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May 13

GeoDecider: A Coarse-to-Fine Agentic Workflow for Explainable Lithology Classification

Lithology classification aims to infer subsurface rock types from well-logging signals, supporting downstream applications like reservoir characterization. Despite substantial progress, most existing methods still treat lithology classification as a single-pass classification task. In contrast, practical experts incorporate geological principles, external knowledge, and tool-use capabilities to perform accurate classification. In this work, we propose GeoDecider, a coarse-to-fine agentic workflow that enables accurate and explainable lithology classification through training-free use of large language models (LLMs). GeoDecider reformulates lithology classification as an expert-like structured process and organizes it into a multi-stage workflow involving coarse-to-fine reasoning. Specifically, GeoDecider includes the following stages: (1) base classifier-guided coarse classification, which uses a pre-trained classifier to provide a rough reference for downstream tasks, thus reducing the overall cost of downstream reasoning, (2) tool-augmented reasoning, which utilizes several tools such as contextual analysis and neighbor retrieval to achieve finer and more precise classifications, (3) geological refinement, which post-processes the final results to enforce geological consistency. Experiments on four benchmarks show that GeoDecider outperforms representative baselines. Further analysis demonstrates that the proposed framework produces geologically interpretable predictions while achieving a better trade-off between classification performance and inference efficiency.

  • 7 authors
·
May 4

RefineAnything: Multimodal Region-Specific Refinement for Perfect Local Details

We introduce region-specific image refinement as a dedicated problem setting: given an input image and a user-specified region (e.g., a scribble mask or a bounding box), the goal is to restore fine-grained details while keeping all non-edited pixels strictly unchanged. Despite rapid progress in image generation, modern models still frequently suffer from local detail collapse (e.g., distorted text, logos, and thin structures). Existing instruction-driven editing models emphasize coarse-grained semantic edits and often either overlook subtle local defects or inadvertently change the background, especially when the region of interest occupies only a small portion of a fixed-resolution input. We present RefineAnything, a multimodal diffusion-based refinement model that supports both reference-based and reference-free refinement. Building on a counter-intuitive observation that crop-and-resize can substantially improve local reconstruction under a fixed VAE input resolution, we propose Focus-and-Refine, a region-focused refinement-and-paste-back strategy that improves refinement effectiveness and efficiency by reallocating the resolution budget to the target region, while a blended-mask paste-back guarantees strict background preservation. We further introduce a boundary-aware Boundary Consistency Loss to reduce seam artifacts and improve paste-back naturalness. To support this new setting, we construct Refine-30K (20K reference-based and 10K reference-free samples) and introduce RefineEval, a benchmark that evaluates both edited-region fidelity and background consistency. On RefineEval, RefineAnything achieves strong improvements over competitive baselines and near-perfect background preservation, establishing a practical solution for high-precision local refinement. Project Page: https://limuloo.github.io/RefineAnything/.

RefineX: Learning to Refine Pre-training Data at Scale from Expert-Guided Programs

The foundational capabilities of large language models (LLMs) are deeply influenced by the quality of their pre-training corpora. However, enhancing data quality at scale remains a significant challenge, primarily due to the trade-off between refinement effectiveness and processing efficiency. While rule-based filtering remains the dominant paradigm, it typically operates at the document level and lacks the granularity needed to refine specific content within documents. Inspired by emerging work such as ProX, we propose RefineX, a novel framework for large-scale, surgical refinement of pre-training data through programmatic editing tasks. RefineX enables efficient and fine-grained data refinement while reliably preserving the diversity and naturalness of raw text. The core strength of RefineX lies in distilling high-quality, expert-guided end-to-end refinement results into minimal edit-based deletion programs. This high-precision distillation pipeline is used to train an efficient and reliable refine model that can systematically improve every instance in the corpus at scale. We evaluate RefineX across from-scratch pre-training at multiple model scales and find that it consistently outperforms models trained on raw, filtered, or alternatively refined data across diverse downstream tasks. On the 750M model, RefineX yields 2.6%-7.2% average gains on lighteval tasks, and achieves comparable performance using significantly fewer training tokens. Further analysis shows that RefineX reliably enhances text quality with both high efficiency and precision, outperforming prior approaches such as end-to-end generation and Prox-C. These results position RefineX as a scalable, effective, and reliable solution for optimizing pre-training data in modern LLM pipelines.

