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Nov 9

Programs-of-Layers in LLMs through the Lens of Cortical Areas

Inference in LLMs is conventionally a fixed-depth, fixed-order forward pass through every layer, regardless of how difficult the input is. The human brain does not work this way: using the thalamus as a central hub, it routes information flexibly to all regions of the cortex according to demand. Li et al. (2026) recently showed, with a system they call program-of-layers (PoLar), that transformers can be given an analogous flexibility if their layers are treated as a library of functions rather than a fixed sequence. Performance improves over the standard forward pass when each input is dynamically routed through an adaptive sequence of skipped or repeated contiguous layer blocks. We reconstructed PoLar's diagnostic MCTS in more detail than the original paper and applied it across 5 models. We reproduced several of PoLar's findings: skipping outperformed the standard pass, repeating outperformed skipping, and combining both outperformed either alone. Shorter programs sufficed for easier questions, while harder questions required more layer repeats. However, we failed to replicate the main claim regarding their learned router for single-shot inference: its top-ranked prediction consistently collapsed back to the standard pass, even though its top-k predicted programs, taken together, did show a real accuracy gain. Beyond reproduction, we find that a small number of generic programs are enough to solve most of the questions. We also provide a much deeper analysis of these programs' structure and robustness: for example, we found that programs that correct errors are highly brittle: undoing even a single edit inside a program typically breaks the correction. Connecting this to the brain's routing mechanisms, PoLar mirrors principles of thalamo-cortical coordination between cortical-area-like transformer layers. We publicly release the code at https://datexis.github.io/RE-PoLar/

  • 5 authors
·
Sep 25

Localizing Safety Alignment: MLP Layers and Mid-Network Blocks Encode Refusal Behavior in Large Language Models

Safety alignment in large language models is often treated as a distributed property of the entire network, yet its practical brittleness suggests that refusal behavior may be concentrated in a smaller set of parameters. This work addresses where safety-aligned refusal is encoded by transplanting weights from aligned models into matched unaligned base models at multiple levels of granularity. Using two open-weight model pairs and four safety benchmarks, we conducted experiments to compare the effects of replacing attention weights, MLP weights, contiguous layer regions, and MLP blocks. Across both model families, refusal transfer is dominated by MLP weights: replacing MLP parameters recovers substantially more malicious-prompt refusal than replacing attention parameters, with gains of at least 2.7 times more across benchmarks. Within the MLP stack, refusal-relevant parameters exhibit a consistent mid-network concentration, as the block spanning layers 8-11 is selected first in all six greedy searches over model-dataset pairs. The results also show that the composition of safety-relevant components is non-additive: in five of six greedy trajectories, adding more aligned blocks can reduce refusal performance, and selective block subsets can outperform full MLP transplantation on malicious refusal, benign over-refusal, or both. Finally, greedy orders transferred to OR-Bench vary with the source benchmark used to derive them, indicating a benchmark-dependent precision-coverage trade-off. These results suggest that safety alignment in current LLMs is both localized and interaction-sensitive, offering insight into alignment brittleness and potential avenues for targeted safety interventions.

  • 3 authors
·
Aug 11

Block-Recurrent Dynamics in Vision Transformers

As Vision Transformers (ViTs) become standard vision backbones, a mechanistic account of their computational phenomenology is essential. Despite architectural cues that hint at dynamical structure, there is no settled framework that interprets Transformer depth as a well-characterized flow. In this work, we introduce the Block-Recurrent Hypothesis (BRH), arguing that trained ViTs admit a block-recurrent depth structure such that the computation of the original L blocks can be accurately rewritten using only k ll L distinct blocks applied recurrently. Across diverse ViTs, between-layer representational similarity matrices suggest few contiguous phases. To determine whether these phases reflect genuinely reusable computation, we train block-recurrent surrogates of pretrained ViTs: Recurrent Approximations to Phase-structured TransfORmers (Raptor). In small-scale, we demonstrate that stochastic depth and training promote recurrent structure and subsequently correlate with our ability to accurately fit Raptor. We then provide an empirical existence proof for BRH by training a Raptor model to recover 96% of DINOv2 ImageNet-1k linear probe accuracy in only 2 blocks at equivalent computational cost. Finally, we leverage our hypothesis to develop a program of Dynamical Interpretability. We find i) directional convergence into class-dependent angular basins with self-correcting trajectories under small perturbations, ii) token-specific dynamics, where cls executes sharp late reorientations while patch tokens exhibit strong late-stage coherence toward their mean direction, and iii) a collapse to low rank updates in late depth, consistent with convergence to low-dimensional attractors. Altogether, we find a compact recurrent program emerges along ViT depth, pointing to a low-complexity normative solution that enables these models to be studied through principled dynamical systems analysis.

  • 6 authors
·
Dec 22, 2025

FlashBlock: Attention Caching for Efficient Long-Context Block Diffusion

Generating long-form content, such as minute-long videos and extended texts, is increasingly important for modern generative models. Block diffusion improves inference efficiency via KV caching and block-wise causal inference and has been widely adopted in diffusion language models and video generation. However, in long-context settings, block diffusion still incurs substantial overhead from repeatedly computing attention over a growing KV cache. We identify an underexplored property of block diffusion: cross-step redundancy of attention within a block. Our analysis shows that attention outputs from tokens outside the current block remain largely stable across diffusion steps, while block-internal attention varies significantly. Based on this observation, we propose FlashBlock, a cached block-external attention mechanism that reuses stable attention output, reducing attention computation and KV cache access without modifying the diffusion process. Moreover, FlashBlock is orthogonal to sparse attention and can be combined as a complementary residual reuse strategy, substantially improving model accuracy under aggressive sparsification. Experiments on diffusion language models and video generation demonstrate up to 1.44times higher token throughput and up to 1.6times reduction in attention time, with negligible impact on generation quality. Project page: https://caesarhhh.github.io/FlashBlock/.

  • 3 authors
·
Feb 4

Memory Efficient 3D U-Net with Reversible Mobile Inverted Bottlenecks for Brain Tumor Segmentation

We propose combining memory saving techniques with traditional U-Net architectures to increase the complexity of the models on the Brain Tumor Segmentation (BraTS) challenge. The BraTS challenge consists of a 3D segmentation of a 240x240x155x4 input image into a set of tumor classes. Because of the large volume and need for 3D convolutional layers, this task is very memory intensive. To address this, prior approaches use smaller cropped images while constraining the model's depth and width. Our 3D U-Net uses a reversible version of the mobile inverted bottleneck block defined in MobileNetV2, MnasNet and the more recent EfficientNet architectures to save activation memory during training. Using reversible layers enables the model to recompute input activations given the outputs of that layer, saving memory by eliminating the need to store activations during the forward pass. The inverted residual bottleneck block uses lightweight depthwise separable convolutions to reduce computation by decomposing convolutions into a pointwise convolution and a depthwise convolution. Further, this block inverts traditional bottleneck blocks by placing an intermediate expansion layer between the input and output linear 1x1 convolution, reducing the total number of channels. Given a fixed memory budget, with these memory saving techniques, we are able to train image volumes up to 3x larger, models with 25% more depth, or models with up to 2x the number of channels than a corresponding non-reversible network.

  • 6 authors
·
Apr 19, 2021

Rethinking the shape convention of an MLP

Multi-layer perceptrons (MLPs) conventionally follow a narrow-wide-narrow design where skip connections operate at the input/output dimensions while processing occurs in expanded hidden spaces. We challenge this convention by proposing wide-narrow-wide (Hourglass) MLP blocks where skip connections operate at expanded dimensions while residual computation flows through narrow bottlenecks. This inversion leverages higher-dimensional spaces for incremental refinement while maintaining computational efficiency through parameter-matched designs. Implementing Hourglass MLPs requires an initial projection to lift input signals to expanded dimensions. We propose that this projection can remain fixed at random initialization throughout training, enabling efficient training and inference implementations. We evaluate both architectures on generative tasks over popular image datasets, characterizing performance-parameter Pareto frontiers through systematic architectural search. Results show that Hourglass architectures consistently achieve superior Pareto frontiers compared to conventional designs. As parameter budgets increase, optimal Hourglass configurations favor deeper networks with wider skip connections and narrower bottlenecks-a scaling pattern distinct from conventional MLPs. Our findings suggest reconsidering skip connection placement in modern architectures, with potential applications extending to Transformers and other residual networks.

