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SubscribeThe Back-to-Back Plateau of the Energy-Energy Correlator from Weak to Strong Coupling
The back-to-back limit of the energy-energy correlator (EEC) exhibits a finite plateau, capturing the evolution from perturbative soft-collinear radiation at weak coupling to string dynamics at strong coupling. At weak coupling, we resum its leading and next-to-leading-power logarithms through N^3LL in mathcal N=4 SYM, including non-planar contributions. Combining this weak-coupling endpoint with bootstrap and strong-coupling data, we construct an interpolation for the plateau height from weak to strong coupling. The calculation uses a human-in-the-loop agentic workflow.
Energy-energy correlators in the large-charge limit of $\mathcal{N}=4$ super Yang-Mills theory
We study the energy-energy correlator (EEC) in heavy states of four-dimensional mathcal N=4 super Yang--Mills theory in the large-charge 't Hooft limit, in which the dimension Δ of the heavy operator (or, equivalently, its R-charge) is taken to infinity with the effective coupling λ_Q propto g_{YM}^2Δ held fixed. The relevant heavy-heavy-light-light four-point correlators are known to all orders in λ_Q in this limit. For certain classes of operators, the perturbative series can be resummed to obtain exact finite-coupling expressions. We use these results to determine the corresponding EEC, whose dynamical part can be extracted from a double discontinuity of the four-point correlator. We determine the EEC at finite effective coupling and study its physical behavior as a function of λ_Q and the angular separation between the detectors, both at generic angles and in the collinear and back-to-back limits.
Back to the Future: Towards Explainable Temporal Reasoning with Large Language Models
Temporal reasoning is a crucial NLP task, providing a nuanced understanding of time-sensitive contexts within textual data. Although recent advancements in LLMs have demonstrated their potential in temporal reasoning, the predominant focus has been on tasks such as temporal expression and temporal relation extraction. These tasks are primarily designed for the extraction of direct and past temporal cues and to engage in simple reasoning processes. A significant gap remains when considering complex reasoning tasks such as event forecasting, which requires multi-step temporal reasoning on events and prediction on the future timestamp. Another notable limitation of existing methods is their incapability to provide an illustration of their reasoning process, hindering explainability. In this paper, we introduce the first task of explainable temporal reasoning, to predict an event's occurrence at a future timestamp based on context which requires multiple reasoning over multiple events, and subsequently provide a clear explanation for their prediction. Our task offers a comprehensive evaluation of both the LLMs' complex temporal reasoning ability, the future event prediction ability, and explainability-a critical attribute for AI applications. To support this task, we present the first multi-source instruction-tuning dataset of explainable temporal reasoning (ExpTime) with 26k derived from the temporal knowledge graph datasets and their temporal reasoning paths, using a novel knowledge-graph-instructed-generation strategy. Based on the dataset, we propose the first open-source LLM series TimeLlaMA based on the foundation LlaMA2, with the ability of instruction following for explainable temporal reasoning. We compare the performance of our method and a variety of LLMs, where our method achieves the state-of-the-art performance of temporal prediction and explanation.
Step Back to Leap Forward: Self-Backtracking for Boosting Reasoning of Language Models
The integration of slow-thinking mechanisms into large language models (LLMs) offers a promising way toward achieving Level 2 AGI Reasoners, as exemplified by systems like OpenAI's o1. However, several significant challenges remain, including inefficient overthinking and an overreliance on auxiliary reward models. We point out that these limitations stem from LLMs' inability to internalize the search process, a key component of effective reasoning. A critical step toward addressing this issue is enabling LLMs to autonomously determine when and where to backtrack, a fundamental operation in traditional search algorithms. To this end, we propose a self-backtracking mechanism that equips LLMs with the ability to backtrack during both training and inference. This mechanism not only enhances reasoning ability but also efficiency by transforming slow-thinking processes into fast-thinking through self-improvement. Empirical evaluations demonstrate that our proposal significantly enhances the reasoning capabilities of LLMs, achieving a performance gain of over 40 percent compared to the optimal-path supervised fine-tuning method. We believe this study introduces a novel and promising pathway for developing more advanced and robust Reasoners.
Back to Parsimonious Latents: Learning Task-Centric World Models from Visual Foundations
World models enable agents to predict future dynamics conditioned on actions, making the choice of latent representation central to planning and control. Such representations are often either learned directly from pixels with limited semantic structure or inherited from frozen visual foundation models with excessive task-irrelevant detail, yielding state spaces that are poorly matched to downstream planning and control. This is especially challenging in reward-free offline settings, where the model must learn from fixed trajectories without reward supervision or online interaction. To address this, we propose TC-WM, a framework for turning foundation-model embeddings into compact, task-sufficient world representations. The key design is to treat the pretrained embedding space as a semantic scaffold rather than as the final state space: TC-WM linearly projects high-dimensional visual embeddings into a compact latent as the dynamic space, aligns a subspace with the agent's physical state via contrastive learning, and reconstructs embeddings to preserve useful visual structure. This combines the generality of foundation features with the controllability of task-centric dynamics. Theoretically, we show that TC-WM suffices to identify the underlying task-centric latent factors up to a simple transformation. Empirically, TC-WM enables test-time planning across diverse environments (e.g., Robomimic and D4RL), achieving better world-modeling quality and more precise control than state-of-the-art approaches.
Back to Basics: Revisiting Exploration in Reinforcement Learning for LLM Reasoning via Generative Probabilities
Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as an indispensable paradigm for enhancing reasoning in Large Language Models (LLMs). However, standard policy optimization methods, such as Group Relative Policy Optimization (GRPO), often converge to low-entropy policies, leading to severe mode collapse and limited output diversity. We analyze this issue from the perspective of sampling probability dynamics, identifying that the standard objective disproportionately reinforces the highest-likelihood paths, thereby suppressing valid alternative reasoning chains. To address this, we propose a novel Advantage Re-weighting Mechanism (ARM) designed to equilibrate the confidence levels across all correct responses. By incorporating Prompt Perplexity and Answer Confidence into the advantage estimation, our method dynamically reshapes the reward signal to attenuate the gradient updates of over-confident reasoning paths, while redistributing probability mass toward under-explored correct solutions. Empirical results demonstrate that our approach significantly enhances generative diversity and response entropy while maintaining competitive accuracy, effectively achieving a superior trade-off between exploration and exploitation in reasoning tasks. Empirical results on Qwen2.5 and DeepSeek models across mathematical and coding benchmarks show that ProGRPO significantly mitigates entropy collapse. Specifically, on Qwen2.5-7B, our method outperforms GRPO by 5.7% in Pass@1 and, notably, by 13.9% in Pass@32, highlighting its superior capability in generating diverse correct reasoning paths.
Travel Back To Move Forward: Retrospective Exploration and Evolving for Long Horizon Agents
Large language model agents increasingly operate in long-horizon environments where early mistakes can trigger cascading failures and trap agents in dead-end trajectories. Agents must therefore be able to proactively recover from such states and turn their exploratory experience into guidance for subsequent decisions. We introduce ReTRAIL, a framework that enables agents to rewind the environment to earlier states while preserving valid progress and carrying forward knowledge learned from abandoned exploration. The environment state moves backward while the agent's knowledge continues to move forward. ReTRAIL trains a shared policy with two complementary signals: State-Anchored GRPO compares alternative continuations from revisited states to improve execution, while a branch-advancement reward guides reflection through the progress of subsequent exploration. Experiments across four interactive benchmark MineSweeper, Sokoban, ALFWorld and ScienceWorld show that simply adding a rewind primitive provides limited benefit and can even degrade performance. In contrast, ReTRAIL enables agents to rewind from unproductive states and use insights from abandoned branches to guide subsequent exploration. These results demonstrate the value of coupling environment rewinding with experience reuse within an ongoing task for long-horizon task solving. The code is available at https://github.com/whi497/ReTRAIL.
AutoAD III: The Prequel -- Back to the Pixels
Generating Audio Description (AD) for movies is a challenging task that requires fine-grained visual understanding and an awareness of the characters and their names. Currently, visual language models for AD generation are limited by a lack of suitable training data, and also their evaluation is hampered by using performance measures not specialized to the AD domain. In this paper, we make three contributions: (i) We propose two approaches for constructing AD datasets with aligned video data, and build training and evaluation datasets using these. These datasets will be publicly released; (ii) We develop a Q-former-based architecture which ingests raw video and generates AD, using frozen pre-trained visual encoders and large language models; and (iii) We provide new evaluation metrics to benchmark AD quality that are well-matched to human performance. Taken together, we improve the state of the art on AD generation.
Mixing Expert Knowledge: Bring Human Thoughts Back To the Game of Go
Large language models (LLMs) have demonstrated exceptional performance in reasoning tasks such as mathematics and coding, matching or surpassing human capabilities. However, these impressive reasoning abilities face significant challenges in specialized domains. Taking Go as an example, although AlphaGo has established the high performance ceiling of AI systems in Go, mainstream LLMs still struggle to reach even beginner-level proficiency, let alone perform natural language reasoning. This performance gap between general-purpose LLMs and domain experts is significantly limiting the application of LLMs on a wider range of domain-specific tasks. In this work, we aim to bridge the divide between LLMs' general reasoning capabilities and expert knowledge in domain-specific tasks. We perform mixed fine-tuning with structured Go expertise and general long Chain-of-Thought (CoT) reasoning data as a cold start, followed by reinforcement learning to integrate expert knowledge in Go with general reasoning capabilities. Through this methodology, we present LoGos, a powerful LLM that not only maintains outstanding general reasoning abilities, but also conducts Go gameplay in natural language, demonstrating effective strategic reasoning and accurate next-move prediction. LoGos achieves performance comparable to human professional players, substantially surpassing all existing LLMs. Through this work, we aim to contribute insights on applying general LLM reasoning capabilities to specialized domains. We will release the first large-scale Go dataset for LLM training, the first LLM Go evaluation benchmark, and the first general LLM that reaches human professional-level performance in Go at: https://github.com/Entarochuan/LoGos.
Hopping Too Late: Exploring the Limitations of Large Language Models on Multi-Hop Queries
Large language models (LLMs) can solve complex multi-step problems, but little is known about how these computations are implemented internally. Motivated by this, we study how LLMs answer multi-hop queries such as "The spouse of the performer of Imagine is". These queries require two information extraction steps: a latent one for resolving the first hop ("the performer of Imagine") into the bridge entity (John Lennon), and one for resolving the second hop ("the spouse of John Lennon") into the target entity (Yoko Ono). Understanding how the latent step is computed internally is key to understanding the overall computation. By carefully analyzing the internal computations of transformer-based LLMs, we discover that the bridge entity is resolved in the early layers of the model. Then, only after this resolution, the two-hop query is solved in the later layers. Because the second hop commences in later layers, there could be cases where these layers no longer encode the necessary knowledge for correctly predicting the answer. Motivated by this, we propose a novel "back-patching" analysis method whereby a hidden representation from a later layer is patched back to an earlier layer. We find that in up to 57% of previously incorrect cases there exists a back-patch that results in the correct generation of the answer, showing that the later layers indeed sometimes lack the needed functionality. Overall our methods and findings open further opportunities for understanding and improving latent reasoning in transformer-based LLMs.
