new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Oct 16

Block Parallelism For Efficient Distributed Long-Context Diffusion Language Model Training

Block diffusion language models (BDLMs) combine autoregressive dependencies across blocks with parallel denoising within blocks, but long-context training is constrained by distributed attention communication and activation memory. Conventional context parallelism (CP) shards the combined clean-plus-corrupted sequence by position, communicating shared clean K/V together with block-specific corrupted K/V and their gradients. We observe that the BDLM objective separates over target blocks. We introduce block parallelism (BP), a new distributed parallelism dimension that assigns each corrupted-block computation to one rank. To scale BP to long contexts, we introduce context-sharded block parallelism (CSBP), which also shards the shared clean sequence across those ranks. CSBP keeps corrupted K/V and gradients local, avoids replicated clean prefixes, and preserves BDLM training semantics. On 16 H200 GPUs at 256K context, CSBP improves throughput over the best baseline by 1.18-1.45x for supervised fine-tuning and 1.27-1.33x for conversion of autoregressive models to BDLMs, while matching or reducing peak HBM. Full-model speedup reaches 1.61x at 512K. On eight H100 GPUs, CSBP accelerates DFlash2 speculative-decoder training by 2.48x at 512K and 7.59x at 1M. In matched 12-hour DiffusionGemma 26B-A4B SFT runs, CSBP achieves higher pass rates at every trained checkpoint on SWE-bench Verified and Terminal-Bench Lite. Code: https://github.com/ScalingIntelligence/Turbo-dLLM

  • 7 authors
·
Sep 15

ByteScale: Efficient Scaling of LLM Training with a 2048K Context Length on More Than 12,000 GPUs

Scaling long-context ability is essential for Large Language Models (LLMs). To amortize the memory consumption across multiple devices in long-context training, inter-data partitioning (a.k.a. Data Parallelism) and intra-data partitioning (a.k.a. Context Parallelism) are commonly used. Current training frameworks predominantly treat the two techniques as orthogonal, and establish static communication groups to organize the devices as a static mesh (e.g., a 2D mesh). However, the sequences for LLM training typically vary in lengths, no matter for texts, multi-modalities or reinforcement learning. The mismatch between data heterogeneity and static mesh causes redundant communication and imbalanced computation, degrading the training efficiency. In this work, we introduce ByteScale, an efficient, flexible, and scalable LLM training framework for large-scale mixed training of long and short sequences. The core of ByteScale is a novel parallelism strategy, namely Hybrid Data Parallelism (HDP), which unifies the inter- and intra-data partitioning with a dynamic mesh design. In particular, we build a communication optimizer, which eliminates the redundant communication for short sequences by data-aware sharding and dynamic communication, and further compresses the communication cost for long sequences by selective offloading. Besides, we also develop a balance scheduler to mitigate the imbalanced computation by parallelism-aware data assignment. We evaluate ByteScale with the model sizes ranging from 7B to 141B, context lengths from 256K to 2048K, on a production cluster with more than 12,000 GPUs. Experiment results show that ByteScale outperforms the state-of-the-art training system by up to 7.89x.

  • 9 authors
·
Feb 28, 2025

When the KV Cache Is Slower Than the GPU: Scaling Remote KV Tiers for Context-Parallel Prefill

Reusing the attention KV cache across requests is a standard way to cut prefill cost in long-context LLM serving, and production systems increasingly back the per-engine cache with a remote tier shared by every engine. We study such a tier in a disaggregated deployment of GLM-5.3, an FP8 mixture-of-experts model with multi-head latent attention (MLA), on 8xB300 nodes running prefill context parallelism (PCP8). Enabling the remote tier (LMCache with a Valkey store) left median time-to-first-token unchanged but raised the 16k-token p99 from 3.96 s to 17.3 s. Replaying a production request stream on an isolated engine, we find that a remote hit took 0.88 s against 0.31 s to recompute the prompt, and that synchronous loading turned a hit-heavy stream into an unstable queue: p99 83.32 s with the GPUs 7% busy. A two-term cost model explains both: a hit pays off only if the tier delivers more than B* = sR (2.53 GB/s for this model and GPU), and a fixed per-hit engine cost (T0 ~ 0.33 s) means that hits on prompts shorter than about 17k tokens cannot beat recompute at any bandwidth. Guided by the model, we (i) shard the MLA KV store across PCP ranks, with a proof that the existing minimum-over-ranks lookup returns the longest cached prefix and a load protocol that can never desynchronize collectives; (ii) partition the remote tier by rank, one server instance per rank with no coordination, which raises GET bandwidth 6.3x to 10.76 GB/s; (iii) add asynchronous loading to the sharded store; and (iv) fix three client bugs that caused unbounded stalls. On the hit-heavy stream, with 98.5% of prompt tokens served from the remote tier, p99 falls from 83.32 s to 0.67 s. The sharded store raises prefill throughput by 14%, and by 34% together with an upstream kernel fix. All changes are submitted upstream to LMCache.

FlashMask-3: Efficient and Expressive Mask-Aware Distributed Attention

Long-context training of large language and multimodal models couples structured attention masks (document, prefix-LM, share-question, sliding-window, block-sparse) with multi-node context parallelism, making the mask a dominant bottleneck. FlashMask's column-wise sparse mask compresses them from O(n^2) to O(n) via four query-axis boundary vectors, covering broad structured patterns. Implemented for Ampere GPUs, it neither exploits FlashAttention-3's TMA/WGMMA warp-specialized pipeline on Hopper nor supports distribution. The column-wise sparse mask is indexed by key positions but stores query-axis interval boundaries. Under any multi-chunk context-parallel assignment, it reduces per-rank mask localization to a provably zero-communication clip--shift--max on the boundary vectors, compatible with the single-GPU kernel. FlashMask-3 introduces a mask-aware Hopper kernel with three-role warp specialization atop FlashAttention-3's TMA/WGMMA pipeline, plus a mask-aware distributed extension: zero-communication mask localization, a sparsity-aware load balancer (HCC-IPO), and a mask-aware compute-communication overlap with mask-driven communication pruning, whose forward all-gather uses topology-aware hierarchical routing. On a single H100 across 12 masks at 4K--128K context, it improves achieved TFLOPs over FlashMask, FlexAttention, and MagiAttention by 45--141%, 34--71%, and 2--44%. At context-parallel degrees 4--32 with 8K sequence per device, it attains 31--75% compute-communication overlap efficiency and improves throughput over Megatron-Core CP ring, Megatron-Core CP all-gather, and MagiAttention by 1.80times--3.71times, 1.71times--2.92times, and 1.09times--1.46times. In end-to-end training of a 118B-A14B MoE at 128K on 128 H100 GPUs, it raises throughput by 7.3--11.0% over a Dual Chunk all-gather baseline, with attention forward+backward 24.5--44.9% faster.

baidu BAIDU
·
Oct 12 1

TokenRing: An Efficient Parallelism Framework for Infinite-Context LLMs via Bidirectional Communication

Efficient parallelization of Large Language Models (LLMs) with long sequences is essential but challenging due to their significant computational and memory demands, particularly stemming from communication bottlenecks in attention mechanisms. While sequence parallelism (SP) has been introduced as a potential solution, existing methods often suffer from limited scalability or inefficiency, rendering their effectiveness. Ring-Attention demonstrates the potential for scaling sequence processing but faces significant limitations due to its reliance on peer-to-peer (P2P) communication and inefficient utilization of network resources. As the degree of SP increases, the quadratic decrease in computation time per step contrasts sharply with the linear reduction in communication volume, exacerbating communication bottlenecks. To address these challenges, we propose TokenRing, a fine-grained parallel framework that leverages bidirectional P2P communication to effectively overlap computation and data transmission. By partitioning the attention block and concurrently transmitting Query and block outputs (i.e., block_out and block_lse) within a fully connected mesh topology, TokenRing achieves significant reductions in communication overhead and better load balancing. These innovations improve the scalability and efficiency of distributed Transformer models, particularly for long-context sequences. Experimental results demonstrate that TokenRing enhances throughput and reduces communication latency. Moreover, its design adapts seamlessly to various multi-GPU interconnect solutions, such as Huawei Ascend, ensuring broad compatibility and cost-effectiveness for distributed LLM inference and training. The code is available at: https://github.com/ACA-Lab-SJTU/token-ring.

  • 4 authors
·
Dec 29, 2024

Hecate: Unlocking Efficient Sparse Model Training via Fully Sharded Sparse Data Parallelism

Mixture-of-Experts (MoE) has emerged as a promising sparse paradigm for scaling up pre-trained models (PTMs) with remarkable cost-effectiveness. However, the dynamic nature of MoE leads to rapid fluctuations and imbalances in expert loads during training, resulting in significant straggler effects that hinder training performance when using expert parallelism (EP). Existing MoE training systems attempt to mitigate these effects through expert rearrangement strategies, but they face challenges in terms of memory efficiency and timeliness of rearrangement. This paper proposes Fully Sharded Sparse Data Parallelism (FSSDP), an innovative approach that tackles the parallelization of MoE layers and potential straggler effects caused by imbalanced expert loads from a new perspective. FSSDP fully shards the parameters and optimizer states of MoE layers across devices and sparsely materializes MoE parameters from scratch in each iteration with two sparse collectives SparseAllGather and SparseReduceScatter. We build Hecate, a high-performance MoE training system that incorporates FSSDP to fully unlock its potential. Hecate introduces heterogeneous sharding, sparse materialization, and re-materialization techniques to construct flexible and efficient expert placements with low memory and communication overhead. Our evaluation reveals that Hecate achieves up to 3.54x speedup compared over state-of-the-art MoE training systems and consistently demonstrates improvements across model architectures and hardware environments.

  • 11 authors
·
Feb 4, 2025

BatchLLM: Optimizing Large Batched LLM Inference with Global Prefix Sharing and Throughput-oriented Token Batching

Many LLM tasks are performed in large batches or even offline, and the performance indictor for which is throughput. These tasks usually show the characteristic of prefix sharing, where different prompt input can partially show the common prefix. However, the existing LLM inference engines tend to optimize the streaming requests and show limitations of supporting the large batched tasks with the prefix sharing characteristic. The existing solutions use the LRU-based cache to reuse the KV context of common prefix. The KV context that is about to be reused may prematurely be evicted with the implicit cache management. Even if not evicted, the lifetime of the shared KV context is extended since requests sharing the same context are not scheduled together, resulting in larger memory usage. These streaming oriented systems schedule the requests in the first-come-first-serve or similar order. As a result, the requests with larger ratio of decoding steps may be scheduled too late to be able to mix with the prefill chunks to increase the hardware utilization. Besides, the token and request number based batching can limit the size of token-batch, which keeps the GPU from saturating for the iterations dominated by decoding tokens. We propose BatchLLM to address the above problems. BatchLLM explicitly identifies the common prefixes globally. The requests sharing the same prefix will be scheduled together to reuse the KV context the best, which also shrinks the lifetime of common KV memory. BatchLLM reorders the requests and schedules the requests with larger ratio of decoding first to better mix the decoding tokens with the latter prefill chunks and applies memory-centric token batching to enlarge the token-batch sizes, which helps to increase the GPU utilization. Extensive evaluation shows that BatchLLM outperforms vLLM by 1.1x to 2x on a set of microbenchmarks and two typical industry workloads.

