCO 2014, the best configuration reaches 3.71° MAE, improving substantially over prior work, with further improvement to 2.84° on the larger COCO 2017 dataset.

  • 1 authors
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Mar 26

SpanUQ: Span-Level Uncertainty Quantification for Large Language Model Generation

Uncertainty estimation is essential not only for the trustworthy deployment of large language models (LLMs) but also as a foundation for self-refinement in LLM generation. However, existing approaches operate at suboptimal granularities: token-level scores lack semantic coherence, while sequence-level scores fail to localize errors. We formalize Span-Level Uncertainty Estimation (SLUE), a new task that targets the natural granularity for uncertainty: semantically coherent text spans, each conveying a single assessable unit of meaning. To address this task, we introduce SPANUQ, a lightweight probe that distills the uncertainty knowledge from expensive multi-sample inference into a single forward pass over LLM hidden states. SPANUQ employs a DETR-style span decoder to simultaneously detect spans and estimate their uncertainty via a Mixture of Beta distribution, trained with a principled combination of Beta NLL regression and contrastive ranking objectives. We construct SPANUQ-BENCH, the first span-level uncertainty benchmark comprising 20K prompts, 293K annotated spans, and continuous soft labels derived from multi-sample claim verification. Experiments on five LLM backbones show that SPANUQ consistently achieves the best span-level uncertainty quality, outperforming the strongest probe baseline and all sampling-based methods while being 10-20x faster. Its DETR-based span detector attains 0.910 F1, surpassing the best heuristic by 39.4%, enabling precise error localization that sequence-level methods cannot provide. The framework generalizes across five LLMs spanning two model families.

  • 15 authors
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Jul 6

AgentAbstain: Do LLM Agents Know When Not to Act?

Agent systems based on large language models (LLMs) are increasingly deployed for autonomous tasks, yet existing evaluations mostly focus on task success rather than whether agents know when to abstain. This gap poses real risks: under ambiguity, conflicting constraints, or tool failures, agents may execute unintended and irreversible actions. To close this gap, we present the first systematic evaluation framework for agentic abstention: the calibrated ability of tool-using LLM agents to recognize when not to act. At its core, AgentAbstain is a paired-task benchmark built on an agent-native taxonomy of 8 abstention scenarios across pre-execution reasoning and runtime discovery. It contains 263 paired tasks across 42 executable sandbox environments, where each pair consists of a should-act task and a should-abstain variant produced through a controlled perturbation to the instruction, tool, or environment state. To scale this paired design and resist data contamination, we propose AbstainGen, a fully automated pipeline that synthesizes sandbox environments and generates paired tasks end-to-end, validated by deterministic replay and semantic LLM judges; fresh task instances can be regenerated on demand, and three independent annotators rate 94-98% of sampled tasks as well-designed. Across 17 frontier LLMs in 4 agent harnesses, the best agent (Gemini 3.1 Pro) achieves only 59.5% paired accuracy (correct on both the act and abstain sides of each paired task). More importantly, abstention capability is largely independent of general task-solving capability, indicating that scaling task-solving alone will not close this gap. We further identify failure modes such as post-hoc abstention, in which agents execute irreversible actions before recognizing abstention triggers. Our code and dataset are open-sourced at agentabstain.github.io.

  • 8 authors
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Jul 10

UniMTS: Unified Pre-training for Motion Time Series

Motion time series collected from mobile and wearable devices such as smartphones and smartwatches offer significant insights into human behavioral patterns, with wide applications in healthcare, automation, IoT, and AR/XR due to their low-power, always-on nature. However, given security and privacy concerns, building large-scale motion time series datasets remains difficult, preventing the development of pre-trained models for human activity analysis. Typically, existing models are trained and tested on the same dataset, leading to poor generalizability across variations in device location, device mounting orientation and human activity type. In this paper, we introduce UniMTS, the first unified pre-training procedure for motion time series that generalizes across diverse device latent factors and activities. Specifically, we employ a contrastive learning framework that aligns motion time series with text descriptions enriched by large language models. This helps the model learn the semantics of time series to generalize across activities. Given the absence of large-scale motion time series data, we derive and synthesize time series from existing motion skeleton data with all-joint coverage. Spatio-temporal graph networks are utilized to capture the relationships across joints for generalization across different device locations. We further design rotation-invariant augmentation to make the model agnostic to changes in device mounting orientations. Our model shows exceptional generalizability across 18 motion time series classification benchmark datasets, outperforming the best baselines by 340% in the zero-shot setting, 16.3% in the few-shot setting, and 9.2% in the full-shot setting.

