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Oct 16

Priority-Aware Learning-Unlearning Correction for Dynamic Decentralized LoRA Fine-Tuning

As large language models (LLMs) are increasingly deployed at the network edge to provide pervasive generative AI services, decentralized federated learning (DFL) provides a vital mechanism for privacy-preserving, domain-specific fine-tuning through peer-to-peer exchanges of parameter-efficient updates. However, the dynamic nature of practical decentralized edge networks, where devices may dynamically join or leave the collaborative training process, requires the system to continuously adapt to new data while selectively removing prior contributions. This correction process remains a significant bottleneck, as individual device updates become deeply entangled within the global fine-tuned parameters. To address this challenge, we propose a priority-aware learning-unlearning correction framework based on orthogonal LoRA that can enhance the knowledge evaluation through topology adjustment. Specifically, we first design an orthogonal LoRA mechanism that yields post-training contribution coordinates, enabling history-free projection addition and deletion in response to membership changes. We then analyze the correction bottleneck and develop a priority-aware policy that selects among topology refinement, local correction, proximal damping, and synchronization scheduling according to the dominant residual term. A resource allocation algorithm is further developed to allocate limited communication across layer groups, prioritizing the primary bottlenecks within per-round wireless constraints. Experiments demonstrate that the proposed framework achieves robust post-event correction for both device join and leave events and validate that different residual regimes necessitate distinct correction actions.

  • 6 authors
·
Jun 21

Multi-Agent Collaborative Framework for Intelligent IT Operations: An AOI System with Context-Aware Compression and Dynamic Task Scheduling

The proliferation of cloud-native architectures, characterized by microservices and dynamic orchestration, has rendered modern IT infrastructures exceedingly complex and volatile. This complexity generates overwhelming volumes of operational data, leading to critical bottlenecks in conventional systems: inefficient information processing, poor task coordination, and loss of contextual continuity during fault diagnosis and remediation. To address these challenges, we propose AOI (AI-Oriented Operations), a novel multi-agent collaborative framework that integrates three specialized agents with an LLM-based Context Compressor. Its core innovations include: (1) a dynamic task scheduling strategy that adaptively prioritizes operations based on real-time system states, and (2) a three-layer memory architecture comprising Working, Episodic, and Semantic layers that optimizes context retention and retrieval. Extensive experiments on both synthetic and real-world benchmarks demonstrate that AOI effectively mitigates information overload, achieving a 72.4% context compression ratio while preserving 92.8% of critical information and significantly enhances operational efficiency, attaining a 94.2% task success rate and reducing the Mean Time to Repair (MTTR) by 34.4% compared to the best baseline. This work presents a paradigm shift towards scalable, adaptive, and context-aware autonomous operations, enabling robust management of next-generation IT infrastructures with minimal human intervention.

  • 3 authors
·
Dec 15, 2025

Unifying Data, Memory, and Compute Efficiency in LLM training: A Survey

Resource constraints increasingly determine what can be trained, fine-tuned, and deployed in large language models (LLMs), yet efficiency is often studied through isolated techniques rather than as an interacting system of limits. This survey adopts a constraint-centric perspective and organizes recent progress around three coupled bottlenecks: data efficiency (what to train on), memory efficiency (how to fit training), and compute budget awareness (when and where to spend FLOPs). On the data axis, we review selection and pruning methods that maximize learning per token, ranging from scalable proxy signals based on learning dynamics to gradient- and influence-based scoring, as well as difficulty-aware and curriculum-style strategies. We highlight emerging evidence that different notions of good data dominate in different regimes, implying that optimal subsets depend on the task objective and resource budget rather than being universal. On the systems side, we show that GPU memory, not raw compute, is often the dominant bottleneck in fine-tuning, and that effective scaling requires jointly reducing weight storage, optimizer states, and activation memory rather than optimizing any single component in isolation. Beyond memory, we frame training and inference as compute-governed processes in which optimization, data selection, and decoding must explicitly account for finite FLOP budgets. We review evidence for compute-optimal allocation and stopping rules, where computation should be halted or reallocated once marginal performance gains fall below a budget-dependent threshold. Together, these results unify compute-aware data selection, scaling laws, and adaptive inference under a common principle of resource-conditioned decision-making.

  • 5 authors
·
Jun 8

D-CoDe: Scaling Image-Pretrained VLMs to Video via Dynamic Compression and Question Decomposition

Video large language models (Vid-LLMs), which excel in diverse video-language tasks, can be effectively constructed by adapting image-pretrained vision-language models (VLMs). However, this adaptation remains challenging, as it requires processing dense and temporally extended visual inputs that exceed the capacity of image-based models. This paper identifies the perception bottleneck and token overload as key challenges in extending image-based VLMs to the video domain. To address these issues, we propose D-CoDe, a training-free adaptation framework that incorporates dynamic compression and question decomposition. Specifically, dynamic compression alleviates the perception bottleneck through adaptive selection of representative frames and content-aware aggregation of spatial tokens, thereby reducing redundancy while preserving informative content. In parallel, question decomposition mitigates token overload by reformulating the original query into sub-questions, guiding the model to focus on distinct aspects of the video and enabling more comprehensive understanding. Experiments demonstrate that D-CoDe effectively improves video understanding across various benchmarks. Furthermore, strong performance on the challenging long-video benchmark highlights the potential of D-CoDe in handling complex video-language tasks. Code is available at https://github.com/hukcc/D-CoDe.

  • 3 authors
·
Oct 9, 2025

An Auto-Scaling Approach for Serverless Environments Based on a Multi-Expert Consensus Mechanism

Serverless computing provides automatic resource management and pay-per-use execution, but effective autoscaling remains challenging because of dynamic workloads, cold-start latency, and dependencies among functions. We present a dependency-aware autoscaling framework that integrates graph-based bottleneck identification, short-term workload forecasting, multi-model consensus, and cost-aware scaling control. Serverless applications are represented as directed dependency graphs, and structurally important functions are identified using weighted degree centrality. Resource demand is predicted using lightweight MLP, LSTM, and CNN models. Their outputs are combined through a performance-weighted probabilistic ensemble inspired by Bayesian model averaging. The controller further incorporates cold-start awareness and cost comparison to select among scale-up, scale-down, and hold actions. Experiments using real workload traces show that supervised forecasting substantially outperforms unsupervised clustering for autoscaling decision generation. The proposed ensemble achieves 99.88 percent prediction accuracy and reduces prediction error compared with representative hybrid forecasting methods. Evaluations across multiple cloud pricing models also demonstrate consistent infrastructure cost reductions while maintaining performance targets. The results show that combining dependency analysis, multi-expert forecasting, and cost-aware control provides a robust and practical solution for serverless autoscaling.

  • 3 authors
·
Aug 9

Information Shapes Koopman Representation

The Koopman operator provides a powerful framework for modeling dynamical systems and has attracted growing interest from the machine learning community. However, its infinite-dimensional nature makes identifying suitable finite-dimensional subspaces challenging, especially for deep architectures. We argue that these difficulties come from suboptimal representation learning, where latent variables fail to balance expressivity and simplicity. This tension is closely related to the information bottleneck (IB) dilemma: constructing compressed representations that are both compact and predictive. Rethinking Koopman learning through this lens, we demonstrate that latent mutual information promotes simplicity, yet an overemphasis on simplicity may cause latent space to collapse onto a few dominant modes. In contrast, expressiveness is sustained by the von Neumann entropy, which prevents such collapse and encourages mode diversity. This insight leads us to propose an information-theoretic Lagrangian formulation that explicitly balances this tradeoff. Furthermore, we propose a new algorithm based on the Lagrangian formulation that encourages both simplicity and expressiveness, leading to a stable and interpretable Koopman representation. Beyond quantitative evaluations, we further visualize the learned manifolds under our representations, observing empirical results consistent with our theoretical predictions. Finally, we validate our approach across a diverse range of dynamical systems, demonstrating improved performance over existing Koopman learning methods. The implementation is publicly available at https://github.com/Wenxuan52/InformationKoopman.

