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Feb 27

Ouroboros-Diffusion: Exploring Consistent Content Generation in Tuning-free Long Video Diffusion

The first-in-first-out (FIFO) video diffusion, built on a pre-trained text-to-video model, has recently emerged as an effective approach for tuning-free long video generation. This technique maintains a queue of video frames with progressively increasing noise, continuously producing clean frames at the queue's head while Gaussian noise is enqueued at the tail. However, FIFO-Diffusion often struggles to keep long-range temporal consistency in the generated videos due to the lack of correspondence modeling across frames. In this paper, we propose Ouroboros-Diffusion, a novel video denoising framework designed to enhance structural and content (subject) consistency, enabling the generation of consistent videos of arbitrary length. Specifically, we introduce a new latent sampling technique at the queue tail to improve structural consistency, ensuring perceptually smooth transitions among frames. To enhance subject consistency, we devise a Subject-Aware Cross-Frame Attention (SACFA) mechanism, which aligns subjects across frames within short segments to achieve better visual coherence. Furthermore, we introduce self-recurrent guidance. This technique leverages information from all previous cleaner frames at the front of the queue to guide the denoising of noisier frames at the end, fostering rich and contextual global information interaction. Extensive experiments of long video generation on the VBench benchmark demonstrate the superiority of our Ouroboros-Diffusion, particularly in terms of subject consistency, motion smoothness, and temporal consistency.

  • 7 authors
·
Jan 15, 2025 2

Visual Context Window Extension: A New Perspective for Long Video Understanding

Large Multimodal Models (LMMs) have demonstrated impressive performance in short video understanding tasks but face great challenges when applied to long video understanding. In contrast, Large Language Models (LLMs) exhibit outstanding capabilities in modeling long texts. Existing work attempts to address this issue by introducing long video-text pairs during training. However, these approaches require substantial computational and data resources. In this paper, we tackle the challenge of long video understanding from the perspective of context windows, aiming to apply LMMs to long video tasks without retraining on long video datasets. We first conduct an in-depth analysis of why pretrained LMMs struggle to understand lengthy video content, identifying that discrepancies between visual and language modalities lead to different context windows for visual and language tokens, making it difficult to directly extend the visual tokens to match the language context window. Based on this, we propose to adapt LMMs for long video understanding tasks by extending the visual context window, eliminating the need for retraining on large scalelong video datasets. To further mitigate the significant memory consumption caused by long sequences, we introduce a progressive pooling inference strategy that selectively adjusts the spatial resolution of frame embeddings, reducing the number of visual tokens while retaining important spatial information. Across multiple long video understanding benchmarks, our method consistently improves the performance as the number of video frames increases. On the MLVU benchmark, our method outperforms GPT-4o, even though our model size is only 7B. Additionally, in the 256-frame setting, our method reduces memory usage by approximately 45% compared to the baseline, without introducing any performance loss.

  • 2 authors
·
Sep 30, 2024 2

TimeSearch: Hierarchical Video Search with Spotlight and Reflection for Human-like Long Video Understanding

Large video-language models (LVLMs) have shown remarkable performance across various video-language tasks. However, they encounter significant challenges when processing long videos because of the large number of video frames involved. Downsampling long videos in either space or time can lead to visual hallucinations, making it difficult to accurately interpret long videos. Motivated by human hierarchical temporal search strategies, we propose TimeSearch, a novel framework enabling LVLMs to understand long videos in a human-like manner. TimeSearch integrates two human-like primitives into a unified autoregressive LVLM: 1) Spotlight efficiently identifies relevant temporal events through a Temporal-Augmented Frame Representation (TAFR), explicitly binding visual features with timestamps; 2) Reflection evaluates the correctness of the identified events, leveraging the inherent temporal self-reflection capabilities of LVLMs. TimeSearch progressively explores key events and prioritizes temporal search based on reflection confidence. Extensive experiments on challenging long-video benchmarks confirm that TimeSearch substantially surpasses previous state-of-the-art, improving the accuracy from 41.8\% to 51.5\% on the LVBench. Additionally, experiments on temporal grounding demonstrate that appropriate TAFR is adequate to effectively stimulate the surprising temporal grounding ability of LVLMs in a simpler yet versatile manner, which improves mIoU on Charades-STA by 11.8\%. The code will be released.

  • 6 authors
·
Apr 2, 2025

Video-RAG: Visually-aligned Retrieval-Augmented Long Video Comprehension

Existing large video-language models (LVLMs) struggle to comprehend long videos correctly due to limited context. To address this problem, fine-tuning long-context LVLMs and employing GPT-based agents have emerged as promising solutions. However, fine-tuning LVLMs would require extensive high-quality data and substantial GPU resources, while GPT-based agents would rely on proprietary models (e.g., GPT-4o). In this paper, we propose Video Retrieval-Augmented Generation (Video-RAG), a training-free and cost-effective pipeline that employs visually-aligned auxiliary texts to help facilitate cross-modality alignment while providing additional information beyond the visual content. Specifically, we leverage open-source external tools to extract visually-aligned information from pure video data (e.g., audio, optical character, and object detection), and incorporate the extracted information into an existing LVLM as auxiliary texts, alongside video frames and queries, in a plug-and-play manner. Our Video-RAG offers several key advantages: (i) lightweight with low computing overhead due to single-turn retrieval; (ii) easy implementation and compatibility with any LVLM; and (iii) significant, consistent performance gains across long video understanding benchmarks, including Video-MME, MLVU, and LongVideoBench. Notably, our model demonstrates superior performance over proprietary models like Gemini-1.5-Pro and GPT-4o when utilized with a 72B model.

  • 10 authors
·
Nov 20, 2024

Thinking With Videos: Multimodal Tool-Augmented Reinforcement Learning for Long Video Reasoning

The video reasoning ability of multimodal large language models (MLLMs) is crucial for downstream tasks like video question answering and temporal grounding. While recent approaches have explored text-based chain-of-thought (CoT) reasoning for MLLMs, these methods often suffer from limited cross-modal interaction and increased hallucination, especially with longer videos or reasoning chains. To address these challenges, we propose Video Intelligence via Tool-Augmented Learning (VITAL), a novel end-to-end agentic video reasoning framework. With a visual toolbox, the model can densely sample new video frames on demand and generate multimodal CoT for precise long video reasoning. We observe that temporal grounding and question answering are mutually beneficial for video understanding tasks. Therefore, we construct two high-quality multi-task video reasoning datasets MTVR-CoT-72k for supervised fine-tuning and MTVR-RL-110k for reinforcement learning. Moreover, we propose a Difficulty-aware Group Relative Policy Optimization algorithm (DGRPO) to mitigate difficulty imbalance in multi-task reinforcement learning. Extensive experiments on 11 challenging video understanding benchmarks demonstrate the advanced reasoning ability of VITAL, outperforming existing methods in video question answering and temporal grounding tasks, especially in long video scenarios. All code, data and model weight will be made publicly available.

  • 10 authors
·
Aug 6, 2025

Scaling RL to Long Videos

We introduce a full-stack framework that scales up reasoning in vision-language models (VLMs) to long videos, leveraging reinforcement learning. We address the unique challenges of long video reasoning by integrating three critical components: (1) a large-scale dataset, LongVideo-Reason, comprising 52K long video QA pairs with high-quality reasoning annotations across diverse domains such as sports, games, and vlogs; (2) a two-stage training pipeline that extends VLMs with chain-of-thought supervised fine-tuning (CoT-SFT) and reinforcement learning (RL); and (3) a training infrastructure for long video RL, named Multi-modal Reinforcement Sequence Parallelism (MR-SP), which incorporates sequence parallelism and a vLLM-based engine tailored for long video, using cached video embeddings for efficient rollout and prefilling. In experiments, LongVILA-R1-7B achieves strong performance on long video QA benchmarks such as VideoMME. It also outperforms Video-R1-7B and even matches Gemini-1.5-Pro across temporal reasoning, goal and purpose reasoning, spatial reasoning, and plot reasoning on our LongVideo-Reason-eval benchmark. Notably, our MR-SP system achieves up to 2.1x speedup on long video RL training. LongVILA-R1 demonstrates consistent performance gains as the number of input video frames scales. LongVILA-R1 marks a firm step towards long video reasoning in VLMs. In addition, we release our training system for public availability that supports RL training on various modalities (video, text, and audio), various models (VILA and Qwen series), and even image and video generation models. On a single A100 node (8 GPUs), it supports RL training on hour-long videos (e.g., 3,600 frames / around 256k tokens).

  • 14 authors
·
Jul 10, 2025 4

FlashVID: Efficient Video Large Language Models via Training-free Tree-based Spatiotemporal Token Merging

Although Video Large Language Models (VLLMs) have shown remarkable capabilities in video understanding, they are required to process high volumes of visual tokens, causing significant computational inefficiency. Existing VLLMs acceleration frameworks usually compress spatial and temporal redundancy independently, which overlooks the spatiotemporal relationships, thereby leading to suboptimal spatiotemporal compression. The highly correlated visual features are likely to change in spatial position, scale, orientation, and other attributes over time due to the dynamic nature of video. Building on this insight, we introduce FlashVID, a training-free inference acceleration framework for VLLMs. Specifically, FlashVID utilizes Attention and Diversity-based Token Selection (ADTS) to select the most representative tokens for basic video representation, then applies Tree-based Spatiotemporal Token Merging (TSTM) for fine-grained spatiotemporal redundancy elimination. Extensive experiments conducted on three representative VLLMs across five video understanding benchmarks demonstrate the effectiveness and generalization of our method. Notably, by retaining only 10% of visual tokens, FlashVID preserves 99.1% of the performance of LLaVA-OneVision. Consequently, FlashVID can serve as a training-free and plug-and-play module for extending long video frames, which enables a 10x increase in video frame input to Qwen2.5-VL, resulting in a relative improvement of 8.6% within the same computational budget. Code is available at https://github.com/Fanziyang-v/FlashVID.

