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Oct 16

NELIOTA: New results and updated statistics after 6.5 years of lunar impact flashes monitoring

We present results of the NELIOTA campaign for lunar impact flashes observed with the 1.2 m Kryoneri telescope. From August 2019 to August 2023, we report 113 validated and 70 suspected flashes. For the validated flashes, we calculate the physical parameters of the corresponding projectiles, the temperatures developed during the impacts, and the expected crater sizes. For the multiframe flashes we present light curves and thermal evolution plots. Using the whole sample of NELIOTA that encompasses 192 validated flashes in total from 2017, the statistics of the physical parameters of the meteoroids, the peak temperatures of the impacts and the expected crater sizes has been updated. Using this large sample, empirical relations correlating the luminous energies per photometric band were derived and used to roughly estimate the parameters of 92 suspected flashes of the NELIOTA archive. For a typical value of the luminous efficiency, we found that more than the 75% of the impacting meteoroids have masses between 1-200 g, radii between 0.5-3 cm and produced craters up to 3.5 m. 85% of the peak temperatures of the impacts range between 2000 and 4500 K. Statistics regarding the magnitude decline and the cooling rates of the multiframe flashes are also presented. The recalculation of the appearance frequency of meteoroids, lying within the aforementioned ranges of physical parameters, on the Moon yields that the total lunar surface is bombarded with 7.4 sporadic meteoroids/ hour and up to 12.6 meteoroids/hour when the Earth-Moon system passes through a strong meteoroid stream. By extrapolating these rates on Earth, the respective rates for various distances from its surface are calculated and used to estimate the probability of an impact of a meteoroid with a hypothetical infrastructure on the Moon, or with a satellite orbiting Earth for various impact surfaces and duration times of the missions.

  • 8 authors
·
Mar 27, 2024

NELIOTA: Methods, statistics and results for meteoroids impacting the Moon

This paper contains the results from the first 30 months of the NELIOTA project for impacts of NEOs/meteoroids on the lunar surface. Our analysis on the statistics concerning the efficiency of the campaign and the parameters of the projectiles and the impacts is presented. The parameters of the lunar impact flashes based on simultaneous observations in two wavelength bands are used to estimate the distributions of the masses, sizes and frequency of the impactors. These statistics can be used both in space engineering and science. The photometric fluxes of the flashes are measured using aperture photometry and their apparent magnitudes are calculated using standard stars. Assuming that the flashes follow a black body law of irradiation, the temperatures can be derived analytically, while the parameters of the projectiles are estimated using fair assumptions on their velocity and luminous efficiency of the impacts. 79 lunar impact flashes have been observed with the 1.2 m Kryoneri telescope in Greece. The masses of the meteoroids range between 0.7 g and 8 kg and their respective sizes between 1-20 cm depending on their assumed density, impact velocity, and luminous efficiency. We find a strong correlation between the observed magnitudes of the flashes and the masses of the meteoroids. Moreover, an empirical relation between the emitted energies of each band has been derived allowing the estimation of the physical parameters of the meteoroids that produce low energy impact flashes. The NELIOTA project has so far the highest detection rate and the faintest limiting magnitude for lunar impacts compared to other ongoing programs. Based on the impact frequency distribution on Moon, we estimate that sporadic meteoroids with typical masses less than 100 g and sizes less than 5 cm enter the mesosphere of the Earth with a rate ~108 meteoroids/hr and also impact Moon with a rate of ~8 meteoroids/hr.

  • 11 authors
·
Nov 13, 2019

Projections of Earth's Technosphere: Luminosity and Mass as Limits to Growth

Earth remains the only known example of a planet with technology, and future projections of Earth's trajectory provide a basis and motivation for approaching the search for extraterrestrial technospheres. Conventional approaches toward projecting Earth's technosphere include applications of the Kardashev scale, which suggest the possibility that energy-intensive civilizations may expand to harness the entire energy output available to their planet, host star, or even the entire galaxy. In this study, we argue that the Kardashev scale is better understood as a "luminosity limit" that describes the maximum capacity for a civilization to harvest luminous stellar energy across a given spatial domain, and we note that thermodynamic efficiency will always keep a luminosity-limited technosphere from actually reaching this theoretical limit. We suggest the possibility that an advanced technosphere might evolve beyond this luminosity limit to draw its energy directly from harvesting stellar mass, and we also discuss possible trajectories that could exist between Earth today and such hypothetical "stellivores." We develop a framework to describe trajectories for long-lived technospheres that optimize their growth strategies between exploration and exploitation, unlike Earth today. We note that analyses of compact accreting stars could provide ways to test the stellivore hypothesis, and we more broadly suggest an expansion of technosignature search strategies beyond those that reside exactly at the luminosity limit.