The Unseen Frontier: Pushing the Limits of LLM Sparsity with Surrogate-Free ADMM
Neural network pruning is a promising technique to mitigate the excessive computational and memory requirements of large language models (LLMs). Despite its promise, however, progress in this area has diminished, as conventional methods are seemingly unable to surpass moderate sparsity levels (50-60%) without severely degrading model accuracy. This work breaks through the current impasse, presenting a principled and effective method called Elsa, which achieves extreme sparsity levels of up to 90% while retaining high model fidelity. This is done by identifying several limitations in current practice, all of which can be traced back to their reliance on a surrogate objective formulation. Elsa tackles this issue directly and effectively via standard and well-established constrained optimization techniques based on ADMM. Our extensive experiments across a wide range of models and scales show that Elsa achieves substantial improvements over existing methods; e.g., it achieves 7.8times less perplexity than the best existing method on LLaMA-2-7B at 90% sparsity. Moreover, we show that Elsa remains stable even at extreme sparsity (e.g., 95\%), yielding up to times3.98 inference speedup and times7.80 memory compression over its dense counterpart. We also present Elsa_{-L}, a quantized variant that scales to extremely large models (27B), and establish its theoretical convergence guarantees.These results highlight meaningful progress in advancing the frontier of LLM sparsity, while promising that significant opportunities for further advancement may remain in directions that have so far attracted limited exploration.
TANGO: Traversability-Aware Navigation with Local Metric Control for Topological Goals
Visual navigation in robotics traditionally relies on globally-consistent 3D maps or learned controllers, which can be computationally expensive and difficult to generalize across diverse environments. In this work, we present a novel RGB-only, object-level topometric navigation pipeline that enables zero-shot, long-horizon robot navigation without requiring 3D maps or pre-trained controllers. Our approach integrates global topological path planning with local metric trajectory control, allowing the robot to navigate towards object-level sub-goals while avoiding obstacles. We address key limitations of previous methods by continuously predicting local trajectory using monocular depth and traversability estimation, and incorporating an auto-switching mechanism that falls back to a baseline controller when necessary. The system operates using foundational models, ensuring open-set applicability without the need for domain-specific fine-tuning. We demonstrate the effectiveness of our method in both simulated environments and real-world tests, highlighting its robustness and deployability. Our approach outperforms existing state-of-the-art methods, offering a more adaptable and effective solution for visual navigation in open-set environments. The source code is made publicly available: https://github.com/podgorki/TANGO.
Attribution Gaps in Zero-Training LLM+OVOD Pipelines: A Fine-Grained Analysis of the CAAP--SNAP Discrepancy
LAOD and similar zero-training LLM+open-vocabulary-detector (OVOD) pipelines score two things separately: class-agnostic localization accuracy (CAAP) and semantic naming accuracy (SNAP). The two consistently diverge, and nobody has asked why. This paper asks why, on the full 5,000-image COCO-Val split (27,273 detections) rather than the small subset the original work evaluated on. Object visual complexity turns out not to be the driver -- small and occluded objects are, if anything, localized better than large ones. Vocabulary novelty is: once the LLM's wording falls outside the detector's native category set, localization accuracy falls from 80.9% to 31.6%. That drop is not spread evenly across unfamiliar phrasing, though. Almost all of it comes from cases where the novel wording actually names a different object than the one COCO annotated (true synonyms still score 89.3%; semantically unrelated "noise" labels score 12.0%). A closer look at a further failure subset tells a similar story: 78-88% of what looks like complete localization failure is really the model correctly finding a real object that COCO's non-exhaustive 80-category scheme simply never labeled, not hallucination. Swap the detector backbone (YOLO-World for Grounding DINO) or the LLM (Gemma-3 for Qwen2.5-VL) and both the effect and its rough size hold up, so this looks like a general property of the pipeline family rather than a quirk of one model pairing. The upshot is that a large share of the apparent CAAP--SNAP gap traces back to closed-category annotation limits rather than a real grounding failure, which matters for how we detect hallucination, analyze failure modes, and design evaluation for grounded multimodal systems meant to work in the open world.
Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data
3D editing refers to the ability to apply local or global modifications to 3D assets. Effective 3D editing requires maintaining semantic consistency by performing localized changes according to prompts, while also preserving local invariance so that unchanged regions remain consistent with the original. However, existing approaches have significant limitations: multi-view editing methods incur losses when projecting back to 3D, while voxel-based editing is constrained in both the regions that can be modified and the scale of modifications. Moreover, the lack of sufficiently large editing datasets for training and evaluation remains a challenge. To address these challenges, we propose a Beyond Voxel 3D Editing (BVE) framework with a self-constructed large-scale dataset specifically tailored for 3D editing. Building upon this dataset, our model enhances a foundational image-to-3D generative architecture with lightweight, trainable modules, enabling efficient injection of textual semantics without the need for expensive full-model retraining. Furthermore, we introduce an annotation-free 3D masking strategy to preserve local invariance, maintaining the integrity of unchanged regions during editing. Extensive experiments demonstrate that BVE achieves superior performance in generating high-quality, text-aligned 3D assets, while faithfully retaining the visual characteristics of the original input.
Blockwise Parallel Decoding for Deep Autoregressive Models
Deep autoregressive sequence-to-sequence models have demonstrated impressive performance across a wide variety of tasks in recent years. While common architecture classes such as recurrent, convolutional, and self-attention networks make different trade-offs between the amount of computation needed per layer and the length of the critical path at training time, generation still remains an inherently sequential process. To overcome this limitation, we propose a novel blockwise parallel decoding scheme in which we make predictions for multiple time steps in parallel then back off to the longest prefix validated by a scoring model. This allows for substantial theoretical improvements in generation speed when applied to architectures that can process output sequences in parallel. We verify our approach empirically through a series of experiments using state-of-the-art self-attention models for machine translation and image super-resolution, achieving iteration reductions of up to 2x over a baseline greedy decoder with no loss in quality, or up to 7x in exchange for a slight decrease in performance. In terms of wall-clock time, our fastest models exhibit real-time speedups of up to 4x over standard greedy decoding.
Kick Back & Relax: Learning to Reconstruct the World by Watching SlowTV
Self-supervised monocular depth estimation (SS-MDE) has the potential to scale to vast quantities of data. Unfortunately, existing approaches limit themselves to the automotive domain, resulting in models incapable of generalizing to complex environments such as natural or indoor settings. To address this, we propose a large-scale SlowTV dataset curated from YouTube, containing an order of magnitude more data than existing automotive datasets. SlowTV contains 1.7M images from a rich diversity of environments, such as worldwide seasonal hiking, scenic driving and scuba diving. Using this dataset, we train an SS-MDE model that provides zero-shot generalization to a large collection of indoor/outdoor datasets. The resulting model outperforms all existing SSL approaches and closes the gap on supervised SoTA, despite using a more efficient architecture. We additionally introduce a collection of best-practices to further maximize performance and zero-shot generalization. This includes 1) aspect ratio augmentation, 2) camera intrinsic estimation, 3) support frame randomization and 4) flexible motion estimation. Code is available at https://github.com/jspenmar/slowtv_monodepth.
Rope to Nope and Back Again: A New Hybrid Attention Strategy
Long-context large language models (LLMs) have achieved remarkable advancements, driven by techniques like Rotary Position Embedding (RoPE) (Su et al., 2023) and its extensions (Chen et al., 2023; Liu et al., 2024c; Peng et al., 2023). By adjusting RoPE parameters and incorporating training data with extended contexts, we can train performant models with considerably longer input sequences. However, existing RoPE-based methods exhibit performance limitations when applied to extended context lengths. This paper presents a comprehensive analysis of various attention mechanisms, including RoPE, No Positional Embedding (NoPE), and Query-Key Normalization (QK-Norm), identifying their strengths and shortcomings in long-context modeling. Our investigation identifies distinctive attention patterns in these methods and highlights their impact on long-context performance, providing valuable insights for architectural design. Building on these findings, we propose a novel architectural based on a hybrid attention mechanism that not only surpasses conventional RoPE-based transformer models in long context tasks but also achieves competitive performance on benchmarks requiring shorter context lengths.
Trees to Flows and Back: Unifying Decision Trees and Diffusion Models
Decision trees and diffusion models are ostensibly disparate model classes, one discrete and hierarchical, the other continuous and dynamic. This work unifies the two by establishing a crisp mathematical correspondence between hierarchical decision trees and diffusion processes in appropriate limiting regimes. Our unification reveals a shared optimization principle: Global Trajectory Score Matching (GTSM), for which gradient boosting (in an idealized version) is asymptotically optimal. We underscore the conceptual value of our work through two key practical instantiations: \treeflow, which achieves competitive generation quality on tabular data with higher fidelity and a 2\times computational speedup, and \dsmtree, a novel distillation method that transfers hierarchical decision logic into neural networks, matching teacher performance within 2\% on many benchmarks.
Training morphological neural networks with gradient descent: some theoretical insights
Morphological neural networks, or layers, can be a powerful tool to boost the progress in mathematical morphology, either on theoretical aspects such as the representation of complete lattice operators, or in the development of image processing pipelines. However, these architectures turn out to be difficult to train when they count more than a few morphological layers, at least within popular machine learning frameworks which use gradient descent based optimization algorithms. In this paper we investigate the potential and limitations of differentiation based approaches and back-propagation applied to morphological networks, in light of the non-smooth optimization concept of Bouligand derivative. We provide insights and first theoretical guidelines, in particular regarding initialization and learning rates.
The FFT Strikes Back: An Efficient Alternative to Self-Attention
Conventional self-attention mechanisms incur quadratic complexity, limiting their scalability on long sequences. We introduce FFTNet, an adaptive spectral filtering framework that leverages the Fast Fourier Transform (FFT) to achieve global token mixing in O(nlog n) time. By transforming inputs into the frequency domain, FFTNet exploits the orthogonality and energy preservation guaranteed by Parseval's theorem to capture long-range dependencies efficiently. A learnable spectral filter and modReLU activation dynamically emphasize salient frequency components, providing a rigorous and adaptive alternative to traditional self-attention. Experiments on the Long Range Arena and ImageNet benchmarks validate our theoretical insights and demonstrate superior performance over fixed Fourier and standard attention models.
Cramming 1568 Tokens into a Single Vector and Back Again: Exploring the Limits of Embedding Space Capacity
A range of recent works addresses the problem of compression of sequence of tokens into a shorter sequence of real-valued vectors to be used as inputs instead of token embeddings or key-value cache. These approaches allow to reduce the amount of compute in existing language models. Despite relying on powerful models as encoders, the maximum attainable lossless compression ratio is typically not higher than x10. This fact is highly intriguing because, in theory, the maximum information capacity of large real-valued vectors is far beyond the presented rates even for 16-bit precision and a modest vector size. In this work, we explore the limits of compression by replacing the encoder with a per-sample optimization procedure. We show that vectors with compression ratios up to x1500 exist, which highlights two orders of magnitude gap between existing and practically attainable solutions. Furthermore, we empirically show that the compression limits are determined not by the length of the input but by the amount of uncertainty to be reduced, namely, the cross-entropy loss on this sequence without any conditioning. The obtained limits highlight the substantial gap between the theoretical capacity of input embeddings and their practical utilization, suggesting significant room for optimization in model design.
From Tens of Hours to Tens of Thousands: Scaling Back-Translation for Speech Recognition
Recent advances in Automatic Speech Recognition (ASR) have been largely fueled by massive speech corpora. However, extending coverage to diverse languages with limited resources remains a formidable challenge. This paper introduces Speech Back-Translation, a scalable pipeline that improves multilingual ASR models by converting large-scale text corpora into synthetic speech via off-the-shelf text-to-speech (TTS) models. We demonstrate that just tens of hours of real transcribed speech can effectively train TTS models to generate synthetic speech at hundreds of times the original volume while maintaining high quality. To evaluate synthetic speech quality, we develop an intelligibility-based assessment framework and establish clear thresholds for when synthetic data benefits ASR training. Using Speech Back-Translation, we generate more than 500,000 hours of synthetic speech in ten languages and continue pre-training Whisper-large-v3, achieving average transcription error reductions of over 30\%. These results highlight the scalability and effectiveness of Speech Back-Translation for enhancing multilingual ASR systems.