  • 7 authors
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Oct 18, 2024

Multi-Faceted Attack: Exposing Cross-Model Vulnerabilities in Defense-Equipped Vision-Language Models

The growing misuse of Vision-Language Models (VLMs) has led providers to deploy multiple safeguards, including alignment tuning, system prompts, and content moderation. However, the real-world robustness of these defenses against adversarial attacks remains underexplored. We introduce Multi-Faceted Attack (MFA), a framework that systematically exposes general safety vulnerabilities in leading defense-equipped VLMs such as GPT-4o, Gemini-Pro, and Llama-4. The core component of MFA is the Attention-Transfer Attack (ATA), which hides harmful instructions inside a meta task with competing objectives. We provide a theoretical perspective based on reward hacking to explain why this attack succeeds. To improve cross-model transferability, we further introduce a lightweight transfer-enhancement algorithm combined with a simple repetition strategy that jointly bypasses both input-level and output-level filters without model-specific fine-tuning. Empirically, we show that adversarial images optimized for one vision encoder transfer broadly to unseen VLMs, indicating that shared visual representations create a cross-model safety vulnerability. Overall, MFA achieves a 58.5% success rate and consistently outperforms existing methods. On state-of-the-art commercial models, MFA reaches a 52.8% success rate, surpassing the second-best attack by 34%. These results challenge the perceived robustness of current defense mechanisms and highlight persistent safety weaknesses in modern VLMs. Code: https://github.com/cure-lab/MultiFacetedAttack

EVOCHAMBER: Test-Time Co-evolution of Multi-Agent System at Individual, Team, and Population Scales

We argue that multi-agent test-time evolution is not single-agent evolution replicated N times. A single-agent learner can only evolve its own context and memory. A multi-agent system additionally evolves who collaborates, how they collaborate, and how knowledge flows across the population. These components have no single-agent counterpart and can produce phenomena such as emergent specialization. Yet prior test-time methods either confine experiences to individual agents, forfeiting cross-agent learning, or broadcast symmetrically to all agents, erasing the specialization that makes collaboration valuable. We present EVOCHAMBER, a training-free framework that instantiates test-time evolution at three levels over a coevolving agent pool. At its core is CODREAM (Collaborative Dreaming), a post-task protocol triggered on team failure or disagreement, in which agents collaboratively reflect, distill insights, and route them asymmetrically from strong to weak agents on the failed niche, preserving specialization while filling knowledge gaps. Team-level operators assemble niche-conditioned teams and select collaboration structures online. Population-level lifecycle operators fork, merge, prune, and seed agents under performance pressure. On three heterogeneous task streams with Qwen3-8B, EVOCHAMBER reaches 63.9% on competition math, 75.7% on code, and 87.1% on multi-domain reasoning, outperforming the best baseline by 32% relative on math and confirming asymmetric cross-agent transfer as the primary driver in ablation. Starting from several identically initialized agents, four to five stable niche specialists spontaneously emerge, a structural signature of multi-agent evolution that no single-agent learner can express. See our code at: https://github.com/Mercury7353/EvoChamber

