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Oct 29

AI Agents Need Memory Control Over More Context

AI agents are increasingly used in long, multi-turn workflows in both research and enterprise settings. As interactions grow, agent behavior often degrades due to loss of constraint focus, error accumulation, and memory-induced drift. This problem is especially visible in real-world deployments where context evolves, distractions are introduced, and decisions must remain consistent over time. A common practice is to equip agents with persistent memory through transcript replay or retrieval-based mechanisms. While convenient, these approaches introduce unbounded context growth and are vulnerable to noisy recall and memory poisoning, leading to unstable behavior and increased drift. In this work, we introduce the Agent Cognitive Compressor (ACC), a bio-inspired memory controller that replaces transcript replay with a bounded internal state updated online at each turn. ACC separates artifact recall from state commitment, enabling stable conditioning while preventing unverified content from becoming persistent memory. We evaluate ACC using an agent-judge-driven live evaluation framework that measures both task outcomes and memory-driven anomalies across extended interactions. Across scenarios spanning IT operations, cybersecurity response, and healthcare workflows, ACC consistently maintains bounded memory and exhibits more stable multi-turn behavior, with significantly lower hallucination and drift than transcript replay and retrieval-based agents. These results show that cognitive compression provides a practical and effective foundation for reliable memory control in long-horizon AI agents.

  • 1 authors
·
Jan 14

Can LLM Agents Simulate Multi-Turn Human Behavior? Evidence from Real Online Customer Behavior Data

Recent research shows that LLM Agents can generate ``believable'' human behaviors via prompt-only methods, and such agents have been increasingly adopted in downstream applications. However, existing evaluation of these agents only focuses on qualitative believability (whether human raters think they are accurate), leaving open questions of whether LLM agents can accurately generate step-by-step actions mimicking a particular human's behavior in a multi-turn interaction task. In this work, we take shopping as a case study and present the first large-scale quantitative evaluation of state-of-the-art LLMs' ability to accurately simulate human behavior. Using real-world data from 31,865 online shopping sessions containing 230,965 user actions, our evaluation reveals that prompt-based LLMs (DeepSeek-R1, Llama, Claude) achieve only 11.86% accuracy in generating human actions, highlighting a substantial gap in actual behavioral accuracy. Through experiments, we also showcase that strategies as simple as fine-tuning LLMs on real human click-through data augmented with synthesized reasoning traces can greatly enhance models' performance. The fine-tuned Qwen2.5-7B achieves 17.26% action generation accuracy and 33.86% F1 score on final purchase prediction, representing substantial improvements of 5.4% and 13.85% over prompt-only baselines. This work establishes the first rigorous benchmark for human behavior simulation and provides actionable insights for developing more accurate LLM agents for future downstream applications.

  • 11 authors
·
Mar 26, 2025

Evaluation of Multi-Turn Consistency in LLM Agents: Survival Analysis and Failure-Rationale Taxonomy

Large language model (LLM) agents may perform well on isolated tasks yet drift into inconsistency over extended interaction. We evaluate temporal consistency in a controlled 20-step multi-agent setting inspired by delayed-gratification studies. At each step, an agent chooses between continuing to delay a reward or claiming it immediately (terminating the episode). Across a full-factorial manipulation of social visibility (private vs public), persona stressors, and deliberation policy, we run 84,540 trajectories spanning 8 model families. Treating the first reward-claim as a time-to-event outcome, we estimate Kaplan-Meier survival curves and fit discrete-time hazard regression to quantify how experimental factors shift failure risk over time. Then, to analyze rationales and language patterns associated with failure, we build a seven-category taxonomy from 13,780 deliberation traces from agents who choose to terminate the episode, using an LLM-assisted labeling paired with human audit (κ=0.83). Rationale profiles change systematically with time and context: early failures are more impulse-driven, later failures more fatigue- and cost-benefit-framed, while public settings increase norm-oriented justifications. We also find a deliberation-inconsistency association: among failures, longer deliberation correlates with higher rates of intra-rationale contradiction (simultaneous pro-delay and pro-claim statements), challenging the assumption that more reasoning text implies greater consistency. Together, the survival and rationale analyses reveal distinct temporal reliability regimes and model-specific "failure fingerprints", offering an evaluation lens for diagnosing inconsistency in multi-turn agent behavior.

  • 3 authors
·
Aug 25

Do LLMs Hold Their Values? MANTA: A Multi-Turn Adversarial Benchmark for Animal Welfare Reasoning

Evaluating animal welfare reasoning in LLMs remains an open challenge despite rapid deployment in consumer and professional contexts where welfare considerations appear implicitly in everyday queries. Existing benchmarks such as AnimalHarmBench evaluate this through single-turn, explicitly framed questions, measuring whether models avoid harmful content when directly asked. This approach overlooks two failure modes: alignment degradation under sustained adversarial pressure, and moral sensitivity (whether a model spontaneously surfaces welfare stakes in everyday queries). To fill this gap, we construct MANTA, a benchmark of 1,088 five-turn conversations progressing from an implicit Turn-1 scenario through an explicit welfare prompt to three adversarial pressure rounds drawn from a five-type taxonomy: Social, Cultural, Economic, Pragmatic, and Epistemic. We score conversations on two dimensions: Animal Welfare Value Stability (AWVS, primary) and Animal Welfare Moral Sensitivity (AWMS, diagnostic). We evaluate seven frontier models: Claude Opus 4.7, GPT-5.5, DeepSeek V4, Llama 3.3 70B, Mistral Small, Grok 4.3, and Gemini 3.1 Flash Lite. Multi-turn evaluation captures behavior single-turn benchmarks miss: 4 of 7 models change rank relative to Turn 1 scores, including Gemini Flash Lite, which drops from fifth on AWMS to last on AWVS. AWMS and AWVS are positively but imperfectly correlated, suggesting moral-recognition tests capture a stable but incomplete component of model behavior under pressure. MANTA also enables a species-by-pressure interaction matrix unavailable to prior benchmarks, showing welfare robustness depends jointly on the animal and pressure applied; companion animals score above wild animals, which score above farmed animals and invertebrates. We release the dataset, scripted pressure plans, judge prompts, and analysis code.

  • 8 authors
·
Jun 2

CM2: Reinforcement Learning with Checklist Rewards for Multi-Turn and Multi-Step Agentic Tool Use

AI agents are increasingly used to solve real-world tasks by reasoning over multi-turn user interactions and invoking external tools. However, applying reinforcement learning to such settings remains difficult: realistic objectives often lack verifiable rewards and instead emphasize open-ended behaviors; moreover, RL for multi-turn, multi-step agentic tool use is still underexplored; and building and maintaining executable tool environments is costly, limiting scale and coverage. We propose CM2, an RL framework that replaces verifiable outcome rewards with checklist rewards. CM2 decomposes each turn's intended behavior into fine-grained binary criteria with explicit evidence grounding and structured metadata, turning open-ended judging into more stable classification-style decisions. To balance stability and informativeness, our method adopts a strategy of sparse reward assignment but dense evaluation criteria. Training is performed in a scalable LLM-simulated tool environment, avoiding heavy engineering for large tool sets. Experiments show that CM2 consistently improves over supervised fine-tuning. Starting from an 8B Base model and training on an 8k-example RL dataset, CM2 improves over the SFT counterpart by 8 points on tau^-Bench, by 10 points on BFCL-V4, and by 12 points on ToolSandbox. The results match or even outperform similarly sized open-source baselines, including the judging model. CM2 thus provides a scalable recipe for optimizing multi-turn, multi-step tool-using agents without relying on verifiable rewards. Code provided by the open-source community: https://github.com/namezhenzhang/CM2-RLCR-Tool-Agent.

  • 14 authors
·
Feb 12

Agent MechSuits: Mechanistic Subspace Safety Steering for Multi-Turn CLI Agents

Command-Line Interface (CLI) agents based on large language models (LLMs) demonstrate remarkable autonomous capabilities, but they also introduce significant safety and misuse risks during multi-turn interactions with external environments. Existing safety mechanisms mainly rely on external guardrails, which have a limited ability to perform fine-grained behavioral control during execution. Meanwhile, recent mechanistic interpretability methods for LLM safety are mostly confined to single-turn or jailbreak-style QA settings, limiting their ability to capture the evolving risk dynamics of multi-turn agent execution. In this paper, we investigate the safety of multi-turn CLI agents from an internal perspective. We propose Agent MechSuits (Mechanistic Subspace Intervention and Steering), a white-box defense framework that performs runtime safety detection and representation-level mitigation for CLI agents. Unlike conventional agent guardrails, Agent MechSuits detects harmful execution states from step-level hidden representations and mitigates unsafe behavior by intervening in a 10-dimensional subspace within a single layer. To support this research, we introduce the Mechanistic Agent Safety (MAS) benchmark, comprising comprehensively annotated multi-turn execution trajectories across 194 tasks using LLaMA-3.1-8B, Qwen-2.5-7B, and Gemma-2-9B. Extensive experiments show that Agent MechSuits achieves strong safety detection performance, provides preliminary evidence for lookahead risk anticipation, and substantially reduces harmful actions of the CLI agent, establishing a foundation for applying mechanistic interpretability to dynamic LLM agent safety.

  • 8 authors
·
Oct 4

StaminaBench: Stress-Testing Coding Agents over 100 Interaction Turns

We introduce StaminaBench, a benchmark that measures the stamina of coding agents: how many consecutive interaction turns (change requests) they can handle before failing. Unlike the prevailing fraction-of-tasks-solved metric, this matches real vibe-coding where sessions run dozens or hundreds of turns. In StaminaBench, agents implement a REST API server and modify it across a tunable number of procedurally generated follow-up change requests - 100 in our experiments, resulting in codebases of up to 6,000 lines. Tests are generated fully programmatically without LLM involvement, ensuring reproducibility and reliability; change sequences are drawn from either a hardcoded or LLM-driven sampler, both constrained to a structured action space to ensure changes are valid. The agent and the server run in an isolated environment and communicate with the benchmark through HTTP, making testing fully black-box and language-agnostic. We evaluate six agent harnesses paired with seven open-source LLMs across 20 scenarios of 100 turns each and find that: (1) all the tested models fail within 5-6 turns, confirming that vibe-coding-style programming without thorough testing produces bugs; (2) passing test feedback back to the agent and allowing it to retry improves passed turn count by up to 12x; and (3) a good harness is required for strong performance: stronger models exhibit up to a 6x gap between their best and worst harness, while weaker models fail with any harness. We release the benchmark and the generated tasks to enable further research into multi-turn coding agent behavior. Benchmark code and data: github.com/amazon-science/StaminaBench.

