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SubscribeIntHQ: Task-Interactive Hierarchical Query on Dual-Stream Representations for Generative Recommendation
Multi-task learning over heterogeneous data is fundamental to modern recommendation, while generative models are emerging as the backbone of next-generation recommenders. However, the integration of multi-task learning into the generative paradigm remains largely unexplored. Existing multi-task recommenders, in both discriminative and generative paradigms, extract task-relevant features from a single task-agnostic representation and wire tasks into a predefined conversion funnel. We show that this scheme is inherently prone to a threefold collapse. Source collapse, where task-specific signals are injected late and diluted in the shared latent space. Relational collapse, where task dependencies are either implicitly absorbed by the backbone or statically fixed by predefined funnels. Hierarchical collapse, where tasks depend on features at different scales and shift across training stages. We propose IntHQ, a multi-task generative recommender with three components, each alleviating one collapse. Dual-Stream Decoupling (DSD) injects task identity into computation stream early and separates the shared context stream from the task-specific stream, alleviating signal dilution. Task-Interactive Modeling (TIM) replaces the predefined funnel with explicit cross-task interaction, letting each task condition on the realized outcomes of its predecessors with learned, input-adaptive strength. Hierarchical Querying (HQ) lets each task gather multi-scale information across different layers at different training stages. In offline evaluations, IntHQ consistently outperforms competitive encoder backbones under four representative task-head configurations. Deployed in production on Amap, serving hundreds of millions of users for travel recommendation, IntHQ yields a 1.60\% relative UVCTR lift.
EchoXFlow: A Beamspace Echocardiography Dataset for Cardiac Motion, Flow, and Function
We introduce EchoXFlow, a clinical echocardiography dataset for learning from ultrasound in its native acquisition geometry rather than from scan-converted Cartesian videos. Existing public datasets offer limited opportunities to study cross-modal relationships between cardiac anatomy, myocardial motion, and blood flow, as Doppler is typically absent or fused as RGB overlays, and acquisitions are released after lossy vendor display processing. EchoXFlow comprises 37125 recordings from 666 routine-care examinations, preserving the timing, geometry, and modality relationships needed for physically grounded echo learning. Each recording is retained as separable modality-specific streams: temporally resolved 1D, 2D, and 3D data alongside multiple Doppler modalities, paired with a synchronized ECG. Clinical annotations span guideline-based measurements to dense 2D myocardial contours and 3D left-ventricular endocardial meshes. With its associated open-source tooling, EchoXFlow enables cross-modal, acquisition-aware learning tasks that cannot be formulated from conventional scan-converted videos alone, and serves as a testbed for 4D vision and physically grounded multi-modal learning more broadly.
FIND: Frequency Invariance Disentanglement for Test-Time Adaptation in LiDAR 3D Detection
LiDAR-based 3D Object Detection (L3OD) is a fundamental 3D perception task, yet its performance is often compromised by domain shifts arising from diverse sensor configurations and environmental conditions. Existing Test-Time Adaptation (TTA) methods primarily leverage self-supervision in the spatial domain, yet they frequently confound semantic content with domain style due to the sparse, non-Euclidean nature of point clouds. To overcome this limitation, we propose FIND (Frequency INvariance Disentanglement), a novel TTA framework that precisely disentangles domain-invariant content from domain-specific interference within the frequency domain. Our methodology utilizes B-Spline fitting to construct locally adaptive filters integrated into a dual-stream architecture: an Invariant Stream extracts robust features to guide pseudo-labeling, while a Specific Stream enforces consistency against domain perturbations. By combining invariance-driven alignment with stability-guided regularization, our approach dynamically extracts robust domain-invariant features while suppressing domain-specific interference. Extensive experiments on cross-dataset adaptation and robust corruption benchmarks demonstrate that FIND significantly outperforms state-of-the-art methods. The source code is publicly available at https://github.com/llldx03/FIND.
RLDX-1 Technical Report
While Vision-Language-Action models (VLAs) have shown remarkable progress toward human-like generalist robotic policies through the versatile intelligence (i.e. broad scene understanding and language-conditioned generalization) inherited from pre-trained Vision-Language Models, they still struggle with complex real-world tasks requiring broader functional capabilities (e.g. motion awareness, memory-aware decision making, and physical sensing). To address this, we introduce RLDX-1, a general-purpose robotic policy for dexterous manipulation built on the Multi-Stream Action Transformer (MSAT), an architecture that unifies these capabilities by integrating heterogeneous modalities through modality-specific streams with cross-modal joint self-attention. RLDX-1 further combines this architecture with system-level design choices, including synthesizing training data for rare manipulation scenarios, learning procedures specialized for human-like manipulation, and inference optimizations for real-time deployment. Through empirical evaluation, we show that RLDX-1 consistently outperforms recent frontier VLAs (e.g. π_{0.5} and GR00T N1.6) across both simulation benchmarks and real-world tasks that require broad functional capabilities beyond general versatility. In particular, RLDX-1 shows superiority in ALLEX humanoid tasks by achieving success rates of 86.8% while π_{0.5} and GR00T N1.6 achieve around 40%, highlighting the ability of RLDX-1 to control a high-DoF humanoid robot under diverse functional demands. Together, these results position RLDX-1 as a promising step toward reliable VLAs for complex, contact-rich, and dynamic real-world dexterous manipulation.
UniWAM Technical Report: Unified Mobile Manipulation via Mixed-Stream World-Action Modeling and Manipulation Anchor Pose Supervision
Mobile manipulation requires precise navigation to a manipulation-ready pose followed by reliable object interaction. These two stages differ in action spaces and visual requirements, which complicates unified policy learning. In addition, collecting diverse real-world navigation data with explicit manipulation-ready pose supervision remains costly and difficult to scale. We introduce UniWAM, a unified mixed-stream world-action model with separate action encoders and output heads for navigation and manipulation, sharing a common backbone. This design supports joint representation learning on independently sampled navigation and manipulation data. UniWAM supports independent inference for either stream and batch-parallel inference for both. We further introduce Manipulation Anchor Pose (MAP) supervision for where to stop and how to orient for manipulation. An automated pipeline constructs MAP-Data from large-scale 3D scenes, yielding over 1.5 million episodes and 7,500 hours. MAP-Data provides per-frame target-object bounding boxes and image-plane MAP coordinates as auxiliary navigation supervision. Together with projected end-effector trajectories for manipulation, these prediction targets provide stream-specific image-plane supervision for action learning from egocentric observations. With large-scale MAP-Data, UniWAM outperforms the strongest external baselines on our MAP-Bench by 30.1\% in position error and 44.0\% in heading error. Across 24 real-robot tasks, UniWAM achieves leading results in MAP navigation and mobile manipulation, with competitive manipulation performance. We have released code, data, and benchmark.
PaperFlow: Profiling, Recommending, and Adapting Across Daily Paper Streams
Scientific paper recommendation is typically evaluated as static ranking over a fixed candidate set, yet real scientific reading unfolds as a daily, longitudinal process in which interests shift and feedback accumulates. We introduce PaperFlow, a framework that organizes it into three coupled stages: Profiling, which constructs and maintains a structured, inspectable scholarly profile from heterogeneous cold-start evidence; Recommending, which ranks each date-specific paper stream through multi-signal aggregation under a fixed display budget; and Adapting, which updates user state from semantically distinct feedback signals and models interest drift across days. We further define a longitudinal user-day benchmark that fixes users, dates, candidate pools, visible inputs, and hidden simulated relevance labels under a shared temporal information boundary. The benchmark contains 24 simulated research users, 50 daily paper streams, 1,200 user-day episodes, 20,727 unique papers, and 497,448 episode-paper records. We additionally specify a blind human-evaluation protocol to validate alignment between automatic metrics and expert judgments. Experiments against five scientific recommendation baselines show that PaperFlow achieves the strongest oracle-based ranking, the highest behavioral alignment with simulated reading selections, and the best blind human-evaluation score.
XVerse: Consistent Multi-Subject Control of Identity and Semantic Attributes via DiT Modulation
Achieving fine-grained control over subject identity and semantic attributes (pose, style, lighting) in text-to-image generation, particularly for multiple subjects, often undermines the editability and coherence of Diffusion Transformers (DiTs). Many approaches introduce artifacts or suffer from attribute entanglement. To overcome these challenges, we propose a novel multi-subject controlled generation model XVerse. By transforming reference images into offsets for token-specific text-stream modulation, XVerse allows for precise and independent control for specific subject without disrupting image latents or features. Consequently, XVerse offers high-fidelity, editable multi-subject image synthesis with robust control over individual subject characteristics and semantic attributes. This advancement significantly improves personalized and complex scene generation capabilities.
HaloGuard 2.0: An Open-Weights Constitutional Output Guard for Multilingual Response Safety
An input guard decides whether a request reaches the model, but never sees what the model says. Harm that emerges during generation, because a jailbreak passed the input layer or a benign request drifted into operational detail, is visible only on the output side and only as tokens arrive. We present HaloGuard 2.0, an open-weight streaming output guard that assigns a safe/unsafe probability to every response token in a single forward pass, so a deployment can stop the stream once harm is confirmed. The guard reuses the constitution of HaloGuard 1.0, our input guard, to organise a 478,532-response training corpus, and supervises each token from the point where the response becomes harmful. We find that a guard trained on conventionally shaped data learns a shortcut specific to streaming: it judges the prompt instead of the response, and handles only 13.9% of matched safe/unsafe response pairs correctly. We correct this with a second phase on 106,043 counterfactual responses built around the base guard's own failure modes, and release the equal-weight average of the base and corrective models. On six English response-safety benchmarks, HaloGuard 2.0-0.8B reaches a macro F1 of 83.6 (83.3 on held-out halves of the decision-rule search), up from 72.8, with 38% fewer false positives. It matches the strongest full-response guards with 5-10x fewer parameters and is 2.6 points above the strongest streaming guard, Qwen3Guard-Stream-4B. A multilingual variant, HaloGuard 2.0-Poly-0.8B, trained on PolyGuardMix, reaches 83.1 F1 on the response labels of PolyGuardPrompts across 17 languages, 5.0 points above the strongest baseline. On one H100 the guard costs 0.37 ms per token per stream when moderating 64 concurrent responses. Both guards are hardened continuously through the weekly red-teaming protocol of HaloGuard 1.0, extended here to the output layer.
Reasoning-Finetuning Repurposes Latent Representations in Base Models
Backtracking, an emergent behavior elicited by reasoning fine-tuning, has been shown to be a key mechanism in reasoning models' enhanced capabilities. Prior work has succeeded in manipulating this behavior via steering vectors, but the underlying mechanism remains poorly understood. In this work, we show that the emergence of backtracking in DeepSeek-R1-Distill-Llama-8B is in part driven by a repurposed direction already present in base model activations. Specifically, we identify a direction in base Llama-3.1-8B's residual stream which systematically induces backtracking when used to steer the distilled reasoning model, and find that the effects of steering with this direction cannot be trivially explained by token-level attributes. We further find that this direction does not induce backtracking in the base model, suggesting that the reasoning finetuning process repurposes pre-existing representations to form new behavioral circuits. Additionally, we hypothesize that this direction is one of several which may work together to mediate backtracking. Our findings offer a compelling picture that reasoning-finetuned models repurpose pre-existing base model representations, rather than learn new capabilities from scratch.
Overcoming State Inertia in Full-Duplex Spoken Language Models via Activation Steering
Full-duplex spoken language models (FD-SLMs) enable seamless speech interaction by allowing models to listen and speak simultaneously, yet the internal mechanism by which they coordinate listening and speaking remains underexplored. We analyze the predictive behavior encoded in FD-SLM hidden representations and find that they exhibit stream-specific predictive patterns: during listening, they preferentially predict the incoming user stream, whereas during speaking, they preferentially predict the model output stream. Building on this observation, we show that FD-SLMs dynamically modulate their internal predictive focus between two states: a generative state aligned with model output generation and a perceptive state aligned with incoming user input. However, this modulation can lag behind abrupt changes in conversational context. During user interruptions, the model remains transiently biased toward the generative state before transitioning into the perceptive state, causing it to miss the beginning of the incoming input. We term this delayed internal transition state inertia. To quantify its downstream impact, we introduce the Zero-Buffer Benchmark (ZBB), a diagnostic benchmark for evaluating immediate interruption comprehension when user speech begins abruptly. We evaluate this setting using response correctness and initial-word occurrence rate (IWOR). Finally, we mitigate state inertia through activation steering with a perception vector, a training-free intervention with little additional computational overhead. Across multiple state-of-the-art FD-SLMs, activation steering substantially improves interruption handling; for example, on PersonaPlex, it improves correctness from 28% to 45% and IWOR from 40% to 72% without any fine-tuning.
Self-Supervised Model Adaptation for Multimodal Semantic Segmentation
Learning to reliably perceive and understand the scene is an integral enabler for robots to operate in the real-world. This problem is inherently challenging due to the multitude of object types as well as appearance changes caused by varying illumination and weather conditions. Leveraging complementary modalities can enable learning of semantically richer representations that are resilient to such perturbations. Despite the tremendous progress in recent years, most multimodal convolutional neural network approaches directly concatenate feature maps from individual modality streams rendering the model incapable of focusing only on relevant complementary information for fusion. To address this limitation, we propose a mutimodal semantic segmentation framework that dynamically adapts the fusion of modality-specific features while being sensitive to the object category, spatial location and scene context in a self-supervised manner. Specifically, we propose an architecture consisting of two modality-specific encoder streams that fuse intermediate encoder representations into a single decoder using our proposed self-supervised model adaptation fusion mechanism which optimally combines complementary features. As intermediate representations are not aligned across modalities, we introduce an attention scheme for better correlation. In addition, we propose a computationally efficient unimodal segmentation architecture termed AdapNet++ that incorporates a new encoder with multiscale residual units and an efficient atrous spatial pyramid pooling that has a larger effective receptive field with more than 10x fewer parameters, complemented with a strong decoder with a multi-resolution supervision scheme that recovers high-resolution details. Comprehensive empirical evaluations on several benchmarks demonstrate that both our unimodal and multimodal architectures achieve state-of-the-art performance.
LEAP: Learned Block-wise Evidence Retrieval for Long Audio-Video Perception
Hour-scale audio-visual question answering is constrained by a context dilemma: dense whole-recording encoding rapidly exhausts context limits, whereas uniform temporal compression severely dilutes fine-grained acoustic and visual evidence. We introduce LEAP, a framework where the model retrieves its own evidence without placing the whole recording in one context. LEAP divides a recording into fixed-duration blocks, applying a lightweight localization pass to each block to score short candidate windows. The highest-ranked windows are pooled and re-encoded in a single bounded answer pass. Consequently, the answer input and peak context remain independent of the recording duration. By decoupling evidence localization from reasoning, our framework can localize candidate temporal windows over pre-computed transcripts without decoding media frames, while preserving fine-grained visual and non-speech evidence by routing the final answering pass over raw audio-visual streams. LEAP trains both stages: a localization LoRA improves the selected windows, and an answer LoRA improves the answers read from the same windows. The block grid natively supports causal queries, enabling LEAP to support streaming inference without streaming-specific training. Across several AVQA benchmarks, LEAP improves over the Qwen3-Omni-30B-A3B baseline by 4.5-16.8%, and transfers to a second omni-modal backbone, MiniCPM-o 4.5, surpassing its published results by 3.1-13.0%.
Q-SPT: Learnable Query-Based Compression for Low-Frame-Rate Speech Tokenization
Neural speech codecs increasingly serve as tokenizers for speech language models (SLMs). Lowering the frame rate reduces the computational and memory costs of SLMs, but makes it difficult to preserve both linguistic information and acoustic detail. Existing approaches rely on rule-based compression: average pooling can discard linguistic information, whereas similarity-based merging uses a fixed threshold on adjacent-frame similarity and applies the resulting boundaries to the acoustic stream. We propose Q-SPT, a low-frame-rate dual-stream speech tokenizer with separate, context-aware, learnable query-based compressors specialized for semantic and acoustic representations. In particular, queries at a fixed rate independently attend to the semantic and acoustic streams as separate key-value sources, enabling stream-specific, context-aware aggregation through two separately learned compressors. In addition, an autoregressive text loss explicitly supervises the semantic compressor to preserve linguistic information. Experimental results show that Q-SPT achieves the best reconstruction among the evaluated codecs at the same frame rate. In downstream SLMs, it yields the best speech recognition accuracy and text-to-speech perceptual quality with competitive intelligibility.
SUV: Future Scene Understanding as Video Generation for End-to-End Driving
End-to-end driving requires a coherent understanding of future scenes, yet existing methods model these scenes using task-specific heads and output formats, with limited scalability. Can video generation instead provide a shared predictor? We introduce SUV, a unified end-to-end driving framework that casts future Scene Understanding as Video generation using a pretrained video foundation model. SUV models future appearance, semantics, relative depth, and instance-level dynamics as video streams with a shared video expert, without stream-specific visual prediction heads. Through joint video-action attention, the action expert attends to the latent representations of all future streams and generates the ego trajectory. Experiments show that SUV directly predicts all four future streams, while controlled ablations show that structured future supervision and direct future-stream access yield higher trajectory planning scores. With only a single front camera and no candidate-trajectory selection, SUV outperforms a broad set of recent state-of-the-art methods on both NAVSIM-v2 splits, achieving 91.0 EPDMS on navtest and 36.9 on navhard. On the long-tail WOD-E2E benchmark, SUV achieves a competitive RFS of 7.94.
Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene
Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open challenge. A central difficulty lies in how object layout is represented. Holistic methods absorb placement into a scene-level generation process, sacrificing object-level detail. Compositional methods preserve object fidelity by decoupling geometry from layout, but typically parameterize layout as sparse, unbounded pose variables that are difficult to learn and generalize poorly under scarce scene-level supervision.We present Mira-Scene, a compositional 3D scene reconstruction framework that replaces sparse pose regression with dense, bounded correspondence recovery. At its core is the Canonical Coordinate Map (CCM), a pixel-aligned field that maps each visible object pixel to a surface coordinate in the object's bounded canonical space. When paired with a scene-space Point Cloud Map (PCM) from monocular geometry estimation, CCM induces dense canonical-to-scene correspondences from which object transformations are recovered through robust geometric alignment. Because CCM operates in bounded canonical space, it provides a stable prediction target that can be trained from scalable object-level 3D data without requiring scene-level layout annotations. Mira-Scene further introduces a multimodal diffusion transformer that jointly generates object geometry and CCMs, using modality-specific expert streams with shared attention and positional encoding to promote geometry-layout consistency. Experiments on indoor, outdoor, synthetic, and in-the-wild scenes show that Mira-Scene substantially outperforms strong baselines in layout accuracy, achieving relative gains of 39.8% in 3D-IoU and 16.5% in 2D-IoU over SAM3D, using limited open-source training data.
OverSeer: Multi-Agent World Models Beyond What Agents See
Despite the success of video world models, extending them to multiple agents is difficult because it requires generating several agent-specific video streams that are consistent in time and between agents. To address this gap, we introduce OverSeer, a multi-agent world model that augments egocentric agent views with auxiliary camera views. We suggest that, by fixing the auxiliary views in space, they act as a proxy for a world-centric representation: Unlike the agents' views, which can change entirely due to a simple change in agent position, changes in the auxiliary views directly map to localized changes in the world state. We show that these fixed views substantially help the model to maintain consistency. We also show that, due to their redundant and semi-static nature, the auxiliary views can be efficiently compressed with a delta-VAE that encodes only the changes relative to a static reference image, reducing the number of tokens required to process them. Experiments in Minecraft and Doom demonstrate improved world and agent consistency, with qualitative results on real-world multi-camera captures indicating that the approach is not tied to game engines. Our compression analysis further shows that delta-VAE substantially reduces the computational overhead of auxiliary-view generation. We conclude that these fixed views provide a simple and efficient way to improve multi-agent world models.
Anchor Forcing: Anchor Memory and Tri-Region RoPE for Interactive Streaming Video Diffusion
Interactive long video generation requires prompt switching to introduce new subjects or events, while maintaining perceptual fidelity and coherent motion over extended horizons. Recent distilled streaming video diffusion models reuse a rolling KV cache for long-range generation, enabling prompt-switch interaction through re-cache at each switch. However, existing streaming methods still exhibit progressive quality degradation and weakened motion dynamics. We identify two failure modes specific to interactive streaming generation: (i) at each prompt switch, current cache maintenance cannot simultaneously retain KV-based semantic context and recent latent cues, resulting in weak boundary conditioning and reduced perceptual quality; and (ii) during distillation, unbounded time indexing induces a positional distribution shift from the pretrained backbone's bounded RoPE regime, weakening pretrained motion priors and long-horizon motion retention. To address these issues, we propose Anchor Forcing, a cache-centric framework with two designs. First, an anchor-guided re-cache mechanism stores KV states in anchor caches and warm-starts re-cache from these anchors at each prompt switch, reducing post-switch evidence loss and stabilizing perceptual quality. Second, a tri-region RoPE with region-specific reference origins, together with RoPE re-alignment distillation, reconciles unbounded streaming indices with the pretrained RoPE regime to better retain motion priors. Experiments on long videos show that our method improves perceptual quality and motion metrics over prior streaming baselines in interactive settings. Project page: https://github.com/vivoCameraResearch/Anchor-Forcing
Personal VAD 2.0: Optimizing Personal Voice Activity Detection for On-Device Speech Recognition
Personalization of on-device speech recognition (ASR) has seen explosive growth in recent years, largely due to the increasing popularity of personal assistant features on mobile devices and smart home speakers. In this work, we present Personal VAD 2.0, a personalized voice activity detector that detects the voice activity of a target speaker, as part of a streaming on-device ASR system. Although previous proof-of-concept studies have validated the effectiveness of Personal VAD, there are still several critical challenges to address before this model can be used in production: first, the quality must be satisfactory in both enrollment and enrollment-less scenarios; second, it should operate in a streaming fashion; and finally, the model size should be small enough to fit a limited latency and CPU/Memory budget. To meet the multi-faceted requirements, we propose a series of novel designs: 1) advanced speaker embedding modulation methods; 2) a new training paradigm to generalize to enrollment-less conditions; 3) architecture and runtime optimizations for latency and resource restrictions. Extensive experiments on a realistic speech recognition system demonstrated the state-of-the-art performance of our proposed method.
Event Stream-based Visual Object Tracking: HDETrack V2 and A High-Definition Benchmark
We then introduce a novel hierarchical knowledge distillation strategy that incorporates the similarity matrix, feature representation, and response map-based distillation to guide the learning of the student Transformer network. We also enhance the model's ability to capture temporal dependencies by applying the temporal Fourier transform to establish temporal relationships between video frames. We adapt the network model to specific target objects during testing via a newly proposed test-time tuning strategy to achieve high performance and flexibility in target tracking. Recognizing the limitations of existing event-based tracking datasets, which are predominantly low-resolution, we propose EventVOT, the first large-scale high-resolution event-based tracking dataset. It comprises 1141 videos spanning diverse categories such as pedestrians, vehicles, UAVs, ping pong, etc. Extensive experiments on both low-resolution (FE240hz, VisEvent, FELT), and our newly proposed high-resolution EventVOT dataset fully validated the effectiveness of our proposed method. Both the benchmark dataset and source code have been released on https://github.com/Event-AHU/EventVOT_Benchmark
Adaptive Stopping of Streamed Reasoning for Language Model Agents
Reasoning-enabled language model agents can incur substantial computation before acting, although the reasoning needed varies across decisions. Existing stopping signals, such as confidence and intermediate-answer stability, can vary in effectiveness across reasoning models; signals obtained from hidden states or token probabilities also require internal access that may be unavailable or impractical. We introduce StreamStop, which learns model-specific stopping policies offline from prefix-level action agreement. A frozen prefix reader encodes available reasoning text for a lightweight stop head, allowing stopping without access to the reasoning model's internal signals. We construct and publicly release a dataset of agent reasoning trajectories with prefix-level action annotations. These annotations compare each prefix action with the full-reasoning reference action, enabling offline comparison of stopping rules and exact expected-return optimization of a discounted action-agreement objective. Conditioning the head on the discount factor allows the agreement-token trade-off to be adjusted at inference without retraining. In closed-loop evaluations on WebShop and ScienceWorld, StreamStop achieves higher observed success than most validation-selected fixed-budget settings while using fewer reasoning tokens than Full thinking. On WebShop with Qwen3.8-27B, it uses 42% fewer reasoning tokens per episode with similar observed task success.
Speculative Streaming: Fast LLM Inference without Auxiliary Models
Speculative decoding is a prominent technique to speed up the inference of a large target language model based on predictions of an auxiliary draft model. While effective, in application-specific settings, it often involves fine-tuning both draft and target models to achieve high acceptance rates. As the number of downstream tasks grows, these draft models add significant complexity to inference systems. We propose Speculative Streaming, a single-model speculative decoding method that fuses drafting into the target model by changing the fine-tuning objective from next token prediction to future n-gram prediction. Speculative Streaming speeds up decoding by 1.8 - 3.1X in a diverse set of tasks, such as Summarization, Structured Queries, and Meaning Representation, without sacrificing generation quality. Additionally, Speculative Streaming is parameter-efficient. It achieves on-par/higher speed-ups than Medusa-style architectures while using ~10000X fewer extra parameters, making it well-suited for resource-constrained devices.
Synaspot: A Lightweight, Streaming Multi-modal Framework for Keyword Spotting with Audio-Text Synergy
Open-vocabulary keyword spotting (KWS) in continuous speech streams holds significant practical value across a wide range of real-world applications. While increasing attention has been paid to the role of different modalities in KWS, their effectiveness has been acknowledged. However, the increased parameter cost from multimodal integration and the constraints of end-to-end deployment have limited the practical applicability of such models. To address these challenges, we propose a lightweight, streaming multi-modal framework. First, we focus on multimodal enrollment features and reduce speaker-specific (voiceprint) information in the speech enrollment to extract speaker-irrelevant characteristics. Second, we effectively fuse speech and text features. Finally, we introduce a streaming decoding framework that only requires the encoder to extract features, which are then mathematically decoded with our three modal representations. Experiments on LibriPhase and WenetPrase demonstrate the performance of our model. Compared to existing streaming approaches, our method achieves better performance with significantly fewer parameters.
Streamable Neural Audio Synthesis With Non-Causal Convolutions
Deep learning models are mostly used in an offline inference fashion. However, this strongly limits the use of these models inside audio generation setups, as most creative workflows are based on real-time digital signal processing. Although approaches based on recurrent networks can be naturally adapted to this buffer-based computation, the use of convolutions still poses some serious challenges. To tackle this issue, the use of causal streaming convolutions have been proposed. However, this requires specific complexified training and can impact the resulting audio quality. In this paper, we introduce a new method allowing to produce non-causal streaming models. This allows to make any convolutional model compatible with real-time buffer-based processing. As our method is based on a post-training reconfiguration of the model, we show that it is able to transform models trained without causal constraints into a streaming model. We show how our method can be adapted to fit complex architectures with parallel branches. To evaluate our method, we apply it on the recent RAVE model, which provides high-quality real-time audio synthesis. We test our approach on multiple music and speech datasets and show that it is faster than overlap-add methods, while having no impact on the generation quality. Finally, we introduce two open-source implementation of our work as Max/MSP and PureData externals, and as a VST audio plugin. This allows to endow traditional digital audio workstation with real-time neural audio synthesis on a laptop CPU.
OmniHumanoid: Streaming Cross-Embodiment Video Generation with Paired-Free Adaptation
Cross-embodiment video generation aims to transfer motions across different humanoid embodiments, such as human-to-robot and robot-to-robot, enabling scalable data generation for embodied intelligence. A major challenge in this setting is that motion dynamics are partly transferable across embodiments, whereas appearance and morphology remain embodiment-specific. Existing approaches often entangle these factors, and many require paired data for every target embodiment, which limits scalability to new robots. We present OmniHumanoid, a framework that factorizes transferable motion learning and embodiment-specific adaptation. Our method learns a shared motion transfer model from motion-aligned paired videos spanning multiple embodiments, while adapting to a new embodiment using only unpaired videos through lightweight embodiment-specific adapters. To reduce interference between motion transfer and embodiment adaptation, we further introduce a branch-isolated attention design that separates motion conditioning from embodiment-specific modulation. In addition, we construct a synthetic cross-embodiment dataset with motion-aligned paired videos rendered across diverse humanoid assets, scenes, and viewpoints. Experiments on both synthetic and real-world benchmarks show that OmniHumanoid achieves strong motion fidelity and embodiment consistency, while enabling scalable adaptation to unseen humanoid embodiments without retraining the shared motion model.
Cortical Policy: A Dual-Stream View Transformer for Robotic Manipulation
View transformers process multi-view observations to predict actions and have shown impressive performance in robotic manipulation. Existing methods typically extract static visual representations in a view-specific manner, leading to inadequate 3D spatial reasoning ability and a lack of dynamic adaptation. Taking inspiration from how the human brain integrates static and dynamic views to address these challenges, we propose Cortical Policy, a novel dual-stream view transformer for robotic manipulation that jointly reasons from static-view and dynamic-view streams. The static-view stream enhances spatial understanding by aligning features of geometrically consistent keypoints extracted from a pretrained 3D foundation model. The dynamic-view stream achieves adaptive adjustment through position-aware pretraining of an egocentric gaze estimation model, computationally replicating the human cortical dorsal pathway. Subsequently, the complementary view representations of both streams are integrated to determine the final actions, enabling the model to handle spatially-complex and dynamically-changing tasks under language conditions. Empirical evaluations on RLBench, the challenging COLOSSEUM benchmark, and real-world tasks demonstrate that Cortical Policy outperforms state-of-the-art baselines substantially, validating the superiority of dual-stream design for visuomotor control. Our cortex-inspired framework offers a fresh perspective for robotic manipulation and holds potential for broader application in vision-based robot control.
Uni-Stream: A Unified Streaming Speech Language Model for Speech Synthesis and Recognition
Unified streaming speech language models aim to support speech recognition and synthesis within a single model, enabling real-time human-computer interaction. However, jointly supporting these two directions of speech-text conversion while preserving task-specific performance remains challenging. We propose Uni-Stream, a unified streaming speech language model built on compact pretrained speech models. Uni-Stream processes interleaved text and speech in a streaming format and achieves performance comparable to task-specific models through two-stage training. We also develop a data annotation pipeline for streaming training and will publicly release the generated transcriptions and word-level timestamps. We further examine Uni-Stream's representations across tasks and modalities and find that speech and text residence in distinct latent feature space even when trained in a unified model architecture, while representations within each modality become more task-dependent in later layers.
LoRA-SP: Streamlined Partial Parameter Adaptation for Resource-Efficient Fine-Tuning of Large Language Models
In addressing the computational and memory demands of fine-tuning Large Language Models(LLMs), we propose LoRA-SP(Streamlined Partial Parameter Adaptation), a novel approach utilizing randomized half-selective parameter freezing within the Low-Rank Adaptation(LoRA)framework. This method efficiently balances pre-trained knowledge retention and adaptability for task-specific optimizations. Through a randomized mechanism, LoRA-SP determines which parameters to update or freeze, significantly reducing computational and memory requirements without compromising model performance. We evaluated LoRA-SP across several benchmark NLP tasks, demonstrating its ability to achieve competitive performance with substantially lower resource consumption compared to traditional full-parameter fine-tuning and other parameter-efficient techniques. LoRA-SP innovative approach not only facilitates the deployment of advanced NLP models in resource-limited settings but also opens new research avenues into effective and efficient model adaptation strategies.
Machine Unlearning for Streaming Forgetting
Machine unlearning aims to remove knowledge of the specific training data in a well-trained model. Currently, machine unlearning methods typically handle all forgetting data in a single batch, removing the corresponding knowledge all at once upon request. However, in practical scenarios, requests for data removal often arise in a streaming manner rather than in a single batch, leading to reduced efficiency and effectiveness in existing methods. Such challenges of streaming forgetting have not been the focus of much research. In this paper, to address the challenges of performance maintenance, efficiency, and data access brought about by streaming unlearning requests, we introduce a streaming unlearning paradigm, formalizing the unlearning as a distribution shift problem. We then estimate the altered distribution and propose a novel streaming unlearning algorithm to achieve efficient streaming forgetting without requiring access to the original training data. Theoretical analyses confirm an O(T + V_T) error bound on the streaming unlearning regret, where V_T represents the cumulative total variation in the optimal solution over T learning rounds. This theoretical guarantee is achieved under mild conditions without the strong restriction of convex loss function. Experiments across various models and datasets validate the performance of our proposed method.
STREAM: A Data-Centric Framework for Mining High-Value Task-Oriented Dialogues from Streaming Media
Large language models for vertical domains are bottlenecked by the scarcity of complex, domain-specific task-oriented dialogues. Existing data acquisition pipelines face a persistent trilemma: expert annotation is expensive, real-world service conversations are constrained by privacy and commercial restrictions, and static corpora quickly become temporally stale. We propose Stream, a data-centric framework that leverages publicly available streaming media (live streams and short videos) to synthesize high-value service dialogues at scale. Stream mines authentic interaction signals from noisy streams and synthesizes conversations by integrating role-grounded persona construction with Conversational Blueprint construction; it further adopts retrieval-augmented generation (RAG) to support knowledge-aware responses. Based on Stream, we release StreamDial, a large-scale multi-domain dataset covering Automotive, Restaurant, and Hotel. StreamDial contains 87,498 dialogue sessions and 1,497,320 turns in total, with an average of 17.11 turns per session and a comparable scale across domains. Each session is organized as a structured quadruplet langle P_u, P_a, B, H rangle that pairs dialogue history with explicit user/agent personas and a Conversational Blueprint, capturing realistic service behaviors such as requirement mining, constraint conflicts, negotiation, and recovery. Evaluations with automatic judges and downstream tasks show that StreamDial improves intrinsic dialogue quality over strong baselines, and models trained with StreamDial improve Dialogue State Tracking across backbones; we further report a completed human-evaluation set and encouraging multilingual transfer on Qwen3-8B under a controlled training budget. The data is released in https://github.com/hitxueliang/DialogDataSetBySTREAM.
VAG: Dual-Stream Video-Action Generation for Embodied Data Synthesis
Recent advances in robot foundation models trained on large-scale human teleoperation data have enabled robots to perform increasingly complex real-world tasks. However, scaling these systems remains difficult because collecting task-specific demonstrations is expensive and labor-intensive. Synthetic data, especially generated videos, offer a promising direction, but existing World Models (WMs) are not directly suitable for policy learning since they do not provide paired action trajectories. World-Action (WA) models partially address this by predicting actions with visual outputs, yet often lack strong video-action alignment, while two-stage pipelines that generate video first and then infer actions introduce inefficiency and error accumulation. To address these limitations, we propose VAG, a unified flow-matching-based dual-stream framework that jointly generates video and action under visual and language conditioning. By synchronizing denoising in both branches and using an adaptive 3D pooling mechanism to transfer compact global video context to the action branch, VAG improves cross-modal consistency during generation. Across both simulated and real-world settings, VAG produces aligned video-action pairs with competitive prediction quality, supports executable trajectory replay, and provides useful synthetic pretraining data that improves downstream policy generalization, indicating its potential as a practical world-action model for embodied data synthesis.
