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Sep 3

Generate Your Talking Avatar from Video Reference

Existing talking avatar methods typically adopt an image-to-video pipeline conditioned on a static reference image within the same scene as the target generation. This restricted, single-view perspective lacks sufficient temporal and expression cues, limiting the ability to synthesize high-fidelity talking avatars in customized backgrounds. To this end, we introduce Talking Avatar generation from Video Reference (TAVR), a novel framework that shifts the paradigm by leveraging cross-scene video inputs. To effectively process these extended temporal contexts and bridge cross-scene domain gaps, TAVR integrates a token selection module alongside a comprehensive three-stage training scheme. Specifically, same-scene video pretraining establishes foundational appearance copying, which is subsequently expanded by cross-scene reference fine-tuning for robust cross-scene adaptation. Finally, task-specific reinforcement learning aligns the generated outputs with identity-based rewards to maximize identity similarity. To systematically evaluate cross-scene robustness, we construct a new benchmark comprising 158 carefully curated cross-scene video pairs. Extensive experiments show that TAVR benefits from flexible inference-time video referencing and consistently surpasses existing baselines both quantitatively and qualitatively. This work has been deployed to production. For more related research, please visit https://www.heygen.com/research{HeyGen Research} and https://www.heygen.com/research/avatar-v-model{HeyGen Avatar-V}.

  • 7 authors
·
Apr 29

ProductConsistency: Improving Product Identity Preservation in Instruction-Based Image Editing via SFT and RL

Recent advances in instruction-based image editing have enabled models to perform complex visual edits from natural language instructions. However, in product-centric scenarios where preserving product features, branding, and textual elements are critical, current open and closed source models often struggle to maintain this fine-grained object identity. This issue is further compounded by the lack of datasets for instruction-based product image editing with text fidelity constraints, leaving it largely treated as an implicit capability of instruction-based image editing models. In this work, we introduce the ProductConsistency dataset which is designed to improve product-centric image editing. Our approach includes a supervised fine-tuning (SFT) dataset of 87k samples for product editing, a reinforcement learning (RL) dataset with 869 unique product images, and a new benchmark dataset, the ProductConsistency Benchmark, to allow rigorous and standardized evaluation of editing models. To guide RL training, we propose a Cyclic Consistency reward that enforces semantic preservation of product identity by using caption similarity between the original product description and captions generated from the edited image. We fine-tune both Qwen-Image-Edit-2511 and Flux.1-Kontext-dev using our dataset and demonstrate consistent improvements over baseline models in OCR and Perceptual metrics, and MLLM-based evaluations as well, indicating stronger product consistency, text rendering, and overall visual quality; with the Qwen-Image-Edit-2511 model achieving a 5x reduction in the character error rate. The code and pipeline is available at https://anonymous.4open.science/r/ProductConsistency-6FCC/README.md

  • 3 authors
·
Jun 16

Show and Polish: Reference-Guided Identity Preservation in Face Video Restoration

Face Video Restoration (FVR) aims to recover high-quality face videos from degraded versions. Traditional methods struggle to preserve fine-grained, identity-specific features when degradation is severe, often producing average-looking faces that lack individual characteristics. To address these challenges, we introduce IP-FVR, a novel method that leverages a high-quality reference face image as a visual prompt to provide identity conditioning during the denoising process. IP-FVR incorporates semantically rich identity information from the reference image using decoupled cross-attention mechanisms, ensuring detailed and identity consistent results. For intra-clip identity drift (within 24 frames), we introduce an identity-preserving feedback learning method that combines cosine similarity-based reward signals with suffix-weighted temporal aggregation. This approach effectively minimizes drift within sequences of frames. For inter-clip identity drift, we develop an exponential blending strategy that aligns identities across clips by iteratively blending frames from previous clips during the denoising process. This method ensures consistent identity representation across different clips. Additionally, we enhance the restoration process with a multi-stream negative prompt, guiding the model's attention to relevant facial attributes and minimizing the generation of low-quality or incorrect features. Extensive experiments on both synthetic and real-world datasets demonstrate that IP-FVR outperforms existing methods in both quality and identity preservation, showcasing its substantial potential for practical applications in face video restoration.

  • 7 authors
·
Jul 14, 2025

ID-Aligner: Enhancing Identity-Preserving Text-to-Image Generation with Reward Feedback Learning

The rapid development of diffusion models has triggered diverse applications. Identity-preserving text-to-image generation (ID-T2I) particularly has received significant attention due to its wide range of application scenarios like AI portrait and advertising. While existing ID-T2I methods have demonstrated impressive results, several key challenges remain: (1) It is hard to maintain the identity characteristics of reference portraits accurately, (2) The generated images lack aesthetic appeal especially while enforcing identity retention, and (3) There is a limitation that cannot be compatible with LoRA-based and Adapter-based methods simultaneously. To address these issues, we present ID-Aligner, a general feedback learning framework to enhance ID-T2I performance. To resolve identity features lost, we introduce identity consistency reward fine-tuning to utilize the feedback from face detection and recognition models to improve generated identity preservation. Furthermore, we propose identity aesthetic reward fine-tuning leveraging rewards from human-annotated preference data and automatically constructed feedback on character structure generation to provide aesthetic tuning signals. Thanks to its universal feedback fine-tuning framework, our method can be readily applied to both LoRA and Adapter models, achieving consistent performance gains. Extensive experiments on SD1.5 and SDXL diffusion models validate the effectiveness of our approach. Project Page: \url{https://idaligner.github.io/}

  • 6 authors
·
Apr 23, 2024 1

Likelihood-Based Reward Designs for General LLM Reasoning

Fine-tuning large language models (LLMs) on reasoning benchmarks via reinforcement learning requires a specific reward function, often binary, for each benchmark. This comes with two potential limitations: the need to design the reward, and the potentially sparse nature of binary rewards. Here, we systematically investigate rewards derived from the probability or log-probability of emitting the reference answer (or any other prompt continuation present in the data), which have the advantage of not relying on specific verifiers and being available at scale. Several recent works have advocated for the use of similar rewards (e.g., VeriFree, JEPO, RLPR, NOVER). We systematically compare variants of likelihood-based rewards with standard baselines, testing performance both on standard mathematical reasoning benchmarks, and on long-form answers where no external verifier is available. We find that using the log-probability of the reference answer as the reward for chain-of-thought (CoT) learning is the only option that performs well in all setups. This reward is also consistent with the next-token log-likelihood loss used during pretraining. In verifiable settings, log-probability rewards bring comparable or better success rates than reinforcing with standard binary rewards, and yield much better perplexity. In non-verifiable settings, they perform on par with SFT. On the other hand, methods based on probability, such as VeriFree, flatline on non-verifiable settings due to vanishing probabilities of getting the correct answer. Overall, this establishes log-probability rewards as a viable method for CoT fine-tuning, bridging the short, verifiable and long, non-verifiable answer settings.

DreamVideo-Omni: Omni-Motion Controlled Multi-Subject Video Customization with Latent Identity Reinforcement Learning

While large-scale diffusion models have revolutionized video synthesis, achieving precise control over both multi-subject identity and multi-granularity motion remains a significant challenge. Recent attempts to bridge this gap often suffer from limited motion granularity, control ambiguity, and identity degradation, leading to suboptimal performance on identity preservation and motion control. In this work, we present DreamVideo-Omni, a unified framework enabling harmonious multi-subject customization with omni-motion control via a progressive two-stage training paradigm. In the first stage, we integrate comprehensive control signals for joint training, encompassing subject appearances, global motion, local dynamics, and camera movements. To ensure robust and precise controllability, we introduce a condition-aware 3D rotary positional embedding to coordinate heterogeneous inputs and a hierarchical motion injection strategy to enhance global motion guidance. Furthermore, to resolve multi-subject ambiguity, we introduce group and role embeddings to explicitly anchor motion signals to specific identities, effectively disentangling complex scenes into independent controllable instances. In the second stage, to mitigate identity degradation, we design a latent identity reward feedback learning paradigm by training a latent identity reward model upon a pretrained video diffusion backbone. This provides motion-aware identity rewards in the latent space, prioritizing identity preservation aligned with human preferences. Supported by our curated large-scale dataset and the comprehensive DreamOmni Bench for multi-subject and omni-motion control evaluation, DreamVideo-Omni demonstrates superior performance in generating high-quality videos with precise controllability.

AlibabaTongyiLab TongyiLab
·
Mar 12 2

MagicID: Hybrid Preference Optimization for ID-Consistent and Dynamic-Preserved Video Customization

Video identity customization seeks to produce high-fidelity videos that maintain consistent identity and exhibit significant dynamics based on users' reference images. However, existing approaches face two key challenges: identity degradation over extended video length and reduced dynamics during training, primarily due to their reliance on traditional self-reconstruction training with static images. To address these issues, we introduce MagicID, a novel framework designed to directly promote the generation of identity-consistent and dynamically rich videos tailored to user preferences. Specifically, we propose constructing pairwise preference video data with explicit identity and dynamic rewards for preference learning, instead of sticking to the traditional self-reconstruction. To address the constraints of customized preference data, we introduce a hybrid sampling strategy. This approach first prioritizes identity preservation by leveraging static videos derived from reference images, then enhances dynamic motion quality in the generated videos using a Frontier-based sampling method. By utilizing these hybrid preference pairs, we optimize the model to align with the reward differences between pairs of customized preferences. Extensive experiments show that MagicID successfully achieves consistent identity and natural dynamics, surpassing existing methods across various metrics.

  • 7 authors
·
Mar 16, 2025 2

Identity-Preserving Image-to-Video Generation via Reward-Guided Optimization

Recent advances in image-to-video (I2V) generation have achieved remarkable progress in synthesizing high-quality, temporally coherent videos from static images. Among all the applications of I2V, human-centric video generation includes a large portion. However, existing I2V models encounter difficulties in maintaining identity consistency between the input human image and the generated video, especially when the person in the video exhibits significant expression changes and movements. This issue becomes critical when the human face occupies merely a small fraction of the image. Since humans are highly sensitive to identity variations, this poses a critical yet under-explored challenge in I2V generation. In this paper, we propose Identity-Preserving Reward-guided Optimization (IPRO), a novel video diffusion framework based on reinforcement learning to enhance identity preservation. Instead of introducing auxiliary modules or altering model architectures, our approach introduces a direct and effective tuning algorithm that optimizes diffusion models using a face identity scorer. To improve performance and accelerate convergence, our method backpropagates the reward signal through the last steps of the sampling chain, enabling richer gradient feedback. We also propose a novel facial scoring mechanism that treats faces in ground-truth videos as facial feature pools, providing multi-angle facial information to enhance generalization. A KL-divergence regularization is further incorporated to stabilize training and prevent overfitting to the reward signal. Extensive experiments on Wan 2.2 I2V model and our in-house I2V model demonstrate the effectiveness of our method. Our project and code are available at https://ipro-alimama.github.io/.