  • 3 authors
·
Oct 30, 2024

First Light And Reionisation Epoch Simulations (FLARES) XIII: The Lyman-continuum emission of high-redshift galaxies

The history of reionisation is highly dependent on the ionising properties of high-redshift galaxies. It is therefore important to have a solid understanding of how the ionising properties of galaxies are linked to physical and observable quantities. In this paper, we use the First Light and Reionisation Epoch Simulations (FLARES) to study the Lyman-continuum (LyC, i.e. hydrogen-ionising) emission of massive (M_*>10^8,M_odot) galaxies at redshifts z=5-10. We find that the specific ionising emissivity (i.e. intrinsic ionising emissivity per unit stellar mass) decreases as stellar mass increases, due to the combined effects of increasing age and metallicity. FLARES predicts a median ionising photon production efficiency (i.e. intrinsic ionising emissivity per unit intrinsic far-UV luminosity) of log_{10}(xi_{rm ion}/erg^{-1Hz})=25.40^{+0.16}_{-0.17}, with values spanning the range log_{10}(xi_{rm ion}/erg^{-1Hz})=25-25.75. This is within the range of many observational estimates, but below some of the extremes observed. We compare the production efficiency with observable properties, and find a weak negative correlation with the UV-continuum slope, and a positive correlation with the OIII equivalent width. We also consider the dust-attenuated production efficiency (i.e. intrinsic ionising emissivity per unit dust-attenuated far-UV luminosity), and find a median of log_{10}(xi_{rm ion}/erg^{-1Hz})sim25.5. Within our sample of M_*>10^8,M_odot galaxies, it is the stellar populations in low mass galaxies that contribute the most to the total ionising emissivity. Active galactic nuclei (AGN) emission accounts for 10-20 % of the total emissivity at a given redshift, and extends the LyC luminosity function by sim0.5 dex.

  • 13 authors
·
May 29, 2023

Do Image Editing Models Understand Lighting?

While recent advancements in generative image editing models have achieved stunning visual fidelity, it remains an open question whether these systems possess an intrinsic knowledge of real-world lighting. Existing benchmarks typically evaluate high-level plausibility of perceptual light transport on curated internet imagery, using VLMs or human judgement, or they rely on synthetically generated datasets. In this work, we introduce the 3D-anchored Light Probe (3DLP) benchmark, for which we have captured a new high-fidelity HDR dataset of real-world lighting changes. The dataset consists of 1K image pairs of diverse indoor scenery in which light probes are physically turned on and off. To allow for a granular performance analysis, we annotated specific image regions such as cast shadows or metallic surfaces. With this data, we evaluate a range of state-of-the-art image editing models by measuring how well their light probe edits align with reality. The evaluation uses two new scores to compensate for AI-generated photographic effects, such as adjusted white balance. Our results show that the overall performance of models differs considerably, with differences slightly less pronounced for specular highlights. The best image editing models are remarkably consistent with real-world physics, however, they still leave room for improvement. We observe that image regions that receive less light from the light probe are more prone to errors for all models. Furthermore, building on their success in evaluating macroscopic lighting plausibility, we test VLMs on our task but find that they are unsuitable for pixel-level light transport analysis. We will make the benchmark, together with the real-world dataset, publicly available to encourage future research on this topic.

  • 4 authors
·
Jun 24

Getting to Know Low-light Images with The Exclusively Dark Dataset

Low-light is an inescapable element of our daily surroundings that greatly affects the efficiency of our vision. Research works on low-light has seen a steady growth, particularly in the field of image enhancement, but there is still a lack of a go-to database as benchmark. Besides, research fields that may assist us in low-light environments, such as object detection, has glossed over this aspect even though breakthroughs-after-breakthroughs had been achieved in recent years, most noticeably from the lack of low-light data (less than 2% of the total images) in successful public benchmark dataset such as PASCAL VOC, ImageNet, and Microsoft COCO. Thus, we propose the Exclusively Dark dataset to elevate this data drought, consisting exclusively of ten different types of low-light images (i.e. low, ambient, object, single, weak, strong, screen, window, shadow and twilight) captured in visible light only with image and object level annotations. Moreover, we share insightful findings in regards to the effects of low-light on the object detection task by analyzing visualizations of both hand-crafted and learned features. Most importantly, we found that the effects of low-light reaches far deeper into the features than can be solved by simple "illumination invariance'". It is our hope that this analysis and the Exclusively Dark dataset can encourage the growth in low-light domain researches on different fields. The Exclusively Dark dataset with its annotation is available at https://github.com/cs-chan/Exclusively-Dark-Image-Dataset

