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Oct 27

ProtoN: Prototype Node Graph Neural Network for Unconstrained Multi-Impression Ear Recognition

Ear biometrics offer a stable and contactless modality for identity recognition, yet their effectiveness remains limited by the scarcity of annotated data and significant intra-class variability. Existing methods typically extract identity features from individual impressions in isolation, restricting their ability to capture consistent and discriminative representations. To overcome these limitations, a few-shot learning framework, ProtoN, is proposed to jointly process multiple impressions of an identity using a graph-based approach. Each impression is represented as a node in a class-specific graph, alongside a learnable prototype node that encodes identity-level information. This graph is processed by a Prototype Graph Neural Network (PGNN) layer, specifically designed to refine both impression and prototype representations through a dual-path message-passing mechanism. To further enhance discriminative power, the PGNN incorporates a cross-graph prototype alignment strategy that improves class separability by enforcing intra-class compactness while maintaining inter-class distinction. Additionally, a hybrid loss function is employed to balance episodic and global classification objectives, thereby improving the overall structure of the embedding space. Extensive experiments on five benchmark ear datasets demonstrate that ProtoN achieves state-of-the-art performance, with Rank-1 identification accuracy of up to 99.60% and an Equal Error Rate (EER) as low as 0.025, showing the effectiveness for few-shot ear recognition under limited data conditions.

  • 5 authors
·
Aug 6, 2025

Look Once to Hear: Target Speech Hearing with Noisy Examples

In crowded settings, the human brain can focus on speech from a target speaker, given prior knowledge of how they sound. We introduce a novel intelligent hearable system that achieves this capability, enabling target speech hearing to ignore all interfering speech and noise, but the target speaker. A naive approach is to require a clean speech example to enroll the target speaker. This is however not well aligned with the hearable application domain since obtaining a clean example is challenging in real world scenarios, creating a unique user interface problem. We present the first enrollment interface where the wearer looks at the target speaker for a few seconds to capture a single, short, highly noisy, binaural example of the target speaker. This noisy example is used for enrollment and subsequent speech extraction in the presence of interfering speakers and noise. Our system achieves a signal quality improvement of 7.01 dB using less than 5 seconds of noisy enrollment audio and can process 8 ms of audio chunks in 6.24 ms on an embedded CPU. Our user studies demonstrate generalization to real-world static and mobile speakers in previously unseen indoor and outdoor multipath environments. Finally, our enrollment interface for noisy examples does not cause performance degradation compared to clean examples, while being convenient and user-friendly. Taking a step back, this paper takes an important step towards enhancing the human auditory perception with artificial intelligence. We provide code and data at: https://github.com/vb000/LookOnceToHear.

  • 5 authors
·
May 10, 2024

A dataset and model for recognition of audiologically relevant environments for hearing aids: AHEAD-DS and YAMNet+

Scene recognition of audiologically relevant environments is important for hearing aids; however, it is challenging, in part because of the limitations of existing datasets. Datasets often lack public accessibility, completeness, or audiologically relevant labels, hindering systematic comparison of machine learning models. Deploying these models on resource-constrained edge devices presents another challenge. Our solution is two-fold: we leverage several open source datasets to create AHEAD-DS, a dataset designed for scene recognition of audiologically relevant environments, and introduce YAMNet+, a sound recognition model. AHEAD-DS aims to provide a standardised, publicly available dataset with consistent labels relevant to hearing aids, facilitating model comparison. YAMNet+ is designed for deployment on edge devices like smartphones connected to hearing devices, such as hearing aids and wireless earphones with hearing aid functionality; serving as a baseline model for sound-based scene recognition. YAMNet+ achieved a mean average precision of 0.83 and accuracy of 0.93 on the testing set of AHEAD-DS across fourteen categories of audiologically relevant environments. We found that applying transfer learning from the pretrained YAMNet model was essential. We demonstrated real-time sound-based scene recognition capabilities on edge devices by deploying YAMNet+ to an Android smartphone. Even with a Google Pixel 3 (a phone with modest specifications, released in 2018), the model processes audio with approximately 50ms of latency to load the model, and an approximate linear increase of 30ms per 1 second of audio. Our website and code https://github.com/Australian-Future-Hearing-Initiative .

  • 5 authors
·
Aug 14, 2025

Efficient Model Adaptation for Continual Learning at the Edge

Most machine learning (ML) systems assume stationary and matching data distributions during training and deployment. This is often a false assumption. When ML models are deployed on real devices, data distributions often shift over time due to changes in environmental factors, sensor characteristics, and task-of-interest. While it is possible to have a human-in-the-loop to monitor for distribution shifts and engineer new architectures in response to these shifts, such a setup is not cost-effective. Instead, non-stationary automated ML (AutoML) models are needed. This paper presents the Encoder-Adaptor-Reconfigurator (EAR) framework for efficient continual learning under domain shifts. The EAR framework uses a fixed deep neural network (DNN) feature encoder and trains shallow networks on top of the encoder to handle novel data. The EAR framework is capable of 1) detecting when new data is out-of-distribution (OOD) by combining DNNs with hyperdimensional computing (HDC), 2) identifying low-parameter neural adaptors to adapt the model to the OOD data using zero-shot neural architecture search (ZS-NAS), and 3) minimizing catastrophic forgetting on previous tasks by progressively growing the neural architecture as needed and dynamically routing data through the appropriate adaptors and reconfigurators for handling domain-incremental and class-incremental continual learning. We systematically evaluate our approach on several benchmark datasets for domain adaptation and demonstrate strong performance compared to state-of-the-art algorithms for OOD detection and few-/zero-shot NAS.

  • 8 authors
·
Aug 3, 2023

SAID: Semantic Acoustic Imaging Detector for Sound Event Localization and Detection

In daily life, people hear speech, footsteps, and music around them. We can often recognize these sounds and judge where they come from. Each sound source can be shown on a separate acoustic map, a rectangular image covering 360^{circ} horizontally and 180^{circ} vertically. The map shows the directions occupied by the source as a region and the sound energy within that region. A class label identifies the sound. Predicting these labeled acoustic maps from audio is called semantic acoustic imaging. Such maps could help robots perceive their surroundings and allow augmented reality displays to show sound regions and classes over the real world. Existing models can recognize sound classes and estimate a direction for each source. However, a direction alone does not describe the source region or its energy. Acoustic imaging must also distinguish sound sources in nearby directions, while the number of active sources and the regions they occupy can change over time. We therefore propose the Semantic Acoustic Imaging Detector (SAID), which predicts a separate labeled acoustic map for each active source from audio. First, we pretrain Audio2Sph, SAID's audio encoder, through sound energy estimation across directions without class labels. Then, we train the complete SAID model to predict source regions, energy, and classes together. We also develop a pipeline that generates simulated recordings for pretraining and supports fine-tuning on real recordings. On the official DCASE2026 Task 3 Track A evaluation set, our submitted system ranks first with 0.1080 macro-averaged mean average precision (Macro mAP) and 0.3962 Macro Pearson r. Demos and code are provided at https://github.com/IN03X/SAID.