  • 7 authors
·
Oct 15, 2025

Behavior Alignment via Reward Function Optimization

Designing reward functions for efficiently guiding reinforcement learning (RL) agents toward specific behaviors is a complex task. This is challenging since it requires the identification of reward structures that are not sparse and that avoid inadvertently inducing undesirable behaviors. Naively modifying the reward structure to offer denser and more frequent feedback can lead to unintended outcomes and promote behaviors that are not aligned with the designer's intended goal. Although potential-based reward shaping is often suggested as a remedy, we systematically investigate settings where deploying it often significantly impairs performance. To address these issues, we introduce a new framework that uses a bi-level objective to learn behavior alignment reward functions. These functions integrate auxiliary rewards reflecting a designer's heuristics and domain knowledge with the environment's primary rewards. Our approach automatically determines the most effective way to blend these types of feedback, thereby enhancing robustness against heuristic reward misspecification. Remarkably, it can also adapt an agent's policy optimization process to mitigate suboptimalities resulting from limitations and biases inherent in the underlying RL algorithms. We evaluate our method's efficacy on a diverse set of tasks, from small-scale experiments to high-dimensional control challenges. We investigate heuristic auxiliary rewards of varying quality -- some of which are beneficial and others detrimental to the learning process. Our results show that our framework offers a robust and principled way to integrate designer-specified heuristics. It not only addresses key shortcomings of existing approaches but also consistently leads to high-performing solutions, even when given misaligned or poorly-specified auxiliary reward functions.

  • 5 authors
·
Oct 29, 2023 1

Aligning Language Models Using Follow-up Likelihood as Reward Signal

In natural human-to-human conversations, participants often receive feedback signals from one another based on their follow-up reactions. These reactions can include verbal responses, facial expressions, changes in emotional state, and other non-verbal cues. Similarly, in human-machine interactions, the machine can leverage the user's follow-up utterances as feedback signals to assess whether it has appropriately addressed the user's request. Therefore, we propose using the likelihood of follow-up utterances as rewards to differentiate preferred responses from less favored ones, without relying on human or commercial LLM-based preference annotations. Our proposed reward mechanism, ``Follow-up Likelihood as Reward" (FLR), matches the performance of strong reward models trained on large-scale human or GPT-4 annotated data on 8 pairwise-preference and 4 rating-based benchmarks. Building upon the FLR mechanism, we propose to automatically mine preference data from the online generations of a base policy model. The preference data are subsequently used to boost the helpfulness of the base model through direct alignment from preference (DAP) methods, such as direct preference optimization (DPO). Lastly, we demonstrate that fine-tuning the language model that provides follow-up likelihood with natural language feedback significantly enhances FLR's performance on reward modeling benchmarks and effectiveness in aligning the base policy model's helpfulness.

  • 7 authors
·
Sep 20, 2024

Personalized RewardBench: Evaluating Reward Models with Human Aligned Personalization

Pluralistic alignment has emerged as a critical frontier in the development of Large Language Models (LLMs), with reward models (RMs) serving as a central mechanism for capturing diverse human values. While benchmarks for general response quality are prevalent, evaluating how well reward models account for individual user preferences remains an open challenge. To bridge this gap, we introduce Personalized RewardBench, a novel benchmark designed to rigorously assess reward models' capacity to model personalized preferences. We construct chosen and rejected response pairs based on strict adherence to (or violation of) user-specific rubrics, ensuring that preference distinctions are uniquely tailored to the individual. In particular, human evaluations confirm that the primary discriminative factor between pairs is strictly personal preference, with both responses maintaining high general quality (e.g., correctness, relevance and helpfulness). Extensive testing reveals that existing state-of-the-art reward models struggle significantly with personalization, peaking at an accuracy of just 75.94%. Crucially, because an effective reward model benchmark should predict a reward model's performance on downstream tasks, we conduct experiments demonstrating that our benchmark exhibits a significantly higher correlation with downstream performance in both Best-of-N (BoN) sampling and Proximal Policy Optimization (PPO) compared to existing baselines. These findings establish Personalized RewardBench as a robust and accurate proxy for evaluating reward models' performance in downstream applications.

ucdavis UC Davis
·
Apr 7 2

Social Reward: Evaluating and Enhancing Generative AI through Million-User Feedback from an Online Creative Community

Social reward as a form of community recognition provides a strong source of motivation for users of online platforms to engage and contribute with content. The recent progress of text-conditioned image synthesis has ushered in a collaborative era where AI empowers users to craft original visual artworks seeking community validation. Nevertheless, assessing these models in the context of collective community preference introduces distinct challenges. Existing evaluation methods predominantly center on limited size user studies guided by image quality and prompt alignment. This work pioneers a paradigm shift, unveiling Social Reward - an innovative reward modeling framework that leverages implicit feedback from social network users engaged in creative editing of generated images. We embark on an extensive journey of dataset curation and refinement, drawing from Picsart: an online visual creation and editing platform, yielding a first million-user-scale dataset of implicit human preferences for user-generated visual art named Picsart Image-Social. Our analysis exposes the shortcomings of current metrics in modeling community creative preference of text-to-image models' outputs, compelling us to introduce a novel predictive model explicitly tailored to address these limitations. Rigorous quantitative experiments and user study show that our Social Reward model aligns better with social popularity than existing metrics. Furthermore, we utilize Social Reward to fine-tune text-to-image models, yielding images that are more favored by not only Social Reward, but also other established metrics. These findings highlight the relevance and effectiveness of Social Reward in assessing community appreciation for AI-generated artworks, establishing a closer alignment with users' creative goals: creating popular visual art. Codes can be accessed at https://github.com/Picsart-AI-Research/Social-Reward

  • 5 authors
·
Feb 15, 2024

Towards better dense rewards in Reinforcement Learning Applications

Finding meaningful and accurate dense rewards is a fundamental task in the field of reinforcement learning (RL) that enables agents to explore environments more efficiently. In traditional RL settings, agents learn optimal policies through interactions with an environment guided by reward signals. However, when these signals are sparse, delayed, or poorly aligned with the intended task objectives, agents often struggle to learn effectively. Dense reward functions, which provide informative feedback at every step or state transition, offer a potential solution by shaping agent behavior and accelerating learning. Despite their benefits, poorly crafted reward functions can lead to unintended behaviors, reward hacking, or inefficient exploration. This problem is particularly acute in complex or high-dimensional environments where handcrafted rewards are difficult to specify and validate. To address this, recent research has explored a variety of approaches, including inverse reinforcement learning, reward modeling from human preferences, and self-supervised learning of intrinsic rewards. While these methods offer promising directions, they often involve trade-offs between generality, scalability, and alignment with human intent. This proposal explores several approaches to dealing with these unsolved problems and enhancing the effectiveness and reliability of dense reward construction in different RL applications.

  • 1 authors
·
Dec 3, 2025

Beyond Monolithic Rewards: A Hybrid and Multi-Aspect Reward Optimization for MLLM Alignment

Aligning multimodal large language models (MLLMs) with human preferences often relies on single-signal, model-based reward methods. Such monolithic rewards often lack confidence calibration across domain-specific tasks, fail to capture diverse aspects of human preferences, and require extensive data annotation and reward model training. In this work, we propose a hybrid reward modeling framework that integrates complementary reward paradigms: (i) model-based rewards, where a learned reward model predicts scalar or vector scores from synthetic and human feedback, and (ii) rule-based rewards, where domain-specific heuristics provide explicit correctness signals with confidence. Beyond accuracy, we further incorporate multi-aspect rewards to enforce instruction adherence and introduce a generalized length-penalty reward to stabilize training and improve performance. The proposed framework provides a flexible and effective approach to aligning MLLMs through reinforcement learning policy optimization. Our experiments show consistent improvements across different multimodal benchmarks when applying hybrid and multi-aspect reward modeling. Our best performing model in the 3B family achieves an overall average improvement of ~9.5% across general and math reasoning tasks. Focusing specifically on mathematical benchmarks, the model achieves a significant average improvement of ~16%, highlighting its effectiveness in mathematical reasoning and problem solving.

  • 2 authors
·
Oct 6, 2025

Understanding Reward Hacking in Text-to-Image Reinforcement Learning

Reinforcement learning (RL) has become a standard approach for post-training large language models and, more recently, for improving image generation models, which uses reward functions to enhance generation quality and human preference alignment. However, existing reward designs are often imperfect proxies for true human judgment, making models prone to reward hacking--producing unrealistic or low-quality images that nevertheless achieve high reward scores. In this work, we systematically analyze reward hacking behaviors in text-to-image (T2I) RL post-training. We investigate how both aesthetic/human preference rewards and prompt-image consistency rewards individually contribute to reward hacking and further show that ensembling multiple rewards can only partially mitigate this issue. Across diverse reward models, we identify a common failure mode: the generation of artifact-prone images. To address this, we propose a lightweight and adaptive artifact reward model, trained on a small curated dataset of artifact-free and artifact-containing samples. This model can be integrated into existing RL pipelines as an effective regularizer for commonly used reward models. Experiments demonstrate that incorporating our artifact reward significantly improves visual realism and reduces reward hacking across multiple T2I RL setups, demonstrating the effectiveness of lightweight reward augment serving as a safeguard against reward hacking.

  • 4 authors
·
Jan 6

AnyID: Ultra-Fidelity Universal Identity-Preserving Video Generation from Any Visual References

Identity-preserving video generation offers powerful tools for creative expression, allowing users to customize videos featuring their beloved characters. However, prevailing methods are typically designed and optimized for a single identity reference. This underlying assumption restricts creative flexibility by inadequately accommodating diverse real-world input formats. Relying on a single source also constitutes an ill-posed scenario, causing an inherently ambiguous setting that makes it difficult for the model to faithfully reproduce an identity across novel contexts. To address these issues, we present AnyID, an ultra-fidelity identity-preservation video generation framework that features two core contributions. First, we introduce a scalable omni-referenced architecture that effectively unifies heterogeneous identity inputs (e.g., faces, portraits, and videos) into a cohesive representation. Second, we propose a primary-referenced generation paradigm, which designates one reference as a canonical anchor and uses a novel differential prompt to enable precise, attribute-level controllability. We conduct training on a large-scale, meticulously curated dataset to ensure robustness and high fidelity, and then perform a final fine-tuning stage using reinforcement learning. This process leverages a preference dataset constructed from human evaluations, where annotators performed pairwise comparisons of videos based on two key criteria: identity fidelity and prompt controllability. Extensive evaluations validate that AnyID achieves ultra-high identity fidelity as well as superior attribute-level controllability across different task settings.

  • 8 authors
·
Mar 25

Probing Preference Representations: A Multi-Dimensional Evaluation and Analysis Method for Reward Models

Previous methods evaluate reward models by testing them on a fixed pairwise ranking test set, but they typically do not provide performance information on each preference dimension. In this work, we address the evaluation challenge of reward models by probing preference representations. To confirm the effectiveness of this evaluation method, we construct a Multi-dimensional Reward Model Benchmark (MRMBench), a collection of six probing tasks for different preference dimensions. We design it to favor and encourage reward models that better capture preferences across different dimensions. Furthermore, we introduce an analysis method, inference-time probing, which identifies the dimensions used during the reward prediction and enhances its interpretability. Through extensive experiments, we find that MRMBench strongly correlates with the alignment performance of large language models (LLMs), making it a reliable reference for developing advanced reward models. Our analysis of MRMBench evaluation results reveals that reward models often struggle to capture preferences across multiple dimensions, highlighting the potential of multi-objective optimization in reward modeling. Additionally, our findings show that the proposed inference-time probing method offers a reliable metric for assessing the confidence of reward predictions, which ultimately improves the alignment of LLMs.

