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Dec 12

Deep Hough Transform for Semantic Line Detection

We focus on a fundamental task of detecting meaningful line structures, a.k.a. semantic line, in natural scenes. Many previous methods regard this problem as a special case of object detection and adjust existing object detectors for semantic line detection. However, these methods neglect the inherent characteristics of lines, leading to sub-optimal performance. Lines enjoy much simpler geometric property than complex objects and thus can be compactly parameterized by a few arguments. To better exploit the property of lines, in this paper, we incorporate the classical Hough transform technique into deeply learned representations and propose a one-shot end-to-end learning framework for line detection. By parameterizing lines with slopes and biases, we perform Hough transform to translate deep representations into the parametric domain, in which we perform line detection. Specifically, we aggregate features along candidate lines on the feature map plane and then assign the aggregated features to corresponding locations in the parametric domain. Consequently, the problem of detecting semantic lines in the spatial domain is transformed into spotting individual points in the parametric domain, making the post-processing steps, i.e. non-maximal suppression, more efficient. Furthermore, our method makes it easy to extract contextual line features eg features along lines close to a specific line, that are critical for accurate line detection. In addition to the proposed method, we design an evaluation metric to assess the quality of line detection and construct a large scale dataset for the line detection task. Experimental results on our proposed dataset and another public dataset demonstrate the advantages of our method over previous state-of-the-art alternatives.

  • 5 authors
·
Mar 10, 2020

MISF: Multi-level Interactive Siamese Filtering for High-Fidelity Image Inpainting

Although achieving significant progress, existing deep generative inpainting methods are far from real-world applications due to the low generalization across different scenes. As a result, the generated images usually contain artifacts or the filled pixels differ greatly from the ground truth. Image-level predictive filtering is a widely used image restoration technique, predicting suitable kernels adaptively according to different input scenes. Inspired by this inherent advantage, we explore the possibility of addressing image inpainting as a filtering task. To this end, we first study the advantages and challenges of image-level predictive filtering for image inpainting: the method can preserve local structures and avoid artifacts but fails to fill large missing areas. Then, we propose semantic filtering by conducting filtering on the deep feature level, which fills the missing semantic information but fails to recover the details. To address the issues while adopting the respective advantages, we propose a novel filtering technique, i.e., Multilevel Interactive Siamese Filtering (MISF), which contains two branches: kernel prediction branch (KPB) and semantic & image filtering branch (SIFB). These two branches are interactively linked: SIFB provides multi-level features for KPB while KPB predicts dynamic kernels for SIFB. As a result, the final method takes the advantage of effective semantic & image-level filling for high-fidelity inpainting. We validate our method on three challenging datasets, i.e., Dunhuang, Places2, and CelebA. Our method outperforms state-of-the-art baselines on four metrics, i.e., L1, PSNR, SSIM, and LPIPS. Please try the released code and model at https://github.com/tsingqguo/misf.

  • 6 authors
·
Mar 11, 2022

LDL: Line Distance Functions for Panoramic Localization

We introduce LDL, a fast and robust algorithm that localizes a panorama to a 3D map using line segments. LDL focuses on the sparse structural information of lines in the scene, which is robust to illumination changes and can potentially enable efficient computation. While previous line-based localization approaches tend to sacrifice accuracy or computation time, our method effectively observes the holistic distribution of lines within panoramic images and 3D maps. Specifically, LDL matches the distribution of lines with 2D and 3D line distance functions, which are further decomposed along principal directions of lines to increase the expressiveness. The distance functions provide coarse pose estimates by comparing the distributional information, where the poses are further optimized using conventional local feature matching. As our pipeline solely leverages line geometry and local features, it does not require costly additional training of line-specific features or correspondence matching. Nevertheless, our method demonstrates robust performance on challenging scenarios including object layout changes, illumination shifts, and large-scale scenes, while exhibiting fast pose search terminating within a matter of milliseconds. We thus expect our method to serve as a practical solution for line-based localization, and complement the well-established point-based paradigm. The code for LDL is available through the following link: https://github.com/82magnolia/panoramic-localization.

  • 4 authors
·
Aug 26, 2023

LSDNet: Trainable Modification of LSD Algorithm for Real-Time Line Segment Detection

As of today, the best accuracy in line segment detection (LSD) is achieved by algorithms based on convolutional neural networks - CNNs. Unfortunately, these methods utilize deep, heavy networks and are slower than traditional model-based detectors. In this paper we build an accurate yet fast CNN- based detector, LSDNet, by incorporating a lightweight CNN into a classical LSD detector. Specifically, we replace the first step of the original LSD algorithm - construction of line segments heatmap and tangent field from raw image gradients - with a lightweight CNN, which is able to calculate more complex and rich features. The second part of the LSD algorithm is used with only minor modifications. Compared with several modern line segment detectors on standard Wireframe dataset, the proposed LSDNet provides the highest speed (among CNN-based detectors) of 214 FPS with a competitive accuracy of 78 Fh . Although the best-reported accuracy is 83 Fh at 33 FPS, we speculate that the observed accuracy gap is caused by errors in annotations and the actual gap is significantly lower. We point out systematic inconsistencies in the annotations of popular line detection benchmarks - Wireframe and York Urban, carefully reannotate a subset of images and show that (i) existing detectors have improved quality on updated annotations without retraining, suggesting that new annotations correlate better with the notion of correct line segment detection; (ii) the gap between accuracies of our detector and others diminishes to negligible 0.2 Fh , with our method being the fastest.

  • 3 authors
·
Sep 10, 2022

Detecting Line Segments in Motion-blurred Images with Events

Making line segment detectors more reliable under motion blurs is one of the most important challenges for practical applications, such as visual SLAM and 3D reconstruction. Existing line segment detection methods face severe performance degradation for accurately detecting and locating line segments when motion blur occurs. While event data shows strong complementary characteristics to images for minimal blur and edge awareness at high-temporal resolution, potentially beneficial for reliable line segment recognition. To robustly detect line segments over motion blurs, we propose to leverage the complementary information of images and events. To achieve this, we first design a general frame-event feature fusion network to extract and fuse the detailed image textures and low-latency event edges, which consists of a channel-attention-based shallow fusion module and a self-attention-based dual hourglass module. We then utilize two state-of-the-art wireframe parsing networks to detect line segments on the fused feature map. Besides, we contribute a synthetic and a realistic dataset for line segment detection, i.e., FE-Wireframe and FE-Blurframe, with pairwise motion-blurred images and events. Extensive experiments on both datasets demonstrate the effectiveness of the proposed method. When tested on the real dataset, our method achieves 63.3% mean structural average precision (msAP) with the model pre-trained on the FE-Wireframe and fine-tuned on the FE-Blurframe, improved by 32.6 and 11.3 points compared with models trained on synthetic only and real only, respectively. The codes, datasets, and trained models are released at: https://levenberg.github.io/FE-LSD

  • 5 authors
·
Nov 14, 2022

TextFlux: An OCR-Free DiT Model for High-Fidelity Multilingual Scene Text Synthesis

Diffusion-based scene text synthesis has progressed rapidly, yet existing methods commonly rely on additional visual conditioning modules and require large-scale annotated data to support multilingual generation. In this work, we revisit the necessity of complex auxiliary modules and further explore an approach that simultaneously ensures glyph accuracy and achieves high-fidelity scene integration, by leveraging diffusion models' inherent capabilities for contextual reasoning. To this end, we introduce TextFlux, a DiT-based framework that enables multilingual scene text synthesis. The advantages of TextFlux can be summarized as follows: (1) OCR-free model architecture. TextFlux eliminates the need for OCR encoders (additional visual conditioning modules) that are specifically used to extract visual text-related features. (2) Strong multilingual scalability. TextFlux is effective in low-resource multilingual settings, and achieves strong performance in newly added languages with fewer than 1,000 samples. (3) Streamlined training setup. TextFlux is trained with only 1% of the training data required by competing methods. (4) Controllable multi-line text generation. TextFlux offers flexible multi-line synthesis with precise line-level control, outperforming methods restricted to single-line or rigid layouts. Extensive experiments and visualizations demonstrate that TextFlux outperforms previous methods in both qualitative and quantitative evaluations.