From non-ergodic eigenvectors to local resolvent statistics and back: a random matrix perspective
We study the statistics of the local resolvent and non-ergodic properties of eigenvectors for a generalised Rosenzweig-Porter Ntimes N random matrix model, undergoing two transitions separated by a delocalised non-ergodic phase. Interpreting the model as the combination of on-site random energies {a_i} and a structurally disordered hopping, we found that each eigenstate is delocalised over N^{2-gamma} sites close in energy |a_j-a_i|leq N^{1-gamma} in agreement with Kravtsov et al, arXiv:1508.01714. Our other main result, obtained combining a recurrence relation for the resolvent matrix with insights from Dyson's Brownian motion, is to show that the properties of the non-ergodic delocalised phase can be probed studying the statistics of the local resolvent in a non-standard scaling limit.
Pulling Back the Curtain on Deep Networks
Post-hoc explainability methods typically associate each output score of a deep neural network with an input-space direction, most commonly instantiated as the gradient and visualized as a saliency map. However, these approaches often yield explanations that are noisy, lack perceptual alignment and, thus, offer limited interpretability. While many explanation methods attempt to address this issue via modified backward rules or additional heuristics, such approaches are often difficult to justify theoretically and frequently fail basic sanity checks. We introduce Semantic Pullbacks (SP), a faithful and effective post-hoc explanation method for deep neural networks. Semantic Pullbacks address the limitations above by isolating the network's effective linear action via a principled pullback formulation and refining it to recover coherent local structures learned by the target neuron. As a result, SP produces perceptually aligned, class-conditional explanations that highlight meaningful features, support compelling counterfactual perturbations, and admit a clear theoretical motivation. Across standard faithfulness benchmarks, Semantic Pullbacks significantly outperform established attribution methods on both classical convolutional architectures (ResNet50, VGG) and transformer-based models (PVT), while remaining general and computationally efficient. Our method can be easily plugged into existing deep learning pipelines and extended to other modalities.
Bringing Value Models Back: Generative Critics for Value Modeling in LLM Reinforcement Learning
Credit assignment is a central challenge in reinforcement learning (RL). Classical actor-critic methods address this challenge through fine-grained advantage estimation based on a learned value function. However, learned value models are often avoided in modern large language model (LLM) RL because conventional discriminative critics are difficult to train reliably. We revisit value modeling and argue that this difficulty is partly due to limited expressiveness. In particular, representation complexity theory suggests that value functions can be hard to approximate under the one-shot prediction paradigm used by existing value models, and our scaling experiments show that such critics do not improve reliably with scale. Motivated by this observation, we propose Generative Actor-Critic (GenAC), which replaces one-shot scalar value prediction with a generative critic that performs chain-of-thought reasoning before producing a value estimate. We further introduce In-Context Conditioning, which helps the critic remain calibrated to the current actor throughout training. GenAC improves value approximation, ranking reliability, and out-of-distribution generalization, and these gains translate into stronger downstream RL performance than both value-based and value-free baselines. Overall, our results suggest that stronger value modeling is a promising direction for improving credit assignment in LLM reinforcement learning.
Bringing Back the Context: Camera Trap Species Identification as Link Prediction on Multimodal Knowledge Graphs
Camera traps are valuable tools in animal ecology for biodiversity monitoring and conservation. However, challenges like poor generalization to deployment at new unseen locations limit their practical application. Images are naturally associated with heterogeneous forms of context possibly in different modalities. In this work, we leverage the structured context associated with the camera trap images to improve out-of-distribution generalization for the task of species identification in camera traps. For example, a photo of a wild animal may be associated with information about where and when it was taken, as well as structured biology knowledge about the animal species. While typically overlooked by existing work, bringing back such context offers several potential benefits for better image understanding, such as addressing data scarcity and enhancing generalization. However, effectively integrating such heterogeneous context into the visual domain is a challenging problem. To address this, we propose a novel framework that reformulates species classification as link prediction in a multimodal knowledge graph (KG). This framework seamlessly integrates various forms of multimodal context for visual recognition. We apply this framework for out-of-distribution species classification on the iWildCam2020-WILDS and Snapshot Mountain Zebra datasets and achieve competitive performance with state-of-the-art approaches. Furthermore, our framework successfully incorporates biological taxonomy for improved generalization and enhances sample efficiency for recognizing under-represented species.
What's Holding Back Latent Visual Reasoning?
Humans can approach complex visual problems by mentally simulating intermediate visual steps, rather than reasoning through language alone. Inspired by this, several works on Vision-Language Models have recently explored chain-of-thought reasoning with continuous latent tokens as intermediate visual imagination steps. In this work, we investigate how recent models leverage such latent tokens. Surprisingly, we find that model accuracy is unaffected when latent tokens are replaced by uninformative dummy tokens. This indicates that latent tokens play a minimal causal role in the model's final prediction. To better understand this phenomenon, we analyze both the training signal provided by oracle latent representations and the quality of the latent tokens generated at inference time. Our experiments reveal two crucial issues holding back latent visual reasoning: First, in most existing datasets, oracle latent tokens provide limited additional information beyond the original image and do not substantially simplify the task, leading models to ignore them during training and effectively bypassing them at inference time. When fine-tuned on a diagnostic dataset, in which latent tokens provide sufficient support for the final prediction, we show that models can causally rely on them. Second, the latent tokens produced at inference time deviate from their corresponding oracle representations, collapsing to a narrow region and preventing benefits even when the model relies on them. Overall, our findings suggest that future progress in latent visual reasoning depends on two key pillars: high-quality datasets with informative intermediate steps and more precise latent token prediction.
A Spacetime-Diffeomorphic Approach to Magnetohydrodynamics around Black Holes: Dilation Covariance, Linearization,and the No-Hair Limit
The ideal magnetohydrodynamic (MHD) system that governs a conducting plasma---the Maxwell equations together with the conservation laws of mass, momentum and energy---is the same local balance structure that describes hot accretion flows around black holes. We introduce a uniform four-dimensional spacetime dilation \[ Φ_L:\;(t',x',y',z')\mapsto (t,x,y,z)=(Lt',Lx',Ly',Lz'),\qquad L>1, \] and show that it is a smooth, orientation-preserving C^infty diffeomorphism of flat spacetime. Pulling the MHD conservation laws back through Φ_L, we prove that the closed ideal-MHD system is form-invariant (covariant), with the current density rescaling as bm j=bm j'/L, the magnetic diffusivity as η'=η/L, and external sources rescaled by L. The transformation realises three physically distinct effects on the perturbed flow: a linearization to the tangent-space (linearised MHD) system, a movie slow-motion dilation of dissipative and dynamical timescales, and an electron-microscope magnification of small-scale structure. Taking the formal limit Ltoinfty localises the dynamics on a neighbourhood of a horizon: resistivity vanishes, the asymptotic time derivative freezes, and all transient multipolar structure of the infalling plasma redshifts away. The remaining stationary, axisymmetric, asymptotically flat electrovacuum is uniquely the Kerr--Newman geometry, so that the exterior of the compact object is characterised only by its mass M, angular momentum J and charge Q. The result provides a local, conservation-law-based perspective on the black hole no-hair theorem that is complementary to the classical Israel--Carter-- Robinson theorems and to contemporary gravitational-wave and Event Horizon Telescope tests.
There and Back Again: Bidirectional Diffusion Bridges for Multimodality Translation
Multimodality translation (e.g., text-to-image) is a core generative AI task. However, existing approaches (1) follow generative paths that do not directly represent the source modality, limiting the flexibility of some sampling algorithms; and (2) are unidirectional, preventing inversion (e.g., image-to-text). We propose BIT: Bidirectional Image-Text Diffusion Bridges. In contrast to previous approaches, BIT starts directly from text and interpolates into images, providing (1) a source-aware generative path that enables diverse and flexible sampling algorithms; and (2) an endpoint-conditioned process that can be traversed from image to text, providing a unified, bidirectional generative framework. BIT is derived through stochastic calculus, yielding SDE forms amenable to simulation and tractable loss functions that scale to high dimensions. Our experiments show that BIT is competitive with denoising-diffusion and deterministic-flow baselines, and outperforms them on several vision--language and natural-science evaluations.
PAL-UI: Planning with Active Look-back for Vision-Based GUI Agents
Graphical User Interface (GUI) agents powered by Multimodal Large Language Models (MLLMs) promise human-like interaction with software applications, yet long-horizon tasks remain challenging due to memory limitations. Existing approaches either truncate history or rely on simple textual summaries, which risk losing critical information when past visual details become necessary for future decisions. In this paper, we propose PAL-UI (Planning with Active Look-back), a novel framework that enables GUI agents to adaptively retrieve past observations when required. PAL-UI combines a dual-level summarization agent, capturing both observation-level cues and action-level outcomes, with a dedicated retrieval tool that allows the agent to recall specific historical screenshots during planning. We curate a step-level instruction dataset of 8.6K samples from mobile GUI navigation trajectories and train PAL-UI-3B and PAL-UI-7B models based on Qwen2.5-VL. Extensive experiments demonstrate that PAL-UI significantly outperforms baseline models and prior methods in mobile GUI navigation tasks, even under data-efficient settings. Moreover, PAL-UI exhibits strong cross-domain generalization, achieving notable improvements in web navigation without additional training. Our work highlights the potential of active memory retrieval for long-horizon planning capabilities of vision-based GUI agents.
miniF2F-Lean Revisited: Reviewing Limitations and Charting a Path Forward
We perform a thorough analysis of the formal and informal statements in the miniF2F benchmark from the perspective of an AI system that is tasked to participate in a math Olympiad consisting of the problems in miniF2F. In such setting, the model has to read and comprehend the problems in natural language, formalize them in Lean language, then proceed with proving the problems, and it will get credit for each problem if the formal proof corresponds to the original informal statement presented to the model. Our evaluation results reveal that the best accuracy of such pipeline can be about 36% using the SoTA models in the literature, considerably lower than the individual SoTA accuracies, 97% and 69% reported in the autoformalization and theorem proving literature. Analyzing the failure modes, we trace back a considerable portion of this drop to discrepancies between the formal and informal statements for more than half of the problems in miniF2F. We proceed with correcting all the errors, discrepancies and simplifications in formal and informal statements, and present the miniF2F-v2 with fully verified formal and informal statements and proofs. Evaluating the full theorem proving pipeline on miniF2F-v2 leads to the best accuracy of 70%, a significant improvement from the 40% on the original miniF2F, yet indicating considerable misalignment between the autoformalization models and theorem provers. Our deep analysis suggests that a higher quality benchmark can help the community better evaluate progress in the field of formal reasoning and also better diagnose the failure and success modes of autoformalization and theorem proving models. Our dataset is available at https://github.com/roozbeh-yz/miniF2F_v2.
Autophoresis of a Janus particle near a planar wall: a lubrication limit
We study the self-diffusiophoresis of a spherical chemically active particle near a planar, impermeable wall, with a focus on the influence of particle orientation on propulsion. We analyze a Janus particle with asymmetric surface chemical activity, consisting of a small inert region within a catalytically active cap. While numerical simulations have been used to study such particles, they encounter difficulties resolving the flow and transport in the extreme near-wall regime due to geometric confinement and steep solute concentration gradients. We address this limitation through an asymptotic analysis in the near-contact limit, where the gap between the particle and the wall is narrow. In particular, we consider the distinguished limit in which the inert region is asymptotically comparable in size to the lubrication region. We analyze an axisymmetric configuration in which the inert face is oriented parallel to the wall and extend the analysis to slightly tilted orientations. We find that the capsize determines whether a tilted particle rotates back toward the axisymmetric state or continues to reorient, thereby characterizing its rotational stability in the near-contact regime.