  • 10 authors
·
Jul 3, 2025 1

PEACE: Empowering Geologic Map Holistic Understanding with MLLMs

Geologic map, as a fundamental diagram in geology science, provides critical insights into the structure and composition of Earth's subsurface and surface. These maps are indispensable in various fields, including disaster detection, resource exploration, and civil engineering. Despite their significance, current Multimodal Large Language Models (MLLMs) often fall short in geologic map understanding. This gap is primarily due to the challenging nature of cartographic generalization, which involves handling high-resolution map, managing multiple associated components, and requiring domain-specific knowledge. To quantify this gap, we construct GeoMap-Bench, the first-ever benchmark for evaluating MLLMs in geologic map understanding, which assesses the full-scale abilities in extracting, referring, grounding, reasoning, and analyzing. To bridge this gap, we introduce GeoMap-Agent, the inaugural agent designed for geologic map understanding, which features three modules: Hierarchical Information Extraction (HIE), Domain Knowledge Injection (DKI), and Prompt-enhanced Question Answering (PEQA). Inspired by the interdisciplinary collaboration among human scientists, an AI expert group acts as consultants, utilizing a diverse tool pool to comprehensively analyze questions. Through comprehensive experiments, GeoMap-Agent achieves an overall score of 0.811 on GeoMap-Bench, significantly outperforming 0.369 of GPT-4o. Our work, emPowering gEologic mAp holistiC undErstanding (PEACE) with MLLMs, paves the way for advanced AI applications in geology, enhancing the efficiency and accuracy of geological investigations.

  • 11 authors
·
Jan 10, 2025

CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner

We present a novel generative 3D modeling system, coined CraftsMan, which can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed surfaces, and, notably, allows for refining the geometry in an interactive manner. Despite the significant advancements in 3D generation, existing methods still struggle with lengthy optimization processes, irregular mesh topologies, noisy surfaces, and difficulties in accommodating user edits, consequently impeding their widespread adoption and implementation in 3D modeling software. Our work is inspired by the craftsman, who usually roughs out the holistic figure of the work first and elaborates the surface details subsequently. Specifically, we employ a 3D native diffusion model, which operates on latent space learned from latent set-based 3D representations, to generate coarse geometries with regular mesh topology in seconds. In particular, this process takes as input a text prompt or a reference image and leverages a powerful multi-view (MV) diffusion model to generate multiple views of the coarse geometry, which are fed into our MV-conditioned 3D diffusion model for generating the 3D geometry, significantly improving robustness and generalizability. Following that, a normal-based geometry refiner is used to significantly enhance the surface details. This refinement can be performed automatically, or interactively with user-supplied edits. Extensive experiments demonstrate that our method achieves high efficacy in producing superior-quality 3D assets compared to existing methods. HomePage: https://craftsman3d.github.io/, Code: https://github.com/wyysf-98/CraftsMan

  • 7 authors
·
May 23, 2024 2

MatSpray: Fusing 2D Material World Knowledge on 3D Geometry

Manual modeling of material parameters and 3D geometry is a time consuming yet essential task in the gaming and film industries. While recent advances in 3D reconstruction have enabled accurate approximations of scene geometry and appearance, these methods often fall short in relighting scenarios due to the lack of precise, spatially varying material parameters. At the same time, diffusion models operating on 2D images have shown strong performance in predicting physically based rendering (PBR) properties such as albedo, roughness, and metallicity. However, transferring these 2D material maps onto reconstructed 3D geometry remains a significant challenge. We propose a framework for fusing 2D material data into 3D geometry using a combination of novel learning-based and projection-based approaches. We begin by reconstructing scene geometry via Gaussian Splatting. From the input images, a diffusion model generates 2D maps for albedo, roughness, and metallic parameters. Any existing diffusion model that can convert images or videos to PBR materials can be applied. The predictions are further integrated into the 3D representation either by optimizing an image-based loss or by directly projecting the material parameters onto the Gaussians using Gaussian ray tracing. To enhance fine-scale accuracy and multi-view consistency, we further introduce a light-weight neural refinement step (Neural Merger), which takes ray-traced material features as input and produces detailed adjustments. Our results demonstrate that the proposed methods outperform existing techniques in both quantitative metrics and perceived visual realism. This enables more accurate, relightable, and photorealistic renderings from reconstructed scenes, significantly improving the realism and efficiency of asset creation workflows in content production pipelines.

CGTuebingen CG Tübingen
·
Dec 20, 2025 2

MAgICoRe: Multi-Agent, Iterative, Coarse-to-Fine Refinement for Reasoning

Large Language Models' (LLM) reasoning can be improved using test-time aggregation strategies, i.e., generating multiple samples and voting among generated samples. While these improve performance, they often reach a saturation point. Refinement offers an alternative by using LLM-generated feedback to improve solution quality. However, refinement introduces 3 key challenges: (1) Excessive refinement: Uniformly refining all instances can over-correct and reduce the overall performance. (2) Inability to localize and address errors: LLMs have a limited ability to self-correct and struggle to identify and correct their own mistakes. (3) Insufficient refinement: Deciding how many iterations of refinement are needed is non-trivial, and stopping too soon could leave errors unaddressed. To tackle these issues, we propose MAgICoRe, which avoids excessive refinement by categorizing problem difficulty as easy or hard, solving easy problems with coarse-grained aggregation and hard ones with fine-grained and iterative multi-agent refinement. To improve error localization, we incorporate external step-wise reward model (RM) scores. Moreover, to ensure effective refinement, we employ a multi-agent loop with three agents: Solver, Reviewer (which generates targeted feedback based on step-wise RM scores), and the Refiner (which incorporates feedback). To ensure sufficient refinement, we re-evaluate updated solutions, iteratively initiating further rounds of refinement. We evaluate MAgICoRe on Llama-3-8B and GPT-3.5 and show its effectiveness across 5 math datasets. Even one iteration of MAgICoRe beats Self-Consistency by 3.4%, Best-of-k by 3.2%, and Self-Refine by 4.0% while using less than half the samples. Unlike iterative refinement with baselines, MAgICoRe continues to improve with more iterations. Finally, our ablations highlight the importance of MAgICoRe's RMs and multi-agent communication.