  • 6 authors
·
Feb 8

KFFocus: Highlighting Keyframes for Enhanced Video Understanding

Recently, with the emergence of large language models, multimodal LLMs have demonstrated exceptional capabilities in image and video modalities. Despite advancements in video comprehension, the substantial computational demands of long video sequences lead current video LLMs (Vid-LLMs) to employ compression strategies at both the inter-frame level (e.g., uniform sampling of video frames) and intra-frame level (e.g., condensing all visual tokens of each frame into a limited number). However, this approach often neglects the uneven temporal distribution of critical information across frames, risking the omission of keyframes that contain essential temporal and semantic details. To tackle these challenges, we propose KFFocus, a method designed to efficiently compress video tokens and emphasize the informative context present within video frames. We substitute uniform sampling with a refined approach inspired by classic video compression principles to identify and capture keyframes based on their temporal redundancy. By assigning varying condensation ratios to frames based on their contextual relevance, KFFocus efficiently reduces token redundancy while preserving informative content details. Additionally, we introduce a spatiotemporal modeling module that encodes both the temporal relationships between video frames and the spatial structure within each frame, thus providing Vid-LLMs with a nuanced understanding of spatial-temporal dynamics. Extensive experiments on widely recognized video understanding benchmarks, especially long video scenarios, demonstrate that KFFocus significantly outperforms existing methods, achieving substantial computational efficiency and enhanced accuracy.

  • 4 authors
·
Aug 12, 2025

From Frames to Clips: Efficient Key Clip Selection for Long-Form Video Understanding

Video Large Language Models (VLMs) have achieved remarkable results on a variety of vision language tasks, yet their practical use is limited by the "needle in a haystack" problem: the massive number of visual tokens produced from raw video frames exhausts the model's context window. Existing solutions alleviate this issue by selecting a sparse set of frames, thereby reducing token count, but such frame-wise selection discards essential temporal dynamics, leading to suboptimal reasoning about motion and event continuity. In this work we systematically explore the impact of temporal information and demonstrate that extending selection from isolated key frames to key clips, which are short, temporally coherent segments, improves video understanding. To maintain a fixed computational budget while accommodating the larger token footprint of clips, we propose an adaptive resolution strategy that dynamically balances spatial resolution and clip length, ensuring a constant token count per video. Experiments on three long-form video benchmarks demonstrate that our training-free approach, F2C, outperforms uniform sampling up to 8.1%, 5.6%, and 10.3% on Video-MME, LongVideoBench and MLVU benchmarks, respectively. These results highlight the importance of preserving temporal coherence in frame selection and provide a practical pathway for scaling Video LLMs to real world video understanding applications. Project webpage is available at https://guangyusun.com/f2c .

amazon Amazon
·
Oct 2, 2025

TimeSearch-R: Adaptive Temporal Search for Long-Form Video Understanding via Self-Verification Reinforcement Learning

Temporal search aims to identify a minimal set of relevant frames from tens of thousands based on a given query, serving as a foundation for accurate long-form video understanding. Existing works attempt to progressively narrow the search space. However, these approaches typically rely on a hand-crafted search process, lacking end-to-end optimization for learning optimal search strategies. In this paper, we propose TimeSearch-R, which reformulates temporal search as interleaved text-video thinking, seamlessly integrating searching video clips into the reasoning process through reinforcement learning (RL). However, applying RL training methods, such as Group Relative Policy Optimization (GRPO), to video reasoning can result in unsupervised intermediate search decisions. This leads to insufficient exploration of the video content and inconsistent logical reasoning. To address these issues, we introduce GRPO with Completeness Self-Verification (GRPO-CSV), which gathers searched video frames from the interleaved reasoning process and utilizes the same policy model to verify the adequacy of searched frames, thereby improving the completeness of video reasoning. Additionally, we construct datasets specifically designed for the SFT cold-start and RL training of GRPO-CSV, filtering out samples with weak temporal dependencies to enhance task difficulty and improve temporal search capabilities. Extensive experiments demonstrate that TimeSearch-R achieves significant improvements on temporal search benchmarks such as Haystack-LVBench and Haystack-Ego4D, as well as long-form video understanding benchmarks like VideoMME and MLVU. Notably, TimeSearch-R establishes a new state-of-the-art on LongVideoBench with 4.1% improvement over the base model Qwen2.5-VL and 2.0% over the advanced video reasoning model Video-R1. Our code is available at https://github.com/Time-Search/TimeSearch-R.

ByteDance ByteDance
·
Nov 7, 2025 2

SwinBERT: End-to-End Transformers with Sparse Attention for Video Captioning

The canonical approach to video captioning dictates a caption generation model to learn from offline-extracted dense video features. These feature extractors usually operate on video frames sampled at a fixed frame rate and are often trained on image/video understanding tasks, without adaption to video captioning data. In this work, we present SwinBERT, an end-to-end transformer-based model for video captioning, which takes video frame patches directly as inputs, and outputs a natural language description. Instead of leveraging multiple 2D/3D feature extractors, our method adopts a video transformer to encode spatial-temporal representations that can adapt to variable lengths of video input without dedicated design for different frame rates. Based on this model architecture, we show that video captioning can benefit significantly from more densely sampled video frames as opposed to previous successes with sparsely sampled video frames for video-and-language understanding tasks (e.g., video question answering). Moreover, to avoid the inherent redundancy in consecutive video frames, we propose adaptively learning a sparse attention mask and optimizing it for task-specific performance improvement through better long-range video sequence modeling. Through extensive experiments on 5 video captioning datasets, we show that SwinBERT achieves across-the-board performance improvements over previous methods, often by a large margin. The learned sparse attention masks in addition push the limit to new state of the arts, and can be transferred between different video lengths and between different datasets. Code is available at https://github.com/microsoft/SwinBERT

  • 8 authors
·
Nov 25, 2021

FreeLong: Training-Free Long Video Generation with SpectralBlend Temporal Attention

Video diffusion models have made substantial progress in various video generation applications. However, training models for long video generation tasks require significant computational and data resources, posing a challenge to developing long video diffusion models. This paper investigates a straightforward and training-free approach to extend an existing short video diffusion model (e.g. pre-trained on 16-frame videos) for consistent long video generation (e.g. 128 frames). Our preliminary observation has found that directly applying the short video diffusion model to generate long videos can lead to severe video quality degradation. Further investigation reveals that this degradation is primarily due to the distortion of high-frequency components in long videos, characterized by a decrease in spatial high-frequency components and an increase in temporal high-frequency components. Motivated by this, we propose a novel solution named FreeLong to balance the frequency distribution of long video features during the denoising process. FreeLong blends the low-frequency components of global video features, which encapsulate the entire video sequence, with the high-frequency components of local video features that focus on shorter subsequences of frames. This approach maintains global consistency while incorporating diverse and high-quality spatiotemporal details from local videos, enhancing both the consistency and fidelity of long video generation. We evaluated FreeLong on multiple base video diffusion models and observed significant improvements. Additionally, our method supports coherent multi-prompt generation, ensuring both visual coherence and seamless transitions between scenes.

  • 4 authors
·
Jul 29, 2024 2

LumosFlow: Motion-Guided Long Video Generation

Long video generation has gained increasing attention due to its widespread applications in fields such as entertainment and simulation. Despite advances, synthesizing temporally coherent and visually compelling long sequences remains a formidable challenge. Conventional approaches often synthesize long videos by sequentially generating and concatenating short clips, or generating key frames and then interpolate the intermediate frames in a hierarchical manner. However, both of them still remain significant challenges, leading to issues such as temporal repetition or unnatural transitions. In this paper, we revisit the hierarchical long video generation pipeline and introduce LumosFlow, a framework introduce motion guidance explicitly. Specifically, we first employ the Large Motion Text-to-Video Diffusion Model (LMTV-DM) to generate key frames with larger motion intervals, thereby ensuring content diversity in the generated long videos. Given the complexity of interpolating contextual transitions between key frames, we further decompose the intermediate frame interpolation into motion generation and post-hoc refinement. For each pair of key frames, the Latent Optical Flow Diffusion Model (LOF-DM) synthesizes complex and large-motion optical flows, while MotionControlNet subsequently refines the warped results to enhance quality and guide intermediate frame generation. Compared with traditional video frame interpolation, we achieve 15x interpolation, ensuring reasonable and continuous motion between adjacent frames. Experiments show that our method can generate long videos with consistent motion and appearance. Code and models will be made publicly available upon acceptance. Our project page: https://jiahaochen1.github.io/LumosFlow/

  • 9 authors
·
Jun 3, 2025 2

Rolling Forcing: Autoregressive Long Video Diffusion in Real Time

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent long video streams. However, most existing work suffers from severe error accumulation that often significantly degrades the generated stream videos over long horizons. We design Rolling Forcing, a novel video generation technique that enables streaming long videos with minimal error accumulation. Rolling Forcing comes with three novel designs. First, instead of iteratively sampling individual frames, which accelerates error propagation, we design a joint denoising scheme that simultaneously denoises multiple frames with progressively increasing noise levels. This design relaxes the strict causality across adjacent frames, effectively suppressing error growth. Second, we introduce the attention sink mechanism into the long-horizon stream video generation task, which allows the model to keep key value states of initial frames as a global context anchor and thereby enhances long-term global consistency. Third, we design an efficient training algorithm that enables few-step distillation over largely extended denoising windows. This algorithm operates on non-overlapping windows and mitigates exposure bias conditioned on self-generated histories. Extensive experiments show that Rolling Forcing enables real-time streaming generation of multi-minute videos on a single GPU, with substantially reduced error accumulation.