  • 4 authors
·
Sep 24

Towards robust audio spoofing detection: a detailed comparison of traditional and learned features

Automatic speaker verification, like every other biometric system, is vulnerable to spoofing attacks. Using only a few minutes of recorded voice of a genuine client of a speaker verification system, attackers can develop a variety of spoofing attacks that might trick such systems. Detecting these attacks using the audio cues present in the recordings is an important challenge. Most existing spoofing detection systems depend on knowing the used spoofing technique. With this research, we aim at overcoming this limitation, by examining robust audio features, both traditional and those learned through an autoencoder, that are generalizable over different types of replay spoofing. Furthermore, we provide a detailed account of all the steps necessary in setting up state-of-the-art audio feature detection, pre-, and postprocessing, such that the (non-audio expert) machine learning researcher can implement such systems. Finally, we evaluate the performance of our robust replay speaker detection system with a wide variety and different combinations of both extracted and machine learned audio features on the `out in the wild' ASVspoof 2017 dataset. This dataset contains a variety of new spoofing configurations. Since our focus is on examining which features will ensure robustness, we base our system on a traditional Gaussian Mixture Model-Universal Background Model. We then systematically investigate the relative contribution of each feature set. The fused models, based on both the known audio features and the machine learned features respectively, have a comparable performance with an Equal Error Rate (EER) of 12. The final best performing model, which obtains an EER of 10.8, is a hybrid model that contains both known and machine learned features, thus revealing the importance of incorporating both types of features when developing a robust spoofing prediction model.

  • 5 authors
·
May 28, 2019

Preliminary assessment of a cost-effective headphone calibration procedure for soundscape evaluations

The introduction of ISO 12913-2:2018 has provided a framework for standardized data collection and reporting procedures for soundscape practitioners. A strong emphasis was placed on the use of calibrated head and torso simulators (HATS) for binaural audio capture to obtain an accurate subjective impression and acoustic measure of the soundscape under evaluation. To auralise the binaural recordings as recorded or at set levels, the audio stimuli and the headphone setup are usually calibrated with a HATS. However, calibrated HATS are too financially prohibitive for most research teams, inevitably diminishing the availability of the soundscape standard. With the increasing availability of soundscape binaural recording datasets, and the importance of cross-cultural validation of the soundscape ISO standards, e.g.\ via the Soundscape Attributes Translation Project (SATP), it is imperative to assess the suitability of cost-effective headphone calibration methods to maximise availability without severely compromising on accuracy. Hence, this study objectively examines an open-circuit voltage (OCV) calibration method in comparison to a calibrated HATS on various soundcard and headphone combinations. Preliminary experiments found that calibration with the OCV method differed significantly from the reference binaural recordings in sound pressure levels, whereas negligible differences in levels were observed with the HATS calibration.

  • 7 authors
·
May 10, 2022

The Differentiable Auditory Loop (DAL): An ML Framework for Hyper-Personalized Hearing Aids

Conventional hearing aids rely on fixed, frequency-dependent amplification and compression to manage reduced sensitivity, which often fails to provide sufficient listening support in complex environments, such as situations with multiple speakers (the ``cocktail party'' problem). To more comprehensively address the underlying encoding dysfunctions of hearing loss, we introduce the Differentiable Auditory Loop (DAL), a new open-source framework for personalized hearing aid design and fitting. Our first implementation of DAL incorporates CARFAC, a differentiable model of human cochlear function, which we ported to JAX, to optimize a deep neural network to match impaired auditory neural activity patterns with a normal-hearing reference. To build a hearing aid with the fine-grained spectro-temporal signal processing required, we adopt SEANet, a waveform-to-waveform fully convolutional UNet generator. We fine-tune the network by comparing the outputs of a CARFAC model fitted to normal hearing with that of a CARFAC model fitted to match each subject's individual hearing impairment. The comparison is done using loss functions derived from the respective CARFAC neural activity pattern (NAP) outputs and stabilized auditory images (SAIs), the latter providing a 2D representation that captures phase-insensitive temporal structure in the auditory nerve output. Through gradient descent, the SEANet model learns to both denoise the input and compensate for the hearing loss modelled by the impaired CARFAC model. Across neural-representation and signal-fidelity metrics, the DAL-optimized SEANet model outperformed the tested master hearing aid (MHA) baselines. The DAL framework provides a practical path toward model-based, machine-learning-driven personalization of hearing aid signal processing. Next steps include hardware deployment to enable real-world clinical testing.

  • 6 authors
·
Jun 1

Autonomous In-Situ Soundscape Augmentation via Joint Selection of Masker and Gain

The selection of maskers and playback gain levels in a soundscape augmentation system is crucial to its effectiveness in improving the overall acoustic comfort of a given environment. Traditionally, the selection of appropriate maskers and gain levels has been informed by expert opinion, which may not representative of the target population, or by listening tests, which can be time-consuming and labour-intensive. Furthermore, the resulting static choices of masker and gain are often inflexible to the dynamic nature of real-world soundscapes. In this work, we utilized a deep learning model to perform joint selection of the optimal masker and its gain level for a given soundscape. The proposed model was designed with highly modular building blocks, allowing for an optimized inference process that can quickly search through a large number of masker and gain combinations. In addition, we introduced the use of feature-domain soundscape augmentation conditioned on the digital gain level, eliminating the computationally expensive waveform-domain mixing process during inference time, as well as the tedious pre-calibration process required for new maskers. The proposed system was validated on a large-scale dataset of subjective responses to augmented soundscapes with more than 440 participants, ensuring the ability of the model to predict combined effect of the masker and its gain level on the perceptual pleasantness level.

  • 6 authors
·
Apr 29, 2022

Audio-Language Models for Audio-Centric Tasks: A survey

Audio-Language Models (ALMs), which are trained on audio-text data, focus on the processing, understanding, and reasoning of sounds. Unlike traditional supervised learning approaches learning from predefined labels, ALMs utilize natural language as a supervision signal, which is more suitable for describing complex real-world audio recordings. ALMs demonstrate strong zero-shot capabilities and can be flexibly adapted to diverse downstream tasks. These strengths not only enhance the accuracy and generalization of audio processing tasks but also promote the development of models that more closely resemble human auditory perception and comprehension. Recent advances in ALMs have positioned them at the forefront of computer audition research, inspiring a surge of efforts to advance ALM technologies. Despite rapid progress in the field of ALMs, there is still a notable lack of systematic surveys that comprehensively organize and analyze developments. In this paper, we present a comprehensive review of ALMs with a focus on general audio tasks, aiming to fill this gap by providing a structured and holistic overview of ALMs. Specifically, we cover: (1) the background of computer audition and audio-language models; (2) the foundational aspects of ALMs, including prevalent network architectures, training objectives, and evaluation methods; (3) foundational pre-training and audio-language pre-training approaches; (4) task-specific fine-tuning, multi-task tuning and agent systems for downstream applications; (5) datasets and benchmarks; and (6) current challenges and future directions. Our review provides a clear technical roadmap for researchers to understand the development and future trends of existing technologies, offering valuable references for implementation in real-world scenarios.

  • 5 authors
·
Jan 25, 2025

DeepASA: An Object-Oriented One-for-All Network for Auditory Scene Analysis

We propose DeepASA, a one-for-all model for auditory scene analysis that performs multi-input multi-output (MIMO) source separation, dereverberation, sound event detection (SED), audio classification, and direction-of-arrival estimation (DoAE) within a unified framework. DeepASA is designed for complex auditory scenes where multiple, often similar, sound sources overlap in time and move dynamically in space. To achieve robust and consistent inference across tasks, we introduce an object-oriented processing (OOP) strategy. This approach encapsulates diverse auditory features into object-centric representations and refines them through a chain-of-inference (CoI) mechanism. The pipeline comprises a dynamic temporal kernel-based feature extractor, a transformer-based aggregator, and an object separator that yields per-object features. These features feed into multiple task-specific decoders. Our object-centric representations naturally resolve the parameter association ambiguity inherent in traditional track-wise processing. However, early-stage object separation can lead to failure in downstream ASA tasks. To address this, we implement temporal coherence matching (TCM) within the chain-of-inference, enabling multi-task fusion and iterative refinement of object features using estimated auditory parameters. We evaluate DeepASA on representative spatial audio benchmark datasets, including ASA2, MC-FUSS, and STARSS23. Experimental results show that our model achieves state-of-the-art performance across all evaluated tasks, demonstrating its effectiveness in both source separation and auditory parameter estimation under diverse spatial auditory scenes.