  • 7 authors
·
Oct 14, 2025

Eureka: Task-Conditioned Meta-Agent Orchestration for Scientific Discovery

We present Eureka, a task-conditioned Meta-Agent architecture that compiles long-horizon tasks into dynamic obligation graphs with explicit acceptance semantics. During execution, Eureka forms Macro-Agents with specialized state, memory, operators, tools, verifiers, and local topology via receding-horizon planning, architecture promotion, and minimal-sufficient compilation. When bottlenecks recur, cost-benefit-gated evolution updates the local architecture under constraints. Theoretically, we establish results on regret, planning invalidation, amortization, subtree interfaces, serializability, and verification. Experimentally, Eureka completes 170/170 recursive tasks and generates 3,948 certificates with no false acceptances. Active context compresses median input from 9,490 to 4,005 tokens; incremental processing avoids 65.38% recomputation across 12,000 tasks; 16,000 concurrent executions serialize consistently. The same Meta-Agent instantiates a Theory-Discovery Agent and a Math/Conjecture Agent. The former yields structural results in quantum-process and spacetime theory. The latter identifies bottlenecks in Riemann Hypothesis research and advances a positivity certificate for Suzuki's localized Weil quadratic form to 0 < a <= 69/200 = 0.345, reaching ~99.55% of (log 2)/2. These results suggest that scientific-agent capability depends not only on the base model but on whether an architecture can be formed to match the task's cognitive structure.

  • 9 authors
·
Aug 18

Kinetics: Rethinking Test-Time Scaling Laws

We rethink test-time scaling laws from a practical efficiency perspective, revealing that the effectiveness of smaller models is significantly overestimated. Prior work, grounded in compute-optimality, overlooks critical memory access bottlenecks introduced by inference-time strategies (e.g., Best-of-N, long CoTs). Our holistic analysis, spanning models from 0.6B to 32B parameters, reveals a new Kinetics Scaling Law that better guides resource allocation by incorporating both computation and memory access costs. Kinetics Scaling Law suggests that test-time compute is more effective when used on models above a threshold than smaller ones. A key reason is that in TTS, attention, rather than parameter count, emerges as the dominant cost factor. Motivated by this, we propose a new scaling paradigm centered on sparse attention, which lowers per-token cost and enables longer generations and more parallel samples within the same resource budget. Empirically, we show that sparse attention models consistently outperform dense counterparts, achieving over 60 points gains in low-cost regimes and over 5 points gains in high-cost regimes for problem-solving accuracy on AIME, encompassing evaluations on state-of-the-art MoEs. These results suggest that sparse attention is essential for realizing the full potential of test-time scaling because, unlike training, where parameter scaling saturates, test-time accuracy continues to improve through increased generation. The code is available at https://github.com/Infini-AI-Lab/Kinetics.

  • 6 authors
·
Jun 5, 2025 1

Closed-form Continuous-time Neural Models

Continuous-time neural processes are performant sequential decision-makers that are built by differential equations (DE). However, their expressive power when they are deployed on computers is bottlenecked by numerical DE solvers. This limitation has significantly slowed down the scaling and understanding of numerous natural physical phenomena such as the dynamics of nervous systems. Ideally, we would circumvent this bottleneck by solving the given dynamical system in closed form. This is known to be intractable in general. Here, we show it is possible to closely approximate the interaction between neurons and synapses -- the building blocks of natural and artificial neural networks -- constructed by liquid time-constant networks (LTCs) efficiently in closed-form. To this end, we compute a tightly-bounded approximation of the solution of an integral appearing in LTCs' dynamics, that has had no known closed-form solution so far. This closed-form solution substantially impacts the design of continuous-time and continuous-depth neural models; for instance, since time appears explicitly in closed-form, the formulation relaxes the need for complex numerical solvers. Consequently, we obtain models that are between one and five orders of magnitude faster in training and inference compared to differential equation-based counterparts. More importantly, in contrast to ODE-based continuous networks, closed-form networks can scale remarkably well compared to other deep learning instances. Lastly, as these models are derived from liquid networks, they show remarkable performance in time series modeling, compared to advanced recurrent models.

  • 8 authors
·
Mar 1, 2022

SparseRL-Sync: Lossless Weight Synchronization with ~100x Less Communication

In large-scale reinforcement learning (RL) systems with decoupled Trainer-Rollout execution, the Trainer must regularly synchronize policy weights to the Rollout side to limit policy staleness. When inter-node bandwidth is abundant, such synchronization is usually only a small fraction of end-to-end cost. As model size grows, however, the communication demand rises rapidly. In bandwidth-constrained or network-variable deployments -- for example, cross-datacenter or cross-cluster settings, heterogeneous resource pools, and online RL -- weight synchronization can become a dominant bottleneck for throughput and tail latency. We observe that, in mainstream large-model RL training, the locations where parameters actually change are highly sparse at the element level (often 99%+ sparsity). Building on this observation, we propose and implement SparseRL-Sync, which replaces full-weight transfers with a lossless sparse update payload (indices and values) that can be exactly reconstructed on the inference side, thereby preserving 100% fidelity. Under a simplified cost model, sparse synchronization reduces the per-update communication volume from S to approximately S/X; with 99% sparsity (X ~ 100), this yields about a 100x reduction in transmitted data. Combined with appropriate bucketing, SparseRL-Sync also reduces launch and control-plane overhead, significantly improving scalability and end-to-end efficiency in bandwidth-limited and highly asynchronous RL settings.

  • 7 authors
·
May 7

PhysiX: A Foundation Model for Physics Simulations

Foundation models have achieved remarkable success across video, image, and language domains. By scaling up the number of parameters and training datasets, these models acquire generalizable world knowledge and often surpass task-specific approaches. However, such progress has yet to extend to the domain of physics simulation. A primary bottleneck is data scarcity: while millions of images, videos, and textual resources are readily available on the internet, the largest physics simulation datasets contain only tens of thousands of samples. This data limitation hinders the use of large models, as overfitting becomes a major concern. As a result, physics applications typically rely on small models, which struggle with long-range prediction due to limited context understanding. Additionally, unlike images, videos, or text-which typically exhibit fixed granularity-physics datasets often vary drastically in scale, amplifying the challenges of scaling up multitask training. We introduce PhysiX, the first large-scale foundation model for physics simulation. PhysiX is a 4.5B parameter autoregressive generative model. It uses a discrete tokenizer to encode physical processes at different scales into a sequence of discrete tokens, and employs an autoregressive next-token prediction objective to model such processes in the token space. To mitigate the rounding error in the discretization process, PhysiX incorporates a specialized refinement module. Through extensive experiments, we show that PhysiX effectively addresses the data bottleneck, outperforming task-specific baselines under comparable settings as well as the previous absolute state-of-the-art approaches on The Well benchmark. Our results indicate that knowledge learned from natural videos can be successfully transferred to physics simulation, and that joint training across diverse simulation tasks enables synergistic learning.

  • 4 authors
·
Jun 21, 2025

How Does Information Bottleneck Help Deep Learning?

Numerous deep learning algorithms have been inspired by and understood via the notion of information bottleneck, where unnecessary information is (often implicitly) minimized while task-relevant information is maximized. However, a rigorous argument for justifying why it is desirable to control information bottlenecks has been elusive. In this paper, we provide the first rigorous learning theory for justifying the benefit of information bottleneck in deep learning by mathematically relating information bottleneck to generalization errors. Our theory proves that controlling information bottleneck is one way to control generalization errors in deep learning, although it is not the only or necessary way. We investigate the merit of our new mathematical findings with experiments across a range of architectures and learning settings. In many cases, generalization errors are shown to correlate with the degree of information bottleneck: i.e., the amount of the unnecessary information at hidden layers. This paper provides a theoretical foundation for current and future methods through the lens of information bottleneck. Our new generalization bounds scale with the degree of information bottleneck, unlike the previous bounds that scale with the number of parameters, VC dimension, Rademacher complexity, stability or robustness. Our code is publicly available at: https://github.com/xu-ji/information-bottleneck

  • 4 authors
·
May 30, 2023

IB-Flow: Information Bottleneck-Guided CFG Distillation for Few-Step Text-to-Image Generation

While large-scale text-to-image generative models have achieved unprecedented visual performance, their inherent reliance on multi-step iterative solvers incurs severe inference latency. Few-step distillation targeting the Classifier-Free Guidance (CFG) trajectory has emerged as the prevalent dual-dimensional compression paradigm. However, existing frameworks remain subjugated by a coarse-grained blind injection paradigm that perpetually enforces a globally static guidance strength while indiscriminately sampling the supervisor timestep. This state-agnostic design completely disregards the intrinsic nature of image generation as a dynamic evolutionary process characterized by progressive entropy reduction, which not only restricts the performance boundary of few-step compression but also precipitates severe CFG over-conditioning artifacts. To transcend these limitations, we re-examine the distillation procedure through the theoretical lens of Information Theory, formally modeling it as a dynamic mutual information game constrained by the Information Bottleneck (IB) principle. Specifically, we dismantle traditional blind assumptions via a dual-track adaptive framework. To determine the injection target, we propose an instance-aware selection mechanism that transmutes the intractable KL divergence constraint into a zero-overhead closed-form solution predicated on the local vector field norm. To regulate the injection strength, we introduce an entropy-aware schedule that dynamically decays alongside the SNR, applying maximal thrust for initial structural anchoring before smoothly reverting to the natural manifold to refine micro-details. Extensive empirical evaluations corroborate that our framework fundamentally eradicates over-conditioning artifacts, shattering the performance ceiling to achieve SOTA generative fidelity under extremely stringent 2-step configurations.