  • 6 authors
·
Nov 29, 2024

S-Bus: Automatic Read-Set Reconstruction for Multi-Agent LLM State Coordination

Concurrent LLM agents sharing mutable natural-language state produce Structural Race Conditions (SRCs): write-write and cross-shard stale-read conflicts that silently corrupt agent output. Existing multi-agent frameworks (LangGraph, CrewAI, AutoGen) provide no write-ownership semantics over shared state. We present S-Bus, an HTTP middleware whose central mechanism is a server-side DeliveryLog: a per-agent log of HTTP GET operations that automatically reconstructs each agent's read set at commit time without agent SDK changes under HTTP/1.1. The consistency property the DeliveryLog provides -- Observable-Read Isolation (ORI), a partial causal consistency over the HTTP-observable projection of the read set -- prevents structural race conditions when agents collaborate via shared shards. Three contributions: (C1) The DeliveryLog mechanism for automatic HTTP-traffic-based read-set reconstruction, with three-tier mechanised evidence: ReadSetSoundness and ORICommitSafety machine-checked in TLAPS (modulo one retained typing axiom); exhaustive TLC at N=3 (20,763,484 distinct states, zero violations); Dafny discharges 9 inductive soundness lemmas. (C2) Empirical structural-conflict prevention parity against PostgreSQL 17 SERIALIZABLE and Redis 7 WATCH/MULTI on shared-shard contention sweeps with 427,308 active HTTP-409 conflicts: zero Type-I corruptions across all three backends. (C3) ORI's operating envelope is topology-conditional: semantically neutral in dedicated-shard workloads; harmful in single-shard collaborative writing because preservation propagates concurrent contradictions. Source code: https://github.com/sajjadanwar0/sbus

  • 1 authors
·
May 15 1

WarpCore: A Library for fast Hash Tables on GPUs

Hash tables are ubiquitous. Properties such as an amortized constant time complexity for insertion and querying as well as a compact memory layout make them versatile associative data structures with manifold applications. The rapidly growing amount of data emerging in many fields motivated the need for accelerated hash tables designed for modern parallel architectures. In this work, we exploit the fast memory interface of modern GPUs together with a parallel hashing scheme tailored to improve global memory access patterns, to design WarpCore -- a versatile library of hash table data structures. Unique device-sided operations allow for building high performance data processing pipelines entirely on the GPU. Our implementation achieves up to 1.6 billion inserts and up to 4.3 billion retrievals per second on a single GV100 GPU thereby outperforming the state-of-the-art solutions cuDPP, SlabHash, and NVIDIA RAPIDS cuDF. This performance advantage becomes even more pronounced for high load factors of over 90%. To overcome the memory limitation of a single GPU, we scale our approach over a dense NVLink topology which gives us close-to-optimal weak scaling on DGX servers. We further show how WarpCore can be used for accelerating a real world bioinformatics application (metagenomic classification) with speedups of over two orders-of-magnitude against state-of-the-art CPU-based solutions. WC is written in C++/CUDA-C and is openly available at https://github.com/sleeepyjack/warpcore.

  • 7 authors
·
Nov 10, 2020

Efficient LLM Training and Serving with Heterogeneous Context Sharding among Attention Heads

Existing LLM training and inference frameworks struggle in boosting efficiency with sparsity while maintaining the integrity of context and model architecture. Inspired by the sharding concept in database and the fact that attention parallelizes over heads on accelerators, we propose Sparsely-Sharded (S2) Attention, an attention algorithm that allocates heterogeneous context partitions for different attention heads to divide and conquer. S2-Attention enforces each attention head to only attend to a partition of contexts following a strided sparsity pattern, while the full context is preserved as the union of all the shards. As attention heads are processed in separate thread blocks, the context reduction for each head can thus produce end-to-end speed-up and memory reduction. At inference, LLMs trained with S2-Attention can then take the KV cache reduction as free meals with guaranteed model quality preserve. In experiments, we show S2-Attentioncan provide as much as (1) 25.3X wall-clock attention speed-up over FlashAttention-2, resulting in 6X reduction in end-to-end training time and 10X inference latency, (2) on-par model training quality compared to default attention, (3)perfect needle retrieval accuracy over 32K context window. On top of the algorithm, we build DKernel, an LLM training and inference kernel library that allows users to customize sparsity patterns for their own models. We open-sourced DKerneland make it compatible with Megatron, Pytorch, and vLLM.

  • 7 authors
·
Jul 24, 2024 2

DB-SpMSpV: Dual-View Blocked Sparse Matrix-Sparse Vector Multiplication for Dynamic GPU Workloads

Sparse Matrix-Sparse Vector Multiplication (SpMSpV) is a core primitive in graph traversal, sparse linear algebra, and sparse model inference. Its input vector is often dynamically sparse, so the best GPU execution path depends on both global sparsity and the local vector-block distribution. Existing GPU SpMSpV methods often bind storage layouts, push/pull traversal, and kernels together, making fine-grained adaptation difficult without extra storage or scheduling overhead. This paper presents DB-SpMSpV, a dual-view blocked SpMSpV framework for dynamic GPU workloads. DB-SpMSpV partitions the matrix into fixed-size 2D blocks, maintains block-level CSR/CSC views at the high level, and reuses a single low-level block payload to support both row-driven pull and column-driven push. At runtime, it selects the global traversal path based on input block sparsity, chooses block microkernels from the local matrix/vector block structure, and uses load balancing, asynchronous prefetching, and hierarchical writeback to reduce irregular memory accesses, writeback conflicts, and load imbalance. We further integrate the framework into DB-BFS and DB-Decoding. We evaluate DB-SpMSpV on NVIDIA A100 and RTX 4090 using SuiteSparse matrices, symmetric graphs, and three open-source LLMs. Across input sparsities, DB-SpMSpV achieves average speedups of 5.48times--64.34times over cuSPARSE and 2.36times--14.01times over TileSpMSpV on A100, with similar gains on RTX 4090. DB-BFS further improves end-to-end graph traversal by 2.66times over TileBFS on A100 and 3.60times on RTX 4090 on average, while DB-Decoding accelerates single-token linear layers by up to 4.50times.

  • 6 authors
·
Aug 16

APE: Faster and Longer Context-Augmented Generation via Adaptive Parallel Encoding

Context-augmented generation (CAG) techniques, including RAG and ICL, require the efficient combination of multiple contexts to generate responses to user queries. Directly inputting these contexts as a sequence introduces a considerable computational burden by re-encoding the combined selection of contexts for every request. To address this, we explore the promising potential of parallel encoding to independently pre-compute and cache each context's KV states. This approach enables the direct loading of cached states during inference while accommodating more contexts through position reuse across contexts. However, due to misalignments in attention distribution, directly applying parallel encoding results in a significant performance drop. To enable effective and efficient CAG, we propose Adaptive Parallel Encoding (APE), which brings shared prefix, attention temperature, and scaling factor to align the distribution of parallel encoding with sequential encoding. Results on RAG and ICL tasks demonstrate that APE can preserve 98% and 93% sequential encoding performance using the same inputs while outperforming parallel encoding by 3.6% and 7.9%, respectively. It also scales to many-shot CAG, effectively encoding hundreds of contexts in parallel. Efficiency evaluation shows that APE can achieve an end-to-end 4.5times speedup by reducing 28times prefilling time for a 128K-length context.

  • 3 authors
·
Feb 7, 2025 4

Reliable and Efficient In-Memory Fault Tolerance of Large Language Model Pretraining

Extensive system scales (i.e. thousands of GPU/TPUs) and prolonged training periods (i.e. months of pretraining) significantly escalate the probability of failures when training large language models (LLMs). Thus, efficient and reliable fault-tolerance methods are in urgent need. Checkpointing is the primary fault-tolerance method to periodically save parameter snapshots from GPU memory to disks via CPU memory. In this paper, we identify the frequency of existing checkpoint-based fault-tolerance being significantly limited by the storage I/O overheads, which results in hefty re-training costs on restarting from the nearest checkpoint. In response to this gap, we introduce an in-memory fault-tolerance framework for large-scale LLM pretraining. The framework boosts the efficiency and reliability of fault tolerance from three aspects: (1) Reduced Data Transfer and I/O: By asynchronously caching parameters, i.e., sharded model parameters, optimizer states, and RNG states, to CPU volatile memory, Our framework significantly reduces communication costs and bypasses checkpoint I/O. (2) Enhanced System Reliability: Our framework enhances parameter protection with a two-layer hierarchy: snapshot management processes (SMPs) safeguard against software failures, together with Erasure Coding (EC) protecting against node failures. This double-layered protection greatly improves the survival probability of the parameters compared to existing checkpointing methods. (3) Improved Snapshotting Frequency: Our framework achieves more frequent snapshotting compared with asynchronous checkpointing optimizations under the same saving time budget, which improves the fault tolerance efficiency. Empirical results demonstrate that Our framework minimizes the overhead of fault tolerance of LLM pretraining by effectively leveraging redundant CPU resources.

  • 10 authors
·
Oct 19, 2023

Optimizing Mixture of Block Attention

Mixture of Block Attention (MoBA) (Lu et al., 2025) is a promising building block for efficiently processing long contexts in LLMs by enabling queries to sparsely attend to a small subset of key-value blocks, drastically reducing computational cost. However, the design principles governing MoBA's performance are poorly understood, and it lacks an efficient GPU implementation, hindering its practical adoption. In this paper, we first develop a statistical model to analyze MoBA's underlying mechanics. Our model reveals that performance critically depends on the router's ability to accurately distinguish relevant from irrelevant blocks based on query-key affinities. We derive a signal-to-noise ratio that formally connects architectural parameters to this retrieval accuracy. Guided by our analysis, we identify two key pathways for improvement: using smaller block sizes and applying a short convolution on keys to cluster relevant signals, which enhances routing accuracy. While theoretically better, small block sizes are inefficient on GPUs. To bridge this gap, we introduce FlashMoBA, a hardware-aware CUDA kernel that enables efficient MoBA execution even with the small block sizes our theory recommends. We validate our insights by training LLMs from scratch, showing that our improved MoBA models match the performance of dense attention baselines. FlashMoBA achieves up to 14.7x speedup over FlashAttention-2 for small blocks, making our theoretically-grounded improvements practical. Code is available at: https://github.com/mit-han-lab/flash-moba.