SplitFlow: Flow Decomposition for Inversion-Free Text-to-Image Editing
Rectified flow models have become a de facto standard in image generation due to their stable sampling trajectories and high-fidelity outputs. Despite their strong generative capabilities, they face critical limitations in image editing tasks: inaccurate inversion processes for mapping real images back into the latent space, and gradient entanglement issues during editing often result in outputs that do not faithfully reflect the target prompt. Recent efforts have attempted to directly map source and target distributions via ODE-based approaches without inversion; however,these methods still yield suboptimal editing quality. In this work, we propose a flow decomposition-and-aggregation framework built upon an inversion-free formulation to address these limitations. Specifically, we semantically decompose the target prompt into multiple sub-prompts, compute an independent flow for each, and aggregate them to form a unified editing trajectory. While we empirically observe that decomposing the original flow enhances diversity in the target space, generating semantically aligned outputs still requires consistent guidance toward the full target prompt. To this end, we design a projection and soft-aggregation mechanism for flow, inspired by gradient conflict resolution in multi-task learning. This approach adaptively weights the sub-target velocity fields, suppressing semantic redundancy while emphasizing distinct directions, thereby preserving both diversity and consistency in the final edited output. Experimental results demonstrate that our method outperforms existing zero-shot editing approaches in terms of semantic fidelity and attribute disentanglement. The code is available at https://github.com/Harvard-AI-and-Robotics-Lab/SplitFlow.
Vox-Infinity: Benchmarking the Limits of Long-Context Spoken Language Models
Long-context understanding remains a fundamental challenge for large language models, as excessively long inputs often lead models to forget salient information. This issue is even more pronounced in the speech domain, where audio, as a low-compression modality, requires substantially more embeddings than text to preserve both semantic content and acoustic cues. To address this challenge, we introduce Vox-Infinity, the first benchmark specifically designed to evaluate long-context understanding in spoken language models. Vox-Infinity systematically extends audio history along two dimensions: turn count and turn duration. It covers a diverse range of representative scenarios with varying interaction structures and semantic complexity. Crucially, Vox-Infinity provides explicit answer-provenance annotations and organizes samples according to the amount of historical context required to resolve each query, enabling precise and length-aware evaluation. Extensive evaluations of seven representative spoken language models reveal a clear overall recency effect: models generally achieve higher accuracy when answer-supporting evidence is closer to the query, but struggle to retrieve and use evidence located farther back in the dialogue history. Cases and datasets are available at https://vox-infinity.github.io.
Disentangling Spatial and Temporal Learning for Efficient Image-to-Video Transfer Learning
Recently, large-scale pre-trained language-image models like CLIP have shown extraordinary capabilities for understanding spatial contents, but naively transferring such models to video recognition still suffers from unsatisfactory temporal modeling capabilities. Existing methods insert tunable structures into or in parallel with the pre-trained model, which either requires back-propagation through the whole pre-trained model and is thus resource-demanding, or is limited by the temporal reasoning capability of the pre-trained structure. In this work, we present DiST, which disentangles the learning of spatial and temporal aspects of videos. Specifically, DiST uses a dual-encoder structure, where a pre-trained foundation model acts as the spatial encoder, and a lightweight network is introduced as the temporal encoder. An integration branch is inserted between the encoders to fuse spatio-temporal information. The disentangled spatial and temporal learning in DiST is highly efficient because it avoids the back-propagation of massive pre-trained parameters. Meanwhile, we empirically show that disentangled learning with an extra network for integration benefits both spatial and temporal understanding. Extensive experiments on five benchmarks show that DiST delivers better performance than existing state-of-the-art methods by convincing gaps. When pre-training on the large-scale Kinetics-710, we achieve 89.7% on Kinetics-400 with a frozen ViT-L model, which verifies the scalability of DiST. Codes and models can be found in https://github.com/alibaba-mmai-research/DiST.
Numerical Approximation Capacity of Neural Networks with Bounded Parameters: Do Limits Exist, and How Can They Be Measured?
The Universal Approximation Theorem posits that neural networks can theoretically possess unlimited approximation capacity with a suitable activation function and a freely chosen or trained set of parameters. However, a more practical scenario arises when these neural parameters, especially the nonlinear weights and biases, are bounded. This leads us to question: Does the approximation capacity of a neural network remain universal, or does it have a limit when the parameters are practically bounded? And if it has a limit, how can it be measured? Our theoretical study indicates that while universal approximation is theoretically feasible, in practical numerical scenarios, Deep Neural Networks (DNNs) with any analytic activation functions (such as Tanh and Sigmoid) can only be approximated by a finite-dimensional vector space under a bounded nonlinear parameter space (NP space), whether in a continuous or discrete sense. Based on this study, we introduce the concepts of ε outer measure and Numerical Span Dimension (NSdim) to quantify the approximation capacity limit of a family of networks both theoretically and practically. Furthermore, drawing on our new theoretical study and adopting a fresh perspective, we strive to understand the relationship between back-propagation neural networks and random parameter networks (such as the Extreme Learning Machine (ELM)) with both finite and infinite width. We also aim to provide fresh insights into regularization, the trade-off between width and depth, parameter space, width redundancy, condensation, and other related important issues.
Simulation of Graph Algorithms with Looped Transformers
The execution of graph algorithms using neural networks has recently attracted significant interest due to promising empirical progress. This motivates further understanding of how neural networks can replicate reasoning steps with relational data. In this work, we study the ability of transformer networks to simulate algorithms on graphs from a theoretical perspective. The architecture that we utilize is a looped transformer with extra attention heads that interact with the graph. We prove by construction that this architecture can simulate algorithms such as Dijkstra's shortest path algorithm, Breadth- and Depth-First Search, and Kosaraju's strongly connected components algorithm. The width of the network does not increase with the size of the input graph, which implies that the network can simulate the above algorithms for any graph. Despite this property, we show that there is a limit to simulation in our solution due to finite precision. Finally, we show a Turing Completeness result with constant width when the extra attention heads are utilized.
GraspClutter6D: A Large-scale Real-world Dataset for Robust Perception and Grasping in Cluttered Scenes
Robust grasping in cluttered environments remains an open challenge in robotics. While benchmark datasets have significantly advanced deep learning methods, they mainly focus on simplistic scenes with light occlusion and insufficient diversity, limiting their applicability to practical scenarios. We present GraspClutter6D, a large-scale real-world grasping dataset featuring: (1) 1,000 highly cluttered scenes with dense arrangements (14.1 objects/scene, 62.6\% occlusion), (2) comprehensive coverage across 200 objects in 75 environment configurations (bins, shelves, and tables) captured using four RGB-D cameras from multiple viewpoints, and (3) rich annotations including 736K 6D object poses and 9.3B feasible robotic grasps for 52K RGB-D images. We benchmark state-of-the-art segmentation, object pose estimation, and grasping detection methods to provide key insights into challenges in cluttered environments. Additionally, we validate the dataset's effectiveness as a training resource, demonstrating that grasping networks trained on GraspClutter6D significantly outperform those trained on existing datasets in both simulation and real-world experiments. The dataset, toolkit, and annotation tools are publicly available on our project website: https://sites.google.com/view/graspclutter6d.
Catalyst Diffusion Transformer: Generative Inverse Design of Heterogeneous Catalysts
The vast chemical design space and complex, interdependent design variables make catalyst discovery for targeted properties highly labor- and resource-intensive. Although generative models have emerged as a promising solution, existing approaches are generally limited to single-property conditioning or narrow chemical spaces. Here, we present Catalyst Diffusion Transformer (CatDiT), a unified framework for inverse catalyst design that generates valid and novel structures ranging from intermetallic alloys to oxide surfaces. By learning compressed latent representations, CatDiT enables efficient training and rapid sampling while supporting simultaneous conditioning on adsorbate type, binding energy, and catalyst class. The model provides reliable control of discrete properties and directional control of continuous properties, enriching candidate pools for reaction-specific catalyst discovery. As a representative application, multi-conditional generation for the nitrogen reduction reaction (NRR) yields 28 density functional theory (DFT)-relaxed alloy candidates that satisfy the target activity window and lie above the pure-metal *N-*H scaling line, corresponding to a ~1.5-fold enrichment over the source distribution. These results establish CatDiT as a practical and scalable approach for property-directed catalyst inverse design and targeted catalyst generation.
xHC: Expanded Hyper-Connections
Hyper-Connections (HC) expand the residual stream of Transformers into N parallel streams, providing a form of memory scaling beyond model width and depth. Manifold-Constrained HC (mHC) stabilizes this formulation at scale. The large gains from N{=}1 to N{=}4 suggest residual-stream expansion as a promising scaling axis. However, existing HC-family methods typically stop at N{=}4. Our experiments reveal why: scaling mHC beyond this point yields diminishing performance gains and rapidly increasing training cost. We attribute this limitation to two bottlenecks: insufficient write-back information for an expanding number of streams and residual-mixing generation whose cost scales cubically with N. To address both bottlenecks, we propose xHC (Expanded Hyper-Connections), the first HC-family method to achieve meaningful expansion beyond N{=}4. xHC combines temporal feature augmentation for richer write-back with a sparse residual-stream architecture that updates only k=4 of the N=16 streams while retaining dense access to the full residual state. Across 18B and 28B MoE models, xHC delivers strong and consistent downstream improvements. On an 18B MoE model, xHC improves the average downstream score by 4.0 points over mHC, while adding only modest training FLOPs over the vanilla baseline. Scaling-law experiments show that the vanilla and mHC require 1.50times and 1.19times the compute of xHC, respectively, to reach the same loss. Practical large-N training also requires controlling memory traffic from the expanded residual state. We therefore introduce xHC-Flash, which reduces the per-sublayer memory traffic from 73.5C to 40C, comparable to the 34C required by mHC at N{=}4, while retaining the gains of full xHC. Together, xHC and xHC-Flash make large-N residual-stream expansion effective and practical for LLM pre-training.
CYCLE-INSTRUCT: Fully Seed-Free Instruction Tuning via Dual Self-Training and Cycle Consistency
Instruction tuning is vital for aligning large language models (LLMs) with human intent, but current methods typically rely on costly human-annotated seed data or powerful external teacher models. While instruction back-translation techniques reduce this dependency, they remain fundamentally tethered to an initial seed set, which limits full automation, introduces biases, and can lead to inefficient use of unlabeled corpora. In this paper, we propose Cycle-Instruct, a novel framework that achieves fully seed-free instruction tuning. Inspired by cycle consistency, Cycle-Instruct employs a dual self-training loop where two models-an answer generator and a question generator-are bootstrapped solely from raw, unlabeled text. These models mutually supervise each other by reconstructing original text segments from their counterpart's generated pseudo-labels, effectively learning from the intrinsic structure of the data without any human-provided seeds. We demonstrate Cycle-Instruct's efficacy across four diverse data tracks, including general instruction-following, domain-specific tasks, dialogue logs, and plain text. Our extensive experiments show that Cycle-Instruct not only outperforms seed-driven back-translation baselines but also achieves performance comparable to strongly supervised methods.
HAE-RAE Bench: Evaluation of Korean Knowledge in Language Models
Large Language Models (LLMs) trained on massive corpora demonstrate impressive capabilities in a wide range of tasks. While there are ongoing efforts to adapt these models to languages beyond English, the attention given to their evaluation methodologies remains limited. Current multilingual benchmarks often rely on back translations or re-implementations of English tests, limiting their capacity to capture unique cultural and linguistic nuances. To bridge this gap for the Korean language, we introduce HAE-RAE Bench, a dataset curated to challenge models lacking Korean cultural and contextual depth. The dataset encompasses six downstream tasks across four domains: vocabulary, history, general knowledge, and reading comprehension. Contrary to traditional evaluation suites focused on token or sequence classification and specific mathematical or logical reasoning, HAE-RAE Bench emphasizes a model's aptitude for recalling Korean-specific knowledge and cultural contexts. Comparative analysis with prior Korean benchmarks indicates that the HAE-RAE Bench presents a greater challenge to non-native models, by disturbing abilities and knowledge learned from English being transferred.