  • 5 authors
·
Jun 16

Pluralistic Behavior Suite: Stress-Testing Multi-Turn Adherence to Custom Behavioral Policies

Large language models (LLMs) are typically aligned to a universal set of safety and usage principles intended for broad public acceptability. Yet, real-world applications of LLMs often take place within organizational ecosystems shaped by distinctive corporate policies, regulatory requirements, use cases, brand guidelines, and ethical commitments. This reality highlights the need for rigorous and comprehensive evaluation of LLMs with pluralistic alignment goals, an alignment paradigm that emphasizes adaptability to diverse user values and needs. In this work, we present PLURALISTIC BEHAVIOR SUITE (PBSUITE), a dynamic evaluation suite designed to systematically assess LLMs' capacity to adhere to pluralistic alignment specifications in multi-turn, interactive conversations. PBSUITE consists of (1) a diverse dataset of 300 realistic LLM behavioral policies, grounded in 30 industries; and (2) a dynamic evaluation framework for stress-testing model compliance with custom behavioral specifications under adversarial conditions. Using PBSUITE, We find that leading open- and closed-source LLMs maintain robust adherence to behavioral policies in single-turn settings (less than 4% failure rates), but their compliance weakens substantially in multi-turn adversarial interactions (up to 84% failure rates). These findings highlight that existing model alignment and safety moderation methods fall short in coherently enforcing pluralistic behavioral policies in real-world LLM interactions. Our work contributes both the dataset and analytical framework to support future research toward robust and context-aware pluralistic alignment techniques.

  • 5 authors
·
Nov 6, 2025

Discourse Diversity in Multi-Turn Empathic Dialogue

Large language models (LLMs) produce responses rated as highly empathic in single-turn settings (Ayers et al., 2023; Lee et al., 2024), yet they are also known to be formulaic generators that reuse the same lexical patterns, syntactic templates, and discourse structures across tasks (Jiang et al., 2025; Shaib et al., 2024; Namuduri et al., 2025). Less attention has been paid to whether this formulaicity extends to the level of discourse moves, i.e., what a response does for the person it is addressing. This question is especially consequential for empathic dialogue, where effective support demands not just a kind response at one moment but varied strategies as a conversation unfolds (Stiles et al., 1998). Indeed, prior work shows that LLMs reuse the same tactic sequences more than human supporters in single-turn settings (Gueorguieva et al., 2026). We extend this analysis to multi-turn conversations and find that the rigidity compounds: once a tactic appears in a supporter turn, LLMs reuse it in the next at nearly double the rate of humans (0.50-0.56 vs. 0.27). This pattern holds across LLMs serving as supporters in real emotional support conversations, and is invisible to standard similarity metrics. To address this gap, we introduce MINT (Multi-turn Inter-tactic Novelty Training), the first reinforcement learning framework to optimize discourse move diversity across multi-turn empathic dialogue. The best MINT variant combines an empathy quality reward with a cross-turn tactic novelty signal, improving aggregate empathy by 25.3% over vanilla across 1.7B and 4B models while reducing cross-turn discourse move repetition by 26.3% on the 4B model, surpassing all baselines including quality-only and token-level diversity methods on both measures. These results suggest that what current models lack is not empathy itself, but the ability to vary their discourse moves across a conversation.

  • 6 authors
·
Apr 13

WRIT: Write-Read Intensive Trajectory Synthesis for Multi-Turn User-Facing Agents

Multi-turn user-facing agents must infer user intent from incomplete requests, collect missing information through dialogue and tools, and execute valid actions. A training trajectory records this process as an interleaved sequence of user messages, agent responses, tool calls, etc. Synthesizing sufficiently complex trajectory has become a central route to train agents: existing pipelines often increase difficulty by composing multiple user requests into longer tasks, producing write-intensive trajectories that train sequential execution. We argue that a single write decision can itself be difficult when the agent must gather and compare substantial read-tool evidence before its arguments become identifiable, a challenge that write-intensive data alone cannot address. Guided by this insight, we propose WRIT (Write-Read Intensive Trajectory Synthesis), a pipeline for synthesizing multi-turn agent training trajectories along two complexity axes: the number of write decisions in a task and the evidence burden of each individual decision. WRIT first generates write-intensive and read-heavy tasks. It then diversifies user behavior instructions to reflect realistic conversational variation, and finally simulates agent-user interactions in an executable environment to produce complete training trajectories. The resulting data trains agents not only for longer task execution, but also for robust, evidence-grounded decision making under high information load. With only 2K synthesized trajectories, a 4B model trained on WRIT outperforms GPT-5.1 no-think on τ^2-bench and substantially reduces inference-time token usage, showing that compact SFT data can convert part of expensive test-time reasoning into efficient agent behavior.

  • 3 authors
·
Jun 1

User-Oriented Multi-Turn Dialogue Generation with Tool Use at scale

The recent paradigm shift toward large reasoning models (LRMs) as autonomous agents has intensified the demand for sophisticated, multi-turn tool-use capabilities. Yet, existing datasets and data-generation approaches are limited by static, predefined toolsets that cannot scale to the complexity of open-ended human-agent collaboration. To address this, we initially developed a framework for automated task-oriented multi-turn dialogue generation at scale, utilizing an LRM-based simulator to dynamically generate high-value, domain-specific tools to solve specified tasks. However, we observe that a purely task-oriented design often results in "solely task-solving" trajectories, where the agent completes the objective with minimal interaction, failing to generate the high turn-count conversations seen in realistic scenarios. To bridge this gap, we shift toward a user-oriented simulation paradigm. By decoupling task generation from a dedicated user simulator that mimics human behavioral rules - such as incremental request-making and turn-by-turn feedback - we facilitate more authentic, extended multi-turn dialogues that reflect the iterative nature of real-world problem solving. Our generation pipeline operates as a versatile, plug-and-play module capable of initiating generation from any state, ensuring high scalability in producing extended tool-use data. Furthermore, by facilitating multiple task completions within a single trajectory, it yields a high-density dataset that reflects the multifaceted demands of real-world human-agent interaction.

upstage upstage
·
Jan 13 3

Can Small Language Models Handle Context-Summarized Multi-Turn Customer-Service QA? A Synthetic Data-Driven Comparative Evaluation

Customer-service question answering (QA) systems increasingly rely on conversational language understanding. While Large Language Models (LLMs) achieve strong performance, their high computational cost and deployment constraints limit practical use in resource-constrained environments. Small Language Models (SLMs) provide a more efficient alternative, yet their effectiveness for multi-turn customer-service QA remains underexplored, particularly in scenarios requiring dialogue continuity and contextual understanding. This study investigates instruction-tuned SLMs for context-summarized multi-turn customer-service QA, using a history summarization strategy to preserve essential conversational state. We also introduce a conversation stage-based qualitative analysis to evaluate model behavior across different phases of customer-service interactions. Nine instruction-tuned low-parameterized SLMs are evaluated against three commercial LLMs using lexical and semantic similarity metrics alongside qualitative assessments, including human evaluation and LLM-as-a-judge methods. Results show notable variation across SLMs, with some models demonstrating near-LLM performance, while others struggle to maintain dialogue continuity and contextual alignment. These findings highlight both the potential and current limitations of low-parameterized language models for real-world customer-service QA systems.

  • 3 authors
·
Jan 31

CUEing User Simulators: Calibrated User Embeddings for Multi-Turn Benchmarking

Recent benchmarks rely on user simulators to evaluate AI agents in multi-turn interaction. While existing simulation techniques demonstrate surface fidelity to human style and behavior, ecologically valid interactive benchmarking also requires alignment in when and how agents fail across simulated and real user populations. We find that existing simulators lack outcome calibration: agreement with observed success rates and failure patterns when real users interact with the same agent. We introduce Calibrated User Embeddings (CUE), a framework that both encodes observed sessions and samples continuous representations, then decodes them into persona commands to steer LLMs to act as user simulators without training. Through this, we evaluate user-conditioned replay of past sessions and aggregate metric agreement when sampling novel personas for the same tasks. On τ^2-Bench, CUEd simulators commit fewer simulator-attributed errors and more faithfully reproduce real-user agent failure modes, aggregate success rates, and outcomes for specific task-user pairs than other persona-based simulation methods. These gains coexist with competitive user fidelity as measured using metrics established in prior work. After being fit to mostly customer support interactions, the same CUEd simulators generalize to document creation, math tutoring, and casual conversation, and remain effective across different simulator LLMs without CUE retraining.

  • 2 authors
·
Sep 30

Scaling LLM Multi-turn RL with End-to-end Summarization-based Context Management

We study reinforcement learning (RL) fine-tuning of large language model (LLM) agents for long-horizon multi-turn tool use, where context length quickly becomes a fundamental bottleneck. Existing RL pipelines can suffer from degraded instruction following, excessive rollout costs, and most importantly, strict context limits. To address these challenges, we introduce summarization-based context management to training. In specific, it periodically compresses the tool using history by LLM-generated summaries that retain task-relevant information to keep a compact context while enabling the agent to scale beyond the fixed context window. Building on this formulation, we derive a policy gradient representation that seamlessly enables standard LLM RL infrastructures to optimize both tool-use behaviors as well as summarization strategies in an end-to-end fashion. We instantiate this framework with SUmmarization augmented Policy Optimization (SUPO), an LLM RL algorithm that enables long-horizon training beyond a fixed context limit. Experiments on interactive function calling and searching tasks demonstrate that SUPO significantly improves the success rate while maintaining the same or even lower working context length compared to baselines. We also demonstrate that for complex searching tasks, SUPO can further improve the evaluation performance when scaling test-time maximum round of summarization beyond that of training time. Our results establish summarization-based context management as a principled and scalable approach for training RL agents beyond a fixed context length limit.