TencentARC ARC Lab, Tencent PCG
·
Sep 29, 2025 3

LOVE-R1: Advancing Long Video Understanding with an Adaptive Zoom-in Mechanism via Multi-Step Reasoning

Long video understanding is still challenging for recent Large Video-Language Models (LVLMs) due to the conflict between long-form temporal understanding and detailed spatial perception. LVLMs with a uniform frame sampling mechanism, which samples frames with an equal frame size and fixed sampling rate, inevitably sacrifice either temporal clues or spatial details, resulting in suboptimal solutions. To mitigate this dilemma, we propose LOVE-R1, a model that can adaptively zoom in on a video clip. The model is first provided with densely sampled frames but in a small resolution. If some spatial details are needed, the model can zoom in on a clip of interest with a large frame resolution based on its reasoning until key visual information is obtained. The whole process is implemented as a multi-step reasoning process. To train the reasoning ability, we first finetune the model on our collected 38k high-quality CoT data and enhance it with decoupled reinforcement finetuning. As outcome rewards can not provide fine-grained process supervision, we decouple multi-step reasoning into multiple single-step reasoning and optimize the internal zoom-in ability explicitly. Experiments on long video understanding benchmarks show that our model with the slow-fast adaptive frame sampling mechanism achieves a great trade-off between sampling density and frame resolutions, and LOVE-R1 outperforms our baseline Qwen2.5-VL by an average of 3.1% points across 4 common long video understanding benchmarks.

AlibabaTongyiLab TongyiLab
·
Sep 29, 2025 2

Token-Efficient Long Video Understanding for Multimodal LLMs

Recent advances in video-based multimodal large language models (Video-LLMs) have significantly improved video understanding by processing videos as sequences of image frames. However, many existing methods treat frames independently in the vision backbone, lacking explicit temporal modeling, which limits their ability to capture dynamic patterns and efficiently handle long videos. To address these limitations, we introduce STORM (Spatiotemporal TOken Reduction for Multimodal LLMs), a novel architecture incorporating a dedicated temporal encoder between the image encoder and the LLM. Our temporal encoder leverages the Mamba State Space Model to integrate temporal information into image tokens, generating enriched representations that preserve inter-frame dynamics across the entire video sequence. This enriched encoding not only enhances video reasoning capabilities but also enables effective token reduction strategies, including test-time sampling and training-based temporal and spatial pooling, substantially reducing computational demands on the LLM without sacrificing key temporal information. By integrating these techniques, our approach simultaneously reduces training and inference latency while improving performance, enabling efficient and robust video understanding over extended temporal contexts. Extensive evaluations show that STORM achieves state-of-the-art results across various long video understanding benchmarks (more than 5\% improvement on MLVU and LongVideoBench) while reducing the computation costs by up to 8times and the decoding latency by 2.4-2.9times for the fixed numbers of input frames. Project page is available at https://research.nvidia.com/labs/lpr/storm

  • 16 authors
·
Mar 6, 2025 2

Multimodal Long Video Modeling Based on Temporal Dynamic Context

Recent advances in Large Language Models (LLMs) have led to significant breakthroughs in video understanding. However, existing models still struggle with long video processing due to the context length constraint of LLMs and the vast amount of information within the video. Although some recent methods are designed for long video understanding, they often lose crucial information during token compression and struggle with additional modality like audio. In this work, we propose a dynamic long video encoding method utilizing the temporal relationship between frames, named Temporal Dynamic Context (TDC). Firstly, we segment the video into semantically consistent scenes based on inter-frame similarities, then encode each frame into tokens using visual-audio encoders. Secondly, we propose a novel temporal context compressor to reduce the number of tokens within each segment. Specifically, we employ a query-based Transformer to aggregate video, audio, and instruction text tokens into a limited set of temporal context tokens. Finally, we feed the static frame tokens and the temporal context tokens into the LLM for video understanding. Furthermore, to handle extremely long videos, we propose a training-free chain-of-thought strategy that progressively extracts answers from multiple video segments. These intermediate answers serve as part of the reasoning process and contribute to the final answer. We conduct extensive experiments on general video understanding and audio-video understanding benchmarks, where our method demonstrates strong performance. The code and models are available at https://github.com/Hoar012/TDC-Video.

  • 4 authors
·
Apr 14, 2025 2

Video-Infinity: Distributed Long Video Generation

Diffusion models have recently achieved remarkable results for video generation. Despite the encouraging performances, the generated videos are typically constrained to a small number of frames, resulting in clips lasting merely a few seconds. The primary challenges in producing longer videos include the substantial memory requirements and the extended processing time required on a single GPU. A straightforward solution would be to split the workload across multiple GPUs, which, however, leads to two issues: (1) ensuring all GPUs communicate effectively to share timing and context information, and (2) modifying existing video diffusion models, which are usually trained on short sequences, to create longer videos without additional training. To tackle these, in this paper we introduce Video-Infinity, a distributed inference pipeline that enables parallel processing across multiple GPUs for long-form video generation. Specifically, we propose two coherent mechanisms: Clip parallelism and Dual-scope attention. Clip parallelism optimizes the gathering and sharing of context information across GPUs which minimizes communication overhead, while Dual-scope attention modulates the temporal self-attention to balance local and global contexts efficiently across the devices. Together, the two mechanisms join forces to distribute the workload and enable the fast generation of long videos. Under an 8 x Nvidia 6000 Ada GPU (48G) setup, our method generates videos up to 2,300 frames in approximately 5 minutes, enabling long video generation at a speed 100 times faster than the prior methods.

  • 4 authors
·
Jun 23, 2024 2

VideoEval-Pro: Robust and Realistic Long Video Understanding Evaluation

Large multimodal models (LMMs) have recently emerged as a powerful tool for long video understanding (LVU), prompting the development of standardized LVU benchmarks to evaluate their performance. However, our investigation reveals a rather sober lesson for existing LVU benchmarks. First, most existing benchmarks rely heavily on multiple-choice questions (MCQs), whose evaluation results are inflated due to the possibility of guessing the correct answer; Second, a significant portion of questions in these benchmarks have strong priors to allow models to answer directly without even reading the input video. For example, Gemini-1.5-Pro can achieve over 50\% accuracy given a random frame from a long video on Video-MME. We also observe that increasing the number of frames does not necessarily lead to improvement on existing benchmarks, which is counterintuitive. As a result, the validity and robustness of current LVU benchmarks are undermined, impeding a faithful assessment of LMMs' long-video understanding capability. To tackle this problem, we propose VideoEval-Pro, a realistic LVU benchmark containing questions with open-ended short-answer, which truly require understanding the entire video. VideoEval-Pro assesses both segment-level and full-video understanding through perception and reasoning tasks. By evaluating 21 proprietary and open-source video LMMs, we conclude the following findings: (1) video LMMs show drastic performance (>25\%) drops on open-ended questions compared with MCQs; (2) surprisingly, higher MCQ scores do not lead to higher open-ended scores on VideoEval-Pro; (3) compared to other MCQ benchmarks, VideoEval-Pro benefits more from increasing the number of input frames. Our results show that VideoEval-Pro offers a more realistic and reliable measure of long video understanding, providing a clearer view of progress in this domain.

  • 7 authors
·
May 20, 2025 2

VideoLucy: Deep Memory Backtracking for Long Video Understanding

Recent studies have shown that agent-based systems leveraging large language models (LLMs) for key information retrieval and integration have emerged as a promising approach for long video understanding. However, these systems face two major challenges. First, they typically perform modeling and reasoning on individual frames, struggling to capture the temporal context of consecutive frames. Second, to reduce the cost of dense frame-level captioning, they adopt sparse frame sampling, which risks discarding crucial information. To overcome these limitations, we propose VideoLucy, a deep memory backtracking framework for long video understanding. Inspired by the human recollection process from coarse to fine, VideoLucy employs a hierarchical memory structure with progressive granularity. This structure explicitly defines the detail level and temporal scope of memory at different hierarchical depths. Through an agent-based iterative backtracking mechanism, VideoLucy systematically mines video-wide, question-relevant deep memories until sufficient information is gathered to provide a confident answer. This design enables effective temporal understanding of consecutive frames while preserving critical details. In addition, we introduce EgoMem, a new benchmark for long video understanding. EgoMem is designed to comprehensively evaluate a model's ability to understand complex events that unfold over time and capture fine-grained details in extremely long videos. Extensive experiments demonstrate the superiority of VideoLucy. Built on open-source models, VideoLucy significantly outperforms state-of-the-art methods on multiple long video understanding benchmarks, achieving performance even surpassing the latest proprietary models such as GPT-4o. Our code and dataset will be made publicly at https://videolucy.github.io

  • 10 authors
·
Oct 14, 2025

SeViCES: Unifying Semantic-Visual Evidence Consensus for Long Video Understanding

Long video understanding remains challenging due to its complex, diverse, and temporally scattered content. Although video large language models (Video-LLMs) can process videos lasting tens of minutes, applying them to truly long sequences is computationally prohibitive and often leads to unfocused or inconsistent reasoning. A promising solution is to select only the most informative frames, yet existing approaches typically ignore temporal dependencies or rely on unimodal evidence, limiting their ability to provide complete and query-relevant context. We propose a Semantic-Visual Consensus Evidence Selection (SeViCES) framework for effective and reliable long video understanding. SeViCES is training-free and model-agnostic, and introduces two key components. The Semantic-Visual Consensus Frame Selection (SVCFS) module selects frames through (1) a temporal-aware semantic branch that leverages LLM reasoning over captions, and (2) a cluster-guided visual branch that aligns embeddings with semantic scores via mutual information. The Answer Consensus Refinement (ACR) module further resolves inconsistencies between semantic- and visual-based predictions by fusing evidence and constraining the answer space. Extensive experiments on long video understanding benchmarks show that SeViCES consistently outperforms state-of-the-art methods in both accuracy and robustness, demonstrating the importance of consensus-driven evidence selection for Video-LLMs.