  • 3 authors
·
Sep 21, 2025

AAD-LLM: Neural Attention-Driven Auditory Scene Understanding

Auditory foundation models, including auditory large language models (LLMs), process all sound inputs equally, independent of listener perception. However, human auditory perception is inherently selective: listeners focus on specific speakers while ignoring others in complex auditory scenes. Existing models do not incorporate this selectivity, limiting their ability to generate perception-aligned responses. To address this, we introduce Intention-Informed Auditory Scene Understanding (II-ASU) and present Auditory Attention-Driven LLM (AAD-LLM), a prototype system that integrates brain signals to infer listener attention. AAD-LLM extends an auditory LLM by incorporating intracranial electroencephalography (iEEG) recordings to decode which speaker a listener is attending to and refine responses accordingly. The model first predicts the attended speaker from neural activity, then conditions response generation on this inferred attentional state. We evaluate AAD-LLM on speaker description, speech transcription and extraction, and question answering in multitalker scenarios, with both objective and subjective ratings showing improved alignment with listener intention. By taking a first step toward intention-aware auditory AI, this work explores a new paradigm where listener perception informs machine listening, paving the way for future listener-centered auditory systems. Demo and code available: https://aad-llm.github.io.

  • 9 authors
·
Feb 23, 2025 3

Do uHear? Validation of uHear App for Preliminary Screening of Hearing Ability in Soundscape Studies

Studies involving soundscape perception often exclude participants with hearing loss to prevent impaired perception from affecting experimental results. Participants are typically screened with pure tone audiometry, the "gold standard" for identifying and quantifying hearing loss at specific frequencies, and excluded if a study-dependent threshold is not met. However, procuring professional audiometric equipment for soundscape studies may be cost-ineffective, and manually performing audiometric tests is labour-intensive. Moreover, testing requirements for soundscape studies may not require sensitivities and specificities as high as that in a medical diagnosis setting. Hence, in this study, we investigate the effectiveness of the uHear app, an iOS application, as an affordable and automatic alternative to a conventional audiometer in screening participants for hearing loss for the purpose of soundscape studies or listening tests in general. Based on audiometric comparisons with the audiometer of 163 participants, the uHear app was found to have high precision (98.04%) when using the World Health Organization (WHO) grading scheme for assessing normal hearing. Precision is further improved (98.69%) when all frequencies assessed with the uHear app is considered in the grading, which lends further support to this cost-effective, automated alternative to screen for normal hearing.

  • 6 authors
·
Jul 16, 2022

A Critical Assessment of Visual Sound Source Localization Models Including Negative Audio

The task of Visual Sound Source Localization (VSSL) involves identifying the location of sound sources in visual scenes, integrating audio-visual data for enhanced scene understanding. Despite advancements in state-of-the-art (SOTA) models, we observe three critical flaws: i) The evaluation of the models is mainly focused in sounds produced by objects that are visible in the image, ii) The evaluation often assumes a prior knowledge of the size of the sounding object, and iii) No universal threshold for localization in real-world scenarios is established, as previous approaches only consider positive examples without accounting for both positive and negative cases. In this paper, we introduce a novel test set and metrics designed to complete the current standard evaluation of VSSL models by testing them in scenarios where none of the objects in the image corresponds to the audio input, i.e. a negative audio. We consider three types of negative audio: silence, noise and offscreen. Our analysis reveals that numerous SOTA models fail to appropriately adjust their predictions based on audio input, suggesting that these models may not be leveraging audio information as intended. Additionally, we provide a comprehensive analysis of the range of maximum values in the estimated audio-visual similarity maps, in both positive and negative audio cases, and show that most of the models are not discriminative enough, making them unfit to choose a universal threshold appropriate to perform sound localization without any a priori information of the sounding object, that is, object size and visibility.

  • 3 authors
·
Oct 1, 2024

Adapter-Based Multi-Agent AVSR Extension for Pre-Trained ASR Models

We present an approach to Audio-Visual Speech Recognition that builds on a pre-trained Whisper model. To infuse visual information into this audio-only model, we extend it with an AV fusion module and LoRa adapters, one of the most up-to-date adapter approaches. One advantage of adapter-based approaches, is that only a relatively small number of parameters are trained, while the basic model remains unchanged. Common AVSR approaches train single models to handle several noise categories and noise levels simultaneously. Taking advantage of the lightweight nature of adapter approaches, we train noise-scenario-specific adapter-sets, each covering individual noise-categories or a specific noise-level range. The most suitable adapter-set is selected by previously classifying the noise-scenario. This enables our models to achieve an optimum coverage across different noise-categories and noise-levels, while training only a minimum number of parameters. Compared to a full fine-tuning approach with SOTA performance our models achieve almost comparable results over the majority of the tested noise-categories and noise-levels, with up to 88.5% less trainable parameters. Our approach can be extended by further noise-specific adapter-sets to cover additional noise scenarios. It is also possible to utilize the underlying powerful ASR model when no visual information is available, as it remains unchanged.

  • 3 authors
·
Feb 3, 2025

Prediction of speech intelligibility with DNN-based performance measures

This paper presents a speech intelligibility model based on automatic speech recognition (ASR), combining phoneme probabilities from deep neural networks (DNN) and a performance measure that estimates the word error rate from these probabilities. This model does not require the clean speech reference nor the word labels during testing as the ASR decoding step, which finds the most likely sequence of words given phoneme posterior probabilities, is omitted. The model is evaluated via the root-mean-squared error between the predicted and observed speech reception thresholds from eight normal-hearing listeners. The recognition task consists of identifying noisy words from a German matrix sentence test. The speech material was mixed with eight noise maskers covering different modulation types, from speech-shaped stationary noise to a single-talker masker. The prediction performance is compared to five established models and an ASR-model using word labels. Two combinations of features and networks were tested. Both include temporal information either at the feature level (amplitude modulation filterbanks and a feed-forward network) or captured by the architecture (mel-spectrograms and a time-delay deep neural network, TDNN). The TDNN model is on par with the DNN while reducing the number of parameters by a factor of 37; this optimization allows parallel streams on dedicated hearing aid hardware as a forward-pass can be computed within the 10ms of each frame. The proposed model performs almost as well as the label-based model and produces more accurate predictions than the baseline models.

  • 5 authors
·
Mar 17, 2022

PANNs: Large-Scale Pretrained Audio Neural Networks for Audio Pattern Recognition

Audio pattern recognition is an important research topic in the machine learning area, and includes several tasks such as audio tagging, acoustic scene classification, music classification, speech emotion classification and sound event detection. Recently, neural networks have been applied to tackle audio pattern recognition problems. However, previous systems are built on specific datasets with limited durations. Recently, in computer vision and natural language processing, systems pretrained on large-scale datasets have generalized well to several tasks. However, there is limited research on pretraining systems on large-scale datasets for audio pattern recognition. In this paper, we propose pretrained audio neural networks (PANNs) trained on the large-scale AudioSet dataset. These PANNs are transferred to other audio related tasks. We investigate the performance and computational complexity of PANNs modeled by a variety of convolutional neural networks. We propose an architecture called Wavegram-Logmel-CNN using both log-mel spectrogram and waveform as input feature. Our best PANN system achieves a state-of-the-art mean average precision (mAP) of 0.439 on AudioSet tagging, outperforming the best previous system of 0.392. We transfer PANNs to six audio pattern recognition tasks, and demonstrate state-of-the-art performance in several of those tasks. We have released the source code and pretrained models of PANNs: https://github.com/qiuqiangkong/audioset_tagging_cnn.