  • 12 authors
·
May 23

Learning to Parallel: Accelerating Diffusion Large Language Models via Adaptive Parallel Decoding

Autoregressive decoding in large language models (LLMs) requires O(n) sequential steps for n tokens, fundamentally limiting inference throughput. Recent diffusion-based LLMs (dLLMs) enable parallel token generation through iterative denoising. However, current parallel decoding strategies rely on fixed, input-agnostic heuristics (e.g., confidence thresholds), which fail to adapt to input-specific characteristics, resulting in suboptimal speed-quality trade-offs across diverse NLP tasks. In this work, we explore a more flexible and dynamic approach to parallel decoding. We propose Learning to Parallel Decode (Learn2PD), a framework that trains a lightweight and adaptive filter model to predict, for each token position, whether the current prediction matches the final output. This learned filter approximates an oracle parallel decoding strategy that unmasks tokens only when correctly predicted. Importantly, the filter model is learned in a post-training manner, requiring only a small amount of computation to optimize it (minute-level GPU time). Additionally, we introduce End-of-Text Prediction (EoTP) to detect decoding completion at the end of sequence, avoiding redundant decoding of padding tokens. Experiments on the LLaDA benchmark demonstrate that our method achieves up to 22.58times speedup without any performance drop, and up to 57.51times when combined with KV-Cache.

  • 4 authors
·
Sep 29

POINTS1.5: Building a Vision-Language Model towards Real World Applications

Vision-language models have made significant strides recently, demonstrating superior performance across a range of tasks, e.g. optical character recognition and complex diagram analysis. Building on this trend, we introduce a new vision-language model, POINTS1.5, designed to excel in various real-world applications. POINTS1.5 is an enhancement of POINTS1.0 and incorporates several key innovations: i) We replace the original CLIP vision encoder, which had a fixed image resolution, with a NaViT-style vision encoder that supports native dynamic high resolution. This allows POINTS1.5 to process images of any resolution without needing to split them into tiles. ii) We add bilingual support to POINTS1.5, significantly enhancing its capability in Chinese. Due to the scarcity of open-source Chinese datasets for vision-language models, we collect numerous images from the Internet and annotate them using a combination of manual and automatic methods. iii) We propose a set of rigorous filtering methods for visual instruction tuning datasets. We comprehensively evaluate all these filtering methods, and choose the most effective ones to obtain the final visual instruction tuning set. Thanks to these innovations, POINTS1.5 significantly outperforms POINTS1.0 and demonstrates strong performance across a range of real-world applications. Notably, POINTS1.5-7B is trained on fewer than 4 billion tokens and ranks first on the OpenCompass leaderboard among models with fewer than 10 billion parameters

  • 7 authors
·
Dec 11, 2024 2

GeoGround: A Unified Large Vision-Language Model. for Remote Sensing Visual Grounding

Remote sensing (RS) visual grounding aims to use natural language expression to locate specific objects (in the form of the bounding box or segmentation mask) in RS images, enhancing human interaction with intelligent RS interpretation systems. Early research in this area was primarily based on horizontal bounding boxes (HBBs), but as more diverse RS datasets have become available, tasks involving oriented bounding boxes (OBBs) and segmentation masks have emerged. In practical applications, different targets require different grounding types: HBB can localize an object's position, OBB provides its orientation, and mask depicts its shape. However, existing specialized methods are typically tailored to a single type of RS visual grounding task and are hard to generalize across tasks. In contrast, large vision-language models (VLMs) exhibit powerful multi-task learning capabilities but struggle to handle dense prediction tasks like segmentation. This paper proposes GeoGround, a novel framework that unifies support for HBB, OBB, and mask RS visual grounding tasks, allowing flexible output selection. Rather than customizing the architecture of VLM, our work aims to elegantly support pixel-level visual grounding output through the Text-Mask technique. We define prompt-assisted and geometry-guided learning to enhance consistency across different signals. To support model training, we present refGeo, a large-scale RS visual instruction-following dataset containing 161k image-text pairs. Experimental results show that GeoGround demonstrates strong performance across four RS visual grounding tasks, matching or surpassing the performance of specialized methods on multiple benchmarks. Code available at https://github.com/zytx121/GeoGround

  • 7 authors
·
Nov 16, 2024

SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories

While MLLMs have demonstrated adequate image understanding capabilities, they still struggle with pixel-level comprehension, limiting their practical applications. Current evaluation tasks like VQA and visual grounding remain too coarse to assess fine-grained pixel comprehension accurately. Though segmentation is foundational for pixel-level understanding, existing methods often require MLLMs to generate implicit tokens, decoded through external pixel decoders. This approach disrupts the MLLM's text output space, potentially compromising language capabilities and reducing flexibility and extensibility, while failing to reflect the model's intrinsic pixel-level understanding. Thus, we introduce the Human-Like Mask Annotation Task (HLMAT), a new paradigm where MLLMs mimic human annotators using interactive segmentation tools. Modeling segmentation as a multi-step Markov Decision Process, HLMAT enables MLLMs to iteratively generate text-based click points, achieving high-quality masks without architectural changes or implicit tokens. Through this setup, we develop SegAgent, a model fine-tuned on human-like annotation trajectories, which achieves performance comparable to state-of-the-art (SOTA) methods and supports additional tasks like mask refinement and annotation filtering. HLMAT provides a protocol for assessing fine-grained pixel understanding in MLLMs and introduces a vision-centric, multi-step decision-making task that facilitates exploration of MLLMs' visual reasoning abilities. Our adaptations of policy improvement method StaR and PRM-guided tree search further enhance model robustness in complex segmentation tasks, laying a foundation for future advancements in fine-grained visual perception and multi-step decision-making for MLLMs.

  • 8 authors
·
Mar 11 2

Trust the Model: Compact VLMs as In-Context Judges for Image-Text Data Quality

Vision-language models (VLMs) extend the conventional large language models by integrating visual data, enabling richer multimodal reasoning and significantly broadens the practical applications of AI. However, including visual inputs also brings new challenges in maintaining data quality. Empirical evidence consistently shows that carefully curated and representative training examples often yield superior results compared to simply increasing the quantity of data. Inspired by this observation, we introduce a streamlined data filtration framework that employs a compact VLM, fine-tuned on a high-quality image-caption annotated dataset. This model effectively evaluates and filters potential training samples based on caption and image quality and alignment. Unlike previous approaches, which typically add auxiliary filtration modules on top of existing full-scale VLMs, our method exclusively utilizes the inherent evaluative capability of a purpose-built small VLM. This strategy eliminates the need for extra modules and reduces training overhead. Our lightweight model efficiently filters out inaccurate, noisy web data, improving image-text alignment and caption linguistic fluency. Experimental results show that datasets underwent high-precision filtration using our compact VLM perform on par with, or even surpass, larger and noisier datasets gathered through high-volume web crawling. Thus, our method provides a lightweight yet robust solution for building high-quality vision-language training corpora. \\ Availability and implementation: Our compact VLM filtration model, training data, utility scripts, and Supplementary data (Appendices) are freely available at https://github.com/daulettoibazar/Compact_VLM_Filter.

  • 6 authors
·
Jul 27

UniGlyph: Unified Segmentation-Conditioned Diffusion for Precise Visual Text Synthesis

Text-to-image generation has greatly advanced content creation, yet accurately rendering visual text remains a key challenge due to blurred glyphs, semantic drift, and limited style control. Existing methods often rely on pre-rendered glyph images as conditions, but these struggle to retain original font styles and color cues, necessitating complex multi-branch designs that increase model overhead and reduce flexibility. To address these issues, we propose a segmentation-guided framework that uses pixel-level visual text masks -- rich in glyph shape, color, and spatial detail -- as unified conditional inputs. Our method introduces two core components: (1) a fine-tuned bilingual segmentation model for precise text mask extraction, and (2) a streamlined diffusion model augmented with adaptive glyph conditioning and a region-specific loss to preserve textual fidelity in both content and style. Our approach achieves state-of-the-art performance on the AnyText benchmark, significantly surpassing prior methods in both Chinese and English settings. To enable more rigorous evaluation, we also introduce two new benchmarks: GlyphMM-benchmark for testing layout and glyph consistency in complex typesetting, and MiniText-benchmark for assessing generation quality in small-scale text regions. Experimental results show that our model outperforms existing methods by a large margin in both scenarios, particularly excelling at small text rendering and complex layout preservation, validating its strong generalization and deployment readiness.