ViDi: Descriptive Visual Data Clustering as Radiologist Assistant in COVID-19 Streamline Diagnostic
In the light of the COVID-19 pandemic, deep learning methods have been widely investigated in detecting COVID-19 from chest X-rays. However, a more pragmatic approach to applying AI methods to a medical diagnosis is designing a framework that facilitates human-machine interaction and expert decision making. Studies have shown that categorization can play an essential rule in accelerating real-world decision making. Inspired by descriptive document clustering, we propose a domain-independent explanatory clustering framework to group contextually related instances and support radiologists' decision making. While most descriptive clustering approaches employ domain-specific characteristics to form meaningful clusters, we focus on model-level explanation as a more general-purpose element of every learning process to achieve cluster homogeneity. We employ DeepSHAP to generate homogeneous clusters in terms of disease severity and describe the clusters using favorable and unfavorable saliency maps, which visualize the class discriminating regions of an image. These human-interpretable maps complement radiologist knowledge to investigate the whole cluster at once. Besides, as part of this study, we evaluate a model based on VGG-19, which can identify COVID and pneumonia cases with a positive predictive value of 95% and 97%, respectively, comparable to the recent explainable approaches for COVID diagnosis.
StreamingVLM: Real-Time Understanding for Infinite Video Streams
Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage. Processing entire videos with full attention leads to quadratic computational costs and poor performance on long videos. Meanwhile, simple sliding window methods are also flawed, as they either break coherence or suffer from high latency due to redundant recomputation. In this paper, we introduce StreamingVLM, a model designed for real-time, stable understanding of infinite visual input. Our approach is a unified framework that aligns training with streaming inference. During inference, we maintain a compact KV cache by reusing states of attention sinks, a short window of recent vision tokens, and a long window of recent text tokens. This streaming ability is instilled via a simple supervised fine-tuning (SFT) strategy that applies full attention on short, overlapped video chunks, which effectively mimics the inference-time attention pattern without training on prohibitively long contexts. For evaluation, we build Inf-Streams-Eval, a new benchmark with videos averaging over two hours that requires dense, per-second alignment between frames and text. On Inf-Streams-Eval, StreamingVLM achieves a 66.18% win rate against GPT-4O mini and maintains stable, real-time performance at up to 8 FPS on a single NVIDIA H100. Notably, our SFT strategy also enhances general VQA abilities without any VQA-specific fine-tuning, improving performance on LongVideoBench by +4.30 and OVOBench Realtime by +5.96. Code is available at https://github.com/mit-han-lab/streaming-vlm.
PRISM: Streaming Human Motion Generation with Per-Joint Latent Decomposition
Text-to-motion generation has advanced rapidly, yet two challenges persist. First, existing motion autoencoders compress each frame into a single monolithic latent vector, entangling trajectory and per-joint rotations in an unstructured representation that downstream generators struggle to model faithfully. Second, text-to-motion, pose-conditioned generation, and long-horizon sequential synthesis typically require separate models or task-specific mechanisms, with autoregressive approaches suffering from severe error accumulation over extended rollouts. We present PRISM, addressing each challenge with a dedicated contribution. (1) A joint-factorized motion latent space: each body joint occupies its own token, forming a structured 2D grid (time joints) compressed by a causal VAE with forward-kinematics supervision. This simple change to the latent space -- without modifying the generator -- substantially improves generation quality, revealing that latent space design has been an underestimated bottleneck. (2) Noise-free condition injection: each latent token carries its own timestep embedding, allowing conditioning frames to be injected as clean tokens (timestep0) while the remaining tokens are denoised. This unifies text-to-motion and pose-conditioned generation in a single model, and directly enables autoregressive segment chaining for streaming synthesis. Self-forcing training further suppresses drift in long rollouts. With these two components, we train a single motion generation foundation model that seamlessly handles text-to-motion, pose-conditioned generation, autoregressive sequential generation, and narrative motion composition, achieving state-of-the-art on HumanML3D, MotionHub, BABEL, and a 50-scenario user study.
OmniStream: Mastering Perception, Reconstruction and Action in Continuous Streams
Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image semantic perception, offline temporal modeling, or spatial geometry. This paper introduces OmniStream, a unified streaming visual backbone that effectively perceives, reconstructs, and acts from diverse visual inputs. By incorporating causal spatiotemporal attention and 3D rotary positional embeddings (3D-RoPE), our model supports efficient, frame-by-frame online processing of video streams via a persistent KV-cache. We pre-train OmniStream using a synergistic multi-task framework coupling static and temporal representation learning, streaming geometric reconstruction, and vision-language alignment on 29 datasets. Extensive evaluations show that, even with a strictly frozen backbone, OmniStream achieves consistently competitive performance with specialized experts across image and video probing, streaming geometric reconstruction, complex video and spatial reasoning, as well as robotic manipulation (unseen at training). Rather than pursuing benchmark-specific dominance, our work demonstrates the viability of training a single, versatile vision backbone that generalizes across semantic, spatial, and temporal reasoning, i.e., a more meaningful step toward general-purpose visual understanding for interactive and embodied agents.
Stream2LLM: Overlap Context Streaming and Prefill for Reduced Time-to-First-Token (TTFT)
Context retrieval systems for LLM inference face a critical challenge: high retrieval latency creates a fundamental tension between waiting for complete context (poor time-to-first-token) and proceeding without it (reduced quality). Streaming context incrementally--overlapping retrieval with inference--can mitigate this latency, but doing so with concurrent requests introduces new challenges: requests contend for GPU compute and memory, and scheduling must adapt to dynamic context arrivals. We present Stream2LLM, a streaming-aware LLM serving system for concurrent prefill-decode disaggregated deployments. Stream2LLM introduces adaptive scheduling and preemption for two distinct retrieval patterns: append-mode (progressive context accumulation) and update-mode (iterative refinement with cache invalidation). It decouples scheduling decisions from resource acquisition, enabling flexible preemption strategies guided by hardware-specific cost models, and uses longest common prefix matching to minimize redundant computation when input changes dynamically. To evaluate Stream2LLM, we collect two large-scale, real-world streaming workloads based on web crawling and approximate nearest neighbor search. Our evaluation demonstrates that streaming architecture delivers up to 11x TTFT improvements, with cost-aware scheduling providing critical benefits under memory pressure, all while maintaining throughput parity with non-streaming baselines. Code: https://github.com/rajveerb/stream2llm/tree/mlsys_artifact
StreamTalk: Streaming Co-Speech Gesture Generation with Key-Pose Anchoring
Real-time co-speech gesture generation must produce 3D motion clip by clip as speech arrives. Existing streaming methods are open-loop: each clip depends on past context, but the model cannot check or correct its trajectory. Small errors therefore accumulate and cause drift over long sequences. We observe that this failure is mainly caused by the lack of a forward constraint rather than poor short-clip quality. A plausible key pose at the end of each clip provides a destination anchor that limits drift. Based on this observation, we propose StreamTalk, a closed-loop framework with a periodic generate-retrieve-refine cycle. Streaming Pose-Guided Generation first predicts a coarse clip, retrieves a plausible tail pose from a speaker-specific motion database, and refines the clip using this pose before continuing to the next window. During training, Stochastic Anchor Masking randomly masks pose and translation frames, teaching the model to recover complete motion from sparse boundary conditions. A part-aware DiT separates hand, body, and translation streams to reduce interference between global displacement and local articulation. On BEAT2, StreamTalk achieves state-of-the-art FGD, reduces long-horizon drift relative to open-loop baselines, and runs in real time at 76 FPS. Project page: https://xiangyue-zhang.github.io/StreamTalk/.
Knowledge-Geometry Decoupling: Refreshable Pretrained Transfer for Streaming Recommendation
Industrial recommenders increasingly adopt the pretrain-then-transfer paradigm, yet behavioral distribution drift raises two questions: what to learn from behavior sequences, and how to transfer the learned knowledge while the pretrained model is continually refreshed. To resolve them, we propose Knowledge-Geometry Decoupling (KGD). For what to learn, conventional next-token prediction treats adjacency as dependency and may encode spurious transitions across unrelated sessions. We introduce Behavioral Multi-Token Prediction (BMTP) to retain only collaboratively or semantically related future items as supervision, yielding cleaner and more transferable behavioral knowledge. For how to transfer, pretrained knowledge and task-specific geometry impose conflicting optimization demands on shared parameters. To handle it, KGD assigns them to separate parameter sets: a refreshable encoder owns behavioral knowledge, while a task learner reads contextualized encoder states through read-only cross-attention and writes task-specific geometry through Anchored Calibration Residual (ACR) orthogonal to the pretrained embedding. The decoupled ownership enables continual knowledge refresh without task-gradient interference or invalidating downstream adaptation. KGD improves over strong pretrain-transfer baselines by 4-12% on eight public benchmarks and sustains its advantage over a 90-day production stream where baselines show no gains. KGD has been fully deployed in Shopee. In a live A/B test on Shopee Homepage Search, it increases GMV per user by 1.75% and advertising revenue by 1.53%, demonstrating its high practical value. We provide the core implementation of KGD at https://github.com/FuCongResearchSquad/KGD4REC.
SkillGLoW: Procedural-Family Skill Consolidation for Self-Improving Agents on Long-Horizon Task Streams
LLM agents increasingly self-improve by writing and reusing textual skills, kept either as one global document or as a flat pool of per-task entries, though most of the evidence comes from domains with structurally similar tasks. On long-horizon workloads where each task demands a different solution, the two forms fail in opposite ways: the document collapses into generic discipline, while the pool inflates and its entries stay bound to the instance that wrote them. We argue the missing unit of reuse is the solving procedure shared by a cluster of related tasks, and build SkillGLoW (Global-Local Weave) around it: the local skills a task writes from its own execution are aggregated into procedural families and compressed into de-instantiated global priors, while the instance detail they hold is regenerated per task rather than stored; a commit gate admits a prior only when real execution shows it does not degrade the deployed library. Across four benchmarks (mathematical reasoning, terminal automation, software repair, and embodied control) and three models, the priors gain 17.2 points (hard) over the no-skill baseline on average, with positive gains in all 12 continual-improvement runs, and 18.0 with local regeneration, while the library holds one prior per procedural family, 3.6x more compact than the per-task pool. Under the same protocol GLoW leads a published single-document optimizer on 15 of 21 cells. Unmodified, the library lifts success on unseen ALFWorld tasks from 73.9% to 83.9%, evidence that what transfers is procedure rather than task memory.
StreamEval: Evaluating Interactive Streaming Video Generation Models
As streaming video generation advances, enabling real-time interaction with generated video is becoming increasingly important. We introduce StreamEval, a unified benchmark for interactive streaming video generation spanning five tasks: avatar dialogue, avatar performance, world generation, instruction editing, and reference editing. StreamEval comprises 300 scripted test cases lasting 15-300s, each specifying initial assets, incrementally arriving multimodal requests, and explicit requirements for state changes and content preservation. Performance is assessed along four evaluation dimensions: task execution, state consistency, visual fidelity, and audiovisual coordination, instantiated through ten task-specific metrics on a 0-100 scale. Evaluating 37 distinct models across 300 test cases, we find that high visual quality and identity retention do not necessarily coincide with reliable request execution or sustained state consistency. In particular, request execution remains challenging: the highest task-specific scores are 36.90 for Following among seven avatar-performance models, 25.93 for Following in text-conditioned world generation, and 15.00 for Edit Success among three reported reference-editing models. These findings identify reliable request execution under timing and preservation constraints as a central challenge for advancing omni-modal real-time interactive systems. The leaderboard is available at https://streameval.ai
ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planning
We present ActionPlan, a unified motion diffusion framework that bridges real-time streaming with high-quality offline generation within a single model. The core idea is to introduce a per-frame action plan: the model predicts frame-level text latents that act as dense semantic anchors throughout denoising, and uses them to denoise the full motion sequence with combined semantic and motion cues. To support this structured workflow, we design latent-specific diffusion steps, allowing each motion latent to be denoised independently and sampled in flexible orders at inference. As a result, ActionPlan can run in a history-conditioned, future-aware mode for real-time streaming, while also supporting high-quality offline generation. The same mechanism further enables zero-shot motion editing and in-betweening without additional models. Experiments demonstrate that our real-time streaming is 5.25x faster while also achieving 18% motion quality improvement over the best previous method in terms of FID.
FryNet: Dual-Stream Adversarial Fusion for Non-Destructive Frying Oil Oxidation Assessment
Monitoring frying oil degradation is critical for food safety, yet current practice relies on destructive wet-chemistry assays that provide no spatial information and are unsuitable for real-time use. We identify a fundamental obstacle in thermal-image-based inspection, the camera-fingerprint shortcut, whereby models memorize sensor-specific noise and thermal bias instead of learning oxidation chemistry, collapsing under video-disjoint evaluation. We propose FryNet, a dual-stream RGB-thermal framework that jointly performs oil-region segmentation, serviceability classification, and regression of four chemical oxidation indices (PV, p-AV, Totox, temperature) in a single forward pass. A ThermalMiT-B2 backbone with channel and spatial attention extracts thermal features, while an RGB-MAE Encoder learns chemically grounded representations via masked autoencoding and chemical alignment. Dual-Encoder DANN adversarially regularizes both streams against video identity via Gradient Reversal Layers, and FiLM fusion bridges thermal structure with RGB chemical context. On 7,226 paired frames across 28 frying videos, FryNet achieves 98.97% mIoU, 100% classification accuracy, and 2.32 mean regression MAE, outperforming all seven baselines.
SHuBERT: Self-Supervised Sign Language Representation Learning via Multi-Stream Cluster Prediction
Sign language processing has traditionally relied on task-specific models, limiting the potential for transfer learning across tasks. Pre-training methods for sign language have typically focused on either supervised pre-training, which cannot take advantage of unlabeled data, or context-independent (frame or video segment) representations, which ignore the effects of relationships across time in sign language. We introduce SHuBERT (Sign Hidden-Unit BERT), a self-supervised contextual representation model learned from approximately 1,000 hours of American Sign Language video. SHuBERT adapts masked token prediction objectives to multi-stream visual sign language input, learning to predict multiple targets corresponding to clustered hand, face, and body pose streams. SHuBERT achieves state-of-the-art performance across multiple tasks including sign language translation, isolated sign language recognition, and fingerspelling detection.
BVI-Artefact: An Artefact Detection Benchmark Dataset for Streamed Videos
Professionally generated content (PGC) streamed online can contain visual artefacts that degrade the quality of user experience. These artefacts arise from different stages of the streaming pipeline, including acquisition, post-production, compression, and transmission. To better guide streaming experience enhancement, it is important to detect specific artefacts at the user end in the absence of a pristine reference. In this work, we address the lack of a comprehensive benchmark for artefact detection within streamed PGC, via the creation and validation of a large database, BVI-Artefact. Considering the ten most relevant artefact types encountered in video streaming, we collected and generated 480 video sequences, each containing various artefacts with associated binary artefact labels. Based on this new database, existing artefact detection methods are benchmarked, with results showing the challenging nature of this tasks and indicating the requirement of more reliable artefact detection methods. To facilitate further research in this area, we have made BVI-Artifact publicly available at https://chenfeng-bristol.github.io/BVI-Artefact/
Efficient Adapter Finetuning for Tail Languages in Streaming Multilingual ASR
The end-to-end ASR model is often desired in the streaming multilingual scenario since it is easier to deploy and can benefit from pre-trained speech models such as powerful foundation models. Meanwhile, the heterogeneous nature and imbalanced data abundance of different languages may cause performance degradation, leading to asynchronous peak performance for different languages during training, especially on tail ones. Sometimes even the data itself may become unavailable as a result of the enhanced privacy protection. Existing work tend to significantly increase the model size or learn language-specific decoders to accommodate each language separately. In this study, we explore simple yet effective Language-Dependent Adapter (LDA) finetuning under a cascaded Conformer transducer framework enhanced by teacher pseudo-labeling for tail languages in the streaming multilingual ASR. The adapter only accounts for 0.4% of the full model per language. It is plugged into the frozen foundation model and is the only trainable module during the finetuning process with noisy student training. The final model merges the adapter parameters from different checkpoints for different languages. The model performance is validated on a challenging multilingual dictation dataset, which includes 39 tail languages across Latin, Greek, Arabic, etc. Our proposed method brings 12.2% word error rate reduction on average and up to 37.5% on a single locale. Furthermore, we show that our parameter-efficient LDA can match the quality of the full model finetuning, thus greatly alleviating the asynchronous peak performance issue.
Can Loyalty to Creators Dilute Loyalty to Promoted Products? Examining the Heterogeneous Effects of Live-Streamed Content on Video Game Usage
Social media platforms have led to online consumption communities, or fandoms, that involve complex networks of ancillary creators and consumers focused on some core product or intellectual property. For example, video game communities include networks of players and content creators centered around a specific video game. These networks are complex in that video game publishers often sponsor creators, but creators and publishers may have divergent incentives. Specifically, creators can potentially benefit from content that builds their own following at the expense of the core game. Our research investigates the relationship between consuming live-streamed content and engagement with a specific video game. We examine the causal effect of viewing live-streamed content on subsequent gameplay for a specific game, using an unexpected service interruption of the livestreaming platform and time zone differences among users. We find live-streamed content significantly increases gameplay as a 10% increase in live-streamed viewing minutes results in a 3.08% increase in gameplay minutes. We also explore how this effect varies by user loyalty to different types of streamer channels (firm-owned, mega, and micro). The positive effects of live-streamed content are greatest for micro-streamers and smallest for mega-streamers. These findings are salient for firms allocating sponsorship resources.