  • 5 authors
·
Sep 18, 2024

RefineBench: Evaluating Refinement Capability of Language Models via Checklists

Can language models (LMs) self-refine their own responses? This question is increasingly relevant as a wide range of real-world user interactions involve refinement requests. However, prior studies have largely tested LMs' refinement abilities on verifiable tasks such as competition math or symbolic reasoning with simplified scaffolds, whereas users often pose open-ended queries and provide varying degrees of feedback on what they desire. The recent advent of reasoning models that exhibit self-reflection patterns in their chains-of-thought further motivates this question. To analyze this, we introduce RefineBench, a benchmark of 1,000 challenging problems across 11 domains paired with a checklist-based evaluation framework. We evaluate two refinement modes: (1) guided refinement, where an LM is provided natural language feedback, and (2) self-refinement, where LMs attempt to improve without guidance. In the self-refinement setting, even frontier LMs such as Gemini 2.5 Pro and GPT-5 achieve modest baseline scores of 31.3% and 29.1%, respectively, and most models fail to consistently improve across iterations (e.g., Gemini-2.5-Pro gains only +1.8%, while DeepSeek-R1 declines by -0.1%). By contrast, in guided refinement, both proprietary LMs and large open-weight LMs (>70B) can leverage targeted feedback to refine responses to near-perfect levels within five turns. These findings suggest that frontier LMs require breakthroughs to self-refine their incorrect responses, and that RefineBench provides a valuable testbed for tracking progress.

GTR: Improving Large 3D Reconstruction Models through Geometry and Texture Refinement

We propose a novel approach for 3D mesh reconstruction from multi-view images. Our method takes inspiration from large reconstruction models like LRM that use a transformer-based triplane generator and a Neural Radiance Field (NeRF) model trained on multi-view images. However, in our method, we introduce several important modifications that allow us to significantly enhance 3D reconstruction quality. First of all, we examine the original LRM architecture and find several shortcomings. Subsequently, we introduce respective modifications to the LRM architecture, which lead to improved multi-view image representation and more computationally efficient training. Second, in order to improve geometry reconstruction and enable supervision at full image resolution, we extract meshes from the NeRF field in a differentiable manner and fine-tune the NeRF model through mesh rendering. These modifications allow us to achieve state-of-the-art performance on both 2D and 3D evaluation metrics, such as a PSNR of 28.67 on Google Scanned Objects (GSO) dataset. Despite these superior results, our feed-forward model still struggles to reconstruct complex textures, such as text and portraits on assets. To address this, we introduce a lightweight per-instance texture refinement procedure. This procedure fine-tunes the triplane representation and the NeRF color estimation model on the mesh surface using the input multi-view images in just 4 seconds. This refinement improves the PSNR to 29.79 and achieves faithful reconstruction of complex textures, such as text. Additionally, our approach enables various downstream applications, including text- or image-to-3D generation.

  • 10 authors
·
Jun 9, 2024

Geological Everything Model 3D: A Promptable Foundation Model for Unified and Zero-Shot Subsurface Understanding

Understanding Earth's subsurface is critical for energy transition, natural hazard mitigation, and planetary science. Yet subsurface analysis remains fragmented, with separate models required for structural interpretation, stratigraphic analysis, geobody segmentation, and property modeling-each tightly coupled to specific data distributions and task formulations. We introduce the Geological Everything Model 3D (GEM), a unified generative architecture that reformulates all these tasks as prompt-conditioned inference along latent structural frameworks derived from subsurface imaging. This formulation moves beyond task-specific models by enabling a shared inference mechanism, where GEM propagates human-provided prompts-such as well logs, masks, or structural sketches-along inferred structural frameworks to produce geologically coherent outputs. Through this mechanism, GEM achieves zero-shot generalization across tasks with heterogeneous prompt types, without retraining for new tasks or data sources. This capability emerges from a two-stage training process that combines self-supervised representation learning on large-scale field seismic data with adversarial fine-tuning using mixed prompts and labels across diverse subsurface tasks. GEM demonstrates broad applicability across surveys and tasks, including Martian radar stratigraphy analysis, structural interpretation in subduction zones, full seismic stratigraphic interpretation, geobody segmentation, and property modeling. By bridging expert knowledge with generative reasoning in a structurally aware manner, GEM lays the foundation for scalable, human-in-the-loop geophysical AI-transitioning from fragmented pipelines to a vertically integrated, promptable reasoning system. Project page: https://douyimin.github.io/GEM