  • 4 authors
·
Nov 14, 2025

RayOrch: Programming and Executing Lineage-Controlled Multi-Grain Dataflows for Foundation-Model Data Preparation

Preparing high quality training data for foundation models requires scalable pipelines that transform heterogeneous documents and videos into structured records. Such pipelines expand each parent item into an ordered and input dependent sequence of children, whose counts may be long tailed. GPUs should batch children across parents while preserving parent relationships, child order, completion status, and result routing. Existing systems either hide parallelism behind coarse grained jobs or expose flat records that force applications to manage lineage and regrouping. We present RayOrch, a programming model and distributed execution engine that preserves parent child relations throughout execution. Programs declare ordered variable cardinality expansions and matching gathers. The compiler validates each pair, while the runtime records child membership, immediate parents, immutable ordinals, and terminal states. Per Call FIFO Ready Queues batch ready children across parents. Gathers reconstruct results from declared membership and ordinals rather than batch boundaries or completion order. Parents can advance as soon as all required children become terminal. Typed parent scoped failures suppress undispatched siblings of the failed parent while allowing unrelated parents to continue. On NVIDIA H20 GPUs, RayOrch achieves 15.14 times speedup when scaling MinerU from 4 to 64 GPUs and 7.82 times speedup when scaling a video pipeline from 8 to 64 GPUs. It reduces end to end time by 13.1 percent versus Ray Data and 29.0 percent versus Daft on MinerU, and by 16.0 percent versus Ray Data on Docling. Code available at https://github.com/OpenDCAI/RayOrch .

Pre-Compiled Pipeline Shards for Distributed LLM Inference on Intel AI PC Fleets

Modern Intel AI PCs ship capable integrated GPUs and NPUs with 16+ GB of unified memory, and they spend considerable time idle. That is not enough memory to fit a large model such as a 70B-parameter LLM. We show that a handful of AIPCs, working together over an ordinary network, can serve models beyond the capability of any single one. We use pipeline parallelism: a model is split by layer into per-stage shards, each pre-compiled into an OpenVINO graph, so that every machine runs one shard and passes activations to the next. Three techniques make this fast enough to be useful. First, we recover the speed of the unsplit model: a naive per-stage export runs well below monolithic inference because it misses an OpenVINO GPU optimization, and injecting a beam_idx Gather into each shard triggers that optimization (the IndirectKVCache fusion) and brings the shards to parity. Second, we leverage speculative decoding on stateful OpenVINO models. Third, the pipeline serves several users at once by interleaving their requests across the stages, each request carrying its own cache (micro-batching). Together, a two-node Llama 3.1 8B INT4 pipeline serves two concurrent users at 1.79x the single-user throughput of the unsplit model on the same hardware, and the gap widens under simulated wide-area latency. The same design scales to a 70B model that no single fleet member can hold: a four-node deployment of Lunar Lake AI PCs on Intel Tiber Cloud serves a single user at interactive speed, with output token-for-token identical to the same four-node pipeline decoding without speculation. Code, raw benchmark logs, and reproduction scripts ship as a self-contained package at https://github.com/labscommunity/pipeline-sharded-inference-paper (in the top-level reproduction/ directory).

  • 2 authors
·
Aug 18

cuSBF: A Minimizer-Aware Bloom Filter for Genomic Sequence Data on Modern GPUs

Efficient genomic k-mer indexing depends on approximate membership query (AMQ) structures that must deliver high throughput, low false-positive rates (FPR), and modest memory footprints. The Super Bloom filter (SBF) is attractive for this scenario because minimizer-guided sharding and the Findere scheme exploit the redundancy of overlapping k-mers. However, those same features cause high per-k-mer compute cost, severe register pressure, and irregular memory accesses, which hinder an effective GPU implementation. We present cuSBF, an open-source, header-only CUDA library that implements SBF for sequence-native workloads. cuSBF's design merges sectorized shards, cooperative shared-memory tiling, warp-level shard sharing, and segmented warp reductions, turning super-k-mer locality into scalable GPU parallelism. Across real genomic workloads on RTX PRO 6000 Blackwell and GH200 systems, cuSBF achieves the highest throughput among all evaluated sequence-capable baselines. On the RTX PRO 6000, it surpasses the cuCollections blocked Bloom filter baseline by up to 9.1x for insertion and 7.7x for query, while reaching up to 92x and 234x speedups over the multi-threaded CPU Super Bloom reference implementation. It also outperforms GPU-based dynamic AMQs (Cuckoo, Two-Choice, Quotient filters) by 1.5-3400x depending on workload characteristics. A parameter sweep identifies (s = 28, m = 16, H = 4) as Pareto-optimal for k = 31, yielding significantly lower FPR than cuCollections at matched memory budgets. Crucially, cuSBF's architecture-aware design sustains 85% streaming multiprocessor utilization even for out-of-cache filters - proving that sequence locality, not raw bandwidth, is the key to GPU-accelerated genomic indexing.

  • 3 authors
·
Jun 22

Challenges in Deploying Long-Context Transformers: A Theoretical Peak Performance Analysis

Transformer-based long context generative models power emerging AI applications like hour-long video understanding and project-level coding agent. Deploying long context transformers (e.g., 100K to 10M tokens) is prohibitively expensive compared to short context (e.g., 4K tokens) model variants. Reducing the cost of long-context transformers is becoming a pressing research and engineering challenge starting from the year of 2024. This work describes a concurrent programming framework for quantitatively analyzing the efficiency challenges in serving multiple long-context requests under limited size of GPU high-bandwidth memory (HBM) regime. We give a detailed analysis of how all additional computational costs, compared to 4K context, trace back to one single source: the large size of the KV cache. We use a 34B GPT-3.5 level model of 50K context on A100 NVLink as a running example, and describe how its large KV cache causes four types of deployment challenges: (1) prefilling long inputs takes much longer compute time and GPU memory than short inputs; (2) after prefilling, the large KV cache residing on the GPU HBM substantially restricts the number of concurrent users being served; (3) during decoding, repeatedly reading the KV cache from HBM to SM largely increases latency; (4) when KV cache memory overflows, swapping it from HBM to DDR causes significant context switching latency. We use this framework to analyze existing works and identify possibilities of combining them to build end-to-end systems. Overall, this work offers a foundational framework for analyzing long context transformer deployment and identifies directions towards reducing the inference cost of 1M context to be as cheap as 4K.

  • 1 authors
·
May 14, 2024

Exploiting Inter-Layer Expert Affinity for Accelerating Mixture-of-Experts Model Inference

In large language models like the Generative Pre-trained Transformer, the Mixture of Experts paradigm has emerged as a powerful technique for enhancing model expressiveness and accuracy. However, deploying GPT MoE models for parallel inference on distributed systems presents significant challenges, primarily due to the extensive Alltoall communication required for expert routing and aggregation. This communication bottleneck exacerbates the already complex computational landscape, hindering the efficient utilization of high-performance computing resources. In this paper, we propose a lightweight optimization technique called ExFlow, to largely accelerate the inference of these MoE models. We take a new perspective on alleviating the communication overhead by exploiting the inter-layer expert affinity. Unlike previous methods, our solution can be directly applied to pre-trained MoE models without any fine-tuning or accuracy degradation. By proposing a context-coherent expert parallelism on distributed systems, our design only uses one Alltoall communication to deliver the same functionality while previous methods all require two Alltoalls. By carefully examining the conditional probability in tokens' routing across multiple layers, we proved that pre-trained GPT MoE models implicitly exhibit a strong inter-layer expert affinity. We then design an efficient integer programming model to capture such features and show that by properly placing the experts on corresponding GPUs, we can reduce up to 67% cross-GPU routing latency. Our solution beats the cutting-edge MoE implementations with experts from 8 to 64, with up to 2.2x improvement in inference throughput. We further provide a detailed study of how the model implicitly acquires this expert affinity at the very early training stage and how this affinity evolves and stabilizes during training.

  • 6 authors
·
Jan 16, 2024

Zorse: Optimizing LLM Training Efficiency on Heterogeneous GPU Clusters

Large language models (LLMs) require vast amounts of GPU compute to train, but limited availability and high costs of GPUs make homogeneous clusters impractical for many organizations. Instead, assembling heterogeneous clusters by pooling together GPUs of different generations allows them to achieve higher aggregate compute and make use of all available GPUs. However, training on heterogeneous clusters presents several challenges, including load balancing across GPUs, optimizing memory usage to accommodate varying memory capacities, and ensuring communication-efficient training over diverse network interconnects potentially spanning multiple datacenters. In this paper, we make the case that efficient training on heterogeneous clusters requires (1) the integration of pipeline parallelism and data parallelism in a manner that is both communication- and memory-efficient, and (2) a more adaptable configuration of pipeline and data parallelism, which includes the capability to flexibly partition GPUs into asymmetric pipeline parallel stages and to incorporate heterogeneous GPUs within the same data parallelism group. We propose Zorse, the first system to unify all these capabilities while incorporating a planner that automatically configures training strategies for a given workload. Our evaluation shows that Zorse significantly outperforms state-of-the-art systems in heterogeneous training scenarios.

  • 4 authors
·
Jul 13, 2025

Closing the Performance Gap with Modern C++

On the way to Exascale, programmers face the increasing challenge of having to support multiple hardware architectures from the same code base. At the same time, portability of code and performance are increasingly difficult to achieve as hardware architectures are becoming more and more diverse. Today's heterogeneous systems often include two or more completely distinct and incompatible hardware execution models, such as GPGPU's, SIMD vector units, and general purpose cores which conventionally have to be programmed using separate tool chains representing non-overlapping programming models. The recent revival of interest in the industry and the wider community for the C++ language has spurred a remarkable amount of standardization proposals and technical specifications in the arena of concurrency and parallelism. This recently includes an increasing amount of discussion around the need for a uniform, higher-level abstraction and programming model for parallelism in the C++ standard targeting heterogeneous and distributed computing. Such an abstraction should perfectly blend with existing, already standardized language and library features, but should also be generic enough to support future hardware developments. In this paper, we present the results from developing such a higher-level programming abstraction for parallelism in C++ which aims at enabling code and performance portability over a wide range of architectures and for various types of parallelism. We present and compare performance data obtained from running the well-known STREAM benchmark ported to our higher level C++ abstraction with the corresponding results from running it natively. We show that our abstractions enable performance at least as good as the comparable base-line benchmarks while providing a uniform programming API on all compared target architectures.

  • 5 authors
·
May 30, 2022

Flash-KMeans: Fast and Memory-Efficient Exact K-Means

k-means has historically been positioned primarily as an offline processing primitive, typically used for dataset organization or embedding preprocessing rather than as a first-class component in online systems. In this work, we revisit this classical algorithm under the lens of modern AI system design and enable k-means as an online primitive. We point out that existing GPU implementations of k-means remain fundamentally bottlenecked by low-level system constraints rather than theoretical algorithmic complexity. Specifically, the assignment stage suffers from a severe IO bottleneck due to the massive explicit materialization of the N times K distance matrix in High Bandwidth Memory (HBM). Simultaneously, the centroid update stage is heavily penalized by hardware-level atomic write contention caused by irregular, scatter-style token aggregations. To bridge this performance gap, we propose flash-kmeans, an IO-aware and contention-free k-means implementation for modern GPU workloads. Flash-kmeans introduces two core kernel-level innovations: (1) FlashAssign, which fuses distance computation with an online argmin to completely bypass intermediate memory materialization; (2) sort-inverse update, which explicitly constructs an inverse mapping to transform high-contention atomic scatters into high-bandwidth, segment-level localized reductions. Furthermore, we integrate algorithm-system co-designs, including chunked-stream overlap and cache-aware compile heuristics, to ensure practical deployability. Extensive evaluations on NVIDIA H200 GPUs demonstrate that flash-kmeans achieves up to 17.9times end-to-end speedup over best baselines, while outperforming industry-standard libraries like cuML and FAISS by 33times and over 200times, respectively.