  • 13 authors
·
Nov 16, 2025

SPeCtrum: A Grounded Framework for Multidimensional Identity Representation in LLM-Based Agent

Existing methods for simulating individual identities often oversimplify human complexity, which may lead to incomplete or flattened representations. To address this, we introduce SPeCtrum, a grounded framework for constructing authentic LLM agent personas by incorporating an individual's multidimensional self-concept. SPeCtrum integrates three core components: Social Identity (S), Personal Identity (P), and Personal Life Context (C), each contributing distinct yet interconnected aspects of identity. To evaluate SPeCtrum's effectiveness in identity representation, we conducted automated and human evaluations. Automated evaluations using popular drama characters showed that Personal Life Context (C)-derived from short essays on preferences and daily routines-modeled characters' identities more effectively than Social Identity (S) and Personal Identity (P) alone and performed comparably to the full SPC combination. In contrast, human evaluations involving real-world individuals found that the full SPC combination provided a more comprehensive self-concept representation than C alone. Our findings suggest that while C alone may suffice for basic identity simulation, integrating S, P, and C enhances the authenticity and accuracy of real-world identity representation. Overall, SPeCtrum offers a structured approach for simulating individuals in LLM agents, enabling more personalized human-AI interactions and improving the realism of simulation-based behavioral studies.

  • 11 authors
·
Feb 12, 2025

How Can Rhetoric Reward-Hack AI Reviewers? Dissecting Rhetorical Sensitivity in AI-Based Peer Review

As large language models increasingly participate in scientific evaluation, we investigate a potential form of reward hacking: how rhetorical choices shape AI-review judgments when reported scientific content is preserved and how these effects vary across evaluation conditions. We construct a controlled corpus of 4,200 full-paper manuscripts derived from 120 anonymized ICLR 2026 submissions. Two LLM rewriters transform six rhetorical dimensions in opposing directions, and five LLM reviewers evaluate the resulting manuscripts under standard and strict protocols. We also test joint, recursive, and reviewer-guided rewriting. Our results show that rhetorical sensitivity is structured rather than uniform. Evidence framing and novelty stance produce the largest positive-negative contrasts in overall assessment, with scope framing forming a weaker second tier; the remaining dimensions have smaller or less stable effects. This hierarchy persists across human-assessed quality levels, but score movement depends strongly on the AI reviewer's original score: lower scores tend to rise, higher scores tend to fall, and directional contrasts are clearest in the middle ranges. More elaborate workflows do not reliably yield larger gains. Joint rewriting is strongly rewriter-dependent, reviewer guidance does not consistently outperform an unguided second pass, and repeated rewriting yields diminishing, configuration-dependent returns. Across conditions, the rewriter primarily determines the separation between opposing variants, whereas the reviewer determines the magnitude and sign of their score effects. Strict review lowers mean OA by 1.36 points without consistently changing rhetorical sensitivity. These findings identify when rhetorical presentation influences AI scientific review and motivate evaluation systems robust to content-preserving variation in scientific writing.

P-GenRM: Personalized Generative Reward Model with Test-time User-based Scaling

Personalized alignment of large language models seeks to adapt responses to individual user preferences, typically via reinforcement learning. A key challenge is obtaining accurate, user-specific reward signals in open-ended scenarios. Existing personalized reward models face two persistent limitations: (1) oversimplifying diverse, scenario-specific preferences into a small, fixed set of evaluation principles, and (2) struggling with generalization to new users with limited feedback. To this end, we propose P-GenRM, the first Personalized Generative Reward Model with test-time user-based scaling. P-GenRM transforms preference signals into structured evaluation chains that derive adaptive personas and scoring rubrics across various scenarios. It further clusters users into User Prototypes and introduces a dual-granularity scaling mechanism: at the individual level, it adaptively scales and aggregates each user's scoring scheme; at the prototype level, it incorporates preferences from similar users. This design mitigates noise in inferred preferences and enhances generalization to unseen users through prototype-based transfer. Empirical results show that P-GenRM achieves state-of-the-art results on widely-used personalized reward model benchmarks, with an average improvement of 2.31%, and demonstrates strong generalization on an out-of-distribution dataset. Notably, Test-time User-based scaling provides an additional 3% boost, demonstrating stronger personalized alignment with test-time scalability.

Tongyi-ConvAI Tongyi-ConvAI
·
Feb 12 3

ID-Booth: Identity-consistent Face Generation with Diffusion Models

Recent advances in generative modeling have enabled the generation of high-quality synthetic data that is applicable in a variety of domains, including face recognition. Here, state-of-the-art generative models typically rely on conditioning and fine-tuning of powerful pretrained diffusion models to facilitate the synthesis of realistic images of a desired identity. Yet, these models often do not consider the identity of subjects during training, leading to poor consistency between generated and intended identities. In contrast, methods that employ identity-based training objectives tend to overfit on various aspects of the identity, and in turn, lower the diversity of images that can be generated. To address these issues, we present in this paper a novel generative diffusion-based framework, called ID-Booth. ID-Booth consists of a denoising network responsible for data generation, a variational auto-encoder for mapping images to and from a lower-dimensional latent space and a text encoder that allows for prompt-based control over the generation procedure. The framework utilizes a novel triplet identity training objective and enables identity-consistent image generation while retaining the synthesis capabilities of pretrained diffusion models. Experiments with a state-of-the-art latent diffusion model and diverse prompts reveal that our method facilitates better intra-identity consistency and inter-identity separability than competing methods, while achieving higher image diversity. In turn, the produced data allows for effective augmentation of small-scale datasets and training of better-performing recognition models in a privacy-preserving manner. The source code for the ID-Booth framework is publicly available at https://github.com/dariant/ID-Booth.

  • 6 authors
·
Apr 9, 2025

Beyond Pairwise Preferences: Listwise Reward-Aware Alignment for Diffusion Models

Preference optimization has emerged as an efficient alternative to online reinforcement learning from human feedback (RLHF) for aligning text-to-image diffusion models. However, existing methods largely reduce supervision to binary pairwise comparisons. This pairwise reduction is limiting when training data naturally contains multiple candidate images for the same prompt, and when continuous reward scores can provide richer information than a single winner-loser label. To address these limitations, we propose Diffusion LAIR, a reward-aware listwise preference optimization method for diffusion models. For each prompt, LAIR converts reward scores across a group of candidate images into centered advantage weights, then optimizes an advantage-weighted regression objective on the implicit reward, defined as the denoising-loss improvement of the current model over a fixed reference model, with a quadratic penalty that regularizes the magnitude of the implicit reward. The resulting objective uses all candidates simultaneously rather than selecting pairs, and remains conservative by explicitly controlling the magnitude of the implicit reward. The LAIR objective admits a bounded closed-form optimum in implicit-reward space, clarifying how the regularization strength controls the magnitude of the preference update. Experiments show that Diffusion LAIR outperforms strong preference optimization baselines on SD1.5 and SDXL across text-to-image generation, compositional generation, and image editing benchmarks.

  • 4 authors
·
May 25

Personalizing Text-to-Image Generation to Individual Taste

Modern text-to-image (T2I) models generate high-fidelity visuals but remain indifferent to individual user preferences. While existing reward models optimize for "average" human appeal, they fail to capture the inherent subjectivity of aesthetic judgment. In this work, we introduce a novel dataset and predictive framework, called PAMELA, designed to model personalized image evaluations. Our dataset comprises 70,000 ratings across 5,000 diverse images generated by state-of-the-art models (Flux 2 and Nano Banana). Each image is evaluated by 15 unique users, providing a rich distribution of subjective preferences across domains such as art, design, fashion, and cinematic photography. Leveraging this data, we propose a personalized reward model trained jointly on our high-quality annotations and existing aesthetic assessment subsets. We demonstrate that our model predicts individual liking with higher accuracy than the majority of current state-of-the-art methods predict population-level preferences. Using our personalized predictor, we demonstrate how simple prompt optimization methods can be used to steer generations towards individual user preferences. Our results highlight the importance of data quality and personalization to handle the subjectivity of user preferences. We release our dataset and model to facilitate standardized research in personalized T2I alignment and subjective visual quality assessment.

bethgelab Bethgelab
·
Apr 7 2

Rewards Are Enough for Fast Photo-Realistic Text-to-image Generation

Aligning generated images to complicated text prompts and human preferences is a central challenge in Artificial Intelligence-Generated Content (AIGC). With reward-enhanced diffusion distillation emerging as a promising approach that boosts controllability and fidelity of text-to-image models, we identify a fundamental paradigm shift: as conditions become more specific and reward signals stronger, the rewards themselves become the dominant force in generation. In contrast, the diffusion losses serve as an overly expensive form of regularization. To thoroughly validate our hypothesis, we introduce R0, a novel conditional generation approach via regularized reward maximization. Instead of relying on tricky diffusion distillation losses, R0 proposes a new perspective that treats image generations as an optimization problem in data space which aims to search for valid images that have high compositional rewards. By innovative designs of the generator parameterization and proper regularization techniques, we train state-of-the-art few-step text-to-image generative models with R0 at scales. Our results challenge the conventional wisdom of diffusion post-training and conditional generation by demonstrating that rewards play a dominant role in scenarios with complex conditions. We hope our findings can contribute to further research into human-centric and reward-centric generation paradigms across the broader field of AIGC. Code is available at https://github.com/Luo-Yihong/R0.

  • 5 authors
·
Mar 17, 2025 2

Cooper: Co-Optimizing Policy and Reward Models in Reinforcement Learning for Large Language Models

Large language models (LLMs) have demonstrated remarkable performance in reasoning tasks, where reinforcement learning (RL) serves as a key algorithm for enhancing their reasoning capabilities. Currently, there are two mainstream reward paradigms: model-based rewards and rule-based rewards. However, both approaches suffer from limitations: rule-based rewards lack robustness, while model-based rewards are vulnerable to reward hacking. To address these issues, we propose Cooper(Co-optimizing Policy Model and Reward Model), a RL framework that jointly optimizes both the policy model and the reward model. Cooper leverages the high precision of rule-based rewards when identifying correct responses, and dynamically constructs and selects positive-negative sample pairs for continued training the reward model. This design enhances robustness and mitigates the risk of reward hacking. To further support Cooper, we introduce a hybrid annotation strategy that efficiently and accurately generates training data for the reward model. We also propose a reference-based reward modeling paradigm, where the reward model takes a reference answer as input. Based on this design, we train a reward model named VerifyRM, which achieves higher accuracy on VerifyBench compared to other models of the same size. We conduct reinforcement learning using both VerifyRM and Cooper. Our experiments show that Cooper not only alleviates reward hacking but also improves end-to-end RL performance, for instance, achieving a 0.54% gain in average accuracy on Qwen2.5-1.5B-Instruct. Our findings demonstrate that dynamically updating reward model is an effective way to combat reward hacking, providing a reference for better integrating reward models into RL.

