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Jun 18

ClaraVid: A Holistic Scene Reconstruction Benchmark From Aerial Perspective With Delentropy-Based Complexity Profiling

The development of aerial holistic scene understanding algorithms is hindered by the scarcity of comprehensive datasets that enable both semantic and geometric reconstruction. While synthetic datasets offer an alternative, existing options exhibit task-specific limitations, unrealistic scene compositions, and rendering artifacts that compromise real-world applicability. We introduce ClaraVid, a synthetic aerial dataset specifically designed to overcome these limitations. Comprising 16,917 high-resolution images captured at 4032x3024 from multiple viewpoints across diverse landscapes, ClaraVid provides dense depth maps, panoptic segmentation, sparse point clouds, and dynamic object masks, while mitigating common rendering artifacts. To further advance neural reconstruction, we introduce the Delentropic Scene Profile (DSP), a novel complexity metric derived from differential entropy analysis, designed to quantitatively assess scene difficulty and inform reconstruction tasks. Utilizing DSP, we systematically benchmark neural reconstruction methods, uncovering a consistent, measurable correlation between scene complexity and reconstruction accuracy. Empirical results indicate that higher delentropy strongly correlates with increased reconstruction errors, validating DSP as a reliable complexity prior. Currently under review, upon acceptance the data and code will be available at https://rdbch.github.io/claravid{rdbch.github.io/ClaraVid}.

  • 2 authors
·
Mar 22, 2025

OccuFly: A 3D Vision Benchmark for Semantic Scene Completion from the Aerial Perspective

Semantic Scene Completion (SSC) is essential for 3D perception in mobile robotics, as it enables holistic scene understanding by jointly estimating dense volumetric occupancy and per-voxel semantics. Although SSC has been widely studied in terrestrial domains such as autonomous driving, aerial settings like autonomous flying remain largely unexplored, thereby limiting progress on downstream applications. Furthermore, LiDAR sensors are the primary modality for SSC data generation, which poses challenges for most uncrewed aerial vehicles (UAVs) due to flight regulations, mass and energy constraints, and the sparsity of LiDAR point clouds from elevated viewpoints. To address these limitations, we propose a LiDAR-free, camera-based data generation framework. By leveraging classical 3D reconstruction, our framework automates semantic label transfer by lifting <10% of annotated images into the reconstructed point cloud, substantially minimizing manual 3D annotation effort. Based on this framework, we introduce OccuFly, the first real-world, camera-based aerial SSC benchmark, captured across multiple altitudes and all seasons. OccuFly provides over 20,000 samples of images, semantic voxel grids, and metric depth maps across 21 semantic classes in urban, industrial, and rural environments, and follows established data organization for seamless integration. We benchmark both SSC and metric monocular depth estimation on OccuFly, revealing fundamental limitations of current vision foundation models in aerial settings and establishing new challenges for robust 3D scene understanding in the aerial domain. Visit https://github.com/markus-42/occufly.

  • 6 authors
·
Dec 23, 2025

MMOT: The First Challenging Benchmark for Drone-based Multispectral Multi-Object Tracking

Drone-based multi-object tracking is essential yet highly challenging due to small targets, severe occlusions, and cluttered backgrounds. Existing RGB-based tracking algorithms heavily depend on spatial appearance cues such as color and texture, which often degrade in aerial views, compromising reliability. Multispectral imagery, capturing pixel-level spectral reflectance, provides crucial cues that enhance object discriminability under degraded spatial conditions. However, the lack of dedicated multispectral UAV datasets has hindered progress in this domain. To bridge this gap, we introduce MMOT, the first challenging benchmark for drone-based multispectral multi-object tracking. It features three key characteristics: (i) Large Scale - 125 video sequences with over 488.8K annotations across eight categories; (ii) Comprehensive Challenges - covering diverse conditions such as extreme small targets, high-density scenarios, severe occlusions, and complex motion; and (iii) Precise Oriented Annotations - enabling accurate localization and reduced ambiguity under aerial perspectives. To better extract spectral features and leverage oriented annotations, we further present a multispectral and orientation-aware MOT scheme adapting existing methods, featuring: (i) a lightweight Spectral 3D-Stem integrating spectral features while preserving compatibility with RGB pretraining; (ii) an orientation-aware Kalman filter for precise state estimation; and (iii) an end-to-end orientation-adaptive transformer. Extensive experiments across representative trackers consistently show that multispectral input markedly improves tracking performance over RGB baselines, particularly for small and densely packed objects. We believe our work will advance drone-based multispectral multi-object tracking research. Our MMOT, code, and benchmarks are publicly available at https://github.com/Annzstbl/MMOT.

  • 6 authors
·
Oct 14, 2025

UAVs Meet LLMs: Overviews and Perspectives Toward Agentic Low-Altitude Mobility

Low-altitude mobility, exemplified by unmanned aerial vehicles (UAVs), has introduced transformative advancements across various domains, like transportation, logistics, and agriculture. Leveraging flexible perspectives and rapid maneuverability, UAVs extend traditional systems' perception and action capabilities, garnering widespread attention from academia and industry. However, current UAV operations primarily depend on human control, with only limited autonomy in simple scenarios, and lack the intelligence and adaptability needed for more complex environments and tasks. The emergence of large language models (LLMs) demonstrates remarkable problem-solving and generalization capabilities, offering a promising pathway for advancing UAV intelligence. This paper explores the integration of LLMs and UAVs, beginning with an overview of UAV systems' fundamental components and functionalities, followed by an overview of the state-of-the-art in LLM technology. Subsequently, it systematically highlights the multimodal data resources available for UAVs, which provide critical support for training and evaluation. Furthermore, it categorizes and analyzes key tasks and application scenarios where UAVs and LLMs converge. Finally, a reference roadmap towards agentic UAVs is proposed, aiming to enable UAVs to achieve agentic intelligence through autonomous perception, memory, reasoning, and tool utilization. Related resources are available at https://github.com/Hub-Tian/UAVs_Meet_LLMs.

  • 14 authors
·
Jan 4, 2025

CrossLoc3D: Aerial-Ground Cross-Source 3D Place Recognition

We present CrossLoc3D, a novel 3D place recognition method that solves a large-scale point matching problem in a cross-source setting. Cross-source point cloud data corresponds to point sets captured by depth sensors with different accuracies or from different distances and perspectives. We address the challenges in terms of developing 3D place recognition methods that account for the representation gap between points captured by different sources. Our method handles cross-source data by utilizing multi-grained features and selecting convolution kernel sizes that correspond to most prominent features. Inspired by the diffusion models, our method uses a novel iterative refinement process that gradually shifts the embedding spaces from different sources to a single canonical space for better metric learning. In addition, we present CS-Campus3D, the first 3D aerial-ground cross-source dataset consisting of point cloud data from both aerial and ground LiDAR scans. The point clouds in CS-Campus3D have representation gaps and other features like different views, point densities, and noise patterns. We show that our CrossLoc3D algorithm can achieve an improvement of 4.74% - 15.37% in terms of the top 1 average recall on our CS-Campus3D benchmark and achieves performance comparable to state-of-the-art 3D place recognition method on the Oxford RobotCar. We will release the code and CS-Campus3D benchmark.

  • 8 authors
·
Mar 30, 2023

AeroDuo: Aerial Duo for UAV-based Vision and Language Navigation

Aerial Vision-and-Language Navigation (VLN) is an emerging task that enables Unmanned Aerial Vehicles (UAVs) to navigate outdoor environments using natural language instructions and visual cues. However, due to the extended trajectories and complex maneuverability of UAVs, achieving reliable UAV-VLN performance is challenging and often requires human intervention or overly detailed instructions. To harness the advantages of UAVs' high mobility, which could provide multi-grained perspectives, while maintaining a manageable motion space for learning, we introduce a novel task called Dual-Altitude UAV Collaborative VLN (DuAl-VLN). In this task, two UAVs operate at distinct altitudes: a high-altitude UAV responsible for broad environmental reasoning, and a low-altitude UAV tasked with precise navigation. To support the training and evaluation of the DuAl-VLN, we construct the HaL-13k, a dataset comprising 13,838 collaborative high-low UAV demonstration trajectories, each paired with target-oriented language instructions. This dataset includes both unseen maps and an unseen object validation set to systematically evaluate the model's generalization capabilities across novel environments and unfamiliar targets. To consolidate their complementary strengths, we propose a dual-UAV collaborative VLN framework, AeroDuo, where the high-altitude UAV integrates a multimodal large language model (Pilot-LLM) for target reasoning, while the low-altitude UAV employs a lightweight multi-stage policy for navigation and target grounding. The two UAVs work collaboratively and only exchange minimal coordinate information to ensure efficiency.

  • 8 authors
·
Aug 20, 2025

Griffin: Aerial-Ground Cooperative Detection and Tracking Dataset and Benchmark

Despite significant advancements, autonomous driving systems continue to struggle with occluded objects and long-range detection due to the inherent limitations of single-perspective sensing. Aerial-ground cooperation offers a promising solution by integrating UAVs' aerial views with ground vehicles' local observations. However, progress in this emerging field has been hindered by the absence of public datasets and standardized evaluation benchmarks. To address this gap, this paper presents a comprehensive solution for aerial-ground cooperative 3D perception through three key contributions: (1) Griffin, a large-scale multi-modal dataset featuring over 200 dynamic scenes (30k+ frames) with varied UAV altitudes (20-60m), diverse weather conditions, and occlusion-aware 3D annotations, enhanced by CARLA-AirSim co-simulation for realistic UAV dynamics; (2) A unified benchmarking framework for aerial-ground cooperative detection and tracking tasks, including protocols for evaluating communication efficiency, latency tolerance, and altitude adaptability; (3) AGILE, an instance-level intermediate fusion baseline that dynamically aligns cross-view features through query-based interaction, achieving an advantageous balance between communication overhead and perception accuracy. Extensive experiments prove the effectiveness of aerial-ground cooperative perception and demonstrate the direction of further research. The dataset and codes are available at https://github.com/wang-jh18-SVM/Griffin.

  • 7 authors
·
Mar 10, 2025

Multiview Aerial Visual Recognition (MAVREC): Can Multi-view Improve Aerial Visual Perception?

Despite the commercial abundance of UAVs, aerial data acquisition remains challenging, and the existing Asia and North America-centric open-source UAV datasets are small-scale or low-resolution and lack diversity in scene contextuality. Additionally, the color content of the scenes, solar-zenith angle, and population density of different geographies influence the data diversity. These two factors conjointly render suboptimal aerial-visual perception of the deep neural network (DNN) models trained primarily on the ground-view data, including the open-world foundational models. To pave the way for a transformative era of aerial detection, we present Multiview Aerial Visual RECognition or MAVREC, a video dataset where we record synchronized scenes from different perspectives -- ground camera and drone-mounted camera. MAVREC consists of around 2.5 hours of industry-standard 2.7K resolution video sequences, more than 0.5 million frames, and 1.1 million annotated bounding boxes. This makes MAVREC the largest ground and aerial-view dataset, and the fourth largest among all drone-based datasets across all modalities and tasks. Through our extensive benchmarking on MAVREC, we recognize that augmenting object detectors with ground-view images from the corresponding geographical location is a superior pre-training strategy for aerial detection. Building on this strategy, we benchmark MAVREC with a curriculum-based semi-supervised object detection approach that leverages labeled (ground and aerial) and unlabeled (only aerial) images to enhance the aerial detection. We publicly release the MAVREC dataset: https://mavrec.github.io.