  • 6 authors
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May 10 1

Agentic Discovery of Neural Architectures: AIRA-Compose and AIRA-Design

Toward recursive self-improvement, we investigate LLM agents autonomously designing foundation models beyond standard Transformers. We introduce a dual-framework approach: AIRA-Compose for high-level architecture search, and AIRA-Design for low-level mechanistic implementation. AIRA-Compose uses 11 agents to explore fundamental computational primitives under a 24-hour budget. Agents evaluate million-parameter candidates, extrapolating top designs to 350M, 1B, and 3B scales. This yields 14 architectures across two families: AIRAformers (Transformer-based) and AIRAhybrids (Transformer-Mamba). Pre-trained at 1B scale, these consistently outperform Llama 3.2 and Composer-found baselines. On downstream tasks, AIRAformer-D and AIRAhybrid-D improve accuracy by 2.4% and 3.8% over Llama 3.2. Furthermore, AIRA-Compose finds models with highly efficient scaling frontiers: AIRAformer-C scales 54% and 71% faster than Llama 3.2 and Composer's best Transformer, while AIRAhybrid-C outscales Nemotron-2 by 23% and Composer's best hybrid by 37%. AIRA-Design tasks 20 agents with writing novel attention mechanisms for long-range dependencies and high-performing training scripts. On the Long Range Arena benchmark, agent-designed architectures reach within 2.3% and 2.6% of human state-of-the-art on document matching and text classification. On the Autoresearch benchmark, Greedy Opus 4.5 achieves 0.968 validation bits-per-byte under a fixed time budget, surpassing the published minimum. Together, these frameworks show AI agents can autonomously discover architectures and algorithmic optimizations matching or surpassing hand-designed baselines. This establishes a powerful paradigm for discovering next-generation foundation models, marking a clear step toward recursive self-improvement.

  • 8 authors
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May 14

A Data-Efficient Pan-Tumor Foundation Model for Oncology CT Interpretation

Artificial intelligence-assisted imaging analysis has made substantial strides in tumor diagnosis and management. Here we present PASTA, a pan-tumor CT foundation model that achieves state-of-the-art performance on 45 of 46 representative oncology tasks -- including lesion segmentation, tumor detection in plain CT, tumor staging, survival prediction, structured report generation, and cross-modality transfer learning, significantly outperforming the second-best models on 35 tasks. This remarkable advancement is driven by our development of PASTA-Gen, an innovative synthetic tumor generation framework that produces a comprehensive dataset of 30,000 CT scans with pixel-level annotated lesions and paired structured reports, encompassing malignancies across ten organs and five benign lesion types. By leveraging this rich, high-quality synthetic data, we overcome a longstanding bottleneck in the development of CT foundation models -- specifically, the scarcity of publicly available, high-quality annotated datasets due to privacy constraints and the substantial labor required for scaling precise data annotation. Encouragingly, PASTA demonstrates exceptional data efficiency with promising practical value, markedly improving performance on various tasks with only a small amount of real-world data. The open release of both the synthetic dataset and PASTA foundation model effectively addresses the challenge of data scarcity, thereby advancing oncological research and clinical translation.

  • 16 authors
·
Feb 10, 2025

Pillar-0: A New Frontier for Radiology Foundation Models

Radiology plays an integral role in modern medicine, yet rising imaging volumes have far outpaced workforce growth. Foundation models offer a path toward assisting with the full spectrum of radiology tasks, but existing medical models remain limited: they process volumetric CT and MRI as low-fidelity 2D slices, discard critical grayscale contrast information, and lack evaluation frameworks that reflect real clinical practice. We introduce Pillar-0, a radiology foundation model pretrained on 42,990 abdomen-pelvis CTs, 86,411 chest CTs, 14,348 head CTs, and 11,543 breast MRIs from a large academic center, together with RATE, a scalable framework that extracts structured labels for 366 radiologic findings with near-perfect accuracy using LLMs. Across internal test sets of 14,230 abdomen-pelvis CTs, 10,646 chest CTs, 4,906 head CTs, and 1,585 breast MRIs, Pillar-0 establishes a new performance frontier, achieving mean AUROCs of 86.4, 88.0, 90.1, and 82.9, outperforming MedGemma (Google), MedImageInsight (Microsoft), Lingshu (Alibaba), and Merlin (Stanford) by 7.8-15.8 AUROC points and ranking best in 87.2\% (319/366) tasks. Pillar-0 similarly outperforms all baselines in an external validation on the Stanford Abdominal CT dataset, including Merlin (82.2 vs 80.6 AUROC). Pillar-0 extends to tasks beyond its pretraining, such as long-horizon lung cancer risk prediction, where it improves upon the state-of-the-art Sybil by 3.0 C-index points on NLST, and generalizes with gains of 5.9 (MGH) and 1.9 (CGMH). In brain hemorrhage detection, Pillar-0 obtained a >95 AUROC when using only 1/20th of the data of the next most sample efficient baseline. Pillar-0 and RATE together provide an open, clinically rigorous foundation for building high-performance radiology systems, enabling applications that were previously infeasible due to computational, data, and evaluation constraints.