  • 6 authors
·
Dec 21, 2019

Automatic channel selection and spatial feature integration for multi-channel speech recognition across various array topologies

Automatic Speech Recognition (ASR) has shown remarkable progress, yet it still faces challenges in real-world distant scenarios across various array topologies each with multiple recording devices. The focal point of the CHiME-7 Distant ASR task is to devise a unified system capable of generalizing various array topologies that have multiple recording devices and offering reliable recognition performance in real-world environments. Addressing this task, we introduce an ASR system that demonstrates exceptional performance across various array topologies. First of all, we propose two attention-based automatic channel selection modules to select the most advantageous subset of multi-channel signals from multiple recording devices for each utterance. Furthermore, we introduce inter-channel spatial features to augment the effectiveness of multi-frame cross-channel attention, aiding it in improving the capability of spatial information awareness. Finally, we propose a multi-layer convolution fusion module drawing inspiration from the U-Net architecture to integrate the multi-channel output into a single-channel output. Experimental results on the CHiME-7 corpus with oracle segmentation demonstrate that the improvements introduced in our proposed ASR system lead to a relative reduction of 40.1% in the Macro Diarization Attributed Word Error Rates (DA-WER) when compared to the baseline ASR system on the Eval sets.

  • 6 authors
·
Dec 15, 2023

Listen, Think, and Understand

The ability of artificial intelligence (AI) systems to perceive and comprehend audio signals is crucial for many applications. Although significant progress has been made in this area since the development of AudioSet, most existing models are designed to map audio inputs to pre-defined, discrete sound label sets. In contrast, humans possess the ability to not only classify sounds into coarse-grained categories, but also to listen to the details of the sounds, explain the reason for the predictions, think what the sound infers, and understand the scene and what action needs to be taken. Such capabilities beyond perception are not yet present in existing audio models. On the other hand, modern large language models (LLMs) exhibit emerging reasoning ability but they lack audio perception capabilities. Therefore, we ask the question: can we build an AI model that has both audio perception and a reasoning ability? In this paper, we propose a novel audio foundation model, called LTU (Listen, Think, and Understand). To train LTU, we created a new OpenAQA-5M dataset consisting of 1.9 million closed-ended and 3.7 million open-ended, diverse (audio, question, answer) tuples, and used an autoregressive training framework and a perception-to-understanding curriculum. LTU demonstrates strong performance and generalization ability on conventional audio tasks such as classification and captioning. Moreover, it exhibits remarkable reasoning and comprehension abilities in the audio domain. To the best of our knowledge, LTU is the first audio-enabled large language model that bridges audio perception with advanced reasoning.

  • 5 authors
·
May 18, 2023

EgoAdapt: Enhancing Robustness in Egocentric Interactive Speaker Detection Under Missing Modalities

TTM (Talking to Me) task is a pivotal component in understanding human social interactions, aiming to determine who is engaged in conversation with the camera-wearer. Traditional models often face challenges in real-world scenarios due to missing visual data, neglecting the role of head orientation, and background noise. This study addresses these limitations by introducing EgoAdapt, an adaptive framework designed for robust egocentric "Talking to Me" speaker detection under missing modalities. Specifically, EgoAdapt incorporates three key modules: (1) a Visual Speaker Target Recognition (VSTR) module that captures head orientation as a non-verbal cue and lip movement as a verbal cue, allowing a comprehensive interpretation of both verbal and non-verbal signals to address TTM, setting it apart from tasks focused solely on detecting speaking status; (2) a Parallel Shared-weight Audio (PSA) encoder for enhanced audio feature extraction in noisy environments; and (3) a Visual Modality Missing Awareness (VMMA) module that estimates the presence or absence of each modality at each frame to adjust the system response dynamically.Comprehensive evaluations on the TTM benchmark of the Ego4D dataset demonstrate that EgoAdapt achieves a mean Average Precision (mAP) of 67.39% and an Accuracy (Acc) of 62.01%, significantly outperforming the state-of-the-art method by 4.96% in Accuracy and 1.56% in mAP.

  • 4 authors
·
Mar 17

NEUROTOKEN: Joint Source and Directional AAD with Envelope Decoding via Conditional Flow Matching

Identifying which speaker a listener is attending to in a noisy room -- the cocktail-party problem -- is the missing ingredient for next-generation hearing aids and brain-computer interfaces: it tells the device whose voice to amplify. Auditory attention decoding (AAD) reads this answer from EEG, but the literature splits into disconnected pieces: directional-AAD classifies side but does not map side to stream; regression-based source-AAD ranks candidate streams by a single Pearson correlation that is intrinsically noisy at the 1-5 s windows real devices need; and envelope reconstruction has no native AAD rule. We argue the right object is not any single statistic but the conditional likelihood of the attended envelope given EEG, and we make this practical with NEUROTOKEN: a single network whose three heads share one EEG front-end, with a conditional flow-matching head (ATTUNEFLOW) that scores candidates by an integrated velocity-residual likelihood ratio. Two inference-time ensembles -- QUADTRACK (four complementary statistics) and ENV-FLOW (z-normalised QUADTRACK+ATTUNEFLOW) -- absorb per-statistic failure modes for free. On KU Leuven, DTU, and NJU at 5 s, ATTUNEFLOW lifts per-segment source-AAD by 9%-16% over the strongest non-generative baseline and shrinks across-subject variance by ~3x; trial-level fusion exceeds 93% on two of three datasets. In parallel reproductions we show that canonical 95-97% direction-AAD numbers collapse by 17%-45% under a strict trial-disjoint protocol, clarifying both the true ceiling and why a likelihood-based formulation is needed.

  • 2 authors
·
Sep 29

AI-based Wearable Vision Assistance System for the Visually Impaired: Integrating Real-Time Object Recognition and Contextual Understanding Using Large Vision-Language Models

Visual impairment affects the ability of people to live a life like normal people. Such people face challenges in performing activities of daily living, such as reading, writing, traveling and participating in social gatherings. Many traditional approaches are available to help visually impaired people; however, these are limited in obtaining contextually rich environmental information necessary for independent living. In order to overcome this limitation, this paper introduces a novel wearable vision assistance system that has a hat-mounted camera connected to a Raspberry Pi 4 Model B (8GB RAM) with artificial intelligence (AI) technology to deliver real-time feedback to a user through a sound beep mechanism. The key features of this system include a user-friendly procedure for the recognition of new people or objects through a one-click process that allows users to add data on new individuals and objects for later detection, enhancing the accuracy of the recognition over time. The system provides detailed descriptions of objects in the user's environment using a large vision language model (LVLM). In addition, it incorporates a distance sensor that activates a beeping sound using a buzzer as soon as the user is about to collide with an object, helping to ensure safety while navigating their environment. A comprehensive evaluation is carried out to evaluate the proposed AI-based solution against traditional support techniques. Comparative analysis shows that the proposed solution with its innovative combination of hardware and AI (including LVLMs with IoT), is a significant advancement in assistive technology that aims to solve the major issues faced by the community of visually impaired people

  • 6 authors
·
Dec 28, 2024

Transfer Learning and Bias Correction with Pre-trained Audio Embeddings

Deep neural network models have become the dominant approach to a large variety of tasks within music information retrieval (MIR). These models generally require large amounts of (annotated) training data to achieve high accuracy. Because not all applications in MIR have sufficient quantities of training data, it is becoming increasingly common to transfer models across domains. This approach allows representations derived for one task to be applied to another, and can result in high accuracy with less stringent training data requirements for the downstream task. However, the properties of pre-trained audio embeddings are not fully understood. Specifically, and unlike traditionally engineered features, the representations extracted from pre-trained deep networks may embed and propagate biases from the model's training regime. This work investigates the phenomenon of bias propagation in the context of pre-trained audio representations for the task of instrument recognition. We first demonstrate that three different pre-trained representations (VGGish, OpenL3, and YAMNet) exhibit comparable performance when constrained to a single dataset, but differ in their ability to generalize across datasets (OpenMIC and IRMAS). We then investigate dataset identity and genre distribution as potential sources of bias. Finally, we propose and evaluate post-processing countermeasures to mitigate the effects of bias, and improve generalization across datasets.