StreamUni: Achieving Streaming Speech Translation with a Unified Large Speech-Language Model
Streaming speech translation (StreamST) requires determining appropriate timing, known as policy, to generate translations while continuously receiving source speech inputs, balancing low latency with high translation quality. However, existing StreamST methods typically operate on sentence-level speech segments, referred to as simultaneous speech translation (SimulST). In practice, they require collaboration with segmentation models to accomplish StreamST, where the truncated speech segments constrain SimulST models to make policy decisions and generate translations based on limited contextual information. Moreover, SimulST models struggle to learn effective policies due to the complexity of speech inputs and cross-lingual generation. To address these challenges, we propose StreamUni, which achieves StreamST through a unified Large Speech-Language Model (LSLM). Specifically, StreamUni incorporates speech Chain-of-Thought (CoT) in guiding the LSLM to generate multi-stage outputs. Leveraging these multi-stage outputs, StreamUni simultaneously accomplishes speech segmentation, policy decision, and translation generation, completing StreamST without requiring massive policy-specific training. Additionally, we propose a streaming CoT training method that enhances low-latency policy decisions and generation capabilities using limited CoT data. Experiments demonstrate that our approach achieves state-of-the-art performance on StreamST tasks.
StreamGaze: Gaze-Guided Temporal Reasoning and Proactive Understanding in Streaming Videos
Streaming video understanding requires models not only to process temporally incoming frames, but also to anticipate user intention for realistic applications like AR glasses. While prior streaming benchmarks evaluate temporal reasoning, none measure whether MLLMs can interpret or leverage human gaze signals within a streaming setting. To fill this gap, we introduce StreamGaze, the first benchmark designed to evaluate how effectively MLLMs use gaze for temporal and proactive reasoning in streaming videos. StreamGaze introduces gaze-guided past, present, and proactive tasks that comprehensively evaluate streaming video understanding. These tasks assess whether models can use real-time gaze to follow shifting attention and infer user intentions from only past and currently observed frames. To build StreamGaze, we develop a gaze-video QA generation pipeline that aligns egocentric videos with raw gaze trajectories via fixation extraction, region-specific visual prompting, and scanpath construction. This pipeline produces spatio-temporally grounded QA pairs that closely reflect human perceptual dynamics. Across all StreamGaze tasks, we observe substantial performance gaps between state-of-the-art MLLMs and human performance, revealing fundamental limitations in gaze-based temporal reasoning, intention modeling, and proactive prediction. We further provide detailed analyses of gaze-prompting strategies, reasoning behaviors, and task-specific failure modes, offering deeper insight into why current MLLMs struggle and what capabilities future models must develop. All data and code will be publicly released to support continued research in gaze-guided streaming video understanding.
Streaming Autoregressive Video Generation via Diagonal Distillation
Large pretrained diffusion models have significantly enhanced the quality of generated videos, and yet their use in real-time streaming remains limited. Autoregressive models offer a natural framework for sequential frame synthesis but require heavy computation to achieve high fidelity. Diffusion distillation can compress these models into efficient few-step variants, but existing video distillation approaches largely adapt image-specific methods that neglect temporal dependencies. These techniques often excel in image generation but underperform in video synthesis, exhibiting reduced motion coherence, error accumulation over long sequences, and a latency-quality trade-off. We identify two factors that result in these limitations: insufficient utilization of temporal context during step reduction and implicit prediction of subsequent noise levels in next-chunk prediction (i.e., exposure bias). To address these issues, we propose Diagonal Distillation, which operates orthogonally to existing approaches and better exploits temporal information across both video chunks and denoising steps. Central to our approach is an asymmetric generation strategy: more steps early, fewer steps later. This design allows later chunks to inherit rich appearance information from thoroughly processed early chunks, while using partially denoised chunks as conditional inputs for subsequent synthesis. By aligning the implicit prediction of subsequent noise levels during chunk generation with the actual inference conditions, our approach mitigates error propagation and reduces oversaturation in long-range sequences. We further incorporate implicit optical flow modeling to preserve motion quality under strict step constraints. Our method generates a 5-second video in 2.61 seconds (up to 31 FPS), achieving a 277.3x speedup over the undistilled model.
Large Language Models Streamline Automated Machine Learning for Clinical Studies
A knowledge gap persists between machine learning (ML) developers (e.g., data scientists) and practitioners (e.g., clinicians), hampering the full utilization of ML for clinical data analysis. We investigated the potential of the ChatGPT Advanced Data Analysis (ADA), an extension of GPT-4, to bridge this gap and perform ML analyses efficiently. Real-world clinical datasets and study details from large trials across various medical specialties were presented to ChatGPT ADA without specific guidance. ChatGPT ADA autonomously developed state-of-the-art ML models based on the original study's training data to predict clinical outcomes such as cancer development, cancer progression, disease complications, or biomarkers such as pathogenic gene sequences. Following the re-implementation and optimization of the published models, the head-to-head comparison of the ChatGPT ADA-crafted ML models and their respective manually crafted counterparts revealed no significant differences in traditional performance metrics (P>0.071). Strikingly, the ChatGPT ADA-crafted ML models often outperformed their counterparts. In conclusion, ChatGPT ADA offers a promising avenue to democratize ML in medicine by simplifying complex data analyses, yet should enhance, not replace, specialized training and resources, to promote broader applications in medical research and practice.
PEARL: Personalized Streaming Video Understanding Model
Human cognition of new concepts is inherently a streaming process: we continuously recognize new objects or identities and update our memories over time. However, current multimodal personalization methods are largely limited to static images or offline videos. This disconnects continuous visual input from instant real-world feedback, limiting their ability to provide the real-time, interactive personalized responses essential for future AI assistants. To bridge this gap, we first propose and formally define the novel task of Personalized Streaming Video Understanding (PSVU). To facilitate research in this new direction, we introduce PEARL-Bench, the first comprehensive benchmark designed specifically to evaluate this challenging setting. It evaluates a model's ability to respond to personalized concepts at exact timestamps under two modes: (1) Frame-level, focusing on a specific person or object in discrete frames, and (2) a novel Video-level, focusing on personalized actions unfolding across continuous frames. PEARL-Bench comprises 132 unique videos and 2,173 fine-grained annotations with precise timestamps. Concept diversity and annotation quality are strictly ensured through a combined pipeline of automated generation and human verification. To tackle this challenging new setting, we further propose PEARL, a plug-and-play, training-free strategy that serves as a strong baseline. Extensive evaluations across 8 offline and online models demonstrate that PEARL achieves state-of-the-art performance. Notably, it brings consistent PSVU improvements when applied to 3 distinct architectures, proving to be a highly effective and robust strategy. We hope this work advances vision-language model (VLM) personalization and inspires further research into streaming personalized AI assistants. Code is available at https://github.com/Yuanhong-Zheng/PEARL.
StreamVLA: Breaking the Reason-Act Cycle via Completion-State Gating
Long-horizon robotic manipulation requires bridging the gap between high-level planning (System 2) and low-level control (System 1). Current Vision-Language-Action (VLA) models often entangle these processes, performing redundant multimodal reasoning at every timestep, which leads to high latency and goal instability. To address this, we present StreamVLA, a dual-system architecture that unifies textual task decomposition, visual goal imagination, and continuous action generation within a single parameter-efficient backbone. We introduce a "Lock-and-Gated" mechanism to intelligently modulate computation: only when a sub-task transition is detected, the model triggers slow thinking to generate a textual instruction and imagines the specific visual completion state, rather than generic future frames. Crucially, this completion state serves as a time-invariant goal anchor, making the policy robust to execution speed variations. During steady execution, these high-level intents are locked to condition a Flow Matching action head, allowing the model to bypass expensive autoregressive decoding for 72% of timesteps. This hierarchical abstraction ensures sub-goal focus while significantly reducing inference latency. Extensive evaluations demonstrate that StreamVLA achieves state-of-the-art performance, with a 98.5% success rate on the LIBERO benchmark and robust recovery in real-world interference scenarios, achieving a 48% reduction in latency compared to full-reasoning baselines.
asr_eval: Algorithms and tools for multi-reference and streaming speech recognition evaluation
We propose several improvements to the speech recognition evaluation. First, we propose a string alignment algorithm that supports both multi-reference labeling, arbitrary-length insertions and better word alignment. This is especially useful for non-Latin languages, those with rich word formation, to label cluttered or longform speech. Secondly, we collect a novel test set DiverseSpeech-Ru of longform in-the-wild Russian speech with careful multi-reference labeling. We also perform multi-reference relabeling of popular Russian tests set and study fine-tuning dynamics on its corresponding train set. We demonstrate that the model often adopts to dataset-specific labeling, causing an illusion of metric improvement. Based on the improved word alignment, we develop tools to evaluate streaming speech recognition and to align multiple transcriptions to compare them visually. Additionally, we provide uniform wrappers for many offline and streaming speech recognition models. Our code will be made publicly available.
Selective Knowledge Control for Continual GUI Agent Learning over Application Streams
Continual learning is a crucial capability for Graphical User Interface (GUI) agents to adapt to evolving applications while retaining knowledge acquired from previous applications. Such application streams pose a challenging knowledge modeling problem: new applications often share underlying knowledge with past ones, yet also introduce specific knowledge that must not interfere with historical knowledge. In this paper, we propose activation-conditioned selective knowledge control, a lightweight method that achieves selective knowledge retention via neuron-level gradient manipulation. Our method maintains a compact historical knowledge state to protect highly activated MLP neurons that preserve previous knowledge. When a new application arrives, it performs real-time gradient surgery conditioned on forward activation. Concretely, the protected neurons are categorized into two types: unactivated neurons holding specific knowledge, whose gradients are truncated to prevent interference; and activated neurons holding shared knowledge, whose gradients are orthogonally projected to preserve stability while enabling adaptation. After each application stage, newly identified critical neurons are merged into the historical state for future learning. Empirical evaluations on multi-app sequential benchmark demonstrate that our method effectively mitigates catastrophic forgetting on prior applications while sustaining robust adaptation to new ones.
AstroGenesis: A Domain-Specific Multi-Agent AI for Astrophysical Research
Modern astrophysical research requires the integration of rapidly expanding scientific literature, heterogeneous observational data, and increasingly complex physical models. We introduce AstroGenesis (https://astrogenai.com), a domain-specific multi-agent AI framework that integrates literature retrieval, multiwavelength data access and analysis, theoretical modeling, and research ideation within a unified research environment.The current implementation focuses on blazar research, with specialized agents coordinated by a Supervisor Agent and Planner/Replanner architecture. These agents provide capabilities for retrieving and synthesizing literature, accessing and analyzing multiwavelength observations, performing physical modeling, and identifying research directions. A central component is the Theoretical Modeling Agent, which uses pretrained neural-network surrogate models to enable efficient broadband and multimessenger modeling through natural-language interaction. The framework provides natural-language access to science-ready multiwavelength observational data and retrieval-grounded literature through a multi-stage retrieval and ranking pipeline. The literature-retrieval system was evaluated using two benchmarks: a single-paper benchmark, in which each question targets one publication, and a multi-paper benchmark, in which questions may require evidence from several publications. At least one relevant publication was retrieved among the top five results for 76.6% of the single-paper questions and 79.2% of the multi-paper questions. Representative workflows demonstrate how literature, observational data, physical modeling, and hypothesis generation can be combined within traceable analyses. The framework is extensible to additional astrophysical domains, with the goal of streamlining research workflows and enabling efficient, connected, and reproducible scientific investigations.
From Short Clips to Real-Time Streams: Identity-Aware Supervision and Context-Efficient Generation for Video Face Swapping
Video face swapping transfers the reference identity to a target video while preserving its other attributes and motion. Despite recent progress in reference-guided flow-based methods, jointly achieving faithful identity transfer, high fidelity, and real-time generation over long video streams remains challenging. To address this challenge, we rethink the task-specific structure of reference-guided video face swapping. First, face swapping changes only identity while preserving most visual content, yet flow-matching supervision is weakly sensitive to these changes. We therefore develop Joint Rec-ID Loss, which balances explicit identity supervision and latent reconstruction according to the noise level. Second, the target video already provides non-edited attributes and temporal dynamics, enabling generation with fewer spatial tokens and shorter temporal contexts through Face-RoI Generation and Short-Context Rollout Training. By integrating these designs, we propose StreamingSwap, a reference-guided flow-matching framework for real-time streaming video face swapping. We also introduce HumanFaceVid, comprising 1,000 hours of cinematic training data and evaluation sets of 200 short and 200 long videos. Experiments demonstrate that our method achieves competitive identity transfer and visual quality at 20 FPS on a single NVIDIA RTX 4090 GPU, with stable generation over videos up to 10 minutes long. Project webpage: https://aim-uofa.github.io/StreamingSwap/
LangFIR: Discovering Sparse Language-Specific Features from Monolingual Data for Language Steering
Large language models (LLMs) show strong multilingual capabilities, yet reliably controlling the language of their outputs remains difficult. Representation-level steering addresses this by adding language-specific vectors to model activations at inference time, but identifying language-specific directions in the residual stream often relies on multilingual or parallel data that can be expensive to obtain. Sparse autoencoders (SAEs) decompose residual activations into interpretable, sparse feature directions and offer a natural basis for this search, yet existing SAE-based approaches face the same data constraint. We introduce LangFIR (Language Feature Identification via Random-token Filtering), a method that discovers language-specific SAE features using only a small amount of monolingual data and random-token sequences. Many SAE features consistently activated by target-language inputs do not encode language identity. Random-token sequences surface these language-agnostic features, allowing LangFIR to filter them out and isolate a sparse set of language-specific features. We show that these features are extremely sparse, highly selective for their target language, and causally important: directional ablation increases cross-entropy loss only for the corresponding language. Using these features to construct steering vectors for multilingual generation control, LangFIR achieves the best average accuracy BLEU across three models (Gemma 3 1B, Gemma 3 4B, and Llama 3.1 8B), three datasets, and twelve target languages, outperforming the strongest monolingual baseline by up to and surpassing methods that rely on parallel data. Our results suggest that language identity in multilingual LLMs is localized in a sparse set of feature directions discoverable with monolingual data. Code is available at https://anonymous.4open.science/r/LangFIR-C0F5/.
GlucoFM: A Dual-Stream Foundation Model for Continuous Glucose Monitoring
Continuous glucose monitoring (CGM) provides a dense view of daily metabolic physiology, yet existing generic time-series and CGM-specific foundation models often encode glucose traces as entangled single-stream sequences, leaving the distinct temporal structure of glycemic dynamics only implicitly modeled. We present GlucoFM, a lightweight CGM foundation model that aligns irregular recordings to a 24-hour chronological grid, preserves observation masks, and decomposes glucose dynamics into slow physiological state and transient event streams, capturing low-frequency glycemic baselines and short-term deviations that may reflect acute physiological responses or sensor artifacts. GlucoFM is pretrained on 109,066 hours of unlabeled CGM recordings from 477 subjects with two complementary objectives: masked contextual latent prediction over fused daily representations and temporal dynamics prediction over state and event streams. Across four diverse cohorts and seven clinical prediction tasks, GlucoFM achieves the strongest subject-disjoint linear-probing performance among evaluated baselines, improving average PR-AUC by 4.1 points over the best CGM-specific foundation model. Its gains are most pronounced on core metabolic outcomes, leading PR-AUC on all diabetes-risk and β-cell dysfunction tasks and on 3 of 4 insulin-resistance tasks. GlucoFM also achieves the best overall cross-dataset transfer performance and strong few-shot adaptation among evaluated methods, and consistent gains when aggregating multiple days for subject-level prediction, highlighting physiology-aware decomposition as an effective inductive bias for transferable CGM representation learning.
PULSAR: Graph based Positive Unlabeled Learning with Multi Stream Adaptive Convolutions for Parkinson's Disease Recognition
Parkinson's disease (PD) is a neuro-degenerative disorder that affects movement, speech, and coordination. Timely diagnosis and treatment can improve the quality of life for PD patients. However, access to clinical diagnosis is limited in low and middle income countries (LMICs). Therefore, development of automated screening tools for PD can have a huge social impact, particularly in the public health sector. In this paper, we present PULSAR, a novel method to screen for PD from webcam-recorded videos of the finger-tapping task from the Movement Disorder Society - Unified Parkinson's Disease Rating Scale (MDS-UPDRS). PULSAR is trained and evaluated on data collected from 382 participants (183 self-reported as PD patients). We used an adaptive graph convolutional neural network to dynamically learn the spatio temporal graph edges specific to the finger-tapping task. We enhanced this idea with a multi stream adaptive convolution model to learn features from different modalities of data critical to detect PD, such as relative location of the finger joints, velocity and acceleration of tapping. As the labels of the videos are self-reported, there could be cases of undiagnosed PD in the non-PD labeled samples. We leveraged the idea of Positive Unlabeled (PU) Learning that does not need labeled negative data. Our experiments show clear benefit of modeling the problem in this way. PULSAR achieved 80.95% accuracy in validation set and a mean accuracy of 71.29% (2.49% standard deviation) in independent test, despite being trained with limited amount of data. This is specially promising as labeled data is scarce in health care sector. We hope PULSAR will make PD screening more accessible to everyone. The proposed techniques could be extended for assessment of other movement disorders, such as ataxia, and Huntington's disease.
DCMorph: Face Morphing via Dual-Stream Cross-Attention Diffusion
Advancing face morphing attack techniques is crucial to anticipate evolving threats and develop robust defensive mechanisms for identity verification systems. This work introduces DCMorph, a dual-stream diffusion-based morphing framework that simultaneously operates at both identity conditioning and latent space levels. Unlike image-level methods suffering from blending artifacts or GAN-based approaches with limited reconstruction fidelity, DCMorph leverages identity-conditioned latent diffusion models through two mechanisms: (1) decoupled cross-attention interpolation that injects identity-specific features from both source faces into the denoising process, enabling explicit dual-identity conditioning absent in existing diffusion-based methods, and (2) DDIM inversion with spherical interpolation between inverted latent representations from both source faces, providing geometrically consistent initial latent representation that preserves structural attributes. Vulnerability analyses across four state-of-the-art face recognition systems demonstrate that DCMorph achieves the highest attack success rates compared to existing methods at both operational thresholds, while remaining challenging to detect by current morphing attack detection solutions.