  • 8 authors
·
Aug 7, 2025 2

LongRLVR: Long-Context Reinforcement Learning Requires Verifiable Context Rewards

Reinforcement Learning with Verifiable Rewards (RLVR) has significantly advanced the reasoning capabilities of Large Language Models (LLMs) by optimizing them against factual outcomes. However, this paradigm falters in long-context scenarios, as its reliance on internal parametric knowledge is ill-suited for tasks requiring contextual grounding--the ability to find and reason over externally provided information. We identify a key reason for this failure: a reward based solely on the final answer is too sparse to effectively guide the model for identifying relevant evidence. We formally prove that the outcome-only reward leads to significant vanishing gradients for the context grounding process, rendering learning intractable. To overcome this bottleneck, we introduce LongRLVR to augment the sparse answer reward with a dense and verifiable context reward. This auxiliary signal directly incentivizes the model for selecting the correct grounding information, providing a robust learning gradient that solves the underlying optimization challenge. We validate our method on challenging long-context benchmarks using Qwen and LLaMA models. LongRLVR consistently and significantly outperforms the standard RLVR across all models and benchmarks, e.g., boosting a 14B model's scores on RULER-QA from 73.17 to 88.90 and on LongBench v2 from 39.8 to 46.5. Our work demonstrates that explicitly rewarding the grounding process is a critical and effective strategy for unlocking the full reasoning potential of LLMs in long-context applications. Our code is available at https://github.com/real-absolute-AI/LongRLVR.

  • 3 authors
·
Mar 2

V-Rubrics: Visual Faithfulness via Rubric-Based Reinforcement Learning

Vision-language models can produce fluent answers that are insufficiently grounded in the visual evidence: a single unsupported object, chart value, or intermediate inference can undermine an otherwise plausible response. We argue that this is a credit-assignment failure in multimodal post-training. Scalar outcome rewards indicate whether an answer is acceptable, but do not identify which visual facts are grounded, which reasoning steps are valid, or which instruction constraints are missed. We introduce Visual Rubrics-Based Reinforcement Learning, which decomposes reference responses into atomic propositions and scores generated answers along Visual Faithfulness (VF), Reasoning Consistency (RC), and Instruction Following (IF). The resulting rubric items provide structured partial credit and localize rubric credit when supporting evidence spans are available. We first obtain an SFT checkpoint by fine-tuning Qwen3-VL-8B-Instruct on the public OpenMMReasoner-SFT-874K corpus, adapting OpenMMReasoner's cold-start data recipe. We construct V-Rubrics 50K, a 50,248-example training set from 17 visually grounded sources, by applying rule-based filters before deriving example difficulty from rejection-sampling scores and then annotating every example with Gemini-3-Pro under the same structured prompt and protocol. We train our model based on the same SFT checkpoint using component-wise, prefix-localized rubric credit. Experiments show that our rubricbased GRPO improves over both the shared SFT baseline and answer-only GRPO, with the largest gains on knowledge-oriented and visually grounded reasoning benchmarks. The results show rubrics as a useful reward abstraction for visual post-training.

Reward Generalization in RLHF: A Topological Perspective

Existing alignment methods share a common topology of information flow, where reward information is collected from humans, modeled with preference learning, and used to tune language models. However, this shared topology has not been systematically characterized, nor have its alternatives been thoroughly explored, leaving the problems of low data efficiency and unreliable generalization unaddressed. As a solution, we introduce a theoretical framework for investigating reward generalization in reinforcement learning from human feedback (RLHF), focusing on the topology of information flow at both macro and micro levels. At the macro level, we portray the RLHF information flow as an autoencoding process over behavior distributions, formalizing the RLHF objective of distributional consistency between human preference and model behavior. At the micro level, we present induced Bayesian networks as a theory of reward generalization in RLHF, introducing fine-grained dataset topologies into generalization bounds. Combining analysis on both levels, we propose reward modeling from tree-structured preference information. It is shown to reduce reward uncertainty by up to Theta(log n/loglog n) times compared to baselines, where n is the dataset size. Validation on three NLP tasks shows that our tree-based reward model achieves an average win rate of 65% against baseline methods, thus improving reward generalization for free via topology design.

  • 10 authors
·
Feb 15, 2024

DRAGON: Distributional Rewards Optimize Diffusion Generative Models

We present Distributional RewArds for Generative OptimizatioN (DRAGON), a versatile framework for fine-tuning media generation models towards a desired outcome. Compared with traditional reinforcement learning with human feedback (RLHF) or pairwise preference approaches such as direct preference optimization (DPO), DRAGON is more flexible. It can optimize reward functions that evaluate either individual examples or distributions of them, making it compatible with a broad spectrum of instance-wise, instance-to-distribution, and distribution-to-distribution rewards. Leveraging this versatility, we construct novel reward functions by selecting an encoder and a set of reference examples to create an exemplar distribution. When cross-modality encoders such as CLAP are used, the reference examples may be of a different modality (e.g., text versus audio). Then, DRAGON gathers online and on-policy generations, scores them to construct a positive demonstration set and a negative set, and leverages the contrast between the two sets to maximize the reward. For evaluation, we fine-tune an audio-domain text-to-music diffusion model with 20 different reward functions, including a custom music aesthetics model, CLAP score, Vendi diversity, and Frechet audio distance (FAD). We further compare instance-wise (per-song) and full-dataset FAD settings while ablating multiple FAD encoders and reference sets. Over all 20 target rewards, DRAGON achieves an 81.45% average win rate. Moreover, reward functions based on exemplar sets indeed enhance generations and are comparable to model-based rewards. With an appropriate exemplar set, DRAGON achieves a 60.95% human-voted music quality win rate without training on human preference annotations. As such, DRAGON exhibits a new approach to designing and optimizing reward functions for improving human-perceived quality. Sound examples at https://ml-dragon.github.io/web.

  • 4 authors
·
Apr 21, 2025 2

Self-Distillation Zero: Self-Revision Turns Binary Rewards into Dense Supervision

Current post-training methods in verifiable settings fall into two categories. Reinforcement learning (RLVR) relies on binary rewards, which are broadly applicable and powerful, but provide only sparse supervision during training. Distillation provides dense token-level supervision, typically obtained from an external teacher or using high-quality demonstrations. Collecting such supervision can be costly or unavailable. We propose Self-Distillation Zero (SD-Zero), a method that is substantially more training sample-efficient than RL and does not require an external teacher or high-quality demonstrations. SD-Zero trains a single model to play two roles: a Generator, which produces an initial response, and a Reviser, which conditions on that response and its binary reward to produce an improved response. We then perform on-policy self-distillation to distill the reviser into the generator, using the reviser's token distributions conditioned on the generator's response and its reward as supervision. In effect, SD-Zero trains the model to transform binary rewards into dense token-level self-supervision. On math and code reasoning benchmarks with Qwen3-4B-Instruct and Olmo-3-7B-Instruct, SD-Zero improves performance by at least 10% over the base models and outperforms strong baselines, including Rejection Fine-Tuning (RFT), GRPO, and Self-Distillation Fine-Tuning (SDFT), under the same question set and training sample budget. Extensive ablation studies show two novel characteristics of our proposed algorithm: (a) token-level self-localization, where the reviser can identify the key tokens that need to be revised in the generator's response based on reward, and (b) iterative self-evolution, where the improving ability to revise answers can be distilled back into generation performance with regular teacher synchronization.

GDRO: Group-level Reward Post-training Suitable for Diffusion Models

Recent advancements adopt online reinforcement learning (RL) from LLMs to text-to-image rectified flow diffusion models for reward alignment. The use of group-level rewards successfully aligns the model with the targeted reward. However, it faces challenges including low efficiency, dependency on stochastic samplers, and reward hacking. The problem is that rectified flow models are fundamentally different from LLMs: 1) For efficiency, online image sampling takes much more time and dominates the time of training. 2) For stochasticity, rectified flow is deterministic once the initial noise is fixed. Aiming at these problems and inspired by the effects of group-level rewards from LLMs, we design Group-level Direct Reward Optimization (GDRO). GDRO is a new post-training paradigm for group-level reward alignment that combines the characteristics of rectified flow models. Through rigorous theoretical analysis, we point out that GDRO supports full offline training that saves the large time cost for image rollout sampling. Also, it is diffusion-sampler-independent, which eliminates the need for the ODE-to-SDE approximation to obtain stochasticity. We also empirically study the reward hacking trap that may mislead the evaluation, and involve this factor in the evaluation using a corrected score that not only considers the original evaluation reward but also the trend of reward hacking. Extensive experiments demonstrate that GDRO effectively and efficiently improves the reward score of the diffusion model through group-wise offline optimization across the OCR and GenEval tasks, while demonstrating strong stability and robustness in mitigating reward hacking.

  • 5 authors
·
Jan 5

T-REG: Preference Optimization with Token-Level Reward Regularization

Reinforcement learning from human feedback (RLHF) has been crucial in aligning large language models (LLMs) with human values. Traditionally, RLHF involves generating responses to a query and using a reward model to assign a reward to the entire response. However, this approach faces challenges due to its reliance on a single, sparse reward, which makes it challenging for the model to identify which parts of the sequence contribute most significantly to the final reward. Recent methods have attempted to address this limitation by introducing token-level rewards. However, these methods often rely on either a trained credit assignment model or AI annotators, raising concerns about the quality and reliability of the rewards. In this paper, we propose token-level reward regularization (T-REG), a novel approach that leverages both sequence-level and token-level rewards for preference optimization. Harnessing the self-refinement capabilities of LLMs, our method uses contrastive prompting to enable LLMs to self-generate token-level rewards. These self-generated rewards then act as reward regularization, guiding the model to more effectively distribute sequence-level rewards across tokens. This facilitates better token-level credit assignment and enhances alignment performance. Experiments on the instruction following benchmarks, including Alpaca Eval 2 and Arena-Hard, show that our method consistently outperforms baseline methods by up to 3.8% and 4.4%, respectively. We will release the code and models at https://github.com/wzhouad/T-REG.

  • 4 authors
·
Dec 3, 2024

One Token to Fool LLM-as-a-Judge

Generative reward models (also known as LLMs-as-judges), which use large language models (LLMs) to evaluate answer quality, are increasingly adopted in reinforcement learning with verifiable rewards (RLVR). They are often preferred over rigid rule-based metrics, especially for complex reasoning tasks involving free-form outputs. In this paradigm, an LLM is typically prompted to compare a candidate answer against a ground-truth reference and assign a binary reward indicating correctness. Despite the seeming simplicity of this comparison task, we find that generative reward models exhibit surprising vulnerabilities to superficial manipulations: non-word symbols (e.g., ":" or ".") or reasoning openers like "Thought process:" and "Let's solve this problem step by step." can often lead to false positive rewards. We demonstrate that this weakness is widespread across LLMs, datasets, and prompt formats, posing a serious threat for core algorithmic paradigms that rely on generative reward models, such as rejection sampling, preference optimization, and RLVR. To mitigate this issue, we introduce a simple yet effective data augmentation strategy and train a new generative reward model with substantially improved robustness. Our findings highlight the urgent need for more reliable LLM-based evaluation methods. We release our robust, general-domain reward model and its synthetic training data at https://huggingface.co/sarosavo/Master-RM and https://huggingface.co/datasets/sarosavo/Master-RM.