  • 5 authors
·
Dec 7, 2023

BEV-CV: Birds-Eye-View Transform for Cross-View Geo-Localisation

Cross-view image matching for geo-localisation is a challenging problem due to the significant visual difference between aerial and ground-level viewpoints. The method provides localisation capabilities from geo-referenced images, eliminating the need for external devices or costly equipment. This enhances the capacity of agents to autonomously determine their position, navigate, and operate effectively in GNSS-denied environments. Current research employs a variety of techniques to reduce the domain gap such as applying polar transforms to aerial images or synthesising between perspectives. However, these approaches generally rely on having a 360{\deg} field of view, limiting real-world feasibility. We propose BEV-CV, an approach introducing two key novelties with a focus on improving the real-world viability of cross-view geo-localisation. Firstly bringing ground-level images into a semantic Birds-Eye-View before matching embeddings, allowing for direct comparison with aerial image representations. Secondly, we adapt datasets into application realistic format - limited Field-of-View images aligned to vehicle direction. BEV-CV achieves state-of-the-art recall accuracies, improving Top-1 rates of 70{\deg} crops of CVUSA and CVACT by 23% and 24% respectively. Also decreasing computational requirements by reducing floating point operations to below previous works, and decreasing embedding dimensionality by 33% - together allowing for faster localisation capabilities.

  • 3 authors
·
Dec 23, 2023

BMD-45: A Large-Scale CCTV Vehicle Detection Dataset for Urban Traffic in Developing Cities

Robust vehicle detection from fixed CCTV cameras is critical for Intelligent Transportation Systems. Yet existing benchmarks predominantly feature relatively homogeneous, highly organized traffic patterns captured from ego-centric driving perspectives or controlled aerial views. This regional and sensor view bias creates a significant gap. Models trained on datasets such as UA-DETRAC and COCO struggle to generalize to the dense, heterogeneous, disorganized traffic conditions observed in rapidly developing urban centers in emerging economies. To address this limitation, we introduce BMD-45, a large-scale dataset comprising 480K bounding boxes annotated over 45K images captured from over 3.6K operational Safe City CCTV cameras. BMD-45 contains 14 fine-grained vehicle categories, including region-specific modes such as auto-rickshaws and tempo travellers, which are not present in existing benchmarks. The dataset captures real-world deployment challenges, including extreme viewpoint variation, occlusion, and vehicle density . We establish comprehensive baselines using state-of-the-art detectors and reveal a striking domain gap: models fine-tuned on UA-DETRAC achieve only 33.6% mAP@0.50:0.95, compared to 83.8% when trained in-domain on BMD-45, representing a 2.5x improvement that persists even when accounting for novel vehicle classes. This performance gap underscores the critical need for geographically diverse traffic benchmarks and establishes BMD-45 as a baseline for developing robust perception systems in underrepresented urban environments worldwide. The dataset is available at: https://huggingface.co/datasets/iisc-aim/BMD-45.

  • 11 authors
·
Apr 26

Towards Real-World Aerial Vision Guidance with Categorical 6D Pose Tracker

Tracking the object 6-DoF pose is crucial for various downstream robot tasks and real-world applications. In this paper, we investigate the real-world robot task of aerial vision guidance for aerial robotics manipulation, utilizing category-level 6-DoF pose tracking. Aerial conditions inevitably introduce special challenges, such as rapid viewpoint changes in pitch and roll and inter-frame differences. To support these challenges in task, we firstly introduce a robust category-level 6-DoF pose tracker (Robust6DoF). This tracker leverages shape and temporal prior knowledge to explore optimal inter-frame keypoint pairs, generated under a priori structural adaptive supervision in a coarse-to-fine manner. Notably, our Robust6DoF employs a Spatial-Temporal Augmentation module to deal with the problems of the inter-frame differences and intra-class shape variations through both temporal dynamic filtering and shape-similarity filtering. We further present a Pose-Aware Discrete Servo strategy (PAD-Servo), serving as a decoupling approach to implement the final aerial vision guidance task. It contains two servo action policies to better accommodate the structural properties of aerial robotics manipulation. Exhaustive experiments on four well-known public benchmarks demonstrate the superiority of our Robust6DoF. Real-world tests directly verify that our Robust6DoF along with PAD-Servo can be readily used in real-world aerial robotic applications.

  • 3 authors
·
Jan 9, 2024

AirZoo: A Unified Large-Scale Dataset for Grounding Aerial Geometric 3D Vision

Despite the rapid progress in data-driven 3D vision, aerial geometric 3D vision remains a formidable challenge due to the severe scarcity of large-scale, high-fidelity training data. Existing benchmarks, predominantly biased toward ground-level or object-centric views, do not account for complex viewpoint transformations and diverse environmental conditions in UAV-based sensing. To bridge this critical gap, we propose AirZoo, a unified large-scale dataset and benchmark for grounding aerial geometric 3D vision. AirZoo possesses three appealing properties: 1) Scalable Generation Pipeline: Leveraging freely available, world-scale photogrammetric 3D meshes, it renders vast outdoor environments with customizable UAV flight trajectories and configurable weather/illumination. 2) Comprehensive Scene Diversity: It provides the most extensive coverage of region types to date (spanning 378 regions across 22 countries), systematically encompassing both highly structured urban landscapes and complex unstructured natural environments. 3) Rich Geometric Annotations: Each frame provides synchronized, pixel-level metric depth and precise 6-DoF geo-referenced poses, essential for geometry-aware learning. Through three rigorous evaluation tracks -- aerial image retrieval, cross-view matching, and multi-view 3D reconstruction -- we demonstrate that AirZoo serves as a powerful pre-training engine. Extensive experiments on both public and newly collected real-world benchmarks reveal that fine-tuning on AirZoo yields substantial performance gains for SoTA models (e.g., MegaLoc, RoMa, VGGT, and Depth Anything 3), establishing a new performance upper bound for aerial spatial intelligence.

  • 9 authors
·
Apr 28

AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis

We explore the task of geometric reconstruction of images captured from a mixture of ground and aerial views. Current state-of-the-art learning-based approaches fail to handle the extreme viewpoint variation between aerial-ground image pairs. Our hypothesis is that the lack of high-quality, co-registered aerial-ground datasets for training is a key reason for this failure. Such data is difficult to assemble precisely because it is difficult to reconstruct in a scalable way. To overcome this challenge, we propose a scalable framework combining pseudo-synthetic renderings from 3D city-wide meshes (e.g., Google Earth) with real, ground-level crowd-sourced images (e.g., MegaDepth). The pseudo-synthetic data simulates a wide range of aerial viewpoints, while the real, crowd-sourced images help improve visual fidelity for ground-level images where mesh-based renderings lack sufficient detail, effectively bridging the domain gap between real images and pseudo-synthetic renderings. Using this hybrid dataset, we fine-tune several state-of-the-art algorithms and achieve significant improvements on real-world, zero-shot aerial-ground tasks. For example, we observe that baseline DUSt3R localizes fewer than 5% of aerial-ground pairs within 5 degrees of camera rotation error, while fine-tuning with our data raises accuracy to nearly 56%, addressing a major failure point in handling large viewpoint changes. Beyond camera estimation and scene reconstruction, our dataset also improves performance on downstream tasks like novel-view synthesis in challenging aerial-ground scenarios, demonstrating the practical value of our approach in real-world applications.

  • 5 authors
·
Apr 17, 2025 2

Language-guided Learning for Object Detection Tackling Multiple Variations in Aerial Images

Despite recent advancements in computer vision research, object detection in aerial images still suffers from several challenges. One primary challenge to be mitigated is the presence of multiple types of variation in aerial images, for example, illumination and viewpoint changes. These variations result in highly diverse image scenes and drastic alterations in object appearance, so that it becomes more complicated to localize objects from the whole image scene and recognize their categories. To address this problem, in this paper, we introduce a novel object detection framework in aerial images, named LANGuage-guided Object detection (LANGO). Upon the proposed language-guided learning, the proposed framework is designed to alleviate the impacts from both scene and instance-level variations. First, we are motivated by the way humans understand the semantics of scenes while perceiving environmental factors in the scenes (e.g., weather). Therefore, we design a visual semantic reasoner that comprehends visual semantics of image scenes by interpreting conditions where the given images were captured. Second, we devise a training objective, named relation learning loss, to deal with instance-level variations, such as viewpoint angle and scale changes. This training objective aims to learn relations in language representations of object categories, with the help of the robust characteristics against such variations. Through extensive experiments, we demonstrate the effectiveness of the proposed method, and our method obtains noticeable detection performance improvements.

  • 4 authors
·
May 29, 2025

AID4AD: Aerial Image Data for Automated Driving Perception

This work investigates the integration of spatially aligned aerial imagery into perception tasks for automated vehicles (AVs). As a central contribution, we present AID4AD, a publicly available dataset that augments the nuScenes dataset with high-resolution aerial imagery precisely aligned to its local coordinate system. The alignment is performed using SLAM-based point cloud maps provided by nuScenes, establishing a direct link between aerial data and nuScenes local coordinate system. To ensure spatial fidelity, we propose an alignment workflow that corrects for localization and projection distortions. A manual quality control process further refines the dataset by identifying a set of high-quality alignments, which we publish as ground truth to support future research on automated registration. We demonstrate the practical value of AID4AD in two representative tasks: in online map construction, aerial imagery serves as a complementary input that improves the mapping process; in motion prediction, it functions as a structured environmental representation that replaces high-definition maps. Experiments show that aerial imagery leads to a 15-23% improvement in map construction accuracy and a 2% gain in trajectory prediction performance. These results highlight the potential of aerial imagery as a scalable and adaptable source of environmental context in automated vehicle systems, particularly in scenarios where high-definition maps are unavailable, outdated, or costly to maintain. AID4AD, along with evaluation code and pretrained models, is publicly released to foster further research in this direction: https://github.com/DriverlessMobility/AID4AD.