Berkeley UC Berkeley
·
Mar 10 3

SiliconBench: Speed, Memory, and Fidelity for LLM Serving on Unified-Memory Desktops

Concurrent local LLM serving on unified-memory desktops must preserve memory headroom and output fidelity, which speed-only rankings overlook. We introduce SiliconBench, which evaluates nine Apple Silicon serving engines through three lenses: speed, memory, and fidelity. We evaluate chat and agent serving on Qwen3, Qwen3.5, and Gemma 4. We use a classification task to check for quality regressions against an NVIDIA reference. DGX Spark provides a complementary serving-performance reference. Three desiderata guide interpretation: serving architecture readiness, memory discipline, and multi-node scaling. On Qwen3-0.6B, vllm-metal alone more than doubles throughput on both workloads from concurrency 1 to 16. CUDA vLLM and SGLang show stronger concurrency scaling on the same prompts. Explicit memory budgets do not guarantee memory headroom: two stacks complete every request while memory use approaches physical capacity and throughput declines. The newer model architectures have narrower engine support. Their evaluated implementations match the fidelity reference. Only three stacks satisfy the completion, fidelity, and model-coverage gates. Comparisons on larger dense and MoE models reinforce the importance of scheduling prompt processing alongside ongoing generation: vllm-metal's packed prefill-decode path maintains lower first-token latency than omlx under concurrent load. In the tested two-machine configurations, tensor parallelism over Thunderbolt RDMA scales while pipeline parallelism over TCP regresses. We release benchmark code, per-run results, and maintenance journals, supported by a workflow combining bounded agent fixes with human review.

Cascadia: Resident 975B MoE Inference on Eleven AI PCs

Mixture-of-experts models make nearly trillion-parameter capacity accessible with sparse per-token computation, provided that the serving system can distribute the weights and coordinate their execution. We present Cascadia's resident execution of Inkling, a 975B-total/41B-active-parameter model, on eleven Intel Core Ultra X7 358H AI PCs, each with 64 GB of memory, Arc B390 integrated graphics and gigabit Ethernet. We contribute a custom resident MoE engine that preserves Inkling's routing rules, constructs compressed graphs for OpenVINO's fused iGPU primitives, and coordinates FP16 expert computation with FP32 output restoration. The engine fits six consecutive decoder layers per machine and represents dense feed-forward blocks as all-active expert slices, reducing measured dense-layer call time from approximately 8.1 to 4.5 ms. A streaming pipeline coordinates concurrent generation, while captured-state draft evaluation measures agreement with the deployed numerical path. Paired measurements at fifteen concurrency levels from 1 to 176 streams reach 60.29 aggregate decode tokens/s at 88 streams, with 46.87 tokens/s over the complete serving phases. At fifteen streams, median first-token latency is 6.05 s. Raising the context budget from the 1,024-position default, real prompts of 1k to 64k tokens recover the embedded code in all 19 measured answers, with first-token time growing as aN+bN^2 and decode latency growing approximately linearly, both bounded by a single-threaded CPU attention loop rather than by memory, which holds 512k positions per stream. Evaluation on captured fleet states separates the effects of vocabulary selection and weight quantization on draft agreement. Together, these contributions establish an execution and evaluation approach for large sparse models on distributed client systems with shared CPU-GPU memory.

  • 3 authors
·
Oct 4

Flattening Every Memory Peak in Long-Context Mixture-of-Experts Training

Training a Mixture-of-Experts (MoE) model at long context or large batch size fails as soon as any one component's peak allocation exceeds device memory, so the target is every peak at once, not the average footprint. Four are left unbounded by the parallelism plans in common use, and each grows differently: expert dispatch with the routing matrix, the vocabulary projection with tokens times vocabulary, gradient checkpoint boundaries with depth times sequence length, and optimizer state with parameter count. Which one runs out first changes with the model, the context length, and the device count, so lowering the largest only exposes the next. We bound all four with schedules whose GPU working set is fixed at launch: PipelinedLLEP extends least-loaded expert parallelism with a cap on the tokens each source contributes to a dispatch chunk, Ring-DTP circulates activations or weight shards around a ring at the vocabulary projection and folds each block of logits into an online log-sum-exp, Selective checkpoint offload (SCO) keeps the one long-lived tensor of each checkpoint boundary in CPU memory, and OffloadStreamAdamW turns the serial CPU Adam update of optimizer offload into a bucket pipeline. All four change only the order and granularity of computation and data movement, so the loss and gradients stay exact. In matched component tests, they cut the MoE dispatch peak by up to 59.3% without losing throughput, the vocabulary projection peak by 86.6%, and the offloaded optimizer step by 2.05times faster. Composed on MoE models from 120B to 667B parameters, they train at 1M context length, 8--32times the reach of a tuned FSDP2 baseline, and up to 10.4times its throughput.

Context Language Models

We introduce Context Language Models (CLMs), language models that natively manage their own context. We implement this by treating the context as a file and allowing the model to make unrestricted updates to this file. This allows the model to learn what is most important to maintain in context, and naturally extends to multi-agent systems where multiple agent contexts coexist as files. Building CLMs zero-shot with existing models outperforms SOTA context management strategies across a variety of tasks: 11.4% higher accuracy with 21.5% fewer FLOPs on BrowseComp-Plus, 5% higher scores with 59% fewer FLOPs on 12-hour EdgeBench, and 65% greater improvement with the same compute on a 24-hour multi-repository agent-swarm task. Moreover, by shifting context management from external harness control to intrinsic model behavior, CLMs naturally enable both in-context and parametric learning of context-management strategies. We show that CLMs can be steered with natural-language instructions evolved through a standard skill-optimization loop, improving held-out accuracy by up to 35.9 points on a context-management task while reducing compute. We also introduce an online reinforcement learning method for CLMs, improving Qwen3.5-9B performance on BrowseComp-Plus by 47.6% while using 12% fewer FLOPs. Finally, we co-design Suffix Cache Reuse for CLM serving, further reducing server-side compute by 35% relative to standard SGLang at matched performance.

meta Meta
·
Sep 28 6

FastSwitch: Optimizing Context Switching Efficiency in Fairness-aware Large Language Model Serving

Serving numerous users and requests concurrently requires good fairness in Large Language Models (LLMs) serving system. This ensures that, at the same cost, the system can meet the Service Level Objectives (SLOs) of more users , such as time to first token (TTFT) and time between tokens (TBT), rather than allowing a few users to experience performance far exceeding the SLOs. To achieve better fairness, the preemption-based scheduling policy dynamically adjusts the priority of each request to maintain balance during runtime. However, existing systems tend to overly prioritize throughput, overlooking the overhead caused by preemption-induced context switching, which is crucial for maintaining fairness through priority adjustments. In this work, we identify three main challenges that result in this overhead. 1) Inadequate I/O utilization. 2) GPU idleness. 3) Unnecessary I/O transmission during multi-turn conversations. Our key insight is that the block-based KV cache memory policy in existing systems, while achieving near-zero memory waste, leads to discontinuity and insufficient granularity in the KV cache memory. To respond, we introduce FastSwitch, a fairness-aware serving system that not only aligns with existing KV cache memory allocation policy but also mitigates context switching overhead. Our evaluation shows that FastSwitch outperforms the state-of-the-art LLM serving system vLLM with speedups of 1.4-11.2x across different tail TTFT and TBT.

  • 3 authors
·
Nov 27, 2024

Contextual Correction of Parallel Drafts for Speculative Decoding

Speculative decoding accelerates large language model inference by using a lightweight drafter to propose multiple tokens that are subsequently verified in parallel by the target model. Recent diffusion-based drafters make this paradigm particularly attractive: deep attention-based neural backbones provide strong predictions, while drafting multiple future positions in parallel avoids the sequential cost of autoregressive generation. This parallelism, however, comes at a cost. Tokens within a draft block are predicted without access to the realized identities of preceding draft tokens, removing intra-block dependencies that would naturally be available under autoregressive generation. We introduce DCOCO (DFlash Contextual Corrector), a lightweight mechanism that restores these dependencies while preserving parallel drafting. Rather than committing to each position's top prediction, DCOCO retains multiple candidate tokens and evaluates their contextual compatibility across adjacent draft positions in parallel, enabling contextually informed token selection at low additional cost. Across four verifier backbones and ten benchmarks, DCOCO achieves the highest average throughput in every evaluated configuration, spanning greedy and stochastic decoding with and without extended reasoning, with speedups of up to 6.6x over vanilla decoding. Its advantage persists under concurrent serving: DCOCO outperforms the strongest competing method by 6-23% across 4-32 concurrent requests, while other sequential correctors fall below uncorrected DFlash at these loads. These results demonstrate that recovering intra-block dependencies through parallel contextual scoring delivers consistent acceleration across decoding regimes and serving loads.

  • 8 authors
·
Oct 7 2

Shift Parallelism: Low-Latency, High-Throughput LLM Inference for Dynamic Workloads

Efficient parallelism is necessary for achieving low-latency, high-throughput inference with large language models (LLMs). Tensor parallelism (TP) is the state-of-the-art method for reducing LLM response latency, however GPU communications reduces combined token throughput. On the other hand, data parallelism (DP) obtains a higher throughput yet is slow in response latency. Best of both worlds does not exist, and it is not possible to combine TP and DP because of the KV cache variance across the parallelisms. We notice Sequence Parallelism (SP - Ulysses in training) has similar properties as DP but with KV cache invariance. We adapt SP to inference, and combine it with TP to get the best of both worlds. Our solution: Shift Parallelism. Shift Parallelism dynamically switches across TP and SP, and minimizes latency in low traffic without losing throughput in high traffic. The efficient GPU communications of Shift Parallelism yields up to i) 1.51x faster response in interactive workloads and ii) 50% higher throughput in batch workloads, compared to a TP-only solution. We evaluate Shift Parallelism with real-world production traces with dynamic traffic patterns as well as synthetic benchmarking patterns across models, context sizes, and arrival rates. All results affirm the same: Shift Parallelism has a better the latency vs. throughput tradeoff than TP or DP, and hence obtains low latency without degrading throughput in dynamic workloads.

  • 6 authors
·
Jan 25

Block-Diagonal LoRA for Eliminating Communication Overhead in Tensor Parallel LoRA Serving

When serving a single base LLM with several different LoRA adapters simultaneously, the adapters cannot simply be merged with the base model's weights as the adapter swapping would create overhead and requests using different adapters could not be batched. Rather, the LoRA computations have to be separated from the base LLM computations, and in a multi-device setup the LoRA adapters can be sharded in a way that is well aligned with the base model's tensor parallel execution, as proposed in S-LoRA. However, the S-LoRA sharding strategy encounters some communication overhead, which may be small in theory, but can be large in practice. In this paper, we propose to constrain certain LoRA factors to be block-diagonal, which allows for an alternative way of sharding LoRA adapters that does not require any additional communication for the LoRA computations. We demonstrate in extensive experiments that our block-diagonal LoRA approach is similarly parameter efficient as standard LoRA (i.e., for a similar number of parameters it achieves similar downstream performance) and that it leads to significant end-to-end speed-up over S-LoRA. For example, when serving on eight A100 GPUs, we observe up to 1.79x (1.23x) end-to-end speed-up with 0.87x (1.74x) the number of adapter parameters for Llama-3.1-70B, and up to 1.63x (1.3x) end-to-end speed-up with 0.86x (1.73x) the number of adapter parameters for Llama-3.1-8B.