  • 6 authors
·
Jul 11, 2025 3

RecRM-Bench: Benchmarking Multidimensional Reward Modeling for Agentic Recommender Systems

The integration of Large Language Model (LLM) agents is transforming recommender systems from simple query-item matching towards deeply personalized and interactive recommendations. Reinforcement Learning (RL) provides an essential framework for the optimization of these agents in recommendation tasks. However, current methodologies remain limited by a reliance on single dimensional outcome-based rewards that focus exclusively on final user interactions, overlooking critical intermediate capabilities, such as instruction following and complex intent understanding. Despite the necessity for designing multi-dimensional reward, the field lacks a standardized benchmark to facilitate this development. To bridge this gap, we introduce RecRM-Bench, the largest and most comprehensive benchmark to date for agentic recommender systems. It comprises over 1 million structured entries across four core evaluation dimensions: instruction following, factual consistency, query-item relevance, and fine-grained user behavior prediction. By supporting comprehensive assessment from syntactic compliance to complex intent grounding and preference modeling, RecRM-Bench provides a foundational dataset for training sophisticated reward models. Furthermore, we propose a systematic framework for the construction of multi-dimensional reward models and the integration of a hybrid reward function, establishing a robust foundation for developing reliable and highly capable agentic recommender systems. The complete RecRM-Bench dataset is publicly available at https://huggingface.co/datasets/wwzeng/RecRM-Bench.

  • 13 authors
·
May 11

Information Gain-based Policy Optimization: A Simple and Effective Approach for Multi-Turn LLM Agents

Large language model (LLM)-based agents are increasingly trained with reinforcement learning (RL) to enhance their ability to interact with external environments through tool use, particularly in search-based settings that require multi-turn reasoning and knowledge acquisition. However, existing approaches typically rely on outcome-based rewards that are only provided at the final answer. This reward sparsity becomes particularly problematic in multi-turn settings, where long trajectories exacerbate two critical issues: (i) advantage collapse, where all rollouts receive identical rewards and provide no useful learning signals, and (ii) lack of fine-grained credit assignment, where dependencies between turns are obscured, especially in long-horizon tasks. In this paper, we propose Information Gain-based Policy Optimization (IGPO), a simple yet effective RL framework that provides dense and intrinsic supervision for multi-turn agent training. IGPO models each interaction turn as an incremental process of acquiring information about the ground truth, and defines turn-level rewards as the marginal increase in the policy's probability of producing the correct answer. Unlike prior process-level reward approaches that depend on external reward models or costly Monte Carlo estimation, IGPO derives intrinsic rewards directly from the model's own belief updates. These intrinsic turn-level rewards are combined with outcome-level supervision to form dense reward trajectories. Extensive experiments on both in-domain and out-of-domain benchmarks demonstrate that IGPO consistently outperforms strong baselines in multi-turn scenarios, achieving higher accuracy and improved sample efficiency.

antgroup Ant Group
·
Oct 16, 2025 2

Infinite-ID: Identity-preserved Personalization via ID-semantics Decoupling Paradigm

Drawing on recent advancements in diffusion models for text-to-image generation, identity-preserved personalization has made significant progress in accurately capturing specific identities with just a single reference image. However, existing methods primarily integrate reference images within the text embedding space, leading to a complex entanglement of image and text information, which poses challenges for preserving both identity fidelity and semantic consistency. To tackle this challenge, we propose Infinite-ID, an ID-semantics decoupling paradigm for identity-preserved personalization. Specifically, we introduce identity-enhanced training, incorporating an additional image cross-attention module to capture sufficient ID information while deactivating the original text cross-attention module of the diffusion model. This ensures that the image stream faithfully represents the identity provided by the reference image while mitigating interference from textual input. Additionally, we introduce a feature interaction mechanism that combines a mixed attention module with an AdaIN-mean operation to seamlessly merge the two streams. This mechanism not only enhances the fidelity of identity and semantic consistency but also enables convenient control over the styles of the generated images. Extensive experimental results on both raw photo generation and style image generation demonstrate the superior performance of our proposed method.

  • 5 authors
·
Mar 18, 2024 5

Finer-Personalization Rank: Fine-Grained Retrieval Examines Identity Preservation for Personalized Generation

The rise of personalized generative models raises a central question: how should we evaluate identity preservation? Given a reference image (e.g., one's pet), we expect the generated image to retain precise details attached to the subject's identity. However, current generative evaluation metrics emphasize the overall semantic similarity between the reference and the output, and overlook these fine-grained discriminative details. We introduce Finer-Personalization Rank, an evaluation protocol tailored to identity preservation. Instead of pairwise similarity, Finer-Personalization Rank adopts a ranking view: it treats each generated image as a query against an identity-labeled gallery consisting of visually similar real images. Retrieval metrics (e.g., mean average precision) measure performance, where higher scores indicate that identity-specific details (e.g., a distinctive head spot) are preserved. We assess identity at multiple granularities -- from fine-grained categories (e.g., bird species, car models) to individual instances (e.g., re-identification). Across CUB, Stanford Cars, and animal Re-ID benchmarks, Finer-Personalization Rank more faithfully reflects identity retention than semantic-only metrics and reveals substantial identity drift in several popular personalization methods. These results position the gallery-based protocol as a principled and practical evaluation for personalized generation.

  • 6 authors
·
Dec 21, 2025

Latent Reward: LLM-Empowered Credit Assignment in Episodic Reinforcement Learning

Reinforcement learning (RL) often encounters delayed and sparse feedback in real-world applications, even with only episodic rewards. Previous approaches have made some progress in reward redistribution for credit assignment but still face challenges, including training difficulties due to redundancy and ambiguous attributions stemming from overlooking the multifaceted nature of mission performance evaluation. Hopefully, Large Language Model (LLM) encompasses fruitful decision-making knowledge and provides a plausible tool for reward redistribution. Even so, deploying LLM in this case is non-trivial due to the misalignment between linguistic knowledge and the symbolic form requirement, together with inherent randomness and hallucinations in inference. To tackle these issues, we introduce LaRe, a novel LLM-empowered symbolic-based decision-making framework, to improve credit assignment. Key to LaRe is the concept of the Latent Reward, which works as a multi-dimensional performance evaluation, enabling more interpretable goal attainment from various perspectives and facilitating more effective reward redistribution. We examine that semantically generated code from LLM can bridge linguistic knowledge and symbolic latent rewards, as it is executable for symbolic objects. Meanwhile, we design latent reward self-verification to increase the stability and reliability of LLM inference. Theoretically, reward-irrelevant redundancy elimination in the latent reward benefits RL performance from more accurate reward estimation. Extensive experimental results witness that LaRe (i) achieves superior temporal credit assignment to SOTA methods, (ii) excels in allocating contributions among multiple agents, and (iii) outperforms policies trained with ground truth rewards for certain tasks.

  • 7 authors
·
Dec 15, 2024

Secrets of RLHF in Large Language Models Part II: Reward Modeling

Reinforcement Learning from Human Feedback (RLHF) has become a crucial technology for aligning language models with human values and intentions, enabling models to produce more helpful and harmless responses. Reward models are trained as proxies for human preferences to drive reinforcement learning optimization. While reward models are often considered central to achieving high performance, they face the following challenges in practical applications: (1) Incorrect and ambiguous preference pairs in the dataset may hinder the reward model from accurately capturing human intent. (2) Reward models trained on data from a specific distribution often struggle to generalize to examples outside that distribution and are not suitable for iterative RLHF training. In this report, we attempt to address these two issues. (1) From a data perspective, we propose a method to measure the strength of preferences within the data, based on a voting mechanism of multiple reward models. Experimental results confirm that data with varying preference strengths have different impacts on reward model performance. We introduce a series of novel methods to mitigate the influence of incorrect and ambiguous preferences in the dataset and fully leverage high-quality preference data. (2) From an algorithmic standpoint, we introduce contrastive learning to enhance the ability of reward models to distinguish between chosen and rejected responses, thereby improving model generalization. Furthermore, we employ meta-learning to enable the reward model to maintain the ability to differentiate subtle differences in out-of-distribution samples, and this approach can be utilized for iterative RLHF optimization.

  • 27 authors
·
Jan 11, 2024 4

Aligning Large Language Models with Searcher Preferences

The paradigm shift from item-centric ranking to answer-centric synthesis is redefining the role of search engines. While recent industrial progress has applied generative techniques to closed-set item ranking in e-commerce, research and deployment of open-ended generative search on large content platforms remain limited. This setting introduces challenges, including robustness to noisy retrieval, non-negotiable safety guarantees, and alignment with diverse user needs. In this work, we introduce SearchLLM, the first large language model (LLM) for open-ended generative search. We design a hierarchical, multi-dimensional reward system that separates bottom-line constraints, including factual grounding, basic answer quality and format compliance, from behavior optimization objectives that promote robustness to noisy retrieval and alignment with user needs. Concretely, our reward model evaluates responses conditioned on the user query, session history, and retrieved evidence set, combining rule-based checks with human-calibrated LLM judges to produce an interpretable score vector over these dimensions. We introduce a Gated Aggregation Strategy to derive the training reward for optimizing SearchLLM with Group Relative Policy Optimization (GRPO). We deploy SearchLLM in the AI search entry of RedNote. Offline evaluations and online A/B tests show improved generation quality and user engagement, increasing Valid Consumption Rate by 1.03% and reducing Re-search Rate by 2.81%, while upholding strict safety and reliability standards.

  • 9 authors
·
Mar 10

Reward Shaping to Mitigate Reward Hacking in RLHF

Reinforcement Learning from Human Feedback (RLHF) is essential for aligning large language models (LLMs) with human values. However, RLHF is susceptible to reward hacking, where the agent exploits flaws in the reward function rather than learning the intended behavior, thus degrading alignment. While reward shaping helps stabilize RLHF and partially mitigate reward hacking, a systematic investigation into shaping techniques and their underlying principles remains lacking. To bridge this gap, we present a comprehensive study of the prevalent reward shaping methods. Our analysis suggests three key design principles: (1) RL reward is ideally bounded, (2) RL benefits from rapid initial growth followed by gradual convergence, and (3) RL reward is best formulated as a function of centered reward. Guided by these insights, we propose Preference As Reward (PAR), a novel approach that leverages the latent preferences embedded within the reward model itself as the signal for reinforcement learning. We evaluated PAR on two base models, Gemma2-2B and Llama3-8B, using two datasets, Ultrafeedback-Binarized and HH-RLHF. Experimental results demonstrate PAR's superior performance over other reward shaping methods. On the AlpacaEval 2.0 benchmark, PAR achieves a win rate at least 5 percentage points higher than competing approaches. Furthermore, PAR exhibits remarkable data efficiency, requiring only a single reference reward for optimal performance, and maintains robustness against reward hacking even after two full epochs of training. Code is available at https://github.com/PorUna-byte/PAR.