  • 7 authors
·
Jul 9

DAMOV: A New Methodology and Benchmark Suite for Evaluating Data Movement Bottlenecks

Data movement between the CPU and main memory is a first-order obstacle against improving performance, scalability, and energy efficiency in modern systems. Computer systems employ a range of techniques to reduce overheads tied to data movement, spanning from traditional mechanisms (e.g., deep multi-level cache hierarchies, aggressive hardware prefetchers) to emerging techniques such as Near-Data Processing (NDP), where some computation is moved close to memory. Our goal is to methodically identify potential sources of data movement over a broad set of applications and to comprehensively compare traditional compute-centric data movement mitigation techniques to more memory-centric techniques, thereby developing a rigorous understanding of the best techniques to mitigate each source of data movement. With this goal in mind, we perform the first large-scale characterization of a wide variety of applications, across a wide range of application domains, to identify fundamental program properties that lead to data movement to/from main memory. We develop the first systematic methodology to classify applications based on the sources contributing to data movement bottlenecks. From our large-scale characterization of 77K functions across 345 applications, we select 144 functions to form the first open-source benchmark suite (DAMOV) for main memory data movement studies. We select a diverse range of functions that (1) represent different types of data movement bottlenecks, and (2) come from a wide range of application domains. Using NDP as a case study, we identify new insights about the different data movement bottlenecks and use these insights to determine the most suitable data movement mitigation mechanism for a particular application. We open-source DAMOV and the complete source code for our new characterization methodology at https://github.com/CMU-SAFARI/DAMOV.

  • 8 authors
·
Apr 5, 2023

Towards Foundational Models for Dynamical System Reconstruction: Hierarchical Meta-Learning via Mixture of Experts

As foundational models reshape scientific discovery, a bottleneck persists in dynamical system reconstruction (DSR): the ability to learn across system hierarchies. Many meta-learning approaches have been applied successfully to single systems, but falter when confronted with sparse, loosely related datasets requiring multiple hierarchies to be learned. Mixture of Experts (MoE) offers a natural paradigm to address these challenges. Despite their potential, we demonstrate that naive MoEs are inadequate for the nuanced demands of hierarchical DSR, largely due to their gradient descent-based gating update mechanism which leads to slow updates and conflicted routing during training. To overcome this limitation, we introduce MixER: Mixture of Expert Reconstructors, a novel sparse top-1 MoE layer employing a custom gating update algorithm based on K-means and least squares. Extensive experiments validate MixER's capabilities, demonstrating efficient training and scalability to systems of up to ten parametric ordinary differential equations. However, our layer underperforms state-of-the-art meta-learners in high-data regimes, particularly when each expert is constrained to process only a fraction of a dataset composed of highly related data points. Further analysis with synthetic and neuroscientific time series suggests that the quality of the contextual representations generated by MixER is closely linked to the presence of hierarchical structure in the data.

  • 5 authors
·
Feb 7, 2025

DistZO2: High-Throughput and Memory-Efficient Zeroth-Order Fine-tuning LLMs with Distributed Parallel Computing

Fine-tuning large language models (LLMs) remains resource-intensive due to their sheer scale. While zeroth-order (ZO) optimization provides a memory-efficient alternative by eliminating backward passes, its application to multi-hundred-billion-parameter models is constrained by GPU memory and compute throughput. The ZO2 framework addresses the memory bottleneck by offloading model parameters to CPU memory and overlapping transformer block transfer with dual forward computation on a single GPU. However, ZO2 remains limited by its single-device execution and achieves modest throughput. In this work, we present DistZO2, a high-throughput, memory-efficient framework for distributed zeroth-order fine-tuning of LLMs. DistZO2 introduces three parallel strategies: (1) Perturbation Parallelism (PertP), which parallelizes the two perturbed forward passes across devices; (2) Distributed Data Parallelism (DDP), adapted to the scalar-gradient nature of ZO training; and (3) a unified 2D Parallelism design that combines PertP and DDP. To further mitigate communication bottlenecks introduced by parameter offloading, we propose a hardware-aware communication strategy that slices parameter blocks and redistributes them across GPUs via high-speed interconnects such as NVLink. DistZO2 scales zeroth-order fine-tuning to modern multi-GPU systems, preserving ZO2's memory efficiency while substantially improving training throughput. In our experiments on OPT-175B, DistZO2 achieves a 3x speedup over ZO2 with distributed computing. DistZO2's code has been open-sourced in https://github.com/liangyuwang/zo2.

  • 3 authors
·
Jul 3, 2025

Graph-RHO: Critical-path-aware Heterogeneous Graph Network for Long-Horizon Flexible Job-Shop Scheduling

Long-horizon Flexible Job-Shop Scheduling~(FJSP) presents a formidable combinatorial challenge due to complex, interdependent decisions spanning extended time horizons. While learning-based Rolling Horizon Optimization~(RHO) has emerged as a promising paradigm to accelerate solving by identifying and fixing invariant operations, its effectiveness is hindered by the structural complexity of FJSP. Existing methods often fail to capture intricate graph-structured dependencies and ignore the asymmetric costs of prediction errors, in which misclassifying critical-path operations is significantly more detrimental than misclassifying non-critical ones. Furthermore, dynamic shifts in predictive confidence during the rolling process make static pruning thresholds inadequate. To address these limitations, we propose Graph-RHO, a novel critical-path-aware graph-based RHO framework. First, we introduce a topology-aware heterogeneous graph network that encodes subproblems as operation-machine graphs with multi-relational edges, leveraging edge-feature-aware message passing to predict operation stability. Second, we incorporate a critical-path-aware mechanism that injects inductive biases during training to distinguish highly sensitive bottleneck operations from robust ones. Third, we devise an adaptive thresholding strategy that dynamically calibrates decision boundaries based on online uncertainty estimation to align model predictions with the solver's search space. Extensive experiments on standard benchmarks demonstrate that Graph-RHO establishes a new state of the art in solution quality and computational efficiency. Remarkably, it exhibits exceptional zero-shot generalization, reducing solve time by over 30\% on large-scale instances (2000 operations) while achieving superior solution quality. Our code is available https://github.com/IntelliSensing/Graph-RHO{here}.

  • 5 authors
·
Apr 10

Echo-Forcing: A Scene Memory Framework for Interactive Long Video Generation

Autoregressive video diffusion models enable open-ended generation through local attention and KV caching. However, existing training-free long-video optimization methods mainly focus on stable extension under a single prompt, making them difficult to handle interactive scenarios involving prompt switching, old scene forgetting, and historical scene recall. We identify the core bottleneck as the functional entanglement of historical KV states: stable anchors and recent dynamics are handled by the same cache policy, leading to outdated background contamination, delayed response to new prompts, and loss of long-range memory. To address this issue, we propose Echo-Forcing, a training-free scene memory framework specifically designed for interactive long video generation with three core mechanisms: (1) Hierarchical Temporal Memory, which decouples stable anchors, compressed history, and recent windows under relative RoPE; (2) Scene Recall Frames, which compresses historical scenes into spatially structured KV representations to support long-term recall; and (3) Difference-aware Memory Decay, which adaptively forgets conflicting tokens according to the discrepancy between old and new scenes. Based on these designs, Echo-Forcing uniformly supports smooth transitions, hard cuts, and long-range scene recall under a bounded cache budget. Extensive evaluations on VBench-Long further demonstrate that Echo-Forcing achieves the best overall performance in both long-video generation and interactive video generation settings. Our code is released in https://github.com/mingqiangWu/Echo-Forcing

  • 11 authors
·
May 14 2

Discrete Key-Value Bottleneck

Deep neural networks perform well on classification tasks where data streams are i.i.d. and labeled data is abundant. Challenges emerge with non-stationary training data streams such as continual learning. One powerful approach that has addressed this challenge involves pre-training of large encoders on volumes of readily available data, followed by task-specific tuning. Given a new task, however, updating the weights of these encoders is challenging as a large number of weights needs to be fine-tuned, and as a result, they forget information about the previous tasks. In the present work, we propose a model architecture to address this issue, building upon a discrete bottleneck containing pairs of separate and learnable key-value codes. Our paradigm will be to encode; process the representation via a discrete bottleneck; and decode. Here, the input is fed to the pre-trained encoder, the output of the encoder is used to select the nearest keys, and the corresponding values are fed to the decoder to solve the current task. The model can only fetch and re-use a sparse number of these key-value pairs during inference, enabling localized and context-dependent model updates. We theoretically investigate the ability of the discrete key-value bottleneck to minimize the effect of learning under distribution shifts and show that it reduces the complexity of the hypothesis class. We empirically verify the proposed method under challenging class-incremental learning scenarios and show that the proposed model - without any task boundaries - reduces catastrophic forgetting across a wide variety of pre-trained models, outperforming relevant baselines on this task.