  • 3 authors
·
Jul 19, 2023

Seeing Sound, Hearing Sight: Uncovering Modality Bias and Conflict of AI models in Sound Localization

Imagine hearing a dog bark and turning toward the sound only to see a parked car, while the real, silent dog sits elsewhere. Such sensory conflicts test perception, yet humans reliably resolve them by prioritizing sound over misleading visuals. Despite advances in multimodal AI integrating vision and audio, little is known about how these systems handle cross-modal conflicts or whether they favor one modality. In this study, we systematically examine modality bias and conflict resolution in AI sound localization. We assess leading multimodal models and benchmark them against human performance in psychophysics experiments across six audiovisual conditions, including congruent, conflicting, and absent cues. Humans consistently outperform AI, demonstrating superior resilience to conflicting or missing visuals by relying on auditory information. In contrast, AI models often default to visual input, degrading performance to near chance levels. To address this, we propose a neuroscience-inspired model, EchoPin, which uses a stereo audio-image dataset generated via 3D simulations. Even with limited training data, EchoPin surpasses existing benchmarks. Notably, it also mirrors human-like horizontal localization bias favoring left-right precision-likely due to the stereo audio structure reflecting human ear placement. These findings underscore how sensory input quality and system architecture shape multimodal representation accuracy.

  • 6 authors
·
Oct 23, 2025

SALMONN: Towards Generic Hearing Abilities for Large Language Models

Hearing is arguably an essential ability of artificial intelligence (AI) agents in the physical world, which refers to the perception and understanding of general auditory information consisting of at least three types of sounds: speech, audio events, and music. In this paper, we propose SALMONN, a speech audio language music open neural network, built by integrating a pre-trained text-based large language model (LLM) with speech and audio encoders into a single multimodal model. SALMONN enables the LLM to directly process and understand general audio inputs and achieve competitive performances on a number of speech and audio tasks used in training, such as automatic speech recognition and translation, auditory-information-based question answering, emotion recognition, speaker verification, and music and audio captioning etc. SALMONN also has a diverse set of emergent abilities unseen in the training, which includes but is not limited to speech translation to untrained languages, speech-based slot filling, spoken-query-based question answering, audio-based storytelling, and speech audio co-reasoning etc. The presence of the cross-modal emergent abilities is studied, and a novel few-shot activation tuning approach is proposed to activate such abilities of SALMONN. To our knowledge, SALMONN is the first model of its type and can be regarded as a step towards AI with generic hearing abilities. An interactive demo of SALMONN is available at \url{https://github.com/bytedance/SALMONN}, and the training code and model checkpoints will be released upon acceptance.

  • 9 authors
·
Oct 20, 2023 1

WearVox: An Egocentric Multichannel Voice Assistant Benchmark for Wearables

Wearable devices such as AI glasses are transforming voice assistants into always-available, hands-free collaborators that integrate seamlessly with daily life, but they also introduce challenges like egocentric audio affected by motion and noise, rapid micro-interactions, and the need to distinguish device-directed speech from background conversations. Existing benchmarks largely overlook these complexities, focusing instead on clean or generic conversational audio. To bridge this gap, we present WearVox, the first benchmark designed to rigorously evaluate voice assistants in realistic wearable scenarios. WearVox comprises 3,842 multi-channel, egocentric audio recordings collected via AI glasses across five diverse tasks including Search-Grounded QA, Closed-Book QA, Side-Talk Rejection, Tool Calling, and Speech Translation, spanning a wide range of indoor and outdoor environments and acoustic conditions. Each recording is accompanied by rich metadata, enabling nuanced analysis of model performance under real-world constraints. We benchmark leading proprietary and open-source speech Large Language Models (SLLMs) and find that most real-time SLLMs achieve accuracies on WearVox ranging from 29% to 59%, with substantial performance degradation on noisy outdoor audio, underscoring the difficulty and realism of the benchmark. Additionally, we conduct a case study with two new SLLMs that perform inference with single-channel and multi-channel audio, demonstrating that multi-channel audio inputs significantly enhance model robustness to environmental noise and improve discrimination between device-directed and background speech. Our results highlight the critical importance of spatial audio cues for context-aware voice assistants and establish WearVox as a comprehensive testbed for advancing wearable voice AI research.

  • 20 authors
·
Dec 25, 2025

VoxMorph: Scalable Zero-shot Voice Identity Morphing via Disentangled Embeddings

Morphing techniques generate artificial biometric samples that combine features from multiple individuals, allowing each contributor to be verified against a single enrolled template. While extensively studied in face recognition, this vulnerability remains largely unexplored in voice biometrics. Prior work on voice morphing is computationally expensive, non-scalable, and limited to acoustically similar identity pairs, constraining practical deployment. Moreover, existing sound-morphing methods target audio textures, music, or environmental sounds and are not transferable to voice identity manipulation. We propose VoxMorph, a zero-shot framework that produces high-fidelity voice morphs from as little as five seconds of audio per subject without model retraining. Our method disentangles vocal traits into prosody and timbre embeddings, enabling fine-grained interpolation of speaking style and identity. These embeddings are fused via Spherical Linear Interpolation (Slerp) and synthesized using an autoregressive language model coupled with a Conditional Flow Matching network. VoxMorph achieves state-of-the-art performance, delivering a 2.6x gain in audio quality, a 73% reduction in intelligibility errors, and a 67.8% morphing attack success rate on automated speaker verification systems under strict security thresholds. This work establishes a practical and scalable paradigm for voice morphing with significant implications for biometric security. The code and dataset are available on our project page: https://vcbsl.github.io/VoxMorph/

  • 2 authors
·
Jan 27

A Unified Audio-Visual Learning Framework for Localization, Separation, and Recognition

The ability to accurately recognize, localize and separate sound sources is fundamental to any audio-visual perception task. Historically, these abilities were tackled separately, with several methods developed independently for each task. However, given the interconnected nature of source localization, separation, and recognition, independent models are likely to yield suboptimal performance as they fail to capture the interdependence between these tasks. To address this problem, we propose a unified audio-visual learning framework (dubbed OneAVM) that integrates audio and visual cues for joint localization, separation, and recognition. OneAVM comprises a shared audio-visual encoder and task-specific decoders trained with three objectives. The first objective aligns audio and visual representations through a localized audio-visual correspondence loss. The second tackles visual source separation using a traditional mix-and-separate framework. Finally, the third objective reinforces visual feature separation and localization by mixing images in pixel space and aligning their representations with those of all corresponding sound sources. Extensive experiments on MUSIC, VGG-Instruments, VGG-Music, and VGGSound datasets demonstrate the effectiveness of OneAVM for all three tasks, audio-visual source localization, separation, and nearest neighbor recognition, and empirically demonstrate a strong positive transfer between them.