FOLIO: Focused Semantic Memory for Streaming Video Understanding
In online streaming video understanding, a video stream continues to arrive and queries may be issued at any time. Because streaming frames grow without bound, the system must continuously compress and retain information from the observed video prefix while future frames and future queries remain unknown. The core challenge is deciding what information to retain and how to organize the maintained history: as this history grows with the stream, memory cost increases and many redundant visual details are retained, whereas later queries often depend on specific entities, actions, and their temporal changes. To address this challenge, we introduce FOLIO, a training-free focused semantic memory system that records important parts of the stream in higher detail while keeping surrounding context compact. As the stream arrives, FOLIO updates memory at the segment level, guided by a dynamic focus state, combining a short-term visual buffer with a long-term semantic memory organized around observed entities and linked to a visual-evidence cache. At query time, lightweight hybrid retrieval combines direct matching over the structured memory with semantic query expansion. FOLIO achieves state-of-the-art performance, reaching 82.0/69.1 Perception/Backward accuracy on OVO-Bench with Qwen3-VL-8B and 74.5 overall accuracy on StreamingBench, while substantially reducing the cost of maintaining streaming memory by reserving detailed records for focused entities and storing surrounding context compactly.
CMDS-AD: Cross-Modal Dual-Stream Decoupling for Few-Shot Anomaly Detection
Few-shot anomaly detection remains challenging due to limited training data. Multi-modal anomaly detection (MAD) offers a viable solution, leveraging 3D geometric cues to enrich 2D RGB representations and compensate for this scarcity. However, existing MAD methods apply spatially uniform feature processing, conflating stable macroscopic structures with high-frequency localized defect signals, exacerbating cross-modal misalignment and inflating false-positive rates. To overcome this, we present CMDS-AD, a Cross-Modal Dual-Stream Anomaly Detection framework. A LoRA-guided diffusion model generates diverse RGB samples to mitigate extreme data scarcity. For 3D normal augmentation, we employ a pre-trained diffusion model as a normal estimator. Crucially, this estimator inherently acts as a non-linear low-pass filter, directly extracting low-frequency normal representations from RGB inputs. This establishes an auxiliary estimated stream of purely low-frequency information, anchoring robust structural templates and assisting the uncompressed real stream, containing coupled high- and low-frequency components, to precisely isolate micro-defects. A Coordinate-Aware Hierarchical Feature Mapper adaptively aligns cross-modal semantics, while a multiplicative scoring mechanism filters modality-specific noise. Under the extreme 1-shot setting, CMDS-AD achieves absolute performance gains of 5.7% (I-AUROC) and 2.0% (AUPRO) on MVTec 3D-AD, alongside 7.7% and 5.6% improvements on EyeCandies, establishing a new state-of-the-art. Code is available at https://github.com/Junhaocai27/CMDS-AD
Flex-$π$: A Multi-Stream World-Action Model with Compute Flexibility
World-action models (WAMs) predict the future to act better, but nearly all of them predict only RGB latents, trained purely for pixel reconstruction, with no explicit signal for the 3D geometry or object semantics manipulation needs. We find a surprising free lunch: the same frozen video-generation VAE that encodes RGB also encodes 3D pointmaps almost losslessly, with no pointmap-specific training at all. This lets us supervise Flex-π, a 6B-parameter WAM, on 3D geometry and object-centric DINO semantics alongside RGB, at no cost in new sensors, new pre-training, or inference latency. Every visual signal is projected into this shared latent space and denoised jointly with actions inside a Mixture-of-Transformers backbone; per-stream dropout with cross-modality forcing then lets a single trained checkpoint run on any subset of these streams, from a fast action-only mode to full joint generation. The result is a policy that is exceptionally demonstration-efficient and generalizes well, beating the strongest baselines by up to 2-7times on dexterous, precise, real-world bimanual manipulation tasks both in and out of distribution, all while running faster than π_{0.5}. Our project website: https://flex-pi.github.io/
The Fine Line: Navigating Large Language Model Pretraining with Down-streaming Capability Analysis
Uncovering early-stage metrics that reflect final model performance is one core principle for large-scale pretraining. The existing scaling law demonstrates the power-law correlation between pretraining loss and training flops, which serves as an important indicator of the current training state for large language models. However, this principle only focuses on the model's compression properties on the training data, resulting in an inconsistency with the ability improvements on the downstream tasks. Some follow-up works attempted to extend the scaling-law to more complex metrics (such as hyperparameters), but still lacked a comprehensive analysis of the dynamic differences among various capabilities during pretraining. To address the aforementioned limitations, this paper undertakes a comprehensive comparison of model capabilities at various pretraining intermediate checkpoints. Through this analysis, we confirm that specific downstream metrics exhibit similar training dynamics across models of different sizes, up to 67 billion parameters. In addition to our core findings, we've reproduced Amber and OpenLLaMA, releasing their intermediate checkpoints. This initiative offers valuable resources to the research community and facilitates the verification and exploration of LLM pretraining by open-source researchers. Besides, we provide empirical summaries, including performance comparisons of different models and capabilities, and tuition of key metrics for different training phases. Based on these findings, we provide a more user-friendly strategy for evaluating the optimization state, offering guidance for establishing a stable pretraining process.
LONG3R: Long Sequence Streaming 3D Reconstruction
Recent advancements in multi-view scene reconstruction have been significant, yet existing methods face limitations when processing streams of input images. These methods either rely on time-consuming offline optimization or are restricted to shorter sequences, hindering their applicability in real-time scenarios. In this work, we propose LONG3R (LOng sequence streaming 3D Reconstruction), a novel model designed for streaming multi-view 3D scene reconstruction over longer sequences. Our model achieves real-time processing by operating recurrently, maintaining and updating memory with each new observation. We first employ a memory gating mechanism to filter relevant memory, which, together with a new observation, is fed into a dual-source refined decoder for coarse-to-fine interaction. To effectively capture long-sequence memory, we propose a 3D spatio-temporal memory that dynamically prunes redundant spatial information while adaptively adjusting resolution along the scene. To enhance our model's performance on long sequences while maintaining training efficiency, we employ a two-stage curriculum training strategy, each stage targeting specific capabilities. Experiments demonstrate that LONG3R outperforms state-of-the-art streaming methods, particularly for longer sequences, while maintaining real-time inference speed. Project page: https://zgchen33.github.io/LONG3R/.
GRank: Towards Target-Aware and Streamlined Industrial Retrieval with a Generate-Rank Framework
Industrial-scale recommender systems rely on a cascade pipeline in which the retrieval stage must return a high-recall candidate set from billions of items under tight latency. Existing solutions ei- ther (i) suffer from limited expressiveness in capturing fine-grained user-item interactions, as seen in decoupled dual-tower architectures that rely on separate encoders, or generative models that lack precise target-aware matching capabilities, or (ii) build structured indices (tree, graph, quantization) whose item-centric topologies struggle to incorporate dynamic user preferences and incur prohibitive construction and maintenance costs. We present GRank, a novel structured-index-free retrieval paradigm that seamlessly unifies target-aware learning with user-centric retrieval. Our key innovations include: (1) A target-aware Generator trained to perform personalized candidate generation via GPU-accelerated MIPS, eliminating semantic drift and maintenance costs of structured indexing; (2) A lightweight but powerful Ranker that performs fine-grained, candidate-specific inference on small subsets; (3) An end-to-end multi-task learning framework that ensures semantic consistency between generation and ranking objectives. Extensive experiments on two public benchmarks and a billion-item production corpus demonstrate that GRank improves Recall@500 by over 30% and 1.7times the P99 QPS of state-of-the-art tree- and graph-based retrievers. GRank has been fully deployed in production in our recommendation platform since Q2 2025, serving 400 million active users with 99.95% service availability. Online A/B tests confirm significant improvements in core engagement metrics, with Total App Usage Time increasing by 0.160% in the main app and 0.165% in the Lite version.
TubiFM: Unified Item, Carousel, and Search Ranking for Streaming Discovery
Personalized discovery systems often train separate models for item ranking, carousel ranking, and search, even though these tasks expose complementary signals from the same viewer journey: watches shape carousel and item ranking, search queries reveal intent even when they do not lead to a catalog match, and watch history helps interpret search as rewatching, continuation, or new discovery. We introduce the user story, a serialized representation that turns a user's cross-surface history - attributes, sessions, watch events with surface and carousel context, and search events - into a single token sequence. By interleaving pretrained language tokens with domain-specific event tokens, user stories let heterogeneous recommendation and search tasks be expressed as prompted next-token prediction over a shared grammar. TubiFM is one instantiation of this approach: a Llama 3.2 1B-based model trained on user stories and prompted to rank items, carousels, or search results without task-specific architectures. In offline evaluation, this single model outperforms specialist baselines across item, carousel, and search ranking. In online A/B tests, TubiFM significantly improves search total viewing time (TVT) by +3.9% and carousel TVT by +0.30%. Item ranking is statistically neutral on TVT (+0.14%), but matches a mature production stack; across all three tasks, TubiFM serves on L40S GPUs and reduces p99 ranking latency from 500ms to 200ms. These results show that shared user stories can improve discovery while simplifying ranking systems.
Live or Lie: Action-Aware Capsule Multiple Instance Learning for Risk Assessment in Live Streaming Platforms
Live streaming has become a cornerstone of today's internet, enabling massive real-time social interactions. However, it faces severe risks arising from sparse, coordinated malicious behaviors among multiple participants, which are often concealed within normal activities and challenging to detect timely and accurately. In this work, we provide a pioneering study on risk assessment in live streaming rooms, characterized by weak supervision where only room-level labels are available. We formulate the task as a Multiple Instance Learning (MIL) problem, treating each room as a bag and defining structured user-timeslot capsules as instances. These capsules represent subsequences of user actions within specific time windows, encapsulating localized behavioral patterns. Based on this formulation, we propose AC-MIL, an Action-aware Capsule MIL framework that models both individual behaviors and group-level coordination patterns. AC-MIL captures multi-granular semantics and behavioral cues through a serial and parallel architecture that jointly encodes temporal dynamics and cross-user dependencies. These signals are integrated for robust room-level risk prediction, while also offering interpretable evidence at the behavior segment level. Extensive experiments on large-scale industrial datasets from Douyin demonstrate that AC-MIL significantly outperforms MIL and sequential baselines, establishing new state-of-the-art performance in room-level risk assessment for live streaming. Moreover, AC-MIL provides capsule-level interpretability, enabling identification of risky behavior segments as actionable evidence for intervention. The project page is available at: https://qiaoyran.github.io/AC-MIL/.
The Geometry of Inference in Transformer Residual Streams
Transformer language models build predictions through successive residual updates, but how their representations become specific to an eventual outcome remains unclear. We study this process by comparing intermediate residual states with their own final states and an empirical bank of final states from other contexts. Across six pretrained language models, the own endpoint becomes preferable to the average alternative early, while many individual endpoints remain closer. These competing sets generally shrink with depth, but their membership changes and their surviving endpoints need not become more similar to one another. Directional alignment and endpoint rank can therefore improve while Euclidean distance to the final state changes little. We develop a simple high-dimensional model that separates the roles of norm, alignment, and endpoint geometry, showing how gradual directional changes can produce sharp reductions in competition. We also prove that a straight path toward the own endpoint cannot introduce new competitors under either Euclidean or cosine distance; observed entries thus establish departures from straight-line convergence. Finally, endpoints associated with lower-ranked output tokens tend to lie farther away in cosine distance across all studied models, connecting residual geometry to output organization. Together, these findings characterize increasing geometric specificity during transformer inference and explain why distance, competitor count, and concentration of the surviving endpoints provide distinct views of that process.
StyleStream 2.0: Fast and Controllable Streaming Voice Style Conversion
Voice style conversion (VSC) aims to transform a source utterance to match the timbre, accent, and emotion of a target voice while preserving linguistic content. StyleStream 1.0 introduced the first streamable zero-shot VSC system with state-of-the-art conversion quality, but remained limited in two ways: approximately 1s end-to-end latency on consumer hardware, and the lack of a text-based interface for designing or editing target voices. We present StyleStream 2.0, a fast and controllable streaming VSC framework that addresses these limitations. To reduce latency, we train a few-step pixel MeanFlow model and further fine-tune it with autoregressive feedback inspired by Self Forcing, improving robustness under streaming inference. This reduces end-to-end latency to 520~ms on a consumer GPU, a 2x speedup over StyleStream 1.0, while maintaining conversion quality. To enable controllable style manipulation, we remove the mel-spectrogram context and instead route target style information through a compact style embedding. In this embedding space, we train a unified text-conditioned flow matching model that supports both text-based voice design, which maps natural language prompts to voice styles, and instruction-based voice editing, which modifies a specific attribute of a source utterance while preserving the rest. Experiments show that StyleStream 2.0 achieves the strongest target style fidelity on VSC, voice design, and voice editing, while remaining competitive on intelligibility and non-edited attribute preservation.
ACES: Automatic Cohort Extraction System for Event-Stream Datasets
Reproducibility remains a significant challenge in machine learning (ML) for healthcare. In this field, datasets, model pipelines, and even task/cohort definitions are often private, leading to a significant barrier in sharing, iterating, and understanding ML results on electronic health record (EHR) datasets. In this paper, we address a significant part of this problem by introducing the Automatic Cohort Extraction System for Event-Stream Datasets (ACES). This tool is designed to simultaneously simplify the development of task/cohorts for ML in healthcare and enable the reproduction of these cohorts, both at an exact level for single datasets and at a conceptual level across datasets. To accomplish this, ACES provides (1) a highly intuitive and expressive configuration language for defining both dataset-specific concepts and dataset-agnostic inclusion/exclusion criteria, and (2) a pipeline to automatically extract patient records that meet these defined criteria from real-world data. ACES can be automatically applied to any dataset in either the Medical Event Data Standard (MEDS) or EventStreamGPT (ESGPT) formats, or to *any* dataset for which the necessary task-specific predicates can be extracted in an event-stream form. ACES has the potential to significantly lower the barrier to entry for defining ML tasks, redefine the way researchers interact with EHR datasets, and significantly improve the state of reproducibility for ML studies in this modality. ACES is available at https://github.com/justin13601/aces.
Separate to Collaborate: Dual-Stream Diffusion Model for Coordinated Piano Hand Motion Synthesis
Automating the synthesis of coordinated bimanual piano performances poses significant challenges, particularly in capturing the intricate choreography between the hands while preserving their distinct kinematic signatures. In this paper, we propose a dual-stream neural framework designed to generate synchronized hand gestures for piano playing from audio input, addressing the critical challenge of modeling both hand independence and coordination. Our framework introduces two key innovations: (i) a decoupled diffusion-based generation framework that independently models each hand's motion via dual-noise initialization, sampling distinct latent noise for each while leveraging a shared positional condition, and (ii) a Hand-Coordinated Asymmetric Attention (HCAA) mechanism suppresses symmetric (common-mode) noise to highlight asymmetric hand-specific features, while adaptively enhancing inter-hand coordination during denoising. The system operates hierarchically: it first predicts 3D hand positions from audio features and then generates joint angles through position-aware diffusion models, where parallel denoising streams interact via HCAA. Comprehensive evaluations demonstrate that our framework outperforms existing state-of-the-art methods across multiple metrics.
GRATIS: Deep Learning Graph Representation with Task-specific Topology and Multi-dimensional Edge Features
Graph is powerful for representing various types of real-world data. The topology (edges' presence) and edges' features of a graph decides the message passing mechanism among vertices within the graph. While most existing approaches only manually define a single-value edge to describe the connectivity or strength of association between a pair of vertices, task-specific and crucial relationship cues may be disregarded by such manually defined topology and single-value edge features. In this paper, we propose the first general graph representation learning framework (called GRATIS) which can generate a strong graph representation with a task-specific topology and task-specific multi-dimensional edge features from any arbitrary input. To learn each edge's presence and multi-dimensional feature, our framework takes both of the corresponding vertices pair and their global contextual information into consideration, enabling the generated graph representation to have a globally optimal message passing mechanism for different down-stream tasks. The principled investigation results achieved for various graph analysis tasks on 11 graph and non-graph datasets show that our GRATIS can not only largely enhance pre-defined graphs but also learns a strong graph representation for non-graph data, with clear performance improvements on all tasks. In particular, the learned topology and multi-dimensional edge features provide complementary task-related cues for graph analysis tasks. Our framework is effective, robust and flexible, and is a plug-and-play module that can be combined with different backbones and Graph Neural Networks (GNNs) to generate a task-specific graph representation from various graph and non-graph data. Our code is made publicly available at https://github.com/SSYSteve/Learning-Graph-Representation-with-Task-specific-Topology-and-Multi-dimensional-Edge-Features.
Thinking in Different Spaces: Domain-Specific Latent Geometry Survives Cross-Architecture Translation
We investigate whether independently trained language models converge to geometrically compatible latent representations, and whether this compatibility can be exploited to correct model behavior at inference time without any weight updates. We learn a linear projection matrix that maps activation vectors from a large teacher model into the coordinate system of a smaller student model, then intervene on the student's residual stream during generation by substituting its internal state with the translated teacher representation. Across a fully crossed experimental matrix of 20 heterogeneous teacher-student pairings spanning mixture-of-experts, dense, code-specialized, and synthetically trained architectures, the Ridge projection consistently achieves R^2 = 0.50 on verbal reasoning and R^2 = 0.40 on mathematical reasoning, collapsing to R^2 = -0.22 under permutation control and R^2 = 0.01 under L_1 regularization. Behavioral correction rates range from 14.0% to 50.0% on TruthfulQA (mean 25.2%) and from 8.5% to 43.3% on GSM8K arithmetic reasoning (mean 25.5%), demonstrating that the method generalizes across fundamentally different reasoning domains. We report a near-zero correlation between geometric alignment quality and behavioral correction rate (r = -0.07), revealing a dissociation between representation space fidelity and output space impact. Intervention strength is architecture-specific: student models exhibit characteristic sensitivity profiles that invert across domains, with the most steerable verbal student becoming the least steerable mathematical student. Finally, a double dissociation experiment conducted across all 20 model pairings confirms without exception that projection matrices collapse catastrophically when transferred across reasoning domains (mean R^2 = -3.83 in both transfer directions), establishing domain-specific subspace geometry as a universal property of LMs.