  • 5 authors
·
Jan 5 1

Nexus:Proactive Intra-GPU Disaggregation of Prefill and Decode in LLM Serving

Monolithic serving with chunked prefill improves GPU utilization by batching prefill and decode together, but suffers from fine-grained phase interference. Engine-level prefill-decode (PD) disaggregation avoids interference but incurs higher hardware and coordination overhead. Prior intra-GPU disaggregation approaches multiplex prefill and decode within a single GPU, using SLO-based tuning guided by heuristics from offline profiling or reactive feedback loops. However, these methods respond reactively to performance issues rather than anticipating them, limiting adaptability under dynamic workloads. We ask: can we achieve proactive intra-GPU disaggregation that adapts effectively to dynamic workloads? The key challenge lies in managing the conflicting resource demands of prefill and decode under varying conditions. We first show that GPU resources exhibit diminishing returns -- beyond a saturation point, more allocation yields minimal latency benefit. Second, we observe that memory bandwidth contention becomes a critical bottleneck. These insights motivate a design that dynamically partitions GPU resources across prefill and decode phases, while jointly considering compute capacity, memory footprint, and bandwidth contention. Evaluated on diverse LLMs and workloads, our system Nexus achieves up to 2.2x higher throughput, 20x lower TTFT, and 2.5x lower TBT than vLLM; outperforms SGLang by up to 2x; and matches or exceeds disaggregated vLLM.

  • 4 authors
·
Jul 9, 2025

DualMap: Enabling Both Cache Affinity and Load Balancing for Distributed LLM Serving

In LLM serving, reusing the KV cache of prompts across requests is critical for reducing TTFT and serving costs. Cache-affinity scheduling, which co-locates requests with the same prompt prefix to maximize KV cache reuse, often conflicts with load-balancing scheduling that distributes requests evenly across compute instances. Existing schedulers fail to reconcile this trade-off as they operate within a single mapping space, typically applying cache-affinity routing to a subset of requests and load-balanced routing to the rest, without a unified solution to achieve both goals. To address this limitation, we propose DualMap, a dual-mapping scheduling strategy for distributed LLM serving that achieves both cache affinity and load balancing. Its key idea is to map each request to two candidate instances via two independent hash functions based on the request prompt, then intelligently select the better candidate based on current system states. This design increases the likelihood that requests with shared prefixes are co-located, while evenly dispersing distinct prefixes across the cluster via ``the power of two choices''. To make DualMap robust under dynamic and skewed real-world workloads, we incorporate three techniques: 1) SLO-aware request routing, which prioritizes cache affinity but switches to load-aware scheduling when TTFT exceeds the SLO, enhancing load balance without sacrificing cache reuse; 2) hotspot-aware rebalancing, which dynamically migrates requests from overloaded to underloaded instances, mitigating hotspots and rebalancing the system; 3) lightweight dual-hash-ring scaling, which leverages a dual-hash-ring mapping to support fast and low-overhead instance scaling without costly global remapping. Experiments on real-world workloads show that DualMap improves effective request capacity by up to 2.25times under the same TTFT SLO constraints compared with SOTA work.

  • 6 authors
·
Feb 6

TokenWeave: Efficient Compute-Communication Overlap for Distributed LLM Inference

Distributed inference of large language models (LLMs) can introduce overheads of up to 20% even over GPUs connected via high-speed interconnects such as NVLINK. Multiple techniques have been proposed to mitigate these overheads by decomposing computations into finer-grained tasks and overlapping communication with sub-tasks as they complete. However, fine-grained decomposition of a large computation into many smaller computations on GPUs results in overheads. Further, the communication itself uses many streaming multiprocessors (SMs), adding to the overhead. We present TokenWeave to address these challenges. TokenWeave proposes a Token-Splitting technique that divides the tokens in the inference batch into two approximately equal subsets in a wave-aware manner. The computation of one subset is then overlapped with the communication of the other. In addition, TokenWeave optimizes the order of the layer normalization computation with respect to communication operations and implements a novel fused AllReduce-RMSNorm kernel carefully leveraging Multimem instruction support available on NVIDIA Hopper GPUs. These optimizations allow TokenWeave to perform communication and RMSNorm using only 2-8 SMs. Moreover, our kernel enables the memory bound RMSNorm to be overlapped with the other batch's computation, providing additional gains. Our evaluations demonstrate up to 29% latency gains and up to 26% throughput gains across multiple models and workloads. In several settings, TokenWeave results in better performance compared to an equivalent model with all communication removed.

  • 3 authors
·
May 16, 2025

MPIrigen: MPI Code Generation through Domain-Specific Language Models

The imperative need to scale computation across numerous nodes highlights the significance of efficient parallel computing, particularly in the realm of Message Passing Interface (MPI) integration. The challenging parallel programming task of generating MPI-based parallel programs has remained unexplored. This study first investigates the performance of state-of-the-art language models in generating MPI-based parallel programs. Findings reveal that widely used models such as GPT-3.5 and PolyCoder (specialized multi-lingual code models) exhibit notable performance degradation, when generating MPI-based programs compared to general-purpose programs. In contrast, domain-specific models such as MonoCoder, which are pretrained on MPI-related programming languages of C and C++, outperform larger models. Subsequently, we introduce a dedicated downstream task of MPI-based program generation by fine-tuning MonoCoder on HPCorpusMPI. We call the resulting model as MPIrigen. We propose an innovative preprocessing for completion only after observing the whole code, thus enabling better completion with a wider context. Comparative analysis against GPT-3.5 zero-shot performance, using a novel HPC-oriented evaluation method, demonstrates that MPIrigen excels in generating accurate MPI functions up to 0.8 accuracy in location and function predictions, and with more than 0.9 accuracy for argument predictions. The success of this tailored solution underscores the importance of domain-specific fine-tuning in optimizing language models for parallel computing code generation, paving the way for a new generation of automatic parallelization tools. The sources of this work are available at our GitHub MPIrigen repository: https://github.com/Scientific-Computing-Lab-NRCN/MPI-rigen

  • 13 authors
·
Feb 14, 2024 1

BlockLLM: Multi-tenant Finer-grained Serving for Large Language Models

The growing demand for Large Language Models (LLMs) across diverse applications has prompted a paradigm shift in the design of deep learning serving systems. Deploying LLMs, especially in multi-tenant environments, presents considerable challenges due to their high computational and memory demands. We present BlockLLM, a serving system that exploits the potential of sharing components among fine-tuned LLM models to offer an efficient and flexible solution for LLM workloads. BlockLLM partitions the models into finer-grained blocks to enable the reuse of model components and independent provisioning to improve the computation efficiency. BlockLLM consists of an offline block zoo, for storing the blocks, and an online system to serve the requests through chains of blocks. It offers multi-fold flexibility: (1) Adaptive assembly of block chains on-the-fly is achieved with the help of equivalence evaluation among blocks in the zoo. (2) We enable per-block batch size and configure best-effort KV cache coordination at individual block level. (3) We adopt speculative execution and locality-aware block placement to mitigate the communication costs from dynamic block resource allocation. Our evaluation demonstrates that BlockLLM reduces memory and storage footprints and improves computation efficiency, outperforming existing serving approach in 95\%ile latency and GPU utilization by 33.5\% and 20.1\%, respectively.

  • 4 authors
·
Apr 28, 2024

AoiZora: Topology-Aware Auto-Parallel Optimization for Inference of Diffusion Transformers

Video diffusion has quickly grown into a key generative serving workload, yet producing each clip demands many denoising iterations over large spatio-temporal latents, which puts low-latency inference out of reach on a single device. A denoising step is therefore typically distributed across multiple accelerators, and TPU sub-slices have become an attractive and practical fabric for doing so. Current auto-parallel systems, however, search almost exclusively over logical device meshes and disregard how a chosen sharding is actually laid out on the physical TPU interconnect -- an oversight that leaves large, topology-dependent performance on the table. We address this gap with AoiZora, a compiler-mediated topology planner built for low-latency video diffusion inference on TPU sub-slices. Its guiding principle is to reconnect logical sharding with physical placement by drawing on different points in the compilation flow: AoiZora first eliminates weak sharding candidates from inexpensive pre-compilation IRs, then compiles only the ones that survive and orders their physical placements using compiled HLO together with a topology-aware communication model. The winning plan is realized along the ordinary compiler path, leaving model code, compiler lowering, collective kernels, and network routing entirely intact. On TPU v5e sub-slices, AoiZora reduces Wan 2.1 one-step denoising latency by as much as 1.42x relative to existing solutions.

  • 8 authors
·
Jun 15

SpecRouter: Adaptive Routing for Multi-Level Speculative Decoding in Large Language Models

Large Language Models (LLMs) present a critical trade-off between inference quality and computational cost: larger models offer superior capabilities but incur significant latency, while smaller models are faster but less powerful. Existing serving strategies often employ fixed model scales or static two-stage speculative decoding, failing to dynamically adapt to the varying complexities of user requests or fluctuations in system performance. This paper introduces , a novel framework that reimagines LLM inference as an adaptive routing problem solved through multi-level speculative decoding. dynamically constructs and optimizes inference "paths" (chains of models) based on real-time feedback, addressing the limitations of static approaches. Our contributions are threefold: (1) An adaptive model chain scheduling mechanism that leverages performance profiling (execution times) and predictive similarity metrics (derived from token distribution divergence) to continuously select the optimal sequence of draft and verifier models, minimizing predicted latency per generated token. (2) A multi-level collaborative verification framework where intermediate models within the selected chain can validate speculative tokens, reducing the verification burden on the final, most powerful target model. (3) A synchronized state management system providing efficient, consistent KV cache handling across heterogeneous models in the chain, including precise, low-overhead rollbacks tailored for asynchronous batch processing inherent in multi-level speculation. Preliminary experiments demonstrate the validity of our method.