  • 7 authors
·
Jul 22, 2022

Complexity-Balanced Diffusion Splitting

Standard continuous-time generative models rely on monolithic architectures that must navigate vastly different signal regimes, from isotropic noise to intricate data distributions. While scaling model capacity improves performance, deploying a massive network uniformly across the entire generative timeline is inherently inefficient. In this work, we propose Complexity-Balanced Splitting (CBS), a principled framework for temporal capacity allocation that distributes the generative workload across multiple specialized sub-networks. Grounded in function approximation theory and de Boor's equidistribution principle, CBS partitions the diffusion timeline into segments of equal approximation burden, allocating more representational capacity to regions where the generative dynamics are more difficult to model. To estimate this local complexity, we introduce two complementary and tractable monitor functions: a spatial measure based on the flow's Dirichlet energy, and a geometric measure based on the acceleration of the sampling trajectories. Using a lightweight auxiliary model to estimate these complexity profiles, our approach eliminates the need for heuristic temporal splits or computationally expensive search procedures. Extensive evaluation across multiple architectures (SiT, JiT, and UNet) and datasets demonstrates that CBS consistently improves synthesis quality without increasing per-step inference cost. In particular, CBS improves FID by ~35% on SiT-XL with CFG relative to naive temporal partitioning. Project page is available at https://noamissachar.github.io/CBS/.

Offline Diffusion Policy for Multi-User Delay-Constrained Scheduling

Effective multi-user delay-constrained scheduling is crucial in various real-world applications, including embodied AI, instant messaging, live streaming, and data center management, where efficient resource allocation is required among users with diverse delay sensitivities. In these scenarios, schedulers must make real-time decisions to satisfy both delay and resource constraints without prior knowledge of system dynamics, which are often time-varying and challenging to estimate. {Current learning-based methods typically require online interactions with actual systems during the training stage. Therefore, these approaches are often difficult or impractical, as they can significantly degrade system performance and incur substantial service costs.} To address these challenges, we propose a novel offline reinforcement learning-based algorithm, named Scheduling By Offline Learning with Critic Guidance and Diffusion Model (SOCD), to learn efficient scheduling policies purely from pre-collected offline data. SOCD innovatively employs a diffusion policy, complemented by a sampling-free critic network for policy guidance. By integrating the Lagrangian multiplier optimization into the offline reinforcement learning, SOCD efficiently trains high-quality constraint-aware policies exclusively from available datasets, eliminating the need for online interactions with the system. Experimental results demonstrate that SOCD is resilient to various system dynamics, including partially observable and large-scale environments, and delivers superior performance compared to existing methods.

  • 4 authors
·
Jun 9

InferenceBench: A Benchmark for Open-Ended LLM Inference Optimization by AI Agents

AI agents are increasingly used to automate research and development tasks, yet existing benchmarks typically evaluate them on prescribed workflows or narrow action spaces. Even nominally open-ended tasks can often be solved by retrieving a well-known recipe and tuning a few hyperparameters, making it unclear whether strong results reflect genuine optimization or memorized solutions. We introduce InferenceBench, where an agent must deploy an OpenAI-compatible inference server and optimize the speed of LLM inference. Each agent receives a target LLM, one H100 GPU, an optimization scenario, and a wall-clock time budget of two hours. Three optimization scenarios isolate distinct bottlenecks of inference (prefill latency, decode latency, and concurrent request throughput) and a fourth balances all three at the same time. Across 15 frontier agent configurations, agents reliably improve over a naive PyTorch baseline (up to 8.08times) and often match or exceed serving engines with default settings (4.05times for vLLM), but still fall below a simple hyperparameter search under the same time budget (up to 11.53times). Qualitative analysis of agent trajectories shows that although agents enumerate many relevant optimization techniques, they overwhelmingly converge on a single inference framework. They test only a few distinct configurations and spend the remaining budget re-measuring, repairing, or optimizing hyperparameters rather than exploring substantially different strategies. This suggests the bottleneck is not domain knowledge, but the ability to propose diverse configurations, evaluate them systematically, and submit the best identified solution. Overall, InferenceBench reflects the ability of agents to operate in an open-ended AI engineering setting, where memorized solutions lead to limited improvements.

  • 3 authors
·
May 19

The Predicted-Updates Dynamic Model: Offline, Incremental, and Decremental to Fully Dynamic Transformations

We formulate the predicted-updates dynamic model, one of the first beyond-worst-case models for dynamic algorithms, which generalizes a large set of well-studied dynamic models including the offline dynamic, incremental, and decremental models to the fully dynamic setting when given predictions about the update times of the elements. In the most basic form of our model, we receive a set of predicted update times for all of the updates that occur over the event horizon. We give a novel framework that "lifts" offline divide-and-conquer algorithms into the fully dynamic setting with little overhead. Using this, we are able to interpolate between the offline and fully dynamic settings; when the ell_1 error of the prediction is linear in the number of updates, we achieve the offline runtime of the algorithm (up to poly log n factors). Provided a fully dynamic backstop algorithm, our algorithm will never do worse than the backstop algorithm regardless of the prediction error. Furthermore, our framework achieves a smooth linear trade-off between ell_1 error in the predictions and runtime. These correspond to the desiderata of consistency, robustness, and graceful degradation of the algorithms-with-predictions literature. We further extend our techniques to incremental and decremental settings, transforming algorithms in these settings when given predictions of only the deletion and insertion times, respectively. Our framework is general, and we apply it to obtain improved efficiency bounds over the state-of-the-art dynamic algorithms for a variety of problems including triconnectivity, planar digraph all pairs shortest paths, k-edge connectivity, and others, for prediction error of reasonable magnitude.

  • 2 authors
·
Jul 17, 2023

SpecRouter: Adaptive Routing for Multi-Level Speculative Decoding in Large Language Models

Large Language Models (LLMs) present a critical trade-off between inference quality and computational cost: larger models offer superior capabilities but incur significant latency, while smaller models are faster but less powerful. Existing serving strategies often employ fixed model scales or static two-stage speculative decoding, failing to dynamically adapt to the varying complexities of user requests or fluctuations in system performance. This paper introduces , a novel framework that reimagines LLM inference as an adaptive routing problem solved through multi-level speculative decoding. dynamically constructs and optimizes inference "paths" (chains of models) based on real-time feedback, addressing the limitations of static approaches. Our contributions are threefold: (1) An adaptive model chain scheduling mechanism that leverages performance profiling (execution times) and predictive similarity metrics (derived from token distribution divergence) to continuously select the optimal sequence of draft and verifier models, minimizing predicted latency per generated token. (2) A multi-level collaborative verification framework where intermediate models within the selected chain can validate speculative tokens, reducing the verification burden on the final, most powerful target model. (3) A synchronized state management system providing efficient, consistent KV cache handling across heterogeneous models in the chain, including precise, low-overhead rollbacks tailored for asynchronous batch processing inherent in multi-level speculation. Preliminary experiments demonstrate the validity of our method.

  • 6 authors
·
May 11, 2025

Behavioral Embeddings of Programs: A Quasi-Dynamic Approach for Optimization Prediction

Learning effective numerical representations, or embeddings, of programs is a fundamental prerequisite for applying machine learning to automate and enhance compiler optimization. Prevailing paradigms, however, present a dilemma. Static representations, derived from source code or intermediate representation (IR), are efficient and deterministic but offer limited insight into how a program will behave or evolve under complex code transformations. Conversely, dynamic representations, which rely on runtime profiling, provide profound insights into performance bottlenecks but are often impractical for large-scale tasks due to prohibitive overhead and inherent non-determinism. This paper transcends this trade-off by proposing a novel quasi-dynamic framework for program representation. The core insight is to model a program's optimization sensitivity. We introduce the Program Behavior Spectrum, a new representation generated by probing a program's IR with a diverse set of optimization sequences and quantifying the resulting changes in its static features. To effectively encode this high-dimensional, continuous spectrum, we pioneer a compositional learning approach. Product Quantization is employed to discretize the continuous reaction vectors into structured, compositional sub-words. Subsequently, a multi-task Transformer model, termed PQ-BERT, is pre-trained to learn the deep contextual grammar of these behavioral codes. Comprehensive experiments on two representative compiler optimization tasks -- Best Pass Prediction and -Oz Benefit Prediction -- demonstrate that our method outperforms state-of-the-art static baselines. Our code is publicly available at https://github.com/Panhaolin2001/PREP/.