Time Travel is Cheating: Going Live with DeepFund for Real-Time Fund Investment Benchmarking
Large Language Models (LLMs) have demonstrated notable capabilities across financial tasks, including financial report summarization, earnings call transcript analysis, and asset classification. However, their real-world effectiveness in managing complex fund investment remains inadequately assessed. A fundamental limitation of existing benchmarks for evaluating LLM-driven trading strategies is their reliance on historical back-testing, inadvertently enabling LLMs to "time travel"-leveraging future information embedded in their training corpora, thus resulting in possible information leakage and overly optimistic performance estimates. To address this issue, we introduce DeepFund, a live fund benchmark tool designed to rigorously evaluate LLM in real-time market conditions. Utilizing a multi-agent architecture, DeepFund connects directly with real-time stock market data-specifically data published after each model pretraining cutoff-to ensure fair and leakage-free evaluations. Empirical tests on nine flagship LLMs from leading global institutions across multiple investment dimensions-including ticker-level analysis, investment decision-making, portfolio management, and risk control-reveal significant practical challenges. Notably, even cutting-edge models such as DeepSeek-V3 and Claude-3.7-Sonnet incur net trading losses within DeepFund real-time evaluation environment, underscoring the present limitations of LLMs for active fund management. Our code is available at https://github.com/HKUSTDial/DeepFund.
DuPO: Enabling Reliable LLM Self-Verification via Dual Preference Optimization
We present DuPO, a dual learning-based preference optimization framework that generates annotation-free feedback via a generalized duality. DuPO addresses two key limitations: Reinforcement Learning with Verifiable Rewards (RLVR)'s reliance on costly labels and applicability restricted to verifiable tasks, and traditional dual learning's restriction to strictly dual task pairs (e.g., translation and back-translation). Specifically, DuPO decomposes a primal task's input into known and unknown components, then constructs its dual task to reconstruct the unknown part using the primal output and known information (e.g., reversing math solutions to recover hidden variables), broadening applicability to non-invertible tasks. The quality of this reconstruction serves as a self-supervised reward to optimize the primal task, synergizing with LLMs' ability to instantiate both tasks via a single model. Empirically, DuPO achieves substantial gains across diverse tasks: it enhances the average translation quality by 2.13 COMET over 756 directions, boosts the mathematical reasoning accuracy by an average of 6.4 points on three challenge benchmarks, and enhances performance by 9.3 points as an inference-time reranker (trading computation for accuracy). These results position DuPO as a scalable, general, and annotation-free paradigm for LLM optimization.
Working Memory Capacity of ChatGPT: An Empirical Study
Working memory is a critical aspect of both human intelligence and artificial intelligence, serving as a workspace for the temporary storage and manipulation of information. In this paper, we systematically assess the working memory capacity of ChatGPT (gpt-3.5-turbo), a large language model developed by OpenAI, by examining its performance in verbal and spatial n-back tasks under various conditions. Our experiments reveal that ChatGPT experiences significant declines in performance as n increases (which necessitates more information to be stored in working memory), suggesting a limit to the working memory capacity strikingly similar to that of humans. Furthermore, we investigate the impact of different instruction strategies on ChatGPT's performance and observe that the fundamental patterns of a capacity limit persist. From our empirical findings, we propose that n-back tasks may serve as tools for benchmarking the working memory capacity of large language models and hold potential for informing future efforts aimed at enhancing AI working memory and deepening our understanding of human working memory through AI models.
BEIR-NL: Zero-shot Information Retrieval Benchmark for the Dutch Language
Zero-shot evaluation of information retrieval (IR) models is often performed using BEIR; a large and heterogeneous benchmark composed of multiple datasets, covering different retrieval tasks across various domains. Although BEIR has become a standard benchmark for the zero-shot setup, its exclusively English content reduces its utility for underrepresented languages in IR, including Dutch. To address this limitation and encourage the development of Dutch IR models, we introduce BEIR-NL by automatically translating the publicly accessible BEIR datasets into Dutch. Using BEIR-NL, we evaluated a wide range of multilingual dense ranking and reranking models, as well as the lexical BM25 method. Our experiments show that BM25 remains a competitive baseline, and is only outperformed by the larger dense models trained for retrieval. When combined with reranking models, BM25 achieves performance on par with the best dense ranking models. In addition, we explored the impact of translation on the data by back-translating a selection of datasets to English, and observed a performance drop for both dense and lexical methods, indicating the limitations of translation for creating benchmarks. BEIR-NL is publicly available on the Hugging Face hub.
Adaptive Learning Rule for Hardware-based Deep Neural Networks Using Electronic Synapse Devices
In this paper, we propose a learning rule based on a back-propagation (BP) algorithm that can be applied to a hardware-based deep neural network (HW-DNN) using electronic devices that exhibit discrete and limited conductance characteristics. This adaptive learning rule, which enables forward, backward propagation, as well as weight updates in hardware, is helpful during the implementation of power-efficient and high-speed deep neural networks. In simulations using a three-layer perceptron network, we evaluate the learning performance according to various conductance responses of electronic synapse devices and weight-updating methods. It is shown that the learning accuracy is comparable to that obtained when using a software-based BP algorithm when the electronic synapse device has a linear conductance response with a high dynamic range. Furthermore, the proposed unidirectional weight-updating method is suitable for electronic synapse devices which have nonlinear and finite conductance responses. Because this weight-updating method can compensate the demerit of asymmetric weight updates, we can obtain better accuracy compared to other methods. This adaptive learning rule, which can be applied to full hardware implementation, can also compensate the degradation of learning accuracy due to the probable device-to-device variation in an actual electronic synapse device.
On-Device Training Under 256KB Memory
On-device training enables the model to adapt to new data collected from the sensors by fine-tuning a pre-trained model. Users can benefit from customized AI models without having to transfer the data to the cloud, protecting the privacy. However, the training memory consumption is prohibitive for IoT devices that have tiny memory resources. We propose an algorithm-system co-design framework to make on-device training possible with only 256KB of memory. On-device training faces two unique challenges: (1) the quantized graphs of neural networks are hard to optimize due to low bit-precision and the lack of normalization; (2) the limited hardware resource does not allow full back-propagation. To cope with the optimization difficulty, we propose Quantization-Aware Scaling to calibrate the gradient scales and stabilize 8-bit quantized training. To reduce the memory footprint, we propose Sparse Update to skip the gradient computation of less important layers and sub-tensors. The algorithm innovation is implemented by a lightweight training system, Tiny Training Engine, which prunes the backward computation graph to support sparse updates and offload the runtime auto-differentiation to compile time. Our framework is the first solution to enable tiny on-device training of convolutional neural networks under 256KB SRAM and 1MB Flash without auxiliary memory, using less than 1/1000 of the memory of PyTorch and TensorFlow while matching the accuracy on tinyML application VWW. Our study enables IoT devices not only to perform inference but also to continuously adapt to new data for on-device lifelong learning. A video demo can be found here: https://youtu.be/XaDCO8YtmBw.
RRWKV: Capturing Long-range Dependencies in RWKV
Owing to the impressive dot-product attention, the Transformers have been the dominant architectures in various natural language processing (NLP) tasks. Recently, the Receptance Weighted Key Value (RWKV) architecture follows a non-transformer architecture to eliminate the drawbacks of dot-product attention, where memory and computational complexity exhibits quadratic scaling with sequence length. Although RWKV has exploited a linearly tensor-product attention mechanism and achieved parallelized computations by deploying the time-sequential mode, it fails to capture long-range dependencies because of its limitation on looking back at previous information, compared with full information obtained by direct interactions in the standard transformer. Therefore, the paper devises the Retrospected Receptance Weighted Key Value (RRWKV) architecture via incorporating the retrospecting ability into the RWKV to effectively absorb information, which maintains memory and computational efficiency as well.
H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flows
Understanding how humans interact with the surrounding environment, and specifically reasoning about object interactions and affordances, is a critical challenge in computer vision, robotics, and AI. Current approaches often depend on labor-intensive, hand-labeled datasets capturing real-world or simulated human-object interaction (HOI) tasks, which are costly and time-consuming to produce. Furthermore, most existing methods for 3D affordance understanding are limited to contact-based analysis, neglecting other essential aspects of human-object interactions, such as orientation (\eg, humans might have a preferential orientation with respect certain objects, such as a TV) and spatial occupancy (\eg, humans are more likely to occupy certain regions around an object, like the front of a microwave rather than its back). To address these limitations, we introduce H2OFlow, a novel framework that comprehensively learns 3D HOI affordances -- encompassing contact, orientation, and spatial occupancy -- using only synthetic data generated from 3D generative models. H2OFlow employs a dense 3D-flow-based representation, learned through a dense diffusion process operating on point clouds. This learned flow enables the discovery of rich 3D affordances without the need for human annotations. Through extensive quantitative and qualitative evaluations, we demonstrate that H2OFlow generalizes effectively to real-world objects and surpasses prior methods that rely on manual annotations or mesh-based representations in modeling 3D affordance.
Evolving with Open Worlds: Towards Recursive Self-Improvement for Future Forecasting
Most contemporary artificial intelligence (AI) systems are released with frozen parameters and improve through external updates, whereas an ideal system would keep improving from its own experience, a capacity we call recursive self-improvement (RSI). Yet studying RSI requires an environment that is continuously changing, objectively verifiable, and naturally grounded, posing a fundamental challenge for agent evolution. Here we introduce DeepEvolve, a sustainable evolution agent system grounded in future event prediction, in which agents continuously interact with a dynamically evolving environment and improve by internalizing and externalizing the experience gained through these interactions. A living environment synthesizes verifiable tasks, and a recursive-evolution engine turns the reasoning trajectory behind each prediction back into capability: decoupling search from prediction adapts parameter-level evolution to the contamination-prone live environment, while distilling reusable skills lets the agent evolve from the limited live trajectories such an environment affords. On the external FutureX leaderboard, which evaluates predictions against real-world outcomes and is updated weekly, our self-improved forecaster ranked first across all systems over three consecutive weeks, achieving up to a 195% improvement in rating. On our synthesized evaluation, it ranked among the top three across four base LLMs, outperforming the strongest baseline by up to 10.7 Bradley--Terry points. More broadly, these results suggest that a system built for self-improvement is best understood as an agent that co-evolves with a genuinely living, open-ended environment, pointing to a shift in AI from training static models on fixed data toward cultivating agents that grow stronger from their own experience, with such an open world as the indispensable basis of that growth.
UniFlow: A Unified Pixel Flow Tokenizer for Visual Understanding and Generation
Tokenizer is a crucial component for both visual understanding and generation. To advance toward the ultimate goal of universal modeling, recent research has focused on developing a unified tokenizer. However, existing tokenizers face a significant performance trade-off between understanding and generation, stemming from the inherent conflict between high-level semantic abstraction and low-level pixel reconstruction. To tackle this challenge, we propose a generic and unified tokenizer, namely UniFlow, by flexibly adapting any visual encoder with a concise reconstruction decoder. Specifically, we introduce layer-wise adaptive self-distillation applied to the well-pretrained visual encoders, which enables UniFlow to simultaneously inherit the strong semantic features for visual understanding and flexibly adapt to model fine-grained details for visual generation. Moreover, we propose a lightweight patch-wise pixel flow decoder, which efficiently achieves high-fidelity pixel reconstruction by modeling a conditional flow from the noisy state back to the patch-wise pixel domain. By leveraging the semantic features as visual conditions for the decoder, we effectively alleviate the training conflicts between understanding and generation. Furthermore, the patch-wise learning strategy simplifies the data distribution, thereby improving training efficiency. Extensive experiments across 13 challenging benchmarks spanning 7 widely studied visual understanding and generation tasks demonstrate that UniFlow achieves a win-win outcome. For instance, our 7B UniFlow-XL not only surpasses the 14B TokenFlow-XL by 7.75% on average understanding benchmarks, but also achieves competitive results in both visual reconstruction and generation, surpassing UniTok by 0.15 in rFID and 0.09 in gFID (without guidance), respectively.