MediaTek-Research MediaTek Research
·
Oct 2, 2025 2

Block Parallelism For Efficient Distributed Long-Context Diffusion Language Model Training

Block diffusion language models (BDLMs) combine autoregressive dependencies across blocks with parallel denoising within blocks, but long-context training is constrained by distributed attention communication and activation memory. Conventional context parallelism (CP) shards the combined clean-plus-corrupted sequence by position, communicating shared clean K/V together with block-specific corrupted K/V and their gradients. We observe that the BDLM objective separates over target blocks. We introduce block parallelism (BP), a new distributed parallelism dimension that assigns each corrupted-block computation to one rank. To scale BP to long contexts, we introduce context-sharded block parallelism (CSBP), which also shards the shared clean sequence across those ranks. CSBP keeps corrupted K/V and gradients local, avoids replicated clean prefixes, and preserves BDLM training semantics. On 16 H200 GPUs at 256K context, CSBP improves throughput over the best baseline by 1.18-1.45x for supervised fine-tuning and 1.27-1.33x for conversion of autoregressive models to BDLMs, while matching or reducing peak HBM. Full-model speedup reaches 1.61x at 512K. On eight H100 GPUs, CSBP accelerates DFlash2 speculative-decoder training by 2.48x at 512K and 7.59x at 1M. In matched 12-hour DiffusionGemma 26B-A4B SFT runs, CSBP achieves higher pass rates at every trained checkpoint on SWE-bench Verified and Terminal-Bench Lite. Code: https://github.com/ScalingIntelligence/Turbo-dLLM

  • 7 authors
·
Sep 15

Configurable Foundation Models: Building LLMs from a Modular Perspective

Advancements in LLMs have recently unveiled challenges tied to computational efficiency and continual scalability due to their requirements of huge parameters, making the applications and evolution of these models on devices with limited computation resources and scenarios requiring various abilities increasingly cumbersome. Inspired by modularity within the human brain, there is a growing tendency to decompose LLMs into numerous functional modules, allowing for inference with part of modules and dynamic assembly of modules to tackle complex tasks, such as mixture-of-experts. To highlight the inherent efficiency and composability of the modular approach, we coin the term brick to represent each functional module, designating the modularized structure as configurable foundation models. In this paper, we offer a comprehensive overview and investigation of the construction, utilization, and limitation of configurable foundation models. We first formalize modules into emergent bricks - functional neuron partitions that emerge during the pre-training phase, and customized bricks - bricks constructed via additional post-training to improve the capabilities and knowledge of LLMs. Based on diverse functional bricks, we further present four brick-oriented operations: retrieval and routing, merging, updating, and growing. These operations allow for dynamic configuration of LLMs based on instructions to handle complex tasks. To verify our perspective, we conduct an empirical analysis on widely-used LLMs. We find that the FFN layers follow modular patterns with functional specialization of neurons and functional neuron partitions. Finally, we highlight several open issues and directions for future research. Overall, this paper aims to offer a fresh modular perspective on existing LLM research and inspire the future creation of more efficient and scalable foundational models.

openbmb OpenBMB
·
Sep 4, 2024 2

BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation

We present BlockFusion, a diffusion-based model that generates 3D scenes as unit blocks and seamlessly incorporates new blocks to extend the scene. BlockFusion is trained using datasets of 3D blocks that are randomly cropped from complete 3D scene meshes. Through per-block fitting, all training blocks are converted into the hybrid neural fields: with a tri-plane containing the geometry features, followed by a Multi-layer Perceptron (MLP) for decoding the signed distance values. A variational auto-encoder is employed to compress the tri-planes into the latent tri-plane space, on which the denoising diffusion process is performed. Diffusion applied to the latent representations allows for high-quality and diverse 3D scene generation. To expand a scene during generation, one needs only to append empty blocks to overlap with the current scene and extrapolate existing latent tri-planes to populate new blocks. The extrapolation is done by conditioning the generation process with the feature samples from the overlapping tri-planes during the denoising iterations. Latent tri-plane extrapolation produces semantically and geometrically meaningful transitions that harmoniously blend with the existing scene. A 2D layout conditioning mechanism is used to control the placement and arrangement of scene elements. Experimental results indicate that BlockFusion is capable of generating diverse, geometrically consistent and unbounded large 3D scenes with unprecedented high-quality shapes in both indoor and outdoor scenarios.

  • 11 authors
·
Jan 30, 2024 1

Towards Generalization of Block Attention via Automatic Segmentation and Block Distillation

Block attention, which processes the input as separate blocks that cannot attend to one another, offers significant potential to improve KV cache reuse in long-context scenarios such as Retrieval-Augmented Generation (RAG). However, its broader application is hindered by two key challenges: the difficulty of segmenting input text into meaningful, self-contained blocks, and the inefficiency of existing block fine-tuning methods that risk degrading performance. To address these, we first construct SemanticSeg, a large and diverse semantic segmentation dataset containing over 30k instances across 16 categories-including books, code, web text, and conversations with text lengths ranging from 2k to 32k. Using this dataset, we train a lightweight segmenter to automatically partition text into human-instinct-aligned blocks with controllable granularity. Second, we propose block distillation, a training framework that is more efficient than block fine-tuning, which uses a frozen full-attention teacher model to guide the block-attention student. This framework integrates three novel components: block sink tokens to mitigate information loss at block boundaries, block dropout to leverage training signals from all blocks, and token-level loss weighting to focus learning on block-attention-sensitive tokens. Experiments across multiple models and benchmarks demonstrate that our segmenter outperforms heuristic and statistical baselines, and block distillation achieves near-full-attention performance under block attention, establishing a practical and scalable pathway for deploying block attention.

  • 8 authors
·
May 14

Hierarchical Attention via Domain Decomposition

We propose a hierarchical attention mechanism based on two-level overlapping Schwarz domain decomposition. The method is motivated by the observation that two-level Schwarz domain decomposition methods combine local subdomain corrections with a coarse level that communicates global, long-range information. We test its usefulness in the context of finite-dimensional operator learning using a simple, one-dimensional diffusion problem with homogeneous Dirichlet boundary conditions. Although elementary, this problem provides a controlled sequence-to-sequence setting in which the exact nonlocal solution operator is known. After discretization, learning the solution operator amounts to approximating the inverse of a symmetric positive definite matrix. As a baseline, we use a global softmax-free low-rank attention operator of the form QK^T. The proposed construction replaces this dense global factorization by a two-level additive structure: local low-rank attention blocks on overlapping subdomains are combined with a coarse attention block. The resulting operator has the form $M_θ^{-1} = ΦQ_0 K_0^T Φ^T + sum_{i=1}^{N} R_i^T D_i^{1/2} Q_i K_i^T D_i^{1/2} R_i. Here R_i restricts to an overlapping subdomain, D_i is a partition-of-unity weight, and Φ$ is a coarse interpolation (or prolongation) matrix. Numerical experiments for synthetic Fourier right-hand sides indicate that the domain-decomposition attention operator is able to train faster and can give more accurate approximations than a global low-rank attention baseline while using significantly fewer parameters.

  • 2 authors
·
Jun 15

Learning Features with Parameter-Free Layers

Trainable layers such as convolutional building blocks are the standard network design choices by learning parameters to capture the global context through successive spatial operations. When designing an efficient network, trainable layers such as the depthwise convolution is the source of efficiency in the number of parameters and FLOPs, but there was little improvement to the model speed in practice. This paper argues that simple built-in parameter-free operations can be a favorable alternative to the efficient trainable layers replacing spatial operations in a network architecture. We aim to break the stereotype of organizing the spatial operations of building blocks into trainable layers. Extensive experimental analyses based on layer-level studies with fully-trained models and neural architecture searches are provided to investigate whether parameter-free operations such as the max-pool are functional. The studies eventually give us a simple yet effective idea for redesigning network architectures, where the parameter-free operations are heavily used as the main building block without sacrificing the model accuracy as much. Experimental results on the ImageNet dataset demonstrate that the network architectures with parameter-free operations could enjoy the advantages of further efficiency in terms of model speed, the number of the parameters, and FLOPs. Code and ImageNet pretrained models are available at https://github.com/naver-ai/PfLayer.

  • 4 authors
·
Feb 6, 2022

Layer-wise Instance Binding for Regional and Occlusion Control in Text-to-Image Diffusion Transformers

Region-instructed layout control in text-to-image generation is highly practical, yet existing methods suffer from limitations: (i) training-based approaches inherit data bias and often degrade image quality, and (ii) current techniques struggle with occlusion order, limiting real-world usability. To address these issues, we propose LayerBind. By modeling regional generation as distinct layers and binding them during the generation, our method enables precise regional and occlusion controllability. Our motivation stems from the observation that spatial layout and occlusion are established at a very early denoising stage, suggesting that rearranging the early latent structure is sufficient to modify the final output. Building on this, we structure the scheme into two phases: instance initialization and subsequent semantic nursing. (1) First, leveraging the contextual sharing mechanism in multimodal joint attention, Layer-wise Instance Initialization creates per-instance branches that attend to their own regions while anchoring to the shared background. At a designated early step, these branches are fused according to the layer order to form a unified latent with a pre-established layout. (2) Then, Layer-wise Semantic Nursing reinforces regional details and maintains the occlusion order via a layer-wise attention enhancement. Specifically, a sequential layered attention path operates alongside the standard global path, with updates composited under a layer-transparency scheduler. LayerBind is training-free and plug-and-play, serving as a regional and occlusion controller across Diffusion Transformers. Beyond generation, it natively supports editable workflows, allowing for flexible modifications like changing instances or rearranging visible orders. Both qualitative and quantitative results demonstrate LayerBind's effectiveness, highlighting its strong potential for creative applications.

  • 9 authors
·
Mar 5

MRT: Masked Region Transformer for Layered Image Generation and Editing at Scale

Layered image generation and editing is a fundamental capability that enables layer-wise reuse, editing, and composition of generated visual content, analogous to word-level editing in natural language. Despite its importance, this remains an underexplored area at scale. To address this gap, we present MRT, a 20B-parameter masked region diffusion model tailored for multi-layer transparent image generation and editing, trained on over 10M multilingual design samples spanning diverse aspect ratios and textual prompts. To fully leverage this scale, we make two key technical contributions. First, we unify three complementary tasks including text-to-layers, image-to-layers, and layers-to-layers within a shared masked region diffusion framework, where selective token masking enables flexible layer-wise generation and editing. Second, to enable overflow layer generation, we introduce an overflow-aware canvas layer that handles boundary inconsistencies and supports semi-transparent background synthesis, enabling complete editable layers extending beyond visible canvas boundaries. Additionally, we apply diffusion distillation to achieve 8-step, real-time multi-layer generation with minimal quality degradation. Extensive experiments demonstrate that our framework substantially outperforms prior state-of-the-art approaches, including various commercial systems, across all three tasks, establishing a new benchmark for multi-layer transparent image generation. Notably, our model significantly outperforms the concurrent Qwen-Image-Layered model in image-to-layers quality according to user-study results, while achieving 10-100\times faster inference and reducing activation GPU memory consumption by 50-90\% during image-to-layer inference.