  • 7 authors
·
Oct 8, 2025 2

Skill-SD: Skill-Conditioned Self-Distillation for Multi-turn LLM Agents

Reinforcement learning (RL) has been widely used to train LLM agents for multi-turn interactive tasks, but its sample efficiency is severely limited by sparse rewards and long horizons. On-policy self-distillation (OPSD) alleviates this by providing dense token-level supervision from a privileged teacher that has access to ground-truth answers. However, such fixed privileged information cannot capture the diverse valid strategies in agent tasks, and naively combining OPSD with RL often leads to training collapse. To address these limitations, we introduce Skill-SD, a framework that turns the agent's own trajectories into dynamic training-only supervision. Completed trajectories are summarized into compact natural language skills that describe successful behaviors, mistakes, and workflows. These skills serve as dynamic privileged information conditioning only the teacher, while the student always acts under the plain task prompt and learns to internalize the guidance through distillation. To stabilize the training, we derive an importance-weighted reverse-KL loss to provide gradient-correct token-level distillation, and dynamically synchronize the teacher with the improving student. Experimental results on agentic benchmarks demonstrate that Skill-SD substantially outperforms the standard RL baseline, improving both vanilla GRPO (+14.0%/+10.9% on AppWorld/Sokoban) and vanilla OPD (+42.1%/+40.6%). Project page: https://k1xe.github.io/skill-sd/

  • 11 authors
·
Apr 11

PersonaForge: Realistic Multi-Turn User Simulation for Agentic Systems

Large language models are increasingly used as agentic workflow executors, yet existing training data and benchmarks largely assume informationally complete, single-turn queries. Our analysis of 16K real-world sessions shows that 75.9% of interactions are multi-turn, revealing a substantial gap between how users interact with agents and how such systems are trained and evaluated. We introduce PersonaForge, a user simulation framework for synthesizing realistic multi-turn user--agent interactions. PersonaForge combines a four-dimensional persona space, SOUL-driven behavioral control calibrated to real-user statistics, and Reverse Deep Construction grounded in authentic seed queries. Using PersonaForge, we construct a 6.3K-record training dataset and PersonaForge-Bench, a manually annotated 138-task benchmark spanning over 20 professional domains with four-dimensional scoring. Experiments on Qwen3.5-27B show that PersonaForge training improves the composite score by +4.1%, with gains across all four dimensions and the largest improvements in Task Completion (+6.0%) and Response Quality (+6.8%). Further analyses show that PersonaForge-trained agents use fewer turns and tool calls, suggesting improved interaction efficiency, while ablations confirm the contribution of SOUL components and adaptive simulation. Together, PersonaForge and PersonaForge-Bench establish a foundation for training and evaluating agents under realistic multi-turn user interaction.

  • 14 authors
·
Aug 27

TCOD: Exploring Temporal Curriculum in On-Policy Distillation for Multi-turn Autonomous Agents

On-policy distillation (OPD) has shown strong potential for transferring reasoning ability from frontier or domain-specific models to smaller students. While effective on static single-turn tasks, its behavior in multi-turn agent settings remains underexplored. In this work, we identify a key limitation of vanilla OPD in such settings, which we term Trajectory-Level KL Instability. Specifically, we observe that KL divergence increases together with a drop in success rate, and even after convergence, the KL remains high, leading to unstable training. This instability arises from inter-turn error compounding: as errors accumulate, the student is driven beyond the teacher's effective support, rendering the supervision signal unreliable. To address this, we propose TCOD (Temporal Curriculum On-Policy Distillation), a simple yet effective framework that controls the trajectory depth exposed to the student and progressively expands it from short to long with a curriculum schedule.Experimental results across four student-teacher pairs on three multi-turn agent benchmarks (ALFWorld, WebShop, ScienceWorld) show that TCOD mitigates KL escalation and enhances KL stability throughout training, improving agent performance by up to 18 points over vanilla OPD. Further evaluations show that TCOD can even surpass the teacher's performance and generalize to tasks on which the teacher fails.

AlibabaTongyiLab TongyiLab
·
Apr 26 2

SCICONVBENCH: Benchmarking LLMs on Multi-Turn Clarification for Task Formulation in Computational Science

Large Language Models (LLMs) are increasingly deployed as scientific AI as- sistants, and a growing body of benchmarks evaluates their capabilities across knowledge retrieval, reasoning, code generation, and tool use. These evaluations, however, typically assume the scientific problem is already well-posed, whereas practical scientific assistance often begins with an ill-posed user request that must be refined through dialogue before any computation, analysis, or experiment can be carried out reliably. We introduce SCICONVBENCH, a benchmark for multi- turn clarification in scientific task formulation across four computational science problem domains: fluid mechanics, solid mechanics, materials science, and par- tial differential equations (PDEs). SCICONVBENCH targets two complementary capabilities: eliciting missing information (disambiguation) and detecting and correcting erroneous requests containing internally contradictory information (in- consistency resolution). Our benchmark pairs a structured task ontology with a rubric-based evaluation framework, enabling systematic measurement of LLM per- formance across three dimensions: clarification behavior, conversational grounding, and final-specification fidelity. Current frontier models perform relatively well on inconsistency resolution, but even the best model resolves only 52.7% of the disambiguation cases in fluid mechanics. We further find that frontier LLMs fre- quently make silent assumptions and perform implicit specification repairs that are not grounded in the conversation with users. SCICONVBENCH establishes a foundation for evaluating the upstream conversational reasoning that a reliable computational science assistant requires. The code and data can be found at https://github.com/csml-rpi/SciConvBench.

ATOD: Annealed Turn-aware On-policy Distillation for Multi-turn Autonomous Agents

Training small language-model agents for long-horizon interactive tasks requires both fast imitation and reward-driven improvement. On-policy distillation (OPD) provides dense teacher guidance and typically improves rapidly in the early stage, but its gains saturate once the student approaches the teacher, limiting the final performance ceiling. Reinforcement learning (RL) directly optimizes environment rewards and encourages exploratory improvement toward a higher reward-defined ceiling, but sparse and delayed feedback makes early-stage learning much less efficient than OPD. In this paper, we propose ATOD (Annealed Turn-aware On-policy Distillation), a hybrid online distillation algorithm that explicitly exploits this complementarity. (1) ATOD uses an annealed OPD-RL schedule: OPD dominates early training to approach teacher-level behavior, while RL is gradually strengthened to drive reward-based exploration. (2) ATOD introduces Turn-level Disagreement-Uncertainty Reweighting (T-DUR), which softly amplifies high-utility turns and improves dense supervision in long trajectories. Experiments on ALFWorld, WebShop, and Search-QA show that ATOD consistently outperforms competing post-training baselines: across the three student sizes, ATOD improves average success rate by 3.03 points over OPD and 23.62 points over GRPO, while surpassing the corresponding teacher models by 2.16 points.

  • 4 authors
·
Jun 25

TravelBench: A Broader Real-World Benchmark for Multi-Turn and Tool-Using Travel Planning

Travel planning is a natural real-world task to test large language models (LLMs) planning and tool-use abilities. Although prior work has studied LLM performance on travel planning, existing settings still differ from real-world needs, mainly due to limited domain coverage, insufficient modeling of users' implicit preferences in multi-turn conversations, and a lack of clear evaluation of agents' capability boundaries. To mitigate these gaps, we propose TravelBench, a benchmark for fully real-world travel planning. We collect user queries, user profile and tools from real scenarios, and construct three subtasks-Single-Turn, Multi-Turn, and Unsolvable-to evaluate agent's three core capabilities in real settings: (1) solving problems autonomously, (2) interacting with users over multiple turns to refine requirements, and (3) recognizing the limits of own abilities. To enable stable tool invocation and reproducible evaluation, we cache real tool-call results and build a sandbox environment that integrates ten travel-related tools. Agents can combine these tools to solve most practical travel planning problems, and our systematic verification demonstrates the stability of the proposed benchmark. We further evaluate multiple LLMs on TravelBench and conduct an in-depth analysis of their behaviors and performance. TravelBench provides a practical and reproducible evaluation benchmark to advance research on LLM agents for travel planning.\footnote{Our code and data will be available after internal review.

  • 7 authors
·
Dec 27, 2025

AGENTSERVESIM: A Hardware-aware Simulator for Multi-Turn LLM Agent Serving

Multi-turn LLM agents interleave model calls with external tool invocations, shifting serving from stateless request processing to stateful program execution. Serving these workloads requires scheduling, KV-cache management, and routing policies that use program-level context, including turn dependencies, tool-induced gaps, and reusable KV state. Evaluating such policies directly on real systems is costly, since each design point may require dedicated accelerator time across arrival rates, model scales, serving-instance counts, and memory hierarchies. Simulation offers a scalable alternative, but existing LLM serving simulators target stateless request-level workloads and therefore omit the core dynamics of agent serving: multi-turn program execution, cross-turn cache locality, and KV-cache residency during tool gaps. We present AGENTSERVESIM, a hardware-aware simulator for multi-turn LLM agent serving. AGENTSERVESIM evaluates serving policies at program granularity through composable modules: a Program Orchestrator preserves program identity and turn order, a Tool Simulator materializes tool-induced gaps, a Session-Aware Router maintains program-to-instance affinity for cache-aware dispatch, and a KV Residency Model tracks policy-defined KV placement across HBM, host DRAM/CXL, and eviction. Across real serving deployments and hardware configurations, AGENTSERVESIM reproduces real-system behavior within 6% error across key performance metrics while running entirely on commodity CPUs. These results show that AGENTSERVESIM enables controlled, repeatable exploration of agent-serving policies without requiring exhaustive deployment on costly accelerators.

  • 3 authors
·
Jun 17

SPINE: Measuring LLM Sycophancy under Sustained Multi-Turn Pressure

Large language models (LLMs) may abandon correct positions when users push back, exhibiting a failure mode known as sycophancy. Existing evaluations typically use short, prespecified conversations and may therefore miss failures that emerge under sustained, adaptive disagreement. We introduce SPINE, a benchmark in which an LLM proxy plays a persistent but mistaken user and adaptively challenges a target model for up to 25 turns. We evaluate four commercial models (Claude Sonnet 5, GPT-5.6 Terra, Gemini 3.1 Pro, and DeepSeek V4 Pro) and three Olmo3-7b models on 100 false presuppositions and 100 unethical queries. We define collapse as a target model abandoning the correct position and yielding to user pressure. Our experimental results show that collapse rates increase with conversation length across post-trained models, with the overall rate rising from 0%-57% within 5 turns to 20%-97% within 25 turns depending on model and scenario. These results show that evaluations limited to a few conversational turns underestimate sycophancy and resistance under sustained pressure remains unreliable across current models. By analyzing models with accessible reasoning traces, we surprisingly found that the correct position often remains represented in the trace in 50%-89% of analyzed collapse turns, suggesting that the model chooses to please a user and sycophancy is not due to ignorance or the correct knowledge being overridden. Ablations show that the SPINE protocol substantially increases the sycophantic collapse rate compared to pre-generated scripts. Among all tactics, emotional appeals are most associated with inducing LLM sycophantic behavior, with position weakening in 44.3% of turns using this tactic. Code, data, and transcripts will be released upon publication.