  • 11 authors
·
Jul 1

TwinTex: Geometry-aware Texture Generation for Abstracted 3D Architectural Models

Coarse architectural models are often generated at scales ranging from individual buildings to scenes for downstream applications such as Digital Twin City, Metaverse, LODs, etc. Such piece-wise planar models can be abstracted as twins from 3D dense reconstructions. However, these models typically lack realistic texture relative to the real building or scene, making them unsuitable for vivid display or direct reference. In this paper, we present TwinTex, the first automatic texture mapping framework to generate a photo-realistic texture for a piece-wise planar proxy. Our method addresses most challenges occurring in such twin texture generation. Specifically, for each primitive plane, we first select a small set of photos with greedy heuristics considering photometric quality, perspective quality and facade texture completeness. Then, different levels of line features (LoLs) are extracted from the set of selected photos to generate guidance for later steps. With LoLs, we employ optimization algorithms to align texture with geometry from local to global. Finally, we fine-tune a diffusion model with a multi-mask initialization component and a new dataset to inpaint the missing region. Experimental results on many buildings, indoor scenes and man-made objects of varying complexity demonstrate the generalization ability of our algorithm. Our approach surpasses state-of-the-art texture mapping methods in terms of high-fidelity quality and reaches a human-expert production level with much less effort. Project page: https://vcc.tech/research/2023/TwinTex.

  • 7 authors
·
Sep 20, 2023

General Detection-based Text Line Recognition

We introduce a general detection-based approach to text line recognition, be it printed (OCR) or handwritten (HTR), with Latin, Chinese, or ciphered characters. Detection-based approaches have until now been largely discarded for HTR because reading characters separately is often challenging, and character-level annotation is difficult and expensive. We overcome these challenges thanks to three main insights: (i) synthetic pre-training with sufficiently diverse data enables learning reasonable character localization for any script; (ii) modern transformer-based detectors can jointly detect a large number of instances, and, if trained with an adequate masking strategy, leverage consistency between the different detections; (iii) once a pre-trained detection model with approximate character localization is available, it is possible to fine-tune it with line-level annotation on real data, even with a different alphabet. Our approach, dubbed DTLR, builds on a completely different paradigm than state-of-the-art HTR methods, which rely on autoregressive decoding, predicting character values one by one, while we treat a complete line in parallel. Remarkably, we demonstrate good performance on a large range of scripts, usually tackled with specialized approaches. In particular, we improve state-of-the-art performances for Chinese script recognition on the CASIA v2 dataset, and for cipher recognition on the Borg and Copiale datasets. Our code and models are available at https://github.com/raphael-baena/DTLR.

  • 3 authors
·
Sep 25, 2024

OrigamiNet: Weakly-Supervised, Segmentation-Free, One-Step, Full Page Text Recognition by learning to unfold

Text recognition is a major computer vision task with a big set of associated challenges. One of those traditional challenges is the coupled nature of text recognition and segmentation. This problem has been progressively solved over the past decades, going from segmentation based recognition to segmentation free approaches, which proved more accurate and much cheaper to annotate data for. We take a step from segmentation-free single line recognition towards segmentation-free multi-line / full page recognition. We propose a novel and simple neural network module, termed OrigamiNet, that can augment any CTC-trained, fully convolutional single line text recognizer, to convert it into a multi-line version by providing the model with enough spatial capacity to be able to properly collapse a 2D input signal into 1D without losing information. Such modified networks can be trained using exactly their same simple original procedure, and using only unsegmented image and text pairs. We carry out a set of interpretability experiments that show that our trained models learn an accurate implicit line segmentation. We achieve state-of-the-art character error rate on both IAM \& ICDAR 2017 HTR benchmarks for handwriting recognition, surpassing all other methods in the literature. On IAM we even surpass single line methods that use accurate localization information during training. Our code is available online at https://github.com/IntuitionMachines/OrigamiNet.

  • 2 authors
·
Jun 12, 2020

Learning from Noisy Labels via Self-Taught On-the-Fly Meta Loss Rescaling

Correct labels are indispensable for training effective machine learning models. However, creating high-quality labels is expensive, and even professionally labeled data contains errors and ambiguities. Filtering and denoising can be applied to curate labeled data prior to training, at the cost of additional processing and loss of information. An alternative is on-the-fly sample reweighting during the training process to decrease the negative impact of incorrect or ambiguous labels, but this typically requires clean seed data. In this work we propose unsupervised on-the-fly meta loss rescaling to reweight training samples. Crucially, we rely only on features provided by the model being trained, to learn a rescaling function in real time without knowledge of the true clean data distribution. We achieve this via a novel meta learning setup that samples validation data for the meta update directly from the noisy training corpus by employing the rescaling function being trained. Our proposed method consistently improves performance across various NLP tasks with minimal computational overhead. Further, we are among the first to attempt on-the-fly training data reweighting on the challenging task of dialogue modeling, where noisy and ambiguous labels are common. Our strategy is robust in the face of noisy and clean data, handles class imbalance, and prevents overfitting to noisy labels. Our self-taught loss rescaling improves as the model trains, showing the ability to keep learning from the model's own signals. As training progresses, the impact of correctly labeled data is scaled up, while the impact of wrongly labeled data is suppressed.

  • 9 authors
·
Dec 17, 2024

Understanding the Effect of Noise in LLM Training Data with Algorithmic Chains of Thought

During both pretraining and fine-tuning, Large Language Models (LLMs) are trained on trillions of tokens of text of widely varying quality. Both phases of training typically involve heuristically filtering out ``low-quality'' or noisy training samples, yet little is known quantitatively about how the type or intensity of noise affects downstream performance. In this work, we study how noise in chain of thought (CoT) impacts task performance in the highly-controlled setting of algorithmically solvable tasks. First, we develop the Traced Integer (TInt) framework to generate highly customizable noised execution traces for any arithmetic function on lists of integers. We then define two types of noise: static noise, a local form of noise which is applied after the CoT trace is computed, and dynamic noise, a global form of noise which propagates errors in the trace as it is computed. We then evaluate the test performance of pretrained models both prompted and fine-tuned on noised datasets with varying levels of dataset contamination and intensity. We find fine-tuned models are extremely robust to high levels of static noise but struggle significantly more with lower levels of dynamic noise. In contrast, few-shot prompted models appear more sensitive to even static noise. We conclude with a discussion of how our findings impact noise filtering best-practices, in particular emphasizing the importance of removing samples containing destructive dynamic noise with global errors.

  • 2 authors
·
Feb 6, 2024

Noise-aware Learning from Web-crawled Image-Text Data for Image Captioning

Image captioning is one of the straightforward tasks that can take advantage of large-scale web-crawled data which provides rich knowledge about the visual world for a captioning model. However, since web-crawled data contains image-text pairs that are aligned at different levels, the inherent noises (e.g., misaligned pairs) make it difficult to learn a precise captioning model. While the filtering strategy can effectively remove noisy data, however, it leads to a decrease in learnable knowledge and sometimes brings about a new problem of data deficiency. To take the best of both worlds, we propose a noise-aware learning framework, which learns rich knowledge from the whole web-crawled data while being less affected by the noises. This is achieved by the proposed quality controllable model, which is learned using alignment levels of the image-text pairs as an additional control signal during training. The alignment-conditioned training allows the model to generate high-quality captions of well-aligned by simply setting the control signal to desired alignment level at inference time. Through in-depth analysis, we show that our controllable captioning model is effective in handling noise. In addition, with two tasks of zero-shot captioning and text-to-image retrieval using generated captions (i.e., self-retrieval), we also demonstrate our model can produce high-quality captions in terms of descriptiveness and distinctiveness. Code is available at https://github.com/kakaobrain/noc.