  • 9 authors
·
May 25 1

Replacement Learning: Training Neural Networks with Fewer Parameters

End-to-end training with full-depth backpropagation remains the dominant paradigm for optimizing deep neural networks, but its efficiency deteriorates as models grow deeper. Since every block must be executed and differentiated under a single global objective, full-depth BP introduces substantial parameter redundancy, activation-memory cost, and training latency, especially when neighboring layers exhibit highly correlated learning patterns. Directly skipping or removing layers can reduce cost, but often weakens representation capacity or requires architecture-specific reuse designs. In this paper, we propose Replacement Learning (RepL), a training-time paradigm that reduces full-depth redundancy by replacing selected blocks rather than simply discarding them. For each removed block, RepL inserts a lightweight computing layer that synthesizes a surrogate operator from the parameters of its adjacent preceding and succeeding blocks through a learnable transformation, and applies the synthesized operator to the preceding activation. In this way, RepL preserves local contextual continuity while avoiding unnecessary full-layer computation. We instantiate RepL for CNNs and ViTs with tailored parameter-fusion blocks that handle convolutional channels, feature resolutions, and transformer submodules. Extensive experiments on CIFAR-10, SVHN, STL-10, ImageNet, COCO, and CityScapes show that RepL reduces trainable parameters, GPU memory usage, and training time while matching or surpassing standard end-to-end training across classification, detection, and segmentation. Additional results on WikiText-2, transfer learning, inference throughput, checkpointing, stochastic depth, and INT8 quantization further demonstrate its generality and compatibility.

  • 8 authors
·
May 18

Threshold-Based Selection for Continuous Optimization: A Leaf-Abscission Instantiation

This paper formalizes threshold-based selection as an evaluation-gating architecture in which each incumbent is tested before variation and a replacement is generated and evaluated only when contextual pressure exceeds intrinsic strength. The mechanism is instantiated as Leaf Abscission Optimization (LAO), using rank-based strength, a phenological seasonal signal, diversity modulation, environmental pressure, and a base regrowth kernel. A blocked two-to-the-fourth-power factorial analysis at dimension 10 on the CEC 2017 suite reduces the original multi-layer design to a parsimonious core: drift is harmful, while the other three auxiliary layers show no robust independent evidence of benefit. The resulting LAO-Core attains the third-best mean Friedman rank among nine optimizers at dimensions 10, 30, and 50 under the equal evaluation budget. A four-budget sweep shows budget-dependent relative performance, with adaptive differential-evolution baselines gaining relative advantage at larger budgets; the nine-cell dimension-budget analysis establishes neither an evaluation-budget-per-dimension-only law nor a statistically significant dimension-budget interaction. A paired intervention shows that diversity modulation changes late-run replacement behaviour without a detectable effect on final error at the tested budget. The evidence supports LAO as a parsimonious evaluation-gating mechanism with regime-qualified competitiveness, rather than as a generally superior optimizer.

  • 1 authors
·
Sep 5

Playing to Par: Reinforcement Learning for Provably Optimal Quadrilateral Block Decompositions

A quadrilateral block decomposition of a planar domain is judged by whether it is complete, whether its elements are well shaped, and how many of its vertices are irregular. The last has a provable floor: the discrete Gauss-Bonnet identity enforces a lower bound on the total vertex irregularity of any all-quadrilateral mesh of a given domain purely based on its topology and corner angles. We train a reinforcement learning agent to build decompositions that reach this bound, which we call par. It acts directly on the mesh's half-edge data structure through local edits, with a policy network whose convolutions follow the mesh's own connectivity, so it applies unchanged to domains larger than any seen in training. The reward targets the floor directly, and it is sparse: random play reaches it on no domain with more than eight sides. We overcome this exploration barrier via behaviour cloning on optimal meshes that are trivial to construct, walked backward into demonstrations, before training it with PPO. On 96 held-out domains the agent produces an all-quadrilateral mesh on every one, a usable one on 95.7 on average, and a provably optimal one on 90; Gmsh's strongest configuration at the same element count completes 51, is usable on 38 and optimal on none, and even at three to fourteen times the elements never produces a more regular mesh. On 64 domains twice the training size the agent completes all, is usable on 62, and keeps a median excess over par below one against Gmsh's 39 at the same element count.

  • 2 authors
·
Sep 25 2

Recalibrating Fully Convolutional Networks with Spatial and Channel 'Squeeze & Excitation' Blocks

In a wide range of semantic segmentation tasks, fully convolutional neural networks (F-CNNs) have been successfully leveraged to achieve state-of-the-art performance. Architectural innovations of F-CNNs have mainly been on improving spatial encoding or network connectivity to aid gradient flow. In this article, we aim towards an alternate direction of recalibrating the learned feature maps adaptively; boosting meaningful features while suppressing weak ones. The recalibration is achieved by simple computational blocks that can be easily integrated in F-CNNs architectures. We draw our inspiration from the recently proposed 'squeeze & excitation' (SE) modules for channel recalibration for image classification. Towards this end, we introduce three variants of SE modules for segmentation, (i) squeezing spatially and exciting channel-wise, (ii) squeezing channel-wise and exciting spatially and (iii) joint spatial and channel 'squeeze & excitation'. We effectively incorporate the proposed SE blocks in three state-of-the-art F-CNNs and demonstrate a consistent improvement of segmentation accuracy on three challenging benchmark datasets. Importantly, SE blocks only lead to a minimal increase in model complexity of about 1.5%, while the Dice score increases by 4-9% in the case of U-Net. Hence, we believe that SE blocks can be an integral part of future F-CNN architectures.

  • 3 authors
·
Aug 23, 2018

MIRA: Medical Time Series Foundation Model for Real-World Health Data

A unified foundation model for medical time series -- pretrained on open access and ethics board-approved medical corpora -- offers the potential to reduce annotation burdens, minimize model customization, and enable robust transfer across clinical institutions, modalities, and tasks, particularly in data-scarce or privacy-constrained environments. However, existing generalist time series foundation models struggle to handle medical time series data due to their inherent challenges, including irregular intervals, heterogeneous sampling rates, and frequent missing values. To address these challenges, we introduce MIRA, a unified foundation model specifically designed for medical time series forecasting. MIRA incorporates a Continuous-Time Rotary Positional Encoding that enables fine-grained modeling of variable time intervals, a frequency-specific mixture-of-experts layer that routes computation across latent frequency regimes to further promote temporal specialization, and a Continuous Dynamics Extrapolation Block based on Neural ODE that models the continuous trajectory of latent states, enabling accurate forecasting at arbitrary target timestamps. Pretrained on a large-scale and diverse medical corpus comprising over 454 billion time points collect from publicly available datasets, MIRA achieves reductions in forecasting errors by an average of 10% and 7% in out-of-distribution and in-distribution scenarios, respectively, when compared to other zero-shot and fine-tuned baselines. We also introduce a comprehensive benchmark spanning multiple downstream clinical tasks, establishing a foundation for future research in medical time series modeling.

  • 11 authors
·
Jun 9, 2025

Towards Scalable Foundation Model for Multi-modal and Hyperspectral Geospatial Data

Geospatial raster data, such as that collected by satellite-based imaging systems at different times and spectral bands, hold immense potential for enabling a wide range of high-impact applications. This potential stems from the rich information that is spatially and temporally contextualized across multiple channels and sensing modalities. Recent work has adapted existing self-supervised learning approaches for such geospatial data. However, they fall short of scalable model architectures, leading to inflexibility and computational inefficiencies when faced with an increasing number of channels and modalities. To address these limitations, we introduce Low-rank Efficient Spatial-Spectral Vision Transformer with three key innovations: i) the LESS Attention Block that approximates high-dimensional spatial-spectral attention through Kronecker's product of the low-dimensional spatial and spectral attention components; ii) the Continuous Positional-Channel Embedding Layer that preserves both the continuity and physical characteristics of each spatial-spectral patch; and iii) the Perception Field Mask that exploits local spatial dependencies by constraining attention to neighboring patches. To evaluate the proposed innovations, we construct GFM-Bench, which serves as a comprehensive benchmark for such geospatial raster data. We pretrain LESS ViT using a Hyperspectral Masked Autoencoder framework with integrated positional and channel masking strategies. Experimental results demonstrate that our proposed method achieves competitive performance against state-of-the-art multi-modal geospatial foundation models while outperforming them on cross-satellite generalization tasks with higher computational efficiency. The flexibility and extensibility of our framework make it a promising direction for future geospatial data analysis tasks that involve a wide range of modalities and channels.

  • 6 authors
·
Mar 17, 2025

Rethinking Interactive Image Segmentation with Low Latency, High Quality, and Diverse Prompts

The goal of interactive image segmentation is to delineate specific regions within an image via visual or language prompts. Low-latency and high-quality interactive segmentation with diverse prompts remain challenging for existing specialist and generalist models. Specialist models, with their limited prompts and task-specific designs, experience high latency because the image must be recomputed every time the prompt is updated, due to the joint encoding of image and visual prompts. Generalist models, exemplified by the Segment Anything Model (SAM), have recently excelled in prompt diversity and efficiency, lifting image segmentation to the foundation model era. However, for high-quality segmentations, SAM still lags behind state-of-the-art specialist models despite SAM being trained with x100 more segmentation masks. In this work, we delve deep into the architectural differences between the two types of models. We observe that dense representation and fusion of visual prompts are the key design choices contributing to the high segmentation quality of specialist models. In light of this, we reintroduce this dense design into the generalist models, to facilitate the development of generalist models with high segmentation quality. To densely represent diverse visual prompts, we propose to use a dense map to capture five types: clicks, boxes, polygons, scribbles, and masks. Thus, we propose SegNext, a next-generation interactive segmentation approach offering low latency, high quality, and diverse prompt support. Our method outperforms current state-of-the-art methods on HQSeg-44K and DAVIS, both quantitatively and qualitatively.