  • 6 authors
·
Feb 25, 2025

Kardia-R1: Unleashing LLMs to Reason toward Understanding and Empathy for Emotional Support via Rubric-as-Judge Reinforcement Learning

As web platforms evolve towards greater personalization and emotional complexity, conversational agents must transcend superficial empathy to demonstrate identity-aware emotional reasoning. However, existing systems face two limitations: (1) reliance on situation-centric datasets lacking persistent user identity, which hampers the capture of personalized affective nuances; and (2) dependence on opaque, coarse reward signals that hinder development of verifiable empathetic reasoning. To address these gaps, we introduce KardiaBench, a large-scale user-grounded benchmark comprising 178,080 QA pairs across 22,080 multi-turn conversations anchored to 671 real-world profiles. The dataset is constructed via a model-in-the-loop pipeline with iterative rubric-guided refinement to ensure psychological plausibility and persona consistency. This progressive empathy pipeline that integrates user comprehension, contextual reasoning, and emotion perception into conversations, followed by iterative critique and rubric-based refinement to ensure psychological plausibility, emotional fidelity, and persona consistency. Building on this, we propose Kardia-R1, a framework that trains models for interpretable, stepwise empathetic cognition. Kardia-R1 leverages Rubric-as-Judge Empathetic Reinforcement Learning (Rubric-ERL), a GRPO-based method that uses explainable, human-aligned rubric rewards to tightly couple user understanding, emotional inference, and supportive response generation. Extensive experiments across four LLM backbones demonstrate that Kardia-R1 consistently outperforms othet methods in emotion accuracy, empathy, relevance, persona consistency, and safety. Our dataset and model will be released at https://github.com/JhCircle/Kardia-R1.

  • 6 authors
·
Nov 30, 2025 1

ProRAG: Process-Supervised Reinforcement Learning for Retrieval-Augmented Generation

Reinforcement learning (RL) has become a promising paradigm for optimizing Retrieval-Augmented Generation (RAG) in complex reasoning tasks. However, traditional outcome-based RL approaches often suffer from reward sparsity and inefficient credit assignment, as coarse-grained scalar rewards fail to identify specific erroneous steps within long-horizon trajectories. This ambiguity frequently leads to "process hallucinations", where models reach correct answers through flawed logic or redundant retrieval steps. Although recent process-aware approaches attempt to mitigate this via static preference learning or heuristic reward shaping, they often lack the on-policy exploration capabilities required to decouple step-level credit from global outcomes. To address these challenges, we propose ProRAG, a process-supervised reinforcement learning framework designed to integrate learned step-level supervision into the online optimization loop. Our framework consists of four stages: (1) Supervised Policy Warmup to initialize the model with a structured reasoning format; (2) construction of an MCTS-based Process Reward Model (PRM) to quantify intermediate reasoning quality; (3) PRM-Guided Reasoning Refinement to align the policy with fine-grained process preferences; and (4) Process-Supervised Reinforcement Learning with a dual-granularity advantage mechanism. By aggregating step-level process rewards with global outcome signals, ProRAG provides precise feedback for every action. Extensive experiments on five multi-hop reasoning benchmarks demonstrate that ProRAG achieves superior overall performance compared to strong outcome-based and process-aware RL baselines, particularly on complex long-horizon tasks, validating the effectiveness of fine-grained process supervision. The code and model are available at https://github.com/lilinwz/ProRAG.

  • 3 authors
·
Jan 29

Self-Consistency of the Internal Reward Models Improves Self-Rewarding Language Models

Aligning Large Language Models (LLMs) with human preferences is crucial for their deployment in real-world applications. Recent advancements in Self-Rewarding Language Models suggest that an LLM can use its internal reward models (such as LLM-as-a-Judge) yuanself to generate preference data, improving alignment performance without costly human annotation. However, we find that different internal reward models within the same LLM often generate inconsistent preferences. This inconsistency raises concerns about the reliability of self-generated preference data, hinders overall alignment performance, and highlights the need for further research to ensure reliable and coherent alignment with human preferences. To address this limitation, we propose Self-Consistent Internal Rewards (SCIR), a novel framework designed to enhance consistency among internal reward models during training. In each training step, we collect preference predictions from multiple pre-defined internal reward models and enforce consistency and confidence through an inconsistency penalty mechanism, thereby improving the reliability of these internal reward models. We selectively use data with consistent predictions for preference optimization, ensuring the quality of the preference data. By employing self-consistent internal rewards, our method significantly improves the alignment performance and reward modeling capability of LLMs, outperforming baseline methods by a notable margin.

  • 6 authors
·
Feb 12, 2025

Online Intrinsic Rewards for Decision Making Agents from Large Language Model Feedback

Automatically synthesizing dense rewards from natural language descriptions is a promising paradigm in reinforcement learning (RL), with applications to sparse reward problems, open-ended exploration, and hierarchical skill design. Recent works have made promising steps by exploiting the prior knowledge of large language models (LLMs). However, these approaches suffer from important limitations: they are either not scalable to problems requiring billions of environment samples, due to requiring LLM annotations for each observation, or they require a diverse offline dataset, which may not exist or be impossible to collect. In this work, we address these limitations through a combination of algorithmic and systems-level contributions. We propose \oni, a distributed architecture that simultaneously learns an RL policy and an intrinsic reward function using LLM feedback. Our approach annotates the agent's collected experience via an asynchronous LLM server, which is then distilled into an intrinsic reward model. We explore a range of algorithmic choices for reward modeling with varying complexity, including hashing, classification, and ranking models. By studying their relative tradeoffs, we shed light on questions regarding intrinsic reward design for sparse reward problems. Our approach achieves state-of-the-art performance across a range of challenging, sparse reward tasks from the NetHack Learning Environment in a simple unified process, solely using the agent's gathered experience, without requiring external datasets. We make our code available at https://github.com/facebookresearch/oni.

  • 5 authors
·
Oct 30, 2024

Sail into the Headwind: Alignment via Robust Rewards and Dynamic Labels against Reward Hacking

Aligning AI systems with human preferences typically suffers from the infamous reward hacking problem, where optimization of an imperfect reward model leads to undesired behaviors. In this paper, we investigate reward hacking in offline preference optimization, which aims to improve an initial model using a preference dataset. We identify two types of reward hacking stemming from statistical fluctuations in the dataset: Type I Reward Hacking due to subpar choices appearing more favorable, and Type II Reward Hacking due to decent choices appearing less favorable. We prove that many (mainstream or theoretical) preference optimization methods suffer from both types of reward hacking. To mitigate Type I Reward Hacking, we propose POWER, a new preference optimization method that combines Guiasu's weighted entropy with a robust reward maximization objective. POWER enjoys finite-sample guarantees under general function approximation, competing with the best covered policy in the data. To mitigate Type II Reward Hacking, we analyze the learning dynamics of preference optimization and develop a novel technique that dynamically updates preference labels toward certain "stationary labels", resulting in diminishing gradients for untrustworthy samples. Empirically, POWER with dynamic labels (POWER-DL) consistently outperforms state-of-the-art methods on alignment benchmarks, achieving improvements of up to 13.0 points on AlpacaEval 2.0 and 11.5 points on Arena-Hard over DPO, while also improving or maintaining performance on downstream tasks such as mathematical reasoning. Strong theoretical guarantees and empirical results demonstrate the promise of POWER-DL in mitigating reward hacking.

  • 2 authors
·
Dec 12, 2024

The Reward Was in Your Data All Along: Correcting Flow Matching with Discriminator-Guided RL

Score- and flow-matching models often rely on preference-based reinforcement learning for two purposes: aligning with subjective preferences and, surprisingly, recovering properties such as visual realism and coherent object structure that matching-based training is intended to learn from the data itself. We argue that this reflects a structural mismatch. Matching losses measure ell_2 regression error on the velocity or score field under training-time marginals, a proxy poorly aligned with the visual and semantic properties that determine sample quality at inference. Given a reward aligned with these properties, RL sidesteps the mismatch by evaluating the model on its own samples and following the reward landscape directly. The challenge is to obtain such a reward without relying on human preferences, which are expensive and conflate data realism with annotator inclinations. We propose Discriminator-Guided RL (DRL). DRL trains a discriminator to separate data from base-model samples in a pretrained representation space and uses its logit as the reward in KL-regularized RL. The pretrained space restricts the discriminator to perceptually meaningful directions, and the logit estimates the log-likelihood ratio between data and model, which is the optimal reward for targeting the data distribution. Across SiT, JiT, REPA, and RAE, DRL reduces guidance-free FID (e.g., 9.38 to 2.62 on SiT) and semantic-space FD (e.g., 88.2 to 19.3 on DINOv3 for SiT), with consistent gains across all backbones, and improves human-preference rewards without training on them. It also yields a better Pareto frontier between preference reward and image fidelity under subsequent preference-based post-training, increasing alignment while reducing low-level artifacts such as oversaturation and excessive brightness.

facebook AI at Meta
·
Jun 16 2

Training for Identity, Inference for Controllability: A Unified Approach to Tuning-Free Face Personalization

Tuning-free face personalization methods have developed along two distinct paradigms: text embedding approaches that map facial features into the text embedding space, and adapter-based methods that inject features through auxiliary cross-attention layers. While both paradigms have shown promise, existing methods struggle to simultaneously achieve high identity fidelity and flexible text controllability. We introduce UniID, a unified tuning-free framework that synergistically integrates both paradigms. Our key insight is that when merging these approaches, they should mutually reinforce only identity-relevant information while preserving the original diffusion prior for non-identity attributes. We realize this through a principled training-inference strategy: during training, we employ an identity-focused learning scheme that guides both branches to capture identity features exclusively; at inference, we introduce a normalized rescaling mechanism that recovers the text controllability of the base diffusion model while enabling complementary identity signals to enhance each other. This principled design enables UniID to achieve high-fidelity face personalization with flexible text controllability. Extensive experiments against six state-of-the-art methods demonstrate that UniID achieves superior performance in both identity preservation and text controllability. Code will be available at https://github.com/lyuPang/UniID

  • 7 authors
·
Dec 3, 2025

Eyla: Toward an Identity-Anchored LLM Architecture with Integrated Biological Priors -- Vision, Implementation Attempt, and Lessons from AI-Assisted Development

We present the design rationale, implementation attempt, and failure analysis of Eyla, a proposed identity-anchored LLM architecture that integrates biologically-inspired subsystems -- including HiPPO-initialized state-space models, zero-initialized adapters, episodic memory retrieval, and calibrated uncertainty training -- into a unified agent operating system running on consumer hardware. Unlike existing approaches that optimize models for generic helpfulness, Eyla targets identity consistency: the ability to maintain a coherent self-model under adversarial pressure, admit uncertainty, and resist manipulation. We propose the Identity Consistency Score (ICS), a novel benchmark for evaluating this property across LLMs. We then present an honest account of attempting to implement this architecture using AI coding assistants (Claude Code, Cursor) as a non-programmer, documenting a $1,000+ failure that produced a 1.27B parameter model with 86 brain subsystems contributing less than 2% to output. Our analysis identifies five systematic failure modes of AI-assisted development for novel architectures and offers concrete recommendations. To our knowledge, this is the first paper to combine an architectural vision with a documented first-person failure analysis of AI-assisted LLM development, providing lessons for both the AI systems and AI-assisted software engineering communities.