Prompt-augmented Temporal Point Process for Streaming Event Sequence
Neural Temporal Point Processes (TPPs) are the prevalent paradigm for modeling continuous-time event sequences, such as user activities on the web and financial transactions. In real-world applications, event data is typically received in a streaming manner, where the distribution of patterns may shift over time. Additionally, privacy and memory constraints are commonly observed in practical scenarios, further compounding the challenges. Therefore, the continuous monitoring of a TPP to learn the streaming event sequence is an important yet under-explored problem. Our work paper addresses this challenge by adopting Continual Learning (CL), which makes the model capable of continuously learning a sequence of tasks without catastrophic forgetting under realistic constraints. Correspondingly, we propose a simple yet effective framework, PromptTPPOur code is available at {\small \url{ https://github.com/yanyanSann/PromptTPP}}, by integrating the base TPP with a continuous-time retrieval prompt pool. The prompts, small learnable parameters, are stored in a memory space and jointly optimized with the base TPP, ensuring that the model learns event streams sequentially without buffering past examples or task-specific attributes. We present a novel and realistic experimental setup for modeling event streams, where PromptTPP consistently achieves state-of-the-art performance across three real user behavior datasets.
Mysterious Projections: Multimodal LLMs Gain Domain-Specific Visual Capabilities Without Richer Cross-Modal Projections
Multimodal large language models (MLLMs) like LLaVA and GPT-4(V) enable general-purpose conversations about images with the language modality. As off-the-shelf MLLMs may have limited capabilities on images from domains like dermatology and agriculture, they must be fine-tuned to unlock domain-specific applications. The prevalent architecture of current open-source MLLMs comprises two major modules: an image-language (cross-modal) projection network and a large language model. It is desirable to understand the roles of these two modules in modeling domain-specific visual attributes to inform the design of future models and streamline the interpretability efforts on the current models. To this end, via experiments on 4 datasets and under 2 fine-tuning settings, we find that as the MLLM is fine-tuned, it indeed gains domain-specific visual capabilities, but the updates do not lead to the projection extracting relevant domain-specific visual attributes. Our results indicate that the domain-specific visual attributes are modeled by the LLM, even when only the projection is fine-tuned. Through this study, we offer a potential reinterpretation of the role of cross-modal projections in MLLM architectures. Projection webpage: https://claws-lab.github.io/projection-in-MLLMs/
LLMs can construct powerful representations and streamline sample-efficient supervised learning
As real-world datasets become increasingly complex and heterogeneous, supervised learning is often bottlenecked by input representation design. Modeling multimodal data for downstream tasks, such as time-series, free text, and structured records, often requires non-trivial domain-specific engineering. We propose an agentic pipeline to streamline this process. First, an LLM analyzes a small but diverse subset of text-serialized input examples in-context to synthesize a global rubric, which acts as a programmatic specification for extracting and organizing evidence. This rubric is then used to transform naive text-serializations of inputs into a more standardized format for downstream models. We also describe local rubrics, which are task-conditioned summaries generated by an LLM. Across 15 clinical tasks from the EHRSHOT benchmark, our rubric-based approaches significantly outperform traditional count-feature models, naive text-serialization-based LLM baselines, and a clinical foundation model, which is pretrained on orders of magnitude more data. Beyond performance, rubrics offer several advantages for operational healthcare settings such as being easy to audit, cost-effectiveness to deploy at scale, and they can be converted to tabular representations that unlock a swath of machine learning techniques.
EchoAvatar: Real-time Generative Avatar Animation from Audio Streams
Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio sequences or are constrained to specific domains, rarely handling both speech and music effectively. In this paper, we introduce a novel framework designed to generate continuous, coherent full-body motion from streaming speech and music with low latency. Central to our approach is a unified streaming architecture capable of synthesizing continuous motion from incremental audio inputs. We employ a robust training strategy that enforces strong audio dependency, allowing the model to seamlessly generalize across conversational speech and rhythmic music without requiring explicit domain labels or mode switching. Additionally, we explored Reinforcement Learning to refine the quality of online generation. Furthermore, we bridge reactive animation with intent-driven behavior via a tool-call interface that allows upstream Large Language Models to inject explicit semantic control. By combining this controllability with stream audio-driven synthesis, our framework serves as a plug-and-play solution for transforming voice agents into interactive humanoid avatars. Extensive experiments demonstrate that our method outperforms state-of-the-art realtime baselines in motion quality and synchronization while maintaining the flexibility required for live deployment. Our code, pre-trained models, and videos are available at https://robinwitch.github.io/EchoAvatar-Page.
LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing
Streaming video editing has made rapid progress, yet practical deployment is still limited by two core issues: maintaining stable backgrounds and non-edited regions over time, and achieving the low latency required for real-time interactive scenarios. Meanwhile, recent streaming video generation methods are mostly developed for synthesis and cannot be directly applied to editing due to the strict preservation requirement and region-specific control. In this work, we present a novel streaming video editing framework that performs causal, frame-by-frame editing with strong content preservation and real-time responsiveness. Our key design is a three-stage distillation pipeline that progressively transfers editing capability from a powerful bidirectional foundation model to an efficient unidirectional streaming editor, enabling stable long-horizon edits without sacrificing visual fidelity. To further support real-time deployment, we introduce an AR-oriented mask cache that reuses region-related computation across frames, substantially reducing redundant processing and accelerating inference. Finally, we establish a dedicated benchmark for streaming video editing. Extensive evaluations demonstrate that our method achieves state-of-the-art visual quality among streaming baselines while drastically boosting inference speed to 12.66 FPS, making it suitable for interactive and augmented reality applications.
Safurai-Csharp: Harnessing Synthetic Data to improve language-specific Code LLM
This paper introduces Safurai-Csharp, an open-source model designed to specialize in the generation, completion, and debugging of C# code. Safurai-Csharp is built upon the novel CodeLlama 34B model and leverages the EvolInstruct technique, creating a refined and expanded dataset for its fine-tuning process. The results of its performance, a notable score of 56.33% on the Manual MultiPL-E benchmark (Zero-Shot, Pass@1), signal its high capacity to streamline developers' workflows and aid code learning. It shows promise in setting new stakes in the landscape of open-source C# LLMs and hopes to inspire more inclusive and wide-ranging development in the field of language-specific LLMs.
$\text{M}^{\text{3}}$: A Modular World Model over Streams of Tokens
Token-based world models emerged as a promising modular framework, modeling dynamics over token streams while optimizing tokenization separately. While successful in visual environments with discrete actions (e.g., Atari games), their broader applicability remains uncertain. In this paper, we introduce M^{3}, a modular world model that extends this framework, enabling flexible combinations of observation and action modalities through independent modality-specific components. M^{3} integrates several improvements from existing literature to enhance agent performance. Through extensive empirical evaluation across diverse benchmarks, M^{3} achieves state-of-the-art sample efficiency for planning-free world models. Notably, among these methods, it is the first to reach a human-level median score on Atari 100K, with superhuman performance on 13 games. We https://github.com/leor-c/M3{open-source our code and weights}.
CAD-Tokenizer: Towards Text-based CAD Prototyping via Modality-Specific Tokenization
Computer-Aided Design (CAD) is a foundational component of industrial prototyping, where models are defined not by raw coordinates but by construction sequences such as sketches and extrusions. This sequential structure enables both efficient prototype initialization and subsequent editing. Text-guided CAD prototyping, which unifies Text-to-CAD generation and CAD editing, has the potential to streamline the entire design pipeline. However, prior work has not explored this setting, largely because standard large language model (LLM) tokenizers decompose CAD sequences into natural-language word pieces, failing to capture primitive-level CAD semantics and hindering attention modules from modeling geometric structure. We conjecture that a multimodal tokenization strategy, aligned with CAD's primitive and structural nature, can provide more effective representations. To this end, we propose CAD-Tokenizer, a framework that represents CAD data with modality-specific tokens using a sequence-based VQ-VAE with primitive-level pooling and constrained decoding. This design produces compact, primitive-aware representations that align with CAD's structural nature. Applied to unified text-guided CAD prototyping, CAD-Tokenizer significantly improves instruction following and generation quality, achieving better quantitative and qualitative performance over both general-purpose LLMs and task-specific baselines.
PGuard: A Native, Streaming, and Plug-in Guardrail for Multimodal Large Language Models
As streaming generation becomes the dominant serving paradigm for both text-only and multimodal large language models, ensuring safety throughout the generation process has become a critical challenge. We introduce PGuard, a native, streaming, and plug-in guardrail that transforms safety monitoring from an external serving dependency into an integrated capability of the backbone model. PGuard directly leverages the backbone's intermediate representations for token-level safety detection, without altering its original inference pathway or generation behavior. Specifically, dynamic layer gating selectively aggregates residual-stream representations across layers to extract safety-relevant signals during both prefill and autoregressive decoding. To balance detection accuracy and computational efficiency, PGuard supports multiple representation-modeling architectures, including a lightweight stateless variant and sequence-aware variants built on multi-scale causal EMA-attention and GRU-based recurrent modules. Its design also accounts for the execution characteristics of LLM serving frameworks, such as SGLang, optimizing computation and data access to minimize additional runtime and synchronization overhead. As a result, PGuard incurs only 0.82-2.26% end-to-end overhead on the hundred-billion-parameter backbone Qwen3.5-122B-A10B served by SGLang. Extensive evaluations across more than 30 benchmarks spanning text and multimodal safety, jailbreaks, cyber and CBRN risks, multilingual scenarios, and real-world traffic demonstrate state-of-the-art performance among native guardrails. On text queries with Qwen3.5-9B, PGuard achieves an average F1 score of 0.836, approaching dedicated external guardrails, while supporting deployment-time configuration of category-specific thresholds and enforcement actions.
SharkTrack: an accurate, generalisable software for streamlining shark and ray underwater video analysis
Elasmobranchs (shark sand rays) represent a critical component of marine ecosystems. Yet, they are experiencing global population declines and effective monitoring of populations is essential to their protection. Underwater stationary videos, such as those from Baited Remote Underwater Video Stations (BRUVS), are critical for understanding elasmobranch spatial ecology and abundance. However, processing these videos requires time-consuming manual analysis that can delay conservation. To address this challenge, we developed SharkTrack, a semi-automatic underwater video analysis software. SharkTrack uses Convolutional Neural Networks (CNN) and Multi-Object Tracking to automatically detect and track elasmobranchs and provides an annotation pipeline to manually classify elasmobranch species and compute species-specific MaxN (ssMaxN), the standard metric of relative abundance. When tested on BRUVS footage from locations unseen by the CNN model during training, SharkTrack computed ssMaxN with 89% accuracy over 207 hours of footage. The semi-automatic SharkTrack pipeline required two minutes of manual classification per hour of video, an estimated 95% reduction of manual analysis time compared to traditional methods. Furthermore, we demonstrate SharkTrack accuracy across diverse marine ecosystems and elasmobranch species, an advancement compared to previous models, which were limited to specific species or locations. SharkTrack applications extend beyond BRUVS, facilitating the analysis of any underwater stationary video. By making video analysis faster and more accessible, SharkTrack enables research and conservation organisations to monitor elasmobranch populations more efficiently, thereby improving conservation efforts. To further support these goals, we provide public access to the SharkTrack software.
EchoTorrent: Towards Swift, Sustained, and Streaming Multi-Modal Video Generation
Recent multi-modal video generation models have achieved high visual quality, but their prohibitive latency and limited temporal stability hinder real-time deployment. Streaming inference exacerbates these issues, leading to pronounced multimodal degradation, such as spatial blurring, temporal drift, and lip desynchronization, which creates an unresolved efficiency-performance trade-off. To this end, we propose EchoTorrent, a novel schema with a fourfold design: (1) Multi-Teacher Training fine-tunes a pre-trained model on distinct preference domains to obtain specialized domain experts, which sequentially transfer domain-specific knowledge to a student model; (2) Adaptive CFG Calibration (ACC-DMD), which calibrates the audio CFG augmentation errors in DMD via a phased spatiotemporal schedule, eliminating redundant CFG computations and enabling single-pass inference per step; (3) Hybrid Long Tail Forcing, which enforces alignment exclusively on tail frames during long-horizon self-rollout training via a causal-bidirectional hybrid architecture, effectively mitigates spatiotemporal degradation in streaming mode while enhancing fidelity to reference frames; and (4) VAE Decoder Refiner through pixel-domain optimization of the VAE decoder to recover high-frequency details while circumventing latent-space ambiguities. Extensive experiments and analysis demonstrate that EchoTorrent achieves few-pass autoregressive generation with substantially extended temporal consistency, identity preservation, and audio-lip synchronization.
ParVL: Parallel Scaling and Expandable Compute Allocation for Multimodal LLMs
Existing scaling strategies for Multimodal Large Language Models (MLLMs) typically expand either model parameters or sequential inference computation, incurring substantial memory or latency overhead. More importantly, most existing methods fail to alter the rigid, fixed computation allocation between the Vision Transformer and the Large Language Model components, limiting task-specific optimization. To address this, we introduce the Parallel Vision-Language (ParVL) scaling framework for MLLMs, which scales parallel computation by reusing the existing ViT and LLM backbone parameters across multiple vision and language branches. This framework raises a central question: given a fixed backbone parameter budget, how should additional shared-backbone computation be allocated between the vision and language modalities? We instantiate each parallel computational stream with branch-specific prefix parameters over a shared backbone, and train the entire model end-to-end via full-parameter supervised fine-tuning on roughly 13B tokens. We systematically study the computation-allocation trade-off between the ViT encoder and LLM decoder. ParVL improves overall multimodal performance over same-recipe single-branch baselines, and the best evaluated vision--language allocation varies across tasks. Code is available at https://github.com/YangYangGirl/ParVL.
TRKT: Weakly Supervised Dynamic Scene Graph Generation with Temporal-enhanced Relation-aware Knowledge Transferring
Dynamic Scene Graph Generation (DSGG) aims to create a scene graph for each video frame by detecting objects and predicting their relationships. Weakly Supervised DSGG (WS-DSGG) reduces annotation workload by using an unlocalized scene graph from a single frame per video for training. Existing WS-DSGG methods depend on an off-the-shelf external object detector to generate pseudo labels for subsequent DSGG training. However, detectors trained on static, object-centric images struggle in dynamic, relation-aware scenarios required for DSGG, leading to inaccurate localization and low-confidence proposals. To address the challenges posed by external object detectors in WS-DSGG, we propose a Temporal-enhanced Relation-aware Knowledge Transferring (TRKT) method, which leverages knowledge to enhance detection in relation-aware dynamic scenarios. TRKT is built on two key components:(1)Relation-aware knowledge mining: we first employ object and relation class decoders that generate category-specific attention maps to highlight both object regions and interactive areas. Then we propose an Inter-frame Attention Augmentation strategy that exploits optical flow for neighboring frames to enhance the attention maps, making them motion-aware and robust to motion blur. This step yields relation- and motion-aware knowledge mining for WS-DSGG. (2) we introduce a Dual-stream Fusion Module that integrates category-specific attention maps into external detections to refine object localization and boost confidence scores for object proposals. Extensive experiments demonstrate that TRKT achieves state-of-the-art performance on Action Genome dataset. Our code is avaliable at https://github.com/XZPKU/TRKT.git.
AVTok: 1D Unified Tokenization for Holistic Audio-Video Generation
Audio-video generation has recently gained unprecedented research attention, aiming to synthesize high-quality sounding video content with fine-grained synchronization and semantic alignment between the auditory and visual components. The preceding methods predominantly adopt a dual-branch design with separate tokenization and generation modules per modality, neglecting the representation gap while necessitating intensive computational resources for proper training. Inspired by recent advancements in one-dimensional visual tokenization, we present AVTok, a novel unified tokenizer designated for holistic audio-video generation. AVTok features a dual-stream transformer-based architecture with shared encoder-decoder and modal-specific learnable queries to efficiently and effectively encode an audio-video pair into a compact one-dimensional latent representation with a unified codebook. To cope with the heterogeneous information imbalance that hinders AVTok from exploiting aligned audio-visual information, we devise a hierarchical training strategy to progressively realize reconstruction capabilities for each modality. Extensive experiments demonstrate that AVTok excels both in audio-video reconstruction and when integrated into downstream pipelines for audio-to-video, video-to-audio, and class-conditional joint audio-video generation. AVTok paves the way for the challenge of joint audio-video tokenization and provides a potential direction to build unified large multimodal models for audio-video generation.
When Models Can't Follow: Testing Instruction Adherence Across 256 LLMs
Despite widespread deployment of Large Language Models, systematic evaluation of instruction-following capabilities remains challenging. While comprehensive benchmarks exist, focused assessments that quickly diagnose specific instruction adherence patterns are valuable. As newer models may be trained on existing benchmarks, novel evaluation approaches are needed to assess genuine capabilities rather than memorized performance. This paper presents a streamlined evaluation framework using twenty carefully designed prompts to assess LLM instruction-following across diverse task categories. We demonstrate this framework through a large-scale empirical study conducted on October 14, 2025, testing 256 verified working models from 331 available via OpenRouter. To ensure methodological rigor and prevent selection bias, we first verified each model's basic functionality before inclusion. Unlike large-scale benchmarks requiring extensive computational resources, our approach offers a practical diagnostic tool researchers and practitioners can readily apply. Our methodology builds upon verifiable instructions while introducing a compact test suite balancing comprehensiveness with efficiency. Each prompt targets distinct aspects of instruction following, including format compliance, content constraints, logical sequencing, and multi-step task execution. We evaluate models from major providers (OpenAI, Anthropic, Google, Meta, Mistral) and emerging implementations (Qwen, DeepSeek, community models), providing comparative performance analysis. Our findings reveal consistent failure modes and identify specific instruction types posing particular challenges. This work contributes both a practical evaluation tool and one of the most comprehensive empirical analyses of instruction-following capabilities across the contemporary LLM landscape.