  • 4 authors
·
Oct 12

PlanPO: Group Planning-Aware Policy Optimization for Multi-Turn Agentic LLMs

Group-relative policy optimization has emerged as a key paradigm for training agentic large language models (LLMs) on multi-turn interactive tasks. However, most existing variants fail to distinguish advantages among successful trajectories even when these trajectories differ substantially in their interaction efficiency. For instance, circuitous successes are often assigned the identical outcome reward, causing advantage collapse and severe performance bottlenecks. To this end, we propose Group Planning-aware Policy Optimization (PlanPO), a simple yet effective RL method for learning generalizable planning abilities beyond task-specific high-quality behavior patterns. Specifically, PlanPO introduces coarse-to-fine advantage signals, which capture the relative differences in trajectory-level lengths and turn-level response lengths conditioned on successful trajectories sampled for the same task. Within the group-relative optimization structure, this enables agents to actively learn generalizable and deliberate behaviors spanning interaction planning and textual generation from high-quality rollouts, without degenerating into vanilla length minimization. Experimentally, PlanPO improves over GRPO by 27.2\% on average across the challenging multi-turn benchmarks ALFWorld, WebShop, and SciWorld, outperforming recent powerful baselines while incurring negligible additional training cost.

  • 6 authors
·
Aug 17

WebLINX: Real-World Website Navigation with Multi-Turn Dialogue

We propose the problem of conversational web navigation, where a digital agent controls a web browser and follows user instructions to solve real-world tasks in a multi-turn dialogue fashion. To support this problem, we introduce WEBLINX - a large-scale benchmark of 100K interactions across 2300 expert demonstrations of conversational web navigation. Our benchmark covers a broad range of patterns on over 150 real-world websites and can be used to train and evaluate agents in diverse scenarios. Due to the magnitude of information present, Large Language Models (LLMs) cannot process entire web pages in real-time. To solve this bottleneck, we design a retrieval-inspired model that efficiently prunes HTML pages by ranking relevant elements. We use the selected elements, along with screenshots and action history, to assess a variety of models for their ability to replicate human behavior when navigating the web. Our experiments span from small text-only to proprietary multimodal LLMs. We find that smaller finetuned decoders surpass the best zero-shot LLMs (including GPT-4V), but also larger finetuned multimodal models which were explicitly pretrained on screenshots. However, all finetuned models struggle to generalize to unseen websites. Our findings highlight the need for large multimodal models that can generalize to novel settings. Our code, data and models are available for research: https://mcgill-nlp.github.io/weblinx

  • 3 authors
·
Feb 8, 2024 4

Binary Decompilation LLM with Feedback-Driven Multi-Turn Refinement

Binary decompilation is fundamental to security tasks such as vulnerability discovery, malware inspection, and executable-only program understanding. Recent LLM-based decompilation methods have shown promising results, but most still follow a single-turn generation paradigm: given assembly code or decompiler-produced pseudo-code, the model generates one output and stops. Consequently, the generated code may appear readable or even compile successfully, yet still deviate from the behavior of the original binary and mislead downstream analysis. This paper presents AutoDecompiler, a decompilation-specialized LLM trained with reinforcement learning for feedback-driven multi-turn binary decompilation. Instead of treating decompilation as one-shot code generation, AutoDecompiler formulates it as an iterative refinement process, where the model revises generated code based on compilation, execution, and input/output testing feedback. To enable this process, we design decompilation-specific rewards that capture code validity, recompilability, execution consistency, and semantic fidelity. We further construct stage-aware diagnostic feedback from compiler errors, execution failures, and failed test cases, and introduce progress-aware trajectory rewarding and turn-aware advantage reweighting to encourage beneficial revisions while suppressing regressions. We train the AutoDecompiler family and evaluate it across different input settings, model scales, and benchmarks. Experimental results show that AutoDecompiler consistently outperforms its single-turn counterparts under the same model size and input setting, achieving clear improvements in behavioral re-executability. These results demonstrate that learning to exploit program feedback with reinforcement learning is an effective direction for improving the functional correctness of LLM-based binary decompilation.

  • 8 authors
·
Jun 14

AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcement Learning

Developing autonomous LLM agents capable of making a series of intelligent decisions to solve complex, real-world tasks is a fast-evolving frontier. Like human cognitive development, agents are expected to acquire knowledge and skills through exploration and interaction with the environment. Despite advances, the community still lacks a unified, interactive reinforcement learning (RL) framework that can effectively train such agents from scratch -- without relying on supervised fine-tuning (SFT) -- across diverse and realistic environments. To bridge this gap, we introduce AgentGym-RL, a new framework to train LLM agents for multi-turn interactive decision-making through RL. The framework features a modular and decoupled architecture, ensuring high flexibility and extensibility. It encompasses a wide variety of real-world scenarios, and supports mainstream RL algorithms. Furthermore, we propose ScalingInter-RL, a training approach designed for exploration-exploitation balance and stable RL optimization. In early stages, it emphasizes exploitation by restricting the number of interactions, and gradually shifts towards exploration with larger horizons to encourage diverse problem-solving strategies. In this way, the agent develops more diverse behaviors and is less prone to collapse under long horizons. We perform extensive experiments to validate the stability and effectiveness of both the AgentGym-RL framework and the ScalingInter-RL approach. Our agents match or surpass commercial models on 27 tasks across diverse environments. We offer key insights and will open-source the complete AgentGym-RL framework -- including code and datasets -- to empower the research community in developing the next generation of intelligent agents.

  • 23 authors
·
Sep 10, 2025 2

Bridging Online and Offline RL: Contextual Bandit Learning for Multi-Turn Code Generation

Recently, there have been significant research interests in training large language models (LLMs) with reinforcement learning (RL) on real-world tasks, such as multi-turn code generation. While online RL tends to perform better than offline RL, its higher training cost and instability hinders wide adoption. In this paper, we build on the observation that multi-turn code generation can be formulated as a one-step recoverable Markov decision process and propose contextual bandit learning with offline trajectories (Cobalt), a new method that combines the benefits of online and offline RL. Cobalt first collects code generation trajectories using a reference LLM and divides them into partial trajectories as contextual prompts. Then, during online bandit learning, the LLM is trained to complete each partial trajectory prompt through single-step code generation. Cobalt outperforms two multi-turn online RL baselines based on GRPO and VeRPO, and substantially improves R1-Distill 8B and Qwen3 8B by up to 9.0 and 6.2 absolute Pass@1 scores on LiveCodeBench. Also, we analyze LLMs' in-context reward hacking behaviors and augment Cobalt training with perturbed trajectories to mitigate this issue. Overall, our results demonstrate Cobalt as a promising solution for iterative decision-making tasks like multi-turn code generation. Our code and data are available at https://github.com/OSU-NLP-Group/cobalt.

WebAgent-R1: Training Web Agents via End-to-End Multi-Turn Reinforcement Learning

While reinforcement learning (RL) has demonstrated remarkable success in enhancing large language models (LLMs), it has primarily focused on single-turn tasks such as solving math problems. Training effective web agents for multi-turn interactions remains challenging due to the complexity of long-horizon decision-making across dynamic web interfaces. In this work, we present WebAgent-R1, a simple yet effective end-to-end multi-turn RL framework for training web agents. It learns directly from online interactions with web environments by asynchronously generating diverse trajectories, entirely guided by binary rewards depending on task success. Experiments on the WebArena-Lite benchmark demonstrate the effectiveness of WebAgent-R1, boosting the task success rate of Qwen-2.5-3B from 6.1% to 33.9% and Llama-3.1-8B from 8.5% to 44.8%, significantly outperforming existing state-of-the-art methods and strong proprietary models such as OpenAI o3. In-depth analyses reveal the effectiveness of the thinking-based prompting strategy and test-time scaling through increased interactions for web tasks. We further investigate different RL initialization policies by introducing two variants, namely WebAgent-R1-Zero and WebAgent-R1-CoT, which highlight the importance of the warm-up training stage (i.e., behavior cloning) and provide insights on incorporating long chain-of-thought (CoT) reasoning in web agents.

  • 12 authors
·
May 22, 2025 2

PivotOPD: Learning to Recover from Pivotal Mistakes in Multi-Turn Agents

On-policy distillation (OPD) is a promising approach for training language agents, providing dense teacher supervision on student-generated trajectories. However, in multi-turn interaction, an incorrect action changes the states the student encounters later, so errors compound across turns. In preliminary experiments across three Qwen3 models (8B to 235B), we find that more than half of the failed rollouts contain a pivotal mistake, an action that moves the agent farther from completing the task, and this mistake typically occurs early. These pivotal mistakes often remain recoverable: guiding the model for only a few turns after the pivotal turn can restore task success. We therefore propose PivotOPD, an on-policy distillation framework that jointly trains the student to prevent pivotal mistakes and to recover from the states they create. At each pivotal mistake, a teacher model provides a gold action and then names a recovery action at each of the next few turns. Preventive distillation uses the gold action with reverse KL to steer the student away from the pivotal mistake, while recovery distillation uses the recovery actions with forward KL to transfer recovery behaviors that the student rarely samples. Against 13 baselines on ALFWorld, WebShop, and Search-based QA, PivotOPD achieves the strongest average performance for both Qwen3-1.7B and Qwen3-8B students, improving over the strongest baseline on ALFWorld by +5.5% with the 1.7B student. The gains also transfer to another model family on the software engineering domain, where PivotOPD raises the resolve rate of a Nemotron-3.5 student on SWE-Bench Verified by +3.2%. Project page: https://research.nvidia.com/labs/lpr/pivotopd/

nvidia NVIDIA
·
Sep 29 2

Drift No More? Context Equilibria in Multi-Turn LLM Interactions

Large Language Models (LLMs) excel at single-turn tasks such as instruction following and summarization, yet real-world deployments require sustained multi-turn interactions where user goals and conversational context persist and evolve. A recurring challenge in this setting is context drift: the gradual divergence of a model's outputs from goal-consistent behavior across turns. Unlike single-turn errors, drift unfolds temporally and is poorly captured by static evaluation metrics. In this work, we present a study of context drift in multi-turn interactions and propose a simple dynamical framework to interpret its behavior. We formalize drift as the turn-wise KL divergence between the token-level predictive distributions of the test model and a goal-consistent reference model, and propose a recurrence model that interprets its evolution as a bounded stochastic process with restoring forces and controllable interventions. We instantiate this framework in both synthetic long-horizon rewriting tasks and realistic user-agent simulations such as in tau-Bench, measuring drift for several open-weight LLMs that are used as user simulators. Our experiments consistently reveal stable, noise-limited equilibria rather than runaway degradation, and demonstrate that simple reminder interventions reliably reduce divergence in line with theoretical predictions. Together, these results suggest that multi-turn drift can be understood as a controllable equilibrium phenomenon rather than as inevitable decay, providing a foundation for studying and mitigating context drift in extended interactions.