  • 7 authors
·
Jul 1, 2025

ChatEarthNet: A Global-Scale Image-Text Dataset Empowering Vision-Language Geo-Foundation Models

An in-depth comprehension of global land cover is essential in Earth observation, forming the foundation for a multitude of applications. Although remote sensing technology has advanced rapidly, leading to a proliferation of satellite imagery, the inherent complexity of these images often makes them difficult for non-expert users to understand. Natural language, as a carrier of human knowledge, can be a bridge between common users and complicated satellite imagery. In this context, we introduce a global-scale, high-quality image-text dataset for remote sensing, providing natural language descriptions for Sentinel-2 data to facilitate the understanding of satellite imagery for common users. Specifically, we utilize Sentinel-2 data for its global coverage as the foundational image source, employing semantic segmentation labels from the European Space Agency's (ESA) WorldCover project to enrich the descriptions of land covers. By conducting in-depth semantic analysis, we formulate detailed prompts to elicit rich descriptions from ChatGPT. To enhance the dataset's quality, we introduce the manual verification process. This step involves manual inspection and correction to refine the dataset, thus significantly improving its accuracy and quality. Finally, we offer the community ChatEarthNet, a large-scale image-text dataset characterized by global coverage, high quality, wide-ranging diversity, and detailed descriptions. ChatEarthNet consists of 163,488 image-text pairs with captions generated by ChatGPT-3.5 and an additional 10,000 image-text pairs with captions generated by ChatGPT-4V(ision). This dataset has significant potential for training vision-language geo-foundation models and evaluating large vision-language models for remote sensing. The dataset will be made publicly available.

  • 4 authors
·
Feb 17, 2024

70 years of machine learning in geoscience in review

This review gives an overview of the development of machine learning in geoscience. A thorough analysis of the co-developments of machine learning applications throughout the last 70 years relates the recent enthusiasm for machine learning to developments in geoscience. I explore the shift of kriging towards a mainstream machine learning method and the historic application of neural networks in geoscience, following the general trend of machine learning enthusiasm through the decades. Furthermore, this chapter explores the shift from mathematical fundamentals and knowledge in software development towards skills in model validation, applied statistics, and integrated subject matter expertise. The review is interspersed with code examples to complement the theoretical foundations and illustrate model validation and machine learning explainability for science. The scope of this review includes various shallow machine learning methods, e.g. Decision Trees, Random Forests, Support-Vector Machines, and Gaussian Processes, as well as, deep neural networks, including feed-forward neural networks, convolutional neural networks, recurrent neural networks and generative adversarial networks. Regarding geoscience, the review has a bias towards geophysics but aims to strike a balance with geochemistry, geostatistics, and geology, however excludes remote sensing, as this would exceed the scope. In general, I aim to provide context for the recent enthusiasm surrounding deep learning with respect to research, hardware, and software developments that enable successful application of shallow and deep machine learning in all disciplines of Earth science.

  • 1 authors
·
Jun 16, 2020

The NCS-Model: A seismic foundation model trained on the Norwegian repository of public data

We present the NCS-models, a family of seismic foundation models pretrained on a large share of full-stack seismic cubes from the Norwegian Continental Shelf (NCS) available through the public DISKOS database. The model weights are open-sourced for the wider geoscience community. Foundation models trained with large-scale self-supervision are emerging as a promising basis for automatic seismic interpretation. However, most existing seismic models rely on limited or proprietary datasets, and it remains unclear how well natural-image foundation models transfer to seismic data. Our goals are to develop basin-scale seismic foundation models, provide practical recipes for scalable 3D training, and quantify the effects of basin-targeted pretraining and token dimensionality on downstream interpretation performance. Using masked autoencoders with Vision Transformer backbones, we pretrain models on a DISKOS-derived corpus of 3D time- and depth-migrated seismic volumes. The NCS-model variants use 2D, 2.5D multi-view, and 3D tokenization within a matched training setup. Transfer is evaluated on interpretation benchmarks using frozen backbones and a simple k-nearest neighbor classifier. Baselines include an ImageNet-pretrained MAE, a frontier vision foundation model, and a globally pretrained seismic model. Natural-image pretrained models do not reliably transfer, reflecting the large domain gap between natural images and seismic data. Seismic pretraining is necessary for robust transfer, and large-scale basin-targeted pretraining yields further gains over a smaller globally pretrained seismic baseline. The NCS-models achieve the best overall performance without fine-tuning, while 2.5D tokenization offers the strongest accuracy-efficiency tradeoff and the embeddings support similarity search for interactive interpretation.

