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Oct 16

Relative Patch Response Learning for Generalizable AI-Generated Image Detection

Generative models can now synthesize highly realistic images, simultaneously increasing the risks of misinformation and visual forgery. Therefore, detecting AI-generated images becomes more essential, and a reliable detector must generalize to unseen generators and stay robust to unseen perturbations in the wild. Existing detectors are typically trained on either independently collected real and generated images or aligned real-generated pairs designed to mitigate content bias. Building on aligned pairs, recent methods form a mixed view by replacing some patches of the real image with their generated counterparts. However, we find that self-attention lets real and generated patches interact, so the feature of each patch no longer reflects its own source alone. This contextual shift makes a per-patch source label an imprecise target. To this end, we propose Relative Patch Response Learning (PRL). Instead of labeling each patch, PRL compares the same patch across two mixed views of an aligned pair and learns from its patch response, the change of its score between the views. (i) To give precise supervision under the contextual shift, a relative response objective measures the responses of source-changed patches against those of source-unchanged patches, which respond to the shift alone. (ii) To provide a reliable reference for the shift, a reference coherence objective keeps each group of source-unchanged patches moving as a whole. (iii) Since the two views contain different amounts of generated content, an area ranking objective asks the view with the larger generated area to have a higher mean patch score. Extensive experiments demonstrate the superior performance of PRL, which surpasses the best prior methods by 4.3% and 5.9% in average balanced accuracy across eight standard and three in-the-wild benchmarks, respectively.

  • 5 authors
·
Oct 7

Behavior Pack Optimization for Video MLLM Post-Training

Video multimodal large language models (MLLMs) keep climbing video question answering benchmarks, yet shuffling the frames, masking the segment that supports the answer, or occluding the target object barely changes their predictions. The accuracy rests on appearance and language priors, not on the temporal evidence the question asks for. We trace this to the unit of post-training: rewards are computed on a single response to the original clip, so the model is never asked to behave consistently across views. We propose Behavior Pack Optimization (BPO), which replaces the single response with a behavior pack of outputs across counterfactual views chosen by question type, scored jointly. The pack reward asks for stability when the intervention is irrelevant, sensitivity when key evidence is removed, and abstention when no evidence remains. To keep this objective stable at small pack sizes, BPO uses an anchor-relative advantage: the response on the original view serves as a per-prompt reference instead of a group mean over mixed views. On TempCompass, MVBench, and NExT-QA, BPO improves the macro accuracy of Qwen2.5-VL-7B-Instruct by 4.7 pp, the temporal-hard subset by 7.8 pp, and abstention F1 by 20.0 pp over a budget-matched vanilla GRPO baseline from the same SFT checkpoint. The gains transfer to Video-MME, LongVideoBench, and to LLaVA-Video-7B; ablations confirm they follow the view sets, not the rollout count. We hope this pack-level perspective offers a useful starting point for the video MLLM and multimodal post-training community as the field moves toward evidence-grounded video reasoning.

  • 15 authors
·
Oct 1

Mixed Neural Voxels for Fast Multi-view Video Synthesis

Synthesizing high-fidelity videos from real-world multi-view input is challenging because of the complexities of real-world environments and highly dynamic motions. Previous works based on neural radiance fields have demonstrated high-quality reconstructions of dynamic scenes. However, training such models on real-world scenes is time-consuming, usually taking days or weeks. In this paper, we present a novel method named MixVoxels to better represent the dynamic scenes with fast training speed and competitive rendering qualities. The proposed MixVoxels represents the 4D dynamic scenes as a mixture of static and dynamic voxels and processes them with different networks. In this way, the computation of the required modalities for static voxels can be processed by a lightweight model, which essentially reduces the amount of computation, especially for many daily dynamic scenes dominated by the static background. To separate the two kinds of voxels, we propose a novel variation field to estimate the temporal variance of each voxel. For the dynamic voxels, we design an inner-product time query method to efficiently query multiple time steps, which is essential to recover the high-dynamic motions. As a result, with 15 minutes of training for dynamic scenes with inputs of 300-frame videos, MixVoxels achieves better PSNR than previous methods. Codes and trained models are available at https://github.com/fengres/mixvoxels