  • 2 authors
·
May 30, 2023

Enhancing Neural Audio Fingerprint Robustness to Audio Degradation for Music Identification

Audio fingerprinting (AFP) allows the identification of unknown audio content by extracting compact representations, termed audio fingerprints, that are designed to remain robust against common audio degradations. Neural AFP methods often employ metric learning, where representation quality is influenced by the nature of the supervision and the utilized loss function. However, recent work unrealistically simulates real-life audio degradation during training, resulting in sub-optimal supervision. Additionally, although several modern metric learning approaches have been proposed, current neural AFP methods continue to rely on the NT-Xent loss without exploring the recent advances or classical alternatives. In this work, we propose a series of best practices to enhance the self-supervision by leveraging musical signal properties and realistic room acoustics. We then present the first systematic evaluation of various metric learning approaches in the context of AFP, demonstrating that a self-supervised adaptation of the triplet loss yields superior performance. Our results also reveal that training with multiple positive samples per anchor has critically different effects across loss functions. Our approach is built upon these insights and achieves state-of-the-art performance on both a large, synthetically degraded dataset and a real-world dataset recorded using microphones in diverse music venues.

  • 7 authors
·
Jun 26, 2025

Sound Event Localization and Detection of Overlapping Sources Using Convolutional Recurrent Neural Networks

In this paper, we propose a convolutional recurrent neural network for joint sound event localization and detection (SELD) of multiple overlapping sound events in three-dimensional (3D) space. The proposed network takes a sequence of consecutive spectrogram time-frames as input and maps it to two outputs in parallel. As the first output, the sound event detection (SED) is performed as a multi-label classification task on each time-frame producing temporal activity for all the sound event classes. As the second output, localization is performed by estimating the 3D Cartesian coordinates of the direction-of-arrival (DOA) for each sound event class using multi-output regression. The proposed method is able to associate multiple DOAs with respective sound event labels and further track this association with respect to time. The proposed method uses separately the phase and magnitude component of the spectrogram calculated on each audio channel as the feature, thereby avoiding any method- and array-specific feature extraction. The method is evaluated on five Ambisonic and two circular array format datasets with different overlapping sound events in anechoic, reverberant and real-life scenarios. The proposed method is compared with two SED, three DOA estimation, and one SELD baselines. The results show that the proposed method is generic and applicable to any array structures, robust to unseen DOA values, reverberation, and low SNR scenarios. The proposed method achieved a consistently higher recall of the estimated number of DOAs across datasets in comparison to the best baseline. Additionally, this recall was observed to be significantly better than the best baseline method for a higher number of overlapping sound events.

  • 4 authors
·
Jun 30, 2018

ContextASR-Bench: A Massive Contextual Speech Recognition Benchmark

Automatic Speech Recognition (ASR) has been extensively investigated, yet prior evaluative efforts have largely been restricted to contextless paradigms. This constraint stems from the limited proficiency of conventional ASR models in context modeling and their deficiency in memory and reasoning based on world knowledge. Recent breakthroughs in the development of Large Language Models (LLMs) and corresponding Large Audio Language Models (LALMs) have markedly enhanced the visibility of general artificial intelligence capabilities. Consequently, there exists a compelling need for a benchmark that can evaluate both the generality and intelligence of ASR systems. To address this gap, we propose ContextASR-Bench: a comprehensive, large-scale benchmark designed to assess contextual speech recognition. This benchmark encompasses up to 40,000 data entries across over 10 domains, enabling a thorough evaluation of model performance in scenarios that omit or incorporate coarse-grained or fine-grained contextual information. Moreover, diverging from conventional ASR evaluations, our benchmark includes an analysis of model efficacy in recognizing named entities mentioned within the auditory input. Our extensive evaluation highlights that LALMs, with strong world knowledge and context learning capabilities, outperform conventional ASR models by a large margin. The dataset and evaluation code have been released at https://github.com/MrSupW/ContextASR-Bench.

  • 7 authors
·
Jul 8, 2025

Interpretable MEG Decoding of Perceived Speech: Cortical Sources and the Stimulus Features That Drive Retrieval

Short segments of perceived speech can be retrieved from non-invasive magnetoencephalographic (MEG) recordings by deep networks trained with a CLIP-style objective against wav2vec 2.0 audio embeddings. Yet their weights do not map onto electrophysiological quantities, and it remains unclear which speech properties drive retrieval. We build on a high-performing MEG-to-audio retrieval architecture but redesign both its front end and decoder. Its spatial attention operates on a flattened sensor layout; we replace it with spherical harmonics defined on the three-dimensional MEG helmet geometry. We reduce the subject-specific representation from 270 to 25 branches, add a temporal filter to each branch to match it to a neuronal source in space and time, and make the convolutional decoder shallower. Ocular and cardiac components are removed before training to reduce the risk of stimulus-locked shortcuts. On MEG-MASC, the model reaches 39.75 +/- 0.34% Top-1 accuracy among 1005 candidates across six trained solutions, with about 20 times fewer decoder parameters. Its weights map to source space, recovering generators consistent with the speech-perception network, while left-lateralized branches carry higher-frequency rhythmic components not evident on the right. Paired MEG occlusion shows that 15 of 19 stimulus features contribute, with the largest effects for silence, sound intensity, vowels, and acoustic onsets. Random word lists behave oppositely: substituting narrative MEG into them improves retrieval, indicating that activity without narrative structure carries less recoverable information than activity during coherent speech. The wav2vec target can be reduced to about twelve learned feature dimensions without loss of accuracy, whereas strong temporal compression causes a clear loss. Together, source mapping and input interventions reveal what drives retrieval.

  • 5 authors
·
Aug 1 3

Acoustic Prompt Tuning: Empowering Large Language Models with Audition Capabilities

The auditory system plays a substantial role in shaping the overall human perceptual experience. While prevailing large language models (LLMs) and visual language models (VLMs) have shown their promise in solving a wide variety of vision and language understanding tasks, only a few of them can be generalised to the audio domain without compromising their domain-specific capacity. In this work, we introduce Acoustic Prompt Turning (APT), a new adapter extending LLMs and VLMs to the audio domain by soft prompting only. Specifically, APT applies an instruction-aware audio aligner to generate soft prompts, conditioned on both input text and sounds, as language model inputs. To mitigate the data scarcity in the audio domain, a multi-task learning strategy is proposed by formulating diverse audio tasks in a sequence-to-sequence manner. Moreover, we improve the framework of audio language model by using interleaved audio-text embeddings as the input sequence. This improved framework imposes zero constraints on the input format and thus is capable of tackling more understanding tasks, such as few-shot audio classification and audio reasoning. To further evaluate the reasoning ability of audio networks, we propose natural language audio reasoning (NLAR), a new task that analyses across two audio clips by comparison and summarization. Experiments show that APT-enhanced LLMs (namely APT-LLMs) achieve competitive results compared to the expert models (i.e., the networks trained on the targeted datasets) across various tasks. We finally demonstrate the APT's ability in extending frozen VLMs to the audio domain without finetuning, achieving promising results in the audio-visual question and answering task. Our code and model weights are released at https://github.com/JinhuaLiang/APT.

  • 6 authors
·
Nov 30, 2023

Audio-to-Image Bird Species Retrieval without Audio-Image Pairs via Text Distillation

Audio-to-image retrieval offers an interpretable alternative to audio-only classification for bioacoustic species recognition, but learning aligned audio-image representations is challenging due to the scarcity of paired audio-image data. We propose a simple and data-efficient approach that enables audio-to-image retrieval without any audio-image supervision. Our proposed method uses text as a semantic intermediary: we distill the text embedding space of a pretrained image-text model (BioCLIP-2), which encodes rich visual and taxonomic structure, into a pretrained audio-text model (BioLingual) by fine-tuning its audio encoder with a contrastive objective. This distillation transfers visually grounded semantics into the audio representation, inducing emergent alignment between audio and image embeddings without using images during training. We evaluate the resulting model on multiple bioacoustic benchmarks. The distilled audio encoder preserves audio discriminative power while substantially improving audio-text alignment on focal recordings and soundscape datasets. Most importantly, on the SSW60 benchmark, the proposed approach achieves strong audio-to-image retrieval performance exceeding baselines based on zero-shot model combinations or learned mappings between text embeddings, despite not training on paired audio-image data. These results demonstrate that indirect semantic transfer through text is sufficient to induce meaningful audio-image alignment, providing a practical solution for visually grounded species recognition in data-scarce bioacoustic settings.