  • 4 authors
·
Dec 27, 2022

BiFormer: Vision Transformer with Bi-Level Routing Attention

As the core building block of vision transformers, attention is a powerful tool to capture long-range dependency. However, such power comes at a cost: it incurs a huge computation burden and heavy memory footprint as pairwise token interaction across all spatial locations is computed. A series of works attempt to alleviate this problem by introducing handcrafted and content-agnostic sparsity into attention, such as restricting the attention operation to be inside local windows, axial stripes, or dilated windows. In contrast to these approaches, we propose a novel dynamic sparse attention via bi-level routing to enable a more flexible allocation of computations with content awareness. Specifically, for a query, irrelevant key-value pairs are first filtered out at a coarse region level, and then fine-grained token-to-token attention is applied in the union of remaining candidate regions (\ie, routed regions). We provide a simple yet effective implementation of the proposed bi-level routing attention, which utilizes the sparsity to save both computation and memory while involving only GPU-friendly dense matrix multiplications. Built with the proposed bi-level routing attention, a new general vision transformer, named BiFormer, is then presented. As BiFormer attends to a small subset of relevant tokens in a query adaptive manner without distraction from other irrelevant ones, it enjoys both good performance and high computational efficiency, especially in dense prediction tasks. Empirical results across several computer vision tasks such as image classification, object detection, and semantic segmentation verify the effectiveness of our design. Code is available at https://github.com/rayleizhu/BiFormer.

  • 5 authors
·
Mar 15, 2023

Open-Qwen2VL: Compute-Efficient Pre-Training of Fully-Open Multimodal LLMs on Academic Resources

The reproduction of state-of-the-art multimodal LLM pre-training faces barriers at every stage of the pipeline, including high-quality data filtering, multimodal data mixture strategies, sequence packing techniques, and training frameworks. We introduce Open-Qwen2VL, a fully open-source 2B-parameter Multimodal Large Language Model pre-trained efficiently on 29M image-text pairs using only 442 A100-40G GPU hours. Our approach employs low-to-high dynamic image resolution and multimodal sequence packing to significantly enhance pre-training efficiency. The training dataset was carefully curated using both MLLM-based filtering techniques (e.g., MLM-Filter) and conventional CLIP-based filtering methods, substantially improving data quality and training efficiency. The Open-Qwen2VL pre-training is conducted on academic level 8xA100-40G GPUs at UCSB on 5B packed multimodal tokens, which is 0.36\% of 1.4T multimodal pre-training tokens of Qwen2-VL. The final instruction-tuned Open-Qwen2VL outperforms partially-open state-of-the-art MLLM Qwen2-VL-2B on various multimodal benchmarks of MMBench, SEEDBench, MMstar, and MathVista, indicating the remarkable training efficiency of Open-Qwen2VL. We open-source all aspects of our work, including compute-efficient and data-efficient training details, data filtering methods, sequence packing scripts, pre-training data in WebDataset format, FSDP-based training codebase, and both base and instruction-tuned model checkpoints. We redefine "fully open" for multimodal LLMs as the complete release of: 1) the training codebase, 2) detailed data filtering techniques, and 3) all pre-training and supervised fine-tuning data used to develop the model.

  • 5 authors
·
Apr 1 7

Deep Geometrized Cartoon Line Inbetweening

We aim to address a significant but understudied problem in the anime industry, namely the inbetweening of cartoon line drawings. Inbetweening involves generating intermediate frames between two black-and-white line drawings and is a time-consuming and expensive process that can benefit from automation. However, existing frame interpolation methods that rely on matching and warping whole raster images are unsuitable for line inbetweening and often produce blurring artifacts that damage the intricate line structures. To preserve the precision and detail of the line drawings, we propose a new approach, AnimeInbet, which geometrizes raster line drawings into graphs of endpoints and reframes the inbetweening task as a graph fusion problem with vertex repositioning. Our method can effectively capture the sparsity and unique structure of line drawings while preserving the details during inbetweening. This is made possible via our novel modules, i.e., vertex geometric embedding, a vertex correspondence Transformer, an effective mechanism for vertex repositioning and a visibility predictor. To train our method, we introduce MixamoLine240, a new dataset of line drawings with ground truth vectorization and matching labels. Our experiments demonstrate that AnimeInbet synthesizes high-quality, clean, and complete intermediate line drawings, outperforming existing methods quantitatively and qualitatively, especially in cases with large motions. Data and code are available at https://github.com/lisiyao21/AnimeInbet.

  • 6 authors
·
Sep 28, 2023

ControlNet++: Improving Conditional Controls with Efficient Consistency Feedback

To enhance the controllability of text-to-image diffusion models, existing efforts like ControlNet incorporated image-based conditional controls. In this paper, we reveal that existing methods still face significant challenges in generating images that align with the image conditional controls. To this end, we propose ControlNet++, a novel approach that improves controllable generation by explicitly optimizing pixel-level cycle consistency between generated images and conditional controls. Specifically, for an input conditional control, we use a pre-trained discriminative reward model to extract the corresponding condition of the generated images, and then optimize the consistency loss between the input conditional control and extracted condition. A straightforward implementation would be generating images from random noises and then calculating the consistency loss, but such an approach requires storing gradients for multiple sampling timesteps, leading to considerable time and memory costs. To address this, we introduce an efficient reward strategy that deliberately disturbs the input images by adding noise, and then uses the single-step denoised images for reward fine-tuning. This avoids the extensive costs associated with image sampling, allowing for more efficient reward fine-tuning. Extensive experiments show that ControlNet++ significantly improves controllability under various conditional controls. For example, it achieves improvements over ControlNet by 7.9% mIoU, 13.4% SSIM, and 7.6% RMSE, respectively, for segmentation mask, line-art edge, and depth conditions.

  • 7 authors
·
Apr 11, 2024 2

RefineX: Learning to Refine Pre-training Data at Scale from Expert-Guided Programs

The foundational capabilities of large language models (LLMs) are deeply influenced by the quality of their pre-training corpora. However, enhancing data quality at scale remains a significant challenge, primarily due to the trade-off between refinement effectiveness and processing efficiency. While rule-based filtering remains the dominant paradigm, it typically operates at the document level and lacks the granularity needed to refine specific content within documents. Inspired by emerging work such as ProX, we propose RefineX, a novel framework for large-scale, surgical refinement of pre-training data through programmatic editing tasks. RefineX enables efficient and fine-grained data refinement while reliably preserving the diversity and naturalness of raw text. The core strength of RefineX lies in distilling high-quality, expert-guided end-to-end refinement results into minimal edit-based deletion programs. This high-precision distillation pipeline is used to train an efficient and reliable refine model that can systematically improve every instance in the corpus at scale. We evaluate RefineX across from-scratch pre-training at multiple model scales and find that it consistently outperforms models trained on raw, filtered, or alternatively refined data across diverse downstream tasks. On the 750M model, RefineX yields 2.6%-7.2% average gains on lighteval tasks, and achieves comparable performance using significantly fewer training tokens. Further analysis shows that RefineX reliably enhances text quality with both high efficiency and precision, outperforming prior approaches such as end-to-end generation and Prox-C. These results position RefineX as a scalable, effective, and reliable solution for optimizing pre-training data in modern LLM pipelines.

LucidFlux: Caption-Free Universal Image Restoration via a Large-Scale Diffusion Transformer

Universal image restoration (UIR) aims to recover images degraded by unknown mixtures while preserving semantics -- conditions under which discriminative restorers and UNet-based diffusion priors often oversmooth, hallucinate, or drift. We present LucidFlux, a caption-free UIR framework that adapts a large diffusion transformer (Flux.1) without image captions. LucidFlux introduces a lightweight dual-branch conditioner that injects signals from the degraded input and a lightly restored proxy to respectively anchor geometry and suppress artifacts. Then, a timestep- and layer-adaptive modulation schedule is designed to route these cues across the backbone's hierarchy, in order to yield coarse-to-fine and context-aware updates that protect the global structure while recovering texture. After that, to avoid the latency and instability of text prompts or MLLM captions, we enforce caption-free semantic alignment via SigLIP features extracted from the proxy. A scalable curation pipeline further filters large-scale data for structure-rich supervision. Across synthetic and in-the-wild benchmarks, LucidFlux consistently outperforms strong open-source and commercial baselines, and ablation studies verify the necessity of each component. LucidFlux shows that, for large DiTs, when, where, and what to condition on -- rather than adding parameters or relying on text prompts -- is the governing lever for robust and caption-free universal image restoration in the wild.