  • 6 authors
·
Oct 14, 2025

Boosting Large-scale Parallel Training Efficiency with C4: A Communication-Driven Approach

The emergence of Large Language Models (LLMs) has necessitated the adoption of parallel training techniques, involving the deployment of thousands of GPUs to train a single model. Unfortunately, we have found that the efficiency of current parallel training is often suboptimal, largely due to the following two main issues. Firstly, hardware failures are inevitable, leading to interruptions in the training tasks. The inability to quickly identify the faulty components results in a substantial waste of GPU resources. Secondly, since GPUs must wait for parameter synchronization to complete before proceeding to the next round of computation, network congestions can greatly increase the waiting time for GPUs. To address these challenges, this paper introduces a communication-driven solution, namely the C4. The key insights of C4 are two folds. First, in parallel training, collective communication exhibits periodic and homogeneous characteristics, so any anomalies are certainly due to some form of hardware malfunction. By leveraging this feature, C4 can rapidly identify the faulty components, swiftly isolate the anomaly, and restart the task, thereby avoiding resource wastage caused by delays in anomaly detection. Second, the predictable communication model of collective communication, involving few large flows, allows C4 to efficiently execute traffic planning, substantially reducing network congestion. C4 has been extensively implemented across our production systems, cutting error-induced overhead by roughly 30% and enhancing runtime performance by about 15% for certain applications with moderate communication costs.

  • 25 authors
·
Jun 6, 2024

Bridging the Sim-to-Real Gap from the Information Bottleneck Perspective

Reinforcement Learning (RL) has recently achieved remarkable success in robotic control. However, most works in RL operate in simulated environments where privileged knowledge (e.g., dynamics, surroundings, terrains) is readily available. Conversely, in real-world scenarios, robot agents usually rely solely on local states (e.g., proprioceptive feedback of robot joints) to select actions, leading to a significant sim-to-real gap. Existing methods address this gap by either gradually reducing the reliance on privileged knowledge or performing a two-stage policy imitation. However, we argue that these methods are limited in their ability to fully leverage the available privileged knowledge, resulting in suboptimal performance. In this paper, we formulate the sim-to-real gap as an information bottleneck problem and therefore propose a novel privileged knowledge distillation method called the Historical Information Bottleneck (HIB). In particular, HIB learns a privileged knowledge representation from historical trajectories by capturing the underlying changeable dynamic information. Theoretical analysis shows that the learned privileged knowledge representation helps reduce the value discrepancy between the oracle and learned policies. Empirical experiments on both simulated and real-world tasks demonstrate that HIB yields improved generalizability compared to previous methods. Videos of real-world experiments are available at https://sites.google.com/view/history-ib .

  • 8 authors
·
May 29, 2023

MetaState: Persistent Working Memory Enhances Reasoning in Discrete Diffusion Language Models

Discrete diffusion language models (dLLMs) generate text by iteratively denoising a masked sequence. However, standard dLLMs condition each denoising step solely on the current hard-masked sequence, while intermediate continuous representations are discarded after sampling and remasking. We term this bottleneck the Information Island issue: continuous information remains isolated within individual denoising steps and fails to propagate across the trajectory. This bottleneck is especially harmful for reasoning, which requires intermediate reasoning state to be preserved and updated across many denoising steps. To address this limitation, we introduce MetaState, a lightweight recurrent augmentation that equips a frozen dLLM backbone with persistent, fixed-size working memory. MetaState comprises three modules with a shared time conditioner: a cross-attention Mixer that reads backbone activations into memory slots, a GRU-style Updater that integrates information across steps, and a cross-attention Injector that writes the updated memory back into the backbone. We train these modules with a dedicated K-step unrolling pipeline to learn multi-step dynamics. MetaState adds only {sim}0.6% trainable parameters while keeping the backbone frozen, and consistently improves reasoning performance over frozen baselines on mathematical reasoning and code generation benchmarks, with an average gain of 4.5% across all evaluations.

  • 8 authors
·
Mar 29

The Final-Stage Bottleneck: A Systematic Dissection of the R-Learner for Network Causal Inference

The R-Learner is a powerful, theoretically-grounded framework for estimating heterogeneous treatment effects, prized for its robustness to nuisance model errors. However, its application to network data, where causal heterogeneity is often graph-dependent, presents a critical challenge to its core assumption of a well-specified final-stage model. In this paper, we conduct a large-scale empirical study to systematically dissect the R-Learner framework on graphs. We provide the first rigorous evidence that the primary driver of performance is the inductive bias of the final-stage CATE estimator, an effect that dominates the choice of nuisance models. Our central finding is the quantification of a catastrophic "representation bottleneck": we prove with overwhelming statistical significance (p < 0.001) that R-Learners with a graph-blind final stage fail completely (MSE > 4.0), even when paired with powerful GNN nuisance models. Conversely, our proposed end-to-end Graph R-Learner succeeds and significantly outperforms a strong, non-DML GNN T-Learner baseline. Furthermore, we identify and provide a mechanistic explanation for a subtle, topology-dependent "nuisance bottleneck," linking it to GNN over-squashing via a targeted "Hub-Periphery Trade-off" analysis. Our findings are validated across diverse synthetic and semi-synthetic benchmarks. We release our code as a reproducible benchmark to facilitate future research on this critical "final-stage bottleneck."

  • 3 authors
·
Nov 17, 2025

Generative AI for Video Translation: A Scalable Architecture for Multilingual Video Conferencing

The real-time deployment of cascaded generative AI pipelines for applications like video translation is constrained by significant system-level challenges. These include the cumulative latency of sequential model inference and the quadratic (O(N^2)) computational complexity that renders multi-user video conferencing applications unscalable. This paper proposes and evaluates a practical system-level framework designed to mitigate these critical bottlenecks. The proposed architecture incorporates a turn-taking mechanism to reduce computational complexity from quadratic to linear in multi-user scenarios, and a segmented processing protocol to manage inference latency for a perceptually real-time experience. We implement a proof-of-concept pipeline and conduct a rigorous performance analysis across a multi-tiered hardware setup, including commodity (NVIDIA RTX 4060), cloud (NVIDIA T4), and enterprise (NVIDIA A100) GPUs. Our objective evaluation demonstrates that the system achieves real-time throughput (τ< 1.0) on modern hardware. A subjective user study further validates the approach, showing that a predictable, initial processing delay is highly acceptable to users in exchange for a smooth, uninterrupted playback experience. The work presents a validated, end-to-end system design that offers a practical roadmap for deploying scalable, real-time generative AI applications in multilingual communication platforms.

  • 5 authors
·
Dec 15, 2025

Information Bottleneck Analysis of Deep Neural Networks via Lossy Compression

The Information Bottleneck (IB) principle offers an information-theoretic framework for analyzing the training process of deep neural networks (DNNs). Its essence lies in tracking the dynamics of two mutual information (MI) values: one between the hidden layer and the class label, and the other between the hidden layer and the DNN input. According to the hypothesis put forth by Shwartz-Ziv and Tishby (2017), the training process consists of two distinct phases: fitting and compression. The latter phase is believed to account for the good generalization performance exhibited by DNNs. Due to the challenging nature of estimating MI between high-dimensional random vectors, this hypothesis has only been verified for toy NNs or specific types of NNs, such as quantized NNs and dropout NNs. In this paper, we introduce a comprehensive framework for conducting IB analysis of general NNs. Our approach leverages the stochastic NN method proposed by Goldfeld et al. (2019) and incorporates a compression step to overcome the obstacles associated with high dimensionality. In other words, we estimate the MI between the compressed representations of high-dimensional random vectors. The proposed method is supported by both theoretical and practical justifications. Notably, we demonstrate the accuracy of our estimator through synthetic experiments featuring predefined MI values. Finally, we perform IB analysis on a close-to-real-scale convolutional DNN, which reveals new features of the MI dynamics.

  • 6 authors
·
May 13, 2023

Cauchy-Schwarz Divergence Information Bottleneck for Regression

The information bottleneck (IB) approach is popular to improve the generalization, robustness and explainability of deep neural networks. Essentially, it aims to find a minimum sufficient representation t by striking a trade-off between a compression term I(x;t) and a prediction term I(y;t), where I(cdot;cdot) refers to the mutual information (MI). MI is for the IB for the most part expressed in terms of the Kullback-Leibler (KL) divergence, which in the regression case corresponds to prediction based on mean squared error (MSE) loss with Gaussian assumption and compression approximated by variational inference. In this paper, we study the IB principle for the regression problem and develop a new way to parameterize the IB with deep neural networks by exploiting favorable properties of the Cauchy-Schwarz (CS) divergence. By doing so, we move away from MSE-based regression and ease estimation by avoiding variational approximations or distributional assumptions. We investigate the improved generalization ability of our proposed CS-IB and demonstrate strong adversarial robustness guarantees. We demonstrate its superior performance on six real-world regression tasks over other popular deep IB approaches. We additionally observe that the solutions discovered by CS-IB always achieve the best trade-off between prediction accuracy and compression ratio in the information plane. The code is available at https://github.com/SJYuCNEL/Cauchy-Schwarz-Information-Bottleneck.