  • 1 authors
·
Mar 9

Reward Design for Reinforcement Learning Agents

Reward functions are central in reinforcement learning (RL), guiding agents towards optimal decision-making. The complexity of RL tasks requires meticulously designed reward functions that effectively drive learning while avoiding unintended consequences. Effective reward design aims to provide signals that accelerate the agent's convergence to optimal behavior. Crafting rewards that align with task objectives, foster desired behaviors, and prevent undesirable actions is inherently challenging. This thesis delves into the critical role of reward signals in RL, highlighting their impact on the agent's behavior and learning dynamics and addressing challenges such as delayed, ambiguous, or intricate rewards. In this thesis work, we tackle different aspects of reward shaping. First, we address the problem of designing informative and interpretable reward signals from a teacher's/expert's perspective (teacher-driven). Here, the expert, equipped with the optimal policy and the corresponding value function, designs reward signals that expedite the agent's convergence to optimal behavior. Second, we build on this teacher-driven approach by introducing a novel method for adaptive interpretable reward design. In this scenario, the expert tailors the rewards based on the learner's current policy, ensuring alignment and optimal progression. Third, we propose a meta-learning approach, enabling the agent to self-design its reward signals online without expert input (agent-driven). This self-driven method considers the agent's learning and exploration to establish a self-improving feedback loop.

  • 1 authors
·
Mar 27, 2025

Dialogue as Discovery: Navigating Human Intent Through Principled Inquiry

A fundamental bottleneck in human-AI collaboration is the "intention expression gap," the difficulty for humans to effectively convey complex, high-dimensional thoughts to AI. This challenge often traps users in inefficient trial-and-error loops and is exacerbated by the diverse expertise levels of users. We reframe this problem from passive instruction following to a Socratic collaboration paradigm, proposing an agent that actively probes for information to resolve its uncertainty about user intent. we name the proposed agent Nous, trained to acquire proficiency in this inquiry policy. The core mechanism of Nous is a training framework grounded in the first principles of information theory. Within this framework, we define the information gain from dialogue as an intrinsic reward signal, which is fundamentally equivalent to the reduction of Shannon entropy over a structured task space. This reward design enables us to avoid reliance on costly human preference annotations or external reward models. To validate our framework, we develop an automated simulation pipeline to generate a large-scale, preference-based dataset for the challenging task of scientific diagram generation. Comprehensive experiments, including ablations, subjective and objective evaluations, and tests across user expertise levels, demonstrate the effectiveness of our proposed framework. Nous achieves leading efficiency and output quality, while remaining robust to varying user expertise. Moreover, its design is domain-agnostic, and we show evidence of generalization beyond diagram generation. Experimental results prove that our work offers a principled, scalable, and adaptive paradigm for resolving uncertainty about user intent in complex human-AI collaboration.

  • 9 authors
·
Oct 31, 2025

VeRPO: Verifiable Dense Reward Policy Optimization for Code Generation

Effective reward design is a central challenge in Reinforcement Learning (RL) for code generation. Mainstream pass/fail outcome rewards enforce functional correctness via executing unit tests, but the resulting sparsity limits potential performance gains. While recent work has explored external Reward Models (RM) to generate richer, continuous rewards, the learned RMs suffer from reward misalignment and prohibitive computational cost. In this paper, we introduce VeRPO (Verifiable Dense Reward Policy Optimization), a novel RL framework for code generation that synthesizes robust and dense rewards fully grounded in verifiable execution feedback. The core idea of VeRPO is constructing dense rewards from weighted partial success: by dynamically estimating the difficulty weight of each unit test based on the execution statistics during training, a dense reward is derived from the sum of weights of the passed unit tests. To solidify the consistency between partial success and end-to-end functional correctness, VeRPO further integrates the dense signal with global execution outcomes, establishing a robust and dense reward paradigm relying solely on verifiable execution feedback. Extensive experiments across diverse benchmarks and settings demonstrate that VeRPO consistently outperforms outcome-driven and RM-based baselines, achieving up to +8.83\% gain in pass@1 with negligible time cost (< 0.02\%) and zero GPU memory overhead.

  • 9 authors
·
Jan 6

PiCA: Pivot-Based Credit Assignment for Search Agentic Reinforcement Learning

Large Language Model (LLM)-based search agents trained with reinforcement learning (RL) have significantly improved the performance of knowledge-intensive tasks. However, existing methods encounter critical challenges in long-horizon credit assignment: (i) Reward Sparsity, where models receive only outcome feedback without step-level guidance to differentiate action quality; (ii) Isolated Credit, where credit is assigned to steps independently, failing to capture sequential dependencies; and (iii) Distributional Shift, where rewards are estimated on templates that deviate from the model's natural generative distribution. To address these issues, we propose Pivot-Based Credit Assignment (PiCA), a novel step reward mechanism that reformulates the search trajectory as a sequential process of cumulative search progress. Unlike prior isolated step rewards, PiCA defines process rewards as success probabilities dependent on the historical context based on Potential-Based Reward Shaping (PBRS). This approach identifies pivot steps, which comprise target golden sub-queries and sub-answers derived from historical trajectories, as information peaks that significantly boost the likelihood of a correct final answer. By anchoring these step rewards to the final task objective, PiCA provides dense, pivot-aware and trajectory-dependent guidance while maintaining distributional consistency. Extensive experiments show that PiCA outperforms existing strong baselines across seven knowledge-intensive QA benchmarks, achieving 15.2% and 2.2% improvements for 3B and 7B models. The consistent performance gains across various models show PiCA's robust generalization. The code is available at https://github.com/novdream/PiCA.

  • 5 authors
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May 11

Online Process Reward Leanring for Agentic Reinforcement Learning

Large language models (LLMs) are increasingly trained with reinforcement learning (RL) as autonomous agents that reason and act over long horizons in interactive environments. However, sparse and sometimes unverifiable rewards make temporal credit assignment extremely challenging. Recent work attempts to integrate process supervision into agent learning but suffers from biased annotation, reward hacking, high-variance from overly fine-grained signals or failtures when state overlap is rare. We therefore introduce Online Process Reward Learning (OPRL), a general credit-assignment strategy for agentic RL that integrates seamlessly with standard on-policy algorithms without relying on additional rollouts or explicit step labels. In OPRL, we optimize an implicit process reward model (PRM) alternately with the agent's policy to transform trajectory preferences into implicit step rewards through a trajectory-based DPO objective. These step rewards are then used to compute step-level advantages, which are combined with episode-level advantages from outcome rewards for policy update, creating a self-reinforcing loop. Theoretical findings guarantee that the learned step rewards are consistent with trajectory preferences and act as potential-based shaping rewards, providing bounded gradients to stabilize training. Empirically, we evaluate OPRL on three distinct agent benmarks, including WebShop and VisualSokoban, as well as open-ended social interactions with unverfiable rewards in SOTOPIA. Crucially, OPRL shows superior performance over frontier LLMs and strong RL baselines across domains, achieving state-of-the-art results with higher sample-efficiency and lower variance during training. Further analysis also demonstrates the efficient exploration by OPRL using fewer actions, underscoring its potential for agentic learning in real-world scenarios.

  • 7 authors
·
Sep 23, 2025

Auto-Rubric as Reward: From Implicit Preferences to Explicit Multimodal Generative Criteria

Aligning multimodal generative models with human preferences demands reward signals that respect the compositional, multi-dimensional structure of human judgment. Prevailing RLHF approaches reduce this structure to scalar or pairwise labels, collapsing nuanced preferences into opaque parametric proxies and exposing vulnerabilities to reward hacking. While recent Rubrics-as-Reward (RaR) methods attempt to recover this structure through explicit criteria, generating rubrics that are simultaneously reliable, scalable, and data-efficient remains an open problem. We introduce Auto-Rubric as Reward (ARR), a framework that reframes reward modeling from implicit weight optimization to explicit, criteria-based decomposition. Before any pairwise comparison, ARR externalizes a VLM's internalized preference knowledge as prompt-specific rubrics, translating holistic intent into independently verifiable quality dimensions. This conversion of implicit preference structure into inspectable, interpretable constraints substantially suppresses evaluation biases including positional bias, enabling both zero-shot deployment and few-shot conditioning on minimal supervision. To extend these gains into generative training, we propose Rubric Policy Optimization (RPO), which distills ARR's structured multi-dimensional evaluation into a robust binary reward, replacing opaque scalar regression with rubric-conditioned preference decisions that stabilize policy gradients. On text-to-image generation and image editing benchmarks, ARR-RPO outperforms pairwise reward models and VLM judges, demonstrating that explicitly externalizing implicit preference knowledge into structured rubrics achieves more reliable, data-efficient multimodal alignment, revealing that the bottleneck is the absence of a factorized interface, not a deficit of knowledge.

OpenEnvisionLab OpenEnvision
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May 7 2

SoliReward: Mitigating Susceptibility to Reward Hacking and Annotation Noise in Video Generation Reward Models

Post-training alignment of video generation models with human preferences is a critical goal. Developing effective Reward Models (RMs) for this process faces significant methodological hurdles. Current data collection paradigms, reliant on in-prompt pairwise annotations, suffer from labeling noise. Concurrently, the architectural design of VLM-based RMs, particularly their output mechanisms, remains underexplored. Furthermore, RM is susceptible to reward hacking in post-training. To mitigate these limitations, we propose SoliReward, a systematic framework for video RM training. Our framework first sources high-quality, cost-efficient data via single-item binary annotations, then constructs preference pairs using a cross-prompt pairing strategy. Architecturally, we employ a Hierarchical Progressive Query Attention mechanism to enhance feature aggregation. Finally, we introduce a modified BT loss that explicitly accommodates win-tie scenarios. This approach regularizes the RM's score distribution for positive samples, providing more nuanced preference signals to alleviate over-focus on a small number of top-scoring samples. Our approach is validated on benchmarks evaluating physical plausibility, subject deformity, and semantic alignment, demonstrating improvements in direct RM evaluation metrics and in the efficacy of post-training on video generation models. Code and benchmark will be publicly available.

  • 9 authors
·
Dec 17, 2025

Leveraging Domain Knowledge for Efficient Reward Modelling in RLHF: A Case-Study in E-Commerce Opinion Summarization

Reinforcement Learning from Human Feedback (RLHF) has become a dominating strategy in steering Language Models (LMs) towards human values/goals. The key to the strategy is employing a reward model ({varphi}) which can reflect a latent reward model with humans. While this strategy has proven to be effective, the training methodology requires a lot of human preference annotation (usually of the order of tens of thousands) to train {varphi}. Such large-scale preference annotations can be achievable if the reward model can be ubiquitously used. However, human values/goals are subjective and depend on the nature of the task. This poses a challenge in collecting diverse preferences for downstream applications. To address this, we propose a novel methodology to infuse domain knowledge into {varphi}, which reduces the size of preference annotation required. We validate our approach in E-Commerce Opinion Summarization, with a significant reduction in dataset size (just 940 samples) while advancing the state-of-the-art. Our contributions include a novel Reward Modelling technique, a new dataset (PromptOpinSumm) for Opinion Summarization, and a human preference dataset (OpinPref). The proposed methodology opens avenues for efficient RLHF, making it more adaptable to diverse applications with varying human values. We release the artifacts for usage under MIT License.