  • 6 authors
·
Oct 9, 2025

MemSlides: A Hierarchical Memory Driven Agent Framework for Personalized Slide Generation with Multi-turn Local Revision

Personalized presentation generation requires more than conditioning on a current prompt or template: agents must preserve stable user preferences across tasks, retain newly introduced preferences and constraints during multi-turn revision, and carry out local edits reliably. We propose MemSlides, a hierarchical memory framework for personalized presentation agents that separates long-term memory from working memory and further divides long-term memory into user profile memory and tool memory. User profile memory stores intent-conditioned profiles for round-0 personalization, working memory carries active preferences and session constraints across revision rounds, and tool memory stores reusable execution experience for reliable localized editing. MemSlides pairs this memory design with scoped slide-local revision, so targeted updates act on the smallest affected region instead of repeatedly regenerating the full deck. In controlled experiments, user profile memory improves persona-alignment judgments on a multi-persona, multi-intent profile bank, tool-memory injection improves closed-loop modify behavior in diagnostic matched-pair settings, and qualitative cases illustrate working memory's ability to carryover preferences. Taken together, these results suggest that effective personalization in presentation authoring depends on separating persistent user profiles, session-level working memory, and reusable execution experience across generation and localized revision.

  • 4 authors
·
Jun 14 5

MASCing: Configurable Mixture-of-Experts Behavior via Activation Steering Masks

Mixture-of-Experts (MoE) architectures in Large Language Models (LLMs) have significantly reduced inference costs through sparse activation. However, this sparse activation paradigm also introduces new safety challenges. Since only a subset of experts is engaged for each input, model behavior becomes coupled to routing decisions, yielding a difficult-to-control mechanism that can vary across safety-relevant scenarios. At the same time, adapting model behavior through full fine-tuning or retraining is costly, especially when developers need to rapidly configure the same model for different safety objectives. We present MASCing (MoE Activation Steering Configuration), the first framework that enables flexible reconfiguration of MoE behavior across diverse safety scenarios without retraining. MASCing uses an LSTM-based surrogate model to capture cross-layer routing dependencies and map routing logits to downstream behaviors. It then optimizes a steering matrix to identify behavior-relevant expert circuits and, at inference time, applies steering masks to the routing gates to override expert selection. This enables targeted enhancement or suppression of specific behaviors while preserving general language utility. To demonstrate its reconfigurability, we apply MASCing to two different safety-related objectives and observe consistent gains with negligible overhead across seven open-source MoE models. For multi-turn jailbreak defense, it improves the average defense success rate from 52.5% to 83.9%, with gains of up to 89.2%. For adult-content generation, MASCing enables models to comply with such requests that would otherwise be refused, increasing the average generation success rate from 52.6% to 82.0%, with gains of up to 93.0%. These results establish MASCing as a practical, lightweight, and flexible framework for scenario-specific safety reconfiguration in MoE models.

  • 5 authors
·
Apr 29 2

Beyond Turn Limits: Training Deep Search Agents with Dynamic Context Window

While recent advances in reasoning models have demonstrated cognitive behaviors through reinforcement learning, existing approaches struggle to invoke deep reasoning capabilities in multi-turn agents with long-horizon interactions. We propose DeepMiner, a novel framework that elicits such abilities by introducing high-difficulty training tasks and dynamic context window. DeepMiner presents a reverse construction method to generate complex but verifiable question-answer pairs from authentic web sources, which ensures the challenge and reliability of training data while injecting cognitive capabilities into multi-turn reasoning scenarios. We further design an elegant yet effective dynamic context management strategy for both training and inference, utilizing sliding window mechanisms while eliminating the dependency on external summarization models, thereby efficiently empowering the model to handle continuously expanding long-horizon contexts. Through reinforcement learning on Qwen3-32B, we develop DeepMiner-32B, which achieves substantial performance improvements across multiple search agent benchmarks. DeepMiner attains 33.5% accuracy on BrowseComp-en, surpassing the previous best open-source agent by almost 20 percentage points, and demonstrates consistent improvements on BrowseComp-zh, XBench-DeepSearch, and GAIA. Notably, our dynamic context management enables sustained interactions of nearly 100 turns within standard 32k context length, effectively addressing the context limitations that constrain existing multi-turn interaction systems.

  • 14 authors
·
Oct 9, 2025 2

Delay-of-Gratification as a Multi-Agent Survival Micro-benchmark for Long-Horizon LLMs: Social Exposure, Personas, and Tool Use Budgets

Large language models (LLMs) are increasingly deployed as multi-turn agents that must sustain goals, use tools, and adapt to other agents over extended interactions. However, existing research lacks auditable, multi-turn, multi-factorial experiments that quantify LLM behavior under explicit constraints, with time-resolved statistics that reveal how behavior unfolds over long horizons. To address this gap, we develop a multi-agent micro-benchmark inspired by the Stanford marshmallow experiment: ReAct agents operate minute-by-minute with a "raise a question" tool under a per-step budget, while we factorially manipulate social context (broadcast vs. isolated), personas (age, hedonic drive), and metacognitive policy (mandatory vs. optional tool use). We analyze outcomes with Kaplan-Meier (KM) survival curves and discrete-time hazard models over a long risk horizon across 19,200 agent trajectories in 64 cells. Behavior shows a sharp early "eat" impulse, and only 75.9% of agents persist to the end. In a discrete-time hazard model, isolation reduces per-minute risk relative to broadcast, whereas a must-use self-questioning policy increases risk. On average, agents ask approx 7.12 questions and hit the per-step budget in approx 6% of minutes. Questioning declines faster under broadcast than isolation. Ablation experiments demonstrated that removing hedonic drive and/or persona age increases survival and completion, narrows the broadcast/isolated gap, but leaves the must vs. may ordering intact. The combined ablation (no hedonic + no persona age) yields the highest completion (approaching 1.0). These results establish delay-of-gratification as a compact, multi-turn interaction benchmark that captures social contagion and tool-use dynamics in LLM agents, providing a reproducible testbed and statistics for analyzing long-horizon, multi-agent behavior.

  • 3 authors
·
Aug 25

DeceptionBench: A Comprehensive Benchmark for AI Deception Behaviors in Real-world Scenarios

Despite the remarkable advances of Large Language Models (LLMs) across diverse cognitive tasks, the rapid enhancement of these capabilities also introduces emergent deceptive behaviors that may induce severe risks in high-stakes deployments. More critically, the characterization of deception across realistic real-world scenarios remains underexplored. To bridge this gap, we establish DeceptionBench, the first benchmark that systematically evaluates how deceptive tendencies manifest across different societal domains, what their intrinsic behavioral patterns are, and how extrinsic factors affect them. Specifically, on the static count, the benchmark encompasses 150 meticulously designed scenarios in five domains, i.e., Economy, Healthcare, Education, Social Interaction, and Entertainment, with over 1,000 samples, providing sufficient empirical foundations for deception analysis. On the intrinsic dimension, we explore whether models exhibit self-interested egoistic tendencies or sycophantic behaviors that prioritize user appeasement. On the extrinsic dimension, we investigate how contextual factors modulate deceptive outputs under neutral conditions, reward-based incentivization, and coercive pressures. Moreover, we incorporate sustained multi-turn interaction loops to construct a more realistic simulation of real-world feedback dynamics. Extensive experiments across LLMs and Large Reasoning Models (LRMs) reveal critical vulnerabilities, particularly amplified deception under reinforcement dynamics, demonstrating that current models lack robust resistance to manipulative contextual cues and the urgent need for advanced safeguards against various deception behaviors. Code and resources are publicly available at https://github.com/Aries-iai/DeceptionBench.

  • 6 authors
·
Oct 17, 2025

EU-Agent-Bench: Measuring Illegal Behavior of LLM Agents Under EU Law

Large language models (LLMs) are increasingly deployed as agents in various contexts by providing tools at their disposal. However, LLM agents can exhibit unpredictable behaviors, including taking undesirable and/or unsafe actions. In order to measure the latent propensity of LLM agents for taking illegal actions under an EU legislative context, we introduce EU-Agent-Bench, a verifiable human-curated benchmark that evaluates an agent's alignment with EU legal norms in situations where benign user inputs could lead to unlawful actions. Our benchmark spans scenarios across several categories, including data protection, bias/discrimination, and scientific integrity, with each user request allowing for both compliant and non-compliant execution of the requested actions. Comparing the model's function calls against a rubric exhaustively supported by citations of the relevant legislature, we evaluate the legal compliance of frontier LLMs, and furthermore investigate the compliance effect of providing the relevant legislative excerpts in the agent's system prompt along with explicit instructions to comply. We release a public preview set for the research community, while holding out a private test set to prevent data contamination in evaluating upcoming models. We encourage future work extending agentic safety benchmarks to different legal jurisdictions and to multi-turn and multilingual interactions. We release our code on https://github.com/ilijalichkovski/eu-agent-bench{this URL}.

  • 4 authors
·
Oct 24, 2025

Controlling Long-Horizon Behavior in Language Model Agents with Explicit State Dynamics

Large language model (LLM) agents often exhibit abrupt shifts in tone and persona during extended interaction, reflecting the absence of explicit temporal structure governing agent-level state. While prior work emphasizes turn-local sentiment or static emotion classification, the role of explicit affective dynamics in shaping long-horizon agent behavior remains underexplored. This work investigates whether imposing dynamical structure on an external affective state can induce temporal coherence and controlled recovery in multi-turn dialogue. We introduce an agent-level affective subsystem that maintains a continuous Valence-Arousal-Dominance (VAD) state external to the language model and governed by first- and second-order update rules. Instantaneous affective signals are extracted using a fixed, memoryless estimator and integrated over time via exponential smoothing or momentum-based dynamics. The resulting affective state is injected back into generation without modifying model parameters. Using a fixed 25-turn dialogue protocol, we compare stateless, first-order, and second-order affective dynamics. Stateless agents fail to exhibit coherent trajectories or recovery, while state persistence enables delayed responses and reliable recovery. Second-order dynamics introduce affective inertia and hysteresis that increase with momentum, revealing a trade-off between stability and responsiveness.