  • 8 authors
·
Jan 31

Attention-Based Efficient Breath Sound Removal in Studio Audio Recordings

In this research, we present an innovative, parameter-efficient model that utilizes the attention U-Net architecture for the automatic detection and eradication of non-speech vocal sounds, specifically breath sounds, in vocal recordings. This task is of paramount importance in the field of sound engineering, despite being relatively under-explored. The conventional manual process for detecting and eliminating these sounds requires significant expertise and is extremely time-intensive. Existing automated detection and removal methods often fall short in terms of efficiency and precision. Our proposed model addresses these limitations by offering a streamlined process and superior accuracy, achieved through the application of advanced deep learning techniques. A unique dataset, derived from Device and Produced Speech (DAPS), was employed for this purpose. The training phase of the model emphasizes a log spectrogram and integrates an early stopping mechanism to prevent overfitting. Our model not only conserves precious time for sound engineers but also enhances the quality and consistency of audio production. This constitutes a significant breakthrough, as evidenced by its comparative efficiency, necessitating only 1.9M parameters and a training duration of 3.2 hours - markedly less than the top-performing models in this domain. The model is capable of generating identical outputs as previous models with drastically improved precision, making it an optimal choice.

  • 2 authors
·
Sep 7, 2024

CoarseSoundNet: Building a reliable model for ecological soundscape analysis

A soundscape is composed of three types of sound: biophony (sounds made by animals), geophony (natural abiotic sounds) and anthropophony (sounds made by humans). A key research question in the field of soundscape ecology is how these components interact with each other, specifically how biophony responds to geophony and anthropophony. Nevertheless, as of today, there are not many analytical instruments that enable the distinct quantification of these elements. Recent machine learning (ML) approaches aim to support automated analysis but often rely on task-specific or clean data, limiting generalisation to noisy passive acoustic monitoring (PAM) recordings. This study presents a clear and reproducible structure to build ML models for coarse soundscape classification and introduces CoarseSoundNet, a deep learning model trained to distinguish biophony, geophony, and anthropophony under realistic PAM conditions. We systematically investigate model architectures, the influence of an additional training class, data composition, and evaluation strategies. Our findings suggest that model performance improves with additional PAM data, especially when similar to the target domain, and by introducing an explicit silence class during training. Class-specific decision thresholds and duration-based constraints further enhance performance, particularly for anthropophony and geophony. Error analyses exhibit challenges for anthropophony due to masking effects and confusions for silence and insect sounds for geophony and biophony. Finally, we conduct an ecological case study which shows that pre-filtering recordings with CoarseSoundNet yields acoustic index trends comparable to ground-truth filtering, supporting its use as an effective preprocessing tool for ecoacoustic analyses.

  • 7 authors
·
May 20

OpenBEATs: A Fully Open-Source General-Purpose Audio Encoder

Masked token prediction has emerged as a powerful pre-training objective across language, vision, and speech, offering the potential to unify these diverse modalities through a single pre-training task. However, its application for general audio understanding remains underexplored, with BEATs being the only notable example. BEATs has seen limited modifications due to the absence of open-source pre-training code. Furthermore, BEATs was trained only on AudioSet, restricting its broader downstream applicability. To address these gaps, we present OpenBEATs, an open-source framework that extends BEATs via multi-domain audio pre-training. We conduct comprehensive evaluations across six types of tasks, twenty five datasets, and three audio domains, including audio reasoning tasks such as audio question answering, entailment, and captioning. OpenBEATs achieves state-of-the-art performance on six bioacoustics datasets, two environmental sound datasets and five reasoning datasets, performing better than models exceeding a billion parameters at one-fourth their parameter size. These results demonstrate the effectiveness of multi-domain datasets and masked token prediction task to learn general-purpose audio representations. To promote further research and reproducibility, we release all pre-training and evaluation code, pretrained and fine-tuned checkpoints, and training logs at https://shikhar-s.github.io/OpenBEATs

espnet ESPnet
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Jul 18, 2025 1

BEANS-Next and ROOTS: Broadening Audio-Language Capabilities for Bioacoustics

Bioacoustics and ethology encompass a wide range of audio understanding tasks, many of which stand to benefit from recent advances in large audio-language models. However, progress in the field has so far been assessed on a narrow set of tasks, primarily centered on label-centric biological category recognition, such as species and call-type classification. In this work, we introduce BEANS-Next, a benchmark grounded in a taxonomy of bioacoustics tasks spanning acoustic perception, biological category recognition, scene understanding, and in-context learning. Using BEANS-Next, we show that existing models exhibit limited performance beyond the task families emphasized by existing evaluations, constraining their usefulness for broader bioacoustic applications. To support progress on this broader task space, we also introduce ROOTS, a large-scale training resource built from expanded curated real-world data and previously underused behavioral and acoustic metadata, supplemented by audio-derived information and scalable synthetic generation where labeling is insufficient. We demonstrate that training on this dataset yields substantial progress across all task groups of BEANS-Next, moving audio-language models closer to their potential as general-purpose assistants for bioacoustics and ethology. To accelerate progress in the field, we open-source our benchmark, dataset, and data pipelines.

  • 20 authors
·
Oct 6

ClearBuds: Wireless Binaural Earbuds for Learning-Based Speech Enhancement

We present ClearBuds, the first hardware and software system that utilizes a neural network to enhance speech streamed from two wireless earbuds. Real-time speech enhancement for wireless earbuds requires high-quality sound separation and background cancellation, operating in real-time and on a mobile phone. Clear-Buds bridges state-of-the-art deep learning for blind audio source separation and in-ear mobile systems by making two key technical contributions: 1) a new wireless earbud design capable of operating as a synchronized, binaural microphone array, and 2) a lightweight dual-channel speech enhancement neural network that runs on a mobile device. Our neural network has a novel cascaded architecture that combines a time-domain conventional neural network with a spectrogram-based frequency masking neural network to reduce the artifacts in the audio output. Results show that our wireless earbuds achieve a synchronization error less than 64 microseconds and our network has a runtime of 21.4 milliseconds on an accompanying mobile phone. In-the-wild evaluation with eight users in previously unseen indoor and outdoor multipath scenarios demonstrates that our neural network generalizes to learn both spatial and acoustic cues to perform noise suppression and background speech removal. In a user-study with 37 participants who spent over 15.4 hours rating 1041 audio samples collected in-the-wild, our system achieves improved mean opinion score and background noise suppression. Project page with demos: https://clearbuds.cs.washington.edu

  • 7 authors
·
Jun 27, 2022

VE-KWS: Visual Modality Enhanced End-to-End Keyword Spotting

The performance of the keyword spotting (KWS) system based on audio modality, commonly measured in false alarms and false rejects, degrades significantly under the far field and noisy conditions. Therefore, audio-visual keyword spotting, which leverages complementary relationships over multiple modalities, has recently gained much attention. However, current studies mainly focus on combining the exclusively learned representations of different modalities, instead of exploring the modal relationships during each respective modeling. In this paper, we propose a novel visual modality enhanced end-to-end KWS framework (VE-KWS), which fuses audio and visual modalities from two aspects. The first one is utilizing the speaker location information obtained from the lip region in videos to assist the training of multi-channel audio beamformer. By involving the beamformer as an audio enhancement module, the acoustic distortions, caused by the far field or noisy environments, could be significantly suppressed. The other one is conducting cross-attention between different modalities to capture the inter-modal relationships and help the representation learning of each modality. Experiments on the MSIP challenge corpus show that our proposed model achieves 2.79% false rejection rate and 2.95% false alarm rate on the Eval set, resulting in a new SOTA performance compared with the top-ranking systems in the ICASSP2022 MISP challenge.