  • 6 authors
·
May 11, 2025

DataStates-LLM: Lazy Asynchronous Checkpointing for Large Language Models

LLMs have seen rapid adoption in all domains. They need to be trained on high-end high-performance computing (HPC) infrastructures and ingest massive amounts of input data. Unsurprisingly, at such a large scale, unexpected events (e.g., failures of components, instability of the software, undesirable learning patterns, etc.), are frequent and typically impact the training in a negative fashion. Thus, LLMs need to be checkpointed frequently so that they can be rolled back to a stable state and subsequently fine-tuned. However, given the large sizes of LLMs, a straightforward checkpointing solution that directly writes the model parameters and optimizer state to persistent storage (e.g., a parallel file system), incurs significant I/O overheads. To address this challenge, in this paper we study how to reduce the I/O overheads for enabling fast and scalable checkpointing for LLMs that can be applied at high frequency (up to the granularity of individual iterations) without significant impact on the training process. Specifically, we introduce a lazy asynchronous multi-level approach that takes advantage of the fact that the tensors making up the model and optimizer state shards remain immutable for extended periods of time, which makes it possible to copy their content in the background with minimal interference during the training process. We evaluate our approach at scales of up to 180 GPUs using different model sizes, parallelism settings, and checkpointing frequencies. The results show up to 48times faster checkpointing and 2.2times faster end-to-end training runtime compared with the state-of-art checkpointing approaches.

  • 5 authors
·
Jun 15, 2024

Bridging Cache-Friendliness and Concurrency: A Locality-Optimized In-Memory B-Skiplist

Skiplists are widely used for in-memory indexing in many key-value stores, such as RocksDB and LevelDB, due to their ease of implementation and simple concurrency control mechanisms. However, traditional skiplists suffer from poor cache locality, as they store only a single element per node, leaving performance on the table. Minimizing last-level cache misses is key to maximizing in-memory index performance, making high cache locality essential. In this paper, we present a practical concurrent B-skiplist that enhances cache locality and performance while preserving the simplicity of traditional skiplist structures and concurrency control schemes. Our key contributions include a top-down, single-pass insertion algorithm for B-skiplists and a corresponding simple and efficient top-down concurrency control scheme. On 128 threads, the proposed concurrent B-skiplist achieves between 2x-9x higher throughput compared to state-of-the-art concurrent skiplist implementations, including Facebook's concurrent skiplist from Folly and the Java ConcurrentSkipListMap. Furthermore, we find that the B-skiplist achieves competitive (0.9x-1.7x) throughput on point workloads compared to state-of-the-art cache-optimized tree-based indices (e.g., Masstree). For a more complete picture of the performance, we also measure the latency of skiplist and tree-based indices and find that the B-skiplist achieves between 3.5x-103x lower 99% latency compared to other concurrent skiplists and between 0.85x-64x lower 99% latency compared to tree-based indices on point workloads with inserts.

  • 5 authors
·
Jul 29, 2025

RAGMark: A Comprehensive Framework for Benchmarking Retrieval-Augmented Generation Systems

We present RAGMark, a modular benchmarking framework for advanced Retrieval-Augmented Generation (RAG) systems targeting small-scale multi-GPU environments. RAGMark evaluates diverse RAG components, including retrievers, vector databases, prompt-processing methods, and generator models, while collecting detailed per-stage metrics such as latency, GPU utilization, memory consumption, power usage, time to first token (TTFT), throughput, and answer quality. The framework is highly extensible, separating RAG stages, timing, and resource monitoring into modular components, and is designed to efficiently sweep large configuration spaces while minimizing repeated model and database initialization overhead. Using RAGMark, we characterize five RAG workloads on open-domain QA datasets across varying retrieval depths, model scales, reranking, compression methods, and vector database configurations. We show that while autoregressive generation dominates latency in naive pipelines, context-reduction techniques shift bottlenecks across compute, memory bandwidth, and preprocessing stages. Reranking and compression produce compounding benefits: reranking reduces compression workload itself, while both jointly reduce prefill and KV-cache traversal costs, lowering energy consumption by up to 66%. We further observe strong cross-stage interactions, where small upstream context reductions cascade through downstream latency, memory traffic, and energy consumption. The RAGMark source code is publicly available at: https://github.com/zferic/RAGMark.

  • 6 authors
·
Sep 3

TEMPI: An Interposed MPI Library with a Canonical Representation of CUDA-aware Datatypes

MPI derived datatypes are an abstraction that simplifies handling of non-contiguous data in MPI applications. These datatypes are recursively constructed at runtime from primitive Named Types defined in the MPI standard. More recently, the development and deployment of CUDA-aware MPI implementations has encouraged the transition of distributed high-performance MPI codes to use GPUs. Such implementations allow MPI functions to directly operate on GPU buffers, easing integration of GPU compute into MPI codes. This work first presents a novel datatype handling strategy for nested strided datatypes, which finds a middle ground between the specialized or generic handling in prior work. This work also shows that the performance characteristics of non-contiguous data handling can be modeled with empirical system measurements, and used to transparently improve MPI_Send/Recv latency. Finally, despite substantial attention to non-contiguous GPU data and CUDA-aware MPI implementations, good performance cannot be taken for granted. This work demonstrates its contributions through an MPI interposer library, TEMPI. TEMPI can be used with existing MPI deployments without system or application changes. Ultimately, the interposed-library model of this work demonstrates MPI_Pack speedup of up to 242000x and MPI_Send speedup of up to 59000x compared to the MPI implementation deployed on a leadership-class supercomputer. This yields speedup of more than 917x in a 3D halo exchange with 3072 processes.

  • 5 authors
·
Dec 28, 2020

Helix Parallelism: Rethinking Sharding Strategies for Interactive Multi-Million-Token LLM Decoding

As LLMs scale to multi-million-token KV histories, real-time autoregressive decoding under tight Token-to-Token Latency (TTL) constraints faces growing pressure. Two core bottlenecks dominate: accessing Feed-Forward Network (FFN) weights and reading long KV caches. While Tensor Parallelism (TP) helps mitigate the cost of FFN weight reads, it does not scale well for attention. When TP width exceeds the number of KV heads, it leads to inefficient KV duplication, limits parallelism, and constrains batch size. Simultaneously, DRAM reads for long KV histories scale linearly with batch size, further capping efficiency. We introduce Helix Parallelism, a hybrid execution strategy that applies KV parallelism during attention to shard KV caches across GPUs, then reuses the same GPUs for TP in dense LLMs or TPxExpert Parallel (EP) in MoEs during FFN computation. To preserve exact attention behavior, Helix includes a lightweight communication step. To minimize the exposed communication cost, we introduce Helix HOP-B. Helix HOP-B effectively minimizes communication overhead through batchwise overlap, preserving low TTL while improving GPU efficiency. Compared to conventional parallelism approaches, Helix reduces TTL by up to 1.5x at fixed batch sizes and supports up to 32x larger batches under the same latency budget for DeepSeek-R1, pushing forward the throughput-latency Pareto on Blackwell and making real-time inference with ultra-long-sequence practical.

  • 10 authors
·
Jul 6, 2025

Where Activation Sparsity and KV-Cache Sparsity Cross in LLM Decoding

At each step, decoding one sequence with a large language model rereads the projection weights, whose traffic is fixed, and the key-value (KV) cache, whose traffic grows with context. Activation sparsity trims the first term and KV-cache sparsity the second, yet their reported speedups are hard to compare because each depends on context length and on the dense attention kernel it is measured against. We derive a byte crossover, the context length at which the two savings are equal, together with ideal speedup bounds for each branch and for their composition, from model dimensions and keep ratios alone. We then time both branches and their composition from 2K to 128K tokens on two GPUs after a dense prefill of real text, with dense and sparse modes reading the cache through the same split-K attention kernel. The projection branch leads at short context and the KV branch at long context, with speedups that follow their byte bounds up to fixed kernel costs. Adding these costs, measured in separate sweeps, lets the byte account predict the measured crossings of three keep-ratio pairs, a second model, and a second GPU to within 4.1K tokens. Timing the dense baseline with masked instead of split-K attention inflates the apparent speedup of the same KV policy about fivefold. An attention-scored KV selection answers the same passkey and multi-key placements as dense decoding up to 127K tokens, whereas a KV window misses most of them. Under matched perplexity budgets, activation sparsity composed with this selection decodes 14 to 26% faster than the best single branch on both GPUs. Code is available at https://github.com/js-lee-AI/ByteCross.

  • 5 authors
·
Sep 26

FarSkip-Collective: Unhobbling Blocking Communication in Mixture of Experts Models

Blocking communication presents a major hurdle in running MoEs efficiently in distributed settings. To address this, we present FarSkip-Collective which modifies the architecture of modern models to enable overlapping of their computation with communication. Our approach modifies the architecture to skip connections in the model and it is unclear a priori whether the modified model architecture can remain as capable, especially for large state-of-the-art models and while modifying all of the model layers. We answer this question in the affirmative and fully convert a series of state-of-the-art models varying from 16B to 109B parameters to enable overlapping of their communication while achieving accuracy that is comparable with their original open-source releases. For example, we convert Llama 4 Scout (109B) via self-distillation and achieve average accuracy within 1% of its instruction tuned release averaged over a wide range of downstream evaluations. In addition to demonstrating retained accuracy of the large modified models, we realize the benefits of FarSkip-Collective through optimized implementations that explicitly overlap communication with computation, accelerating both training and inference in existing frameworks. For inference, we demonstrate 32.6% speedup in Time To First Token when serving a converted DeepSeek-V3 architecture with expert parallelism in SGLang and achieve 97.3% communication-computation overlap during the prefill stage. During training, our approach enables 88.9% communication overlap of the all-to-all communication collectives when pre-training DeepSeek-V3 MoE layers with expert parallelism.

  • 6 authors
·
May 26

FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning

Scaling Transformers to longer sequence lengths has been a major problem in the last several years, promising to improve performance in language modeling and high-resolution image understanding, as well as to unlock new applications in code, audio, and video generation. The attention layer is the main bottleneck in scaling to longer sequences, as its runtime and memory increase quadratically in the sequence length. FlashAttention exploits the asymmetric GPU memory hierarchy to bring significant memory saving (linear instead of quadratic) and runtime speedup (2-4times compared to optimized baselines), with no approximation. However, FlashAttention is still not nearly as fast as optimized matrix-multiply (GEMM) operations, reaching only 25-40\% of the theoretical maximum FLOPs/s. We observe that the inefficiency is due to suboptimal work partitioning between different thread blocks and warps on the GPU, causing either low-occupancy or unnecessary shared memory reads/writes. We propose FlashAttention-2, with better work partitioning to address these issues. In particular, we (1) tweak the algorithm to reduce the number of non-matmul FLOPs (2) parallelize the attention computation, even for a single head, across different thread blocks to increase occupancy, and (3) within each thread block, distribute the work between warps to reduce communication through shared memory. These yield around 2times speedup compared to FlashAttention, reaching 50-73\% of the theoretical maximum FLOPs/s on A100 and getting close to the efficiency of GEMM operations. We empirically validate that when used end-to-end to train GPT-style models, FlashAttention-2 reaches training speed of up to 225 TFLOPs/s per A100 GPU (72\% model FLOPs utilization).