  • 5 authors
·
Nov 30, 2022

The GenAI Generation: Student Views of Awareness, Preparedness, and Concern

Generative Artificial Intelligence (GenAI) is revolutionizing education and workforce development, profoundly shaping how students learn, engage, and prepare for their future. Outpacing the development of uniform policies and structures, GenAI has heralded a unique era and given rise to the GenAI Generation. We define the GenAI Generation as a cohort of students whose education has been increasingly shaped by the opportunities and challenges GenAI presents during its widespread adoption within society. This study examines students' perceptions of GenAI through a concise survey with optional open-ended questions, focusing on their awareness, preparedness, and concerns. Notably, readiness appears increasingly tied to exposure to GenAI through one's coursework. Students with greater curricular exposure to GenAI tend to feel more prepared, while those without it more often express vulnerability and uncertainty, highlighting a new and growing divide in readiness that goes beyond traditional disciplinary boundaries. Evaluation of more than 250 responses, with over 40% providing detailed qualitative feedback, reveals a core dual sentiment: while most students express enthusiasm for GenAI, an even greater proportion voice a spectrum of concerns about ethics, job displacement, and the adequacy of educational structures given the highly transformative technology. These findings offer critical insights into how students view the potential and pitfalls of GenAI for future career impacts. The challenge ahead involves implementing associated recommendations for educational institutions, moving beyond the baseline of access toward more informed guidance on the use of these tools, while preserving critical thinking, ethical reasoning, and adaptive learning.

  • 3 authors
·
May 4, 2025

ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination

Reconstructing 3D assets from images has long required separate pipelines for geometry reconstruction, material estimation, and illumination recovery, each with distinct limitations and computational overhead. We present ReLi3D, the first unified end-to-end pipeline that simultaneously reconstructs complete 3D geometry, spatially-varying physically-based materials, and environment illumination from sparse multi-view images in under one second. Our key insight is that multi-view constraints can dramatically improve material and illumination disentanglement, a problem that remains fundamentally ill-posed for single-image methods. Key to our approach is the fusion of the multi-view input via a transformer cross-conditioning architecture, followed by a novel unified two-path prediction strategy. The first path predicts the object's structure and appearance, while the second path predicts the environment illumination from image background or object reflections. This, combined with a differentiable Monte Carlo multiple importance sampling renderer, creates an optimal illumination disentanglement training pipeline. In addition, with our mixed domain training protocol, which combines synthetic PBR datasets with real-world RGB captures, we establish generalizable results in geometry, material accuracy, and illumination quality. By unifying previously separate reconstruction tasks into a single feed-forward pass, we enable near-instantaneous generation of complete, relightable 3D assets. Project Page: https://reli3d.jdihlmann.com/

MixLLM: LLM Quantization with Global Mixed-precision between Output-features and Highly-efficient System Design

Quantization has become one of the most effective methodologies to compress LLMs into smaller size. However, the existing quantization solutions still show limitations of either non-negligible accuracy drop or system inefficiency. In this paper, we make a comprehensive analysis of the general quantization principles on their effect to the triangle of accuracy, memory consumption and system efficiency. We propose MixLLM that explores the new optimization space of mixed-precision quantization between output features based on the insight that different output features matter differently in the model. MixLLM identifies the output features with high salience in the global view rather than within each single layer, effectively assigning the larger bit-width to output features that need it most to achieve good accuracy with low memory consumption. We present the sweet spot of quantization configuration of algorithm-system co-design that leads to high accuracy and system efficiency. To address the system challenge, we design the two-step dequantization to make use of the int8 Tensor Core easily and fast data type conversion to reduce dequantization overhead significantly, and present the software pipeline to overlap the memory access, dequantization and the MatMul to the best. Extensive experiments show that with only 10% more bits, the PPL increasement can be reduced from about 0.5 in SOTA to within 0.2 for Llama 3.1 70B, while on average MMLU-Pro improves by 0.93 over the SOTA of three popular models. In addition to its superior accuracy, MixLLM also achieves state-of-the-art system efficiency.