  • 4 authors
·
Aug 4, 2025

Video2BEV: Transforming Drone Videos to BEVs for Video-based Geo-localization

Existing approaches to drone visual geo-localization predominantly adopt the image-based setting, where a single drone-view snapshot is matched with images from other platforms. Such task formulation, however, underutilizes the inherent video output of the drone and is sensitive to occlusions and viewpoint disparity. To address these limitations, we formulate a new video-based drone geo-localization task and propose the Video2BEV paradigm. This paradigm transforms the video into a Bird's Eye View (BEV), simplifying the subsequent inter-platform matching process. In particular, we employ Gaussian Splatting to reconstruct a 3D scene and obtain the BEV projection. Different from the existing transform methods, \eg, polar transform, our BEVs preserve more fine-grained details without significant distortion. To facilitate the discriminative intra-platform representation learning, our Video2BEV paradigm also incorporates a diffusion-based module for generating hard negative samples. To validate our approach, we introduce UniV, a new video-based geo-localization dataset that extends the image-based University-1652 dataset. UniV features flight paths at 30^circ and 45^circ elevation angles with increased frame rates of up to 10 frames per second (FPS). Extensive experiments on the UniV dataset show that our Video2BEV paradigm achieves competitive recall rates and outperforms conventional video-based methods. Compared to other competitive methods, our proposed approach exhibits robustness at lower elevations with more occlusions.

  • 4 authors
·
Nov 19, 2024

LandCover.ai: Dataset for Automatic Mapping of Buildings, Woodlands, Water and Roads from Aerial Imagery

Monitoring of land cover and land use is crucial in natural resources management. Automatic visual mapping can carry enormous economic value for agriculture, forestry, or public administration. Satellite or aerial images combined with computer vision and deep learning enable precise assessment and can significantly speed up change detection. Aerial imagery usually provides images with much higher pixel resolution than satellite data allowing more detailed mapping. However, there is still a lack of aerial datasets made for the segmentation, covering rural areas with a resolution of tens centimeters per pixel, manual fine labels, and highly publicly important environmental instances like buildings, woods, water, or roads. Here we introduce LandCover.ai (Land Cover from Aerial Imagery) dataset for semantic segmentation. We collected images of 216.27 sq. km rural areas across Poland, a country in Central Europe, 39.51 sq. km with resolution 50 cm per pixel and 176.76 sq. km with resolution 25 cm per pixel and manually fine annotated four following classes of objects: buildings, woodlands, water, and roads. Additionally, we report simple benchmark results, achieving 85.56% of mean intersection over union on the test set. It proves that the automatic mapping of land cover is possible with a relatively small, cost-efficient, RGB-only dataset. The dataset is publicly available at https://landcover.ai.linuxpolska.com/

  • 5 authors
·
May 5, 2020

University-1652: A Multi-view Multi-source Benchmark for Drone-based Geo-localization

We consider the problem of cross-view geo-localization. The primary challenge of this task is to learn the robust feature against large viewpoint changes. Existing benchmarks can help, but are limited in the number of viewpoints. Image pairs, containing two viewpoints, e.g., satellite and ground, are usually provided, which may compromise the feature learning. Besides phone cameras and satellites, in this paper, we argue that drones could serve as the third platform to deal with the geo-localization problem. In contrast to the traditional ground-view images, drone-view images meet fewer obstacles, e.g., trees, and could provide a comprehensive view when flying around the target place. To verify the effectiveness of the drone platform, we introduce a new multi-view multi-source benchmark for drone-based geo-localization, named University-1652. University-1652 contains data from three platforms, i.e., synthetic drones, satellites and ground cameras of 1,652 university buildings around the world. To our knowledge, University-1652 is the first drone-based geo-localization dataset and enables two new tasks, i.e., drone-view target localization and drone navigation. As the name implies, drone-view target localization intends to predict the location of the target place via drone-view images. On the other hand, given a satellite-view query image, drone navigation is to drive the drone to the area of interest in the query. We use this dataset to analyze a variety of off-the-shelf CNN features and propose a strong CNN baseline on this challenging dataset. The experiments show that University-1652 helps the model to learn the viewpoint-invariant features and also has good generalization ability in the real-world scenario.

  • 3 authors
·
Feb 27, 2020

EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion

Despite the remarkable developments achieved by recent 3D generation works, scaling these methods to geographic extents, such as modeling thousands of square kilometers of Earth's surface, remains an open challenge. We address this through a dual innovation in data infrastructure and model architecture. First, we introduce Aerial-Earth3D, the largest 3D aerial dataset to date, consisting of 50k curated scenes (each measuring 600m x 600m) captured across the U.S. mainland, comprising 45M multi-view Google Earth frames. Each scene provides pose-annotated multi-view images, depth maps, normals, semantic segmentation, and camera poses, with explicit quality control to ensure terrain diversity. Building on this foundation, we propose EarthCrafter, a tailored framework for large-scale 3D Earth generation via sparse-decoupled latent diffusion. Our architecture separates structural and textural generation: 1) Dual sparse 3D-VAEs compress high-resolution geometric voxels and textural 2D Gaussian Splats (2DGS) into compact latent spaces, largely alleviating the costly computation suffering from vast geographic scales while preserving critical information. 2) We propose condition-aware flow matching models trained on mixed inputs (semantics, images, or neither) to flexibly model latent geometry and texture features independently. Extensive experiments demonstrate that EarthCrafter performs substantially better in extremely large-scale generation. The framework further supports versatile applications, from semantic-guided urban layout generation to unconditional terrain synthesis, while maintaining geographic plausibility through our rich data priors from Aerial-Earth3D. Our project page is available at https://whiteinblue.github.io/earthcrafter/

  • 6 authors
·
Jul 22, 2025 2

Cross-View Meets Diffusion: Aerial Image Synthesis with Geometry and Text Guidance

Aerial imagery analysis is critical for many research fields. However, obtaining frequent high-quality aerial images is not always accessible due to its high effort and cost requirements. One solution is to use the Ground-to-Aerial (G2A) technique to synthesize aerial images from easily collectible ground images. However, G2A is rarely studied, because of its challenges, including but not limited to, the drastic view changes, occlusion, and range of visibility. In this paper, we present a novel Geometric Preserving Ground-to-Aerial (G2A) image synthesis (GPG2A) model that can generate realistic aerial images from ground images. GPG2A consists of two stages. The first stage predicts the Bird's Eye View (BEV) segmentation (referred to as the BEV layout map) from the ground image. The second stage synthesizes the aerial image from the predicted BEV layout map and text descriptions of the ground image. To train our model, we present a new multi-modal cross-view dataset, namely VIGORv2 which is built upon VIGOR with newly collected aerial images, maps, and text descriptions. Our extensive experiments illustrate that GPG2A synthesizes better geometry-preserved aerial images than existing models. We also present two applications, data augmentation for cross-view geo-localization and sketch-based region search, to further verify the effectiveness of our GPG2A. The code and data will be publicly available.

  • 5 authors
·
Aug 8, 2024

UAVFF3D: A Geometry-Aware Benchmark for Feed-Forward UAV 3D Reconstruction

Feed-forward 3D reconstruction has advanced rapidly, but current models remain unreliable in UAV photogrammetric acquisition. We argue that this failure is caused not only by appearance-domain shift, but also by UAV-specific camera-geometry variations, especially oblique views and HFOV-height ambiguity. Existing UAV datasets mainly emphasize scene diversity and provide limited coverage of camera configurations, which restricts robustness evaluation and UAV-domain adaptation. To address this gap, we introduce UAVFF3D, a geometry-aware real-synthetic benchmark for feed-forward UAV 3D reconstruction. UAVFF3D contains more than 170k real UAV images and more than 370k synthetic images rendered from high-quality textured 3D models, covering diverse HFOVs, flight altitudes, viewing directions, and acquisition patterns. It also includes a controlled HFOV-height test subset for diagnosing projection-geometry ambiguity. We further propose an evaluation protocol that jointly assesses camera-geometry estimation and dense scene reconstruction under a shared global alignment, avoiding the bias caused by separate camera and geometry alignments. Experiments on representative feed-forward reconstruction models show that UAVFF3D-based domain adaptation consistently improves camera and geometry estimation, reducing Ray Error by up to 84.2%, Pose ATE by up to 76.0%, and Chamfer Distance by up to 41.1%. In oblique scenes, adaptation reduces the oblique-nadir rotation gap by up to 90.7%. Under HFOV-height ambiguity, it improves robustness across HFOV-height configurations and yields more stable performance across HFOV settings. Incorporating camera priors further improves reconstruction under UAV-specific acquisition geometries. The dataset and evaluation code are available at https://github.com/yanxian-ll/UAVFF3D .

  • 4 authors
·
May 18

UAV-VisLoc: A Large-scale Dataset for UAV Visual Localization

The application of unmanned aerial vehicles (UAV) has been widely extended recently. It is crucial to ensure accurate latitude and longitude coordinates for UAVs, especially when the global navigation satellite systems (GNSS) are disrupted and unreliable. Existing visual localization methods achieve autonomous visual localization without error accumulation by matching the ground-down view image of UAV with the ortho satellite maps. However, collecting UAV ground-down view images across diverse locations is costly, leading to a scarcity of large-scale datasets for real-world scenarios. Existing datasets for UAV visual localization are often limited to small geographic areas or are focused only on urban regions with distinct textures. To address this, we define the UAV visual localization task by determining the UAV's real position coordinates on a large-scale satellite map based on the captured ground-down view. In this paper, we present a large-scale dataset, UAV-VisLoc, to facilitate the UAV visual localization task. This dataset comprises images from diverse drones across 11 locations in China, capturing a range of topographical features. The dataset features images from fixed-wing drones and multi-terrain drones, captured at different altitudes and orientations. Our dataset includes 6,742 drone images and 11 satellite maps, with metadata such as latitude, longitude, altitude, and capture date. Our dataset is tailored to support both the training and testing of models by providing a diverse and extensive data.

  • 7 authors
·
May 20, 2024

Trust-SSL: Additive-Residual Selective Invariance for Robust Aerial Self-Supervised Learning

Self-supervised learning (SSL) is a standard approach for representation learning in aerial imagery. Existing methods enforce invariance between augmented views, which works well when augmentations preserve semantic content. However, aerial images are frequently degraded by haze, motion blur, rain, and occlusion that remove critical evidence. Enforcing alignment between a clean and a severely degraded view can introduce spurious structure into the latent space. This study proposes a training strategy and architectural modification to enhance SSL robustness to such corruptions. It introduces a per-sample, per-factor trust weight into the alignment objective, combined with the base contrastive loss as an additive residual. A stop-gradient is applied to the trust weight instead of a multiplicative gate. While a multiplicative gate is a natural choice, experiments show it impairs the backbone, whereas our additive-residual approach improves it. Using a 200-epoch protocol on a 210,000-image corpus, the method achieves the highest mean linear-probe accuracy among six backbones on EuroSAT, AID, and NWPU-RESISC45 (90.20% compared to 88.46% for SimCLR and 89.82% for VICReg). It yields the largest improvements under severe information-erasing corruptions on EuroSAT (+19.9 points on haze at s=5 over SimCLR). The method also demonstrates consistent gains of +1 to +3 points in Mahalanobis AUROC on a zero-shot cross-domain stress test using BDD100K weather splits. Two ablations (scalar uncertainty and cosine gate) indicate the additive-residual formulation is the primary source of these improvements. An evidential variant using Dempster-Shafer fusion introduces interpretable signals of conflict and ignorance. These findings offer a concrete design principle for uncertainty-aware SSL. Code is publicly available at https://github.com/WadiiBoulila/trust-ssl.