  • 4 authors
·
Mar 30, 2024

Multi-scale fully convolutional neural networks for histopathology image segmentation: from nuclear aberrations to the global tissue architecture

Histopathologic diagnosis relies on simultaneous integration of information from a broad range of scales, ranging from nuclear aberrations (approx O(0.1{μm})) through cellular structures (approx O(10{μm})) to the global tissue architecture (gtrapprox O(1{mm})). To explicitly mimic how human pathologists combine multi-scale information, we introduce a family of multi-encoder FCNs with deep fusion. We present a simple block for merging model paths with differing spatial scales in a spatial relationship-preserving fashion, which can readily be included in standard encoder-decoder networks. Additionally, a context classification gate block is proposed as an alternative for the incorporation of global context. Our experiments were performed on three publicly available whole-slide images of recent challenges (PAIP 2019, BACH 2020, CAMELYON 2016). The multi-scale architectures consistently outperformed the baseline single-scale U-Nets by a large margin. They benefit from local as well as global context and particularly a combination of both. If feature maps from different scales are fused, doing so in a manner preserving spatial relationships was found to be beneficial. Deep guidance by a context classification loss appeared to improve model training at low computational costs. All multi-scale models had a reduced GPU memory footprint compared to ensembles of individual U-Nets trained on different image scales. Additional path fusions were shown to be possible at low computational cost, opening up possibilities for further, systematic and task-specific architecture optimization. The findings demonstrate the potential of the presented family of human-inspired, end-to-end trainable, multi-scale multi-encoder FCNs to improve deep histopathologic diagnosis by extensive integration of largely different spatial scales.

  • 6 authors
·
Feb 20, 2021

Learning Stackable and Skippable LEGO Bricks for Efficient, Reconfigurable, and Variable-Resolution Diffusion Modeling

Diffusion models excel at generating photo-realistic images but come with significant computational costs in both training and sampling. While various techniques address these computational challenges, a less-explored issue is designing an efficient and adaptable network backbone for iterative refinement. Current options like U-Net and Vision Transformer often rely on resource-intensive deep networks and lack the flexibility needed for generating images at variable resolutions or with a smaller network than used in training. This study introduces LEGO bricks, which seamlessly integrate Local-feature Enrichment and Global-content Orchestration. These bricks can be stacked to create a test-time reconfigurable diffusion backbone, allowing selective skipping of bricks to reduce sampling costs and generate higher-resolution images than the training data. LEGO bricks enrich local regions with an MLP and transform them using a Transformer block while maintaining a consistent full-resolution image across all bricks. Experimental results demonstrate that LEGO bricks enhance training efficiency, expedite convergence, and facilitate variable-resolution image generation while maintaining strong generative performance. Moreover, LEGO significantly reduces sampling time compared to other methods, establishing it as a valuable enhancement for diffusion models.

  • 8 authors
·
Oct 10, 2023

Multi-Block Diffusion Language Models

Block Diffusion Language Models (BD-LMs) improve diffusion-based text generation with KV caching and flexible-length generation. A natural next step is to extend them from Single-Block Diffusion (SingleBD) to Multi-Block Diffusion (MultiBD), where a running-set of consecutive blocks is decoded concurrently for inter-block parallelism. However, existing BD-LMs are mostly trained under teacher forcing, where the model observes only one noisy block conditioned on a clean prefix. While the recent diffusion forcing strategy introduces visibility among multiple noisy blocks, its training states still differ from MultiBD inference, where decoding operates on a bounded running-set with heterogeneous slot-wise noise patterns. To bridge this gap, we propose Multi-Block Diffusion Language Models (MBD-LMs), obtained by post-training BD-LMs with Multi-block Teacher Forcing (MultiTF). MultiTF integrates teacher forcing and diffusion forcing by training on bounded noise-groups conditioned on clean prefixes, with randomized noise-schedulers that better match MultiBD inference states. To make MultiBD practically executable, we further introduce an optimized decoding algorithm based on the Block Buffer mechanism that preserves prefix-cache reuse, keeps input shapes static, and translates increased decoding parallelism into wall-clock acceleration. Empirically, MBD-LLaDA2-Mini increases average Tokens Per Forward pass (TPF) from 3.47 to 6.19 and improves average accuracy from 79.95% to 81.03%; when combined with DMax, MBD-LLaDA2-Mini-DMax reaches an average TPF of 9.34 with only a 1.02% accuracy drop on math and code benchmarks.

DesignEdit: Multi-Layered Latent Decomposition and Fusion for Unified & Accurate Image Editing

Recently, how to achieve precise image editing has attracted increasing attention, especially given the remarkable success of text-to-image generation models. To unify various spatial-aware image editing abilities into one framework, we adopt the concept of layers from the design domain to manipulate objects flexibly with various operations. The key insight is to transform the spatial-aware image editing task into a combination of two sub-tasks: multi-layered latent decomposition and multi-layered latent fusion. First, we segment the latent representations of the source images into multiple layers, which include several object layers and one incomplete background layer that necessitates reliable inpainting. To avoid extra tuning, we further explore the inner inpainting ability within the self-attention mechanism. We introduce a key-masking self-attention scheme that can propagate the surrounding context information into the masked region while mitigating its impact on the regions outside the mask. Second, we propose an instruction-guided latent fusion that pastes the multi-layered latent representations onto a canvas latent. We also introduce an artifact suppression scheme in the latent space to enhance the inpainting quality. Due to the inherent modular advantages of such multi-layered representations, we can achieve accurate image editing, and we demonstrate that our approach consistently surpasses the latest spatial editing methods, including Self-Guidance and DiffEditor. Last, we show that our approach is a unified framework that supports various accurate image editing tasks on more than six different editing tasks.

  • 7 authors
·
Mar 21, 2024

On the Efficiency of Convolutional Neural Networks

Since the breakthrough performance of AlexNet in 2012, convolutional neural networks (convnets) have grown into extremely powerful vision models. Deep learning researchers have used convnets to perform vision tasks with accuracy that was unachievable a decade ago. Confronted with the immense computation that convnets use, deep learning researchers also became interested in efficiency. However, the engineers who deployed efficient convnets soon realized that they were slower than the previous generation, despite using fewer operations. Many reverted to older models that ran faster. Hence researchers switched the objective of their search from arithmetic complexity to latency and produced a new wave of models that performed better. Paradoxically, these models also used more operations. Skepticism grew among researchers and engineers alike about the relevance of arithmetic complexity. Contrary to the prevailing view that latency and arithmetic complexity are irreconcilable, a simple formula relates both through computational efficiency. This insight enabled us to co-optimize the separate factors that determine latency. We observed that the degenerate conv2d layers that produce the best accuracy--complexity trade-off also use significant memory resources and have low computational efficiency. We devised block fusion algorithms to implement all the layers of a residual block in a single kernel, thereby creating temporal locality, avoiding communication, and reducing workspace size. Our ConvFirst model with block-fusion kernels has less arithmetic complexity and greater computational efficiency than baseline models and kernels, and ran approximately four times as fast as ConvNeXt. We also created novel tools, including efficiency gap plots and waterline analysis. Our unified approach to convnet efficiency envisions a new era of models and kernels that achieve greater accuracy at lower cost.

  • 1 authors
·
Apr 4, 2024

Partial Convolution Meets Visual Attention

Designing an efficient and effective neural network has remained a prominent topic in computer vision research. Depthwise onvolution (DWConv) is widely used in efficient CNNs or ViTs, but it needs frequent memory access during inference, which leads to low throughput. FasterNet attempts to introduce partial convolution (PConv) as an alternative to DWConv but compromises the accuracy due to underutilized channels. To remedy this shortcoming and consider the redundancy between feature map channels, we introduce a novel Partial visual ATtention mechanism (PAT) that can efficiently combine PConv with visual attention. Our exploration indicates that the partial attention mechanism can completely replace the full attention mechanism and reduce model parameters and FLOPs. Our PAT can derive three types of blocks: Partial Channel-Attention block (PAT_ch), Partial Spatial-Attention block (PAT_sp) and Partial Self-Attention block (PAT_sf). First, PAT_ch integrates the enhanced Gaussian channel attention mechanism to infuse global distribution information into the untouched channels of PConv. Second, we introduce the spatial-wise attention to the MLP layer to further improve model accuracy. Finally, we replace PAT_ch in the last stage with the self-attention mechanism to extend the global receptive field. Building upon PAT, we propose a novel hybrid network family, named PATNet, which achieves superior top-1 accuracy and inference speed compared to FasterNet on ImageNet-1K classification and excel in both detection and segmentation on the COCO dataset. Particularly, our PATNet-T2 achieves 1.3% higher accuracy than FasterNet-T2, while exhibiting 25% higher GPU throughput and 24% lower CPU latency.