  • 3 authors
·
Dec 19, 2024 5

W4A16 Mixed-Precision Matrix Multiplication on Decoupled Architecture: Kernel Design and Memory Bottleneck Analysis for Ascend NPUs

As Large Language Models (LLMs) scale, weight-only quantization (W4A16: 4-bit weights, 16-bit activations) becomes critical for reducing memory footprint with minimal accuracy loss. However, its efficient deployment on Huawei's Ascend 910 Neural Processing Unit (NPU) is challenging due to limited native mixed-precision support and the accelerator's decoupled compute architecture. To enable quantization on such architecture, we present the first practical W4A16 matrix multiplication kernel tailored for the Ascend 910 NPU. Our design leverages vector cores for on-the-fly INT4-to-FP16 dequantization, cube cores for high-throughput GEMM, and Split-K parallelization to mitigate memory latency. Performance evaluations across diverse matrix shapes and batch sizes show our method outperforms data-parallel approaches when K >> N, a typical scenario in LLM decoding. Specially, our method can achieve a speedup ranging from 1.01x to 1.74x. In addition, our profile reveals the primary bottleneck is not dequantization compution itself, but extra global memory transfer for the weight, making W4A16 only reaching a maximum speedup of 1.48x over native FP16xFP16 matrix multiplication in PyTorch. In the long run, our method lays a solid foundation and provides insightful views for the efficient deployment of quantized large language models on various domain-specific accelerators.

  • 5 authors
·
Mar 2

Prototype-Enhanced Multi-View Learning for Thyroid Nodule Ultrasound Classification

Thyroid nodule classification using ultrasound imaging is essential for early diagnosis and clinical decision-making; however, despite promising performance on in-distribution data, existing deep learning methods often exhibit limited robustness and generalisation when deployed across different ultrasound devices or clinical environments. This limitation is mainly attributed to the pronounced heterogeneity of thyroid ultrasound images, which can lead models to capture spurious correlations rather than reliable diagnostic cues. To address this challenge, we propose PEMV-thyroid, a Prototype-Enhanced Multi-View learning framework that accounts for data heterogeneity by learning complementary representations from multiple feature perspectives and refining decision boundaries through a prototype-based correction mechanism with mixed prototype information. By integrating multi-view representations with prototype-level guidance, the proposed approach enables more stable representation learning under heterogeneous imaging conditions. Extensive experiments on multiple thyroid ultrasound datasets demonstrate that PEMV-thyroid consistently outperforms state-of-the-art methods, particularly in cross-device and cross-domain evaluation scenarios, leading to improved diagnostic accuracy and generalisation performance in real-world clinical settings. The source code is available at https://github.com/chenyangmeii/Prototype-Enhanced-Multi-View-Learning.

  • 7 authors
·
Mar 29

Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstruction

We present Flex4DHuman, a multi-view video diffusion model that transforms a monocular or sparse multi-view video of a dynamic subject into synchronized dense multi-view videos using only relative camera-pose conditioning. Unlike prior human-centric methods that rely on skeletons, depth maps, normals, or rendered target-view geometry, Flex4DHuman requires no explicit geometry priors and instead conditions generation through relative camera-pose positional encoding. The generated videos can be directly ingested by downstream reconstruction pipelines to create dynamic 4D Gaussian splats. Built on the Wan 2.1 1.3B text-to-video model, Flex4DHuman preserves the backbone architecture and encodes camera and view information through a five-axis positional encoding that extends spatio-temporal RoPE with view indices and continuous SE(3) relative camera geometry. A three-stage curriculum progressively trains the model for pose following, flexible reference-to-target view generation, and temporal rollout. To support temporal rollout, we train with clean historical target-view tokens. We also add multi-view captions to enable test-time text control. Combined with an off-the-shelf 4D Gaussian Splatting stage, our framework lifts monocular static-camera videos into dynamic 4D Gaussian splats. Experiments on DNA-Rendering and ActorsHQ show that Flex4DHuman surpasses prior state-of-the-art methods, while the same formulation generalizes to animal categories after mixed human-animal training. These capabilities make Flex4DHuman a practical step toward scalable 4D content creation from casual monocular videos for simulation, gaming, AR/VR, and video re-shooting.

  • 5 authors
·
Jun 10

Chaos in the Text: Revealing the Modality Preference in Mixed-Modality Retrievers

Dense retrievers have made significant progress on text and image corpora, but whether these capabilities extend reliably to mixed corpora containing text, image, and fused text-image documents remains unclear. In this paper, we systematically examine retrievers across architectures and find that their performance is highly sensitive to modality composition. As image documents are progressively replaced with semantically corresponding text representations, retrieval performance follows a pronounced V-shaped curve, remaining strong on single-modality corpora but degrading substantially when modalities coexist. In particular, irrelevant text causes more severe degradation than an equal number of irrelevant images, a phenomenon we term Chaos in the Text. Further analysis reveals modality preference, whereby text representations receive systematically higher similarity scores, allowing irrelevant text to outrank relevant images. To mitigate this bias, we introduce Trident, which constructs text, image, and fused text-image views of each document as co-equal positives and jointly optimizes relevance discrimination and positive-view balance through Multi-Positive View InfoNCE. Experiments across visual document and natural image benchmarks show that trident improves mixed-modality retrieval on both CLIP-based and VLM-based architectures, reduces sensitivity to modality composition and text distractors, and increases average single-modality retrieval performance.