  • 4 authors
·
Apr 22

OpenFly: A Versatile Toolchain and Large-scale Benchmark for Aerial Vision-Language Navigation

Vision-Language Navigation (VLN) aims to guide agents through an environment by leveraging both language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The potential reason is that outdoor aerial view encompasses vast areas, making data collection more challenging, which results in a lack of benchmarks. To address this problem, we propose OpenFly, a platform comprising a versatile toolchain and large-scale benchmark for aerial VLN. Firstly, we develop a highly automated toolchain for data collection, enabling automatic point cloud acquisition, scene semantic segmentation, flight trajectory creation, and instruction generation. Secondly, based on the toolchain, we construct a large-scale aerial VLN dataset with 100k trajectories, covering diverse heights and lengths across 18 scenes. The corresponding visual data are generated using various rendering engines and advanced techniques, including Unreal Engine, GTA V, Google Earth, and 3D Gaussian Splatting (3D GS). All data exhibit high visual quality. Particularly, 3D GS supports real-to-sim rendering, further enhancing the realism of the dataset. Thirdly, we propose OpenFly-Agent, a keyframe-aware VLN model, which takes language instructions, current observations, and historical keyframes as input, and outputs flight actions directly. Extensive analyses and experiments are conducted, showcasing the superiority of our OpenFly platform and OpenFly-Agent. The toolchain, dataset, and codes will be open-sourced.

  • 23 authors
·
Feb 25, 2025 1

IndraEye: Infrared Electro-Optical UAV-based Perception Dataset for Robust Downstream Tasks

Deep neural networks (DNNs) have shown exceptional performance when trained on well-illuminated images captured by Electro-Optical (EO) cameras, which provide rich texture details. However, in critical applications like aerial perception, it is essential for DNNs to maintain consistent reliability across all conditions, including low-light scenarios where EO cameras often struggle to capture sufficient detail. Additionally, UAV-based aerial object detection faces significant challenges due to scale variability from varying altitudes and slant angles, adding another layer of complexity. Existing methods typically address only illumination changes or style variations as domain shifts, but in aerial perception, correlation shifts also impact DNN performance. In this paper, we introduce the IndraEye dataset, a multi-sensor (EO-IR) dataset designed for various tasks. It includes 5,612 images with 145,666 instances, encompassing multiple viewing angles, altitudes, seven backgrounds, and different times of the day across the Indian subcontinent. The dataset opens up several research opportunities, such as multimodal learning, domain adaptation for object detection and segmentation, and exploration of sensor-specific strengths and weaknesses. IndraEye aims to advance the field by supporting the development of more robust and accurate aerial perception systems, particularly in challenging conditions. IndraEye dataset is benchmarked with object detection and semantic segmentation tasks. Dataset and source codes are available at https://bit.ly/indraeye.

  • 7 authors
·
Oct 28, 2024

Object Detection as an Optional Basis: A Graph Matching Network for Cross-View UAV Localization

With the rapid growth of the low-altitude economy, UAVs have become crucial for measurement and tracking in patrol systems. However, in GNSS-denied areas, satellite-based localization methods are prone to failure. This paper presents a cross-view UAV localization framework that performs map matching via object detection, aimed at effectively addressing cross-temporal, cross-view, heterogeneous aerial image matching. In typical pipelines, UAV visual localization is formulated as an image-retrieval problem: features are extracted to build a localization map, and the pose of a query image is estimated by matching it to a reference database with known poses. Because publicly available UAV localization datasets are limited, many approaches recast localization as a classification task and rely on scene labels in these datasets to ensure accuracy. Other methods seek to reduce cross-domain differences using polar-coordinate reprojection, perspective transformations, or generative adversarial networks; however, they can suffer from misalignment, content loss, and limited realism. In contrast, we leverage modern object detection to accurately extract salient instances from UAV and satellite images, and integrate a graph neural network to reason about inter-image and intra-image node relationships. Using a fine-grained, graph-based node-similarity metric, our method achieves strong retrieval and localization performance. Extensive experiments on public and real-world datasets show that our approach handles heterogeneous appearance differences effectively and generalizes well, making it applicable to scenarios with larger modality gaps, such as infrared-visible image matching. Our dataset will be publicly available at the following URL: https://github.com/liutao23/ODGNNLoc.git.

  • 3 authors
·
Nov 4, 2025

Game4Loc: A UAV Geo-Localization Benchmark from Game Data

The vision-based geo-localization technology for UAV, serving as a secondary source of GPS information in addition to the global navigation satellite systems (GNSS), can still operate independently in the GPS-denied environment. Recent deep learning based methods attribute this as the task of image matching and retrieval. By retrieving drone-view images in geo-tagged satellite image database, approximate localization information can be obtained. However, due to high costs and privacy concerns, it is usually difficult to obtain large quantities of drone-view images from a continuous area. Existing drone-view datasets are mostly composed of small-scale aerial photography with a strong assumption that there exists a perfect one-to-one aligned reference image for any query, leaving a significant gap from the practical localization scenario. In this work, we construct a large-range contiguous area UAV geo-localization dataset named GTA-UAV, featuring multiple flight altitudes, attitudes, scenes, and targets using modern computer games. Based on this dataset, we introduce a more practical UAV geo-localization task including partial matches of cross-view paired data, and expand the image-level retrieval to the actual localization in terms of distance (meters). For the construction of drone-view and satellite-view pairs, we adopt a weight-based contrastive learning approach, which allows for effective learning while avoiding additional post-processing matching steps. Experiments demonstrate the effectiveness of our data and training method for UAV geo-localization, as well as the generalization capabilities to real-world scenarios.

  • 4 authors
·
Sep 25, 2024 2

Predicting Camera Pose from Perspective Descriptions for Spatial Reasoning

Multi-image spatial reasoning remains challenging for current multimodal large language models (MLLMs). While single-view perception is inherently 2D, reasoning over multiple views requires building a coherent scene understanding across viewpoints. In particular, we study perspective taking, where a model must build a coherent 3D understanding from multi-view observations and use it to reason from a new, language-specified viewpoint. We introduce CAMCUE, a pose-aware multi-image framework that uses camera pose as an explicit geometric anchor for cross-view fusion and novel-view reasoning. CAMCUE injects per-view pose into visual tokens, grounds natural-language viewpoint descriptions to a target camera pose, and synthesizes a pose-conditioned imagined target view to support answering. To support this setting, we curate CAMCUE-DATA with 27,668 training and 508 test instances pairing multi-view images and poses with diverse target-viewpoint descriptions and perspective-shift questions. We also include human-annotated viewpoint descriptions in the test split to evaluate generalization to human language. CAMCUE improves overall accuracy by 9.06% and predicts target poses from natural-language viewpoint descriptions with over 90% rotation accuracy within 20° and translation accuracy within a 0.5 error threshold. This direct grounding avoids expensive test-time search-and-match, reducing inference time from 256.6s to 1.45s per example and enabling fast, interactive use in real-world scenarios.

  • 4 authors
·
Feb 5

Multimodal Mathematical Reasoning Embedded in Aerial Vehicle Imagery: Benchmarking, Analysis, and Exploration

Mathematical reasoning is critical for tasks such as precise distance and area computations, trajectory estimations, and spatial analysis in unmanned aerial vehicle (UAV) based remote sensing, yet current vision-language models (VLMs) have not been adequately tested in this domain. To address this gap, we introduce AVI-Math, the first benchmark to rigorously evaluate multimodal mathematical reasoning in aerial vehicle imagery, moving beyond simple counting tasks to include domain-specific knowledge in areas such as geometry, logic, and algebra. The dataset comprises 3,773 high-quality vehicle-related questions captured from UAV views, covering 6 mathematical subjects and 20 topics. The data, collected at varying altitudes and from multiple UAV angles, reflects real-world UAV scenarios, ensuring the diversity and complexity of the constructed mathematical problems. In this paper, we benchmark 14 prominent VLMs through a comprehensive evaluation and demonstrate that, despite their success on previous multimodal benchmarks, these models struggle with the reasoning tasks in AVI-Math. Our detailed analysis highlights significant limitations in the mathematical reasoning capabilities of current VLMs and suggests avenues for future research. Furthermore, we explore the use of Chain-of-Thought prompting and fine-tuning techniques, which show promise in addressing the reasoning challenges in AVI-Math. Our findings not only expose the limitations of VLMs in mathematical reasoning but also offer valuable insights for advancing UAV-based trustworthy VLMs in real-world applications. The code, and datasets will be released at https://github.com/VisionXLab/avi-math

  • 8 authors
·
Sep 12, 2025

PersPose: 3D Human Pose Estimation with Perspective Encoding and Perspective Rotation

Monocular 3D human pose estimation (HPE) methods estimate the 3D positions of joints from individual images. Existing 3D HPE approaches often use the cropped image alone as input for their models. However, the relative depths of joints cannot be accurately estimated from cropped images without the corresponding camera intrinsics, which determine the perspective relationship between 3D objects and the cropped images. In this work, we introduce Perspective Encoding (PE) to encode the camera intrinsics of the cropped images. Moreover, since the human subject can appear anywhere within the original image, the perspective relationship between the 3D scene and the cropped image differs significantly, which complicates model fitting. Additionally, the further the human subject deviates from the image center, the greater the perspective distortions in the cropped image. To address these issues, we propose Perspective Rotation (PR), a transformation applied to the original image that centers the human subject, thereby reducing perspective distortions and alleviating the difficulty of model fitting. By incorporating PE and PR, we propose a novel 3D HPE framework, PersPose. Experimental results demonstrate that PersPose achieves state-of-the-art (SOTA) performance on the 3DPW, MPI-INF-3DHP, and Human3.6M datasets. For example, on the in-the-wild dataset 3DPW, PersPose achieves an MPJPE of 60.1 mm, 7.54% lower than the previous SOTA approach. Code is available at: https://github.com/KenAdamsJoseph/PersPose.