YalaLab Yala Lab
·
Nov 21, 2025 2

Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction

Advances in 3D reconstruction and novel view synthesis have enabled efficient and photorealistic rendering. However, images for reconstruction are still either largely manual or constrained by simple preplanned trajectories. To address this issue, recent works propose generalizable next-best-view planners that do not require online learning. Nevertheless, robustness and performance remain limited across various shapes. Hence, this study introduces Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction (Hestia), which addresses the shortcomings of the reinforcement learning-based generalizable approaches for five-degree-of-freedom viewpoint prediction. Hestia systematically improves the planners through four components: a more diverse dataset to promote robustness, a hierarchical structure to manage the high-dimensional continuous action search space, a close-greedy strategy to mitigate spurious correlations, and a face-aware design to avoid overlooking geometry. Experimental results show that Hestia achieves non-marginal improvements, with at least a 4% gain in coverage ratio, while reducing Chamfer Distance by 50% and maintaining real-time inference. In addition, Hestia outperforms prior methods by at least 12% in coverage ratio with a 5-image budget and remains robust to object placement variations. Finally, we demonstrate that Hestia, as a next-best-view planner, is feasible for the real-world application. Our project page is https://johnnylu305.github.io/hestia web.

  • 8 authors
·
May 14

Recovering 3D Human Mesh from Monocular Images: A Survey

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining well-aligned and physically plausible mesh results, two paradigms have been developed to overcome challenges in the 2D-to-3D lifting process: i) an optimization-based paradigm, where different data terms and regularization terms are exploited as optimization objectives; and ii) a regression-based paradigm, where deep learning techniques are embraced to solve the problem in an end-to-end fashion. Meanwhile, continuous efforts are devoted to improving the quality of 3D mesh labels for a wide range of datasets. Though remarkable progress has been achieved in the past decade, the task is still challenging due to flexible body motions, diverse appearances, complex environments, and insufficient in-the-wild annotations. To the best of our knowledge, this is the first survey to focus on the task of monocular 3D human mesh recovery. We start with the introduction of body models and then elaborate recovery frameworks and training objectives by providing in-depth analyses of their strengths and weaknesses. We also summarize datasets, evaluation metrics, and benchmark results. Open issues and future directions are discussed in the end, hoping to motivate researchers and facilitate their research in this area. A regularly updated project page can be found at https://github.com/tinatiansjz/hmr-survey.

  • 4 authors
·
Mar 3, 2022

NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes

Recent implicit neural representations have shown great results for novel view synthesis. However, existing methods require expensive per-scene optimization from many views hence limiting their application to real-world unbounded urban settings where the objects of interest or backgrounds are observed from very few views. To mitigate this challenge, we introduce a new approach called NeO 360, Neural fields for sparse view synthesis of outdoor scenes. NeO 360 is a generalizable method that reconstructs 360{\deg} scenes from a single or a few posed RGB images. The essence of our approach is in capturing the distribution of complex real-world outdoor 3D scenes and using a hybrid image-conditional triplanar representation that can be queried from any world point. Our representation combines the best of both voxel-based and bird's-eye-view (BEV) representations and is more effective and expressive than each. NeO 360's representation allows us to learn from a large collection of unbounded 3D scenes while offering generalizability to new views and novel scenes from as few as a single image during inference. We demonstrate our approach on the proposed challenging 360{\deg} unbounded dataset, called NeRDS 360, and show that NeO 360 outperforms state-of-the-art generalizable methods for novel view synthesis while also offering editing and composition capabilities. Project page: https://zubair-irshad.github.io/projects/neo360.html