Deep Equilibrium Object Detection
Query-based object detectors directly decode image features into object instances with a set of learnable queries. These query vectors are progressively refined to stable meaningful representations through a sequence of decoder layers, and then used to directly predict object locations and categories with simple FFN heads. In this paper, we present a new query-based object detector (DEQDet) by designing a deep equilibrium decoder. Our DEQ decoder models the query vector refinement as the fixed point solving of an {implicit} layer and is equivalent to applying {infinite} steps of refinement. To be more specific to object decoding, we use a two-step unrolled equilibrium equation to explicitly capture the query vector refinement. Accordingly, we are able to incorporate refinement awareness into the DEQ training with the inexact gradient back-propagation (RAG). In addition, to stabilize the training of our DEQDet and improve its generalization ability, we devise the deep supervision scheme on the optimization path of DEQ with refinement-aware perturbation~(RAP). Our experiments demonstrate DEQDet converges faster, consumes less memory, and achieves better results than the baseline counterpart (AdaMixer). In particular, our DEQDet with ResNet50 backbone and 300 queries achieves the 49.5 mAP and 33.0 AP_s on the MS COCO benchmark under 2times training scheme (24 epochs).
Retrofitting Recurrent Depth into a Pretrained Language Model: Installation, Extrapolation, Transfer, and Retention at Two Parameter Budgets
A dense, pretrained language model can be retrofitted with recurrent depth and learn an iterative latent transition that persists after outcome-only annealing. Qwen2.5-0.5B-Instruct is split into a Prelude, a weight-tied Recurrent Block, and a Coda, with an identity-preserving one-loop path and a re-entry bridge on later loops. At loop 1 the retrofit remains non-inferior to its base on a preregistered ARC battery. Three findings. First, the mechanism is a reusable procedure rather than terminal-answer lookup, and installs at two budgets: 6M trained parameters over frozen base weights and 180M full-block. With intermediate-step supervision, the model computes one task step per loop and persists when only final answers are graded. The adapter matched the full block overall (83.8% versus 84.0%), led through depth 11, and trailed beyond. Verbal fine-tuning reached 79-86% on controlled verbal renderings (zero-shot transfer was minimal), and adapter verbal training begun from the installed mechanism outpaced matched fresh training by 18.6 points, including on a held-out test set. Second, the operation extrapolates to roughly 1.5 times its supervised depth, holding 70% accuracy through depth 18. Third, a same-size scratchpad-trained model matched the recurrent model within its learned horizon but collapsed beyond it. The recurrent model won overall, 84% versus 72%, retained 53% versus 2.5% beyond depth 10, and answered 7.6 times faster. An iterative transformer can therefore perform deeper reasoning in latent space faster than comparable or larger models fine-tuned on the same task, in a system-level comparison. A second task, running the rule in reverse, exposed the limits: the inverse was learnable in isolation, but no continuation acquired it while preserving the installed mechanism and general capability, a catastrophic-interference boundary. Learned depth selection remains open.
Do Your Best and Get Enough Rest for Continual Learning
According to the forgetting curve theory, we can enhance memory retention by learning extensive data and taking adequate rest. This means that in order to effectively retain new knowledge, it is essential to learn it thoroughly and ensure sufficient rest so that our brain can memorize without forgetting. The main takeaway from this theory is that learning extensive data at once necessitates sufficient rest before learning the same data again. This aspect of human long-term memory retention can be effectively utilized to address the continual learning of neural networks. Retaining new knowledge for a long period of time without catastrophic forgetting is the critical problem of continual learning. Therefore, based on Ebbinghaus' theory, we introduce the view-batch model that adjusts the learning schedules to optimize the recall interval between retraining the same samples. The proposed view-batch model allows the network to get enough rest to learn extensive knowledge from the same samples with a recall interval of sufficient length. To this end, we specifically present two approaches: 1) a replay method that guarantees the optimal recall interval, and 2) a self-supervised learning that acquires extensive knowledge from a single training sample at a time. We empirically show that these approaches of our method are aligned with the forgetting curve theory, which can enhance long-term memory. In our experiments, we also demonstrate that our method significantly improves many state-of-the-art continual learning methods in various protocols and scenarios. We open-source this project at https://github.com/hankyul2/ViewBatchModel.
BT^2: Backward-compatible Training with Basis Transformation
Modern retrieval system often requires recomputing the representation of every piece of data in the gallery when updating to a better representation model. This process is known as backfilling and can be especially costly in the real world where the gallery often contains billions of samples. Recently, researchers have proposed the idea of Backward Compatible Training (BCT) where the new representation model can be trained with an auxiliary loss to make it backward compatible with the old representation. In this way, the new representation can be directly compared with the old representation, in principle avoiding the need for any backfilling. However, followup work shows that there is an inherent tradeoff where a backward compatible representation model cannot simultaneously maintain the performance of the new model itself. This paper reports our ``not-so-surprising'' finding that adding extra dimensions to the representation can help here. However, we also found that naively increasing the dimension of the representation did not work. To deal with this, we propose Backward-compatible Training with a novel Basis Transformation (BT^2). A basis transformation (BT) is basically a learnable set of parameters that applies an orthonormal transformation. Such a transformation possesses an important property whereby the original information contained in its input is retained in its output. We show in this paper how a BT can be utilized to add only the necessary amount of additional dimensions. We empirically verify the advantage of BT^2 over other state-of-the-art methods in a wide range of settings. We then further extend BT^2 to other challenging yet more practical settings, including significant change in model architecture (CNN to Transformers), modality change, and even a series of updates in the model architecture mimicking the evolution of deep learning models.
Recall Traces: Backtracking Models for Efficient Reinforcement Learning
In many environments only a tiny subset of all states yield high reward. In these cases, few of the interactions with the environment provide a relevant learning signal. Hence, we may want to preferentially train on those high-reward states and the probable trajectories leading to them. To this end, we advocate for the use of a backtracking model that predicts the preceding states that terminate at a given high-reward state. We can train a model which, starting from a high value state (or one that is estimated to have high value), predicts and sample for which the (state, action)-tuples may have led to that high value state. These traces of (state, action) pairs, which we refer to as Recall Traces, sampled from this backtracking model starting from a high value state, are informative as they terminate in good states, and hence we can use these traces to improve a policy. We provide a variational interpretation for this idea and a practical algorithm in which the backtracking model samples from an approximate posterior distribution over trajectories which lead to large rewards. Our method improves the sample efficiency of both on- and off-policy RL algorithms across several environments and tasks.
Bridging Discrete and Backpropagation: Straight-Through and Beyond
Backpropagation, the cornerstone of deep learning, is limited to computing gradients for continuous variables. This limitation poses challenges for problems involving discrete latent variables. To address this issue, we propose a novel approach to approximate the gradient of parameters involved in generating discrete latent variables. First, we examine the widely used Straight-Through (ST) heuristic and demonstrate that it works as a first-order approximation of the gradient. Guided by our findings, we propose ReinMax, which achieves second-order accuracy by integrating Heun's method, a second-order numerical method for solving ODEs. ReinMax does not require Hessian or other second-order derivatives, thus having negligible computation overheads. Extensive experimental results on various tasks demonstrate the superiority of ReinMax over the state of the art. Implementations are released at https://github.com/microsoft/ReinMax.
Loss of Plasticity in Deep Continual Learning
Modern deep-learning systems are specialized to problem settings in which training occurs once and then never again, as opposed to continual-learning settings in which training occurs continually. If deep-learning systems are applied in a continual learning setting, then it is well known that they may fail to remember earlier examples. More fundamental, but less well known, is that they may also lose their ability to learn on new examples, a phenomenon called loss of plasticity. We provide direct demonstrations of loss of plasticity using the MNIST and ImageNet datasets repurposed for continual learning as sequences of tasks. In ImageNet, binary classification performance dropped from 89\% accuracy on an early task down to 77\%, about the level of a linear network, on the 2000th task. Loss of plasticity occurred with a wide range of deep network architectures, optimizers, activation functions, batch normalization, dropout, but was substantially eased by L^2-regularization, particularly when combined with weight perturbation. Further, we introduce a new algorithm -- continual backpropagation -- which slightly modifies conventional backpropagation to reinitialize a small fraction of less-used units after each example and appears to maintain plasticity indefinitely.
BCRLSP: An Offline Reinforcement Learning Framework for Sequential Targeted Promotion
We utilize an offline reinforcement learning (RL) model for sequential targeted promotion in the presence of budget constraints in a real-world business environment. In our application, the mobile app aims to boost customer retention by sending cash bonuses to customers and control the costs of such cash bonuses during each time period. To achieve the multi-task goal, we propose the Budget Constrained Reinforcement Learning for Sequential Promotion (BCRLSP) framework to determine the value of cash bonuses to be sent to users. We first find out the target policy and the associated Q-values that maximizes the user retention rate using an RL model. A linear programming (LP) model is then added to satisfy the constraints of promotion costs. We solve the LP problem by maximizing the Q-values of actions learned from the RL model given the budget constraints. During deployment, we combine the offline RL model with the LP model to generate a robust policy under the budget constraints. Using both online and offline experiments, we demonstrate the efficacy of our approach by showing that BCRLSP achieves a higher long-term customer retention rate and a lower cost than various baselines. Taking advantage of the near real-time cost control method, the proposed framework can easily adapt to data with a noisy behavioral policy and/or meet flexible budget constraints.
On the Theory of Continual Learning with Gradient Descent for Neural Networks
Continual learning, the ability of a model to adapt to an ongoing sequence of tasks without forgetting earlier ones, is a central goal of artificial intelligence. To better understand its underlying mechanisms, we study the limitations of continual learning in a tractable yet representative setting. Specifically, we analyze one-hidden-layer quadratic neural networks trained by gradient descent on a sequence of XOR-cluster datasets with Gaussian noise, where different tasks correspond to clusters with orthogonal means. Our analysis is based on a tight characterization of gradient descent dynamics for the training loss, which yields explicit bounds on the rate of train-time forgetting as functions of the number of iterations, sample size, number of tasks, and hidden-layer width. We then leverage an algorithmic stability framework to bound the generalization gap, leading to corresponding guarantees on test-time forgetting. Together, our results provide the first closed-form guarantees for forgetting in continual learning with neural networks and show how key problem parameters jointly govern forgetting dynamics. Numerical experiments corroborate our theoretical results.
Pretraining Recurrent Networks without Recurrence
Training recurrent neural networks (RNNs) requires assigning credit across long sequences of computations. Standard backpropagation through time (BPTT) addresses this problem poorly: it is sequential in time, limiting parallelism, and suffers from vanishing or exploding gradients, making long-range associations difficult to learn. We propose Supervised Memory Training (SMT), a method for training nonlinear RNNs that sidesteps recurrent credit propagation entirely by reducing RNN training to supervised learning on one-step memory transition labels (m_t, x_{t+1}) rightarrow m_{t+1}. SMT acquires these memory labels by training a Transformer-based encoder on a predictive state objective--retaining only information from the past necessary to predict the future. By decoupling what to remember from how to update memory, SMT enables time-parallel RNN training with a stable O(1) length gradient path between any two tokens--without ever unrolling the RNN. We find that SMT outperforms BPTT when pretraining various RNN architectures on tasks like language modeling and pixel sequence modeling. SMT enables nonlinear RNNs to better capture long-range dependencies and train in parallel, potentially unlocking the scaling of models that build temporal abstractions of past experience.