  • 5 authors
·
Oct 23, 2025

Tuning-Free Multi-Event Long Video Generation via Synchronized Coupled Sampling

While recent advancements in text-to-video diffusion models enable high-quality short video generation from a single prompt, generating real-world long videos in a single pass remains challenging due to limited data and high computational costs. To address this, several works propose tuning-free approaches, i.e., extending existing models for long video generation, specifically using multiple prompts to allow for dynamic and controlled content changes. However, these methods primarily focus on ensuring smooth transitions between adjacent frames, often leading to content drift and a gradual loss of semantic coherence over longer sequences. To tackle such an issue, we propose Synchronized Coupled Sampling (SynCoS), a novel inference framework that synchronizes denoising paths across the entire video, ensuring long-range consistency across both adjacent and distant frames. Our approach combines two complementary sampling strategies: reverse and optimization-based sampling, which ensure seamless local transitions and enforce global coherence, respectively. However, directly alternating between these samplings misaligns denoising trajectories, disrupting prompt guidance and introducing unintended content changes as they operate independently. To resolve this, SynCoS synchronizes them through a grounded timestep and a fixed baseline noise, ensuring fully coupled sampling with aligned denoising paths. Extensive experiments show that SynCoS significantly improves multi-event long video generation, achieving smoother transitions and superior long-range coherence, outperforming previous approaches both quantitatively and qualitatively.

  • 5 authors
·
Mar 11, 2025 2

Thinking with Drafts: Speculative Temporal Reasoning for Efficient Long Video Understanding

Long video understanding is essential for human-like intelligence, enabling coherent perception and reasoning over extended temporal contexts. While the emerging thinking-with-frames paradigm, which alternates between global temporal reasoning and local frame examination, has advanced the reasoning capabilities of video multi-modal large language models (MLLMs), it suffers from a significant efficiency bottleneck due to the progressively growing and redundant multi-modal context. To address this, we propose SpecTemp, a reinforcement learning-based Speculative Temporal reasoning framework that decouples temporal perception from reasoning via a cooperative dual-model design. In SpecTemp, a lightweight draft MLLM rapidly explores and proposes salient frames from densely sampled temporal regions, while a powerful target MLLM focuses on temporal reasoning and verifies the draft's proposals, iteratively refining its attention until convergence. This design mirrors the collaborative pathways of the human brain, balancing efficiency with accuracy. To support training, we construct the SpecTemp-80K dataset, featuring synchronized dual-level annotations for coarse evidence spans and fine-grained frame-level evidence. Experiments across multiple video understanding benchmarks demonstrate that SpecTemp not only maintains competitive accuracy but also significantly accelerates inference compared with existing thinking-with-frames methods.

  • 9 authors
·
Nov 30, 2025

Video-XL-2: Towards Very Long-Video Understanding Through Task-Aware KV Sparsification

Multi-modal large language models (MLLMs) models have made significant progress in video understanding over the past few years. However, processing long video inputs remains a major challenge due to high memory and computational costs. This makes it difficult for current models to achieve both strong performance and high efficiency in long video understanding. To address this challenge, we propose Video-XL-2, a novel MLLM that delivers superior cost-effectiveness for long-video understanding based on task-aware KV sparsification. The proposed framework operates with two key steps: chunk-based pre-filling and bi-level key-value decoding. Chunk-based pre-filling divides the visual token sequence into chunks, applying full attention within each chunk and sparse attention across chunks. This significantly reduces computational and memory overhead. During decoding, bi-level key-value decoding selectively reloads either dense or sparse key-values for each chunk based on its relevance to the task. This approach further improves memory efficiency and enhances the model's ability to capture fine-grained information. Video-XL-2 achieves state-of-the-art performance on various long video understanding benchmarks, outperforming existing open-source lightweight models. It also demonstrates exceptional efficiency, capable of processing over 10,000 frames on a single NVIDIA A100 (80GB) GPU and thousands of frames in just a few seconds.

  • 9 authors
·
Jun 23, 2025

QuickVideo: Real-Time Long Video Understanding with System Algorithm Co-Design

Long-video understanding has emerged as a crucial capability in real-world applications such as video surveillance, meeting summarization, educational lecture analysis, and sports broadcasting. However, it remains computationally prohibitive for VideoLLMs, primarily due to two bottlenecks: 1) sequential video decoding, the process of converting the raw bit stream to RGB frames can take up to a minute for hour-long video inputs, and 2) costly prefilling of up to several million tokens for LLM inference, resulting in high latency and memory use. To address these challenges, we propose QuickVideo, a system-algorithm co-design that substantially accelerates long-video understanding to support real-time downstream applications. It comprises three key innovations: QuickDecoder, a parallelized CPU-based video decoder that achieves 2-3 times speedup by splitting videos into keyframe-aligned intervals processed concurrently; QuickPrefill, a memory-efficient prefilling method using KV-cache pruning to support more frames with less GPU memory; and an overlapping scheme that overlaps CPU video decoding with GPU inference. Together, these components infernece time reduce by a minute on long video inputs, enabling scalable, high-quality video understanding even on limited hardware. Experiments show that QuickVideo generalizes across durations and sampling rates, making long video processing feasible in practice.

  • 5 authors
·
May 21, 2025 3

SlowFast-VGen: Slow-Fast Learning for Action-Driven Long Video Generation

Human beings are endowed with a complementary learning system, which bridges the slow learning of general world dynamics with fast storage of episodic memory from a new experience. Previous video generation models, however, primarily focus on slow learning by pre-training on vast amounts of data, overlooking the fast learning phase crucial for episodic memory storage. This oversight leads to inconsistencies across temporally distant frames when generating longer videos, as these frames fall beyond the model's context window. To this end, we introduce SlowFast-VGen, a novel dual-speed learning system for action-driven long video generation. Our approach incorporates a masked conditional video diffusion model for the slow learning of world dynamics, alongside an inference-time fast learning strategy based on a temporal LoRA module. Specifically, the fast learning process updates its temporal LoRA parameters based on local inputs and outputs, thereby efficiently storing episodic memory in its parameters. We further propose a slow-fast learning loop algorithm that seamlessly integrates the inner fast learning loop into the outer slow learning loop, enabling the recall of prior multi-episode experiences for context-aware skill learning. To facilitate the slow learning of an approximate world model, we collect a large-scale dataset of 200k videos with language action annotations, covering a wide range of scenarios. Extensive experiments show that SlowFast-VGen outperforms baselines across various metrics for action-driven video generation, achieving an FVD score of 514 compared to 782, and maintaining consistency in longer videos, with an average of 0.37 scene cuts versus 0.89. The slow-fast learning loop algorithm significantly enhances performances on long-horizon planning tasks as well. Project Website: https://slowfast-vgen.github.io

  • 12 authors
·
Oct 30, 2024 3

Gen-L-Video: Multi-Text to Long Video Generation via Temporal Co-Denoising

Leveraging large-scale image-text datasets and advancements in diffusion models, text-driven generative models have made remarkable strides in the field of image generation and editing. This study explores the potential of extending the text-driven ability to the generation and editing of multi-text conditioned long videos. Current methodologies for video generation and editing, while innovative, are often confined to extremely short videos (typically less than 24 frames) and are limited to a single text condition. These constraints significantly limit their applications given that real-world videos usually consist of multiple segments, each bearing different semantic information. To address this challenge, we introduce a novel paradigm dubbed as Gen-L-Video, capable of extending off-the-shelf short video diffusion models for generating and editing videos comprising hundreds of frames with diverse semantic segments without introducing additional training, all while preserving content consistency. We have implemented three mainstream text-driven video generation and editing methodologies and extended them to accommodate longer videos imbued with a variety of semantic segments with our proposed paradigm. Our experimental outcomes reveal that our approach significantly broadens the generative and editing capabilities of video diffusion models, offering new possibilities for future research and applications. The code is available at https://github.com/G-U-N/Gen-L-Video.

  • 6 authors
·
May 29, 2023

Real-Time Fitness Exercise Classification and Counting from Video Frames

This paper introduces a novel method for real-time exercise classification using a Bidirectional Long Short-Term Memory (BiLSTM) neural network. Existing exercise recognition approaches often rely on synthetic datasets, raw coordinate inputs sensitive to user and camera variations, and fail to fully exploit the temporal dependencies in exercise movements. These issues limit their generalizability and robustness in real-world conditions, where lighting, camera angles, and user body types vary. To address these challenges, we propose a BiLSTM-based model that leverages invariant features, such as joint angles, alongside raw coordinates. By using both angles and (x, y, z) coordinates, the model adapts to changes in perspective, user positioning, and body differences, improving generalization. Training on 30-frame sequences enables the BiLSTM to capture the temporal context of exercises and recognize patterns evolving over time. We compiled a dataset combining synthetic data from the InfiniteRep dataset and real-world videos from Kaggle and other sources. This dataset includes four common exercises: squat, push-up, shoulder press, and bicep curl. The model was trained and validated on these diverse datasets, achieving an accuracy of over 99% on the test set. To assess generalizability, the model was tested on 2 separate test sets representative of typical usage conditions. Comparisons with the previous approach from the literature are present in the result section showing that the proposed model is the best-performing one. The classifier is integrated into a web application providing real-time exercise classification and repetition counting without manual exercise selection. Demo and datasets are available at the following GitHub Repository: https://github.com/RiccardoRiccio/Fitness-AI-Trainer-With-Automatic-Exercise-Recognition-and-Counting.