  • 8 authors
·
Mar 4, 2025

KPage: Cross-Block Page Compaction for Hardware-Efficient Sparse Attention

Sparse attention reduces the computational cost of long-sequence video Transformers, but three-dimensional token layouts often leave selected blocks partially occupied, wasting physical tile capacity. We present KPage, a block-sparse attention scheme that packs valid 16-row K/V pages across logical-block boundaries into large tiles directly during loading, without materializing compacted tensors in high-bandwidth memory. KPage also routes Q blocks between 64x256 and 128x128 tiles to reduce query-side padding. Exact masking and K/V-owned page packing preserve the original sparse graph in forward and backward execution. Across five representative workloads, KPage achieves 1.35x-2.06x bare forward-kernel speedup over NVIDIA Block-Sparse Attention (BSA), with a geometric mean of 1.77x. It is near parity for fully occupied blocks (1.03x) but achieves 2.29x geometric-mean speedup on 3D layouts with partial blocks. KPage reduces physical query-key pair capacity from 334.1G to 177.5G while preserving 160.6G useful interactions. Across eight layouts from open-source SSTA, STA, and VSA systems, KPage achieves 1.13x-4.25x forward and 1.02x-2.71x forward-plus-backward speedup over the strongest exact sparse baselines. With independent Q/K partitions, KPage also achieves 1.49x speedup over the strongest exact sparse baseline and 1.57x over BSA on the SVG2 Wan 14B/720p configuration. After compliance review, we will open-source KPage and submit a pull request to NVIDIA cuDNN Frontend.

  • 10 authors
·
Oct 19

AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation

During interactive segmentation, a model and a user work together to delineate objects of interest in a 3D point cloud. In an iterative process, the model assigns each data point to an object (or the background), while the user corrects errors in the resulting segmentation and feeds them back into the model. The current best practice formulates the problem as binary classification and segments objects one at a time. The model expects the user to provide positive clicks to indicate regions wrongly assigned to the background and negative clicks on regions wrongly assigned to the object. Sequentially visiting objects is wasteful since it disregards synergies between objects: a positive click for a given object can, by definition, serve as a negative click for nearby objects. Moreover, a direct competition between adjacent objects can speed up the identification of their common boundary. We introduce AGILE3D, an efficient, attention-based model that (1) supports simultaneous segmentation of multiple 3D objects, (2) yields more accurate segmentation masks with fewer user clicks, and (3) offers faster inference. Our core idea is to encode user clicks as spatial-temporal queries and enable explicit interactions between click queries as well as between them and the 3D scene through a click attention module. Every time new clicks are added, we only need to run a lightweight decoder that produces updated segmentation masks. In experiments with four different 3D point cloud datasets, AGILE3D sets a new state-of-the-art. Moreover, we also verify its practicality in real-world setups with real user studies.

  • 7 authors
·
Jun 1, 2023

UAGLNet: Uncertainty-Aggregated Global-Local Fusion Network with Cooperative CNN-Transformer for Building Extraction

Building extraction from remote sensing images is a challenging task due to the complex structure variations of the buildings. Existing methods employ convolutional or self-attention blocks to capture the multi-scale features in the segmentation models, while the inherent gap of the feature pyramids and insufficient global-local feature integration leads to inaccurate, ambiguous extraction results. To address this issue, in this paper, we present an Uncertainty-Aggregated Global-Local Fusion Network (UAGLNet), which is capable to exploit high-quality global-local visual semantics under the guidance of uncertainty modeling. Specifically, we propose a novel cooperative encoder, which adopts hybrid CNN and transformer layers at different stages to capture the local and global visual semantics, respectively. An intermediate cooperative interaction block (CIB) is designed to narrow the gap between the local and global features when the network becomes deeper. Afterwards, we propose a Global-Local Fusion (GLF) module to complementarily fuse the global and local representations. Moreover, to mitigate the segmentation ambiguity in uncertain regions, we propose an Uncertainty-Aggregated Decoder (UAD) to explicitly estimate the pixel-wise uncertainty to enhance the segmentation accuracy. Extensive experiments demonstrate that our method achieves superior performance to other state-of-the-art methods. Our code is available at https://github.com/Dstate/UAGLNet

  • 6 authors
·
Dec 14, 2025 2

Kaininja: Extending Native 3D Generators to the Part Level

Native 3D generators turn one image into a single mesh. TRELLIS.2 and its peers deliver high-fidelity non-watertight geometry with materials, but the output is one fused object, while downstream work such as editing, rigging and simulation operates on part-level assets. A naive idea is to run a 3D segmentation network on the fused mesh that TRELLIS.2 generates, but such pipelines are slow and bounded by the accuracy of the segmentation. We want a simple way to extend an existing native 3D generator to the part level. But we face a critical problem: the O-Voxel grid stores one sheet of surface per voxel, so a single volume cannot represent the interface where two parts touch, at any resolution. We introduce a dual-volume representation to solve this problem and put forward KaiNinja, a part-level extension of TRELLIS.2 built on a dual-volume form of its O-Voxel representation. KaiNinja keeps the generation speed and quality of TRELLIS.2 while extending it to the part level, with no mask or segmenter in the pipeline. Its training data come from sources of many kinds, including CAD models and assets authored by an LLM-driven agent; to our knowledge it is the first 3D generative model trained on agent-authored part data. Surprisingly, we also find that whole-object fidelity improves over the same backbone fine-tuned on the same dataset. Against part generation pipelines of different paradigms, it lowers whole-object Chamfer distance by 40% and raises strict part F-score by 16%.

AlayaLab Alaya Lab
·
Sep 13 2

Hyperloop Transformers

LLM architecture research generally aims to maximize model quality subject to fixed compute/latency budgets. However, many applications of interest such as edge and on-device deployment are further constrained by the model's memory footprint, thus motivating parameter-efficient architectures for language modeling. This paper describes a simple architecture that improves the parameter-efficiency of LLMs. Our architecture makes use of looped Transformers as a core primitive, which reuse Transformer layers across depth and are thus more parameter-efficient than ordinary (depth-matched) Transformers. We organize the looped Transformer into three blocks--begin, middle, and end blocks--where each block itself consists of multiple Transformer layers, and only the middle block is applied recurrently across depth. We augment the looped middle block with hyper-connections (Xie et al., 2026), which expand the residual stream into matrix-valued residual streams. Hyper-connections are applied only after each loop, and therefore add minimal new parameters and compute cost. Across various model scales, we find that our Hyper-Connected Looped Transformer (Hyperloop Transformer) is able to outperform depth-matched Transformer and mHC Transformer baselines despite using approximately 50% fewer parameters. The outperformance persists through post-training weight quantization, thus positioning Hyperloop Transformers as an attractive architecture for memory-efficient language modeling.

  • 3 authors
·
Apr 24

LayerRecall: A State-Conditioned Memory Router for Long-Horizon Consistency in Video Generation

Autoregressive video diffusion enables scalable long-video generation by producing chunks from a bounded recent context. While recency-based caching preserves local continuity, it evicts historical cues needed when subjects, objects, scenes, or attributes reappear. Existing memory mechanisms expose models to nonlocal history, but access alone does not ensure effective use. Our analysis reveals that video DiT layers exhibit distinct preferences for current, recent, and distant context, suggesting that long-range memory requires deciding both what to retrieve and where to use it. We introduce LayerRecall, a current-conditioned, layer-selective memory router that retrieves relevant historical K/V states and injects them only into backbone-specific memory-sensitive layers while preserving local attention elsewhere. To reduce reliance on scarce high-quality long-horizon videos and explicit memory-allocation labels, we further propose Cross-Horizon Prediction Matching (CHPM), which uses a privileged long-context reference to supervise the bounded-memory router in prediction space. Across 100 multi-shot evaluation prompts, LayerRecall achieves the best overall results on MemoBench and MovieBench while matching its backbone on VBench-Long, demonstrating stronger long-range recovery without sacrificing local continuity. Qualitative analyses further reveal memory-guided self-correction, whereby initially mismatched local attributes return to their historical appearance without resetting ongoing motion or scene structure. Additional analyses show cross-backbone portability and negligible inference overhead.

SlimFormer++: Token Mixing Where It Matters for Efficient 3D Medical Image Segmentation

To determine where computation is needed in volumetric segmentation networks, we analyze block-level redundancy and stage-wise token-mixer contribution. Centered Kernel Alignment reveals high input-output representational similarity within blocks of representative convolutional, hybrid, and Transformer-style segmentation networks. Similarity-guided pruning reduces their parameter counts by 39-75% while decreasing mean Dice by less than 0.4 percentage points. To examine token mixers within blocks, we introduce Anatomical Relation Distortion, which quantifies how bypassing a mixer distorts feature relations between labeled anatomical positions. Applied to an unpruned candidate architecture, Centered Kernel Alignment indicates high representational redundancy in intermediate encoder mixers, whereas Anatomical Relation Distortion shows that they contribute little and the bottleneck mixer most. These findings motivate SlimFormer++, which uses Selective Mixing blocks with windowed Mamba mixing in the first encoder stage and only residual channel MLPs in deeper stages. At the bottleneck, Augmented Mixing injects similarity-weighted sparse long-range context into the axial taps of a depthwise convolution at cost linear in voxel count. Evaluated against 12 baselines across eight public CT, MRI, and ultrasound datasets (1,809 cases), SlimFormer++ achieves the highest mean Dice (87.84%) and lowest mean HD95 (6.50 mm) with the fewest parameters (5.98 million). These results support stage-aware token mixing as a design strategy for improving the accuracy-efficiency trade-off in volumetric segmentation. The source code is available at https://github.com/WHHHHHY822/SlimFormerPlusPlus

  • 5 authors
·
Oct 17

AB-Attention: Accurate Block Attention for Accelerating Video Diffusion Transformers

Video diffusion transformers generate high-quality videos, but the quadratic cost of 3D full attention dominates their inference. Dynamic block-sparse attention reduces this cost by computing exact attention only on key/value blocks selected from current activations. However, its fidelity degrades under aggressive sparsity: blocks are scored from coarse summaries or formed by costly global clustering, pruned blocks vanish from the softmax, and whole tiles are kept or dropped even when only a few of their keys matter. To address these limitations, we propose Accurate Block Attention (AB-Attention), a training-free method that accurately approximates dense attention at high sparsity. Its Intra-Block Clustering Selector (IBCS) estimates block importance faithfully yet cheaply by clustering queries only within each query block, without permuting tokens. Sampling with Inclusion-Probability Weighting (SIP) then samples blocks in proportion to these estimates and reweights them by inverse inclusion probability, so that one pass estimates dense attention rather than truncating it. Finally, its kernel gathers key/value blocks much smaller than a tile into full tensor-core tiles, refining selection at no extra tensor-core cost. On Wan2.1 and HunyuanVideo, AB-Attention skips 89--92\% of attention, whereas the baselines compute 1.8--3.6times as much, yet it still improves PSNR by up to 4.4~dB over the strongest baseline and achieves up to 2.23times end-to-end speedup. Our code is available at https://github.com/InfRec-Cardinal/AB-Attention.