  • 2 authors
·
Aug 24, 2025

UAV-VL-R1: Generalizing Vision-Language Models via Supervised Fine-Tuning and Multi-Stage GRPO for UAV Visual Reasoning

Recent advances in vision-language models (VLMs) have demonstrated strong generalization in natural image tasks. However, their performance often degrades on unmanned aerial vehicle (UAV)-based aerial imagery, which features high resolution, complex spatial semantics, and strict real-time constraints. These challenges limit the applicability of general-purpose VLMs to structured aerial reasoning tasks. To address these challenges, we propose UAV-VL-R1, a lightweight VLM explicitly designed for aerial visual reasoning. It is trained using a hybrid method that combines supervised fine-tuning (SFT) and multi-stage reinforcement learning (RL). We leverage the group relative policy optimization (GRPO) algorithm to promote structured and interpretable reasoning through rule-guided rewards and intra-group policy alignment. To support model training and evaluation, we introduce a high-resolution visual question answering dataset named HRVQA-VL, which consists of 50,019 annotated samples covering eight UAV-relevant reasoning tasks, including object counting, transportation recognition, and spatial scene inference. Experimental results show that UAV-VL-R1 achieves a 48.17% higher zero-shot accuracy than the Qwen2-VL-2B-Instruct baseline and even outperforms its 72B-scale variant, which is 36x larger, on multiple tasks. Ablation studies reveal that while SFT improves semantic alignment, it may reduce reasoning diversity in mathematical tasks. GRPO-based RL compensates for this limitation by enhancing logical flexibility and the robustness of inference. Additionally, UAV-VL-R1 requires only 3.9GB of memory under FP16 inference and can be quantized to 2.5GB with INT8, supporting real-time deployment on resource-constrained UAV platforms.

  • 6 authors
·
Aug 15, 2025

DeepAAT: Deep Automated Aerial Triangulation for Fast UAV-based Mapping

Automated Aerial Triangulation (AAT), aiming to restore image pose and reconstruct sparse points simultaneously, plays a pivotal role in earth observation. With its rich research heritage spanning several decades in photogrammetry, AAT has evolved into a fundamental process widely applied in large-scale Unmanned Aerial Vehicle (UAV) based mapping. Despite its advancements, classic AAT methods still face challenges like low efficiency and limited robustness. This paper introduces DeepAAT, a deep learning network designed specifically for AAT of UAV imagery. DeepAAT considers both spatial and spectral characteristics of imagery, enhancing its capability to resolve erroneous matching pairs and accurately predict image poses. DeepAAT marks a significant leap in AAT's efficiency, ensuring thorough scene coverage and precision. Its processing speed outpaces incremental AAT methods by hundreds of times and global AAT methods by tens of times while maintaining a comparable level of reconstruction accuracy. Additionally, DeepAAT's scene clustering and merging strategy facilitate rapid localization and pose determination for large-scale UAV images, even under constrained computing resources. The experimental results demonstrate DeepAAT's substantial improvements over conventional AAT methods, highlighting its potential in the efficiency and accuracy of UAV-based 3D reconstruction tasks. To benefit the photogrammetry society, the code of DeepAAT will be released at: https://github.com/WHU-USI3DV/DeepAAT.

  • 5 authors
·
Feb 1, 2024

BirdNeRF: Fast Neural Reconstruction of Large-Scale Scenes From Aerial Imagery

In this study, we introduce BirdNeRF, an adaptation of Neural Radiance Fields (NeRF) designed specifically for reconstructing large-scale scenes using aerial imagery. Unlike previous research focused on small-scale and object-centric NeRF reconstruction, our approach addresses multiple challenges, including (1) Addressing the issue of slow training and rendering associated with large models. (2) Meeting the computational demands necessitated by modeling a substantial number of images, requiring extensive resources such as high-performance GPUs. (3) Overcoming significant artifacts and low visual fidelity commonly observed in large-scale reconstruction tasks due to limited model capacity. Specifically, we present a novel bird-view pose-based spatial decomposition algorithm that decomposes a large aerial image set into multiple small sets with appropriately sized overlaps, allowing us to train individual NeRFs of sub-scene. This decomposition approach not only decouples rendering time from the scene size but also enables rendering to scale seamlessly to arbitrarily large environments. Moreover, it allows for per-block updates of the environment, enhancing the flexibility and adaptability of the reconstruction process. Additionally, we propose a projection-guided novel view re-rendering strategy, which aids in effectively utilizing the independently trained sub-scenes to generate superior rendering results. We evaluate our approach on existing datasets as well as against our own drone footage, improving reconstruction speed by 10x over classical photogrammetry software and 50x over state-of-the-art large-scale NeRF solution, on a single GPU with similar rendering quality.

  • 4 authors
·
Feb 6, 2024

Uncertainty-Instructed Structure Injection for Generalizable HD Map Construction

Reliable high-definition (HD) map construction is crucial for the driving safety of autonomous vehicles. Although recent studies demonstrate improved performance, their generalization capability across unfamiliar driving scenes remains unexplored. To tackle this issue, we propose UIGenMap, an uncertainty-instructed structure injection approach for generalizable HD map vectorization, which concerns the uncertainty resampling in statistical distribution and employs explicit instance features to reduce excessive reliance on training data. Specifically, we introduce the perspective-view (PV) detection branch to obtain explicit structural features, in which the uncertainty-aware decoder is designed to dynamically sample probability distributions considering the difference in scenes. With probabilistic embedding and selection, UI2DPrompt is proposed to construct PV-learnable prompts. These PV prompts are integrated into the map decoder by designed hybrid injection to compensate for neglected instance structures. To ensure real-time inference, a lightweight Mimic Query Distillation is designed to learn from PV prompts, which can serve as an efficient alternative to the flow of PV branches. Extensive experiments on challenging geographically disjoint (geo-based) data splits demonstrate that our UIGenMap achieves superior performance, with +5.7 mAP improvement on the nuScenes dataset. Source code will be available at https://github.com/xiaolul2/UIGenMap.

  • 6 authors
·
Mar 29, 2025

UAV-assisted Visual SLAM Generating Reconstructed 3D Scene Graphs in GPS-denied Environments

Aerial robots play a vital role in various applications where the situational awareness of the robots concerning the environment is a fundamental demand. As one such use case, drones in GPS-denied environments require equipping with different sensors (e.g., vision sensors) that provide reliable sensing results while performing pose estimation and localization. In this paper, reconstructing the maps of indoor environments alongside generating 3D scene graphs for a high-level representation using a camera mounted on a drone is targeted. Accordingly, an aerial robot equipped with a companion computer and an RGB-D camera was built and employed to be appropriately integrated with a Visual Simultaneous Localization and Mapping (VSLAM) framework proposed by the authors. To enhance the situational awareness of the robot while reconstructing maps, various structural elements, including doors and walls, were labeled with printed fiducial markers, and a dictionary of the topological relations among them was fed to the system. The VSLAM system detects markers and reconstructs the map of the indoor areas enriched with higher-level semantic entities, including corridors and rooms. Another achievement is generating multi-layered vision-based situational graphs containing enhanced hierarchical representations of the indoor environment. In this regard, integrating VSLAM into the employed drone is the primary target of this paper to provide an end-to-end robot application for GPS-denied environments. To show the practicality of the system, various real-world condition experiments have been conducted in indoor scenarios with dissimilar structural layouts. Evaluations show the proposed drone application can perform adequately w.r.t. the ground-truth data and its baseline.

  • 5 authors
·
Feb 12, 2024

From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Images

City-scale 3D reconstruction from satellite imagery presents the challenge of extreme viewpoint extrapolation, where our goal is to synthesize ground-level novel views from sparse orbital images with minimal parallax. This requires inferring nearly 90^circ viewpoint gaps from image sources with severely foreshortened facades and flawed textures, causing state-of-the-art reconstruction engines such as NeRF and 3DGS to fail. To address this problem, we propose two design choices tailored for city structures and satellite inputs. First, we model city geometry as a 2.5D height map, implemented as a Z-monotonic signed distance field (SDF) that matches urban building layouts from top-down viewpoints. This stabilizes geometry optimization under sparse, off-nadir satellite views and yields a watertight mesh with crisp roofs and clean, vertically extruded facades. Second, we paint the mesh appearance from satellite images via differentiable rendering techniques. While the satellite inputs may contain long-range, blurry captures, we further train a generative texture restoration network to enhance the appearance, recovering high-frequency, plausible texture details from degraded inputs. Our method's scalability and robustness are demonstrated through extensive experiments on large-scale urban reconstruction. For example, in our teaser figure, we reconstruct a 4,km^2 real-world region from only a few satellite images, achieving state-of-the-art performance in synthesizing photorealistic ground views. The resulting models are not only visually compelling but also serve as high-fidelity, application-ready assets for downstream tasks like urban planning and simulation. Project page can be found at https://pku-vcl-geometry.github.io/Orbit2Ground/.

  • 13 authors
·
Dec 8, 2025

Geometry-aided Vision-based Localization of Future Mars Helicopters in Challenging Illumination Conditions

Planetary exploration using aerial assets has the potential for unprecedented scientific discoveries on Mars. While NASA's Mars helicopter Ingenuity proved flight in Martian atmosphere is possible, future Mars rotorcraft will require advanced navigation capabilities for long-range flights. One such critical capability is Map-based Localization (MbL) which registers an onboard image to a reference map during flight to mitigate cumulative drift from visual odometry. However, significant illumination differences between rotorcraft observations and a reference map prove challenging for traditional MbL systems, restricting the operational window of the vehicle. In this work, we investigate a new MbL system and propose Geo-LoFTR, a geometry-aided deep learning model for image registration that is more robust under large illumination differences than prior models. The system is supported by a custom simulation framework that uses real orbital maps to produce large amounts of realistic images of the Martian terrain. Comprehensive evaluations show that our proposed system outperforms prior MbL efforts in terms of localization accuracy under significant lighting and scale variations. Furthermore, we demonstrate the validity of our approach across a simulated Martian day and on real Mars imagery. Code and datasets are available at: https://dpisanti.github.io/geo-loftr/.

  • 4 authors
·
Apr 22

Is your VLM Sky-Ready? A Comprehensive Spatial Intelligence Benchmark for UAV Navigation

Vision-Language Models (VLMs), leveraging their powerful visual perception and reasoning capabilities, have been widely applied in Unmanned Aerial Vehicle (UAV) tasks. However, the spatial intelligence capabilities of existing VLMs in UAV scenarios remain largely unexplored, raising concerns about their effectiveness in navigating and interpreting dynamic environments. To bridge this gap, we introduce SpatialSky-Bench, a comprehensive benchmark specifically designed to evaluate the spatial intelligence capabilities of VLMs in UAV navigation. Our benchmark comprises two categories-Environmental Perception and Scene Understanding-divided into 13 subcategories, including bounding boxes, color, distance, height, and landing safety analysis, among others. Extensive evaluations of various mainstream open-source and closed-source VLMs reveal unsatisfactory performance in complex UAV navigation scenarios, highlighting significant gaps in their spatial capabilities. To address this challenge, we developed the SpatialSky-Dataset, a comprehensive dataset containing 1M samples with diverse annotations across various scenarios. Leveraging this dataset, we introduce Sky-VLM, a specialized VLM designed for UAV spatial reasoning across multiple granularities and contexts. Extensive experimental results demonstrate that Sky-VLM achieves state-of-the-art performance across all benchmark tasks, paving the way for the development of VLMs suitable for UAV scenarios. The source code is available at https://github.com/linglingxiansen/SpatialSKy.