Long-WAM: Scaling the Context of World-Action Models
Real-time robot control demands enough visual history to infer motion and task progress, but processing that history can delay action. We present Long-WAM, a model-system framework for scaling the context of causal world-action models under real-time control constraints. Our central finding is that access to history is not the same as using it: longer histories pay off far more when the video foundation is pretrained autoregressively (AR). We first learn causal prediction from robot and egocentric videos without action labels, then preserve this history-to-future structure during world-action adaptation. On RoboCasa GR-1, increasing context from 0.0 to 19.2 seconds raises success from 63.3% to 78.7%, whereas a bidirectionally pretrained initialization shows no net gain; robot-domain AR pretraining further raises peak success on GR-1 and LIBERO-Long. Long-WAM also achieves the best results among compared methods on LIBERO-Long, RoboTwin 2.0, and DOMINO. Streaming observation encoding, asynchronous execution, and hardware-specific acceleration enable deployment on RTX 5090, DGX Spark, and Jetson AGX Thor without dropping future prediction; on RTX 5090, each action chunk, including future-video latent prediction, takes 107.4 ms. Real-time deployment on Unitree G1 and YAM supports dynamic and long-horizon manipulation, including 95% success on dynamic cup stacking, where Pi0.5 and Fast-WAM succeed in none of 20 trials. As a memory-informed executor, Long-WAM also complements higher-level planning in composite tasks.
Improving Reasoning Performance in Large Language Models via Representation Engineering
Recent advancements in large language models (LLMs) have resulted in increasingly anthropomorphic language concerning the ability of LLMs to reason. Whether reasoning in LLMs should be understood to be inherently different is, however, widely debated. We propose utilizing a representation engineering approach wherein model activations are read from the residual stream of an LLM when processing a reasoning task. The activations are used to derive a control vector that is applied to the model as an inference-time intervention, modulating the representational space of the model, to improve performance on the specified task. We publish the code for deriving control vectors and analyzing model representations. The method allows us to improve performance on reasoning benchmarks and assess how control vectors influence the final logit distribution of a model via metrics such as KL divergence and entropy. We apply control vectors to Mistral-7B-Instruct and a range of Pythia models on an inductive, a deductive and mathematical reasoning task. We show that an LLM can, to a certain degree, be controlled to improve its perceived reasoning ability by modulating activations. The intervention is dependent upon the ability to reliably extract the model's typical state when correctly solving a task. Our results suggest that reasoning performance can be modulated in the same manner as other information-processing tasks performed by LLMs and demonstrate that we are capable of improving performance on specific tasks via a simple intervention on the residual stream with no additional training.
FUME: Fused Unified Multi-Gas Emission Network for Livestock Rumen Acidosis Detection
Ruminal acidosis is a prevalent metabolic disorder in dairy cattle causing significant economic losses and animal welfare concerns. Current diagnostic methods rely on invasive pH measurement, limiting scalability for continuous monitoring. We present FUME (Fused Unified Multi-gas Emission Network), the first deep learning approach for rumen acidosis detection from dual-gas optical imaging under in vitro conditions. Our method leverages complementary carbon dioxide (CO2) and methane (CH4) emission patterns captured by infrared cameras to classify rumen health into Healthy, Transitional, and Acidotic states. FUME employs a lightweight dual-stream architecture with weight-shared encoders, modality-specific self-attention, and channel attention fusion, jointly optimizing gas plume segmentation and classification of dairy cattle health. We introduce the first dual-gas OGI dataset comprising 8,967 annotated frames across six pH levels with pixel-level segmentation masks. Experiments demonstrate that FUME achieves 80.99% mIoU and 98.82% classification accuracy while using only 1.28M parameters and 1.97G MACs--outperforming state-of-the-art methods in segmentation quality with 10x lower computational cost. Ablation studies reveal that CO2 provides the primary discriminative signal and dual-task learning is essential for optimal performance. Our work establishes the feasibility of gas emission-based livestock health monitoring, paving the way for practical, in vitro acidosis detection systems. Codes are available at https://github.com/taminulislam/fume.
Cultural Awareness is Represented but Not Decoded: Tracing Mythological Knowledge across 18 Open-Source LLMs
Open-source LLMs reliably name Zeus, Jupiter, and Thor, but recover their counterparts in less-represented traditions like Finnish, Slavic, Egyptian, or Chinese mythology far less consistently. We ask where inside the model this cultural default is produced. On a parallel cross-cultural substrate of Thompson-motif entities, we instrument 18 open-source LLMs from 8 architecture families with linear probing, logit lens, activation patching, and output extraction. The residual stream cleanly distinguishes cultures, well above a name-string baseline, yet the decoder collapses culturally-specific tokens onto dominant-tradition ones. The failure is at readout, not at representation. Asking the same question in the target culture's native language versus English produces failures that cluster within language but decouple across language: the decoder is gated on prompt language. We release a per-entity (probe, output) decomposition framework, a citation-anchored cross-cultural ground truth, a within- versus cross-mode correlation test for language-conditioned readout, and per-entity predictions for all 18 models.
Enhancing Low-Resource Language Reasoning via High-Resource Language Feature Transfer
Large language models exhibit substantial performance variation across languages, even when solving semantically equivalent tasks. Existing analyses often treat this phenomenon as an observational disparity caused by differences in pretraining data, tokenization, or benchmark coverage. We study a complementary hypothesis: high-resource languages (HRLs) may more reliably elicit latent computations useful for task-specific (i.e. mathematical) reasoning, while lower-resource languages (LRLs) may under-activate those computations despite expressing the same task. To test this hypothesis, we introduce a mechanistic intervention framework for identifying and transferring task-relevant sparse latent features across languages. Using sparse autoencoders over residual-stream activations, we isolate features enriched in successful HRL task-specific reasoning while filtering out source-language and generic-generation features. We then construct steering directions from these features and inject them during LRL inference. The resulting interventions test whether the selected features are functionally involved in the observed reasoning gap: suppressing them should impair source-language reasoning, while activating them should partially recover target-language reasoning beyond random and non-task controls. Our framework reframes some cross-lingual reasoning gaps as failures of mechanism elicitation rather than capability absence, and offers a causally testable route to feature-mediated transfer without translation, fine-tuning, or changing the user-facing language.
AG-EgoPose: Leveraging Action-Guided Motion and Kinematic Joint Encoding for Egocentric 3D Pose Estimation
Egocentric 3D human pose estimation remains challenging due to severe perspective distortion, limited body visibility, and complex camera motion inherent in first-person viewpoints. Existing methods typically rely on single-frame analysis or limited temporal fusion, which fails to effectively leverage the rich motion context available in egocentric videos. We introduce AG-EgoPose, a novel dual-stream framework that integrates short- and long-range motion context with fine-grained spatial cues for robust pose estimation from fisheye camera input. Our framework features two parallel streams: A spatial stream uses a weight-sharing ResNet-18 encoder-decoder to generate 2D joint heatmaps and corresponding joint-specific spatial feature tokens. Simultaneously, a temporal stream uses a ResNet-50 backbone to extract visual features, which are then processed by an action recognition backbone to capture the motion dynamics. These complementary representations are fused and refined in a transformer decoder with learnable joint tokens, which allows for the joint-level integration of spatial and temporal evidence while maintaining anatomical constraints. Experiments on real-world datasets demonstrate that AG-EgoPose achieves state-of-the-art performance in both quantitative and qualitative metrics. Code is available at: https://github.com/Mushfiq5647/AG-EgoPose.
Multi-Resolution Tactile Imitation Learning for Contact-Rich Robotic Manipulation
Touch sensing is beneficial for solving a wide variety of manipulation tasks. While there exists a wide range of tactile sensors with different properties, exploiting the fusion of multiple heterogeneous tactile sensors to improve manipulation learning remains underexplored. We present Multi-Resolution Tactile Sensing (MiTaS), a representation framework that leverages multiple tactile sensors operating at different temporal resolutions in order to solve complex contact-rich manipulation tasks. We propose a novel architecture using modality-specific convolutional stems and transformer-based fusion that effectively fuses information from an RGB camera stream, a vision-based GelSight Mini sensor and a high-frequency event-based Evetac sensor. This multi-sensor representation then conditions a flow-matching policy for solving downstream tasks. Experimental results across five contact-rich manipulation tasks demonstrate the effectiveness of multi-resolution tactile features in imitation learning. MiTaS achieves an average success rate of 80 %, while vision-only (31 %) and visual-tactile (54 %) baselines cannot solve the task reliably. Co-training a visuo-tactile model with multi-tactile data boosts performance by over 10 \% in certain tasks, without having access to the Evetac sensor during policy evaluation. A detailed sensor-reading and attention analysis reveals the importance of different sensors throughout task execution, validating our multi-resolution tactile sensing approach. Project Page: http://mitas-touch.github.io.
LLM Self-Recognition: Steering and Retrieving Activation Signatures
Recent advances in interpretability suggest that large language models (LLMs) implicitly encode signals in their generated text that enable self-recognition of their outputs. We demonstrate that this capability is reliable, even in low-entropy scenarios, and that it can be amplified through targeted intervention. By steering the internal residual stream during generation with a random sparse vector, we create a detectable fingerprint that enables attribution of a given text to a specific LLM. This signal is recoverable from the activations of an LLM used as a detector, achieving over 98% accuracy across multiple detection settings while preserving the quality of generated text. As AI-generated content proliferates, this approach offers a practical alternative to traditional detectors by leveraging the model's natural representation structure for attribution rather than embedding a signal externally. Our contributions include: (i) establishing reliable self-recognition capabilities in LLMs, (ii) a simple steering mechanism enabling multi-LLM identification with no quality degradation, (iii) demonstrating that activation spaces contain exploitable structure for encoding signals without semantic interference.
Tutorial Recommendation for Livestream Videos using Discourse-Level Consistency and Ontology-Based Filtering
Streaming videos is one of the methods for creators to share their creative works with their audience. In these videos, the streamer share how they achieve their final objective by using various tools in one or several programs for creative projects. To this end, the steps required to achieve the final goal can be discussed. As such, these videos could provide substantial educational content that can be used to learn how to employ the tools used by the streamer. However, one of the drawbacks is that the streamer might not provide enough details for every step. Therefore, for the learners, it might be difficult to catch up with all the steps. In order to alleviate this issue, one solution is to link the streaming videos with the relevant tutorial available for the tools used in the streaming video. More specifically, a system can analyze the content of the live streaming video and recommend the most relevant tutorials. Since the existing document recommendation models cannot handle this situation, in this work, we present a novel dataset and model for the task of tutorial recommendation for live-streamed videos. We conduct extensive analyses on the proposed dataset and models, revealing the challenging nature of this task.
TokenVerse: Towards Unifying Speech and NLP Tasks via Transducer-based ASR
In traditional conversational intelligence from speech, a cascaded pipeline is used, involving tasks such as voice activity detection, diarization, transcription, and subsequent processing with different NLP models for tasks like semantic endpointing and named entity recognition (NER). Our paper introduces TokenVerse, a single Transducer-based model designed to handle multiple tasks. This is achieved by integrating task-specific tokens into the reference text during ASR model training, streamlining the inference and eliminating the need for separate NLP models. In addition to ASR, we conduct experiments on 3 different tasks: speaker change detection, endpointing, and NER. Our experiments on a public and a private dataset show that the proposed method improves ASR by up to 7.7% in relative WER while outperforming the cascaded pipeline approach in individual task performance. Our code is publicly available: https://github.com/idiap/tokenverse-unifying-speech-nlp
RASA: Replace Anyone, Say Anything -- A Training-Free Framework for Audio-Driven and Universal Portrait Video Editing
Portrait video editing focuses on modifying specific attributes of portrait videos, guided by audio or video streams. Previous methods typically either concentrate on lip-region reenactment or require training specialized models to extract keypoints for motion transfer to a new identity. In this paper, we introduce a training-free universal portrait video editing framework that provides a versatile and adaptable editing strategy. This framework supports portrait appearance editing conditioned on the changed first reference frame, as well as lip editing conditioned on varied speech, or a combination of both. It is based on a Unified Animation Control (UAC) mechanism with source inversion latents to edit the entire portrait, including visual-driven shape control, audio-driven speaking control, and inter-frame temporal control. Furthermore, our method can be adapted to different scenarios by adjusting the initial reference frame, enabling detailed editing of portrait videos with specific head rotations and facial expressions. This comprehensive approach ensures a holistic and flexible solution for portrait video editing. The experimental results show that our model can achieve more accurate and synchronized lip movements for the lip editing task, as well as more flexible motion transfer for the appearance editing task. Demo is available at https://alice01010101.github.io/RASA/.
REALM: An RGB and Event Aligned Latent Manifold for Cross-Modal Perception
Event cameras provide several unique advantages over standard frame-based sensors, including high temporal resolution, low latency, and robustness to extreme lighting. However, existing learning-based approaches for event processing are typically confined to narrow, task-specific silos and lack the ability to generalize across modalities. We address this gap with REALM, a cross-modal framework that learns an RGB and Event Aligned Latent Manifold by projecting event representations into the pretrained latent space of RGB foundation models. Instead of task-specific training, we leverage low-rank adaptation (LoRA) to bridge the modality gap, effectively unlocking the geometric and semantic priors of frozen RGB backbones for asynchronous event streams. We demonstrate that REALM effectively maps events into the ViT-based foundation latent space. Our method allows us to perform downstream tasks like depth estimation and semantic segmentation by simply transferring linear heads trained on the RGB teacher. Most significantly, REALM enables the direct, zero-shot application of complex, frozen image-trained decoders, such as MASt3R, to raw event data. We demonstrate state-of-the-art performance in wide-baseline feature matching, significantly outperforming specialized architectures. Code and models are available upon acceptance.
V-Co: A Closer Look at Visual Representation Alignment via Co-Denoising
Pixel-space diffusion has recently re-emerged as a strong alternative to latent diffusion, enabling high-quality generation without pretrained autoencoders. However, standard pixel-space diffusion models receive relatively weak semantic supervision and are not explicitly designed to capture high-level visual structure. Recent representation-alignment methods (e.g., REPA) suggest that pretrained visual features can substantially improve diffusion training, and visual co-denoising has emerged as a promising direction for incorporating such features into the generative process. However, existing co-denoising approaches often entangle multiple design choices, making it unclear which design choices are truly essential. Therefore, we present V-Co, a systematic study of visual co-denoising in a unified JiT-based framework. This controlled setting allows us to isolate the ingredients that make visual co-denoising effective. Our study reveals four key ingredients for effective visual co-denoising. First, preserving feature-specific computation while enabling flexible cross-stream interaction motivates a fully dual-stream architecture. Second, effective classifier-free guidance (CFG) requires a structurally defined unconditional prediction. Third, stronger semantic supervision is best provided by a perceptual-drifting hybrid loss. Fourth, stable co-denoising further requires proper cross-stream calibration, which we realize through RMS-based feature rescaling. Together, these findings yield a simple recipe for visual co-denoising. Experiments on ImageNet-256 show that, at comparable model sizes, V-Co outperforms the underlying pixel-space diffusion baseline and strong prior pixel-diffusion methods while using fewer training epochs, offering practical guidance for future representation-aligned generative models.
ITALIC: An Italian Intent Classification Dataset
Recent large-scale Spoken Language Understanding datasets focus predominantly on English and do not account for language-specific phenomena such as particular phonemes or words in different lects. We introduce ITALIC, the first large-scale speech dataset designed for intent classification in Italian. The dataset comprises 16,521 crowdsourced audio samples recorded by 70 speakers from various Italian regions and annotated with intent labels and additional metadata. We explore the versatility of ITALIC by evaluating current state-of-the-art speech and text models. Results on intent classification suggest that increasing scale and running language adaptation yield better speech models, monolingual text models outscore multilingual ones, and that speech recognition on ITALIC is more challenging than on existing Italian benchmarks. We release both the dataset and the annotation scheme to streamline the development of new Italian SLU models and language-specific datasets.
MG-Verilog: Multi-grained Dataset Towards Enhanced LLM-assisted Verilog Generation
Large Language Models (LLMs) have recently shown promise in streamlining hardware design processes by encapsulating vast amounts of domain-specific data. In addition, they allow users to interact with the design processes through natural language instructions, thus making hardware design more accessible to developers. However, effectively leveraging LLMs in hardware design necessitates providing domain-specific data during inference (e.g., through in-context learning), fine-tuning, or pre-training. Unfortunately, existing publicly available hardware datasets are often limited in size, complexity, or detail, which hinders the effectiveness of LLMs in hardware design tasks. To address this issue, we first propose a set of criteria for creating high-quality hardware datasets that can effectively enhance LLM-assisted hardware design. Based on these criteria, we propose a Multi-Grained-Verilog (MG-Verilog) dataset, which encompasses descriptions at various levels of detail and corresponding code samples. To benefit the broader hardware design community, we have developed an open-source infrastructure that facilitates easy access, integration, and extension of the dataset to meet specific project needs. Furthermore, to fully exploit the potential of the MG-Verilog dataset, which varies in complexity and detail, we introduce a balanced fine-tuning scheme. This scheme serves as a unique use case to leverage the diverse levels of detail provided by the dataset. Extensive experiments demonstrate that the proposed dataset and fine-tuning scheme consistently improve the performance of LLMs in hardware design tasks.