  • 9 authors
·
Oct 7 2

RobustDexGrasp: Robust Dexterous Grasping of General Objects from Single-view Perception

Robust grasping of various objects from single-view perception is fundamental for dexterous robots. Previous works often rely on fully observable objects, expert demonstrations, or static grasping poses, which restrict their generalization ability and adaptability to external disturbances. In this paper, we present a reinforcement-learning-based framework that enables zero-shot dynamic dexterous grasping of a wide range of unseen objects from single-view perception, while performing adaptive motions to external disturbances. We utilize a hand-centric object representation for shape feature extraction that emphasizes interaction-relevant local shapes, enhancing robustness to shape variance and uncertainty. To enable effective hand adaptation to disturbances with limited observations, we propose a mixed curriculum learning strategy, which first utilizes imitation learning to distill a policy trained with privileged real-time visual-tactile feedback, and gradually transfers to reinforcement learning to learn adaptive motions under disturbances caused by observation noises and dynamic randomization. Our experiments demonstrate strong generalization in grasping unseen objects with random poses, achieving success rates of 97.0% across 247,786 simulated objects and 94.6% across 512 real objects. We also demonstrate the robustness of our method to various disturbances, including unobserved object movement and external forces, through both quantitative and qualitative evaluations. Project Page: https://zdchan.github.io/Robust_DexGrasp/

  • 5 authors
·
Apr 7, 2025 2

A Multi-Stage Hybrid Framework for Automated Interpretation of Multi-View Engineering Drawings Using Vision Language Model

Engineering drawings are fundamental to manufacturing communication, serving as the primary medium for conveying design intent, tolerances, and production details. However, interpreting complex multi-view drawings with dense annotations remains challenging using manual methods, generic optical character recognition (OCR) systems, or traditional deep learning approaches, due to varied layouts, orientations, and mixed symbolic-textual content. To address these challenges, this paper proposes a three-stage hybrid framework for the automated interpretation of 2D multi-view engineering drawings using modern detection and vision language models (VLMs). In the first stage, YOLOv11-det performs layout segmentation to localize key regions such as views, title blocks, and notes. The second stage uses YOLOv11-obb for orientation-aware, fine-grained detection of annotations, including measures, GD&T symbols, and surface roughness indicators. The third stage employs two Donut-based, OCR-free VLMs for semantic content parsing: the Alphabetical VLM extracts textual and categorical information from title blocks and notes, while the Numerical VLM interprets quantitative data such as measures, GD&T frames, and surface roughness. Two specialized datasets were developed to ensure robustness and generalization: 1,000 drawings for layout detection and 1,406 for annotation-level training. The Alphabetical VLM achieved an overall F1 score of 0.672, while the Numerical VLM reached 0.963, demonstrating strong performance in textual and quantitative interpretation, respectively. The unified JSON output enables seamless integration with CAD and manufacturing databases, providing a scalable solution for intelligent engineering drawing analysis.

  • 6 authors
·
Jan 22

Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields

Novel-view synthesis is an important problem in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent methods like 3D Gaussian Splatting (3DGS) have become the preferred method for this task, providing high-quality novel views in real time. However, the training time of a 3DGS model is slow, often taking 30 minutes for a scene with 200 views. In contrast, our goal is to reduce the optimization time by training for fewer steps while maintaining high rendering quality. Specifically, we combine the guidance from both the position error and the appearance error to achieve a more effective densification. To balance the rate between adding new Gaussians and fitting old Gaussians, we develop a convergence-aware budget control mechanism. Moreover, to make the densification process more reliable, we selectively add new Gaussians from mostly visited regions. With these designs, we reduce the Gaussian optimization steps to one-third of the previous approach while achieving a comparable or even better novel view rendering quality. To further facilitate the rapid fitting of 4K resolution images, we introduce a dilation-based rendering technique. Our method, Turbo-GS, speeds up optimization for typical scenes and scales well to high-resolution (4K) scenarios on standard datasets. Through extensive experiments, we show that our method is significantly faster in optimization than other methods while retaining quality. Project page: https://ivl.cs.brown.edu/research/turbo-gs.