  • 6 authors
·
Mar 24

GLoRe: When, Where, and How to Improve LLM Reasoning via Global and Local Refinements

State-of-the-art language models can exhibit impressive reasoning refinement capabilities on math, science or coding tasks. However, recent work demonstrates that even the best models struggle to identify when and where to refine without access to external feedback. Outcome-based Reward Models (ORMs), trained to predict correctness of the final answer indicating when to refine, offer one convenient solution for deciding when to refine. Process Based Reward Models (PRMs), trained to predict correctness of intermediate steps, can then be used to indicate where to refine. But they are expensive to train, requiring extensive human annotations. In this paper, we propose Stepwise ORMs (SORMs) which are trained, only on synthetic data, to approximate the expected future reward of the optimal policy or V^{star}. More specifically, SORMs are trained to predict the correctness of the final answer when sampling the current policy many times (rather than only once as in the case of ORMs). Our experiments show that SORMs can more accurately detect incorrect reasoning steps compared to ORMs, thus improving downstream accuracy when doing refinements. We then train global refinement models, which take only the question and a draft solution as input and predict a corrected solution, and local refinement models which also take as input a critique indicating the location of the first reasoning error. We generate training data for both models synthetically by reusing data used to train the SORM. We find combining global and local refinements, using the ORM as a reranker, significantly outperforms either one individually, as well as a best of three sample baseline. With this strategy we can improve the accuracy of a LLaMA-2 13B model (already fine-tuned with RL) on GSM8K from 53\% to 65\% when greedily sampled.

  • 7 authors
·
Feb 13, 2024 1

UltraShape 1.0: High-Fidelity 3D Shape Generation via Scalable Geometric Refinement

In this report, we introduce UltraShape 1.0, a scalable 3D diffusion framework for high-fidelity 3D geometry generation. The proposed approach adopts a two-stage generation pipeline: a coarse global structure is first synthesized and then refined to produce detailed, high-quality geometry. To support reliable 3D generation, we develop a comprehensive data processing pipeline that includes a novel watertight processing method and high-quality data filtering. This pipeline improves the geometric quality of publicly available 3D datasets by removing low-quality samples, filling holes, and thickening thin structures, while preserving fine-grained geometric details. To enable fine-grained geometry refinement, we decouple spatial localization from geometric detail synthesis in the diffusion process. We achieve this by performing voxel-based refinement at fixed spatial locations, where voxel queries derived from coarse geometry provide explicit positional anchors encoded via RoPE, allowing the diffusion model to focus on synthesizing local geometric details within a reduced, structured solution space. Our model is trained exclusively on publicly available 3D datasets, achieving strong geometric quality despite limited training resources. Extensive evaluations demonstrate that UltraShape 1.0 performs competitively with existing open-source methods in both data processing quality and geometry generation. All code and trained models will be released to support future research.

  • 13 authors
·
Dec 24, 2025 4

Controllable Reference Guided Diffusion with Local Global Fusion for Real World Remote Sensing Image Super Resolution

Super resolution techniques can enhance the spatial resolution of remote sensing images, enabling more efficient large scale earth observation applications. While single image SR methods enhance low resolution images, they neglect valuable complementary information from auxiliary data. Reference based SR can be interpreted as an information fusion task, where historical high resolution reference images are combined with current LR observations. However, existing RefSR methods struggle with real world complexities, such as cross sensor resolution gap and significant land cover changes, often leading to under generation or over reliance on reference image. To address these challenges, we propose CRefDiff, a novel controllable reference guided diffusion model for real world remote sensing image SR. To address the under generation problem, CRefDiff leverages a powerful generative prior to produce accurate structures and textures. To mitigate over reliance on the reference, we introduce a dual branch fusion mechanism that adaptively fuse both local and global information from the reference image. Moreover, the dual branch design enables reference strength control during inference, enhancing the models interactivity and flexibility. Finally, the Better Start strategy is proposed to significantly reduce the number of denoising steps, thereby accelerating the inference process. To support further research, we introduce RealRefRSSRD, a new real world RefSR dataset for remote sensing images, consisting of HR NAIP and LR Sentinel2 image pairs with diverse land cover changes and significant temporal gaps. Extensive experiments on RealRefRSSRD show that CRefDiff achieves SOTA performance and improves downstream tasks.