  • 5 authors
·
Apr 27, 2024

ActWorld: From Explorable to Interactive World Model via Action-Aware Memory

Interactive world models aim to simulate environment dynamics under real-time user actions. However, their action vocabulary is largely confined to navigation: most actions correspond to motion (e.g., walk, turn, look around), while interaction with objects in the scene (e.g., pick up plates, open doors, or trigger physical responses) is either absent, restricted to game domains, or relegated to prompt-to-full-video scenarios. The resulting worlds are visually explorable but not truly actionable. In this work, we present ActWorld, an interactive world model that extends prior navigation-centric generators to support mid-rollout object interaction within a chunk-autoregressive framework. We argue that the navigation-interaction gap stems from two bottlenecks. First, a data bottleneck: the lack of human-object interaction data with accurate, dense labels. Second, a memory bottleneck: recency-biased history compression in existing world models discards the event-transition frames that causally determine subsequent object states, leading to an action-forgetting pathology. On the data side, we construct a 100K interaction video dataset, each annotated with per-chunk captions via chain-of-thought reasoning. On the model side, we introduce a hierarchical action-aware memory design that routes history compression by interaction importance, complemented by a persistent memory bank that maintains event-update and object-identity tokens across long rollouts. Experiments show that ActWorld supports both flexible navigation and rich object interaction within a single model, substantially improving interaction fidelity over navigation-only baselines without sacrificing viewpoint control. Project page is available at https://interactwm.github.io/ActWorld.

ByteDance ByteDance
·
Jun 15

Understanding the differences in Foundation Models: Attention, State Space Models, and Recurrent Neural Networks

Softmax attention is the principle backbone of foundation models for various artificial intelligence applications, yet its quadratic complexity in sequence length can limit its inference throughput in long-context settings. To address this challenge, alternative architectures such as linear attention, State Space Models (SSMs), and Recurrent Neural Networks (RNNs) have been considered as more efficient alternatives. While connections between these approaches exist, such models are commonly developed in isolation and there is a lack of theoretical understanding of the shared principles underpinning these architectures and their subtle differences, greatly influencing performance and scalability. In this paper, we introduce the Dynamical Systems Framework (DSF), which allows a principled investigation of all these architectures in a common representation. Our framework facilitates rigorous comparisons, providing new insights on the distinctive characteristics of each model class. For instance, we compare linear attention and selective SSMs, detailing their differences and conditions under which both are equivalent. We also provide principled comparisons between softmax attention and other model classes, discussing the theoretical conditions under which softmax attention can be approximated. Additionally, we substantiate these new insights with empirical validations and mathematical arguments. This shows the DSF's potential to guide the systematic development of future more efficient and scalable foundation models.

  • 5 authors
·
May 24, 2024 2

Phase Transition for Budgeted Multi-Agent Synergy

Multi-agent systems can improve reliability, yet under a fixed inference budget they often help, saturate, or even collapse. We develop a minimal and calibratable theory that predicts these regimes from three binding constraints of modern agent stacks: finite context windows, lossy inter-agent communication, and shared failures among similar agents. Each leaf agent is summarized by a compute-performance scaling exponent β; communication is captured by a message-length fidelity curve γ(m); dependence is captured by an effective shared-error correlation ρ; and a context window W imposes hard fan-in limits that make hierarchy necessary. For binary success/failure tasks with majority aggregation, we prove a sharp phase transition for deep b-ary trees with correlated inputs and lossy communication: a single scalar α_ρ (combining γ(m), ρ, and fan-in b) determines whether weak signal is amplified to a nontrivial fixed point or washed out to chance. In the amplifying regime, we derive an organization exponent s and show that budgeted synergy, i.e., outperforming the best single agent under the same total budget, occurs exactly when s>β, yielding closed-form compute allocation rules and explicit budget thresholds. We further characterize saturation via a mixing depth and provide a conservative clipped predictor that remains accurate across growth and saturation. A continuous-performance warm-up gives closed-form risks for star, chain, and tree organizations, making correlation- and communication-induced floors explicit and exposing the core design trade-offs in a smooth setting. Finally, we validate the predicted phase boundaries in controlled synthetic simulations and show how the same mechanisms explain the dominant bottlenecks reported in recent large-scale matched-budget studies of LLM agent-system scaling.

  • 3 authors
·
Jan 24

AgentCgroup: Understanding and Controlling OS Resources of AI Agents

AI agents are increasingly deployed in multi-tenant cloud environments, where they execute diverse tool calls within sandboxed containers, each call with distinct resource demands and rapid fluctuations. We present a systematic characterization of OS-level resource dynamics in sandboxed AI coding agents, analyzing 144 software engineering tasks from the SWE-rebench benchmark across two LLM models. Our measurements reveal that (1) OS-level execution (tool calls, container and agent initialization) accounts for 56-74% of end-to-end task latency; (2) memory, not CPU, is the concurrency bottleneck; (3) memory spikes are tool-call-driven with a up to 15.4x peak-to-average ratio; and (4) resource demands are highly unpredictable across tasks, runs, and models. Comparing these characteristics against serverless, microservice, and batch workloads, we identify three mismatches in existing resource controls: a granularity mismatch (container-level policies vs. tool-call-level dynamics), a responsiveness mismatch (user-space reaction vs. sub-second unpredictable bursts), and an adaptability mismatch (history-based prediction vs. non-deterministic stateful execution). We propose AgentCgroup, an intent-driven eBPF-based resource controller that exploits agents ability to declare resource needs and reconstruct execution strategies, using hierarchical cgroup structures aligned with tool-call boundaries, in-kernel enforcement via sched_ext and memcg_bpf_ops, and runtime-adaptive policies. Preliminary evaluation demonstrates improved multi-tenant isolation and reduced resource waste. AgentCgroup is open-source at https://github.com/eunomia-bpf/agentcgroup

  • 6 authors
·
Feb 9

GoAgent: Group-of-Agents Communication Topology Generation for LLM-based Multi-Agent Systems

Large language model (LLM)-based multi-agent systems (MAS) have demonstrated exceptional capabilities in solving complex tasks, yet their effectiveness depends heavily on the underlying communication topology that coordinates agent interactions. Within these systems, successful problem-solving often necessitates task-specific group structures to divide and conquer subtasks. However, most existing approaches generate communication topologies in a node-centric manner, leaving group structures to emerge implicitly from local connectivity decisions rather than modeling them explicitly, often leading to suboptimal coordination and unnecessary communication overhead. To address this limitation, we propose GoAgent (Group-of-Agents), a communication topology generation method that explicitly treats collaborative groups as the atomic units of MAS construction. Specifically, GoAgent first enumerates task-relevant candidate groups through an LLM and then autoregressively selects and connects these groups as atomic units to construct the final communication graph, jointly capturing intra-group cohesion and inter-group coordination. To mitigate communication redundancy and noise propagation inherent in expanding topologies, we further introduce a conditional information bottleneck (CIB) objective that compresses inter-group communication, preserving task-relevant signals while filtering out redundant historical noise. Extensive experiments on six benchmarks demonstrate the state-of-the-art performance of GoAgent with 93.84% average accuracy while reducing token consumption by about 17%.

  • 10 authors
·
Mar 20

Improving Long-Range Interactions in Graph Neural Simulators via Hamiltonian Dynamics

Learning to simulate complex physical systems from data has emerged as a promising way to overcome the limitations of traditional numerical solvers, which often require prohibitive computational costs for high-fidelity solutions. Recent Graph Neural Simulators (GNSs) accelerate simulations by learning dynamics on graph-structured data, yet often struggle to capture long-range interactions and suffer from error accumulation under autoregressive rollouts. To address these challenges, we propose Information-preserving Graph Neural Simulators (IGNS), a graph-based neural simulator built on the principles of Hamiltonian dynamics. This structure guarantees preservation of information across the graph, while extending to port-Hamiltonian systems allows the model to capture a broader class of dynamics, including non-conservative effects. IGNS further incorporates a warmup phase to initialize global context, geometric encoding to handle irregular meshes, and a multi-step training objective that facilitates PDE matching, where the trajectory produced by integrating the port-Hamiltonian core aligns with the ground-truth trajectory, thereby reducing rollout error. To evaluate these properties systematically, we introduce new benchmarks that target long-range dependencies and challenging external forcing scenarios. Across all tasks, IGNS consistently outperforms state-of-the-art GNSs, achieving higher accuracy and stability under challenging and complex dynamical systems. Our project page: https://thobotics.github.io/neural_pde_matching.