  • 8 authors
·
Aug 24, 2023

Efficient 3D Recognition with Event-driven Spike Sparse Convolution

Spiking Neural Networks (SNNs) provide an energy-efficient way to extract 3D spatio-temporal features. Point clouds are sparse 3D spatial data, which suggests that SNNs should be well-suited for processing them. However, when applying SNNs to point clouds, they often exhibit limited performance and fewer application scenarios. We attribute this to inappropriate preprocessing and feature extraction methods. To address this issue, we first introduce the Spike Voxel Coding (SVC) scheme, which encodes the 3D point clouds into a sparse spike train space, reducing the storage requirements and saving time on point cloud preprocessing. Then, we propose a Spike Sparse Convolution (SSC) model for efficiently extracting 3D sparse point cloud features. Combining SVC and SSC, we design an efficient 3D SNN backbone (E-3DSNN), which is friendly with neuromorphic hardware. For instance, SSC can be implemented on neuromorphic chips with only minor modifications to the addressing function of vanilla spike convolution. Experiments on ModelNet40, KITTI, and Semantic KITTI datasets demonstrate that E-3DSNN achieves state-of-the-art (SOTA) results with remarkable efficiency. Notably, our E-3DSNN (1.87M) obtained 91.7\% top-1 accuracy on ModelNet40, surpassing the current best SNN baselines (14.3M) by 3.0\%. To our best knowledge, it is the first direct training 3D SNN backbone that can simultaneously handle various 3D computer vision tasks (e.g., classification, detection, and segmentation) with an event-driven nature. Code is available: https://github.com/bollossom/E-3DSNN/.

  • 8 authors
·
Dec 10, 2024

3D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humans

We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g. inclusion, adjacency) among nodes. Dynamic scene graphs (DSGs) extend this notion to represent dynamic scenes with moving agents (e.g. humans, robots), and to include actionable information that supports planning and decision-making (e.g. spatio-temporal relations, topology at different levels of abstraction). Our second contribution is to provide the first fully automatic Spatial PerceptIon eNgine(SPIN) to build a DSG from visual-inertial data. We integrate state-of-the-art techniques for object and human detection and pose estimation, and we describe how to robustly infer object, robot, and human nodes in crowded scenes. To the best of our knowledge, this is the first paper that reconciles visual-inertial SLAM and dense human mesh tracking. Moreover, we provide algorithms to obtain hierarchical representations of indoor environments (e.g. places, structures, rooms) and their relations. Our third contribution is to demonstrate the proposed spatial perception engine in a photo-realistic Unity-based simulator, where we assess its robustness and expressiveness. Finally, we discuss the implications of our proposal on modern robotics applications. 3D Dynamic Scene Graphs can have a profound impact on planning and decision-making, human-robot interaction, long-term autonomy, and scene prediction. A video abstract is available at https://youtu.be/SWbofjhyPzI