W2GenAI Lab
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Sep 26 3

Ultra-FineWeb: Efficient Data Filtering and Verification for High-Quality LLM Training Data

Data quality has become a key factor in enhancing model performance with the rapid development of large language models (LLMs). Model-driven data filtering has increasingly become a primary approach for acquiring high-quality data. However, it still faces two main challenges: (1) the lack of an efficient data verification strategy makes it difficult to provide timely feedback on data quality; and (2) the selection of seed data for training classifiers lacks clear criteria and relies heavily on human expertise, introducing a degree of subjectivity. To address the first challenge, we introduce an efficient verification strategy that enables rapid evaluation of the impact of data on LLM training with minimal computational cost. To tackle the second challenge, we build upon the assumption that high-quality seed data is beneficial for LLM training, and by integrating the proposed verification strategy, we optimize the selection of positive and negative samples and propose an efficient data filtering pipeline. This pipeline not only improves filtering efficiency, classifier quality, and robustness, but also significantly reduces experimental and inference costs. In addition, to efficiently filter high-quality data, we employ a lightweight classifier based on fastText, and successfully apply the filtering pipeline to two widely-used pre-training corpora, FineWeb and Chinese FineWeb datasets, resulting in the creation of the higher-quality Ultra-FineWeb dataset. Ultra-FineWeb contains approximately 1 trillion English tokens and 120 billion Chinese tokens. Empirical results demonstrate that the LLMs trained on Ultra-FineWeb exhibit significant performance improvements across multiple benchmark tasks, validating the effectiveness of our pipeline in enhancing both data quality and training efficiency.

openbmb OpenBMB
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May 8

TokenPacker: Efficient Visual Projector for Multimodal LLM

The visual projector serves as an essential bridge between the visual encoder and the Large Language Model (LLM) in a Multimodal LLM (MLLM). Typically, MLLMs adopt a simple MLP to preserve all visual contexts via one-to-one transformation. However, the visual tokens are redundant and can be considerably increased when dealing with high-resolution images, impairing the efficiency of MLLMs significantly. Some recent works have introduced resampler or abstractor to reduce the number of resulting visual tokens. Unfortunately, they fail to capture finer details and undermine the visual reasoning capabilities of MLLMs. In this work, we propose a novel visual projector, which adopts a coarse-to-fine scheme to inject the enriched characteristics to generate the condensed visual tokens. In specific, we first interpolate the visual features as a low-resolution point query, providing the overall visual representation as the foundation. Then, we introduce a region-to-point injection module that utilizes high-resolution, multi-level region-based cues as fine-grained reference keys and values, allowing them to be fully absorbed within the corresponding local context region. This step effectively updates the coarse point query, transforming it into an enriched one for the subsequent LLM reasoning. Extensive experiments demonstrate that our approach compresses the visual tokens by 75%~89%, while achieves comparable or even better performance across diverse benchmarks with significantly higher efficiency. The source codes can be found at https://github.com/CircleRadon/TokenPacker.

  • 7 authors
·
Jul 2, 2024 4

When Semantic Segmentation Meets Frequency Aliasing

Despite recent advancements in semantic segmentation, where and what pixels are hard to segment remains largely unexplored. Existing research only separates an image into easy and hard regions and empirically observes the latter are associated with object boundaries. In this paper, we conduct a comprehensive analysis of hard pixel errors, categorizing them into three types: false responses, merging mistakes, and displacements. Our findings reveal a quantitative association between hard pixels and aliasing, which is distortion caused by the overlapping of frequency components in the Fourier domain during downsampling. To identify the frequencies responsible for aliasing, we propose using the equivalent sampling rate to calculate the Nyquist frequency, which marks the threshold for aliasing. Then, we introduce the aliasing score as a metric to quantify the extent of aliasing. While positively correlated with the proposed aliasing score, three types of hard pixels exhibit different patterns. Here, we propose two novel de-aliasing filter (DAF) and frequency mixing (FreqMix) modules to alleviate aliasing degradation by accurately removing or adjusting frequencies higher than the Nyquist frequency. The DAF precisely removes the frequencies responsible for aliasing before downsampling, while the FreqMix dynamically selects high-frequency components within the encoder block. Experimental results demonstrate consistent improvements in semantic segmentation and low-light instance segmentation tasks. The code is available at: https://github.com/Linwei-Chen/Seg-Aliasing.

  • 3 authors
·
Mar 13, 2024

ColorMAE: Exploring data-independent masking strategies in Masked AutoEncoders

Masked AutoEncoders (MAE) have emerged as a robust self-supervised framework, offering remarkable performance across a wide range of downstream tasks. To increase the difficulty of the pretext task and learn richer visual representations, existing works have focused on replacing standard random masking with more sophisticated strategies, such as adversarial-guided and teacher-guided masking. However, these strategies depend on the input data thus commonly increasing the model complexity and requiring additional calculations to generate the mask patterns. This raises the question: Can we enhance MAE performance beyond random masking without relying on input data or incurring additional computational costs? In this work, we introduce a simple yet effective data-independent method, termed ColorMAE, which generates different binary mask patterns by filtering random noise. Drawing inspiration from color noise in image processing, we explore four types of filters to yield mask patterns with different spatial and semantic priors. ColorMAE requires no additional learnable parameters or computational overhead in the network, yet it significantly enhances the learned representations. We provide a comprehensive empirical evaluation, demonstrating our strategy's superiority in downstream tasks compared to random masking. Notably, we report an improvement of 2.72 in mIoU in semantic segmentation tasks relative to baseline MAE implementations.

  • 3 authors
·
Jul 17, 2024 2

Data Filtering Networks

Large training sets have become a cornerstone of machine learning and are the foundation for recent advances in language modeling and multimodal learning. While data curation for pre-training is often still ad-hoc, one common paradigm is to first collect a massive pool of data from the Web and then filter this candidate pool down to an actual training set via various heuristics. In this work, we study the problem of learning a data filtering network (DFN) for this second step of filtering a large uncurated dataset. Our key finding is that the quality of a network for filtering is distinct from its performance on downstream tasks: for instance, a model that performs well on ImageNet can yield worse training sets than a model with low ImageNet accuracy that is trained on a small amount of high-quality data. Based on our insights, we construct new data filtering networks that induce state-of-the-art image-text datasets. Specifically, our best performing dataset DFN-5B enables us to train state-of-the-art models for their compute budgets: among other improvements on a variety of tasks, a ViT-H trained on our dataset achieves 83.0% zero-shot transfer accuracy on ImageNet, out-performing models trained on other datasets such as LAION-2B, DataComp-1B, or OpenAI's WIT. In order to facilitate further research in dataset design, we also release a new 2 billion example dataset DFN-2B and show that high performance data filtering networks can be trained from scratch using only publicly available data.

  • 6 authors
·
Sep 29, 2023 1

Unsupervised Real-World Denoising: Sparsity is All You Need

Supervised training for real-world denoising presents challenges due to the difficulty of collecting large datasets of paired noisy and clean images. Recent methods have attempted to address this by utilizing unpaired datasets of clean and noisy images. Some approaches leverage such unpaired data to train denoisers in a supervised manner by generating synthetic clean-noisy pairs. However, these methods often fall short due to the distribution gap between synthetic and real noisy images. To mitigate this issue, we propose a solution based on input sparsification, specifically using random input masking. Our method, which we refer to as Mask, Inpaint and Denoise (MID), trains a denoiser to simultaneously denoise and inpaint synthetic clean-noisy pairs. On one hand, input sparsification reduces the gap between synthetic and real noisy images. On the other hand, an inpainter trained in a supervised manner can still accurately reconstruct sparse inputs by predicting missing clean pixels using the remaining unmasked pixels. Our approach begins with a synthetic Gaussian noise sampler and iteratively refines it using a noise dataset derived from the denoiser's predictions. The noise dataset is created by subtracting predicted pseudo-clean images from real noisy images at each iteration. The core intuition is that improving the denoiser results in a more accurate noise dataset and, consequently, a better noise sampler. We validate our method through extensive experiments on real-world noisy image datasets, demonstrating competitive performance compared to existing unsupervised denoising methods.