  • 8 authors
·
Dec 18, 2024

Joint encoding of "what" and "when" predictions through error-modulated plasticity in reservoir spiking networks

The brain understands the external world through an internal model that generates predictions and refines them based on prediction errors. A complete prediction specifies what will happen, when it will happen, and with what probability, which we refer to as a "prediction object". Existing models typically capture only what and when, omit probabilities, and rely on biologically-implausible algorithms. Here we show that a single population of spiking neurons can jointly encode the prediction object through a biologically grounded learning mechanism. We implement a heterogeneous Izhikevich spiking reservoir with readouts trained by an error-modulated, attention-gated three-factor Hebbian rule and test it on a novel paradigm that controls both the timing and probability of upcoming stimuli. By integrating real-time learning of "when" with offline consolidation of "what", the model encodes the complete prediction object, firing at the correct times with magnitudes proportional to the probabilities. Critically, it rapidly adapts to changes in both stimulus timing and probability, an ability that global least-squares methods such as FORCE lack without explicit resets. During learning, the model self-organizes its readout weights into near-orthogonal subspaces for "what" and "when," showing that multiplexed encoding arises naturally from generic recurrent dynamics under local, error-gated modulation. These results challenge the view that "what" and "when" predictions require separate modules, suggesting instead that mixed selectivity within shared populations supports flexible predictive cognition. The model also predicts phase-specific neuromodulation and overlapping neural subspaces, offering a parsimonious alternative to hierarchical predictive-coding accounts.

  • 2 authors
·
Oct 16, 2025

STRADAViT: Towards a Foundational Model for Radio Astronomy through Self-Supervised Transfer

Next-generation radio astronomy surveys are delivering millions of resolved sources, but robust and scalable morphology analysis remains difficult across heterogeneous telescopes and imaging pipelines. We present STRADAViT, a self-supervised Vision Transformer continued-pretraining framework for learning transferable encoders from radio astronomy imagery. The framework combines mixed-survey data curation, radio astronomy-aware training-view generation, and a ViT-MAE-initialized encoder family with optional register tokens, and supports reconstruction-only, contrastive-only, and two-stage branches. Our pretraining dataset comprises radio astronomy cutouts drawn from four complementary sources: MeerKAT, ASKAP, LOFAR/LoTSS, and SKA SDC1 simulated data. We evaluate transfer with linear probing and fine-tuning on three morphology benchmarks spanning binary and multi-class settings: MiraBest, LoTSS DR2, and Radio Galaxy Zoo. Relative to the ViT-MAE initialization used for continued pretraining, the best two-stage models improve Macro-F1 in all reported linear-probe settings and in two of three fine-tuning settings, with the largest gain on RGZ DR1. Relative to DINOv2, gains are selective: the best two-stage models achieve higher mean Macro-F1 than the strongest DINOv2 baseline on LoTSS DR2 and RGZ DR1 under linear probing, and on MiraBest and RGZ DR1 under fine-tuning. A targeted DINOv2 initialization ablation further indicates that the adaptation recipe is not specific to the ViT-MAE starting point. The ViT-MAE-based STRADAViT checkpoint is retained as the released checkpoint because it combines competitive transfer with lower token count and downstream cost than the DINOv2-based alternative.