  • 7 authors
·
Nov 11, 2025

One Model for All Tasks: Leveraging Efficient World Models in Multi-Task Planning

In heterogeneous multi-task decision-making, tasks not only exhibit diverse observation and action spaces but also vary substantially in their underlying complexities. While conventional multi-task world models like UniZero excel in single-task settings, we find that when handling a broad and diverse suite of tasks, gradient conflicts and the loss of model plasticity often constrain their sample efficiency. In this work, we address these challenges from two complementary perspectives: the single learning iteration and the overall learning process. First, to mitigate the gradient conflicts, we systematically investigate key architectural designs for extending UniZero. Our investigation identifies a Mixture-of-Experts (MoE) architecture as the most effective approach. We demonstrate, both theoretically and empirically, that this architecture alleviates gradient conflicts by routing task-specific representations to specialized sub-networks. This finding leads to our proposed model, ScaleZero. Second, to dynamically allocate model capacity throughout the learning process, we introduce an online Dynamic Parameter Scaling (DPS) strategy. This strategy progressively integrates LoRA adapters in response to task-specific progress, enabling adaptive knowledge retention and parameter expansion. Evaluations on a diverse set of standard benchmarks (Atari, DMC, Jericho) demonstrate that ScaleZero, utilizing solely online reinforcement learning with one model, performs on par with specialized single-task agents. With the DPS strategy, it remains competitive while using just 71.5% of the environment interactions. These findings underscore the potential of ScaleZero for effective multi-task planning. Our code is available at magenta{https://github.com/opendilab/LightZero}.

  • 6 authors
·
Sep 9, 2025

AsyncFlow: An Asynchronous Streaming RL Framework for Efficient LLM Post-Training

Reinforcement learning (RL) has become a pivotal technology in the post-training phase of large language models (LLMs). Traditional task-colocated RL frameworks suffer from significant scalability bottlenecks, while task-separated RL frameworks face challenges in complex dataflows and the corresponding resource idling and workload imbalance. Moreover, most existing frameworks are tightly coupled with LLM training or inference engines, making it difficult to support custom-designed engines. To address these challenges, we propose AsyncFlow, an asynchronous streaming RL framework for efficient post-training. Specifically, we introduce a distributed data storage and transfer module that provides a unified data management and fine-grained scheduling capability in a fully streamed manner. This architecture inherently facilitates automated pipeline overlapping among RL tasks and dynamic load balancing. Moreover, we propose a producer-consumer-based asynchronous workflow engineered to minimize computational idleness by strategically deferring parameter update process within staleness thresholds. Finally, the core capability of AsynFlow is architecturally decoupled from underlying training and inference engines and encapsulated by service-oriented user interfaces, offering a modular and customizable user experience. Extensive experiments demonstrate an average of 1.59 throughput improvement compared with state-of-the-art baseline. The presented architecture in this work provides actionable insights for next-generation RL training system designs.

  • 19 authors
·
Jul 2, 2025 1

Understanding the Physics of Key-Value Cache Compression for LLMs through Attention Dynamics

As context windows in LLMs scale to 100K+ tokens, the key-value (KV) cache becomes the dominant memory bottleneck, with recent methods claiming 80-90% savings and minimal benchmark degradation. We argue these evaluations miss a structural issue: attention is not just storage but routing, and retaining KV pairs does not guarantee semantic accessibility. We propose a physics-inspired view of KV compression as a controlled perturbation of token-level routing, distinguishing retention, accessibility, and utilization. Using synthetic tasks probing multi-entity tracking, disambiguation, coreference, and multi-hop reasoning, we find that moderate compression degrades internal representations with little accuracy loss, revealing redundancy; all models exhibit a sharp hallucination safety cliff near 90% compression, correlated with spikes in Global Eviction Ratio (GER), suggesting a phase transition in semantic reachability; and architectures differ in routing dynamics, with LLaMA showing early consensus and late diversification, and Qwen showing funnel-like late convergence, leading to distinct resilience profiles. Beyond erasure, we identify representational rigidity, where excessive head-level consensus collapses routing flexibility despite token survival. These results suggest sparse token-route structures govern compression tolerance, reframing KV compression as a structural probe of attention geometry and linking long-context scalability to sparsity and the lottery ticket hypothesis in self-attention.

  • 3 authors
·
Mar 1

RAGMark: A Comprehensive Framework for Benchmarking Retrieval-Augmented Generation Systems

We present RAGMark, a modular benchmarking framework for advanced Retrieval-Augmented Generation (RAG) systems targeting small-scale multi-GPU environments. RAGMark evaluates diverse RAG components, including retrievers, vector databases, prompt-processing methods, and generator models, while collecting detailed per-stage metrics such as latency, GPU utilization, memory consumption, power usage, time to first token (TTFT), throughput, and answer quality. The framework is highly extensible, separating RAG stages, timing, and resource monitoring into modular components, and is designed to efficiently sweep large configuration spaces while minimizing repeated model and database initialization overhead. Using RAGMark, we characterize five RAG workloads on open-domain QA datasets across varying retrieval depths, model scales, reranking, compression methods, and vector database configurations. We show that while autoregressive generation dominates latency in naive pipelines, context-reduction techniques shift bottlenecks across compute, memory bandwidth, and preprocessing stages. Reranking and compression produce compounding benefits: reranking reduces compression workload itself, while both jointly reduce prefill and KV-cache traversal costs, lowering energy consumption by up to 66%. We further observe strong cross-stage interactions, where small upstream context reductions cascade through downstream latency, memory traffic, and energy consumption. The RAGMark source code is publicly available at: https://github.com/zferic/RAGMark.

  • 6 authors
·
Sep 3

Transform-Invariant Generative Ray Path Sampling for Efficient Radio Propagation Modeling

Ray tracing has become a standard for accurate radio propagation modeling, but suffers from exponential computational complexity, as the number of candidate paths scales with the number of objects raised to the power of the interaction order. This bottleneck limits its use in large-scale or real-time applications, forcing traditional tools to rely on heuristics to reduce the number of path candidates at the cost of potentially reduced accuracy. To overcome this limitation, we propose a comprehensive machine-learning-assisted framework that replaces exhaustive path searching with intelligent sampling via Generative Flow Networks. Applying such generative models to this domain presents significant challenges, particularly sparse rewards due to the rarity of valid paths, which can lead to convergence failures and trivial solutions when evaluating high-order interactions in complex environments. To ensure robust learning and efficient exploration, our framework incorporates three key architectural components. First, we implement an experience replay buffer to capture and retain rare valid paths. Second, we adopt a uniform exploratory policy to improve generalization and prevent the model from overfitting to simple geometries. Third, we apply a physics-based action masking strategy that filters out physically impossible paths before the model even considers them. As demonstrated in our experimental validation, the proposed model achieves substantial speedups over exhaustive search -- up to 10times faster on GPU and 1000times faster on CPU -- while maintaining high coverage accuracy and successfully uncovering complex propagation paths. The complete source code, tests, and tutorial are available at https://github.com/jeertmans/sampling-paths.

Rethinking Latent Redundancy in Behavior Cloning: An Information Bottleneck Approach for Robot Manipulation

Behavior Cloning (BC) is a widely adopted visual imitation learning method in robot manipulation. Current BC approaches often enhance generalization by leveraging large datasets and incorporating additional visual and textual modalities to capture more diverse information. However, these methods overlook whether the learned representations contain redundant information and lack a solid theoretical foundation to guide the learning process. To address these limitations, we adopt an information-theoretic perspective and introduce mutual information to quantify and mitigate redundancy in latent representations. Building on this, we incorporate the Information Bottleneck (IB) principle into BC, which extends the idea of reducing redundancy by providing a structured framework for compressing irrelevant information while preserving task-relevant features. This work presents the first comprehensive study on redundancy in latent representations across various methods, backbones, and experimental settings, while extending the generalizability of the IB to BC. Extensive experiments and analyses on the CortexBench and LIBERO benchmarks demonstrate significant performance improvements with IB, underscoring the importance of reducing input data redundancy and highlighting its practical value for more practical applications. Project Page: https://baishuanghao.github.io/BC-IB.github.io.