  • 11 authors
·
Feb 23, 2024

The Verification Horizon: No Silver Bullet for Coding Agent Rewards

A classical intuition holds that verifying a solution is easier than producing one. For today's coding agents, this intuition is being inverted: as foundation models develop stronger reasoning capabilities and engineering harnesses grow more sophisticated, generating complex candidate solutions is no longer difficult -- reliably verifying them has become the harder problem. Every verifier we can build is only a proxy for human intent, never the intent itself. This makes verification subject to a twofold difficulty: first, intent is underspecified by nature, making it inherently hard to faithfully check whether it has been fulfilled; second, during model training, optimization widens the gap between proxy and intent -- manifesting as reward hacking or signal saturation. To address this, we characterize the quality of verification signals along three dimensions -- scalability, faithfulness, and robustness -- and argue that achieving all three simultaneously is the central challenge. We further study four reward constructions: a test verifier for general coding tasks, a rubric verifier for frontend tasks, the user as verifier for real-world agent tasks, and an automated agent verifier for long-horizon tasks. Across different task types and policy capability levels, we conduct in-depth analysis and experiments on the core challenges of reward design and how to more effectively leverage reward signals. Experiments show that targeted verification design can effectively suppress reward hacking, improve task completion quality, and achieve significant gains across multiple internal and public benchmarks. These experiences collectively point to a core observation: no fixed reward function can remain effective as policy capability continues to grow; and verification must co-evolve with the generator.

Qwen Qwen
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Jun 23 4

When StyleGAN Meets Stable Diffusion: a W_+ Adapter for Personalized Image Generation

Text-to-image diffusion models have remarkably excelled in producing diverse, high-quality, and photo-realistic images. This advancement has spurred a growing interest in incorporating specific identities into generated content. Most current methods employ an inversion approach to embed a target visual concept into the text embedding space using a single reference image. However, the newly synthesized faces either closely resemble the reference image in terms of facial attributes, such as expression, or exhibit a reduced capacity for identity preservation. Text descriptions intended to guide the facial attributes of the synthesized face may fall short, owing to the intricate entanglement of identity information with identity-irrelevant facial attributes derived from the reference image. To address these issues, we present the novel use of the extended StyleGAN embedding space W_+, to achieve enhanced identity preservation and disentanglement for diffusion models. By aligning this semantically meaningful human face latent space with text-to-image diffusion models, we succeed in maintaining high fidelity in identity preservation, coupled with the capacity for semantic editing. Additionally, we propose new training objectives to balance the influences of both prompt and identity conditions, ensuring that the identity-irrelevant background remains unaffected during facial attribute modifications. Extensive experiments reveal that our method adeptly generates personalized text-to-image outputs that are not only compatible with prompt descriptions but also amenable to common StyleGAN editing directions in diverse settings. Our source code will be available at https://github.com/csxmli2016/w-plus-adapter.

  • 3 authors
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Nov 29, 2023

R_dm: Re-conceptualizing Distribution Matching as a Reward for Diffusion Distillation

Diffusion models achieve state-of-the-art generative performance but are fundamentally bottlenecked by their slow, iterative sampling process. While diffusion distillation techniques enable high-fidelity, few-step generation, traditional objectives often restrict the student's performance by anchoring it solely to the teacher. Recent approaches have attempted to break this ceiling by integrating Reinforcement Learning (RL), typically through a simple summation of distillation and RL objectives. In this work, we propose a novel paradigm by re-conceptualizing distribution matching as a reward, denoted as R_dm. This unified perspective bridges the algorithmic gap between Diffusion Matching Distillation (DMD) and RL, providing several primary benefits. (1) Enhanced Optimization Stability: We introduce Group Normalized Distribution Matching (GNDM), which adapts standard RL group normalization to stabilize R_dm estimation. By leveraging group-mean statistics, GNDM establishes a more robust and effective optimization direction. (2) Seamless Reward Integration: Our reward-centric formulation inherently supports adaptive weighting mechanisms, allowing for the fluid combination of DMD with external reward models. (3) Improved Sampling Efficiency: By aligning with RL principles, the framework readily incorporates Importance Sampling (IS), leading to a significant boost in sampling efficiency. Extensive experiments demonstrate that GNDM outperforms vanilla DMD, reducing the FID by 1.87. Furthermore, our multi-reward variant, GNDMR, surpasses existing baselines by striking an optimal balance between aesthetic quality and fidelity, achieving a peak HPS of 30.37 and a low FID-SD of 12.21. Ultimately, R_dm provides a flexible, stable, and efficient framework for real-time, high-fidelity synthesis. Codes are coming soon.

  • 5 authors
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Mar 30

An Efficient Rubric-based Generative Verifier for Search-Augmented LLMs

Search augmentation empowers Large Language Models with retrieval capabilities to overcome the limitations imposed by static parameters. Recently, Reinforcement Learning leverages tailored reward signals as a viable technique to enhance LLMs performing tasks involving search. However, existing reward modeling for search-augmented LLMs faces several limitations. Rule-based rewards, such as Exact Match, are verifiable but fragile to variations in expression and cannot be applied to long-form workloads. In contrast, generative rewards improve robustness, but designing verifiable and stable rewards for long-form workloads in dynamic corpora remains challenging and also incurs high computational costs. In this paper, we propose a unified and verifiable paradigm, "nugget-as-rubric", which treats atomic information points as structured evaluation criteria for different search-augmentation workloads. Short-form tasks correspond to a single rubric, whereas long-form tasks expand to multiple rubrics aligned with the question's information needs. To support long-form settings, we design an automatic rubric construction pipeline based on query rewriting, which can automatically retrieve passages relevant to each question and extract rubrics from them, both from static corpora and from dynamic online web content. Furthermore, we introduce Search-Gen-V, a 4B-parameter efficient generative verifier under our proposed verifiable paradigm, which is trained via the idea of distillation and a two-stage strategy. Experimental results show that Search-Gen-V achieves strong verification accuracy across different workloads, making it a scalable, robust, and efficient verifiable reward constructor for search-augmented LLMs.

  • 4 authors
·
Oct 16, 2025

STARC: A General Framework For Quantifying Differences Between Reward Functions

In order to solve a task using reinforcement learning, it is necessary to first formalise the goal of that task as a reward function. However, for many real-world tasks, it is very difficult to manually specify a reward function that never incentivises undesirable behaviour. As a result, it is increasingly popular to use reward learning algorithms, which attempt to learn a reward function from data. However, the theoretical foundations of reward learning are not yet well-developed. In particular, it is typically not known when a given reward learning algorithm with high probability will learn a reward function that is safe to optimise. This means that reward learning algorithms generally must be evaluated empirically, which is expensive, and that their failure modes are difficult to anticipate in advance. One of the roadblocks to deriving better theoretical guarantees is the lack of good methods for quantifying the difference between reward functions. In this paper we provide a solution to this problem, in the form of a class of pseudometrics on the space of all reward functions that we call STARC (STAndardised Reward Comparison) metrics. We show that STARC metrics induce both an upper and a lower bound on worst-case regret, which implies that our metrics are tight, and that any metric with the same properties must be bilipschitz equivalent to ours. Moreover, we also identify a number of issues with reward metrics proposed by earlier works. Finally, we evaluate our metrics empirically, to demonstrate their practical efficacy. STARC metrics can be used to make both theoretical and empirical analysis of reward learning algorithms both easier and more principled.

  • 6 authors
·
Sep 26, 2023

Reward Hacking in Rubric-Based Reinforcement Learning

Reinforcement learning with verifiable rewards has enabled strong post-training gains in domains such as math and coding, though many open-ended settings rely on rubric-based rewards. We study reward hacking in rubric-based RL, where a policy is optimized against a training verifier but evaluated against a cross-family panel of three frontier judges, reducing dependence on any single evaluator. Our framework separates two sources of divergence: verifier failure, where the training verifier credits rubric criteria that reference verifiers reject, and rubric-design limitations, where even strong rubric-based verifiers favor responses that rubric-free judges rate worse overall. Across medical and science domains, weak verifiers produce large proxy-reward gains that do not transfer to the reference verifiers; exploitation grows over training and concentrates in recurring failures such as partial satisfaction of compound criteria, treating implicit content as explicit, and imprecise topical matching. Stronger verifiers substantially reduce, but do not eliminate, verifier exploitation. We also introduce a self-internalization gap, a verifier-free diagnostic based on policy log-probabilities, which tracks reference-verifier quality, detecting when the policy trained using the weak verifier stops improving. Finally, in our setting, stronger verification does not prevent reward hacking when the rubric leaves important failure modes unspecified: rubric-based verifiers prefer the RL checkpoint, while rubric-free judges prefer the base model. These disagreements coincide with gains concentrated in completeness and presence-based criteria, alongside declines in factual correctness, conciseness, relevance, and overall quality. Together, these results suggest that stronger verification reduces reward hacking, but does not by itself ensure that rubric gains correspond to broader quality gains.

  • 6 authors
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May 11

SeFi-IDE: Semantic-Fidelity Identity Embedding for Personalized Diffusion-Based Generation

Advanced diffusion-based Text-to-Image (T2I) models, such as the Stable Diffusion Model, have made significant progress in generating diverse and high-quality images using text prompts alone. However, T2I models are unable to accurately map identities (IDs) when non-famous users require personalized image generation. The main problem is that existing T2I models do not learn the ID-image alignments of new users. The previous methods either failed to accurately fit the face region or lost the interactive generative ability with other existing concepts in T2I models (i.e., unable to generate other concepts described in given prompts such as scenes, actions, and facial attributes). In this paper, we focus on accurate and semantic-fidelity ID embedding into the Stable Diffusion Model for personalized generation. We address this challenge from two perspectives: face-wise region fitting, and semantic-fidelity token optimization. Specifically, we first visualize the attention overfit problem, and propose a face-wise attention loss to fit the face region instead of the whole target image. This key trick significantly enhances the ID accuracy and interactive generative ability with other existing concepts. Then, we optimize one ID representation as multiple per-stage tokens where each token contains two disentangled features. This expansion of the textual conditioning space enhances semantic-fidelity control. Extensive experiments validate that our results exhibit superior ID accuracy and manipulation ability compared to previous methods.

  • 4 authors
·
Jan 31, 2024

SAIL: Self-Amplified Iterative Learning for Diffusion Model Alignment with Minimal Human Feedback

Aligning diffusion models with human preferences remains challenging, particularly when reward models are unavailable or impractical to obtain, and collecting large-scale preference datasets is prohibitively expensive. This raises a fundamental question: can we achieve effective alignment using only minimal human feedback, without auxiliary reward models, by unlocking the latent capabilities within diffusion models themselves? In this paper, we propose SAIL (Self-Amplified Iterative Learning), a novel framework that enables diffusion models to act as their own teachers through iterative self-improvement. Starting from a minimal seed set of human-annotated preference pairs, SAIL operates in a closed-loop manner where the model progressively generates diverse samples, self-annotates preferences based on its evolving understanding, and refines itself using this self-augmented dataset. To ensure robust learning and prevent catastrophic forgetting, we introduce a ranked preference mixup strategy that carefully balances exploration with adherence to initial human priors. Extensive experiments demonstrate that SAIL consistently outperforms state-of-the-art methods across multiple benchmarks while using merely 6\% of the preference data required by existing approaches, revealing that diffusion models possess remarkable self-improvement capabilities that, when properly harnessed, can effectively replace both large-scale human annotation and external reward models.

  • 8 authors
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Feb 10