Scalable Real-Time Recurrent Learning Using Columnar-Constructive Networks
Constructing states from sequences of observations is an important component of reinforcement learning agents. One solution for state construction is to use recurrent neural networks. Back-propagation through time (BPTT), and real-time recurrent learning (RTRL) are two popular gradient-based methods for recurrent learning. BPTT requires complete trajectories of observations before it can compute the gradients and is unsuitable for online updates. RTRL can do online updates but scales poorly to large networks. In this paper, we propose two constraints that make RTRL scalable. We show that by either decomposing the network into independent modules or learning the network in stages, we can make RTRL scale linearly with the number of parameters. Unlike prior scalable gradient estimation algorithms, such as UORO and Truncated-BPTT, our algorithms do not add noise or bias to the gradient estimate. Instead, they trade off the functional capacity of the network for computationally efficient learning. We demonstrate the effectiveness of our approach over Truncated-BPTT on a prediction benchmark inspired by animal learning and by doing policy evaluation of pre-trained policies for Atari 2600 games.
Memorizon: Training World Models Beyond Their Context Window
Streaming world models should render a place consistently across repeated visits. Directly supervising such revisits requires training samples that capture both visits, often spanning minutes. Yet dense attention over the full span incurs quadratic costs, making long-span supervision expensive. Memorizon breaks this coupling: long spans are needed for supervision, but not for attention, since the two visits can share a forward pass without including every intervening frame. A training sample covers a span of any length but is scored only on its last k chunks. Instead of tokenizing the history before them, each scored chunk retrieves its own top-K latents by camera co-visibility, and the union of these requests forms a shared bank. The bank is bounded by kK, so the sequence stays bounded however long the span; at the shortest span the recipe is exactly conventional training. Adding the bank raises the cost of a step once; beyond that, a longer span costs little, and going from 100 to 400 s adds 12% to the step time. Against a sliding-window baseline, retrieval raises revisit consistency on every split, and a span long enough to reach the first visit of each return adds a further 24% to 30%, at some cost in image quality; beyond that span, more length no longer helps. Filling the bank from another episode lowers revisit correlation by 83%, so the model uses what it retrieves. Project page: https://tingtingliao.github.io/memorizon
Prescriptive Scaling Laws for Data Constrained Training
Training compute is increasingly outpacing the availability of high-quality data. This shifts the central challenge from optimal compute allocation to extracting maximum value from limited data. The widely adopted Chinchilla scaling law assumes every training token is unique. This limits its ability to guide pretraining decisions in data-constrained regimes. We model the excess loss under repetition with a simple additive overfitting penalty and find that it accurately describes model behavior. Our scaling law yields qualitatively new compute-optimal allocation advice. Beyond a point, further repetition is counterproductive and compute is better spent on model capacity. We show that following our law's recommended configuration improves performance in data-constrained regimes. Finally, because our one-parameter form isolates overfitting in a single coefficient, it enables direct comparison across training configurations. As a case study, we show that strong weight decay (λ=1.0) reduces this coefficient by approximately 70%, providing a scaling-law explanation for recent findings that optimal weight decay in data-constrained regimes is an order of magnitude larger than standard practice.
Accelerated Training through Iterative Gradient Propagation Along the Residual Path
Despite being the cornerstone of deep learning, backpropagation is criticized for its inherent sequentiality, which can limit the scalability of very deep models. Such models faced convergence issues due to vanishing gradient, later resolved using residual connections. Variants of these are now widely used in modern architecture. However, the computational cost of backpropagation remains a major burden, accounting for most of the training time. Taking advantage of residual-like architectural designs, we introduce Highway backpropagation, a parallelizable iterative algorithm that approximates backpropagation, by alternatively i) accumulating the gradient estimates along the residual path, and ii) backpropagating them through every layer in parallel. This algorithm is naturally derived from a decomposition of the gradient as the sum of gradients flowing through all paths and is adaptable to a diverse set of common architectures, ranging from ResNets and Transformers to recurrent neural networks. Through an extensive empirical study on a large selection of tasks and models, we evaluate Highway-BP and show that major speedups can be achieved with minimal performance degradation.
Fixing a Model That Learned Worse Cancer Means Lower Risk: Monotonic Constraints in Bladder Cancer Recurrence Prediction
Background and Objective: Clinicians expect recurrence risk to climb with cancer severity. In a UK multicentre trial, an unconstrained XGBoost model learnt that higher tumour stage and carcinoma in situ predicted lower recurrence risk, and discrimination, calibration, and SHAP were all blind to it. We developed a counterfactual testing framework to detect this inversion and a monotonic-constraint framework to remove it without hurting performance. Methods: BOXIT enrolled 472 patients with protocol-mandated cystoscopy across 51 UK sites (2007-2012); 435 had at least two years' follow-up (153 recurrences, 35.2%). We developed a counterfactual direction test and a monotonic-constraint correction, with constraint directions drawn from the EORTC and EAU risk systems, and evaluated both against unconstrained XGBoost and logistic regression on 18 predictors (seven directed) over 50 cross-validation folds. The test worsened each patient on one directed feature at a time to check whether risk fell; SHAP direction and calibration were also assessed. Key Findings and Limitations: Tumour stage and carcinoma in situ were associated with lower recurrence, opposite to medical intuition; the unconstrained model reversed carcinoma in situ counterfactuals in 90.2% of cases and stage in 74.3%. Discrimination (ΔAUC 0.005, p=0.47), calibration, and SHAP magnitude were all blind to the inversion. Monotonic constraints eliminated every violation at no cost to discrimination (0.723 vs 0.718) and outperformed EORTC (p=8.9e-16). Limitations: single trial, internal-external validation only. Conclusions and Clinical Implications: A model that had learned this inversion passed every conventional check. A counterfactual direction test, run as a single refit with pre-specified monotonic constraints, catches this failure at no cost to performance and should be routine before clinical deployment.
Revisiting the Bertrand Paradox via Equilibrium Analysis of No-regret Learners
We study the discrete Bertrand pricing game with a non-increasing demand function. The game has n ge 2 players who simultaneously choose prices from the set {1/k, 2/k, ldots, 1}, where kinN. The player who sets the lowest price captures the entire demand; if multiple players tie for the lowest price, they split the demand equally. We study the Bertrand paradox, where classical theory predicts low prices, yet real markets often sustain high prices. To understand this gap, we analyze a repeated-game model in which firms set prices using no-regret learners. Our goal is to characterize the equilibrium outcomes that can arise under different no-regret learning guarantees. We are particularly interested in questions such as whether no-external-regret learners can converge to undesirable high-price outcomes, and how stronger guarantees such as no-swap regret shape the emergence of competitive low-price behavior. We address these and related questions through a theoretical analysis, complemented by experiments that support the theory and reveal surprising phenomena for no-swap regret learners.
ReLOAD: Reinforcement Learning with Optimistic Ascent-Descent for Last-Iterate Convergence in Constrained MDPs
In recent years, Reinforcement Learning (RL) has been applied to real-world problems with increasing success. Such applications often require to put constraints on the agent's behavior. Existing algorithms for constrained RL (CRL) rely on gradient descent-ascent, but this approach comes with a caveat. While these algorithms are guaranteed to converge on average, they do not guarantee last-iterate convergence, i.e., the current policy of the agent may never converge to the optimal solution. In practice, it is often observed that the policy alternates between satisfying the constraints and maximizing the reward, rarely accomplishing both objectives simultaneously. Here, we address this problem by introducing Reinforcement Learning with Optimistic Ascent-Descent (ReLOAD), a principled CRL method with guaranteed last-iterate convergence. We demonstrate its empirical effectiveness on a wide variety of CRL problems including discrete MDPs and continuous control. In the process we establish a benchmark of challenging CRL problems.
Technology Speed Limits
We study optimal technology regulation when private learning occurs both through doing (scaling up the technology) and through waiting (as time passes). We show that an adaptive speed limit -- a cap on the rate at which the technology can increase per-unit time -- delivers optimal worst-case guarantees over all learning processes and/or preferences, and is the only time-consistent mechanism that does so.
Source-Side Sufficiency for the Information Bottleneck: Exact Reduction and Finite-Block Equivalence
The input side of the Information Bottleneck may contain task-irrelevant variation that still costs rate. We identify this cost exactly. Let T be a source and C a relevance variable. Suppose the deterministic statistic Z = phi(T) satisfies C-Z-T. For any encoder p(X|T), its conditional average over the fibres of phi preserves I(X;C) and lowers the rate by I(X;T|Z). The reverse pullback preserves both coordinates. These maps establish equality of the relevance-rate curves and Lagrangian infima on standard Borel spaces for every tradeoff parameter. They also characterise all attained optima. Every full-source minimiser factors through Z, and every reduced minimiser pulls back to T. When C is finite and distortion is logarithmic loss, replacement of T^n by Z^n also preserves the optimal remote distortion at every blocklength and message budget. The operational rate-distortion functions are therefore equal.
Forward Learning with Top-Down Feedback: Empirical and Analytical Characterization
"Forward-only" algorithms, which train neural networks while avoiding a backward pass, have recently gained attention as a way of solving the biologically unrealistic aspects of backpropagation. Here, we first address compelling challenges related to the "forward-only" rules, which include reducing the performance gap with backpropagation and providing an analytical understanding of their dynamics. To this end, we show that the forward-only algorithm with top-down feedback is well-approximated by an "adaptive-feedback-alignment" algorithm, and we analytically track its performance during learning in a prototype high-dimensional setting. Then, we compare different versions of forward-only algorithms, focusing on the Forward-Forward and PEPITA frameworks, and we show that they share the same learning principles. Overall, our work unveils the connections between three key neuro-inspired learning rules, providing a link between "forward-only" algorithms, i.e., Forward-Forward and PEPITA, and an approximation of backpropagation, i.e., Feedback Alignment.
Multi-Armed Bandits with Censored Consumption of Resources
We consider a resource-aware variant of the classical multi-armed bandit problem: In each round, the learner selects an arm and determines a resource limit. It then observes a corresponding (random) reward, provided the (random) amount of consumed resources remains below the limit. Otherwise, the observation is censored, i.e., no reward is obtained. For this problem setting, we introduce a measure of regret, which incorporates the actual amount of allocated resources of each learning round as well as the optimality of realizable rewards. Thus, to minimize regret, the learner needs to set a resource limit and choose an arm in such a way that the chance to realize a high reward within the predefined resource limit is high, while the resource limit itself should be kept as low as possible. We propose a UCB-inspired online learning algorithm, which we analyze theoretically in terms of its regret upper bound. In a simulation study, we show that our learning algorithm outperforms straightforward extensions of standard multi-armed bandit algorithms.
Deep Learning without Weight Symmetry
Backpropagation (BP), a foundational algorithm for training artificial neural networks, predominates in contemporary deep learning. Although highly successful, it is often considered biologically implausible. A significant limitation arises from the need for precise symmetry between connections in the backward and forward pathways to backpropagate gradient signals accurately, which is not observed in biological brains. Researchers have proposed several algorithms to alleviate this symmetry constraint, such as feedback alignment and direct feedback alignment. However, their divergence from backpropagation dynamics presents challenges, particularly in deeper networks and convolutional layers. Here we introduce the Product Feedback Alignment (PFA) algorithm. Our findings demonstrate that PFA closely approximates BP and achieves comparable performance in deep convolutional networks while avoiding explicit weight symmetry. Our results offer a novel solution to the longstanding weight symmetry problem, leading to more biologically plausible learning in deep convolutional networks compared to earlier methods.