  • 1 authors
·
Jul 17, 2023

SCBench: A KV Cache-Centric Analysis of Long-Context Methods

Long-context LLMs have enabled numerous downstream applications but also introduced significant challenges related to computational and memory efficiency. To address these challenges, optimizations for long-context inference have been developed, centered around the KV cache. However, existing benchmarks often evaluate in single-request, neglecting the full lifecycle of the KV cache in real-world use. This oversight is particularly critical, as KV cache reuse has become widely adopted in LLMs inference frameworks, such as vLLM and SGLang, as well as by LLM providers, including OpenAI, Microsoft, Google, and Anthropic. To address this gap, we introduce SCBench(SharedContextBench), a comprehensive benchmark for evaluating long-context methods from a KV cachecentric perspective: 1) KV cache generation, 2) KV cache compression, 3) KV cache retrieval, 4) KV cache loading. Specifically, SCBench uses test examples with shared context, ranging 12 tasks with two shared context modes, covering four categories of long-context capabilities: string retrieval, semantic retrieval, global information, and multi-task. With it, we provide an extensive KV cache-centric analysis of eight categories long-context solutions, including Gated Linear RNNs, Mamba-Attention hybrids, and efficient methods such as sparse attention, KV cache dropping, quantization, retrieval, loading, and prompt compression. The evaluation is conducted on 8 long-context LLMs. Our findings show that sub-O(n) memory methods suffer in multi-turn scenarios, while sparse encoding with O(n) memory and sub-O(n^2) pre-filling computation perform robustly. Dynamic sparsity yields more expressive KV caches than static patterns, and layer-level sparsity in hybrid architectures reduces memory usage with strong performance. Additionally, we identify attention distribution shift issues in long-generation scenarios. https://aka.ms/SCBench.

  • 11 authors
·
Dec 13, 2024 2

Cascadia: A Control-Plane-Free Alternative to Hyperconverged AI Infrastructure

We present Cascadia, a system for serving large language models on fleets of commodity Intel AIPCs using their CPU, integrated-GPU, and NPU resources. Every node embeds ingress, scheduling, and execution; inference requests require no dedicated routing control plane. Nodes join a libp2p QUIC mesh using CA-issued ed25519 admission certificates, gossip signed capabilities, exchange live load over direct peer streams, and route OpenAI-compatible requests to eligible peers. An operator-run certificate authority handles admission and fleet management outside the inference path. Three serving modes share one interface: whole-model execution on one node, load-balanced replicas, and pipeline-sharded chains using the compilation and speculative decoding mechanism of our companion paper. Optional KV-cache mobility reuses compatible conversation prefixes after a routing move, with cold recomputation on a miss. Signed response receipts and hash-chained logs support provenance and audit. A three-node Phi-3.5-mini NPU testbed delivered 3.10x the response throughput of its one-node configuration under ten concurrent requests; a separate four-node deployment recorded 4.06x the throughput of direct single-node serving. Paired latency observations, runtime measurements, and internal functional checks characterize the tested configurations. We compare Cascadia with IBM, Nutanix, VMware, and HPE platforms on deployment footprint, hardware requirements, scheduling, scaling, licensing, and trust, using vendor documentation. The paper repository provides benchmark scripts, curated measurements, and a claim-to-evidence map.

  • 4 authors
·
Sep 29

One-Step Gradient Delay is Not a Barrier for Large-Scale Asynchronous Pipeline Parallel LLM Pretraining

Modern large-scale LLM pretraining benefits from utilizing Pipeline Parallelism; however, synchronous implementations leave GPUs idle during pipeline bubbles, wasting computational resources. Asynchronous Pipeline Parallelism eliminates these bubbles, maximizing throughput at the cost of gradient staleness. Among asynchronous schedules, PipeDream-2BW is particularly appealing: unlike the original PipeDream schedule, it ensures a constant one-step gradient delay regardless of pipeline depth. However, its adoption remains limited due to the common belief that optimizing under staleness is fundamentally unstable. In this work, we challenge this assumption, demonstrating that degradation under one-step delay depends strongly on optimizer choice rather than being an intrinsic limitation. We provide the first comprehensive empirical analysis showing that while AdamW, the predominant optimizer at the time when PipeDream-2BW was introduced, indeed suffers from severe degradation, recent methods like Muon exhibit strong robustness under a one-step delay. We introduce an optimizer-agnostic Error Feedback-inspired correction to further mitigate delay effects. We provide supporting theoretical analysis demonstrating convergence for Muon with and without this correction. Extensive evaluation on models up to 10B parameters confirms that our strategies bridge the performance gap with synchronous training, highlighting the practical potential of asynchronous pipeline parallelism at scale.

FlashBlock: Attention Caching for Efficient Long-Context Block Diffusion

Generating long-form content, such as minute-long videos and extended texts, is increasingly important for modern generative models. Block diffusion improves inference efficiency via KV caching and block-wise causal inference and has been widely adopted in diffusion language models and video generation. However, in long-context settings, block diffusion still incurs substantial overhead from repeatedly computing attention over a growing KV cache. We identify an underexplored property of block diffusion: cross-step redundancy of attention within a block. Our analysis shows that attention outputs from tokens outside the current block remain largely stable across diffusion steps, while block-internal attention varies significantly. Based on this observation, we propose FlashBlock, a cached block-external attention mechanism that reuses stable attention output, reducing attention computation and KV cache access without modifying the diffusion process. Moreover, FlashBlock is orthogonal to sparse attention and can be combined as a complementary residual reuse strategy, substantially improving model accuracy under aggressive sparsification. Experiments on diffusion language models and video generation demonstrate up to 1.44times higher token throughput and up to 1.6times reduction in attention time, with negligible impact on generation quality. Project page: https://caesarhhh.github.io/FlashBlock/.

  • 3 authors
·
Feb 4

S2O: Early Stopping for Sparse Attention via Online Permutation

Attention scales quadratically with sequence length, fundamentally limiting long-context inference. Existing block-granularity sparsification can reduce latency, but coarse blocks impose an intrinsic sparsity ceiling, making further improvements difficult even with carefully engineered designs. We present S2O, which performs early stopping for sparse attention via online permutation. Inspired by virtual-to-physical address mapping in memory systems, S2O revisits and factorizes FlashAttention execution, enabling inference to load non-contiguous tokens rather than a contiguous span in the original order. Motivated by fine-grained structures in attention heatmaps, we transform explicit permutation into an online, index-guided, discrete loading policy; with extremely lightweight preprocessing and index-remapping overhead, it concentrates importance on a small set of high-priority blocks. Building on this importance-guided online permutation for loading, S2O further introduces an early-stopping rule: computation proceeds from high to low importance; once the current block score falls below a threshold, S2O terminates early and skips the remaining low-contribution blocks, thereby increasing effective sparsity and reducing computation under a controlled error budget. As a result, S2O substantially raises the practical sparsity ceiling. On Llama-3.1-8B under a 128K context, S2O reduces single-operator MSE by 3.82times at matched sparsity, and reduces prefill compute density by 3.31times at matched MSE; meanwhile, it preserves end-to-end accuracy and achieves 7.51times attention and 3.81times end-to-end speedups.

  • 7 authors
·
Feb 25

Sequence Parallelism: Long Sequence Training from System Perspective

Transformer achieves promising results on various tasks. However, self-attention suffers from quadratic memory requirements with respect to the sequence length. Existing work focuses on reducing time and space complexity from an algorithm perspective. In this work, we propose sequence parallelism, a memory-efficient parallelism method to help us break input sequence length limitation and train with longer sequences on GPUs efficiently. Our approach is compatible with most existing parallelisms (e.g. data parallelism, pipeline parallelism and tensor parallelism), which means our sequence parallelism makes 4D parallelism possible. More importantly, we no longer require a single device to hold the whole sequence. That is, with sparse attention, our sequence parallelism enables us to train transformer with infinite long sequence. Specifically, we split the input sequence into multiple chunks and feed each chunk into its corresponding device (i.e. GPU). To compute the attention output, we integrated ring-style communication with self-attention calculation and proposed Ring Self-Attention (RSA). Experiments show that sequence parallelism performs well when scaling with batch size and sequence length. Compared with tensor parallelism, our approach achieved 13.7times and 3.0times maximum batch size and sequence length respectively when scaling up to 64 NVIDIA P100 GPUs. With sparse attention, sequence can handle sequence with over 114K tokens, which is over 27times longer than existing sparse attention works holding the whole sequence on a single device.

  • 5 authors
·
May 26, 2021

Universal Checkpointing: Efficient and Flexible Checkpointing for Large Scale Distributed Training

Existing checkpointing approaches seem ill-suited for distributed training even though hardware limitations make model parallelism, i.e., sharding model state across multiple accelerators, a requirement for model scaling. Consolidating distributed model state into a single checkpoint unacceptably slows down training, and is impractical at extreme scales. Distributed checkpoints, in contrast, are tightly coupled to the model parallelism and hardware configurations of the training run, and thus unusable on different configurations. To address this problem, we propose Universal Checkpointing, a technique that enables efficient checkpoint creation while providing the flexibility of resuming on arbitrary parallelism strategy and hardware configurations. Universal Checkpointing unlocks unprecedented capabilities for large-scale training such as improved resilience to hardware failures through continued training on remaining healthy hardware, and reduced training time through opportunistic exploitation of elastic capacity. The key insight of Universal Checkpointing is the selection of the optimal representation in each phase of the checkpointing life cycle: distributed representation for saving, and consolidated representation for loading. This is achieved using two key mechanisms. First, the universal checkpoint format, which consists of a consolidated representation of each model parameter and metadata for mapping parameter fragments into training ranks of arbitrary model-parallelism configuration. Second, the universal checkpoint language, a simple but powerful specification language for converting distributed checkpoints into the universal checkpoint format. Our evaluation demonstrates the effectiveness and generality of Universal Checkpointing on state-of-the-art model architectures and a wide range of parallelism techniques.

  • 7 authors
·
Jun 26, 2024

Boosting Large-scale Parallel Training Efficiency with C4: A Communication-Driven Approach

The emergence of Large Language Models (LLMs) has necessitated the adoption of parallel training techniques, involving the deployment of thousands of GPUs to train a single model. Unfortunately, we have found that the efficiency of current parallel training is often suboptimal, largely due to the following two main issues. Firstly, hardware failures are inevitable, leading to interruptions in the training tasks. The inability to quickly identify the faulty components results in a substantial waste of GPU resources. Secondly, since GPUs must wait for parameter synchronization to complete before proceeding to the next round of computation, network congestions can greatly increase the waiting time for GPUs. To address these challenges, this paper introduces a communication-driven solution, namely the C4. The key insights of C4 are two folds. First, in parallel training, collective communication exhibits periodic and homogeneous characteristics, so any anomalies are certainly due to some form of hardware malfunction. By leveraging this feature, C4 can rapidly identify the faulty components, swiftly isolate the anomaly, and restart the task, thereby avoiding resource wastage caused by delays in anomaly detection. Second, the predictable communication model of collective communication, involving few large flows, allows C4 to efficiently execute traffic planning, substantially reducing network congestion. C4 has been extensively implemented across our production systems, cutting error-induced overhead by roughly 30% and enhancing runtime performance by about 15% for certain applications with moderate communication costs.