  • 1 authors
·
Nov 18, 2024

From Seconds to Hours: Reviewing MultiModal Large Language Models on Comprehensive Long Video Understanding

The integration of Large Language Models (LLMs) with visual encoders has recently shown promising performance in visual understanding tasks, leveraging their inherent capability to comprehend and generate human-like text for visual reasoning. Given the diverse nature of visual data, MultiModal Large Language Models (MM-LLMs) exhibit variations in model designing and training for understanding images, short videos, and long videos. Our paper focuses on the substantial differences and unique challenges posed by long video understanding compared to static image and short video understanding. Unlike static images, short videos encompass sequential frames with both spatial and within-event temporal information, while long videos consist of multiple events with between-event and long-term temporal information. In this survey, we aim to trace and summarize the advancements of MM-LLMs from image understanding to long video understanding. We review the differences among various visual understanding tasks and highlight the challenges in long video understanding, including more fine-grained spatiotemporal details, dynamic events, and long-term dependencies. We then provide a detailed summary of the advancements in MM-LLMs in terms of model design and training methodologies for understanding long videos. Finally, we compare the performance of existing MM-LLMs on video understanding benchmarks of various lengths and discuss potential future directions for MM-LLMs in long video understanding.

  • 11 authors
·
Sep 27, 2024

MTV-Inpaint: Multi-Task Long Video Inpainting

Video inpainting involves modifying local regions within a video, ensuring spatial and temporal consistency. Most existing methods focus primarily on scene completion (i.e., filling missing regions) and lack the capability to insert new objects into a scene in a controllable manner. Fortunately, recent advancements in text-to-video (T2V) diffusion models pave the way for text-guided video inpainting. However, directly adapting T2V models for inpainting remains limited in unifying completion and insertion tasks, lacks input controllability, and struggles with long videos, thereby restricting their applicability and flexibility. To address these challenges, we propose MTV-Inpaint, a unified multi-task video inpainting framework capable of handling both traditional scene completion and novel object insertion tasks. To unify these distinct tasks, we design a dual-branch spatial attention mechanism in the T2V diffusion U-Net, enabling seamless integration of scene completion and object insertion within a single framework. In addition to textual guidance, MTV-Inpaint supports multimodal control by integrating various image inpainting models through our proposed image-to-video (I2V) inpainting mode. Additionally, we propose a two-stage pipeline that combines keyframe inpainting with in-between frame propagation, enabling MTV-Inpaint to effectively handle long videos with hundreds of frames. Extensive experiments demonstrate that MTV-Inpaint achieves state-of-the-art performance in both scene completion and object insertion tasks. Furthermore, it demonstrates versatility in derived applications such as multi-modal inpainting, object editing, removal, image object brush, and the ability to handle long videos. Project page: https://mtv-inpaint.github.io/.

  • 7 authors
·
Mar 14, 2025 2

LV-MAE: Learning Long Video Representations through Masked-Embedding Autoencoders

In this work, we introduce long-video masked-embedding autoencoders (LV-MAE), a self-supervised learning framework for long video representation. Our approach treats short- and long-span dependencies as two separate tasks. Such decoupling allows for a more intuitive video processing where short-span spatiotemporal primitives are first encoded and are then used to capture long-range dependencies across consecutive video segments. To achieve this, we leverage advanced off-the-shelf multimodal encoders to extract representations from short segments within the long video, followed by pre-training a masked-embedding autoencoder capturing high-level interactions across segments. LV-MAE is highly efficient to train and enables the processing of much longer videos by alleviating the constraint on the number of input frames. Furthermore, unlike existing methods that typically pre-train on short-video datasets, our approach offers self-supervised pre-training using long video samples (e.g., 20+ minutes video clips) at scale. Using LV-MAE representations, we achieve state-of-the-art results on three long-video benchmarks -- LVU, COIN, and Breakfast -- employing only a simple classification head for either attentive or linear probing. Finally, to assess LV-MAE pre-training and visualize its reconstruction quality, we leverage the video-language aligned space of short video representations to monitor LV-MAE through video-text retrieval.

  • 7 authors
·
Apr 4, 2025

ELV-Halluc: Benchmarking Semantic Aggregation Hallucinations in Long Video Understanding

Video multimodal large language models (Video-MLLMs) have achieved remarkable progress in video understanding. However, they remain vulnerable to hallucination-producing content inconsistent with or unrelated to video inputs. Previous video hallucination benchmarks primarily focus on short-videos. They attribute hallucinations to factors such as strong language priors, missing frames, or vision-language biases introduced by the visual encoder. While these causes indeed account for most hallucinations in short videos, they still oversimplify the cause of hallucinations. Sometimes, models generate incorrect outputs but with correct frame-level semantics. We refer to this type of hallucination as Semantic Aggregation Hallucination (SAH), which arises during the process of aggregating frame-level semantics into event-level semantic groups. Given that SAH becomes particularly critical in long videos due to increased semantic complexity across multiple events, it is essential to separate and thoroughly investigate the causes of this type of hallucination. To address the above issues, we introduce ELV-Halluc, the first benchmark dedicated to long-video hallucination, enabling a systematic investigation of SAH. Our experiments confirm the existence of SAH and show that it increases with semantic complexity. Additionally, we find that models are more prone to SAH on rapidly changing semantics. Moreover, we discuss potential approaches to mitigate SAH. We demonstrate that positional encoding strategy contributes to alleviating SAH, and further adopt DPO strategy to enhance the model's ability to distinguish semantics within and across events. To support this, we curate a dataset of 8K adversarial data pairs and achieve improvements on both ELV-Halluc and Video-MME, including a substantial 27.7% reduction in SAH ratio.

  • 8 authors
·
Aug 29, 2025 1

LOVECon: Text-driven Training-Free Long Video Editing with ControlNet

Leveraging pre-trained conditional diffusion models for video editing without further tuning has gained increasing attention due to its promise in film production, advertising, etc. Yet, seminal works in this line fall short in generation length, temporal coherence, or fidelity to the source video. This paper aims to bridge the gap, establishing a simple and effective baseline for training-free diffusion model-based long video editing. As suggested by prior arts, we build the pipeline upon ControlNet, which excels at various image editing tasks based on text prompts. To break down the length constraints caused by limited computational memory, we split the long video into consecutive windows and develop a novel cross-window attention mechanism to ensure the consistency of global style and maximize the smoothness among windows. To achieve more accurate control, we extract the information from the source video via DDIM inversion and integrate the outcomes into the latent states of the generations. We also incorporate a video frame interpolation model to mitigate the frame-level flickering issue. Extensive empirical studies verify the superior efficacy of our method over competing baselines across scenarios, including the replacement of the attributes of foreground objects, style transfer, and background replacement. In particular, our method manages to edit videos with up to 128 frames according to user requirements. Code is available at https://github.com/zhijie-group/LOVECon.

  • 2 authors
·
Oct 14, 2023 2

SAM2Long: Enhancing SAM 2 for Long Video Segmentation with a Training-Free Memory Tree

The Segment Anything Model 2 (SAM 2) has emerged as a powerful foundation model for object segmentation in both images and videos, paving the way for various downstream video applications. The crucial design of SAM 2 for video segmentation is its memory module, which prompts object-aware memories from previous frames for current frame prediction. However, its greedy-selection memory design suffers from the "error accumulation" problem, where an errored or missed mask will cascade and influence the segmentation of the subsequent frames, which limits the performance of SAM 2 toward complex long-term videos. To this end, we introduce SAM2Long, an improved training-free video object segmentation strategy, which considers the segmentation uncertainty within each frame and chooses the video-level optimal results from multiple segmentation pathways in a constrained tree search manner. In practice, we maintain a fixed number of segmentation pathways throughout the video. For each frame, multiple masks are proposed based on the existing pathways, creating various candidate branches. We then select the same fixed number of branches with higher cumulative scores as the new pathways for the next frame. After processing the final frame, the pathway with the highest cumulative score is chosen as the final segmentation result. Benefiting from its heuristic search design, SAM2Long is robust toward occlusions and object reappearances, and can effectively segment and track objects for complex long-term videos. Notably, SAM2Long achieves an average improvement of 3.0 points across all 24 head-to-head comparisons, with gains of up to 5.3 points in J&F on long-term video object segmentation benchmarks such as SA-V and LVOS. The code is released at https://github.com/Mark12Ding/SAM2Long.