  • 6 authors
·
May 12, 2025

Spend Less, Reason Better: Budget-Aware Value Tree Search for LLM Agents

Test-time scaling has become a dominant paradigm for improving LLM agent reliability, yet current approaches treat compute as an abundant resource, allowing agents to exhaust token and tool budgets on redundant steps or dead-end trajectories. Existing budget-aware methods either require expensive fine-tuning or rely on coarse, trajectory-level heuristics that cannot intervene mid-execution. We propose the Budget-Aware Value Tree (BAVT), a training-free inference-time framework that models multi-hop reasoning as a dynamic search tree guided by step-level value estimation within a single LLM backbone. Another key innovation is a budget-conditioned node selection mechanism that uses the remaining resource ratio as a natural scaling exponent over node values, providing a principled, parameter-free transition from broad exploration to greedy exploitation as the budget depletes. To combat the well-known overconfidence of LLM self-evaluation, BAVT employs a residual value predictor that scores relative progress rather than absolute state quality, enabling reliable pruning of uninformative or redundant tool calls. We further provide a theoretical convergence guarantee, proving that BAVT reaches a terminal answer with probability at least 1-ε under an explicit finite budget bound. Extensive evaluations on four multi-hop QA benchmarks across two model families demonstrate that BAVT consistently outperforms parallel sampling baselines. Most notably, BAVT under strict low-budget constraints surpasses baseline performance at 4times the resource allocation, establishing that intelligent budget management fundamentally outperforms brute-force compute scaling.

  • 4 authors
·
Mar 13 1

Duo-LLM: A Framework for Studying Adaptive Computation in Large Language Models

Large Language Models (LLMs) typically generate outputs token by token using a fixed compute budget, leading to inefficient resource utilization. To address this shortcoming, recent advancements in mixture of expert (MoE) models, speculative decoding, and early exit strategies leverage the insight that computational demands can vary significantly based on the complexity and nature of the input. However, identifying optimal routing patterns for dynamic execution remains an open challenge, limiting the full potential of these adaptive methods. To address this need, we study adaptive computation in LLMs more systematically. We propose a novel framework that integrates smaller auxiliary modules within each Feed-Forward Network layer of the LLM. This design enables dynamic routing of tokens based on task complexity: tokens can be processed by either the small or big modules at each layer, or even bypass certain layers entirely. This allows us to introduce a novel notion of a token's difficulty, defined by its potential to benefit from additional computational resources. Importantly, by employing oracles to identify optimal patterns of adaptive computations, we gain valuable insights into the internal workings of LLMs and the routing processes in a simplified heterogeneous MoE setup. We show that trained routers operate differently from oracles and often yield suboptimal solutions. Notably, activating a large module in just one layer outperforms models that use large modules across all layers, underscoring the gap between practical implementations of routing in MoE models and theoretical optima for adaptive computation.

  • 9 authors
·
Oct 1, 2024

STELLAR: Storage Tuning Engine Leveraging LLM Autonomous Reasoning for High Performance Parallel File Systems

I/O performance is crucial to efficiency in data-intensive scientific computing; but tuning large-scale storage systems is complex, costly, and notoriously manpower-intensive, making it inaccessible for most domain scientists. To address this problem, we propose STELLAR, an autonomous tuner for high-performance parallel file systems. Our evaluations show that STELLAR almost always selects near-optimal parameter configurations for parallel file systems within the first five attempts, even for previously unseen applications. STELLAR differs fundamentally from traditional autotuning methods, which often require hundreds of thousands of iterations to converge. Powered by large language models (LLMs), STELLAR enables autonomous end-to-end agentic tuning by (1) accurately extracting tunable parameters from software manuals, (2) analyzing I/O trace logs generated by applications, (3) selecting initial tuning strategies, (4) rerunning applications on real systems and collecting I/O performance feedback, (5) adjusting tuning strategies and repeating the tuning cycle, and (6) reflecting on and summarizing tuning experiences into reusable knowledge for future optimizations. STELLAR integrates retrieval-augmented generation (RAG), tool execution, LLM-based reasoning, and a multiagent design to stabilize reasoning and combat hallucinations. We evaluate the impact of each component on optimization outcomes, providing design insights for similar systems in other optimization domains. STELLAR's architecture and empirical results highlight a promising approach to complex system optimization, especially for problems with large search spaces and high exploration costs, while making I/O tuning more accessible to domain scientists with minimal added resources.

  • 5 authors
·
Feb 26

CtrlCache: Accelerating Interactive Video World Models with Control-Aware Caching

Interactive video world models need to generate each video chunk efficiently while responding faithfully to user controls. Many systems use chunk-wise autoregressive generation with few-step denoising, but each chunk still requires several costly denoising iterations. Training-free caching can reduce this cost, yet existing policies make reuse decisions primarily from model-internal denoising dynamics and do not explicitly account for control transitions. Actually, interactive generation explicitly exposes a signal they do not use: the controls for a chunk arrive before it is denoised, so a schedule derived from them costs no forward pass. To this end, we analyze adjacent chunks under different control regimes and find that structural similarity drops around action changes, while low-frequency structure remains more persistent than high-frequency detail. Motivated by these observations, we propose CtrlCache, a training-free control-aware caching framework that adapts computation to the current control sequence. Specifically, the action-aware scheduling and refresh policy detects action changes across and within chunks, and labels each chunk as initial, transition, turning, or steady state. At one selected interior denoising step, initial and transition chunks retain full computation, while turning and steady chunks reuse the transformer residual from the most recent fully computed step in the same chunk. To exploit the persistence of low-frequency structure during steady interaction, we further introduce a frequency-mixed history prior guidance that incorporates complementary information from the preceding clean latent without an additional DiT forward pass. Evaluated on Matrix-Game 2.0 and LingBot-World v1/v2, CtrlCache achieves 1.21x to 1.41x DiT-backbone speedups without model retraining while improving WBench Overall scores over original inference across all three models.

  • 5 authors
·
Oct 5 2

DDP-WM: Disentangled Dynamics Prediction for Efficient World Models

World models are essential for autonomous robotic planning. However, the substantial computational overhead of existing dense Transformerbased models significantly hinders real-time deployment. To address this efficiency-performance bottleneck, we introduce DDP-WM, a novel world model centered on the principle of Disentangled Dynamics Prediction (DDP). We hypothesize that latent state evolution in observed scenes is heterogeneous and can be decomposed into sparse primary dynamics driven by physical interactions and secondary context-driven background updates. DDP-WM realizes this decomposition through an architecture that integrates efficient historical processing with dynamic localization to isolate primary dynamics. By employing a crossattention mechanism for background updates, the framework optimizes resource allocation and provides a smooth optimization landscape for planners. Extensive experiments demonstrate that DDP-WM achieves significant efficiency and performance across diverse tasks, including navigation, precise tabletop manipulation, and complex deformable or multi-body interactions. Specifically, on the challenging Push-T task, DDP-WM achieves an approximately 9 times inference speedup and improves the MPC success rate from 90% to98% compared to state-of-the-art dense models. The results establish a promising path for developing efficient, high-fidelity world models. Codes will be available at https://github.com/HCPLab-SYSU/DDP-WM.

  • 6 authors
·
Feb 2

CloudFormer: An Attention-based Performance Prediction for Public Clouds with Unknown Workload

Cloud platforms are increasingly relied upon to host diverse, resource-intensive workloads due to their scalability, flexibility, and cost-efficiency. In multi-tenant cloud environments, virtual machines are consolidated on shared physical servers to improve resource utilization. While virtualization guarantees resource partitioning for CPU, memory, and storage, it cannot ensure performance isolation. Competition for shared resources such as last-level cache, memory bandwidth, and network interfaces often leads to severe performance degradation. Existing management techniques, including VM scheduling and resource provisioning, require accurate performance prediction to mitigate interference. However, this remains challenging in public clouds due to the black-box nature of VMs and the highly dynamic nature of workloads. To address these limitations, we propose CloudFormer, a dual-branch Transformer-based model designed to predict VM performance degradation in black-box environments. CloudFormer jointly models temporal dynamics and system-level interactions, leveraging 206 system metrics at one-second resolution across both static and dynamic scenarios. This design enables the model to capture transient interference effects and adapt to varying workload conditions without scenario-specific tuning. Complementing the methodology, we provide a fine-grained dataset that significantly expands the temporal resolution and metric diversity compared to existing benchmarks. Experimental results demonstrate that CloudFormer consistently outperforms state-of-the-art baselines across multiple evaluation metrics, achieving robust generalization across diverse and previously unseen workloads. Notably, CloudFormer attains a mean absolute error (MAE) of just 7.8%, representing a substantial improvement in predictive accuracy and outperforming existing methods at least by 28%.

  • 4 authors
·
Sep 3, 2025