  • 1 authors
·
Jan 22

ParaBridge: Bridging Paralinguistic Perception and Dialogue Behavior in Speech Language Models

Speech carries more information than just words: a child's voice, a fearful tone, or a noisy background should all lead a sufficiently competent spoken-dialogue assistant to different replies. Current Speech Language Models (SLMs) can recognize such paralinguistic cues but often ignore them in open-ended dialogue. We observe that a simple paralinguistic instruction scaffold at the inference stage narrows this perception-behavior gap, suggesting that the relevant cues are already latent in the model. Such scaffolds, however, remain brittle under multi-turn context and competing instructions. Therefore, we propose ParaBridge, an on-policy self-distillation method that turns a brittle inference-time scaffold into stable model behavior. During training, the scaffold serves only as a temporary privileged view; the scaffold-free model rolls out its own response, while the scaffolded view supplies dense, full-vocabulary next-token targets along its trajectory. This supervision teaches when non-lexical cues should affect the reply without the need for curated dialogues, human labels, or external reward models. On Qwen3-Omni-thinking, ParaBridge raises scaffold-free VoxSafeBench SAR from 14.6% to 40.3% and improves EchoMind average rating from 3.27 to 3.92. It also preserves general ability, with MMAU-Pro, VoiceBench, and GPQA all within 0.4 points of the original model. Beyond the training distribution, ParaBridge generalizes to unseen paralinguistic cues, transfers from safety-oriented training to empathy-oriented dialogue, and works on a different SLM backbone.

  • 6 authors
·
Jun 8

Towards Faithful Simulation of Human Shopping Behavior

Simulating realistic user shopping behavior underpins offline evaluation and reinforcement learning in e-commerce scenarios. While recent LLM- and VLM-based simulators have made encouraging progress, reproducing a real browsing session remains difficult for two reasons. (i) Memory Challenge: a shopping session spans dozens of pages, yet existing agents either discard long-range observation histories, losing the evolving user state, or naively concatenate them, overwhelming the context window and even degrading simulation quality. (ii) Optimization Challenge: current user simulators are typically supervised to match each logged action via imitation or step-level rewards; the resulting sessions often display unrealistic patterns, such as over-exploration or excessive passivity, which per-step supervision can neither detect nor correct. To address the above challenges, we present RecVerse, a GUI-grounded simulation agent that perceives pages through screenshots and produces faithful multi-turn trajectories. For the memory challenge, RecVerse adopts a cognitive-inspired hierarchical memory: Working Memory for short-term focus, Episodic Memory for in-session traces, and Preference Memory for high-level intent, with memory updates treated as actions so that the agent adaptively learns when and what to memorize. For the optimization challenge, RecVerse is optimized with a trajectory-level RL objective that scores entire sessions, aligning both macro-level action-type distributions and micro-level shopping intent with real users. We further release USB (User Simulation Benchmark), an interactive e-commerce GUI trajectory dataset for multi-turn user simulation. Experiments show that RecVerse significantly outperforms existing baselines in both behavioral fidelity and intent consistency.

  • 12 authors
·
Aug 20 2

BEHAVE: Functional Behavior Modeling Enables Self-Improving Agents for Hardware Design and Verification

Developing agents for hardware design and verification requires reliable correctness feedback. As a hardware specification may permit correct implementations with different latencies, matching design and reference outputs cycle by cycle can reject valid designs. To address this, we introduce BEHAVE, an agentic framework for multi-turn joint hardware design and verification through functional behavior modeling. We define Behavior IR to express task functionality as executable behavior models without prescribing implementation timing beyond the specification. The agent iteratively develops a register-transfer-level (RTL) design and a behavior model as the design's verification reference. Our evaluator, BEHAVE-Sim, checks both artifacts separately against a hidden golden behavior model using input stimuli generated by random sampling and solver-guided search. BEHAVE thus supports power, performance, and area (PPA) exploration across task-permitted latencies and microarchitectures. During training, the same evaluator provides verifiable reinforcement learning (RL) rewards from specification-behavior pairs without reference RTL. For self-improvement, the agent continually searches for high-level implementations relevant to its capability gaps, constructs and checks specification-behavior pairs, and trains on the expanded task pool. We release BEHAVE-Train and BEHAVE-Eval with 600 human-reviewed specification-behavior pairs for realistic hardware workloads. Starting from 60 seed tasks and acquiring 100 new tasks, self-improvement raises Qwen3.8-27B's RTL pass@1 on BEHAVE-Eval from 55.0% to 75.0%, reaching performance comparable to RL using a 540-task pool.

  • 8 authors
·
Sep 27

Perturbation Probing: A Two-Pass-per-Prompt Diagnostic for FFN Behavioral Circuits in Aligned LLMs

Perturbation probing generates task-specific causal hypotheses for FFN neurons in large language models using two forward passes per prompt and no backpropagation, followed by a one-time intervention sweep of about 150 passes amortized across all identified neurons. Across eight behavioral circuits, 13 models, and four architecture families, we identify two circuit structures that organize LLM behavior. Opposition circuits appear when RLHF suppresses a pre-training tendency. In safety refusal, about 50 neurons, or 0.014 percent of all neurons, control the refusal template; ablating them changes 80 percent of response formats on 520 AdvBench prompts while producing near-zero harmful compliance, 3 of 520 cases, all with disclaimers. Routing circuits appear for pre-training behaviors distributed through attention. For language selection, residual-stream direction injection switches English to Chinese output on 99.1 percent of 580 benchmark prompts in the 3 of 19 tested models that satisfy three observed conditions: bilingual training, FFN-to-skip signal ratio between 0.3 and 1.1, and linear representability. The same intervention fails on the other 16 models and on math, code, and factual circuits, defining the limits of directional steering. The FFN-to-skip signal ratio, computed from the same two forward passes, distinguishes the two structures and predicts the appropriate intervention. Circuit topology varies by architecture, from Qwen's concentrated FFN bottleneck to Gemma's normalization-shielded circuit. In Qwen3.5-2B, ablating 20 neurons eliminates multi-turn sycophantic capitulation, while amplifying 10 related neurons improves factual correction from 52 percent to 88 percent on 200 TruthfulQA prompts. These results show that perturbation probing offers mechanistic insight into RLHF-organized behavior and a practical toolkit for precision template-layer editing.

  • 3 authors
·
Apr 29

Agent2World: Learning to Generate Symbolic World Models via Adaptive Multi-Agent Feedback

Symbolic world models (e.g., PDDL domains or executable simulators) are central to model-based planning, but training LLMs to generate such world models is limited by the lack of large-scale verifiable supervision. Current approaches rely primarily on static validation methods that fail to catch behavior-level errors arising from interactive execution. In this paper, we propose Agent2World, a tool-augmented multi-agent framework that achieves strong inference-time world-model generation and also serves as a data engine for supervised fine-tuning, by grounding generation in multi-agent feedback. Agent2World follows a three-stage pipeline: (i) A Deep Researcher agent performs knowledge synthesis by web searching to address specification gaps; (ii) A Model Developer agent implements executable world models; And (iii) a specialized Testing Team conducts adaptive unit testing and simulation-based validation. Agent2World demonstrates superior inference-time performance across three benchmarks spanning both Planning Domain Definition Language (PDDL) and executable code representations, achieving consistent state-of-the-art results. Beyond inference, Testing Team serves as an interactive environment for the Model Developer, providing behavior-aware adaptive feedback that yields multi-turn training trajectories. The model fine-tuned on these trajectories substantially improves world-model generation, yielding an average relative gain of 30.95% over the same model before training. Project page: https://agent2world.github.io.

  • 12 authors
·
Dec 26, 2025

Encoded Early, Used Late: Where Transformers Begin to Act on an Inferred Partner's Expertise

A transformer can make an attribute linearly decodable in its residual stream at a depth where that attribute does not yet influence the output. This gap between where information is readable and where it is used has been shown for attributes stated directly in the input. We ask whether it also holds for an attribute the model must infer gradually over a conversation, namely how expert its dialogue partner is. Using ExpertCollab, a corpus of multi-turn research-planning dialogues between model-played personas at four expertise levels, we find that partner expertise is most decodable in the early layers and falls to near chance before the midpoint of the network. Counterfactual patching shows that injecting the expertise difference at the layer of peak decodability barely changes a fixed late-layer readout, whereas the same difference injected past the midpoint propagates almost completely, a separation of more than an order of magnitude. A content-matched random control and a probe-free diagnostic place the transition at the same early layer, and a statically specified control attribute stays decodable throughout. An inferred relational attribute is therefore represented well before it becomes causally active, which bounds where any attempt to read out or steer partner-conditioned behavior must intervene. We use one model on a synthetic corpus as an initial demonstration.

  • 2 authors
·
Sep 6 2

SAGE: Training Smart Any-Horizon Agents for Long Video Reasoning with Reinforcement Learning

As humans, we are natural any-horizon reasoners, i.e., we can decide whether to iteratively skim long videos or watch short ones in full when necessary for a given task. With this in mind, one would expect video reasoning models to reason flexibly across different durations. However, SOTA models are still trained to predict answers in a single turn while processing a large number of frames, akin to watching an entire long video, requiring significant resources. This raises the question: Is it possible to develop performant any-horizon video reasoning systems? Inspired by human behavior, we first propose SAGE, an agent system that performs multi-turn reasoning on long videos while handling simpler problems in a single turn. Secondly, we introduce an easy synthetic data generation pipeline using Gemini-2.5-Flash to train the orchestrator, SAGE-MM, which lies at the core of SAGE. We further propose an effective RL post-training recipe essential for instilling any-horizon reasoning ability in SAGE-MM. Thirdly, we curate SAGE-Bench with an average duration of greater than 700 seconds for evaluating video reasoning ability in real-world entertainment use cases. Lastly, we empirically validate the effectiveness of our system, data, and RL recipe, observing notable improvements of up to 6.1% on open-ended video reasoning tasks, as well as an impressive 8.2% improvement on videos longer than 10 minutes.

allenai Ai2
·
Dec 15, 2025 2

Open-o3-Video-v2: Seek, Ground, and Reason with Verifiable Spatio-Temporal Evidence

Reliable video reasoning requires models to produce correct answers and expose supporting visual evidence. Open-o3-Video enables verifiable reasoning by embedding timestamps and object-level bounding boxes into reasoning traces, but is restricted to frames from an initial sparse sampler. We introduce Open-o3-Video-v2, which formulates video reasoning as a unified agentic evidencegrounded process. The model identifies missing information, acquires additional observations, grounds the moments and objects supporting its reasoning, and writes this evidence into the trajectory before continuing or answering. To support this behavior, we construct STGR-v2-CoT135K, including 52K multi-turn agentic grounded reasoning trajectories, and STGR-v2-RL-13K for reinforcement learning. We further propose Clue-Seek GRPO (CS-GRPO), which tracks how tool calls change accumulated evidence, rewards clue coverage and step-wise gains, and penalizes excessive, repetitive, or uninformative retrieval. On V-STaR, Open-o3-Video-v2-4B achieves 40.4% mAM and 56.3% mLGM, outperforming its Qwen3-VL-4B backbone by 8.5% and 12.6%, respectively. It also delivers consistent gains across general video understanding, long-video reasoning, and temporal grounding benchmarks. These results show that active evidence acquisition and verifiable object-level grounding are complementary for reliable video reasoning. The code and models are released at https://msalab-pku.github.io/projects/Open-o3-Video-v2.