  • 8 authors
·
Feb 27, 2023

In-the-wild Audio Spatialization with Flexible Text-guided Localization

To enhance immersive experiences, binaural audio offers spatial awareness of sounding objects in AR, VR, and embodied AI applications. While existing audio spatialization methods can generally map any available monaural audio to binaural audio signals, they often lack the flexible and interactive control needed in complex multi-object user-interactive environments. To address this, we propose a Text-guided Audio Spatialization (TAS) framework that utilizes flexible text prompts and evaluates our model from unified generation and comprehension perspectives. Due to the limited availability of premium and large-scale stereo data, we construct the SpatialTAS dataset, which encompasses 376,000 simulated binaural audio samples to facilitate the training of our model. Our model learns binaural differences guided by 3D spatial location and relative position prompts, augmented by flipped-channel audio. It outperforms existing methods on both simulated and real-recorded datasets, demonstrating superior generalization and accuracy. Besides, we develop an assessment model based on Llama-3.1-8B, which evaluates the spatial semantic coherence between our generated binaural audio and text prompts through a spatial reasoning task. Results demonstrate that text prompts provide flexible and interactive control to generate binaural audio with excellent quality and semantic consistency in spatial locations. Dataset is available at https://github.com/Alice01010101/TASU

  • 5 authors
·
Jun 1, 2025

A Dataset of Dynamic Reverberant Sound Scenes with Directional Interferers for Sound Event Localization and Detection

This report presents the dataset and baseline of Task 3 of the DCASE2021 Challenge on Sound Event Localization and Detection (SELD). The dataset is based on emulation of real recordings of static or moving sound events under real conditions of reverberation and ambient noise, using spatial room impulse responses captured in a variety of rooms and delivered in two spatial formats. The acoustical synthesis remains the same as in the previous iteration of the challenge, however the new dataset brings more challenging conditions of polyphony and overlapping instances of the same class. The most important difference of the new dataset is the introduction of directional interferers, meaning sound events that are localized in space but do not belong to the target classes to be detected and are not annotated. Since such interfering events are expected in every real-world scenario of SELD, the new dataset aims to promote systems that deal with this condition effectively. A modified SELDnet baseline employing the recent ACCDOA representation of SELD problems accompanies the dataset and it is shown to outperform the previous one. The new dataset is shown to be significantly more challenging for both baselines according to all considered metrics. To investigate the individual and combined effects of ambient noise, interferers, and reverberation, we study the performance of the baseline on different versions of the dataset excluding or including combinations of these factors. The results indicate that by far the most detrimental effects are caused by directional interferers.

  • 6 authors
·
Jun 13, 2021

SPEAR: A Unified SSL Framework for Learning Speech and Audio Representations

Self-Supervised Learning (SSL) excels at learning generic representations of acoustic signals, yet prevailing methods remain domain-specific, tailored to either speech or general audio, hindering the development of a unified representation model with a comprehensive capability over both domains. To address this, we present SPEAR (SPEech and Audio Representations), the first SSL framework to successfully learn unified speech and audio representations from a mixture of speech and audio data. SPEAR proposes a unified pre-training objective based on masked prediction of fine-grained discrete tokens for both speech and general audio. These tokens are derived from continuous speech and audio representations using a Multi-codebook Vector Quantisation (MVQ) method, retaining rich acoustic detail essential for modelling both speech and complex audio events. SPEAR is applied to pre-train both single-domain and unified speech-and-audio SSL models. Our speech-domain model establishes a new state-of-the-art on the SUPERB benchmark, a speech processing benchmark for SSL models, matching or surpassing the highly competitive WavLM Large on 12 out of 15 tasks with the same pre-training corpora and a similar model size. Crucially, our unified model learns complementary features and demonstrates comprehensive capabilities across two major benchmarks, SUPERB and HEAR, for evaluating audio representations. By further scaling up the model size and pre-training data, we present a unified model with 600M parameters that excels in both domains, establishing it as one of the most powerful and versatile open-source SSL models for auditory understanding. The inference code and pre-trained models will be made publicly available.

  • 8 authors
·
Oct 29, 2025

SilentWear: an Ultra-Low Power Wearable System for EMG-based Silent Speech Recognition

Detecting speech from biosignals is gaining increasing attention due to the potential to develop human-computer interfaces that are noise-robust, privacy-preserving, and scalable for both clinical applications and daily use. However, most existing approaches remain limited by insufficient wearability and the lack of edge-processing capabilities, which are essential for minimally obtrusive, responsive, and private assistive technologies. In this work, we present SilentWear, a fully wearable, textile-based neck interface for EMG signal acquisition and processing. Powered by BioGAP-Ultra, the system enables end-to-end data acquisition from 14 differential channels and on-device speech recognition. SilentWear is coupled with SpeechNet, a lightweight 15k-parameter CNN architecture specifically tailored for EMG-based speech decoding, achieving an average cross-validated accuracy of 84.8pm4.6% and 77.5pm6.6% for vocalized and silent speech, respectively, over eight representative human-machine interaction commands collected over multiple days. We evaluate robustness to repositioning induced by multi-day use. In an inter-session setting, the system achieves average accuracies of 71.1pm8.3% and 59.3\pm2.2% for vocalized and silent speech, respectively. To mitigate performance degradation due to repositioning, we propose an incremental fine-tuning strategy, demonstrating more than 10% accuracy recovery with less than 10 minutes of additional user data. Finally, we demonstrate end-to-end real-time on-device speech recognition on a commercial multi-core microcontroller unit (MCU), achieving an energy consumption of 63.9μJ per inference with a latency of 2.47 ms. With a total power consumption of 20.5mW for acquisition, inference, and wireless transmission of results, SilentWear enables continuous operation for more than 27 hours.

  • 8 authors
·
Mar 3

I can listen but cannot read: An evaluation of two-tower multimodal systems for instrument recognition

Music two-tower multimodal systems integrate audio and text modalities into a joint audio-text space, enabling direct comparison between songs and their corresponding labels. These systems enable new approaches for classification and retrieval, leveraging both modalities. Despite the promising results they have shown for zero-shot classification and retrieval tasks, closer inspection of the embeddings is needed. This paper evaluates the inherent zero-shot properties of joint audio-text spaces for the case-study of instrument recognition. We present an evaluation and analysis of two-tower systems for zero-shot instrument recognition and a detailed analysis of the properties of the pre-joint and joint embeddings spaces. Our findings suggest that audio encoders alone demonstrate good quality, while challenges remain within the text encoder or joint space projection. Specifically, two-tower systems exhibit sensitivity towards specific words, favoring generic prompts over musically informed ones. Despite the large size of textual encoders, they do not yet leverage additional textual context or infer instruments accurately from their descriptions. Lastly, a novel approach for quantifying the semantic meaningfulness of the textual space leveraging an instrument ontology is proposed. This method reveals deficiencies in the systems' understanding of instruments and provides evidence of the need for fine-tuning text encoders on musical data.

  • 3 authors
·
Jul 25, 2024