  • 2 authors
·
May 28, 2018

Beyond the Pixel: a Photometrically Calibrated HDR Dataset for Luminance and Color Prediction

Light plays an important role in human well-being. However, most computer vision tasks treat pixels without considering their relationship to physical luminance. To address this shortcoming, we introduce the Laval Photometric Indoor HDR Dataset, the first large-scale photometrically calibrated dataset of high dynamic range 360{\deg} panoramas. Our key contribution is the calibration of an existing, uncalibrated HDR Dataset. We do so by accurately capturing RAW bracketed exposures simultaneously with a professional photometric measurement device (chroma meter) for multiple scenes across a variety of lighting conditions. Using the resulting measurements, we establish the calibration coefficients to be applied to the HDR images. The resulting dataset is a rich representation of indoor scenes which displays a wide range of illuminance and color, and varied types of light sources. We exploit the dataset to introduce three novel tasks, where: per-pixel luminance, per-pixel color and planar illuminance can be predicted from a single input image. Finally, we also capture another smaller photometric dataset with a commercial 360{\deg} camera, to experiment on generalization across cameras. We are optimistic that the release of our datasets and associated code will spark interest in physically accurate light estimation within the community. Dataset and code are available at https://lvsn.github.io/beyondthepixel/.

  • 5 authors
·
Apr 24, 2023

Code generation and runtime techniques for enabling data-efficient deep learning training on GPUs

As deep learning models scale, their training cost has surged significantly. Due to both hardware advancements and limitations in current software stacks, the need for data efficiency has risen. Data efficiency refers to the effective hiding of data access latency and the avoidance of unnecessary data movements. Major challenges arise from the growing disparity between GPU memory bandwidth and computational throughput, imminent GPU memory capacity limitations, and inefficiencies in the PyTorch software stack, including a lack of device-specific PCIe transfer optimizations and high-level domain-specific abstractions. To effectively mitigate these data inefficiencies for deep learning training, this dissertation analyzes data inefficiency in representative deep training tasks, specifically in graph neural networks (GNNs) and large language models (LLMs). It then proposes novel runtime and code generation techniques to mitigate these challenges and implements these optimizations seamlessly within the PyTorch stack while maintaining strong programmability and interoperability. First, PyTorch-Direct is devised to incorporate the GPU-centric PCIe data transfer paradigm in PyTorch for GNN training. Next, Hector intermediate representation (IR) and its code generator are proposed to introduce domain-specific high-level abstraction and systematically address memory-intensive performance challenges for relational GNNs. Finally, in LLM training, the throughput has been increasingly constrained by GPU memory capacity. To mitigate this, the SSDTrain offloading framework is designed and implemented. Together, these contributions show that code generation and runtime techniques can systematically mitigate the data management bottlenecks in deep learning training, which stem from the data-intensive nature of workloads and the oversimplification inherent in the deep learning training software stack.

  • 1 authors
·
Dec 5, 2024

EfficientLLM: Efficiency in Large Language Models

Large Language Models (LLMs) have driven significant progress, yet their growing parameter counts and context windows incur prohibitive compute, energy, and monetary costs. We introduce EfficientLLM, a novel benchmark and the first comprehensive empirical study evaluating efficiency techniques for LLMs at scale. Conducted on a production-class cluster (48xGH200, 8xH200 GPUs), our study systematically explores three key axes: (1) architecture pretraining (efficient attention variants: MQA, GQA, MLA, NSA; sparse Mixture-of-Experts (MoE)), (2) fine-tuning (parameter-efficient methods: LoRA, RSLoRA, DoRA), and (3) inference (quantization methods: int4, float16). We define six fine-grained metrics (Memory Utilization, Compute Utilization, Latency, Throughput, Energy Consumption, Compression Rate) to capture hardware saturation, latency-throughput balance, and carbon cost. Evaluating over 100 model-technique pairs (0.5B-72B parameters), we derive three core insights: (i) Efficiency involves quantifiable trade-offs: no single method is universally optimal; e.g., MoE reduces FLOPs and improves accuracy but increases VRAM by 40%, while int4 quantization cuts memory/energy by up to 3.9x at a 3-5% accuracy drop. (ii) Optima are task- and scale-dependent: MQA offers optimal memory-latency trade-offs for constrained devices, MLA achieves lowest perplexity for quality-critical tasks, and RSLoRA surpasses LoRA efficiency only beyond 14B parameters. (iii) Techniques generalize across modalities: we extend evaluations to Large Vision Models (Stable Diffusion 3.5, Wan 2.1) and Vision-Language Models (Qwen2.5-VL), confirming effective transferability. By open-sourcing datasets, evaluation pipelines, and leaderboards, EfficientLLM provides essential guidance for researchers and engineers navigating the efficiency-performance landscape of next-generation foundation models.