  • 9 authors
·
Oct 21, 2024 2

SAGE: Training Smart Any-Horizon Agents for Long Video Reasoning with Reinforcement Learning

As humans, we are natural any-horizon reasoners, i.e., we can decide whether to iteratively skim long videos or watch short ones in full when necessary for a given task. With this in mind, one would expect video reasoning models to reason flexibly across different durations. However, SOTA models are still trained to predict answers in a single turn while processing a large number of frames, akin to watching an entire long video, requiring significant resources. This raises the question: Is it possible to develop performant any-horizon video reasoning systems? Inspired by human behavior, we first propose SAGE, an agent system that performs multi-turn reasoning on long videos while handling simpler problems in a single turn. Secondly, we introduce an easy synthetic data generation pipeline using Gemini-2.5-Flash to train the orchestrator, SAGE-MM, which lies at the core of SAGE. We further propose an effective RL post-training recipe essential for instilling any-horizon reasoning ability in SAGE-MM. Thirdly, we curate SAGE-Bench with an average duration of greater than 700 seconds for evaluating video reasoning ability in real-world entertainment use cases. Lastly, we empirically validate the effectiveness of our system, data, and RL recipe, observing notable improvements of up to 6.1% on open-ended video reasoning tasks, as well as an impressive 8.2% improvement on videos longer than 10 minutes.

allenai Ai2
·
Dec 15, 2025 2

Re-thinking Temporal Search for Long-Form Video Understanding

Efficient understanding of long-form videos remains a significant challenge in computer vision. In this work, we revisit temporal search paradigms for long-form video understanding, studying a fundamental issue pertaining to all state-of-the-art (SOTA) long-context vision-language models (VLMs). In particular, our contributions are two-fold: First, we formulate temporal search as a Long Video Haystack problem, i.e., finding a minimal set of relevant frames (typically one to five) among tens of thousands of frames from real-world long videos given specific queries. To validate our formulation, we create LV-Haystack, the first benchmark containing 3,874 human-annotated instances with fine-grained evaluation metrics for assessing keyframe search quality and computational efficiency. Experimental results on LV-Haystack highlight a significant research gap in temporal search capabilities, with SOTA keyframe selection methods achieving only 2.1% temporal F1 score on the LVBench subset. Next, inspired by visual search in images, we re-think temporal searching and propose a lightweight keyframe searching framework, T*, which casts the expensive temporal search as a spatial search problem. T* leverages superior visual localization capabilities typically used in images and introduces an adaptive zooming-in mechanism that operates across both temporal and spatial dimensions. Our extensive experiments show that when integrated with existing methods, T* significantly improves SOTA long-form video understanding performance. Specifically, under an inference budget of 32 frames, T* improves GPT-4o's performance from 50.5% to 53.1% and LLaVA-OneVision-72B's performance from 56.5% to 62.4% on LongVideoBench XL subset. Our PyTorch code, benchmark dataset and models are included in the Supplementary material.

  • 12 authors
·
Apr 3, 2025

Macro-from-Micro Planning for High-Quality and Parallelized Autoregressive Long Video Generation

Current autoregressive diffusion models excel at video generation but are generally limited to short temporal durations. Our theoretical analysis indicates that the autoregressive modeling typically suffers from temporal drift caused by error accumulation and hinders parallelization in long video synthesis. To address these limitations, we propose a novel planning-then-populating framework centered on Macro-from-Micro Planning (MMPL) for long video generation. MMPL sketches a global storyline for the entire video through two hierarchical stages: Micro Planning and Macro Planning. Specifically, Micro Planning predicts a sparse set of future keyframes within each short video segment, offering motion and appearance priors to guide high-quality video segment generation. Macro Planning extends the in-segment keyframes planning across the entire video through an autoregressive chain of micro plans, ensuring long-term consistency across video segments. Subsequently, MMPL-based Content Populating generates all intermediate frames in parallel across segments, enabling efficient parallelization of autoregressive generation. The parallelization is further optimized by Adaptive Workload Scheduling for balanced GPU execution and accelerated autoregressive video generation. Extensive experiments confirm that our method outperforms existing long video generation models in quality and stability. Generated videos and comparison results are in our project page.

  • 13 authors
·
Aug 5, 2025

Memory-Efficient Continual Learning Object Segmentation for Long Video

Recent state-of-the-art semi-supervised Video Object Segmentation (VOS) methods have shown significant improvements in target object segmentation accuracy when information from preceding frames is used in segmenting the current frame. In particular, such memory-based approaches can help a model to more effectively handle appearance changes (representation drift) or occlusions. Ideally, for maximum performance, Online VOS methods would need all or most of the preceding frames (or their extracted information) to be stored in memory and be used for online learning in later frames. Such a solution is not feasible for long videos, as the required memory size grows without bound, and such methods can fail when memory is limited and a target object experiences repeated representation drifts throughout a video. We propose two novel techniques to reduce the memory requirement of Online VOS methods while improving modeling accuracy and generalization on long videos. Motivated by the success of continual learning techniques in preserving previously-learned knowledge, here we propose Gated-Regularizer Continual Learning (GRCL), which improves the performance of any Online VOS subject to limited memory, and a Reconstruction-based Memory Selection Continual Learning (RMSCL), which empowers Online VOS methods to efficiently benefit from stored information in memory. We also analyze the performance of a hybrid combination of the two proposed methods. Experimental results show that the proposed methods are able to improve the performance of Online VOS models by more than 8%, with improved robustness on long-video datasets while maintaining comparable performance on short-video datasets such as DAVIS16, DAVIS17, and YouTube-VOS18.

  • 4 authors
·
Sep 26, 2023

StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text

Text-to-video diffusion models enable the generation of high-quality videos that follow text instructions, making it easy to create diverse and individual content. However, existing approaches mostly focus on high-quality short video generation (typically 16 or 24 frames), ending up with hard-cuts when naively extended to the case of long video synthesis. To overcome these limitations, we introduce StreamingT2V, an autoregressive approach for long video generation of 80, 240, 600, 1200 or more frames with smooth transitions. The key components are:(i) a short-term memory block called conditional attention module (CAM), which conditions the current generation on the features extracted from the previous chunk via an attentional mechanism, leading to consistent chunk transitions, (ii) a long-term memory block called appearance preservation module, which extracts high-level scene and object features from the first video chunk to prevent the model from forgetting the initial scene, and (iii) a randomized blending approach that enables to apply a video enhancer autoregressively for infinitely long videos without inconsistencies between chunks. Experiments show that StreamingT2V generates high motion amount. In contrast, all competing image-to-video methods are prone to video stagnation when applied naively in an autoregressive manner. Thus, we propose with StreamingT2V a high-quality seamless text-to-long video generator that outperforms competitors with consistency and motion. Our code will be available at: https://github.com/Picsart-AI-Research/StreamingT2V

  • 8 authors
·
Mar 21, 2024 2

Safe-Sora: Safe Text-to-Video Generation via Graphical Watermarking

The explosive growth of generative video models has amplified the demand for reliable copyright preservation of AI-generated content. Despite its popularity in image synthesis, invisible generative watermarking remains largely underexplored in video generation. To address this gap, we propose Safe-Sora, the first framework to embed graphical watermarks directly into the video generation process. Motivated by the observation that watermarking performance is closely tied to the visual similarity between the watermark and cover content, we introduce a hierarchical coarse-to-fine adaptive matching mechanism. Specifically, the watermark image is divided into patches, each assigned to the most visually similar video frame, and further localized to the optimal spatial region for seamless embedding. To enable spatiotemporal fusion of watermark patches across video frames, we develop a 3D wavelet transform-enhanced Mamba architecture with a novel spatiotemporal local scanning strategy, effectively modeling long-range dependencies during watermark embedding and retrieval. To the best of our knowledge, this is the first attempt to apply state space models to watermarking, opening new avenues for efficient and robust watermark protection. Extensive experiments demonstrate that Safe-Sora achieves state-of-the-art performance in terms of video quality, watermark fidelity, and robustness, which is largely attributed to our proposals. We will release our code upon publication.

  • 9 authors
·
May 18, 2025 2

Video Adverse-Weather-Component Suppression Network via Weather Messenger and Adversarial Backpropagation

Although convolutional neural networks (CNNs) have been proposed to remove adverse weather conditions in single images using a single set of pre-trained weights, they fail to restore weather videos due to the absence of temporal information. Furthermore, existing methods for removing adverse weather conditions (e.g., rain, fog, and snow) from videos can only handle one type of adverse weather. In this work, we propose the first framework for restoring videos from all adverse weather conditions by developing a video adverse-weather-component suppression network (ViWS-Net). To achieve this, we first devise a weather-agnostic video transformer encoder with multiple transformer stages. Moreover, we design a long short-term temporal modeling mechanism for weather messenger to early fuse input adjacent video frames and learn weather-specific information. We further introduce a weather discriminator with gradient reversion, to maintain the weather-invariant common information and suppress the weather-specific information in pixel features, by adversarially predicting weather types. Finally, we develop a messenger-driven video transformer decoder to retrieve the residual weather-specific feature, which is spatiotemporally aggregated with hierarchical pixel features and refined to predict the clean target frame of input videos. Experimental results, on benchmark datasets and real-world weather videos, demonstrate that our ViWS-Net outperforms current state-of-the-art methods in terms of restoring videos degraded by any weather condition.

  • 6 authors
·
Sep 24, 2023

RAIN: Real-time Animation of Infinite Video Stream

Live animation has gained immense popularity for enhancing online engagement, yet achieving high-quality, real-time, and stable animation with diffusion models remains challenging, especially on consumer-grade GPUs. Existing methods struggle with generating long, consistent video streams efficiently, often being limited by latency issues and degraded visual quality over extended periods. In this paper, we introduce RAIN, a pipeline solution capable of animating infinite video streams in real-time with low latency using a single RTX 4090 GPU. The core idea of RAIN is to efficiently compute frame-token attention across different noise levels and long time-intervals while simultaneously denoising a significantly larger number of frame-tokens than previous stream-based methods. This design allows RAIN to generate video frames with much shorter latency and faster speed, while maintaining long-range attention over extended video streams, resulting in enhanced continuity and consistency. Consequently, a Stable Diffusion model fine-tuned with RAIN in just a few epochs can produce video streams in real-time and low latency without much compromise in quality or consistency, up to infinite long. Despite its advanced capabilities, the RAIN only introduces a few additional 1D attention blocks, imposing minimal additional burden. Experiments in benchmark datasets and generating super-long videos demonstrating that RAIN can animate characters in real-time with much better quality, accuracy, and consistency than competitors while costing less latency. All code and models will be made publicly available.