  • 5 authors
·
Apr 6

CosFly-VLA: A Spatially Aware Vision-Language-Action Model for UAV Tracking

Dynamic target tracking is essential for Unmanned Aerial Vehicles (UAVs) operating in complex urban environments, where both the target and the camera viewpoint change continuously. Existing Vision-Language-Action (VLA) policies can track visible targets effectively, but their performance often degrades when buildings, vegetation, or roadside objects block the line of sight. During sustained occlusion, a policy may lose the target state, execute actions toward an incorrect region, and amplify this error through subsequent observations until re-acquisition becomes impossible. To this end, we present CosFly-VLA, a spatially aware VLA model that jointly grounds the target, estimates its visibility, and generates continuous flight actions through a structured prediction interface. To train this policy, we use a large-scale recipe over diverse data sources. Spatially Grounded Continued Pretraining (CPT) on a 500k mixed pool injects UAV-view depth, distance, and 3-D spatial reasoning. A three-stage Curriculum-based Supervised Fine-Tuning (SFT) process then specializes the tracker through multi-head warm-up followed by two-stage curriculum learning over natural and hard / long-occlusion data. Chain-of-Thought (CoT) training subsequently teaches recovery-oriented reasoning traces before structured answers. Finally, a closed-loop Reinforcement Learning (RL) stage optimizes tracking behavior with a multi-component reward covering stand-off tracking, grounding quality, collision avoidance, and task success. Relative to OpenVLA, CosFly-VLA-0.8B reduces open-loop Average Displacement Error (ADE) by 34.1% on seen-test and 35.3% on unseen-test. Closed-loop optimization improves Success Rate (SR) by 29.8% and 2.5%, respectively. These results demonstrate progress from visible-frame imitation toward spatially grounded action-closed-loop control, evaluated under a shared oracle state history.

  • 12 authors
·
Jul 15

The Moving Eye: Enhancing VLA Spatial Generalization via Hybrid Dynamic Data Collection

Vision-Language-Action (VLA) models have shown remarkable promise in generalized robotic manipulation. However, their spatial generalization remains fragile. We argue that simply increasing the number of viewpoints is insufficient. Models often fall into the trap of Shortcut Learning, latching onto spurious correlations (e.g., fixed relative poses between objects or between the camera and robot base) rather than learning true spatial relationships. In this work, we propose a data-centric solution to enhance VLA spatial generalization. We utilize a dual-arm setup where one arm performs manipulation while the other serves as a mobile environmental camera. We systematically evaluate three data distribution patterns: Fixed, Multi-Fixed, and Moving Views. Our findings reveal that a hybrid strategy, combining continuous camera motion with diverse static viewpoints, yields the best performance by substantially reducing spurious correlations while maintaining training stability. Our experiments demonstrate that this strategy mitigates spurious correlations, enabling VLAs to generalize to unseen camera poses and object configurations where simply adding more static viewpoints fails. Crucially, we reveal that the susceptibility to shortcut learning and the struggle with spatial generalization are universal characteristics shared across diverse architectures. Consequently, all evaluated models (ACT, Diffusion, and VLA models including Pi0 and Gr00t) benefit significantly from our mixed data strategy.

  • 5 authors
·
Jul 1

Dasheng AudioGen: A Unified Model for Generating Coherent Audio Scenes from Text

Audio generation has long been fragmented, with speech, music, and sound effects produced by domain-specific models that fail to jointly generate coherent audio scenes from a single description. The key obstacles are insufficient fine-grained supervision for real-world mixed audio and limited acoustic representations for modeling concurrent audio components. We present Dasheng AudioGen, a unified framework for generating general mixed-audio scenes from text. Dasheng AudioGen introduces structured multi-view captions, which explicitly decouple complex acoustic scenes into complementary description views, thereby enabling fine-grained control over audio layers. Furthermore, we employ a high-dimensional unified semantic-acoustic representation as the shared latent space. It injects semantic priors that facilitate cross-modal training convergence, while its high-dimensional feature space provides sufficient capacity to disentangle and fuse concurrent audio components effectively. With these designs, a simple flow-matching DiT achieves high-quality end-to-end audio scene generation. We also establish a comprehensive evaluation pipeline for audio scene generation. Experiments demonstrate that Dasheng AudioGen achieves performance approaching real-world recordings in mixed-audio categories, while remaining competitive with specialized models in single-type generation tasks. Demos are available at https://nieeim.github.io/Dasheng-AudioGen-Web/.