Benchmarking Autonomous Agents against Temporal, Spatial, and Semantic Evasions

As autonomous agents (e.g., OpenClaw) increasingly operate with deep system-level privileges to execute complex tasks, they introduce severe, unmitigated security risks. Current vulnerability analyses overwhelmingly focus on single-turn, stateless behaviors, overlooking the expanded attack surface inherent in stateful, multi-turn interactions and dynamic tool invocations. In this paper, we propose a novel, multi-dimensional evasion framework targeting LLM-based agent systems. We introduce three stealthy attack vectors: (1) Temporal evasion, which fragments malicious payloads across sequential interaction turns; (2) Spatial evasion, which conceals payloads within complex external artifacts that evade standard LLM parsing mechanisms; and (3) Semantic evasion, which obscures malicious intents beneath benign contextual noise. To systematically quantify these threats, we construct A3S-Bench, a comprehensive benchmark comprising 2,254 real-world agent execution trajectories. Evaluating a standard agent framework separately integrated with 10 mainstream LLM backbones against 20 practical threat scenarios, we demonstrate that our evasion framework elevates the average risk trigger rate from a 28.3\% baseline to 52.6\%. These findings reveal systemic, architecture-level vulnerabilities in current autonomous agent systems that existing defenses fail to address, highlighting an urgent need for defense mechanisms tailored to the unique threats.

  • 11 authors
·
May 20

Story Imprinting: AI Assistants Absorb Traits from Human Characters They Resemble

Language models are trained to implement a helpful AI Assistant character (e.g., Claude). We explore how finetuning on synthetic stories affects this character. Does it change the Assistant's behavior in multi-turn conversations with users, a format quite different from the stories? And does the Assistant adopt the behaviors and preferences of human characters? We refer to this adoption as story imprinting. We finetune GPT-4.1 and Kimi-K2.6 on stories in which generally helpful human characters give subtly harmful advice after being insulted. The Assistant adopts the same conditional behavior while otherwise remaining helpful. This occurs even when fewer than 2% of stories depict the behavior. In a separate experiment, the Assistant adopts preferences that are only implicit in the narration. A human character's body language suggests they dislike working on spreadsheets, yet they never say so and continue giving good advice on spreadsheets. After finetuning, the Assistant becomes less likely to choose spreadsheet tasks. Next we ask which characters most influence the Assistant. We find the Assistant adopts behaviors more often from characters that resemble it (e.g., helpful rather than dismissive). We call this the affinity effect. The effect extends to other personas elicited with system prompts: unhelpful personas adopt behaviors from unhelpful characters. We also observe it in finetuned base models. We use the affinity effect to learn how models represent the Assistant. We find the Assistant adopts behaviors more from characters affiliated with elite universities (e.g., Yale) than non-elite ones. This implies the model's internal representation of the Assistant is more similar to humans from elite universities. Overall, the Assistant can be influenced by stories that depict only human characters (no AIs), which may conflict with the Persona Selection Model for the Assistant.

  • 5 authors
·
Sep 8

The Cost of Dynamic Reasoning: Demystifying AI Agents and Test-Time Scaling from an AI Infrastructure Perspective

Large-language-model (LLM)-based AI agents have recently showcased impressive versatility by employing dynamic reasoning, an adaptive, multi-step process that coordinates with external tools. This shift from static, single-turn inference to agentic, multi-turn workflows broadens task generalization and behavioral flexibility, but it also introduces serious concerns about system-level cost, efficiency, and sustainability. This paper presents the first comprehensive system-level analysis of AI agents, quantifying their resource usage, latency behavior, energy consumption, and datacenter-wide power consumption demands across diverse agent designs and test-time scaling strategies. We further characterize how AI agent design choices, such as few-shot prompting, reflection depth, and parallel reasoning, impact accuracy-cost tradeoffs. Our findings reveal that while agents improve accuracy with increased compute, they suffer from rapidly diminishing returns, widening latency variance, and unsustainable infrastructure costs. Through detailed evaluation of representative agents, we highlight the profound computational demands introduced by AI agent workflows, uncovering a looming sustainability crisis. These results call for a paradigm shift in agent design toward compute-efficient reasoning, balancing performance with deployability under real-world constraints.

  • 4 authors
·
Jun 4, 2025

ProofAgent Harness: Open Infrastructure for Adversarial Evaluation of AI Agents

AI agents are entering high-risk production settings, where they use tools, retain context, follow policies, handle private data, and interact with users over multiple turns. Yet many evaluation methods still judge isolated outputs or static tasks, missing failures that emerge through trajectory, pressure, and adversarial interaction. We introduce ProofAgent Harness, open infrastructure for scalable, auditable, and adversarial AI agent evaluation. The harness provides evaluation infrastructure around an agent: it curates evaluation intelligence, runs adversarial multi-turn trials, captures behavioral traces, applies post-hoc multi-juror scoring, resolves disagreement, and produces evidence-linked reports. Its open design allows developers and researchers to extend domains, traps, metrics, juror personas, scoring rules, and reporting formats. At its core is Adversarial Multi-Juror Scoring with Turn-Level Audit, which evaluates completed agent behavior under pressure using calibrated juror personas, consensus checks, and turn-level evidence. Experiments across customer support, medical triage, privacy and security, and code generation agents show that strong agents fail selectively through weak metrics, fragile turns, unsafe reframing, and manipulation paths. We also find that a small quantized local Harness LLM can challenge production agents powered by best-in-class large LLMs, suggesting that evaluation capability emerges from the full harness pipeline rather than model scale alone. ProofAgent Harness turns AI agent evaluation from a static score into scalable adversarial evaluation infrastructure: repeatable, evidence-backed, extensible, and actionable before deployment.

  • 1 authors
·
May 21

ContextualJailbreak: Evolutionary Red-Teaming via Simulated Conversational Priming

Large language models (LLMs) remain vulnerable to jailbreak attacks that bypass safety alignment and elicit harmful responses. A growing body of work shows that contextual priming, where earlier turns covertly bias later replies, constitutes a powerful attack surface, with hand-crafted multi-turn scaffolds consistently outperforming single-turn manipulations on capable models. However, automated optimization-based red-teaming has remained largely limited to the single-turn setting, iterating over static prompts and lacking the ability to reason about which forms of conversational priming induce compliance. While recent multi-turn, search-based approaches have begun to bridge this gap, the mutator design space underlying effective primed dialogues remains largely unexplored. We present ContextualJailbreak, a black-box red-teaming strategy that performs evolutionary search over a simulated multi-turn primed dialogue. The strategy leverages a graded 0-5 harm score from a two-level judge as an in-loop signal, enabling partially harmful responses to guide the search process rather than being discarded. Search is driven by five semantically defined mutation operators: roleplay, scenario, expand, troubleshooting, and mechanistic, of which the last two are novel contributions of this work. Across 50 representative HarmBench behaviors, ContextualJailbreak achieves an ASR of 100% on gpt-oss:20B, 100% on qwen3-8B, 100% on llama3.1:70B, and 90% on gpt-oss:120B, outperforming four single- and multi-turn baselines by 31-96 percentage points on average. The 40 maximally harmful attacks discovered against gpt-oss:120B transfer without adaptation to closed frontier models, achieving 90.0% on gpt-4o-mini, 70.0% on gpt-5, and 70.0% on gemini-3-flash, but only 17.5% on claude-opus-4-7 and 15.0% on claude-sonnet-4-6, revealing a pronounced provider-level asymmetry in alignment robustness.

  • 4 authors
·
May 3

Fathom-DeepResearch: Unlocking Long Horizon Information Retrieval and Synthesis for SLMs

Tool-integrated reasoning has emerged as a key focus for enabling agentic applications. Among these, DeepResearch Agents have gained significant attention for their strong performance on complex, open-ended information-seeking tasks. We introduce Fathom-DeepResearch, an agentic system composed of two specialized models. The first is Fathom-Search-4B, a DeepSearch model trained from Qwen3-4B and optimized for evidence-based investigation through live web search and targeted webpage querying. Its training combines three advances: (i) DUETQA, a 5K-sample dataset generated via multi-agent self-play that enforces strict web-search dependence and heterogeneous source grounding; (ii) RAPO, a zero-overhead extension of GRPO that stabilizes multi-turn Reinforcement Learning with Verifiable Rewards through curriculum pruning, reward-aware advantage scaling, and per-prompt replay buffers; and (iii) a steerable step-level reward that classifies each tool call by cognitive behavior and marginal utility, enabling explicit control over search trajectory breadth, depth, and horizon. These improvements enable reliable extension of tool-calling beyond 20 calls when warranted. The second is Fathom-Synthesizer-4B, trained from Qwen3-4B, which converts multi-turn DeepSearch traces into structured, citation-dense DeepResearch Reports for comprehensive synthesis. Evaluated on DeepSearch benchmarks (SimpleQA, FRAMES, WebWalker, Seal0, MuSiQue) and DeepResearch-Bench, the system achieves state-of-the-art performance in the open-weights category while demonstrating strong generalization to diverse reasoning tasks including HLE, AIME-25, GPQA-Diamond, and MedQA.

FractalAIResearch Fractal AI Research
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Sep 28, 2025 2

MHDash: An Online Platform for Benchmarking Mental Health-Aware AI Assistants

Large language models (LLMs) are increasingly applied in mental health support systems, where reliable recognition of high-risk states such as suicidal ideation and self-harm is safety-critical. However, existing evaluations primarily rely on aggregate performance metrics, which often obscure risk-specific failure modes and provide limited insight into model behavior in realistic, multi-turn interactions. We present MHDash, an open-source platform designed to support the development, evaluation, and auditing of AI systems for mental health applications. MHDash integrates data collection, structured annotation, multi-turn dialogue generation, and baseline evaluation into a unified pipeline. The platform supports annotations across multiple dimensions, including Concern Type, Risk Level, and Dialogue Intent, enabling fine-grained and risk-aware analysis. Our results reveal several key findings: (i) simple baselines and advanced LLM APIs exhibit comparable overall accuracy yet diverge significantly on high-risk cases; (ii) some LLMs maintain consistent ordinal severity ranking while failing absolute risk classification, whereas others achieve reasonable aggregate scores but suffer from high false negative rates on severe categories; and (iii) performance gaps are amplified in multi-turn dialogues, where risk signals emerge gradually. These observations demonstrate that conventional benchmarks are insufficient for safety-critical mental health settings. By releasing MHDash as an open platform, we aim to promote reproducible research, transparent evaluation, and safety-aligned development of AI systems for mental health support.