  • 4 authors
·
Dec 27, 2024

Long-term Recurrent Convolutional Networks for Visual Recognition and Description

Models based on deep convolutional networks have dominated recent image interpretation tasks; we investigate whether models which are also recurrent, or "temporally deep", are effective for tasks involving sequences, visual and otherwise. We develop a novel recurrent convolutional architecture suitable for large-scale visual learning which is end-to-end trainable, and demonstrate the value of these models on benchmark video recognition tasks, image description and retrieval problems, and video narration challenges. In contrast to current models which assume a fixed spatio-temporal receptive field or simple temporal averaging for sequential processing, recurrent convolutional models are "doubly deep"' in that they can be compositional in spatial and temporal "layers". Such models may have advantages when target concepts are complex and/or training data are limited. Learning long-term dependencies is possible when nonlinearities are incorporated into the network state updates. Long-term RNN models are appealing in that they directly can map variable-length inputs (e.g., video frames) to variable length outputs (e.g., natural language text) and can model complex temporal dynamics; yet they can be optimized with backpropagation. Our recurrent long-term models are directly connected to modern visual convnet models and can be jointly trained to simultaneously learn temporal dynamics and convolutional perceptual representations. Our results show such models have distinct advantages over state-of-the-art models for recognition or generation which are separately defined and/or optimized.

  • 7 authors
·
Nov 17, 2014

FrameThinker: Learning to Think with Long Videos via Multi-Turn Frame Spotlighting

While Large Vision-Language Models (LVLMs) have achieved substantial progress in video understanding, their application to long video reasoning is hindered by uniform frame sampling and static textual reasoning, which are inefficient and struggle to handle visually intensive video tasks. To overcome these challenges, in this paper, we introduce the concept of thinking with long videos and propose a novel framework FrameThinker. Within this framework, LVLMs are able to iteratively interrogate video content. Developing such video reasoning capabilities in LVLMs presents notable challenges, particularly in adapting the model to new video actions (e.g. select frame), and designing reward functions to guide LVLMs to adopt the newly introduced action. To solve these challenges, we propose a two-phase training strategy, first employing Supervised Fine-Tuning (SFT) to instill fundamental action capabilities, followed by Reinforcement Learning (RL) to optimize a strategic decision-making policy. Notably, in this RL phase, we conduct an in-depth and comprehensive exploration of the reward design for each action and format reward. Extensive experiments on reasoning benchmarks like Video-Holmes, LongVideo-Reason, and long-video understanding benchmarks such as LongVideoBench, MLVU, VideoMME, and LVBench, demonstrate that FrameThinker achieves a significant average improvement of +10.4% over baselines while drastically reducing the number of processed frames. Most notably, our 7B model, FrameThinker establishes a new state-of-the-art on LongVideo-Reason, achieving 76.1% accuracy using an average of only 20.6 frames. This not only outperforms the competitive LongVILA-R1 (72.0%) but does so with over 20x fewer frames (vs. 512), demonstrating unparalleled efficiency and effectiveness.

  • 6 authors
·
Sep 29, 2025 3

LongVT: Incentivizing "Thinking with Long Videos" via Native Tool Calling

Large multimodal models (LMMs) have shown great potential for video reasoning with textual Chain-of-Thought. However, they remain vulnerable to hallucinations, especially when processing long-form videos where evidence is sparse and temporally dispersed. Inspired by how humans comprehend long videos - by first skimming globally and then examining relevant clips for details - we introduce LongVT, an end-to-end agentic framework that enables "Thinking with Long Videos" via interleaved Multimodal Chain-of-Tool-Thought. Specifically, we exploit LMMs' inherent temporal grounding ability as a native video cropping tool to zoom in on a specific video clip and resample finer-grained video frames. This global-to-local reasoning loop continues until answers are grounded in retrieved visual evidence. Given the scarcity of fine-grained question-answering (QA) data for the long video reasoning task, we curate and will release a data suite named VideoSIAH to facilitate both training and evaluation. Specifically, our training dataset consists of 247.9K samples for tool-integrated cold-start supervised fine-tuning, 1.6K samples for agentic reinforcement learning, and 15.4K samples for agentic reinforcement fine-tuning, respectively. Our evaluation benchmark consists of 1,280 QA pairs that are carefully curated through a semi-automatic data pipeline with human-in-the-loop validation. With a meticulously designed three-stage training strategy and extensive empirical validation, LongVT consistently outperforms existing strong baselines across four challenging long-video understanding and reasoning benchmarks. Our codes, data, and model checkpoints are publicly available at https://github.com/EvolvingLMMs-Lab/LongVT .

lmms-lab LMMs-Lab
·
Nov 25, 2025 7

AMD-Hummingbird: Towards an Efficient Text-to-Video Model

Text-to-Video (T2V) generation has attracted significant attention for its ability to synthesize realistic videos from textual descriptions. However, existing models struggle to balance computational efficiency and high visual quality, particularly on resource-limited devices, e.g.,iGPUs and mobile phones. Most prior work prioritizes visual fidelity while overlooking the need for smaller, more efficient models suitable for real-world deployment. To address this challenge, we propose a lightweight T2V framework, termed Hummingbird, which prunes existing models and enhances visual quality through visual feedback learning. Our approach reduces the size of the U-Net from 1.4 billion to 0.7 billion parameters, significantly improving efficiency while preserving high-quality video generation. Additionally, we introduce a novel data processing pipeline that leverages Large Language Models (LLMs) and Video Quality Assessment (VQA) models to enhance the quality of both text prompts and video data. To support user-driven training and style customization, we publicly release the full training code, including data processing and model training. Extensive experiments show that our method achieves a 31X speedup compared to state-of-the-art models such as VideoCrafter2, while also attaining the highest overall score on VBench. Moreover, our method supports the generation of videos with up to 26 frames, addressing the limitations of existing U-Net-based methods in long video generation. Notably, the entire training process requires only four GPUs, yet delivers performance competitive with existing leading methods. Hummingbird presents a practical and efficient solution for T2V generation, combining high performance, scalability, and flexibility for real-world applications.

  • 6 authors
·
Mar 24, 2025 2

Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis

In the quest for artificial general intelligence, Multi-modal Large Language Models (MLLMs) have emerged as a focal point in recent advancements. However, the predominant focus remains on developing their capabilities in static image understanding. The potential of MLLMs in processing sequential visual data is still insufficiently explored, highlighting the absence of a comprehensive, high-quality assessment of their performance. In this paper, we introduce Video-MME, the first-ever full-spectrum, Multi-Modal Evaluation benchmark of MLLMs in Video analysis. Our work distinguishes from existing benchmarks through four key features: 1) Diversity in video types, spanning 6 primary visual domains with 30 subfields to ensure broad scenario generalizability; 2) Duration in temporal dimension, encompassing both short-, medium-, and long-term videos, ranging from 11 seconds to 1 hour, for robust contextual dynamics; 3) Breadth in data modalities, integrating multi-modal inputs besides video frames, including subtitles and audios, to unveil the all-round capabilities of MLLMs; 4) Quality in annotations, utilizing rigorous manual labeling by expert annotators to facilitate precise and reliable model assessment. 900 videos with a total of 256 hours are manually selected and annotated by repeatedly viewing all the video content, resulting in 2,700 question-answer pairs. With Video-MME, we extensively evaluate various state-of-the-art MLLMs, including GPT-4 series and Gemini 1.5 Pro, as well as open-source image models like InternVL-Chat-V1.5 and video models like LLaVA-NeXT-Video. Our experiments reveal that Gemini 1.5 Pro is the best-performing commercial model, significantly outperforming the open-source models. Our dataset along with these findings underscores the need for further improvements in handling longer sequences and multi-modal data. Project Page: https://video-mme.github.io

  • 20 authors
·
May 31, 2024 2

APT-36K: A Large-scale Benchmark for Animal Pose Estimation and Tracking

Animal pose estimation and tracking (APT) is a fundamental task for detecting and tracking animal keypoints from a sequence of video frames. Previous animal-related datasets focus either on animal tracking or single-frame animal pose estimation, and never on both aspects. The lack of APT datasets hinders the development and evaluation of video-based animal pose estimation and tracking methods, limiting real-world applications, e.g., understanding animal behavior in wildlife conservation. To fill this gap, we make the first step and propose APT-36K, i.e., the first large-scale benchmark for animal pose estimation and tracking. Specifically, APT-36K consists of 2,400 video clips collected and filtered from 30 animal species with 15 frames for each video, resulting in 36,000 frames in total. After manual annotation and careful double-check, high-quality keypoint and tracking annotations are provided for all the animal instances. Based on APT-36K, we benchmark several representative models on the following three tracks: (1) supervised animal pose estimation on a single frame under intra- and inter-domain transfer learning settings, (2) inter-species domain generalization test for unseen animals, and (3) animal pose estimation with animal tracking. Based on the experimental results, we gain some empirical insights and show that APT-36K provides a valuable animal pose estimation and tracking benchmark, offering new challenges and opportunities for future research. The code and dataset will be made publicly available at https://github.com/pandorgan/APT-36K.

  • 6 authors
·
Jun 12, 2022

Surgical tool classification and localization: results and methods from the MICCAI 2022 SurgToolLoc challenge

The ability to automatically detect and track surgical instruments in endoscopic videos can enable transformational interventions. Assessing surgical performance and efficiency, identifying skilled tool use and choreography, and planning operational and logistical aspects of OR resources are just a few of the applications that could benefit. Unfortunately, obtaining the annotations needed to train machine learning models to identify and localize surgical tools is a difficult task. Annotating bounding boxes frame-by-frame is tedious and time-consuming, yet large amounts of data with a wide variety of surgical tools and surgeries must be captured for robust training. Moreover, ongoing annotator training is needed to stay up to date with surgical instrument innovation. In robotic-assisted surgery, however, potentially informative data like timestamps of instrument installation and removal can be programmatically harvested. The ability to rely on tool installation data alone would significantly reduce the workload to train robust tool-tracking models. With this motivation in mind we invited the surgical data science community to participate in the challenge, SurgToolLoc 2022. The goal was to leverage tool presence data as weak labels for machine learning models trained to detect tools and localize them in video frames with bounding boxes. We present the results of this challenge along with many of the team's efforts. We conclude by discussing these results in the broader context of machine learning and surgical data science. The training data used for this challenge consisting of 24,695 video clips with tool presence labels is also being released publicly and can be accessed at https://console.cloud.google.com/storage/browser/isi-surgtoolloc-2022.