  • 10 authors
·
May 26

4DAnyone: Create Anyone in 4D from a Casual Monocular Video

We present 4DAnyone, a framework for reconstructing 4D humans from an uncalibrated monocular video by generating reconstruction-grade multiview-consistent videos and lifting them into 4D Gaussian Splatting (4DGS). Existing camera-controlled video diffusion models synthesize plausible novel-view videos but fail to maintain consistency when scaled to the tens of target views required for 4DGS reconstruction. We identify this failure as a bounded-attention-context problem: when target views exceed the capacity of a single DiT forward pass, they must be split into groups, exposing two coupled bottlenecks. On the reference-context side, conditioning on all previously generated views grows as O(N), weakening cross-view appearance guidance. On the target-context side, disjoint groups cannot directly exchange information, causing global structural drift. 4DAnyone addresses both bottlenecks with two complementary designs: Reference Context Packing (RCP) compresses growing reference views into a fixed-length mixed-resolution context with O(1) reference-context complexity, while Target Context Routing (TCR) rotates target-view groupings during denoising to share context across groups at high-noise steps and stabilize details at low-noise steps. We further build the MVGameHuman dataset using our in-house game engine and combine it with light-stage and in-the-wild video datasets for training. Experiments on DNA-Rendering and DyMVHumans show that 4DAnyone outperforms prior methods in both novel-view video quality and downstream 4DGS reconstruction, with robust in-the-wild generalization. See our project page for video results and source code: https://4danyone.github.io.

Vision as Unified Multimodal Generation

We formulate computer vision as unified multimodal generation, where heterogeneous visual tasks are expressed in the native text and image generation spaces of a unified multimodal model, without task-specific architectures. Under this formulation, SenseNova-Vision uses natural-language instructions and optional visual prompts to specify tasks, target regions or views, and decoding conventions, and generates responses as text for symbolic outputs, images for dense spatial predictions, or mixed text-and-image outputs for compositional tasks. To support large-scale training, we convert diverse computer vision annotations into instruction-response examples compatible with these generation spaces, resulting in the SenseNova-Vision Corpus, a computer-vision instruction-response corpus spanning text, image, and mixed targets. Starting from an off-the-shelf pretrained unified multimodal model, SenseNova-Vision is trained primarily on this corpus, with auxiliary multimodal data used as a capability-preserving mixture, and requires no task-specific prediction heads or architectural modifications. The resulting model covers a broad range of vision tasks, including detection, OCR, keypoint estimation, segmentation, depth estimation, surface normal prediction, point maps, and camera pose estimation, while supporting language-defined variants that combine category, color, region, and other visual cues. Experiments show that a single unified model can match leading task-specialized systems across structured visual understanding, dense geometric prediction, segmentation, and multi-view visual geometry. These results suggest unified multimodal generation as a scalable route for integrating computer vision capabilities into general-purpose foundation models. The model and corpus are publicly available.

sensenova SenseNova
·
Jul 6 2

The Wisdom of Polarized Crowds

As political polarization in the United States continues to rise, the question of whether polarized individuals can fruitfully cooperate becomes pressing. Although diversity of individual perspectives typically leads to superior team performance on complex tasks, strong political perspectives have been associated with conflict, misinformation and a reluctance to engage with people and perspectives beyond one's echo chamber. It is unclear whether self-selected teams of politically diverse individuals will create higher or lower quality outcomes. In this paper, we explore the effect of team political composition on performance through analysis of millions of edits to Wikipedia's Political, Social Issues, and Science articles. We measure editors' political alignments by their contributions to conservative versus liberal articles. A survey of editors validates that those who primarily edit liberal articles identify more strongly with the Democratic party and those who edit conservative ones with the Republican party. Our analysis then reveals that polarized teams---those consisting of a balanced set of politically diverse editors---create articles of higher quality than politically homogeneous teams. The effect appears most strongly in Wikipedia's Political articles, but is also observed in Social Issues and even Science articles. Analysis of article "talk pages" reveals that politically polarized teams engage in longer, more constructive, competitive, and substantively focused but linguistically diverse debates than political moderates. More intense use of Wikipedia policies by politically diverse teams suggests institutional design principles to help unleash the power of politically polarized teams.

  • 4 authors
·
Nov 28, 2017

Hydra: Bidirectional State Space Models Through Generalized Matrix Mixers

A wide array of sequence models are built on a framework modeled after Transformers, comprising alternating sequence mixer and channel mixer layers. This paper studies a unifying matrix mixer view of sequence mixers that can be conceptualized as a linear map on the input sequence. This framework encompasses a broad range of well-known sequence models, including the self-attention of Transformers as well as recent strong alternatives such as structured state space models (SSMs), and allows understanding downstream characteristics such as efficiency and expressivity through properties of their structured matrix class. We identify a key axis of matrix parameterizations termed sequence alignment, which increases the flexibility and performance of matrix mixers, providing insights into the strong performance of Transformers and recent SSMs such as Mamba. Furthermore, the matrix mixer framework offers a systematic approach to developing sequence mixers with desired properties, allowing us to develop several new sub-quadratic sequence models. In particular, we propose a natural bidirectional extension of the Mamba model (Hydra), parameterized as a quasiseparable matrix mixer, which demonstrates superior performance over other sequence models including Transformers on non-causal tasks. As a drop-in replacement for attention layers, Hydra outperforms BERT by 0.8 points on the GLUE benchmark and ViT by 2% Top-1 accuracy on ImageNet.