  • 9 authors
·
Oct 28 2

ResQuNNs: Towards Enabling Deep Learning in Quantum Convolution Neural Networks

In this paper, we present a novel framework for enhancing the performance of Quanvolutional Neural Networks (QuNNs) by introducing trainable quanvolutional layers and addressing the critical challenges associated with them. Traditional quanvolutional layers, although beneficial for feature extraction, have largely been static, offering limited adaptability. Unlike state-of-the-art, our research overcomes this limitation by enabling training within these layers, significantly increasing the flexibility and potential of QuNNs. However, the introduction of multiple trainable quanvolutional layers induces complexities in gradient-based optimization, primarily due to the difficulty in accessing gradients across these layers. To resolve this, we propose a novel architecture, Residual Quanvolutional Neural Networks (ResQuNNs), leveraging the concept of residual learning, which facilitates the flow of gradients by adding skip connections between layers. By inserting residual blocks between quanvolutional layers, we ensure enhanced gradient access throughout the network, leading to improved training performance. Moreover, we provide empirical evidence on the strategic placement of these residual blocks within QuNNs. Through extensive experimentation, we identify an efficient configuration of residual blocks, which enables gradients across all the layers in the network that eventually results in efficient training. Our findings suggest that the precise location of residual blocks plays a crucial role in maximizing the performance gains in QuNNs. Our results mark a substantial step forward in the evolution of quantum deep learning, offering new avenues for both theoretical development and practical quantum computing applications.

  • 2 authors
·
Jul 6, 2025

From One to More: Contextual Part Latents for 3D Generation

Recent advances in 3D generation have transitioned from multi-view 2D rendering approaches to 3D-native latent diffusion frameworks that exploit geometric priors in ground truth data. Despite progress, three key limitations persist: (1) Single-latent representations fail to capture complex multi-part geometries, causing detail degradation; (2) Holistic latent coding neglects part independence and interrelationships critical for compositional design; (3) Global conditioning mechanisms lack fine-grained controllability. Inspired by human 3D design workflows, we propose CoPart - a part-aware diffusion framework that decomposes 3D objects into contextual part latents for coherent multi-part generation. This paradigm offers three advantages: i) Reduces encoding complexity through part decomposition; ii) Enables explicit part relationship modeling; iii) Supports part-level conditioning. We further develop a mutual guidance strategy to fine-tune pre-trained diffusion models for joint part latent denoising, ensuring both geometric coherence and foundation model priors. To enable large-scale training, we construct Partverse - a novel 3D part dataset derived from Objaverse through automated mesh segmentation and human-verified annotations. Extensive experiments demonstrate CoPart's superior capabilities in part-level editing, articulated object generation, and scene composition with unprecedented controllability.

  • 13 authors
·
Jul 11, 2025 3

DiffDecompose: Layer-Wise Decomposition of Alpha-Composited Images via Diffusion Transformers

Diffusion models have recently motivated great success in many generation tasks like object removal. Nevertheless, existing image decomposition methods struggle to disentangle semi-transparent or transparent layer occlusions due to mask prior dependencies, static object assumptions, and the lack of datasets. In this paper, we delve into a novel task: Layer-Wise Decomposition of Alpha-Composited Images, aiming to recover constituent layers from single overlapped images under the condition of semi-transparent/transparent alpha layer non-linear occlusion. To address challenges in layer ambiguity, generalization, and data scarcity, we first introduce AlphaBlend, the first large-scale and high-quality dataset for transparent and semi-transparent layer decomposition, supporting six real-world subtasks (e.g., translucent flare removal, semi-transparent cell decomposition, glassware decomposition). Building on this dataset, we present DiffDecompose, a diffusion Transformer-based framework that learns the posterior over possible layer decompositions conditioned on the input image, semantic prompts, and blending type. Rather than regressing alpha mattes directly, DiffDecompose performs In-Context Decomposition, enabling the model to predict one or multiple layers without per-layer supervision, and introduces Layer Position Encoding Cloning to maintain pixel-level correspondence across layers. Extensive experiments on the proposed AlphaBlend dataset and public LOGO dataset verify the effectiveness of DiffDecompose. The code and dataset will be available upon paper acceptance. Our code will be available at: https://github.com/Wangzt1121/DiffDecompose.

  • 6 authors
·
May 24, 2025 2

SpaRTAN: Spatial Reinforcement Token-based Aggregation Network for Visual Recognition

The resurgence of convolutional neural networks (CNNs) in visual recognition tasks, exemplified by ConvNeXt, has demonstrated their capability to rival transformer-based architectures through advanced training methodologies and ViT-inspired design principles. However, both CNNs and transformers exhibit a simplicity bias, favoring straightforward features over complex structural representations. Furthermore, modern CNNs often integrate MLP-like blocks akin to those in transformers, but these blocks suffer from significant information redundancies, necessitating high expansion ratios to sustain competitive performance. To address these limitations, we propose SpaRTAN, a lightweight architectural design that enhances spatial and channel-wise information processing. SpaRTAN employs kernels with varying receptive fields, controlled by kernel size and dilation factor, to capture discriminative multi-order spatial features effectively. A wave-based channel aggregation module further modulates and reinforces pixel interactions, mitigating channel-wise redundancies. Combining the two modules, the proposed network can efficiently gather and dynamically contextualize discriminative features. Experimental results in ImageNet and COCO demonstrate that SpaRTAN achieves remarkable parameter efficiency while maintaining competitive performance. In particular, on the ImageNet-1k benchmark, SpaRTAN achieves 77. 7% accuracy with only 3.8M parameters and approximately 1.0 GFLOPs, demonstrating its ability to deliver strong performance through an efficient design. On the COCO benchmark, it achieves 50.0% AP, surpassing the previous benchmark by 1.2% with only 21.5M parameters. The code is publicly available at [https://github.com/henry-pay/SpaRTAN].

  • 5 authors
·
Jul 15, 2025

Deferred Commitment Decoding for Diffusion Language Models

Diffusion language models (DLMs) have recently emerged as a strong alternative to autoregressive models by enabling parallel text generation. To improve inference efficiency and KV-cache compatibility, prior work commonly adopts block-based diffusion, decoding tokens block by block. However, this paradigm suffers from a structural limitation that we term Boundary-Induced Context Truncation (BICT): undecoded tokens near block boundaries are forced to commit without access to nearby future context, even when such context could substantially reduce uncertainty. This limitation degrades decoding certainty and generation quality, especially for tasks requiring precise reasoning, such as mathematical problem solving and code generation. We propose Deferred Commitment Decoding (DCD), a novel, training-free decoding strategy that mitigates this issue. DCD maintains a certainty-aware sliding window over masked tokens, resolving low-uncertainty tokens early while deferring high-uncertainty tokens until sufficient contextual evidence becomes available. Extensive experiments across multiple diffusion language models, benchmarks, and caching configurations show that DCD improves generation accuracy by 1.73% with comparable time on average compared to fixed block-based diffusion methods, with the most significant improvement reaching 16.5%. These results demonstrate that deferring token commitment based on uncertainty is a simple yet effective principle for improving both the quality and efficiency of diffusion language model decoding.

  • 5 authors
·
Jan 5

WorldGrow: Generating Infinite 3D World

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric and appearance inconsistencies across views, 3D implicit representations are hard to scale up, and current 3D foundation models are mostly object-centric, limiting their applicability to scene-level generation. Our key insight is leveraging strong generation priors from pre-trained 3D models for structured scene block generation. To this end, we propose WorldGrow, a hierarchical framework for unbounded 3D scene synthesis. Our method features three core components: (1) a data curation pipeline that extracts high-quality scene blocks for training, making the 3D structured latent representations suitable for scene generation; (2) a 3D block inpainting mechanism that enables context-aware scene extension; and (3) a coarse-to-fine generation strategy that ensures both global layout plausibility and local geometric/textural fidelity. Evaluated on the large-scale 3D-FRONT dataset, WorldGrow achieves SOTA performance in geometry reconstruction, while uniquely supporting infinite scene generation with photorealistic and structurally consistent outputs. These results highlight its capability for constructing large-scale virtual environments and potential for building future world models.