ZeroFlow: Overcoming Catastrophic Forgetting is Easier than You Think
Backpropagation provides a generalized configuration for overcoming catastrophic forgetting. Like, SGD and Adam are commonly used for weight updates in continual learning and continual pre-training. In practice, permission to access gradient information is not always granted (the gradient ban), such as black-box APIs, hardware limitations, and non-differentiable systems. To bridge this gap, we introduce the first benchmark ZeroFlow to evaluate gradient-free optimization algorithms for overcoming forgetting. This benchmark examines a suite of forward pass methods across multiple methods, forgetting scenarios, and datasets. We find that forward passes alone are enough to overcome forgetting. Our findings reveal new optimization principles that highlight the potential of forward-pass in mitigating forgetting, managing task conflicts, and reducing memory demands, alongside novel enhancements that further mitigate forgetting with just one forward pass. This work provides essential insights and tools for advancing forward pass methods to overcome forgetting.
An Information-Theoretic Analysis of Nonstationary Bandit Learning
In nonstationary bandit learning problems, the decision-maker must continually gather information and adapt their action selection as the latent state of the environment evolves. In each time period, some latent optimal action maximizes expected reward under the environment state. We view the optimal action sequence as a stochastic process, and take an information-theoretic approach to analyze attainable performance. We bound limiting per-period regret in terms of the entropy rate of the optimal action process. The bound applies to a wide array of problems studied in the literature and reflects the problem's information structure through its information-ratio.
Parallel-in-Time Training of Recurrent Neural Networks for Dynamical Systems Reconstruction
Reconstructing nonlinear dynamical systems (DS) from data (DSR) is a fundamental challenge in science and engineering, but it inherently relies on sequential models. Recent breakthroughs for sequential models have produced algorithms that parallelize computation along sequence length T, achieving logarithmic time complexity, O(log T). Since sequence lengths have been practically limited due to the linear runtime complexity O(T) of classical backpropagation through time, this opens new avenues for DSR. This paper studies two prominent classes of parallel-in-time algorithms for this task, both of which leverage parallel associative scans as their core computational primitive. The first class comprises models with linear yet non-autonomous dynamics and a nonlinear readout, such as modern State Space Models (SSMs), while the second consists of general nonlinear models which can be parallelized using the DEER framework. We find that the linear training-time recurrence of the first class of models imposes limitations that often hinder learning of accurate nonlinear dynamics. To address this, we augment DEER with Generalized Teacher Forcing (GTF), a novel variant within the more general nonlinear framework that ensures stable and effective learning of nonlinear dynamics across arbitrary sequence lengths. Using GTF-DEER, we investigate the benefits of training on extremely long sequences (T>10^4) for DSR. Our results show that access to such long trajectories significantly improves DSR if the data features long time scales. This work establishes GTF-DEER as a robust tool for data-driven discovery and underscores the largely untapped potential of long-sequence learning in modeling complex DS.
Bandits with Knapsacks
Multi-armed bandit problems are the predominant theoretical model of exploration-exploitation tradeoffs in learning, and they have countless applications ranging from medical trials, to communication networks, to Web search and advertising. In many of these application domains the learner may be constrained by one or more supply (or budget) limits, in addition to the customary limitation on the time horizon. The literature lacks a general model encompassing these sorts of problems. We introduce such a model, called "bandits with knapsacks", that combines aspects of stochastic integer programming with online learning. A distinctive feature of our problem, in comparison to the existing regret-minimization literature, is that the optimal policy for a given latent distribution may significantly outperform the policy that plays the optimal fixed arm. Consequently, achieving sublinear regret in the bandits-with-knapsacks problem is significantly more challenging than in conventional bandit problems. We present two algorithms whose reward is close to the information-theoretic optimum: one is based on a novel "balanced exploration" paradigm, while the other is a primal-dual algorithm that uses multiplicative updates. Further, we prove that the regret achieved by both algorithms is optimal up to polylogarithmic factors. We illustrate the generality of the problem by presenting applications in a number of different domains including electronic commerce, routing, and scheduling. As one example of a concrete application, we consider the problem of dynamic posted pricing with limited supply and obtain the first algorithm whose regret, with respect to the optimal dynamic policy, is sublinear in the supply.
Naju: A Native Discrete State-Space Model with Independent Retention and Writing for Long-Sequence Memory
Long-sequence memory tracking places two opposing demands on a recurrent state: near-lossless retention of stored bindings over long horizons, and active overwriting of stale ones. In our diagnostic suite, the strongest efficient baselines tend to solve only one side well. Continuous-time-parameterized state-space models (SSMs) such as Mamba obtain their discrete recurrence by zero-order-hold discretization of a continuous-time system; we argue that this detour is unnecessary for memory tracking and parameterize the discrete transition directly. Naju (Native Adaptive Junction Unit) factorizes the recurrent update, schematically x_n = f_nodot x_{n-1} + i_nodot(B_n u_n), into an explicit discrete pole (a learned forget gate f_n), an independent write gain i_n, and input-dependent write/read maps. Since the sigmoid pole satisfies 0<f_n<1, each frozen local coordinate is Schur-stable by construction, and the full time-varying recurrence satisfies a fading-memory/BIBO bound under uniform boundedness assumptions, with no stability regularizer. We formalize the key structural limitation of coupled designs: any non-expansive complementary single-gate recurrence ties the effective retention r and write gain w through |r|+wle 1, so near-complete retention forces weak writing; decoupling f_n from i_n removes this constraint. Empirically, Naju is the only evaluated model that remains strong on both retention and overwriting at 4x the training length. Beyond the diagnostic suite, we evaluate Naju on WikiText-103 language modeling, Long Range Arena, and multi-query associative recall. Across these settings, Naju consistently combines strong long-range memory with competitive or superior performance, outperforming the Mamba baselines in the principal comparisons while remaining competitive with the Transformer and preserving linear-time, linear-memory scaling.
Backward-Compatible Aligned Representations via an Orthogonal Transformation Layer
Visual retrieval systems face significant challenges when updating models with improved representations due to misalignment between the old and new representations. The costly and resource-intensive backfilling process involves recalculating feature vectors for images in the gallery set whenever a new model is introduced. To address this, prior research has explored backward-compatible training methods that enable direct comparisons between new and old representations without backfilling. Despite these advancements, achieving a balance between backward compatibility and the performance of independently trained models remains an open problem. In this paper, we address it by expanding the representation space with additional dimensions and learning an orthogonal transformation to achieve compatibility with old models and, at the same time, integrate new information. This transformation preserves the original feature space's geometry, ensuring that our model aligns with previous versions while also learning new data. Our Orthogonal Compatible Aligned (OCA) approach eliminates the need for re-indexing during model updates and ensures that features can be compared directly across different model updates without additional mapping functions. Experimental results on CIFAR-100 and ImageNet-1k demonstrate that our method not only maintains compatibility with previous models but also achieves state-of-the-art accuracy, outperforming several existing methods.
Learning to Bid in Repeated First-Price Auctions with Budgets
Budget management strategies in repeated auctions have received growing attention in online advertising markets. However, previous work on budget management in online bidding mainly focused on second-price auctions. The rapid shift from second-price auctions to first-price auctions for online ads in recent years has motivated the challenging question of how to bid in repeated first-price auctions while controlling budgets. In this work, we study the problem of learning in repeated first-price auctions with budgets. We design a dual-based algorithm that can achieve a near-optimal O(T) regret with full information feedback where the maximum competing bid is always revealed after each auction. We further consider the setting with one-sided information feedback where only the winning bid is revealed after each auction. We show that our modified algorithm can still achieve an O(T) regret with mild assumptions on the bidder's value distribution. Finally, we complement the theoretical results with numerical experiments to confirm the effectiveness of our budget management policy.
On the infinite-depth limit of finite-width neural networks
In this paper, we study the infinite-depth limit of finite-width residual neural networks with random Gaussian weights. With proper scaling, we show that by fixing the width and taking the depth to infinity, the pre-activations converge in distribution to a zero-drift diffusion process. Unlike the infinite-width limit where the pre-activation converge weakly to a Gaussian random variable, we show that the infinite-depth limit yields different distributions depending on the choice of the activation function. We document two cases where these distributions have closed-form (different) expressions. We further show an intriguing change of regime phenomenon of the post-activation norms when the width increases from 3 to 4. Lastly, we study the sequential limit infinite-depth-then-infinite-width and compare it with the more commonly studied infinite-width-then-infinite-depth limit.
SimpleMemVLA: A Simple but Effective Native-Video Memory for Vision-Language-Action Models
Long-horizon manipulation is partially observable: the information needed to choose the next action may appear only in observations from minutes earlier. Existing memory mechanisms: retrieval banks, learned compressors, recurrent states must decide what to keep from the past before knowing what a future decision will require. This was motivated by the assumption that minute-scale history is too large to process directly, which modern VLM backbones no longer make true. In this work, we introduce SimpleMemVLA, a VLA without a dedicated memory module. It keeps the sampled history intact and passes it to the backbone in the timestamped video format the backbone was pretrained to process; the hidden states of a generated sub-task then form the only channel from history to a standard flow-matching action head. Since consecutive decisions share most of their history, prefilling the shared prefix during action execution keeps latency close to a single-frame VLA. SimpleMemVLA sets a new state of the art on four memory benchmarks without cost on general-purpose control. Holding the backbone and training setup fixed, it outperforms retrieval, compression and recurrent-state mechanisms by a wide margin, and causal interventions confirm that the policy genuinely reads its history. Code available at https://github.com/wadeKeith/SimpleMemVLA
The Ideal Continual Learner: An Agent That Never Forgets
The goal of continual learning is to find a model that solves multiple learning tasks which are presented sequentially to the learner. A key challenge in this setting is that the learner may forget how to solve a previous task when learning a new task, a phenomenon known as catastrophic forgetting. To address this challenge, many practical methods have been proposed, including memory-based, regularization-based, and expansion-based methods. However, a rigorous theoretical understanding of these methods remains elusive. This paper aims to bridge this gap between theory and practice by proposing a new continual learning framework called Ideal Continual Learner (ICL), which is guaranteed to avoid catastrophic forgetting by construction. We show that ICL unifies multiple well-established continual learning methods and gives new theoretical insights into the strengths and weaknesses of these methods. We also derive generalization bounds for ICL which allow us to theoretically quantify how rehearsal affects generalization. Finally, we connect ICL to several classic subjects and research topics of modern interest, which allows us to make historical remarks and inspire future directions.
Weighted Tallying Bandits: Overcoming Intractability via Repeated Exposure Optimality
In recommender system or crowdsourcing applications of online learning, a human's preferences or abilities are often a function of the algorithm's recent actions. Motivated by this, a significant line of work has formalized settings where an action's loss is a function of the number of times that action was recently played in the prior m timesteps, where m corresponds to a bound on human memory capacity. To more faithfully capture decay of human memory with time, we introduce the Weighted Tallying Bandit (WTB), which generalizes this setting by requiring that an action's loss is a function of a weighted summation of the number of times that arm was played in the last m timesteps. This WTB setting is intractable without further assumption. So we study it under Repeated Exposure Optimality (REO), a condition motivated by the literature on human physiology, which requires the existence of an action that when repetitively played will eventually yield smaller loss than any other sequence of actions. We study the minimization of the complete policy regret (CPR), which is the strongest notion of regret, in WTB under REO. Since m is typically unknown, we assume we only have access to an upper bound M on m. We show that for problems with K actions and horizon T, a simple modification of the successive elimination algorithm has O left( KT + (m+M)K right) CPR. Interestingly, upto an additive (in lieu of mutliplicative) factor in (m+M)K, this recovers the classical guarantee for the simpler stochastic multi-armed bandit with traditional regret. We additionally show that in our setting, any algorithm will suffer additive CPR of Omega left( mK + M right), demonstrating our result is nearly optimal. Our algorithm is computationally efficient, and we experimentally demonstrate its practicality and superiority over natural baselines.