  • 5 authors
·
Feb 14, 2020 1

An Image is Worth 32 Tokens for Reconstruction and Generation

Recent advancements in generative models have highlighted the crucial role of image tokenization in the efficient synthesis of high-resolution images. Tokenization, which transforms images into latent representations, reduces computational demands compared to directly processing pixels and enhances the effectiveness and efficiency of the generation process. Prior methods, such as VQGAN, typically utilize 2D latent grids with fixed downsampling factors. However, these 2D tokenizations face challenges in managing the inherent redundancies present in images, where adjacent regions frequently display similarities. To overcome this issue, we introduce Transformer-based 1-Dimensional Tokenizer (TiTok), an innovative approach that tokenizes images into 1D latent sequences. TiTok provides a more compact latent representation, yielding substantially more efficient and effective representations than conventional techniques. For example, a 256 x 256 x 3 image can be reduced to just 32 discrete tokens, a significant reduction from the 256 or 1024 tokens obtained by prior methods. Despite its compact nature, TiTok achieves competitive performance to state-of-the-art approaches. Specifically, using the same generator framework, TiTok attains 1.97 gFID, outperforming MaskGIT baseline significantly by 4.21 at ImageNet 256 x 256 benchmark. The advantages of TiTok become even more significant when it comes to higher resolution. At ImageNet 512 x 512 benchmark, TiTok not only outperforms state-of-the-art diffusion model DiT-XL/2 (gFID 2.74 vs. 3.04), but also reduces the image tokens by 64x, leading to 410x faster generation process. Our best-performing variant can significantly surpasses DiT-XL/2 (gFID 2.13 vs. 3.04) while still generating high-quality samples 74x faster.

  • 6 authors
·
Jun 11, 2024 21

3D-MuPPET: 3D Multi-Pigeon Pose Estimation and Tracking

Markerless methods for animal posture tracking have been rapidly developing recently, but frameworks and benchmarks for tracking large animal groups in 3D are still lacking. To overcome this gap in the literature, we present 3D-MuPPET, a framework to estimate and track 3D poses of up to 10 pigeons at interactive speed using multiple camera views. We train a pose estimator to infer 2D keypoints and bounding boxes of multiple pigeons, then triangulate the keypoints to 3D. For identity matching of individuals in all views, we first dynamically match 2D detections to global identities in the first frame, then use a 2D tracker to maintain IDs across views in subsequent frames. We achieve comparable accuracy to a state of the art 3D pose estimator in terms of median error and Percentage of Correct Keypoints. Additionally, we benchmark the inference speed of 3D-MuPPET, with up to 9.45 fps in 2D and 1.89 fps in 3D, and perform quantitative tracking evaluation, which yields encouraging results. Finally, we showcase two novel applications for 3D-MuPPET. First, we train a model with data of single pigeons and achieve comparable results in 2D and 3D posture estimation for up to 5 pigeons. Second, we show that 3D-MuPPET also works in outdoors without additional annotations from natural environments. Both use cases simplify the domain shift to new species and environments, largely reducing annotation effort needed for 3D posture tracking. To the best of our knowledge we are the first to present a framework for 2D/3D animal posture and trajectory tracking that works in both indoor and outdoor environments for up to 10 individuals. We hope that the framework can open up new opportunities in studying animal collective behaviour and encourages further developments in 3D multi-animal posture tracking.

  • 8 authors
·
Aug 29, 2023

TREND: Unsupervised 3D Representation Learning via Temporal Forecasting for LiDAR Perception

Labeling LiDAR point clouds is notoriously time-and-energy-consuming, which spurs recent unsupervised 3D representation learning methods to alleviate the labeling burden in LiDAR perception via pretrained weights. Almost all existing work focus on a single frame of LiDAR point cloud and neglect the temporal LiDAR sequence, which naturally accounts for object motion (and their semantics). Instead, we propose TREND, namely Temporal REndering with Neural fielD, to learn 3D representation via forecasting the future observation in an unsupervised manner. Unlike existing work that follows conventional contrastive learning or masked auto encoding paradigms, TREND integrates forecasting for 3D pre-training through a Recurrent Embedding scheme to generate 3D embedding across time and a Temporal Neural Field to represent the 3D scene, through which we compute the loss using differentiable rendering. To our best knowledge, TREND is the first work on temporal forecasting for unsupervised 3D representation learning. We evaluate TREND on downstream 3D object detection tasks on popular datasets, including NuScenes, Once and Waymo. Experiment results show that TREND brings up to 90% more improvement as compared to previous SOTA unsupervised 3D pre-training methods and generally improve different downstream models across datasets, demonstrating that indeed temporal forecasting brings improvement for LiDAR perception. Codes and models will be released.