  • 4 authors
·
Jul 13, 2024

How can the use of different modes of survey data collection introduce bias? A simple introduction to mode effects using directed acyclic graphs (DAGs)

Survey data are self-reported data collected directly from respondents by a questionnaire or an interview and are commonly used in epidemiology. Such data are traditionally collected via a single mode (e.g. face-to-face interview alone), but use of mixed-mode designs (e.g. offering face-to-face interview or online survey) has become more common. This introduces two key challenges. First, individuals may respond differently to the same question depending on the mode; these differences due to measurement are known as 'mode effects'. Second, different individuals may participate via different modes; these differences in sample composition between modes are known as 'mode selection'. Where recognised, mode effects are often handled by straightforward approaches such as conditioning on survey mode. However, while reducing mode effects, this and other equivalent approaches may introduce collider bias in the presence of mode selection. The existence of mode effects and the consequences of na\"ive conditioning may be underappreciated in epidemiology. This paper offers a simple introduction to these challenges using directed acyclic graphs by exploring a range of possible data structures. We discuss the potential implications of using conditioning- or imputation-based approaches and outline the advantages of quantitative bias analyses for dealing with mode effects.

  • 4 authors
·
Oct 1, 2025

Bayesian aggregation of average data: An application in drug development

Throughout the different phases of a drug development program, randomized trials are used to establish the tolerability, safety, and efficacy of a candidate drug. At each stage one aims to optimize the design of future studies by extrapolation from the available evidence at the time. This includes collected trial data and relevant external data. However, relevant external data are typically available as averages only, for example from trials on alternative treatments reported in the literature. Here we report on such an example from a drug development for wet age-related macular degeneration. This disease is the leading cause of severe vision loss in the elderly. While current treatment options are efficacious, they are also a substantial burden for the patient. Hence, new treatments are under development which need to be compared against existing treatments. The general statistical problem this leads to is meta-analysis, which addresses the question of how we can combine datasets collected under different conditions. Bayesian methods have long been used to achieve partial pooling. Here we consider the challenge when the model of interest is complex (hierarchical and nonlinear) and one dataset is given as raw data while the second dataset is given as averages only. In such a situation, common meta-analytic methods can only be applied when the model is sufficiently simple for analytic approaches. When the model is too complex, for example nonlinear, an analytic approach is not possible. We provide a Bayesian solution by using simulation to approximately reconstruct the likelihood of the external summary and allowing the parameters in the model to vary under the different conditions. We first evaluate our approach using fake-data simulations and then report results for the drug development program that motivated this research.

  • 6 authors
·
May 12, 2020

Diminished Diversity-of-Thought in a Standard Large Language Model

We test whether Large Language Models (LLMs) can be used to simulate human participants in social-science studies. To do this, we run replications of 14 studies from the Many Labs 2 replication project with OpenAI's text-davinci-003 model, colloquially known as GPT3.5. Based on our pre-registered analyses, we find that among the eight studies we could analyse, our GPT sample replicated 37.5% of the original results and 37.5% of the Many Labs 2 results. However, we were unable to analyse the remaining six studies due to an unexpected phenomenon we call the "correct answer" effect. Different runs of GPT3.5 answered nuanced questions probing political orientation, economic preference, judgement, and moral philosophy with zero or near-zero variation in responses: with the supposedly "correct answer." In one exploratory follow-up study, we found that a "correct answer" was robust to changing the demographic details that precede the prompt. In another, we found that most but not all "correct answers" were robust to changing the order of answer choices. One of our most striking findings occurred in our replication of the Moral Foundations Theory survey results, where we found GPT3.5 identifying as a political conservative in 99.6% of the cases, and as a liberal in 99.3% of the cases in the reverse-order condition. However, both self-reported 'GPT conservatives' and 'GPT liberals' showed right-leaning moral foundations. Our results cast doubts on the validity of using LLMs as a general replacement for human participants in the social sciences. Our results also raise concerns that a hypothetical AI-led future may be subject to a diminished diversity-of-thought.

  • 3 authors
·
Feb 13, 2023