  • 71 authors
·
May 11, 2023

CLaMR: Contextualized Late-Interaction for Multimodal Content Retrieval

Online video web content is richly multimodal: a single video blends vision, speech, ambient audio, and on-screen text. Retrieval systems typically treat these modalities as independent retrieval sources, which can lead to noisy and subpar retrieval. We explore multimodal video content retrieval, where relevance can be scored from one particular modality or jointly across multiple modalities simultaneously. Consequently, an effective retriever must dynamically choose which modality (or set of modalities) best addresses the query. We introduce CLaMR, a multimodal, late-interaction retriever that jointly indexes 4 modalities: video frames, transcribed speech, on-screen text, and metadata. CLaMR jointly encodes all modalities with a unified multimodal backbone for improved contextualization and is trained to enhance dynamic modality selection via two key innovations. First, given the lack of training data for multimodal retrieval, we introduce MultiVENT 2.0++, a large-scale synthetic training dataset built on MultiVENT 2.0 (event-centric videos in various languages paired with queries) with modality-targeted queries. Next, we propose a modality-aware loss that jointly trains according to a standard contrastive objective alongside an objective for learning correct modality usage. On the test sets of MultiVENT 2.0++ and MSRVTT, conventional aggregation strategies, such as averaging similarities for baseline retrievers, degrade performance by introducing noise from irrelevant modalities. In contrast, CLaMR consistently outperforms existing retrievers: on MultiVENT 2.0++, CLaMR improves nDCG@10 by 25.6 over the best single-modality retriever and by 35.4 over the best multi-modality retriever. We illustrate CLaMR's downstream utility on long-video QA, retrieving relevant frames and obtaining a 3.50% boost over LanguageBind on Video-MME and 1.42% over dense sampling on LongVideoBench.

  • 5 authors
·
Jun 6, 2025

Self-Contained Entity Discovery from Captioned Videos

This paper introduces the task of visual named entity discovery in videos without the need for task-specific supervision or task-specific external knowledge sources. Assigning specific names to entities (e.g. faces, scenes, or objects) in video frames is a long-standing challenge. Commonly, this problem is addressed as a supervised learning objective by manually annotating faces with entity labels. To bypass the annotation burden of this setup, several works have investigated the problem by utilizing external knowledge sources such as movie databases. While effective, such approaches do not work when task-specific knowledge sources are not provided and can only be applied to movies and TV series. In this work, we take the problem a step further and propose to discover entities in videos from videos and corresponding captions or subtitles. We introduce a three-stage method where we (i) create bipartite entity-name graphs from frame-caption pairs, (ii) find visual entity agreements, and (iii) refine the entity assignment through entity-level prototype construction. To tackle this new problem, we outline two new benchmarks SC-Friends and SC-BBT based on the Friends and Big Bang Theory TV series. Experiments on the benchmarks demonstrate the ability of our approach to discover which named entity belongs to which face or scene, with an accuracy close to a supervised oracle, just from the multimodal information present in videos. Additionally, our qualitative examples show the potential challenges of self-contained discovery of any visual entity for future work. The code and the data are available on GitHub.

  • 3 authors
·
Aug 13, 2022

Low-Latency Human Action Recognition with Weighted Multi-Region Convolutional Neural Network

Spatio-temporal contexts are crucial in understanding human actions in videos. Recent state-of-the-art Convolutional Neural Network (ConvNet) based action recognition systems frequently involve 3D spatio-temporal ConvNet filters, chunking videos into fixed length clips and Long Short Term Memory (LSTM) networks. Such architectures are designed to take advantage of both short term and long term temporal contexts, but also requires the accumulation of a predefined number of video frames (e.g., to construct video clips for 3D ConvNet filters, to generate enough inputs for LSTMs). For applications that require low-latency online predictions of fast-changing action scenes, a new action recognition system is proposed in this paper. Termed "Weighted Multi-Region Convolutional Neural Network" (WMR ConvNet), the proposed system is LSTM-free, and is based on 2D ConvNet that does not require the accumulation of video frames for 3D ConvNet filtering. Unlike early 2D ConvNets that are based purely on RGB frames and optical flow frames, the WMR ConvNet is designed to simultaneously capture multiple spatial and short term temporal cues (e.g., human poses, occurrences of objects in the background) with both the primary region (foreground) and secondary regions (mostly background). On both the UCF101 and HMDB51 datasets, the proposed WMR ConvNet achieves the state-of-the-art performance among competing low-latency algorithms. Furthermore, WMR ConvNet even outperforms the 3D ConvNet based C3D algorithm that requires video frame accumulation. In an ablation study with the optical flow ConvNet stream removed, the ablated WMR ConvNet nevertheless outperforms competing algorithms.

  • 5 authors
·
May 8, 2018

Video-CCAM: Enhancing Video-Language Understanding with Causal Cross-Attention Masks for Short and Long Videos

Multi-modal large language models (MLLMs) have demonstrated considerable potential across various downstream tasks that require cross-domain knowledge. MLLMs capable of processing videos, known as Video-MLLMs, have attracted broad interest in video-language understanding. However, videos, especially long videos, contain more visual tokens than images, making them difficult for LLMs to process. Existing works either downsample visual features or extend the LLM context size, risking the loss of high-resolution information or slowing down inference speed. To address these limitations, we apply cross-attention layers in the intermediate projector between the visual encoder and the large language model (LLM). As the naive cross-attention mechanism is insensitive to temporal order, we further introduce causal cross-attention masks (CCAMs) within the cross-attention layers. This Video-MLLM, named Video-CCAM, is trained in a straightforward two-stage fashion: feature alignment and visual instruction tuning. We develop several Video-CCAM models based on LLMs of different sizes (4B, 9B, and 14B). Video-CCAM proves to be a robust Video-MLLM and shows outstanding performance from short videos to long ones. Among standard video benchmarks like MVBench and VideoChatGPT-QA, Video-CCAM shows outstanding performances (1st/2nd/3rd in MVBench and TGIF-QA, 2nd/3rd/4th in MSVD-QA, MSRVTT-QA, and ActivityNet-QA). In benchmarks encompassing long videos, Video-CCAM models can be directly adapted to long video understanding and still achieve exceptional scores despite being trained solely with images and 16-frame videos. Using 96 frames (6times the training number of frames), Video-CCAM models rank 1st/2nd/3rd in VideoVista and 1st/2nd/4th in MLVU among all open-source Video-MLLMs, respectively. The code is publicly available in https://github.com/QQ-MM/Video-CCAM.

  • 6 authors
·
Aug 26, 2024

StableWorld: Towards Stable and Consistent Long Interactive Video Generation

In this paper, we explore the overlooked challenge of stability and temporal consistency in interactive video generation, which synthesizes dynamic and controllable video worlds through interactive behaviors such as camera movements and text prompts. Despite remarkable progress in world modeling, current methods still suffer from severe instability and temporal degradation, often leading to spatial drift and scene collapse during long-horizon interactions. To better understand this issue, we initially investigate the underlying causes of instability and identify that the major source of error accumulation originates from the same scene, where generated frames gradually deviate from the initial clean state and propagate errors to subsequent frames. Building upon this observation, we propose a simple yet effective method, StableWorld, a Dynamic Frame Eviction Mechanism. By continuously filtering out degraded frames while retaining geometrically consistent ones, StableWorld effectively prevents cumulative drift at its source, leading to more stable and temporal consistency of interactive generation. Promising results on multiple interactive video models, \eg, Matrix-Game, Open-Oasis, and Hunyuan-GameCraft, demonstrate that StableWorld is model-agnostic and can be applied to different interactive video generation frameworks to substantially improve stability, temporal consistency, and generalization across diverse interactive scenarios.

  • 9 authors
·
Jan 21

VideoLLaMB: Long-context Video Understanding with Recurrent Memory Bridges

Recent advancements in large-scale video-language models have shown significant potential for real-time planning and detailed interactions. However, their high computational demands and the scarcity of annotated datasets limit their practicality for academic researchers. In this work, we introduce VideoLLaMB, a novel framework that utilizes temporal memory tokens within bridge layers to allow for the encoding of entire video sequences alongside historical visual data, effectively preserving semantic continuity and enhancing model performance across various tasks. This approach includes recurrent memory tokens and a SceneTilling algorithm, which segments videos into independent semantic units to preserve semantic integrity. Empirically, VideoLLaMB significantly outstrips existing video-language models, demonstrating a 5.5 points improvement over its competitors across three VideoQA benchmarks, and 2.06 points on egocentric planning. Comprehensive results on the MVBench show that VideoLLaMB-7B achieves markedly better results than previous 7B models of same LLM. Remarkably, it maintains robust performance as PLLaVA even as video length increases up to 8 times. Besides, the frame retrieval results on our specialized Needle in a Video Haystack (NIAVH) benchmark, further validate VideoLLaMB's prowess in accurately identifying specific frames within lengthy videos. Our SceneTilling algorithm also enables the generation of streaming video captions directly, without necessitating additional training. In terms of efficiency, VideoLLaMB, trained on 16 frames, supports up to 320 frames on a single Nvidia A100 GPU with linear GPU memory scaling, ensuring both high performance and cost-effectiveness, thereby setting a new foundation for long-form video-language models in both academic and practical applications.

  • 4 authors
·
Sep 2, 2024 6