  • 6 authors
·
Dec 4, 2024

Puro-2B: Poor Lab&#39;s Qwen2-1.5B Trained on RTX 5090 within $5090

Language model pretraining has become almost synonymous with prohibitive cost, placing it out of reach for much of the academic and open-source communities. Although strong open-source efforts already exist, including open-weight models and open-source training recipes, a cost-efficient, hardware-accessible, and open-source pretraining recipe has long been missing. Even at a small scale, training Llama-3.2-3B costs over \1.5M, and reproducing SmolLM3-3B needs over 700K. In this report, we present an open pretraining recipe designed to lower this barrier. Using this recipe, we train a collection of Puro-2B models from scratch on up to 1.4 trillion tokens with FP8 precision on consumer-grade RTX 5090 GPUs. The models in the collection differ in token budgets and selected recipe variants. Our best model is trained at a compute cost of less than \6.9K and approaches Qwen2.5-1.5B performance under our evaluation protocol. This cost efficiency is enabled by a combination of approaches, including hardware selection, low-precision training, hyperball optimization, curriculum model averaging, and the data recipe. Beyond the recipe itself, we provide two additional results. First, across the Puro-2B collection, we derive a Puro Cost Scaling Law that relates training cost to average model performance; the fitted law suggests that about 4.4K, less than \$5,090, is sufficient to reach the performance of Qwen2-1.5B. Second, as an end-to-end case study, we examine how pretraining data curricula shape downstream performance after post-training. Such controlled studies are enabled by having access to the full pretraining pipeline rather than model weights alone. We release the full training recipe for Puro-2B, including data, code, and model weights under Apache 2.0 at https://huggingface.co/collections/thu-pacman/puro-2b.

NaviNeRF: NeRF-based 3D Representation Disentanglement by Latent Semantic Navigation

3D representation disentanglement aims to identify, decompose, and manipulate the underlying explanatory factors of 3D data, which helps AI fundamentally understand our 3D world. This task is currently under-explored and poses great challenges: (i) the 3D representations are complex and in general contains much more information than 2D image; (ii) many 3D representations are not well suited for gradient-based optimization, let alone disentanglement. To address these challenges, we use NeRF as a differentiable 3D representation, and introduce a self-supervised Navigation to identify interpretable semantic directions in the latent space. To our best knowledge, this novel method, dubbed NaviNeRF, is the first work to achieve fine-grained 3D disentanglement without any priors or supervisions. Specifically, NaviNeRF is built upon the generative NeRF pipeline, and equipped with an Outer Navigation Branch and an Inner Refinement Branch. They are complementary -- the outer navigation is to identify global-view semantic directions, and the inner refinement dedicates to fine-grained attributes. A synergistic loss is further devised to coordinate two branches. Extensive experiments demonstrate that NaviNeRF has a superior fine-grained 3D disentanglement ability than the previous 3D-aware models. Its performance is also comparable to editing-oriented models relying on semantic or geometry priors.

  • 7 authors
·
Apr 22, 2023

Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields

3D scene representations have gained immense popularity in recent years. Methods that use Neural Radiance fields are versatile for traditional tasks such as novel view synthesis. In recent times, some work has emerged that aims to extend the functionality of NeRF beyond view synthesis, for semantically aware tasks such as editing and segmentation using 3D feature field distillation from 2D foundation models. However, these methods have two major limitations: (a) they are limited by the rendering speed of NeRF pipelines, and (b) implicitly represented feature fields suffer from continuity artifacts reducing feature quality. Recently, 3D Gaussian Splatting has shown state-of-the-art performance on real-time radiance field rendering. In this work, we go one step further: in addition to radiance field rendering, we enable 3D Gaussian splatting on arbitrary-dimension semantic features via 2D foundation model distillation. This translation is not straightforward: naively incorporating feature fields in the 3DGS framework leads to warp-level divergence. We propose architectural and training changes to efficiently avert this problem. Our proposed method is general, and our experiments showcase novel view semantic segmentation, language-guided editing and segment anything through learning feature fields from state-of-the-art 2D foundation models such as SAM and CLIP-LSeg. Across experiments, our distillation method is able to provide comparable or better results, while being significantly faster to both train and render. Additionally, to the best of our knowledge, we are the first method to enable point and bounding-box prompting for radiance field manipulation, by leveraging the SAM model. Project website at: https://feature-3dgs.github.io/