  • 9 authors
·
Oct 24, 2025 3

MaskNet: Introducing Feature-Wise Multiplication to CTR Ranking Models by Instance-Guided Mask

Click-Through Rate(CTR) estimation has become one of the most fundamental tasks in many real-world applications and it's important for ranking models to effectively capture complex high-order features. Shallow feed-forward network is widely used in many state-of-the-art DNN models such as FNN, DeepFM and xDeepFM to implicitly capture high-order feature interactions. However, some research has proved that addictive feature interaction, particular feed-forward neural networks, is inefficient in capturing common feature interaction. To resolve this problem, we introduce specific multiplicative operation into DNN ranking system by proposing instance-guided mask which performs element-wise product both on the feature embedding and feed-forward layers guided by input instance. We also turn the feed-forward layer in DNN model into a mixture of addictive and multiplicative feature interactions by proposing MaskBlock in this paper. MaskBlock combines the layer normalization, instance-guided mask, and feed-forward layer and it is a basic building block to be used to design new ranking model under various configurations. The model consisting of MaskBlock is called MaskNet in this paper and two new MaskNet models are proposed to show the effectiveness of MaskBlock as basic building block for composing high performance ranking systems. The experiment results on three real-world datasets demonstrate that our proposed MaskNet models outperform state-of-the-art models such as DeepFM and xDeepFM significantly, which implies MaskBlock is an effective basic building unit for composing new high performance ranking systems.

  • 3 authors
·
Feb 9, 2021

FullPart: Generating each 3D Part at Full Resolution

Part-based 3D generation holds great potential for various applications. Previous part generators that represent parts using implicit vector-set tokens often suffer from insufficient geometric details. Another line of work adopts an explicit voxel representation but shares a global voxel grid among all parts; this often causes small parts to occupy too few voxels, leading to degraded quality. In this paper, we propose FullPart, a novel framework that combines both implicit and explicit paradigms. It first derives the bounding box layout through an implicit box vector-set diffusion process, a task that implicit diffusion handles effectively since box tokens contain little geometric detail. Then, it generates detailed parts, each within its own fixed full-resolution voxel grid. Instead of sharing a global low-resolution space, each part in our method - even small ones - is generated at full resolution, enabling the synthesis of intricate details. We further introduce a center-point encoding strategy to address the misalignment issue when exchanging information between parts of different actual sizes, thereby maintaining global coherence. Moreover, to tackle the scarcity of reliable part data, we present PartVerse-XL, the largest human-annotated 3D part dataset to date with 40K objects and 320K parts. Extensive experiments demonstrate that FullPart achieves state-of-the-art results in 3D part generation. We will release all code, data, and model to benefit future research in 3D part generation.

  • 13 authors
·
Oct 30, 2025 1

FlashMask-3: Efficient and Expressive Mask-Aware Distributed Attention

Long-context training of large language and multimodal models couples structured attention masks (document, prefix-LM, share-question, sliding-window, block-sparse) with multi-node context parallelism, making the mask a dominant bottleneck. FlashMask's column-wise sparse mask compresses them from O(n^2) to O(n) via four query-axis boundary vectors, covering broad structured patterns. Implemented for Ampere GPUs, it neither exploits FlashAttention-3's TMA/WGMMA warp-specialized pipeline on Hopper nor supports distribution. The column-wise sparse mask is indexed by key positions but stores query-axis interval boundaries. Under any multi-chunk context-parallel assignment, it reduces per-rank mask localization to a provably zero-communication clip--shift--max on the boundary vectors, compatible with the single-GPU kernel. FlashMask-3 introduces a mask-aware Hopper kernel with three-role warp specialization atop FlashAttention-3's TMA/WGMMA pipeline, plus a mask-aware distributed extension: zero-communication mask localization, a sparsity-aware load balancer (HCC-IPO), and a mask-aware compute-communication overlap with mask-driven communication pruning, whose forward all-gather uses topology-aware hierarchical routing. On a single H100 across 12 masks at 4K--128K context, it improves achieved TFLOPs over FlashMask, FlexAttention, and MagiAttention by 45--141%, 34--71%, and 2--44%. At context-parallel degrees 4--32 with 8K sequence per device, it attains 31--75% compute-communication overlap efficiency and improves throughput over Megatron-Core CP ring, Megatron-Core CP all-gather, and MagiAttention by 1.80times--3.71times, 1.71times--2.92times, and 1.09times--1.46times. In end-to-end training of a 118B-A14B MoE at 128K on 128 H100 GPUs, it raises throughput by 7.3--11.0% over a Dual Chunk all-gather baseline, with attention forward+backward 24.5--44.9% faster.

baidu BAIDU
·
Oct 12 3

Knowledge Composition using Task Vectors with Learned Anisotropic Scaling

Pre-trained models produce strong generic representations that can be adapted via fine-tuning. The learned weight difference relative to the pre-trained model, known as a task vector, characterises the direction and stride of fine-tuning. The significance of task vectors is such that simple arithmetic operations on them can be used to combine diverse representations from different domains. This paper builds on these properties of task vectors and aims to answer (1) whether components of task vectors, particularly parameter blocks, exhibit similar characteristics, and (2) how such blocks can be used to enhance knowledge composition and transfer. To this end, we introduce aTLAS, an algorithm that linearly combines parameter blocks with different learned coefficients, resulting in anisotropic scaling at the task vector level. We show that such linear combinations explicitly exploit the low intrinsic dimensionality of pre-trained models, with only a few coefficients being the learnable parameters. Furthermore, composition of parameter blocks leverages the already learned representations, thereby reducing the dependency on large amounts of data. We demonstrate the effectiveness of our method in task arithmetic, few-shot recognition and test-time adaptation, with supervised or unsupervised objectives. In particular, we show that (1) learned anisotropic scaling allows task vectors to be more disentangled, causing less interference in composition; (2) task vector composition excels with scarce or no labeled data and is less prone to domain shift, thus leading to better generalisability; (3) mixing the most informative parameter blocks across different task vectors prior to training can reduce the memory footprint and improve the flexibility of knowledge transfer. Moreover, we show the potential of aTLAS as a PEFT method, particularly with less data, and demonstrate that its scalibility.

  • 5 authors
·
Jul 3, 2024 3

SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation

High-resolution 3D generation increasingly relies on voxel latents and multi-stage pipelines that first predict active structure and then synthesize local geometry. While effective, this design fragments continuous surfaces into many local tokens, inflates generation cost, and often weakens topological consistency for thin or highly connected shapes. We introduce SILSA, a topology-aware 3D generation framework that represents shapes with compact sliding-window slice latents. Instead of generating expensive voxel tokens, SILSA uses a fixed set of overlapping slices along the three canonical axes, where each token summarizes a local depth window to preserve cross-sectional continuity and support single-stage rectified-flow generation. A Slice VAE encodes oriented surface samples into multi-axis slice latents and reconstructs them with a sparse volumetric decoder, while a Volumetric Anchor Lattice coordinates directional slice streams through a shared 3D workspace. To preserve structural correctness, we introduce slice-level topology supervision that matches persistence diagrams and aligns Betti transitions across neighboring slices. Experiments show that SILSA improves structural fidelity while substantially reducing generation cost. SILSA improves PSNR by 8.7%, coverage by 5.96 absolute points, and Betti error by 9.2% over the strongest baseline, while using 70.0% fewer tokens than the next-most compact baseline and over 98% fewer tokens than sparse or hierarchical tokenizers, effectively reducing training memory by 40.4% and inference time by 58.5%. Qualitative results further show improved preservation of thin structures, repeated components, and long-range connectivity.

LooseControl: Lifting ControlNet for Generalized Depth Conditioning

We present LooseControl to allow generalized depth conditioning for diffusion-based image generation. ControlNet, the SOTA for depth-conditioned image generation, produces remarkable results but relies on having access to detailed depth maps for guidance. Creating such exact depth maps, in many scenarios, is challenging. This paper introduces a generalized version of depth conditioning that enables many new content-creation workflows. Specifically, we allow (C1) scene boundary control for loosely specifying scenes with only boundary conditions, and (C2) 3D box control for specifying layout locations of the target objects rather than the exact shape and appearance of the objects. Using LooseControl, along with text guidance, users can create complex environments (e.g., rooms, street views, etc.) by specifying only scene boundaries and locations of primary objects. Further, we provide two editing mechanisms to refine the results: (E1) 3D box editing enables the user to refine images by changing, adding, or removing boxes while freezing the style of the image. This yields minimal changes apart from changes induced by the edited boxes. (E2) Attribute editing proposes possible editing directions to change one particular aspect of the scene, such as the overall object density or a particular object. Extensive tests and comparisons with baselines demonstrate the generality of our method. We believe that LooseControl can become an important design tool for easily creating complex environments and be extended to other forms of guidance channels. Code and more information are available at https://shariqfarooq123.github.io/loose-control/ .

  • 3 authors
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Dec 5, 2023 2

Lightning Attention-2: A Free Lunch for Handling Unlimited Sequence Lengths in Large Language Models

Linear attention is an efficient attention mechanism that has recently emerged as a promising alternative to conventional softmax attention. With its ability to process tokens in linear computational complexities, linear attention, in theory, can handle sequences of unlimited length without sacrificing speed, i.e., maintaining a constant training speed for various sequence lengths with a fixed memory consumption. However, due to the issue with cumulative summation (cumsum), current linear attention algorithms cannot demonstrate their theoretical advantage in a causal setting. In this paper, we present Lightning Attention-2, the first linear attention implementation that enables linear attention to realize its theoretical computational benefits. To achieve this, we leverage the thought of tiling, separately handling the intra-block and inter-block components in linear attention calculation. Specifically, we utilize the conventional attention computation mechanism for the intra-blocks and apply linear attention kernel tricks for the inter-blocks. A tiling technique is adopted through both forward and backward procedures to take full advantage of the GPU hardware. We implement our algorithm in Triton to make it IO-aware and hardware-friendly. Various experiments are conducted on different model sizes and sequence lengths. Lightning Attention-2 retains consistent training and inference speed regardless of input sequence length and is significantly faster than other attention mechanisms. The source code is available at https://github.com/OpenNLPLab/lightning-attention.