  • 2 authors
·
Jun 30, 2025

GEO-Bench-2: From Performance to Capability, Rethinking Evaluation in Geospatial AI

Geospatial Foundation Models (GeoFMs) are transforming Earth Observation (EO), but evaluation lacks standardized protocols. GEO-Bench-2 addresses this with a comprehensive framework spanning classification, segmentation, regression, object detection, and instance segmentation across 19 permissively-licensed datasets. We introduce ''capability'' groups to rank models on datasets that share common characteristics (e.g., resolution, bands, temporality). This enables users to identify which models excel in each capability and determine which areas need improvement in future work. To support both fair comparison and methodological innovation, we define a prescriptive yet flexible evaluation protocol. This not only ensures consistency in benchmarking but also facilitates research into model adaptation strategies, a key and open challenge in advancing GeoFMs for downstream tasks. Our experiments show that no single model dominates across all tasks, confirming the specificity of the choices made during architecture design and pretraining. While models pretrained on natural images (ConvNext ImageNet, DINO V3) excel on high-resolution tasks, EO-specific models (TerraMind, Prithvi, and Clay) outperform them on multispectral applications such as agriculture and disaster response. These findings demonstrate that optimal model choice depends on task requirements, data modalities, and constraints. This shows that the goal of a single GeoFM model that performs well across all tasks remains open for future research. GEO-Bench-2 enables informed, reproducible GeoFM evaluation tailored to specific use cases. Code, data, and leaderboard for GEO-Bench-2 are publicly released under a permissive license.

  • 12 authors
·
Nov 19, 2025

EarthSE: A Benchmark for Evaluating Earth Scientific Exploration Capability of LLMs

Advancements in Large Language Models (LLMs) drive interest in scientific applications, necessitating specialized benchmarks such as Earth science. Existing benchmarks either present a general science focus devoid of Earth science specificity or cover isolated subdomains, lacking holistic evaluation. Furthermore, current benchmarks typically neglect the assessment of LLMs' capabilities in open-ended scientific exploration. In this paper, we present a comprehensive and professional benchmark for the Earth sciences, designed to evaluate the capabilities of LLMs in scientific exploration within this domain, spanning from fundamental to advanced levels. Leveraging a corpus of 100,000 research papers, we first construct two Question Answering (QA) datasets: Earth-Iron, which offers extensive question coverage for broad assessment, and Earth-Silver, which features a higher level of difficulty to evaluate professional depth. These datasets encompass five Earth spheres, 114 disciplines, and 11 task categories, assessing foundational knowledge crucial for scientific exploration. Most notably, we introduce Earth-Gold with new metrics, a dataset comprising open-ended multi-turn dialogues specifically designed to evaluate the advanced capabilities of LLMs in scientific exploration, including methodology induction, limitation analysis, and concept proposal. Extensive experiments reveal limitations in 11 leading LLMs across different domains and tasks, highlighting considerable room for improvement in their scientific exploration capabilities. The benchmark is available on https://huggingface.co/ai-earth .

  • 8 authors
·
May 22, 2025

Assessing the value of Geo-Foundational Models for Flood Inundation Mapping: Benchmarking models for Sentinel-1, Sentinel-2, and Planetscope for end-users

Geo-Foundational Models (GFMs) enable fast and reliable extraction of spatiotemporal information from satellite imagery, improving flood inundation mapping by leveraging location and time embeddings. Despite their potential, it remains unclear whether GFMs outperform traditional models like U-Net. A systematic comparison across sensors and data availability scenarios is still lacking, which is an essential step to guide end-users in model selection. To address this, we evaluate three GFMs, Prithvi 2.0, Clay V1.5, DOFA, and UViT (a Prithvi variant), against TransNorm, U-Net, and Attention U-Net using PlanetScope, Sentinel-1, and Sentinel-2. We observe competitive performance among all GFMs, with only 2-5% variation between the best and worst models across sensors. Clay outperforms others on PlanetScope (0.79 mIoU) and Sentinel-2 (0.70), while Prithvi leads on Sentinel-1 (0.57). In leave-one-region-out cross-validation across five regions, Clay shows slightly better performance across all sensors (mIoU: 0.72(0.04), 0.66(0.07), 0.51(0.08)) compared to Prithvi (0.70(0.05), 0.64(0.09), 0.49(0.13)) and DOFA (0.67(0.07), 0.64(0.04), 0.49(0.09)) for PlanetScope, Sentinel-2, and Sentinel-1, respectively. Across all 19 sites, leave-one-region-out cross-validation reveals a 4% improvement by Clay compared to U-Net. Visual inspection highlights Clay's superior ability to retain fine details. Few-shot experiments show Clay achieves 0.64 mIoU on PlanetScope with just five training images, outperforming Prithvi (0.24) and DOFA (0.35). In terms of computational time, Clay is a better choice due to its smaller model size (26M parameters), making it ~3x faster than Prithvi (650M) and 2x faster than DOFA (410M). Contrary to previous findings, our results suggest GFMs offer small to moderate improvements in flood mapping accuracy at lower computational cost and labeling effort compared to traditional U-Net.