  • 10 authors
·
Dec 5, 2023

OCTCube-M: A 3D multimodal optical coherence tomography foundation model for retinal and systemic diseases with cross-cohort and cross-device validation

We present OCTCube-M, a 3D OCT-based multi-modal foundation model for jointly analyzing OCT and en face images. OCTCube-M first developed OCTCube, a 3D foundation model pre-trained on 26,685 3D OCT volumes encompassing 1.62 million 2D OCT images. It then exploits a novel multi-modal contrastive learning framework COEP to integrate other retinal imaging modalities, such as fundus autofluorescence and infrared retinal imaging, into OCTCube, efficiently extending it into multi-modal foundation models. OCTCube achieves best performance on predicting 8 retinal diseases, demonstrating strong generalizability on cross-cohort, cross-device and cross-modality prediction. OCTCube can also predict cross-organ nodule malignancy (CT) and low cardiac ejection fraction as well as systemic diseases, such as diabetes and hypertension, revealing its wide applicability beyond retinal diseases. We further develop OCTCube-IR using COEP with 26,685 OCT and IR image pairs. OCTCube-IR can accurately retrieve between OCT and IR images, allowing joint analysis between 3D and 2D retinal imaging modalities. Finally, we trained a tri-modal foundation model OCTCube-EF from 4 million 2D OCT images and 400K en face retinal images. OCTCube-EF attains the best performance on predicting the growth rate of geographic atrophy (GA) across datasets collected from 6 multi-center global trials conducted in 23 countries. This improvement is statistically equivalent to running a clinical trial with more than double the size of the original study. Our analysis based on another retrospective case study reveals OCTCube-EF's ability to avoid false positive Phase-III results according to its accurate treatment effect estimation on the Phase-II results. In sum, OCTCube-M is a 3D multi-modal foundation model framework that integrates OCT and other retinal imaging modalities revealing substantial diagnostic and prognostic benefits.

  • 12 authors
·
Aug 20, 2024

GSOT3D: Towards Generic 3D Single Object Tracking in the Wild

In this paper, we present a novel benchmark, GSOT3D, that aims at facilitating development of generic 3D single object tracking (SOT) in the wild. Specifically, GSOT3D offers 620 sequences with 123K frames, and covers a wide selection of 54 object categories. Each sequence is offered with multiple modalities, including the point cloud (PC), RGB image, and depth. This allows GSOT3D to support various 3D tracking tasks, such as single-modal 3D SOT on PC and multi-modal 3D SOT on RGB-PC or RGB-D, and thus greatly broadens research directions for 3D object tracking. To provide highquality per-frame 3D annotations, all sequences are labeled manually with multiple rounds of meticulous inspection and refinement. To our best knowledge, GSOT3D is the largest benchmark dedicated to various generic 3D object tracking tasks. To understand how existing 3D trackers perform and to provide comparisons for future research on GSOT3D, we assess eight representative point cloud-based tracking models. Our evaluation results exhibit that these models heavily degrade on GSOT3D, and more efforts are required for robust and generic 3D object tracking. Besides, to encourage future research, we present a simple yet effective generic 3D tracker, named PROT3D, that localizes the target object via a progressive spatial-temporal network and outperforms all current solutions by a large margin. By releasing GSOT3D, we expect to advance further 3D tracking in future research and applications. Our benchmark and model as well as the evaluation results will be publicly released at our webpage https://github.com/ailovejinx/GSOT3D.

  • 7 authors
·
Dec 2, 2024