  • 10 authors
·
Nov 17, 2025

Advanced computer vision for extracting georeferenced vehicle trajectories from drone imagery

This paper presents a framework for extracting georeferenced vehicle trajectories from high-altitude drone imagery, addressing key challenges in urban traffic monitoring and the limitations of traditional ground-based systems. Our approach integrates several novel contributions, including a tailored object detector optimized for high-altitude bird's-eye view perspectives, a unique track stabilization method that uses detected vehicle bounding boxes as exclusion masks during image registration, and an orthophoto and master frame-based georeferencing strategy that enhances consistent alignment across multiple drone viewpoints. Additionally, our framework features robust vehicle dimension estimation and detailed road segmentation, enabling comprehensive traffic analysis. Conducted in the Songdo International Business District, South Korea, the study utilized a multi-drone experiment covering 20 intersections, capturing approximately 12TB of 4K video data over four days. The framework produced two high-quality datasets: the Songdo Traffic dataset, comprising approximately 700,000 unique vehicle trajectories, and the Songdo Vision dataset, containing over 5,000 human-annotated images with about 300,000 vehicle instances in four classes. Comparisons with high-precision sensor data from an instrumented probe vehicle highlight the accuracy and consistency of our extraction pipeline in dense urban environments. The public release of Songdo Traffic and Songdo Vision, and the complete source code for the extraction pipeline, establishes new benchmarks in data quality, reproducibility, and scalability in traffic research. Results demonstrate the potential of integrating drone technology with advanced computer vision for precise and cost-effective urban traffic monitoring, providing valuable resources for developing intelligent transportation systems and enhancing traffic management strategies.

  • 4 authors
·
Nov 4, 2024 1

Non-Uniform Spatial Alignment Errors in sUAS Imagery From Wide-Area Disasters

This work presents the first quantitative study of alignment errors between small uncrewed aerial systems (sUAS) geospatial imagery and a priori building polygons and finds that alignment errors are non-uniform and irregular. The work also introduces a publicly available dataset of imagery, building polygons, and human-generated and curated adjustments that can be used to evaluate existing strategies for aligning building polygons with sUAS imagery. There are no efforts that have aligned pre-existing spatial data with sUAS imagery, and thus, there is no clear state of practice. However, this effort and analysis show that the translational alignment errors present in this type of data, averaging 82px and an intersection over the union of 0.65, which would induce further errors and biases in downstream machine learning systems unless addressed. This study identifies and analyzes the translational alignment errors of 21,619 building polygons in fifty-one orthomosaic images, covering 16787.2 Acres (26.23 square miles), constructed from sUAS raw imagery from nine wide-area disasters (Hurricane Ian, Hurricane Harvey, Hurricane Michael, Hurricane Ida, Hurricane Idalia, Hurricane Laura, the Mayfield Tornado, the Musset Bayou Fire, and the Kilauea Eruption). The analysis finds no uniformity among the angle and distance metrics of the building polygon alignments as they present an average degree variance of 0.4 and an average pixel distance variance of 0.45. This work alerts the sUAS community to the problem of spatial alignment and that a simple linear transform, often used to align satellite imagery, will not be sufficient to align spatial data in sUAS orthomosaic imagery.

  • 6 authors
·
May 10, 2024

A2VISR: An Active and Adaptive Ground-Aerial Localization System Using Visual Inertial and Single-Range Fusion

It's a practical approach using the ground-aerial collaborative system to enhance the localization robustness of flying robots in cluttered environments, especially when visual sensors degrade. Conventional approaches estimate the flying robot's position using fixed cameras observing pre-attached markers, which could be constrained by limited distance and susceptible to capture failure. To address this issue, we improve the ground-aerial localization framework in a more comprehensive manner, which integrates active vision, single-ranging, inertial odometry, and optical flow. First, the designed active vision subsystem mounted on the ground vehicle can be dynamically rotated to detect and track infrared markers on the aerial robot, improving the field of view and the target recognition with a single camera. Meanwhile, the incorporation of single-ranging extends the feasible distance and enhances re-capture capability under visual degradation. During estimation, a dimension-reduced estimator fuses multi-source measurements based on polynomial approximation with an extended sliding window, balancing computational efficiency and redundancy. Considering different sensor fidelities, an adaptive sliding confidence evaluation algorithm is implemented to assess measurement quality and dynamically adjust the weighting parameters based on moving variance. Finally, extensive experiments under conditions such as smoke interference, illumination variation, obstacle occlusion, prolonged visual loss, and extended operating range demonstrate that the proposed approach achieves robust online localization, with an average root mean square error of approximately 0.09 m, while maintaining resilience to capture loss and sensor failures.

  • 2 authors
·
Dec 18, 2025

Overcome the Fear Of Missing Out: Active Sensing UAV Scanning for Precision Agriculture

This paper deals with the problem of informative path planning for a UAV deployed for precision agriculture applications. First, we observe that the ``fear of missing out'' data lead to uniform, conservative scanning policies over the whole agricultural field. Consequently, employing a non-uniform scanning approach can mitigate the expenditure of time in areas with minimal or negligible real value, while ensuring heightened precision in information-dense regions. Turning to the available informative path planning methodologies, we discern that certain methods entail intensive computational requirements, while others necessitate training on an ideal world simulator. To address the aforementioned issues, we propose an active sensing coverage path planning approach, named OverFOMO, that regulates the speed of the UAV in accordance with both the relative quantity of the identified classes, i.e. crops and weeds, and the confidence level of such detections. To identify these instances, a robust Deep Learning segmentation model is deployed. The computational needs of the proposed algorithm are independent of the size of the agricultural field, rendering its applicability on modern UAVs quite straightforward. The proposed algorithm was evaluated with a simu-realistic pipeline, combining data from real UAV missions and the high-fidelity dynamics of AirSim simulator, showcasing its performance improvements over the established state of affairs for this type of missions. An open-source implementation of the algorithm and the evaluation pipeline is also available: https://github.com/emmarapt/OverFOMO.

  • 6 authors
·
Dec 15, 2023

Sat3DGen: Comprehensive Street-Level 3D Scene Generation from Single Satellite Image

Generating a street-level 3D scene from a single satellite image is a crucial yet challenging task. Current methods present a stark trade-off: geometry-colorization models achieve high geometric fidelity but are typically building-focused and lack semantic diversity. In contrast, proxy-based models use feed-forward image-to-3D frameworks to generate holistic scenes by jointly learning geometry and texture, a process that yields rich content but coarse and unstable geometry. We attribute these geometric failures to the extreme viewpoint gap and sparse, inconsistent supervision inherent in satellite-to-street data. We introduce Sat3DGen to address these fundamental challenges, which embodies a geometry-first methodology. This methodology enhances the feed-forward paradigm by integrating novel geometric constraints with a perspective-view training strategy, explicitly countering the primary sources of geometric error. This geometry-centric strategy yields a dramatic leap in both 3D accuracy and photorealism. For validation, we first constructed a new benchmark by pairing the VIGOR-OOD test set with high-resolution DSM data. On this benchmark, our method improves geometric RMSE from 6.76m to 5.20m. Crucially, this geometric leap also boosts photorealism, reducing the Fréchet Inception Distance (FID) from sim40 to 19 against the leading method, Sat2Density++, despite using no extra tailored image-quality modules. We demonstrate the versatility of our high-quality 3D assets through diverse downstream applications, including semantic-map-to-3D synthesis, multi-camera video generation, large-scale meshing, and unsupervised single-image Digital Surface Model (DSM) estimation. The code has been released on https://github.com/qianmingduowan/Sat3DGen.

OrthoPhys: Physically Plausible Video Generation with Orthogonal-View Geometry Guidance

Recent progress in video generation has led to substantial improvements in visual fidelity, yet ensuring physically consistent motion remains a fundamental challenge. Intuitively, this limitation can be attributed to the fact that real-world object motion unfolds in three-dimensional space, while video observations provide only partial, view-dependent projections of such dynamics. To address these issues, we propose OrthoPhys, a two-stage framework that leverages orthogonal-view geometry guidance to enforce physical plausibility. Instead of directly generating unstructured 2D videos, our first stage generates synchronized, four-view orthogonal videos of the foreground dynamics. By incorporating a geometry-enhanced attention mechanism across these orthogonal views, this stage effectively enforces 3D spatial coherence and implicitly grounds the motion in physical attributes. In the second stage, these physically consistent orthogonal foregrounds serve as rigid guidance to synthesize the final complete video, seamlessly learning the interaction between foreground dynamics and the background context. To support this orthogonal-view training paradigm, we construct PhysMV, a dataset containing 40K scenes, each consisting of four orthogonal viewpoints, resulting in a total of 160K video sequences. Extensive experiments demonstrate that OrthoPhys significantly improves physical realism and spatial-temporal coherence over existing video generation methods. Project page: https://anonymous.4open.science/w/Phys4D/.

  • 7 authors
·
May 24

Understanding Representation Gaps Across Scales in Tropical Tree Species Classification from Drone Imagery

Accurate classification of tropical tree species from unoccupied aerial vehicle (UAV) imagery remains challenging due to high species diversity and strong visual similarity among species at typical image resolutions (centimeters per pixel). In contrast, models trained on close-up citizen science photographs captured with smartphones achieve strong plant species classification performance. Recent advances in UAV data acquisition now enable the collection of close-up images that are spatially registered with top-view aerial imagery and approach the level of visual detail found in smartphone photographs, with the trade-off that such high-resolution photos cannot be acquired for many trees. In this work, we evaluate the performance of existing methods using paired top-view and close-up UAV imagery collected in a species-rich tropical forest. Through fine-tuning experiments, we quantify the performance gap between vision foundation models and in-domain generalist plant recognition models across both image types (high-resolution close-up versus coarser-resolution top-view imagery). We show that classification performance is consistently higher on close-up images than on top-view aerial imagery, and that this performance gap widens for rare species. Finally, we propose that self-supervised representation alignment across these two spatial scales offers a promising approach for integrating fine-grained visual information into canopy-level species classification models based on top-view UAV imagery. Leveraging high-resolution close-up UAV imagery to enhance canopy-level species classification could substantially improve large-scale monitoring of tropical forest biodiversity.

  • 10 authors
·
Apr 23

CosFly: Plan in the Matrix, Fly in the World

We present CosFly, a box-structured planning and multimodal simulation pipeline for aerial tracking, together with CosFly-Track, a large-scale UAV dataset for dynamic target tracking across diverse environments including urban centers, highways, rural landscapes, forests, and coastal towns. In our current implementation on CARLA, CosFly provides a modular 7-step construction pipeline that converts complex 3D worlds into structured obstacle representations for planning, then projects the resulting trajectories back into multi-modal sensor data -- including RGB images, high-precision depth maps, and semantic segmentation masks -- paired with natural language navigation instructions. A key feature is the support for configurable fixed-FOV zoom levels (one FOV setting drawn per trajectory and held constant throughout), enabling simulation of various focal lengths through camera-intrinsic adjustments. The pipeline covers the complete workflow from 3D map export through grid simplification, pedestrian and drone trajectory planning, multi-modal rendering with 6-DOF pose annotations, quality inspection, and teacher-student caption generation. We analyze two trajectory-planning paradigms for aerial target tracking: a conventional two-stage pipeline with front-end candidate generation and backend refinement, and a direct gradient-based formulation that optimizes multiple tracking constraints in a single objective. The public CosFly-Track release contains 250 validated trajectories and approximately 100,000 rendered images with complete 6-DOF drone pose annotations (position x, y, z and orientation yaw, pitch, roll). Together, the pipeline and dataset establish a scalable foundation for aerial-ground collaborative research, supporting dynamic target tracking, UAV navigation, and multi-modal perception across diverse environments.