  • 6 authors
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Jan 9, 2024 3

End-to-End Complex-Valued Multidilated Convolutional Neural Network for Joint Acoustic Echo Cancellation and Noise Suppression

Echo and noise suppression is an integral part of a full-duplex communication system. Many recent acoustic echo cancellation (AEC) systems rely on a separate adaptive filtering module for linear echo suppression and a neural module for residual echo suppression. However, not only do adaptive filtering modules require convergence and remain susceptible to changes in acoustic environments, but this two-stage framework also often introduces unnecessary delays to the AEC system when neural modules are already capable of both linear and nonlinear echo suppression. In this paper, we exploit the offset-compensating ability of complex time-frequency masks and propose an end-to-end complex-valued neural network architecture. The building block of the proposed model is a pseudocomplex extension based on the densely-connected multidilated DenseNet (D3Net) building block, resulting in a very small network of only 354K parameters. The architecture utilized the multi-resolution nature of the D3Net building blocks to eliminate the need for pooling, allowing the network to extract features using large receptive fields without any loss of output resolution. We also propose a dual-mask technique for joint echo and noise suppression with simultaneous speech enhancement. Evaluation on both synthetic and real test sets demonstrated promising results across multiple energy-based metrics and perceptual proxies.

  • 5 authors
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Oct 2, 2021

Cumulative-Goodness Free-Riding in Forward-Forward Networks: Real, Repairable, but Not Accuracy-Dominant

Forward-Forward (FF) training allows each layer to learn from a local goodness criterion. In cumulative-goodness variants, however, later layers can inherit a task that earlier layers have already partially separated. We formalize this phenomenon as layer free-riding: under the softplus FF criterion, the class-discrimination gradient reaching block d decays exponentially with the positive margin accumulated by preceding blocks. We then study three local remedies -- per-block, hardness-gated, and depth-scaled -- that recover current-layer separation measures without relying on backpropagated gradients. On CIFAR-10 and CIFAR-100, these remedies dramatically improve layer-separation statistics, with 4times--45times gains in deeper layers, while changing accuracy by less than one percentage point for non-degenerate training procedures. Tiny ImageNet provides a tougher cross-dataset check for our selected block-wise configuration and reveals the same qualitative gap between layer-health diagnostics and final accuracy. Calibration experiments further show that architecture and augmentation choices have a larger effect on final accuracy than the training-rule modifications studied here. Cumulative free-riding is therefore a real and repairable optimization pathology. Nonetheless, for the FF training rules, architectures, and datasets we study, it is not the dominant factor limiting achievable accuracy.

  • 1 authors
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May 6

Analysis of Optimality of Large Language Models on Planning Problems

Classic AI planning problems have been revisited in the Large Language Model (LLM) era, with a focus of recent benchmarks on success rates rather than plan efficiency. We examine the degree to which frontier models reason optimally versus relying on simple, heuristic, and possibly inefficient strategies. We focus on the Blocksworld domain involving towers of labeled blocks which have to be moved from an initial to a goal configuration via a set of primitive actions. We also study a formally equivalent task, the generalized Path-Star (P^*) graph, in order to isolate true topological reasoning from semantic priors. We systematically manipulate problem depth (the height of block towers), width (the number of towers), and compositionality (the number of goal blocks). Reasoning-enhanced LLMs significantly outperform traditional satisficing planners (e.g., LAMA) in complex, multi-goal configurations. Although classical search algorithms hit a wall as the search space expands, LLMs track theoretical optimality limits with near-perfect precision, even when domain-specific semantic hints are stripped away. To explain these surprising findings, we consider (and find evidence to support) two hypotheses: an active Algorithmic Simulation executed via reasoning tokens and a Geometric Memory that allows models to represent the P^* topology as a navigable global geometry, effectively bypassing exponential combinatorial complexity.

  • 7 authors
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Apr 2

BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting

The recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated remarkable potential in novel view synthesis tasks. The divide-and-conquer paradigm has enabled large-scale scene reconstruction, but significant challenges remain in scene partitioning, optimization, and merging processes. This paper introduces BlockGaussian, a novel framework incorporating a content-aware scene partition strategy and visibility-aware block optimization to achieve efficient and high-quality large-scale scene reconstruction. Specifically, our approach considers the content-complexity variation across different regions and balances computational load during scene partitioning, enabling efficient scene reconstruction. To tackle the supervision mismatch issue during independent block optimization, we introduce auxiliary points during individual block optimization to align the ground-truth supervision, which enhances the reconstruction quality. Furthermore, we propose a pseudo-view geometry constraint that effectively mitigates rendering degradation caused by airspace floaters during block merging. Extensive experiments on large-scale scenes demonstrate that our approach achieves state-of-the-art performance in both reconstruction efficiency and rendering quality, with a 5x speedup in optimization and an average PSNR improvement of 1.21 dB on multiple benchmarks. Notably, BlockGaussian significantly reduces computational requirements, enabling large-scale scene reconstruction on a single 24GB VRAM device. The project page is available at https://github.com/SunshineWYC/BlockGaussian

  • 4 authors
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Apr 11, 2025 2

Optimizing Mixture of Block Attention

Mixture of Block Attention (MoBA) (Lu et al., 2025) is a promising building block for efficiently processing long contexts in LLMs by enabling queries to sparsely attend to a small subset of key-value blocks, drastically reducing computational cost. However, the design principles governing MoBA's performance are poorly understood, and it lacks an efficient GPU implementation, hindering its practical adoption. In this paper, we first develop a statistical model to analyze MoBA's underlying mechanics. Our model reveals that performance critically depends on the router's ability to accurately distinguish relevant from irrelevant blocks based on query-key affinities. We derive a signal-to-noise ratio that formally connects architectural parameters to this retrieval accuracy. Guided by our analysis, we identify two key pathways for improvement: using smaller block sizes and applying a short convolution on keys to cluster relevant signals, which enhances routing accuracy. While theoretically better, small block sizes are inefficient on GPUs. To bridge this gap, we introduce FlashMoBA, a hardware-aware CUDA kernel that enables efficient MoBA execution even with the small block sizes our theory recommends. We validate our insights by training LLMs from scratch, showing that our improved MoBA models match the performance of dense attention baselines. FlashMoBA achieves up to 14.7x speedup over FlashAttention-2 for small blocks, making our theoretically-grounded improvements practical. Code is available at: https://github.com/mit-han-lab/flash-moba.

  • 4 authors
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Nov 14, 2025

Growing Transformers: Modular Composition and Layer-wise Expansion on a Frozen Substrate

We study a constrained training regime for decoder-only Transformers in which the token interface is fixed, previously trained dense blocks are not reopened, and the active trainable parameter set is kept approximately constant as depth grows. Starting from a shallow model, we stack new blocks and train only the newest blocks and the LM head; optional LoRA phases provide limited global readjustment under the same active-parameter budget. The paper asks a feasibility/tradeoff question, not whether this regime matches tuned monolithic pretraining. In a common-protocol 9-layer study on a frozen Unicode substrate, the constructive frozen-Unicode model uses 105.0M active trainable parameters, compared with 180.5M for the interface-matched monolithic frozen baseline and 247.6M for the fully trainable monolithic baseline. We then consider an extreme fixed interface: each token is represented only by a frozen 16-dim binary token-ID code, deterministically lifted to d_model, so the resulting token embedding matrix has rank at most 16. Even in this setting, continued growth remains viable. In a 68.9B-token run on FineWeb-Edu + Cosmopedia, a 16-layer 269.7M model trained above this fixed interface reaches 28.92\% MMLU after an interleaved LoRA stage. Reported final metrics are measured after merging the last-stage LoRA adapters into the 269.7M base model. Because the data mixture changes across stages in this long-horizon run, we interpret it as a viability demonstration rather than a clean causal comparison. Overall, the evidence supports a narrow claim: useful continued learning can proceed above a frozen minimal interface under a bounded active trainable-parameter budget, with a clear tradeoff against dense monolithic training in final perplexity.

  • 1 authors
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May 1 2

Brainstacks: Cross-Domain Cognitive Capabilities via Frozen MoE-LoRA Stacks for Continual LLM Learning

We present Brainstacks, a modular architecture for continual multi-domain fine-tuning of large language models that packages domain expertise as frozen adapter stacks composing additively on a shared frozen base at inference. Five interlocking components: (1) MoE-LoRA with Shazeer-style noisy top-2 routing across all seven transformer projections under QLoRA 4-bit quantization with rsLoRA scaling; (2) an inner loop performing residual boosting by freezing trained stacks and adding new ones; (3) an outer loop training sequential domain-specific stacks with curriculum-ordered dependencies; (4) null-space projection via randomized SVD constraining new stacks to subspaces orthogonal to prior directions, achieving zero forgetting in isolation; (5) an outcome-based sigmoid meta-router trained on empirically discovered domain-combination targets that selectively weights stacks, enabling cross-domain composition. Two boundary experiments: (6) PSN pretraining on a randomly initialized model; (7) per-domain RL (DPO/GRPO) validating compatibility with post-SFT alignment. Validated on TinyLlama-1.1B (4 domains, 9 stacks) and Gemma 3 12B IT (5 domains, 10 stacks), MoE-LoRA achieves 2.5x faster convergence than parameter-matched single LoRA, residual boosting breaks through the single-stack ceiling, and the routed system recovers generation quality destroyed by ungated stack accumulation. The central finding: the outcome-based router discovers that domain stacks encode transferable cognitive primitives (instruction-following clarity, numerical reasoning, procedural logic, chain-of-thought structure) rather than domain-specific knowledge, with medical prompts routing to chat+math stacks in 97% of cases despite zero medical data in those stacks.

BrainsBuild BrainsBuild
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Apr 1 4