  • 2 authors
·
Mar 27

Fourier-VLM: Compressing Vision Tokens in the Frequency Domain for Large Vision-Language Models

Vision-Language Models (VLMs) typically replace the predefined image placeholder token (<image>) in textual instructions with visual features from an image encoder, forming the input to a backbone Large Language Model (LLM). However, the large number of vision tokens significantly increases the context length, leading to high computational overhead and inference latency. While previous efforts mitigate this by selecting only important visual features or leveraging learnable queries to reduce token count, they often compromise performance or introduce substantial extra costs. In response, we propose Fourier-VLM, a simple yet efficient method that compresses visual representations in the frequency domain. Our approach is motivated by the observation that vision features output from the vision encoder exhibit concentrated energy in low-frequency components. Leveraging this, we apply a low-pass filter to the vision features using a two-dimensional Discrete Cosine Transform (DCT). Notably, the DCT is efficiently computed via the Fast Fourier Transform (FFT) operator with a time complexity of O(nlog n), minimizing the extra computational cost while introducing no additional parameters. Extensive experiments across various image-based benchmarks demonstrate that Fourier-VLM achieves competitive performance with strong generalizability across both LLaVA and Qwen-VL architectures. Crucially, it reduce inference FLOPs by up to 83.8% and boots generation speed by 31.2% compared to LLaVA-v1.5, highlighting the superior efficiency and practicality.

  • 7 authors
·
Aug 8

Lookup Table meets Local Laplacian Filter: Pyramid Reconstruction Network for Tone Mapping

Tone mapping aims to convert high dynamic range (HDR) images to low dynamic range (LDR) representations, a critical task in the camera imaging pipeline. In recent years, 3-Dimensional LookUp Table (3D LUT) based methods have gained attention due to their ability to strike a favorable balance between enhancement performance and computational efficiency. However, these methods often fail to deliver satisfactory results in local areas since the look-up table is a global operator for tone mapping, which works based on pixel values and fails to incorporate crucial local information. To this end, this paper aims to address this issue by exploring a novel strategy that integrates global and local operators by utilizing closed-form Laplacian pyramid decomposition and reconstruction. Specifically, we employ image-adaptive 3D LUTs to manipulate the tone in the low-frequency image by leveraging the specific characteristics of the frequency information. Furthermore, we utilize local Laplacian filters to refine the edge details in the high-frequency components in an adaptive manner. Local Laplacian filters are widely used to preserve edge details in photographs, but their conventional usage involves manual tuning and fixed implementation within camera imaging pipelines or photo editing tools. We propose to learn parameter value maps progressively for local Laplacian filters from annotated data using a lightweight network. Our model achieves simultaneous global tone manipulation and local edge detail preservation in an end-to-end manner. Extensive experimental results on two benchmark datasets demonstrate that the proposed method performs favorably against state-of-the-art methods.

  • 7 authors
·
Oct 26, 2023

Scaling Laws for Data Filtering -- Data Curation cannot be Compute Agnostic

Vision-language models (VLMs) are trained for thousands of GPU hours on carefully curated web datasets. In recent times, data curation has gained prominence with several works developing strategies to retain 'high-quality' subsets of 'raw' scraped data. For instance, the LAION public dataset retained only 10% of the total crawled data. However, these strategies are typically developed agnostic of the available compute for training. In this paper, we first demonstrate that making filtering decisions independent of training compute is often suboptimal: the limited high-quality data rapidly loses its utility when repeated, eventually requiring the inclusion of 'unseen' but 'lower-quality' data. To address this quality-quantity tradeoff (QQT), we introduce neural scaling laws that account for the non-homogeneous nature of web data, an angle ignored in existing literature. Our scaling laws (i) characterize the differing 'utility' of various quality subsets of web data; (ii) account for how utility diminishes for a data point at its 'nth' repetition; and (iii) formulate the mutual interaction of various data pools when combined, enabling the estimation of model performance on a combination of multiple data pools without ever jointly training on them. Our key message is that data curation cannot be agnostic of the total compute that a model will be trained for. Our scaling laws allow us to curate the best possible pool for achieving top performance on Datacomp at various compute budgets, carving out a pareto-frontier for data curation. Code is available at https://github.com/locuslab/scaling_laws_data_filtering.

  • 5 authors
·
Apr 10, 2024

Discovering the Gems in Early Layers: Accelerating Long-Context LLMs with 1000x Input Token Reduction

Large Language Models (LLMs) have demonstrated remarkable capabilities in handling long context inputs, but this comes at the cost of increased computational resources and latency. Our research introduces a novel approach for the long context bottleneck to accelerate LLM inference and reduce GPU memory consumption. Our research demonstrates that LLMs can identify relevant tokens in the early layers before generating answers to a query. Leveraging this insight, we propose an algorithm that uses early layers of an LLM as filters to select and compress input tokens, significantly reducing the context length for subsequent processing. Our method, GemFilter, demonstrates substantial improvements in both speed and memory efficiency compared to existing techniques, such as standard attention and SnapKV/H2O. Notably, it achieves a 2.4times speedup and 30\% reduction in GPU memory usage compared to SOTA methods. Evaluation on the Needle in a Haystack task shows that GemFilter significantly outperforms standard attention, SnapKV and demonstrates comparable performance on the LongBench challenge. GemFilter is simple, training-free, and broadly applicable across different LLMs. Crucially, it provides interpretability by allowing humans to inspect the selected input sequence. These findings not only offer practical benefits for LLM deployment, but also enhance our understanding of LLM internal mechanisms, paving the way for further optimizations in LLM design and inference. Our code is available at https://github.com/SalesforceAIResearch/GemFilter.

  • 5 authors
·
Sep 25, 2024 5

Real-Time Single Image and Video Super-Resolution Using an Efficient Sub-Pixel Convolutional Neural Network

Recently, several models based on deep neural networks have achieved great success in terms of both reconstruction accuracy and computational performance for single image super-resolution. In these methods, the low resolution (LR) input image is upscaled to the high resolution (HR) space using a single filter, commonly bicubic interpolation, before reconstruction. This means that the super-resolution (SR) operation is performed in HR space. We demonstrate that this is sub-optimal and adds computational complexity. In this paper, we present the first convolutional neural network (CNN) capable of real-time SR of 1080p videos on a single K2 GPU. To achieve this, we propose a novel CNN architecture where the feature maps are extracted in the LR space. In addition, we introduce an efficient sub-pixel convolution layer which learns an array of upscaling filters to upscale the final LR feature maps into the HR output. By doing so, we effectively replace the handcrafted bicubic filter in the SR pipeline with more complex upscaling filters specifically trained for each feature map, whilst also reducing the computational complexity of the overall SR operation. We evaluate the proposed approach using images and videos from publicly available datasets and show that it performs significantly better (+0.15dB on Images and +0.39dB on Videos) and is an order of magnitude faster than previous CNN-based methods.

  • 8 authors
·
Sep 16, 2016

Dual Structure-Aware Image Filterings for Semi-supervised Medical Image Segmentation

Semi-supervised image segmentation has attracted great attention recently. The key is how to leverage unlabeled images in the training process. Most methods maintain consistent predictions of the unlabeled images under variations (e.g., adding noise/perturbations, or creating alternative versions) in the image and/or model level. In most image-level variation, medical images often have prior structure information, which has not been well explored. In this paper, we propose novel dual structure-aware image filterings (DSAIF) as the image-level variations for semi-supervised medical image segmentation. Motivated by connected filtering that simplifies image via filtering in structure-aware tree-based image representation, we resort to the dual contrast invariant Max-tree and Min-tree representation. Specifically, we propose a novel connected filtering that removes topologically equivalent nodes (i.e. connected components) having no siblings in the Max/Min-tree. This results in two filtered images preserving topologically critical structure. Applying the proposed DSAIF to mutually supervised networks decreases the consensus of their erroneous predictions on unlabeled images. This helps to alleviate the confirmation bias issue of overfitting to noisy pseudo labels of unlabeled images, and thus effectively improves the segmentation performance. Extensive experimental results on three benchmark datasets demonstrate that the proposed method significantly/consistently outperforms some state-of-the-art methods. The source codes will be publicly available.