  • 4 authors
·
Nov 3, 2025

Evolving LLMs' Self-Refinement Capability via Iterative Preference Optimization

While large language models (LLMs) have demonstrated remarkable general performance, enabling smaller models to achieve capabilities comparable to their larger counterparts remains a critical challenge. For humans, iterative refinement of problem analysis and responses is a common strategy to enhance answer quality. However, we observe that existing LLMs exhibit limited ability to refine their outputs for quality improvement. In this paper, we first investigate mechanisms to unlock and progressively enhance self-refinement ability in smaller models within an iterative preference optimization framework, aiming to bridge the performance gap with larger models. To this end, we propose EVOLVE, a novel post-training and inference framework that iteratively integrates preference training with self-refinement-driven data collection. During training, EVOLVE strengthens the model's direct question-answering ability while simultaneously unlocking its self-refinement potential. At inference, the framework leverages this capability to generate progressively refined responses, which are filtered to construct datasets for subsequent rounds of preference training. Experiments demonstrate EVOLVE's exceptional performance: when applied to Llama-3.1-8B base model and under the self-refinement setting, it surpasses state-of-the-art models including Llama-3.1-405B-Instruct and GPT-4o, achieving a 62.3% length-controlled win rate and 63.3% raw win rate on AlpacaEval 2, along with a 50.3% win rate on Arena-Hard. Furthermore, EVOLVE consistently enhances performance on mathematical reasoning tasks like GSM8K and MATH.

  • 10 authors
·
Feb 8, 2025

GS2Pose: Two-stage 6D Object Pose Estimation Guided by Gaussian Splatting

This paper proposes a new method for accurate and robust 6D pose estimation of novel objects, named GS2Pose. By introducing 3D Gaussian splatting, GS2Pose can utilize the reconstruction results without requiring a high-quality CAD model, which means it only requires segmented RGBD images as input. Specifically, GS2Pose employs a two-stage structure consisting of coarse estimation followed by refined estimation. In the coarse stage, a lightweight U-Net network with a polarization attention mechanism, called Pose-Net, is designed. By using the 3DGS model for supervised training, Pose-Net can generate NOCS images to compute a coarse pose. In the refinement stage, GS2Pose formulates a pose regression algorithm following the idea of reprojection or Bundle Adjustment (BA), referred to as GS-Refiner. By leveraging Lie algebra to extend 3DGS, GS-Refiner obtains a pose-differentiable rendering pipeline that refines the coarse pose by comparing the input images with the rendered images. GS-Refiner also selectively updates parameters in the 3DGS model to achieve environmental adaptation, thereby enhancing the algorithm's robustness and flexibility to illuminative variation, occlusion, and other challenging disruptive factors. GS2Pose was evaluated through experiments conducted on the LineMod dataset, where it was compared with similar algorithms, yielding highly competitive results. The code for GS2Pose will soon be released on GitHub.

  • 3 authors
·
Nov 6, 2024

Habitat and Land Cover Change Detection in Alpine Protected Areas: A Comparison of AI Architectures

Rapid climate change and other disturbances in alpine ecosystems demand frequent habitat monitoring, yet manual mapping remains prohibitively expensive for the required temporal resolution. We employ deep learning for change detection using long-term alpine habitat data from Gesaeuse National Park, Austria, addressing a major gap in applying geospatial foundation models (GFMs) to complex natural environments with fuzzy class boundaries and highly imbalanced classes. We compare two paradigms: post-classification change detection (CD) versus direct CD. For post-classification CD, we evaluate GFMs Prithvi-EO-2.0 and Clay v1.0 against U-Net CNNs; for direct CD, we test the transformer ChangeViT against U-Net baselines. Using high-resolution multimodal data (RGB, NIR, LiDAR, terrain attributes) covering 4,480 documented changes over 15.3 km2, results show Clay v1.0 achieves 51% overall accuracy versus U-Net's 41% for multi-class habitat change, while both reach 67% for binary change detection. Direct CD yields superior IoU (0.53 vs 0.35) for binary but only 28% accuracy for multi-class detection. Cross-temporal evaluation reveals GFM robustness, with Clay maintaining 33% accuracy on 2020 data versus U-Net's 23%. Integrating LiDAR improves semantic segmentation from 30% to 50% accuracy. Although overall accuracies are lower than in more homogeneous landscapes, they reflect realistic performance for complex alpine habitats. Future work will integrate object-based post-processing and physical constraints to enhance applicability.

  • 3 authors
·
Oct 29, 2025

EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion

Despite the remarkable developments achieved by recent 3D generation works, scaling these methods to geographic extents, such as modeling thousands of square kilometers of Earth's surface, remains an open challenge. We address this through a dual innovation in data infrastructure and model architecture. First, we introduce Aerial-Earth3D, the largest 3D aerial dataset to date, consisting of 50k curated scenes (each measuring 600m x 600m) captured across the U.S. mainland, comprising 45M multi-view Google Earth frames. Each scene provides pose-annotated multi-view images, depth maps, normals, semantic segmentation, and camera poses, with explicit quality control to ensure terrain diversity. Building on this foundation, we propose EarthCrafter, a tailored framework for large-scale 3D Earth generation via sparse-decoupled latent diffusion. Our architecture separates structural and textural generation: 1) Dual sparse 3D-VAEs compress high-resolution geometric voxels and textural 2D Gaussian Splats (2DGS) into compact latent spaces, largely alleviating the costly computation suffering from vast geographic scales while preserving critical information. 2) We propose condition-aware flow matching models trained on mixed inputs (semantics, images, or neither) to flexibly model latent geometry and texture features independently. Extensive experiments demonstrate that EarthCrafter performs substantially better in extremely large-scale generation. The framework further supports versatile applications, from semantic-guided urban layout generation to unconditional terrain synthesis, while maintaining geographic plausibility through our rich data priors from Aerial-Earth3D. Our project page is available at https://whiteinblue.github.io/earthcrafter/