  • 11 authors
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May 17

Toward Real-world BEV Perception: Depth Uncertainty Estimation via Gaussian Splatting

Bird's-eye view (BEV) perception has gained significant attention because it provides a unified representation to fuse multiple view images and enables a wide range of down-stream autonomous driving tasks, such as forecasting and planning. Recent state-of-the-art models utilize projection-based methods which formulate BEV perception as query learning to bypass explicit depth estimation. While we observe promising advancements in this paradigm, they still fall short of real-world applications because of the lack of uncertainty modeling and expensive computational requirement. In this work, we introduce GaussianLSS, a novel uncertainty-aware BEV perception framework that revisits unprojection-based methods, specifically the Lift-Splat-Shoot (LSS) paradigm, and enhances them with depth un-certainty modeling. GaussianLSS represents spatial dispersion by learning a soft depth mean and computing the variance of the depth distribution, which implicitly captures object extents. We then transform the depth distribution into 3D Gaussians and rasterize them to construct uncertainty-aware BEV features. We evaluate GaussianLSS on the nuScenes dataset, achieving state-of-the-art performance compared to unprojection-based methods. In particular, it provides significant advantages in speed, running 2.5x faster, and in memory efficiency, using 0.3x less memory compared to projection-based methods, while achieving competitive performance with only a 0.4% IoU difference.

  • 3 authors
·
Apr 2, 2025

ESARBench: A Benchmark for Agentic UAV Embodied Search and Rescue

The rapid advancement of Multimodal Large Language Models (MLLMs) has empowered Unmanned Aerial Vehicle (UAV) with exceptional capabilities in spatial reasoning, semantic understanding, and complex decision-making, making them inherently suited for UAV Search and Rescue (SAR). However, existing UAV SAR research is dominated by traditional vision and path-planning methods and lacks a comprehensive and unified benchmark for embodied agents. To bridge this gap, we first propose the novel task of Embodied Search and Rescue (ESAR), which requires aerial agents to autonomously explore complex environments, identify rescue clues, and reason about victim locations to execute informed decision-making. Additionally, we present ESARBench, the first comprehensive benchmark designed to evaluate MLLM-driven UAV agents in highly realistic SAR scenarios. Leveraging Unreal Engine 5 and AirSim, we construct four high-fidelity, large-scale open environments mapped directly from real-world Geographic Information System (GIS) data to ensure photorealistic landscapes. To rigorously simulate actual rescue operations, our benchmark incorporates dynamic variables including weather conditions, time of day, and stochastic clue placement. Furthermore, we create a dataset of 600 tasks modeled after real-world rescue cases and propose a robust set of evaluation metrics. We evaluate diverse baselines, ranging from traditional heuristics to advanced ground and aerial MLLM-based ObjectNav agents. Experimental results highlight the challenges in ESAR, revealing critical bottlenecks in spatial memory, aerial adaptation, and the trade-off between search efficiency and flight safety. We hope ESARBench serves as a valuable resource to advance research on Embodied Search and Rescue domain. Source code and project page: https://4amgodvzx.github.io/ESAR.github.io.

  • 4 authors
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May 1 2

Gimbal360: Differentiable Auto-Leveling for Canonicalized 360^circ Panoramic Image Completion

Diffusion models excel at 2D outpainting, but extending them to 360^circ panoramic completion from unposed perspective images is challenging due to the geometric and topological mismatch between perspective projections and spherical panoramas. We present Gimbal360, a principled framework that explicitly bridges perspective observations and spherical panoramas. We introduce a Canonical Viewing Space that regularizes projective geometry and provides a consistent intermediate representation between the two domains. To anchor in-the-wild inputs to this space, we propose a Differentiable Auto-Leveling module that stabilizes feature orientation without requiring camera parameters at inference. Panoramic generation also introduces a topological challenge. Standard generative architectures assume a bounded Euclidean image plane, while Equirectangular Projection (ERP) panoramas exhibit intrinsic S^1 periodicity. Euclidean operations therefore break boundary continuity. We address this mismatch by enforcing topological equivariance in the latent space to preserve seamless periodic structure. To support this formulation, we introduce Horizon360, a curated large-scale dataset of gravity-aligned panoramic environments. Extensive experiments show that explicitly standardizing geometric and topological priors enables Gimbal360 to achieve state-of-the-art performance in structurally consistent 360^circ scene completion.

Orange-Team Orange Team
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Mar 23

LEGNet: Lightweight Edge-Gaussian Driven Network for Low-Quality Remote Sensing Image Object Detection

Remote sensing object detection (RSOD) faces formidable challenges in complex visual environments. Aerial and satellite images inherently suffer from limitations such as low spatial resolution, sensor noise, blurred objects, low-light degradation, and partial occlusions. These degradation factors collectively compromise the feature discriminability in detection models, resulting in three key issues: (1) reduced contrast that hampers foreground-background separation, (2) structural discontinuities in edge representations, and (3) ambiguous feature responses caused by variations in illumination. These collectively weaken model robustness and deployment feasibility. To address these challenges, we propose LEGNet, a lightweight network that incorporates a novel edge-Gaussian aggregation (EGA) module specifically designed for low-quality remote sensing images. Our key innovation lies in the synergistic integration of Scharr operator-based edge priors with uncertainty-aware Gaussian modeling: (a) The orientation-aware Scharr filters preserve high-frequency edge details with rotational invariance; (b) The uncertainty-aware Gaussian layers probabilistically refine low-confidence features through variance estimation. This design enables precision enhancement while maintaining architectural simplicity. Comprehensive evaluations across four RSOD benchmarks (DOTA-v1.0, v1.5, DIOR-R, FAIR1M-v1.0) and a UAV-view dataset (VisDrone2019) demonstrate significant improvements. LEGNet achieves state-of-the-art performance across five benchmark datasets while ensuring computational efficiency, making it well-suited for deployment on resource-constrained edge devices in real-world remote sensing applications. The code is available at https://github.com/lwCVer/LEGNet.

  • 7 authors
·
Mar 18, 2025

Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D

The goal of perception for autonomous vehicles is to extract semantic representations from multiple sensors and fuse these representations into a single "bird's-eye-view" coordinate frame for consumption by motion planning. We propose a new end-to-end architecture that directly extracts a bird's-eye-view representation of a scene given image data from an arbitrary number of cameras. The core idea behind our approach is to "lift" each image individually into a frustum of features for each camera, then "splat" all frustums into a rasterized bird's-eye-view grid. By training on the entire camera rig, we provide evidence that our model is able to learn not only how to represent images but how to fuse predictions from all cameras into a single cohesive representation of the scene while being robust to calibration error. On standard bird's-eye-view tasks such as object segmentation and map segmentation, our model outperforms all baselines and prior work. In pursuit of the goal of learning dense representations for motion planning, we show that the representations inferred by our model enable interpretable end-to-end motion planning by "shooting" template trajectories into a bird's-eye-view cost map output by our network. We benchmark our approach against models that use oracle depth from lidar. Project page with code: https://nv-tlabs.github.io/lift-splat-shoot .

  • 2 authors
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Aug 13, 2020

MonoDGP: Monocular 3D Object Detection with Decoupled-Query and Geometry-Error Priors

Perspective projection has been extensively utilized in monocular 3D object detection methods. It introduces geometric priors from 2D bounding boxes and 3D object dimensions to reduce the uncertainty of depth estimation. However, due to depth errors originating from the object's visual surface, the height of the bounding box often fails to represent the actual projected central height, which undermines the effectiveness of geometric depth. Direct prediction for the projected height unavoidably results in a loss of 2D priors, while multi-depth prediction with complex branches does not fully leverage geometric depth. This paper presents a Transformer-based monocular 3D object detection method called MonoDGP, which adopts perspective-invariant geometry errors to modify the projection formula. We also try to systematically discuss and explain the mechanisms and efficacy behind geometry errors, which serve as a simple but effective alternative to multi-depth prediction. Additionally, MonoDGP decouples the depth-guided decoder and constructs a 2D decoder only dependent on visual features, providing 2D priors and initializing object queries without the disturbance of 3D detection. To further optimize and fine-tune input tokens of the transformer decoder, we also introduce a Region Segment Head (RSH) that generates enhanced features and segment embeddings. Our monocular method demonstrates state-of-the-art performance on the KITTI benchmark without extra data. Code is available at https://github.com/PuFanqi23/MonoDGP.

  • 4 authors
·
Oct 25, 2024

PanoWorld: Towards Spatial Supersensing in 360^circ Panorama World

Multimodal large laboratory models (MLLMs) still struggle with spatial understanding under the dominant perspective-image paradigm, which inherits the narrow field of view of human-like perception. For navigation, robotic search, and 3D scene understanding, 360-degree panoramic sensing offers a form of supersensing by capturing the entire surrounding environment at once. However, existing MLLM pipelines typically decompose panoramas into multiple perspective views, leaving the spherical structure of equirectangular projection (ERP) largely implicit. In this paper, we study pano-native understanding, which requires an MLLM to reason over an ERP panorama as a continuous, observer-centered space. To this end, we first define the key abilities for pano-native understanding, including semantic anchoring, spherical localization, reference-frame transformation, and depth-aware 3D spatial reasoning. We then build a large-scale metadata construction pipeline that converts mixed-source ERP panoramas into geometry-aware, language-grounded, and depth-aware supervision, and instantiate these signals as capability-aligned instruction tuning data. On the model side, we introduce PanoWorld with Spherical Spatial Cross-Attention, which injects spherical geometry into the visual stream. We further construct PanoSpace-Bench, a diagnostic benchmark for evaluating ERP-native spatial reasoning. Experiments show that PanoWorld substantially outperforms both proprietary and open-source baselines on PanoSpace-Bench, H* Bench, and R2R-CE Val-Unseen benchmarks. These results demonstrate that robust panoramic reasoning requires dedicated pano-native supervision and geometry-aware model adaptation. All source code and proposed data will be publicly released.

WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation

Aerial vision-language navigation (VLN) requires agents to follow natural-language instructions through closed-loop perception and action in 3D environments. We argue that aerial VLN can be formulated as a prediction-driven world-action problem: the agent should anticipate latent world evolution and act according to the predicted consequences. To this end, we propose WorldVLN, the first autoregressive world action model for aerial VLN. Unlike full-sequence video-generation world models that generate an entire visual clip, WorldVLN adapts a latent autoregressive video backbone to predict short-horizon world-state transitions and directly decodes them into executable waypoint actions. After each action segment is executed, newly received observations are encoded back into the autoregressive context, enabling closed-loop world-action prediction. We further introduce a two-stage training framework that first grounds the video prior in instruction-conditioned navigation dynamics and then develops Action-aware GRPO, the first reinforcement learning method tailored to autoregressive WAMs, to optimize waypoint decisions through their downstream rollout consequences. On public outdoor and indoor benchmarks, WorldVLN consistently outperforms existing Vision-Language-Action baselines with 12\%+ success-rate gains and larger advantages on challenging cases. It further transfers zero-shot to real drone deployment, suggesting that the proposed WorldVLN offers a promising route for spatial action tasks. Demos and code are available at https://embodiedcity.github.io/WorldVLN/.

  • 16 authors
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May 14

AirHunt: Bridging VLM Semantics and Continuous Planning for Efficient Aerial Object Navigation

Recent advances in large Vision-Language Models (VLMs) have provided rich semantic understanding that empowers drones to search for open-set objects via natural language instructions. However, prior systems struggle to integrate VLMs into practical aerial systems due to orders-of-magnitude frequency mismatch between VLM inference and real-time planning, as well as VLMs' limited 3D scene understanding. They also lack a unified mechanism to balance semantic guidance with motion efficiency in large-scale environments. To address these challenges, we present AirHunt, an aerial object navigation system that efficiently locates open-set objects with zero-shot generalization in outdoor environments by seamlessly fusing VLM semantic reasoning with continuous path planning. AirHunt features a dual-pathway asynchronous architecture that establishes a synergistic interface between VLM reasoning and path planning, enabling continuous flight with adaptive semantic guidance that evolves through motion. Moreover, we propose an active dual-task reasoning module that exploits geometric and semantic redundancy to enable selective VLM querying, and a semantic-geometric coherent planning module that dynamically reconciles semantic priorities and motion efficiency in a unified framework, enabling seamless adaptation to environmental heterogeneity. We evaluate AirHunt across diverse object navigation tasks and environments, demonstrating a higher success rate with lower navigation error and reduced flight time compared to state-of-the-art methods. Real-world experiments further validate AirHunt's practical capability in complex and challenging environments. Code and dataset will be made publicly available before publication.

  • 7 authors
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Jan 19

MTReD: 3D Reconstruction Dataset for Fly-over Videos of Maritime Domain

This work tackles 3D scene reconstruction for a video fly-over perspective problem in the maritime domain, with a specific emphasis on geometrically and visually sound reconstructions. This will allow for downstream tasks such as segmentation, navigation, and localization. To our knowledge, there is no dataset available in this domain. As such, we propose a novel maritime 3D scene reconstruction benchmarking dataset, named as MTReD (Maritime Three-Dimensional Reconstruction Dataset). The MTReD comprises 19 fly-over videos curated from the Internet containing ships, islands, and coastlines. As the task is aimed towards geometrical consistency and visual completeness, the dataset uses two metrics: (1) Reprojection error; and (2) Perception based metrics. We find that existing perception-based metrics, such as Learned Perceptual Image Patch Similarity (LPIPS), do not appropriately measure the completeness of a reconstructed image. Thus, we propose a novel semantic similarity metric utilizing DINOv2 features coined DiFPS (DinoV2 Features Perception Similarity). We perform initial evaluation on two baselines: (1) Structured from Motion (SfM) through Colmap; and (2) the recent state-of-the-art MASt3R model. We find that the reconstructed scenes by MASt3R have higher reprojection errors, but superior perception based metric scores. To this end, some pre-processing methods are explored, and we find a pre-processing method which improves both the reprojection error and perception-based score. We envisage our proposed MTReD to stimulate further research in these directions. The dataset and all the code will be made available in https://github.com/RuiYiYong/MTReD.

  • 3 authors
·
Mar 2, 2025

Imagine360: Immersive 360 Video Generation from Perspective Anchor

360^circ videos offer a hyper-immersive experience that allows the viewers to explore a dynamic scene from full 360 degrees. To achieve more user-friendly and personalized content creation in 360^circ video format, we seek to lift standard perspective videos into 360^circ equirectangular videos. To this end, we introduce Imagine360, the first perspective-to-360^circ video generation framework that creates high-quality 360^circ videos with rich and diverse motion patterns from video anchors. Imagine360 learns fine-grained spherical visual and motion patterns from limited 360^circ video data with several key designs. 1) Firstly we adopt the dual-branch design, including a perspective and a panorama video denoising branch to provide local and global constraints for 360^circ video generation, with motion module and spatial LoRA layers fine-tuned on extended web 360^circ videos. 2) Additionally, an antipodal mask is devised to capture long-range motion dependencies, enhancing the reversed camera motion between antipodal pixels across hemispheres. 3) To handle diverse perspective video inputs, we propose elevation-aware designs that adapt to varying video masking due to changing elevations across frames. Extensive experiments show Imagine360 achieves superior graphics quality and motion coherence among state-of-the-art 360^circ video generation methods. We believe Imagine360 holds promise for advancing personalized, immersive 360^circ video creation.

  • 7 authors
·
Dec 4, 2024 2

Olbedo: An Albedo and Shading Aerial Dataset for Large-Scale Outdoor Environments

Intrinsic image decomposition (IID) of outdoor scenes is crucial for relighting, editing, and understanding large-scale environments, but progress has been limited by the lack of real-world datasets with reliable albedo and shading supervision. We introduce Olbedo, a large-scale aerial dataset for outdoor albedo--shading decomposition in the wild. Olbedo contains 5,664 UAV images captured across four landscape types, multiple years, and diverse illumination conditions. Each view is accompanied by multi-view consistent albedo and shading maps, metric depth, surface normals, sun and sky shading components, camera poses, and, for recent flights, measured HDR sky domes. These annotations are derived from an inverse-rendering refinement pipeline over multi-view stereo reconstructions and calibrated sky illumination, together with per-pixel confidence masks. We demonstrate that Olbedo enables state-of-the-art diffusion-based IID models, originally trained on synthetic indoor data, to generalize to real outdoor imagery: fine-tuning on Olbedo significantly improves single-view outdoor albedo prediction on the MatrixCity benchmark. We further illustrate applications of Olbedo-trained models to multi-view consistent relighting of 3D assets, material editing, and scene change analysis for urban digital twins. We release the dataset, baseline models, and an evaluation protocol to support future research in outdoor intrinsic decomposition and illumination-aware aerial vision.

  • 7 authors
·
Feb 24

Vision-Based UAV Self-Positioning in Low-Altitude Urban Environments

Unmanned Aerial Vehicles (UAVs) rely on satellite systems for stable positioning. However, due to limited satellite coverage or communication disruptions, UAVs may lose signals from satellite-based positioning systems. In such situations, vision-based techniques can serve as an alternative, ensuring the self-positioning capability of UAVs. However, most of the existing datasets are developed for the geo-localization tasks of the objects identified by UAVs, rather than the self-positioning task of UAVs. Furthermore, the current UAV datasets use discrete sampling on synthetic data, such as Google Maps, thereby neglecting the crucial aspects of dense sampling and the uncertainties commonly experienced in real-world scenarios. To address these issues, this paper presents a new dataset, DenseUAV, which is the first publicly available dataset designed for the UAV self-positioning task. DenseUAV adopts dense sampling on UAV images obtained in low-altitude urban settings. In total, over 27K UAV-view and satellite-view images of 14 university campuses are collected and annotated, establishing a new benchmark. In terms of model development, we first verify the superiority of Transformers over CNNs in this task. Then, we incorporate metric learning into representation learning to enhance the discriminative capacity of the model and to lessen the modality discrepancy. Besides, to facilitate joint learning from both perspectives, we propose a mutually supervised learning approach. Last, we enhance the Recall@K metric and introduce a new measurement, SDM@K, to evaluate the performance of a trained model from both the retrieval and localization perspectives simultaneously. As a result, the proposed baseline method achieves a remarkable Recall@1 score of 83.05% and an SDM@1 score of 86.24% on DenseUAV. The dataset and code will be made publicly available on https://github.com/Dmmm1997/DenseUAV.

  • 5 authors
·
Jan 23, 2022

CIPER: A Unified Framework for Cross-view Image-retrieval and Pose-estimation

Cross-view geo-localization estimates the geographic location of a ground image by matching it against an aerial image database. Existing methods tackle this through either large-scale retrieval or precise pose estimation, but not both: retrieval-based methods enable wide-area search at the cost of localization accuracy, while pose estimation methods achieve high precision within only a narrow search space. Naively cascading these pipelines introduces error propagation and inconsistent feature representations. We formulate cross-view geo-localization as a unified problem requiring simultaneous city-scale retrieval and precise 3-DoF pose estimation. We propose CIPER (Cross-view Image-retrieval and Pose-estimation transformER), a single architecture that jointly performs both tasks through mutually beneficial feature learning. CIPER uses a shared transformer encoder with task-specific tokens to disentangle global retrieval features from spatial localization cues. To bridge the large domain gap between ground and aerial views, we introduce a two-way transformer pose decoder that uses ground features as spatial queries for bidirectional cross-attention. A set prediction strategy further enables stable 3-DoF regression under a unified multi-task objective. Experiments on VIGOR, KITTI, and Ford Multi-AV demonstrate competitive performance, especially under limited field-of-view and arbitrary orientation conditions. Code is available at https://github.com/yurimjeon1892/CIPER.

STPLS3D: A Large-Scale Synthetic and Real Aerial Photogrammetry 3D Point Cloud Dataset

Although various 3D datasets with different functions and scales have been proposed recently, it remains challenging for individuals to complete the whole pipeline of large-scale data collection, sanitization, and annotation. Moreover, the created datasets usually suffer from extremely imbalanced class distribution or partial low-quality data samples. Motivated by this, we explore the procedurally synthetic 3D data generation paradigm to equip individuals with the full capability of creating large-scale annotated photogrammetry point clouds. Specifically, we introduce a synthetic aerial photogrammetry point clouds generation pipeline that takes full advantage of open geospatial data sources and off-the-shelf commercial packages. Unlike generating synthetic data in virtual games, where the simulated data usually have limited gaming environments created by artists, the proposed pipeline simulates the reconstruction process of the real environment by following the same UAV flight pattern on different synthetic terrain shapes and building densities, which ensure similar quality, noise pattern, and diversity with real data. In addition, the precise semantic and instance annotations can be generated fully automatically, avoiding the expensive and time-consuming manual annotation. Based on the proposed pipeline, we present a richly-annotated synthetic 3D aerial photogrammetry point cloud dataset, termed STPLS3D, with more than 16 km^2 of landscapes and up to 18 fine-grained semantic categories. For verification purposes, we also provide a parallel dataset collected from four areas in the real environment. Extensive experiments conducted on our datasets demonstrate the effectiveness and quality of the proposed synthetic dataset.

  • 9 authors
·
Mar 16, 2022