  • 7 authors
·
Dec 12, 2023

HiMTok: Learning Hierarchical Mask Tokens for Image Segmentation with Large Multimodal Model

The remarkable performance of large multimodal models (LMMs) has attracted significant interest from the image segmentation community. To align with the next-token-prediction paradigm, current LMM-driven segmentation methods either use object boundary points to represent masks or introduce special segmentation tokens, whose hidden states are decoded by a segmentation model requiring the original image as input. However, these approaches often suffer from inadequate mask representation and complex architectures, limiting the potential of LMMs. In this work, we propose the Hierarchical Mask Tokenizer (HiMTok), which represents segmentation masks with up to 32 tokens and eliminates the need for the original image during mask de-tokenization. HiMTok allows for compact and coarse-to-fine mask representations, aligning well with the LLM next-token-prediction paradigm and facilitating the direct acquisition of segmentation capabilities. We develop a 3-stage training recipe for progressive learning of segmentation and visual capabilities, featuring a hierarchical mask loss for effective coarse-to-fine learning. Additionally, we enable bidirectional information flow, allowing conversion between bounding boxes and mask tokens to fully leverage multi-task training potential. Extensive experiments demonstrate that our method achieves state-of-the-art performance across various segmentation tasks,while also enhancing visual grounding and maintaining overall visual understanding.

  • 5 authors
·
Mar 17

Frequency-aware Feature Fusion for Dense Image Prediction

Dense image prediction tasks demand features with strong category information and precise spatial boundary details at high resolution. To achieve this, modern hierarchical models often utilize feature fusion, directly adding upsampled coarse features from deep layers and high-resolution features from lower levels. In this paper, we observe rapid variations in fused feature values within objects, resulting in intra-category inconsistency due to disturbed high-frequency features. Additionally, blurred boundaries in fused features lack accurate high frequency, leading to boundary displacement. Building upon these observations, we propose Frequency-Aware Feature Fusion (FreqFusion), integrating an Adaptive Low-Pass Filter (ALPF) generator, an offset generator, and an Adaptive High-Pass Filter (AHPF) generator. The ALPF generator predicts spatially-variant low-pass filters to attenuate high-frequency components within objects, reducing intra-class inconsistency during upsampling. The offset generator refines large inconsistent features and thin boundaries by replacing inconsistent features with more consistent ones through resampling, while the AHPF generator enhances high-frequency detailed boundary information lost during downsampling. Comprehensive visualization and quantitative analysis demonstrate that FreqFusion effectively improves feature consistency and sharpens object boundaries. Extensive experiments across various dense prediction tasks confirm its effectiveness. The code is made publicly available at https://github.com/Linwei-Chen/FreqFusion.

  • 6 authors
·
Aug 23, 2024

EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting

With their meaningful geometry and their omnipresence in the 3D world, edges are extremely useful primitives in computer vision. 3D edges comprise of lines and curves, and methods to reconstruct them use either multi-view images or point clouds as input. State-of-the-art image-based methods first learn a 3D edge point cloud then fit 3D edges to it. The edge point cloud is obtained by learning a 3D neural implicit edge field from which the 3D edge points are sampled on a specific level set (0 or 1). However, such methods present two important drawbacks: i) it is not realistic to sample points on exact level sets due to float imprecision and training inaccuracies. Instead, they are sampled within a range of levels so the points do not lie accurately on the 3D edges and require further processing. ii) Such implicit representations are computationally expensive and require long training times. In this paper, we address these two limitations and propose a 3D edge mapping that is simpler, more efficient, and preserves accuracy. Our method learns explicitly the 3D edge points and their edge direction hence bypassing the need for point sampling. It casts a 3D edge point as the center of a 3D Gaussian and the edge direction as the principal axis of the Gaussian. Such a representation has the advantage of being not only geometrically meaningful but also compatible with the efficient training optimization defined in Gaussian Splatting. Results show that the proposed method produces edges as accurate and complete as the state-of-the-art while being an order of magnitude faster. Code is released at https://github.com/kunalchelani/EdgeGaussians.

  • 4 authors
·
Sep 19, 2024

Flying Triangulation - towards the 3D movie camera

Flying Triangulation sensors enable a free-hand and motion-robust 3D data acquisition of complex shaped objects. The measurement principle is based on a multi-line light-sectioning approach and uses sophisticated algorithms for real-time registration (S. Ettl et al., Appl. Opt. 51 (2012) 281-289). As "single-shot principle", light sectioning enables the option to get surface data from one single camera exposure. But there is a drawback: A pixel-dense measurement is not possible because of fundamental information-theoretical reasons. By "pixel-dense" we understand that each pixel displays individually measured distance information, neither interpolated from its neighbour pixels nor using lateral context information. Hence, for monomodal single-shot principles, the 3D data generated from one 2D raw image display a significantly lower space-bandwidth than the camera permits. This is the price one must pay for motion robustness. Currently, our sensors project about 10 lines (each with 1000 pixels), reaching an considerable lower data efficiency than theoretically possible for a single-shot sensor. Our aim is to push Flying Triangulation to its information-theoretical limits. Therefore, the line density as well as the measurement depth needs to be significantly increased. This causes serious indexing ambiguities. On the road to a single-shot 3D movie camera, we are working on solutions to overcome the problem of false line indexing by utilizing yet unexploited information. We will present several approaches and will discuss profound information-theoretical questions about the information efficiency of 3D sensors.

  • 4 authors
·
May 17, 2013

Polyline Path Masked Attention for Vision Transformer

Global dependency modeling and spatial position modeling are two core issues of the foundational architecture design in current deep learning frameworks. Recently, Vision Transformers (ViTs) have achieved remarkable success in computer vision, leveraging the powerful global dependency modeling capability of the self-attention mechanism. Furthermore, Mamba2 has demonstrated its significant potential in natural language processing tasks by explicitly modeling the spatial adjacency prior through the structured mask. In this paper, we propose Polyline Path Masked Attention (PPMA) that integrates the self-attention mechanism of ViTs with an enhanced structured mask of Mamba2, harnessing the complementary strengths of both architectures. Specifically, we first ameliorate the traditional structured mask of Mamba2 by introducing a 2D polyline path scanning strategy and derive its corresponding structured mask, polyline path mask, which better preserves the adjacency relationships among image tokens. Notably, we conduct a thorough theoretical analysis on the structural characteristics of the proposed polyline path mask and design an efficient algorithm for the computation of the polyline path mask. Next, we embed the polyline path mask into the self-attention mechanism of ViTs, enabling explicit modeling of spatial adjacency prior. Extensive experiments on standard benchmarks, including image classification, object detection, and segmentation, demonstrate that our model outperforms previous state-of-the-art approaches based on both state-space models and Transformers. For example, our proposed PPMA-T/S/B models achieve 48.7%/51.1%/52.3% mIoU on the ADE20K semantic segmentation task, surpassing RMT-T/S/B by 0.7%/1.3%/0.3%, respectively. Code is available at https://github.com/zhongchenzhao/PPMA.