  • 6 authors
·
Jul 22, 2025 2

Deep Researcher with Sequential Plan Reflection and Candidates Crossover (Deep Researcher Reflect Evolve)

This paper introduces a novel Deep Researcher architecture designed to generate detailed research reports on complex PhD level topics by addressing the inherent limitations of the Parallel Scaling paradigm. Our system utilizes two key innovations: Sequential Research Plan Refinement via Reflection and a Candidates Crossover algorithm. The sequential refinement process is demonstrated as an efficient method that allows the agent to maintain a centralized Global Research Context, enabling it to look back at current progress, reason about the research plan, and intelligently make changes at runtime. This dynamic adaptation contrasts with parallel approaches, which often suffer from siloed knowledge. The Candidates Crossover algorithm further enhances search efficiency by deploying multiple LLM candidates with varied parameters to explore a larger search space, with their findings synthesized to curate a comprehensive final research response. The process concludes with One Shot Report Generation, ensuring the final document is informed by a unified narrative and high fact density. Powered by the Gemini 2.5 Pro model, our Deep Researcher was evaluated on the DeepResearch Bench, a globally recognized benchmark of 100 doctoral level research tasks. Our architecture achieved an overall score of 46.21, demonstrating superior performance by surpassing leading deep research agents such as Claude Researcher, Nvidia AIQ Research Assistant, Perplexity Research, Kimi Researcher and Grok Deeper Search present on the DeepResearch Bench actively running leaderboard. This performance marginally exceeds our previous work, Static DRA, and reinforces the finding that sequential scaling consistently outperforms the parallel self consistency paradigm.

  • 1 authors
·
Jan 28

SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation

Conventional production workflow of high-precision mesh assets necessitates a cumbersome and laborious process of manual sculpting by specialized 3D artists/modelers. The recent years have witnessed remarkable advances in AI-empowered 3D content creation for generating plausible structures and intricate appearances from images or text prompts. However, synthesizing realistic surface details still poses great challenges, and enhancing the geometry fidelity of existing lower-quality 3D meshes (instead of image/text-to-3D generation) remains an open problem. In this paper, we introduce SuperCarver, a 3D geometry super-resolution pipeline for supplementing texture-consistent surface details onto a given coarse mesh. We start by rendering the original textured mesh into the image domain from multiple viewpoints. To achieve detail boosting, we construct a deterministic prior-guided normal diffusion model, which is fine-tuned on a carefully curated dataset of paired detail-lacking and detail-rich normal map renderings. To update mesh surfaces from potentially imperfect normal map predictions, we design a noise-resistant inverse rendering scheme through deformable distance field. Experiments demonstrate that our SuperCarver is capable of generating realistic and expressive surface details depicted by the actual texture appearance, making it a powerful tool to both upgrade historical low-quality 3D assets and reduce the workload of sculpting high-poly meshes.

  • 5 authors
·
Mar 12, 2025

BoostDream: Efficient Refining for High-Quality Text-to-3D Generation from Multi-View Diffusion

Witnessing the evolution of text-to-image diffusion models, significant strides have been made in text-to-3D generation. Currently, two primary paradigms dominate the field of text-to-3D: the feed-forward generation solutions, capable of swiftly producing 3D assets but often yielding coarse results, and the Score Distillation Sampling (SDS) based solutions, known for generating high-fidelity 3D assets albeit at a slower pace. The synergistic integration of these methods holds substantial promise for advancing 3D generation techniques. In this paper, we present BoostDream, a highly efficient plug-and-play 3D refining method designed to transform coarse 3D assets into high-quality. The BoostDream framework comprises three distinct processes: (1) We introduce 3D model distillation that fits differentiable representations from the 3D assets obtained through feed-forward generation. (2) A novel multi-view SDS loss is designed, which utilizes a multi-view aware 2D diffusion model to refine the 3D assets. (3) We propose to use prompt and multi-view consistent normal maps as guidance in refinement.Our extensive experiment is conducted on different differentiable 3D representations, revealing that BoostDream excels in generating high-quality 3D assets rapidly, overcoming the Janus problem compared to conventional SDS-based methods. This breakthrough signifies a substantial advancement in both the efficiency and quality of 3D generation processes.

  • 4 authors
·
Jan 30, 2024