  • 25 authors
·
Jun 6, 2024

TNT: Improving Chunkwise Training for Test-Time Memorization

Recurrent neural networks (RNNs) with deep test-time memorization modules, such as Titans and TTT, represent a promising, linearly-scaling paradigm distinct from Transformers. While these expressive models do not yet match the peak performance of state-of-the-art Transformers, their potential has been largely untapped due to prohibitively slow training and low hardware utilization. Existing parallelization methods force a fundamental conflict governed by the chunksize hyperparameter: large chunks boost speed but degrade performance, necessitating a fixed, suboptimal compromise. To solve this challenge, we introduce TNT, a novel training paradigm that decouples training efficiency from inference performance through a two-stage process. Stage one is an efficiency-focused pre-training phase utilizing a hierarchical memory. A global module processes large, hardware-friendly chunks for long-range context, while multiple parallel local modules handle fine-grained details. Crucially, by periodically resetting local memory states, we break sequential dependencies to enable massive context parallelization. Stage two is a brief fine-tuning phase where only the local memory modules are adapted to a smaller, high-resolution chunksize, maximizing accuracy with minimal overhead. Evaluated on Titans and TTT models, TNT achieves a substantial acceleration in training speed-up to 17 times faster than the most accurate baseline configuration - while simultaneously improving model accuracy. This improvement removes a critical scalability barrier, establishing a practical foundation for developing expressive RNNs and facilitating future work to close the performance gap with Transformers.

  • 8 authors
·
Nov 9, 2025

Tangram: Unlocking Non-Uniform KV Cache Compression for Efficient Multi-turn LLM Serving

Multi-turn LLM serving accumulates dialogue history whose Key-Value (KV) cache grows with every turn and every user, quickly exceeding the model weights themselves and making memory -- not compute -- the binding constraint on throughput. Non-uniform KV compression, which allocates heterogeneous budgets across attention heads, preserves accuracy far better than uniform schemes, yet remains impractical: modern serving stacks assume identical KV lengths across heads, so heterogeneity traps freed memory as page fragmentation, spends up to 25% of prefill time reclaiming scattered pages, and skews GPU workloads that inflate decode latency by up to 1.7times or burn 15--20% of each decode step on re-planning. We observe that this heterogeneity need not be discovered at runtime: head-wise retention follows a two-level structural regularity -- an input-invariant head ranking with narrowly bounded per-head ratios -- that can be calibrated offline from as few as 50 samples. Building on this insight, we present Tangram, a serving framework that statically resolves what prior systems handle dynamically: Budget Reservation fixes each head's post-compression footprint at scheduling time, eliminating page reclamation; Ragged Paging clusters similar-budget heads into independent page tables, turning fragmentation into reclaimable memory; and Ahead-of-Time Load Balancing precomputes balanced GPU partitions with zero runtime planning. Implemented on vLLM, Tangram serves as a drop-in substrate for existing non-uniform compression methods, matching their accuracy while improving end-to-end throughput by up to 2.6times over the full-KV baseline. Our implementation is publicly available at https://github.com/aiha-lab/TANGRAM.

  • 4 authors
·
Jun 14 3

Training LLMs with Fault Tolerant HSDP on 100,000 GPUs

Large-scale training systems typically use synchronous training, requiring all GPUs to be healthy simultaneously. In our experience training on O(100K) GPUs, synchronous training results in a low efficiency due to frequent failures and long recovery time. To address this problem, we propose a novel training paradigm, Fault Tolerant Hybrid-Shared Data Parallelism (FT-HSDP). FT-HSDP uses data parallel replicas as units of fault tolerance. When failures occur, only a single data-parallel replica containing the failed GPU or server is taken offline and restarted, while the other replicas continue training. To realize this idea at scale, FT-HSDP incorporates several techniques: 1) We introduce a Fault Tolerant All Reduce (FTAR) protocol for gradient exchange across data parallel replicas. FTAR relies on the CPU to drive the complex control logic for tasks like adding or removing participants dynamically, and relies on GPU to perform data transfer for best performance. 2) We introduce a non-blocking catch-up protocol, allowing a recovering replica to join training with minimal stall. Compared with fully synchronous training at O(100K) GPUs, FT-HSDP can reduce the stall time due to failure recovery from 10 minutes to 3 minutes, increasing effective training time from 44\% to 80\%. We further demonstrate that FT-HSDP's asynchronous recovery does not bring any meaning degradation to the accuracy of the result model.

  • 23 authors
·
Jan 29

Data-Centric and Heterogeneity-Adaptive Sequence Parallelism for Efficient LLM Training

Extending the context length (i.e., the maximum supported sequence length) of LLMs is of paramount significance. To facilitate long context training of LLMs, sequence parallelism has emerged as an essential technique, which scatters each input sequence across multiple devices and necessitates communication to process the sequence. In essence, existing sequence parallelism methods assume homogeneous sequence lengths (i.e., all input sequences are equal in length) and therefore leverages a single, static scattering strategy for all input sequences. However, in reality, the sequence lengths in LLM training corpora exhibit substantial variability, often following a long-tail distribution, which leads to workload heterogeneity. In this paper, we show that employing a single, static strategy results in inefficiency and resource under-utilization, highlighting the need for adaptive approaches to handle the heterogeneous workloads across sequences. To address this, we propose a heterogeneity-adaptive sequence parallelism method. For each training step, our approach captures the variability in sequence lengths and assigns the optimal combination of scattering strategies based on workload characteristics. We model this problem as a linear programming optimization and design an efficient and effective solver to find the optimal solution. Furthermore, we implement our method in a high-performance system that supports adaptive parallelization in distributed LLM training. Experimental results demonstrate that our system outperforms state-of-the-art training frameworks by up to 1.98x.

  • 10 authors
·
Dec 2, 2024

Rollplex: Cross-Phase GPU Spatial Sharing for Vision Language Model Post-Training

Vision-language models (VLMs) enable embodied agents to reason and act from visual observations and language instructions. Reinforcement learning (RL) post-training enhances these capabilities using task feedback, but current on-policy RL runtimes execute rollout, reference scoring, and actor training in strict serial phases. While effective for text-only RL, this phase-granular execution is wasteful for VLMs, where processing dense video inputs and prompt prefixes occupies a large fraction of each phase. Because prefix processing is independent of the generated response, it can be run alongside rollout decoding, which leaves GPU compute capacity underutilized, without breaking synchronous on-policy semantics. We present Rollplex, a runtime that decomposes the reference and training phase and moves the prefix computation into the rollout decode window. Realizing this schedule requires more than concurrent kernel launches: naive colocation of Qwen2.5-VL-32\,B requires roughly 165\,GiB per GPU, while rollout and training prefer different tensor-parallel (TP) degrees and weight layouts. Rollplex addresses these constraints with two mechanisms. Phase-aware memory management controls HBM residency according to producer--consumer lifetimes. Parallelism-aware weight sharing uses the same physical storage for layout-compatible tensors across distinct TP degrees and reconstructs only incompatible tensors, avoiding a complete second actor copy. On 32 H800 GPUs, Rollplex achieves 1.23times--1.30times speedup over serial colocation and 1.57times--2.24times over disaggregation under the same GPU budget, while preserving the synchronous RL update.

  • 11 authors
·
Aug 13

Batch Query Processing and Optimization for Agentic Workflows

Large Language Models (LLMs) in agentic workflows combine multi-step reasoning, tool use, and collaboration across multiple specialized agents. Existing LLM serving engines optimize individual calls in isolation, while multi-agent frameworks focus on orchestration without system-level performance planning. As a result, repeated prompts, overlapping contexts, and concurrent executions create substantial redundancy and poor GPU utilization, especially in batch analytics scenarios. We introduce Halo, a system that brings batch query processing and optimization into agentic LLM workflows. Halo represents each workflow as a structured query plan DAG and constructs a consolidated graph for batched queries that exposes shared computation. Guided by a cost model that jointly considers prefill and decode costs, cache reuse, and GPU placement, Halo performs plan-level optimization to minimize redundant execution. Its runtime integrates adaptive batching, KV-cache sharing and migration, along with compute-communication overlap to maximize hardware efficiency. Evaluation across six benchmarks shows that Halo achieves up to 18.6x speedup for batch inference and 4.7x throughput improvement under online serving, scaling to workloads of tens of thousands of queries and complex graphs. These gains are achieved without compromising output quality. By unifying query optimization with LLM serving, Halo enables efficient agentic workflows in data analytics and decision-making applications.

  • 3 authors
·
Sep 2, 2025

Video-Infinity: Distributed Long Video Generation

Diffusion models have recently achieved remarkable results for video generation. Despite the encouraging performances, the generated videos are typically constrained to a small number of frames, resulting in clips lasting merely a few seconds. The primary challenges in producing longer videos include the substantial memory requirements and the extended processing time required on a single GPU. A straightforward solution would be to split the workload across multiple GPUs, which, however, leads to two issues: (1) ensuring all GPUs communicate effectively to share timing and context information, and (2) modifying existing video diffusion models, which are usually trained on short sequences, to create longer videos without additional training. To tackle these, in this paper we introduce Video-Infinity, a distributed inference pipeline that enables parallel processing across multiple GPUs for long-form video generation. Specifically, we propose two coherent mechanisms: Clip parallelism and Dual-scope attention. Clip parallelism optimizes the gathering and sharing of context information across GPUs which minimizes communication overhead, while Dual-scope attention modulates the temporal self-attention to balance local and global contexts efficiently across the devices. Together, the two mechanisms join forces to distribute the workload and enable the fast generation of long videos. Under an 8 x Nvidia 6000 Ada GPU (48G) setup, our method generates videos up to 2,300 frames in approximately 5 minutes, enabling long video generation at a speed 100 times faster than the prior methods.

  • 4 authors
·
Jun 23, 2024 2

Co-Optimizing Cache Partitioning and Multi-Core Task Scheduling: Exploit Cache Sensitivity or Not?

Cache partitioning techniques have been successfully adopted to mitigate interference among concurrently executing real-time tasks on multi-core processors. Considering that the execution time of a cache-sensitive task strongly depends on the cache available for it to use, co-optimizing cache partitioning and task allocation improves the system's schedulability. In this paper, we propose a hybrid multi-layer design space exploration technique to solve this multi-resource management problem. We explore the interplay between cache partitioning and schedulability by systematically interleaving three optimization layers, viz., (i) in the outer layer, we perform a breadth-first search combined with proactive pruning for cache partitioning; (ii) in the middle layer, we exploit a first-fit heuristic for allocating tasks to cores; and (iii) in the inner layer, we use the well-known recurrence relation for the schedulability analysis of non-preemptive fixed-priority (NP-FP) tasks in a uniprocessor setting. Although our focus is on NP-FP scheduling, we evaluate the flexibility of our framework in supporting different scheduling policies (NP-EDF, P-EDF) by plugging in appropriate analysis methods in the inner layer. Experiments show that, compared to the state-of-the-art techniques, the proposed framework can improve the real-time schedulability of NP-FP task sets by an average of 15.2% with a maximum improvement of 233.6% (when tasks are highly cache-sensitive) and a minimum of 1.6% (when cache sensitivity is low). For such task sets, we found that clustering similar-period (or mutually compatible) tasks often leads to higher schedulability (on average 7.6%) than clustering by cache sensitivity. In our evaluation, the framework also achieves good results for preemptive and dynamic-priority scheduling policies.

  • 6 authors
·
Oct 3, 2023