  • 6 authors
·
Jun 18

Fine-Grained Visual Prompting

Vision-Language Models (VLMs), such as CLIP, have demonstrated impressive zero-shot transfer capabilities in image-level visual perception. However, these models have shown limited performance in instance-level tasks that demand precise localization and recognition. Previous works have suggested that incorporating visual prompts, such as colorful boxes or circles, can improve the ability of models to recognize objects of interest. Nonetheless, compared to language prompting, visual prompting designs are rarely explored. Existing approaches, which employ coarse visual cues such as colorful boxes or circles, often result in sub-optimal performance due to the inclusion of irrelevant and noisy pixels. In this paper, we carefully study the visual prompting designs by exploring more fine-grained markings, such as segmentation masks and their variations. In addition, we introduce a new zero-shot framework that leverages pixel-level annotations acquired from a generalist segmentation model for fine-grained visual prompting. Consequently, our investigation reveals that a straightforward application of blur outside the target mask, referred to as the Blur Reverse Mask, exhibits exceptional effectiveness. This proposed prompting strategy leverages the precise mask annotations to reduce focus on weakly related regions while retaining spatial coherence between the target and the surrounding background. Our Fine-Grained Visual Prompting (FGVP) demonstrates superior performance in zero-shot comprehension of referring expressions on the RefCOCO, RefCOCO+, and RefCOCOg benchmarks. It outperforms prior methods by an average margin of 3.0% to 4.6%, with a maximum improvement of 12.5% on the RefCOCO+ testA subset. Code is available at https://github.com/ylingfeng/FGVP.

  • 5 authors
·
Jun 7, 2023

Improving Feature Stability during Upsampling -- Spectral Artifacts and the Importance of Spatial Context

Pixel-wise predictions are required in a wide variety of tasks such as image restoration, image segmentation, or disparity estimation. Common models involve several stages of data resampling, in which the resolution of feature maps is first reduced to aggregate information and then increased to generate a high-resolution output. Previous works have shown that resampling operations are subject to artifacts such as aliasing. During downsampling, aliases have been shown to compromise the prediction stability of image classifiers. During upsampling, they have been leveraged to detect generated content. Yet, the effect of aliases during upsampling has not yet been discussed w.r.t. the stability and robustness of pixel-wise predictions. While falling under the same term (aliasing), the challenges for correct upsampling in neural networks differ significantly from those during downsampling: when downsampling, some high frequencies can not be correctly represented and have to be removed to avoid aliases. However, when upsampling for pixel-wise predictions, we actually require the model to restore such high frequencies that can not be encoded in lower resolutions. The application of findings from signal processing is therefore a necessary but not a sufficient condition to achieve the desirable output. In contrast, we find that the availability of large spatial context during upsampling allows to provide stable, high-quality pixel-wise predictions, even when fully learning all filter weights.

  • 3 authors
·
Nov 29, 2023

CoLoR-Filter: Conditional Loss Reduction Filtering for Targeted Language Model Pre-training

Selecting high-quality data for pre-training is crucial in shaping the downstream task performance of language models. A major challenge lies in identifying this optimal subset, a problem generally considered intractable, thus necessitating scalable and effective heuristics. In this work, we propose a data selection method, CoLoR-Filter (Conditional Loss Reduction Filtering), which leverages an empirical Bayes-inspired approach to derive a simple and computationally efficient selection criterion based on the relative loss values of two auxiliary models. In addition to the modeling rationale, we evaluate CoLoR-Filter empirically on two language modeling tasks: (1) selecting data from C4 for domain adaptation to evaluation on Books and (2) selecting data from C4 for a suite of downstream multiple-choice question answering tasks. We demonstrate favorable scaling both as we subselect more aggressively and using small auxiliary models to select data for large target models. As one headline result, CoLoR-Filter data selected using a pair of 150m parameter auxiliary models can train a 1.2b parameter target model to match a 1.2b parameter model trained on 25b randomly selected tokens with 25x less data for Books and 11x less data for the downstream tasks. Code: https://github.com/davidbrandfonbrener/color-filter-olmo Filtered data: https://huggingface.co/datasets/davidbrandfonbrener/color-filtered-c4

  • 5 authors
·
Jun 15, 2024 1

TouchTTS: An Embarrassingly Simple TTS Framework that Everyone Can Touch

It is well known that LLM-based systems are data-hungry. Recent LLM-based TTS works typically employ complex data processing pipelines to obtain high-quality training data. These sophisticated pipelines require excellent models at each stage (e.g., speech denoising, speech enhancement, speaker diarization, and punctuation models), which themselves demand high-quality training data and are rarely open-sourced. Even with state-of-the-art models, issues persist, such as incomplete background noise removal and misalignment between punctuation and actual speech pauses. Moreover, the stringent filtering strategies often retain only 10-30\% of the original data, significantly impeding data scaling efforts. In this work, we leverage a noise-robust audio tokenizer (S3Tokenizer) to design a simplified yet effective TTS data processing pipeline that maintains data quality while substantially reducing data acquisition costs, achieving a data retention rate of over 50\%. Beyond data scaling challenges, LLM-based TTS systems also incur higher deployment costs compared to conventional approaches. Current systems typically use LLMs solely for text-to-token generation, while requiring separate models (e.g., flow matching models) for token-to-waveform generation, which cannot be directly executed by LLM inference engines, further complicating deployment. To address these challenges, we eliminate redundant modules in both LLM and flow components, replacing the flow model backbone with an LLM architecture. Building upon this simplified flow backbone, we propose a unified architecture for both streaming and non-streaming inference, significantly reducing deployment costs. Finally, we explore the feasibility of unifying TTS and ASR tasks using the same data for training, thanks to the simplified pipeline and the S3Tokenizer that reduces the quality requirements for TTS training data.

  • 12 authors
·
Dec 11, 2024

NoiseShift: Resolution-Aware Noise Recalibration for Better Low-Resolution Image Generation

Text-to-image diffusion models trained on a fixed set of resolutions often fail to generalize, even when asked to generate images at lower resolutions than those seen during training. High-resolution text-to-image generators are currently unable to easily offer an out-of-the-box budget-efficient alternative to their users who might not need high-resolution images. We identify a key technical insight in diffusion models that when addressed can help tackle this limitation: Noise schedulers have unequal perceptual effects across resolutions. The same level of noise removes disproportionately more signal from lower-resolution images than from high-resolution images, leading to a train-test mismatch. We propose NoiseShift, a training-free method that recalibrates the noise level of the denoiser conditioned on resolution size. NoiseShift requires no changes to model architecture or sampling schedule and is compatible with existing models. When applied to Stable Diffusion 3, Stable Diffusion 3.5, and Flux-Dev, quality at low resolutions is significantly improved. On LAION-COCO, NoiseShift improves SD3.5 by 15.89%, SD3 by 8.56%, and Flux-Dev by 2.44% in FID on average. On CelebA, NoiseShift improves SD3.5 by 10.36%, SD3 by 5.19%, and Flux-Dev by 3.02% in FID on average. These results demonstrate the effectiveness of NoiseShift in mitigating resolution-dependent artifacts and enhancing the quality of low-resolution image generation.

  • 4 authors
·
Oct 2

LVLM_CSP: Accelerating Large Vision Language Models via Clustering, Scattering, and Pruning for Reasoning Segmentation

Large Vision Language Models (LVLMs) have been widely adopted to guide vision foundation models in performing reasoning segmentation tasks, achieving impressive performance. However, the substantial computational overhead associated with LVLMs presents a new challenge. The primary source of this computational cost arises from processing hundreds of image tokens. Therefore, an effective strategy to mitigate such overhead is to reduce the number of image tokens, a process known as image token pruning. Previous studies on image token pruning for LVLMs have primarily focused on high level visual understanding tasks, such as visual question answering and image captioning. In contrast, guiding vision foundation models to generate accurate visual masks based on textual queries demands precise semantic and spatial reasoning capabilities. Consequently, pruning methods must carefully control individual image tokens throughout the LVLM reasoning process. Our empirical analysis reveals that existing methods struggle to adequately balance reductions in computational overhead with the necessity to maintain high segmentation accuracy. In this work, we propose LVLM_CSP, a novel training free visual token pruning method specifically designed for LVLM based reasoning segmentation tasks. LVLM_CSP consists of three stages: clustering, scattering, and pruning. Initially, the LVLM performs coarse-grained visual reasoning using a subset of selected image tokens. Next, fine grained reasoning is conducted, and finally, most visual tokens are pruned in the last stage. Extensive experiments demonstrate that LVLM_CSP achieves a 65% reduction in image token inference FLOPs with virtually no accuracy degradation, and a 70% reduction with only a minor 1% drop in accuracy on the 7B LVLM.

  • 7 authors
·
Apr 15