SegEarth-R1: Geospatial Pixel Reasoning via Large Language Model
Remote sensing has become critical for understanding environmental dynamics, urban planning, and disaster management. However, traditional remote sensing workflows often rely on explicit segmentation or detection methods, which struggle to handle complex, implicit queries that require reasoning over spatial context, domain knowledge, and implicit user intent. Motivated by this, we introduce a new task, \ie, geospatial pixel reasoning, which allows implicit querying and reasoning and generates the mask of the target region. To advance this task, we construct and release the first large-scale benchmark dataset called EarthReason, which comprises 5,434 manually annotated image masks with over 30,000 implicit question-answer pairs. Moreover, we propose SegEarth-R1, a simple yet effective language-guided segmentation baseline that integrates a hierarchical visual encoder, a large language model (LLM) for instruction parsing, and a tailored mask generator for spatial correlation. The design of SegEarth-R1 incorporates domain-specific adaptations, including aggressive visual token compression to handle ultra-high-resolution remote sensing images, a description projection module to fuse language and multi-scale features, and a streamlined mask prediction pipeline that directly queries description embeddings. Extensive experiments demonstrate that SegEarth-R1 achieves state-of-the-art performance on both reasoning and referring segmentation tasks, significantly outperforming traditional and LLM-based segmentation methods. Our data and code will be released at https://github.com/earth-insights/SegEarth-R1.
Towards Consistent Video Geometry Estimation
This work presents ViGeo, a feed-forward foundation model for recovering spatially dense and temporally consistent geometry from video sequences. Built upon a plain transformer architecture without task-specific architectural modifications, ViGeo supports streaming, full-sequence, and long-video inference within a unified model. The key design is dynamic chunking attention, which exposes the model to both bidirectional and causal temporal contexts during training and allows it to adapt its attention pattern at test time without retraining. To improve supervision quality, we further introduce a completion-based data refinement framework. This framework trains a video depth completion teacher that conditions on sparse and noisy annotations and exploits video/multi-view context to produce dense, temporally coherent, and geometrically reliable training targets. Beyond depth and point maps, ViGeo also predicts surface normals within the same framework. Trained solely on public datasets, ViGeo achieves state-of-the-art performance across online, offline, and long-video depth estimation, surface normal estimation, and video point map estimation.
Zero-Shot Text-to-Image Generation
Text-to-image generation has traditionally focused on finding better modeling assumptions for training on a fixed dataset. These assumptions might involve complex architectures, auxiliary losses, or side information such as object part labels or segmentation masks supplied during training. We describe a simple approach for this task based on a transformer that autoregressively models the text and image tokens as a single stream of data. With sufficient data and scale, our approach is competitive with previous domain-specific models when evaluated in a zero-shot fashion.
Referring Atomic Video Action Recognition
We introduce a new task called Referring Atomic Video Action Recognition (RAVAR), aimed at identifying atomic actions of a particular person based on a textual description and the video data of this person. This task differs from traditional action recognition and localization, where predictions are delivered for all present individuals. In contrast, we focus on recognizing the correct atomic action of a specific individual, guided by text. To explore this task, we present the RefAVA dataset, containing 36,630 instances with manually annotated textual descriptions of the individuals. To establish a strong initial benchmark, we implement and validate baselines from various domains, e.g., atomic action localization, video question answering, and text-video retrieval. Since these existing methods underperform on RAVAR, we introduce RefAtomNet -- a novel cross-stream attention-driven method specialized for the unique challenges of RAVAR: the need to interpret a textual referring expression for the targeted individual, utilize this reference to guide the spatial localization and harvest the prediction of the atomic actions for the referring person. The key ingredients are: (1) a multi-stream architecture that connects video, text, and a new location-semantic stream, and (2) cross-stream agent attention fusion and agent token fusion which amplify the most relevant information across these streams and consistently surpasses standard attention-based fusion on RAVAR. Extensive experiments demonstrate the effectiveness of RefAtomNet and its building blocks for recognizing the action of the described individual. The dataset and code will be made publicly available at https://github.com/KPeng9510/RAVAR.
Fixing Imbalanced Attention to Mitigate In-Context Hallucination of Large Vision-Language Model
Large Vision Language Models (LVLMs) have demonstrated remarkable capabilities in understanding and describing visual content, achieving state-of-the-art performance across various vision-language tasks. However, these models frequently exhibit hallucination behavior, where they generate descriptions containing objects or details absent in the input image. Our work investigates this phenomenon by analyzing attention patterns across transformer layers and heads, revealing that hallucinations often stem from progressive degradation of visual grounding in deeper layers. We propose a novel attention modification approach that combines selective token emphasis and head-specific modulation to maintain visual grounding throughout the generation process. Our method introduces two key components: (1) a dual-stream token selection mechanism that identifies and prioritizes both locally informative and spatially significant visual tokens, and (2) an attention head-specific modulation strategy that differentially amplifies visual information processing based on measured visual sensitivity of individual attention heads. Through extensive experimentation on the MSCOCO dataset, we demonstrate that our approach reduces hallucination rates by up to 62.3\% compared to baseline models while maintaining comparable task performance. Our analysis reveals that selectively modulating tokens across attention heads with varying levels of visual sensitivity can significantly improve visual grounding without requiring model retraining.
SEATrack: Simple, Efficient, and Adaptive Multimodal Tracker
Parameter-efficient fine-tuning (PEFT) in multimodal tracking reveals a concerning trend where recent performance gains are often achieved at the cost of inflated parameter budgets, which fundamentally erodes PEFT's efficiency promise. In this work, we introduce SEATrack, a Simple, Efficient, and Adaptive two-stream multimodal tracker that tackles this performance-efficiency dilemma from two complementary perspectives. We first prioritize cross-modal alignment of matching responses, an underexplored yet pivotal factor that we argue is essential for breaking the trade-off. Specifically, we observe that modality-specific biases in existing two-stream methods generate conflicting matching attention maps, thereby hindering effective joint representation learning. To mitigate this, we propose AMG-LoRA, which seamlessly integrates Low-Rank Adaptation (LoRA) for domain adaptation with Adaptive Mutual Guidance (AMG) to dynamically refine and align attention maps across modalities. We then depart from conventional local fusion approaches by introducing a Hierarchical Mixture of Experts (HMoE) that enables efficient global relation modeling, effectively balancing expressiveness and computational efficiency in cross-modal fusion. Equipped with these innovations, SEATrack advances notable progress over state-of-the-art methods in balancing performance with efficiency across RGB-T, RGB-D, and RGB-E tracking tasks. https://github.com/AutoLab-SAI-SJTU/SEATrack{cyan{Code is available}}.
MMControl: Unified Multi-Modal Control for Joint Audio-Video Generation
Recent advances in Diffusion Transformers (DiTs) have enabled high-quality joint audio-video generation, producing videos with synchronized audio within a single model. However, existing controllable generation frameworks are typically restricted to video-only control. This restricts comprehensive controllability and often leads to suboptimal cross-modal alignment. To bridge this gap, we present MMControl, which enables users to perform Multi-Modal Control in joint audio-video generation. MMControl introduces a dual-stream conditional injection mechanism. It incorporates both visual and acoustic control signals, including reference images, reference audio, depth maps, and pose sequences, into a joint generation process. These conditions are injected through bypass branches into a joint audio-video Diffusion Transformer, enabling the model to simultaneously generate identity-consistent video and timbre-consistent audio under structural constraints. Furthermore, we introduce modality-specific guidance scaling, which allows users to independently and dynamically adjust the influence strength of each visual and acoustic condition at inference time. Extensive experiments demonstrate that MMControl achieves fine-grained, composable control over character identity, voice timbre, body pose, and scene layout in joint audio-video generation.
ScanFocus: A Coarse-to-Fine Framework for Spatio-Temporal Video Grounding
Spatio-Temporal Video Grounding (STVG) aims to retrieve the visual trajectory of a specific object from a video stream as described by a natural language expression. However, most advanced methods struggle to balance global context modeling with precise boundary localization. Due to the prohibitive computational costs of processing long videos, these approaches typically resort to low-rate temporal downsampling and implicit motion modeling. This inevitably suppresses high-frequency boundary cues and neglects the explicit inter-frame dependencies required for precise boundary delineation. To address these limitations, we present ScanFocus, a novel coarse-to-fine framework that decouples the STVG task into a global spatio-temporal scan and a local boundary focus. Specifically, we utilize a unified vision-language fusion encoder combined with a lightweight Deformable Semantic-Motion Fusion module to efficiently align multimodal features and generate coarse proposals. To recover the suppressed fine-grained details, we introduce the Semantic-Guided Temporal Aggregator (SGTA) in the refinement stage. By densely sampling around coarse boundaries, SGTA explicitly models short-term temporal interactions under semantic guidance, capturing rapid motion changes for precise timestamp regression. Extensive experiments on three widely used benchmarks demonstrate the performance superiority of our proposed method over previous approaches. Code will be released at https://github.com/TenMinutes209/ScanFocus.
OpenDlign: Enhancing Open-World 3D Learning with Depth-Aligned Images
Recent open-world 3D representation learning methods using Vision-Language Models (VLMs) to align 3D data with image-text information have shown superior 3D zero-shot performance. However, CAD-rendered images for this alignment often lack realism and texture variation, compromising alignment robustness. Moreover, the volume discrepancy between 3D and 2D pretraining datasets highlights the need for effective strategies to transfer the representational abilities of VLMs to 3D learning. In this paper, we present OpenDlign, a novel open-world 3D model using depth-aligned images generated from a diffusion model for robust multimodal alignment. These images exhibit greater texture diversity than CAD renderings due to the stochastic nature of the diffusion model. By refining the depth map projection pipeline and designing depth-specific prompts, OpenDlign leverages rich knowledge in pre-trained VLM for 3D representation learning with streamlined fine-tuning. Our experiments show that OpenDlign achieves high zero-shot and few-shot performance on diverse 3D tasks, despite only fine-tuning 6 million parameters on a limited ShapeNet dataset. In zero-shot classification, OpenDlign surpasses previous models by 8.0% on ModelNet40 and 16.4% on OmniObject3D. Additionally, using depth-aligned images for multimodal alignment consistently enhances the performance of other state-of-the-art models.
A Concept-Centric Approach to Multi-Modality Learning
In an effort to create a more efficient AI system, we introduce a new multi-modality learning framework that leverages a modality-agnostic concept space possessing abstract knowledge and a set of modality-specific projection models tailored to process distinct modality inputs and map them onto the concept space. Decoupled from specific modalities and their associated projection models, the concept space focuses on learning abstract knowledge that is universally applicable across modalities. Subsequently, the knowledge embedded into the concept space streamlines the learning processes of modality-specific projection models. We evaluate our framework on two popular tasks: Image-Text Matching and Visual Question Answering. Our framework achieves performance on par with benchmark models while demonstrating more efficient learning curves.
PIRATR: Parametric Object Inference for Robotic Applications with Transformers in 3D Point Clouds
We present PIRATR, an end-to-end 3D object detection framework for robotic use cases in point clouds. Extending PI3DETR, our method streamlines parametric 3D object detection by jointly estimating multi-class 6-DoF poses and class-specific parametric attributes directly from occlusion-affected point cloud data. This formulation enables not only geometric localization but also the estimation of task-relevant properties for parametric objects, such as a gripper's opening, where the 3D model is adjusted according to simple, predefined rules. The architecture employs modular, class-specific heads, making it straightforward to extend to novel object types without re-designing the pipeline. We validate PIRATR on an automated forklift platform, focusing on three structurally and functionally diverse categories: crane grippers, loading platforms, and pallets. Trained entirely in a synthetic environment, PIRATR generalizes effectively to real outdoor LiDAR scans, achieving a detection mAP of 0.919 without additional fine-tuning. PIRATR establishes a new paradigm of pose-aware, parameterized perception. This bridges the gap between low-level geometric reasoning and actionable world models, paving the way for scalable, simulation-trained perception systems that can be deployed in dynamic robotic environments. Code available at https://github.com/swingaxe/piratr.
Moonlight in Latent Space: Chirality and Structural Correspondence Between Beethoven's Op. 27 No. 2 and Machine Learning Mechanisms
We show that the three movements of Beethoven's "Moonlight Sonata" (Op. 27 No. 2) instantiate three distinct machine learning architectures -- not by analogy, but by structural correspondence. Through computational analysis of the score (entropy, Jensen-Shannon divergence, dissonance, hand distributional overlap, self-similarity matrices, temporal memory decay, and contextual pitch embeddings), we establish four counterintuitive findings: (1) perceived musical "temperature" is governed by throughput, not distributional width; (2) the lightest movement carries the highest dissonance; (3) the movements implement streaming, recurrent, and periodic positional encoding memory architectures; and (4) the same pitch class acquires different contextual identities across movements, analogous to contextual vs.static embeddings in NLP -- and unsupervised clustering recovers the tonal structure without music-theoretic input. We construct a reverse sonification (decoding analytical features back into MIDI) and quantify the chirality of the encode-decode cycle: what distributions preserve and sequential ordering destroys. Prompted by a listener's observation that the decoded piece sounds like "mirror isomers that can't be superimposed," the chirality measurement reveals reconstruction loss increasing monotonically with n-gram order. Bootstrap baselines and subsample checks confirm all movements carry sequential information above noise, though raw values are confounded by sample size. Cross-domain comparison shows natural language has higher chirality than music, reflecting stronger sequential constraints.
LLMs are General Asynchronous Agents
Modern LLMs are increasingly capable as autonomous agents, but they follow sequential interaction cycles: read, think, reply or call tools, repeat. Many real-world use cases are not sequential: voice assistants, embodied agents, and monitoring systems receive new inputs while they think or perform another task. Modern LLMs address this with specialized architectures for voice interaction and video streams, VLAs for robot control, asynchronous tool calling for API usage, and others. In this work, we generalize from different asynchronous tasks to general asynchronous agents that can adapt to different types of concurrency. To achieve this, we develop an asynchronous LLM framework that lets users (or the agents themselves) define inference coroutines with overlapping memory states. We showcase that Qwen 3.x models are capable of asynchronous operation for streaming video understanding, videogames, and monitoring, without task-specific training.
DeepInteraction++: Multi-Modality Interaction for Autonomous Driving
Existing top-performance autonomous driving systems typically rely on the multi-modal fusion strategy for reliable scene understanding. This design is however fundamentally restricted due to overlooking the modality-specific strengths and finally hampering the model performance. To address this limitation, in this work, we introduce a novel modality interaction strategy that allows individual per-modality representations to be learned and maintained throughout, enabling their unique characteristics to be exploited during the whole perception pipeline. To demonstrate the effectiveness of the proposed strategy, we design DeepInteraction++, a multi-modal interaction framework characterized by a multi-modal representational interaction encoder and a multi-modal predictive interaction decoder. Specifically, the encoder is implemented as a dual-stream Transformer with specialized attention operation for information exchange and integration between separate modality-specific representations. Our multi-modal representational learning incorporates both object-centric, precise sampling-based feature alignment and global dense information spreading, essential for the more challenging planning task. The decoder is designed to iteratively refine the predictions by alternately aggregating information from separate representations in a unified modality-agnostic manner, realizing multi-modal predictive interaction. Extensive experiments demonstrate the superior performance of the proposed framework on both 3D object detection and end-to-end autonomous driving tasks. Our code is available at https://github.com/fudan-zvg/DeepInteraction.
Can Complementary Signals Bridge Similarity Islands? Manifold-Augmented Graph Embedding for Multimodal Recommendation
Multimodal Recommender Systems (MMRS) leverage rich item features to mitigate data sparsity, yet similarity-driven graph construction and propagation can favor semantically similar substitutes over functionally related complements. When behavioral associations connect semantically distant items, complementary signals can remain geometrically isolated, yielding fragmented "Similarity Islands" and semantic drift when standard propagation is applied. To overcome these limitations, we propose MAGE (Manifold-Augmented Graph Embedding), a framework for personalized multimodal ranking that decouples complementarity modeling into offline geometric warping and online topological propagation. The offline phase enhances item representations by extracting complement-aware residual directions via a Soft Conceptor mechanism and injecting them under a local gap-preserving constraint, incorporating co-purchase evidence while controlling the magnitude of geometric perturbation. Synergistically, the online phase employs an asymmetric dual-stream GNN that treats visual features as stable anchors and augmented textual features as flexible probes, fused through a self-calibrated cross-modal mechanism to reconcile shared semantics and modality-specific residual cues. Extensive experiments on four Amazon datasets show that MAGE yields consistent improvements over strong multimodal recommendation baselines. Together with the supporting analyses in the appendix, these results suggest that geometry-aware augmentation can alleviate the semantic mismatch that arises in complementary recommendation settings. Our code is available at https://github.com/Alex-bupt/mage.
UniChart: A Universal Vision-language Pretrained Model for Chart Comprehension and Reasoning
Charts are very popular for analyzing data, visualizing key insights and answering complex reasoning questions about data. To facilitate chart-based data analysis using natural language, several downstream tasks have been introduced recently such as chart question answering and chart summarization. However, most of the methods that solve these tasks use pretraining on language or vision-language tasks that do not attempt to explicitly model the structure of the charts (e.g., how data is visually encoded and how chart elements are related to each other). To address this, we first build a large corpus of charts covering a wide variety of topics and visual styles. We then present UniChart, a pretrained model for chart comprehension and reasoning. UniChart encodes the relevant text, data, and visual elements of charts and then uses a chart-grounded text decoder to generate the expected output in natural language. We propose several chart-specific pretraining tasks that include: (i) low-level tasks to extract the visual elements (e.g., bars, lines) and data from charts, and (ii) high-level tasks to acquire chart understanding and reasoning skills. We find that pretraining the model on a large corpus with chart-specific low- and high-level tasks followed by finetuning on three down-streaming tasks results in state-of-the-art performance on three downstream tasks.