  • 16 authors
·
May 19, 2025 1

Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Models

Accurate modelling of illumination is central to realistic image synthesis and scene understanding. Yet, there is little exploration into whether image generative models are good at this task or whether physical plausibility remains a key challenge for them. Clearly, significant progress has been made in realistic image synthesis, but do models truly understand lighting in a physically accurate manner? To answer this question, this work proposes a benchmark to assess the lighting understanding and harmonisation capabilities of generative models. Our key insight is that evaluating lighting understanding for such models only requires testing how well they insert novel objects into real photographs whilst maintaining consistent illumination. To do so, we use a multi-illumination dataset with images containing simple objects serving as ``light probes'', and prompt models to inpaint the same object onto the original image, then compare the generated results against the ground-truth light probes. We then estimate the lighting direction, colour and radiance distribution from the inpainted probes, providing a quantitative measure of illumination accuracy and photometric realism. Our work establishes a scalable evaluation protocol to systematically assess how well generative models capture and reproduce real-world lighting, offering a foundation for benchmarking the photometric accuracy of any future models. All code and data are available at https://lvsn.github.io/SheddingLight/ .

  • 5 authors
·
Sep 8

Embedding Fourier for Ultra-High-Definition Low-Light Image Enhancement

Ultra-High-Definition (UHD) photo has gradually become the standard configuration in advanced imaging devices. The new standard unveils many issues in existing approaches for low-light image enhancement (LLIE), especially in dealing with the intricate issue of joint luminance enhancement and noise removal while remaining efficient. Unlike existing methods that address the problem in the spatial domain, we propose a new solution, UHDFour, that embeds Fourier transform into a cascaded network. Our approach is motivated by a few unique characteristics in the Fourier domain: 1) most luminance information concentrates on amplitudes while noise is closely related to phases, and 2) a high-resolution image and its low-resolution version share similar amplitude patterns.Through embedding Fourier into our network, the amplitude and phase of a low-light image are separately processed to avoid amplifying noise when enhancing luminance. Besides, UHDFour is scalable to UHD images by implementing amplitude and phase enhancement under the low-resolution regime and then adjusting the high-resolution scale with few computations. We also contribute the first real UHD LLIE dataset, UHD-LL, that contains 2,150 low-noise/normal-clear 4K image pairs with diverse darkness and noise levels captured in different scenarios. With this dataset, we systematically analyze the performance of existing LLIE methods for processing UHD images and demonstrate the advantage of our solution. We believe our new framework, coupled with the dataset, would push the frontier of LLIE towards UHD. The code and dataset are available at https://li-chongyi.github.io/UHDFour.

  • 7 authors
·
Feb 23, 2023

Optimizing Illuminant Estimation in Dual-Exposure HDR Imaging

High dynamic range (HDR) imaging involves capturing a series of frames of the same scene, each with different exposure settings, to broaden the dynamic range of light. This can be achieved through burst capturing or using staggered HDR sensors that capture long and short exposures simultaneously in the camera image signal processor (ISP). Within camera ISP pipeline, illuminant estimation is a crucial step aiming to estimate the color of the global illuminant in the scene. This estimation is used in camera ISP white-balance module to remove undesirable color cast in the final image. Despite the multiple frames captured in the HDR pipeline, conventional illuminant estimation methods often rely only on a single frame of the scene. In this paper, we explore leveraging information from frames captured with different exposure times. Specifically, we introduce a simple feature extracted from dual-exposure images to guide illuminant estimators, referred to as the dual-exposure feature (DEF). To validate the efficiency of DEF, we employed two illuminant estimators using the proposed DEF: 1) a multilayer perceptron network (MLP), referred to as exposure-based MLP (EMLP), and 2) a modified version of the convolutional color constancy (CCC) to integrate our DEF, that we call ECCC. Both EMLP and ECCC achieve promising results, in some cases surpassing prior methods that require hundreds of thousands or millions of parameters, with only a few hundred parameters for EMLP and a few thousand parameters for ECCC.

  • 3 authors
·
Mar 4, 2024