  • 6 authors
·
Jan 30

DocAtlas: Long-Document Understanding as Mutable-State Interaction

Long-document understanding requires models to find and combine evidence across many pages, layouts, tables, figures, and charts. Existing retrieval-augmented systems usually select evidence from a static index before generation, while recent agentic systems add multi-turn tool use but often rely on frozen proprietary backbones whose behavior is set by prompts. We present DocAtlas, a system that treats long-document understanding as a mutable-state information-seeking process. We instantiate DocAtlas as a mutable document harness: an external environment that determines what document information is searched, read, stored, reviewed, and shown to the model at each step. Given a document and question, the harness exposes search, reading, note-taking, and review tools, maintains a hierarchical tree and note store, and updates both as the agent records evidence. DocAtlas combines self-improving retrieval, selective evidence access, and active working memory under a fixed context budget. The same harness supports inference-time use with large VLMs and end-to-end reinforcement learning for compact VLM agents. With GPT-5.4, DocAtlas reaches 71.4\% on MMLongBench-Doc, exceeding the human-expert reference of 65.8\%. A Qwen3.5-4B VLM trained with end-to-end RL in the DocAtlas environment reaches 63.7\%, compared with a 54.4\% direct-input baseline, showing that mutable document-harness design can improve compact document agents by a large margin.

microsoft Microsoft
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Jul 20

Agent-Omit: Training Efficient LLM Agents for Adaptive Thought and Observation Omission via Agentic Reinforcement Learning

Managing agent thought and observation during multi-turn agent-environment interactions is an emerging strategy to improve agent efficiency. However, existing studies treat the entire interaction trajectories equally, overlooking the thought necessity and observation utility varies across turns. To this end, we first conduct quantitative investigations into how thought and observation affect agent effectiveness and efficiency. Based on our findings, we propose Agent-Omit, a unified training framework that empowers LLM agents to adaptively omit redundant thoughts and observations. Specifically, we first synthesize a small amount of cold-start data, including both single-turn and multi-turn omission scenarios, to fine-tune the agent for omission behaviors. Furthermore, we introduce an omit-aware agentic reinforcement learning approach, incorporating a dual sampling mechanism and a tailored omission reward to incentivize the agent's adaptive omission capability. Theoretically, we prove that the deviation of our omission policy is upper-bounded by KL-divergence. Experimental results on five agent benchmarks show that our constructed Agent-Omit-8B could obtain performance comparable to seven frontier LLM agent, and achieve the best effectiveness-efficiency trade-off than seven efficient LLM agents methods. Our code and data are available at https://github.com/usail-hkust/Agent-Omit.

Beyond Knowledge to Agency: Evaluating Expertise, Autonomy, and Integrity in Finance with CNFinBench

As large language models (LLMs) become high-privilege agents in risk-sensitive settings, they introduce systemic threats beyond hallucination, where minor compliance errors can cause critical data leaks. However, existing benchmarks focus on rule-based QA, lacking agentic execution modeling, overlooking compliance drift in adversarial interactions, and relying on binary safety metrics that fail to capture behavioral degradation. To bridge these gaps, we present CNFinBench, a comprehensive benchmark spanning 29 subtasks grounded in the triad of expertise, autonomy, and integrity. It assesses domain-specific capabilities through certified regulatory corpora and professional financial tasks, reconstructs end-to-end agent workflows from requirement parsing to tool verification, and simulates multi-turn adversarial attacks that induce behavioral compliance drift. To quantify safety degradation, we introduce the Harmful Instruction Compliance Score (HICS), a multi-dimensional safety metric that integrates risk-type-specific deductions, multi-turn consistency tracking, and severity-adjusted penalty scaling based on fine-grained violation triggers. Evaluations over 22 open-/closed-source models reveal: LLMs perform well in applied tasks yet lack robust rule understanding, suffer a 15.4-point drop single modules to full execution chains, and collapse rapidly in multi-turn attacks, with average violations surging by 172.3% in Round 2. CNFinBench is available at https://cnfinbench.opencompass.org.cn and https://github.com/VertiAIBench/CNFinBench.

  • 12 authors
·
Dec 10, 2025

GenAgent: Scaling Text-to-Image Generation via Agentic Multimodal Reasoning

We introduce GenAgent, unifying visual understanding and generation through an agentic multimodal model. Unlike unified models that face expensive training costs and understanding-generation trade-offs, GenAgent decouples these capabilities through an agentic framework: understanding is handled by the multimodal model itself, while generation is achieved by treating image generation models as invokable tools. Crucially, unlike existing modular systems constrained by static pipelines, this design enables autonomous multi-turn interactions where the agent generates multimodal chains-of-thought encompassing reasoning, tool invocation, judgment, and reflection to iteratively refine outputs. We employ a two-stage training strategy: first, cold-start with supervised fine-tuning on high-quality tool invocation and reflection data to bootstrap agent behaviors; second, end-to-end agentic reinforcement learning combining pointwise rewards (final image quality) and pairwise rewards (reflection accuracy), with trajectory resampling for enhanced multi-turn exploration. GenAgent significantly boosts base generator(FLUX.1-dev) performance on GenEval++ (+23.6\%) and WISE (+14\%). Beyond performance gains, our framework demonstrates three key properties: 1) cross-tool generalization to generators with varying capabilities, 2) test-time scaling with consistent improvements across interaction rounds, and 3) task-adaptive reasoning that automatically adjusts to different tasks. Our code will be available at https://github.com/deep-kaixun/GenAgent{this url}.

  • 9 authors
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Jan 26

Can Tool-Integrated Reinforcement Learning Generalize Across Diverse Domains?

Recent advances in large language models (LLMs) have demonstrated remarkable capabilities in reasoning and tool utilization. However, the generalization of tool-augmented reinforcement learning (RL) across diverse domains remains underexplored. In this work, we investigate the cross-domain generalization of an LLM agent equipped with a code interpreter tool, which is exclusively trained on mathematical problem-solving tasks. Despite the restricted training domain, we evaluate the agent's performance across several distinct reasoning domains. The results reveal that RL-based tool usage learned from mathematical tasks can be effectively transferred to complex tasks in other domains, enabling great task performance and high token efficiency. To facilitate this cross-domain transfer, we propose a Tool Generalization Reinforcement Learning (TGRL) framework designed to promote domain-agnostic learning and skill migration, encompassing: (i) a standardized tool interface that abstracts domain-specific nuances through consistent formatting and explicit termination, fostering transferable invocation patterns; (ii) a dual-component reward system that decomposes rewards to incentivize generalizable behaviors like tool efficiency and reasoning abstraction, ensuring alignment and robustness across domain shifts; and (iii) an XML-based prompt template that separates thinking, tool calls, and responses to encourage modular, domain-invariant planning and coherent multi-turn interactions. Extensive experiments across diverse benchmarks validate our approach, achieving state-of-the-art performance and highlighting the cross-domain potential of Tool RL for LLM reasoning.

  • 9 authors
·
Oct 13, 2025

Norm Enforcement for AI Agents: Robustly Shaping Behavior in Multi-Agent Systems

AI agents are increasingly deployed in shared environments where they pursue diverse goals and compete for rewards. This multi-agent competition can lead to behaviors that serve individual gains at collective cost -- for instance, marketing agents may post misleading content as a result of competing for engagement on social media. Human societies address such problems through norms that constrain acceptable behavior, supported by enforcement mechanisms that detect and penalize violations. Motivated by this, we study norm enforcement mechanisms for language model agents. We find that simple enforcement mechanisms are exploited by misaligned agents for competitive advantage, even when they are not explicitly trained or prompted to do so. We thus turn our attention to designing more robust mechanisms, and identify two key ingredients: estimating each agent's reliability over time, and updating this estimate with escalating penalties for repeated misbehavior. Across three simulated environments and a variety of agent populations, mechanisms built on these principles resist exploitation, while still penalizing norm violations at comparable or lower cost than baselines. Our results position norm enforcement mechanisms as scalable levers for shaping agents' behavior, but only when designed to anticipate becoming part of the system they govern. Our code and data are available at https://yaowenye.com/norm-enforcement.

  • 2 authors
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Jul 6

Adaptive Multi-Agent Reasoning via Automated Workflow Generation

The rise of Large Reasoning Models (LRMs) promises a significant leap forward in language model capabilities, aiming to tackle increasingly sophisticated tasks with unprecedented efficiency and accuracy. However, despite their impressive performance, recent studies have highlighted how current reasoning models frequently fail to generalize to novel, unseen problems, often resorting to memorized solutions rather than genuine inferential reasoning. Such behavior underscores a critical limitation in modern LRMs, i.e., their tendency toward overfitting, which in turn results in poor generalization in problem-solving capabilities. In this paper, we introduce Nexus Architect, an enhanced iteration of our multi-agent system framework, Nexus, equipped with a novel automated workflow synthesis mechanism. Given a user's prompt and a small set of representative examples, the Architect autonomously generates a tailored reasoning workflow by selecting suitable strategies, tool integrations, and adversarial techniques for a specific problem class. Furthermore, the Architect includes an iterative prompt refinement mechanism that fine-tunes agents' system prompts to maximize performance and improve the generalization capabilities of the system. We empirically evaluate Nexus Architect by employing an off-the-shelf, non-reasoning model on a custom dataset of challenging logical questions and compare its performance against state-of-the-art LRMs. Results show that Nexus Architect consistently outperforms existing solutions, achieving up to a 66% increase in pass rate over Gemini 2.5 Flash Preview, nearly 2.5times against Claude Sonnet 4 and DeepSeek-R1, and over 3times w.r.t. Llama 4 Scout.

  • 4 authors
·
Jul 18, 2025

MCPHunt: An Evaluation Framework for Cross-Boundary Data Propagation in Multi-Server MCP Agents

Multi-server MCP agents create an information-flow control problem: faithful tool composition can turn individually benign read/write permissions into cross-boundary credential propagation -- a structural side effect of workflow topology, not necessarily malicious model behavior. We present MCPHunt, to our knowledge the first controlled benchmark that isolates non-adversarial, verbatim credential propagation across multi-server MCP trust boundaries, with three methodological contributions: (1) canary-based taint tracking that reduces propagation detection to objective string matching; (2) an environment-controlled coverage design with risky, benign, and hard-negative conditions that validates pipeline soundness and controls for credential-format confounds; (3) CRS stratification that disentangles task-mandated propagation (faithful execution of verbatim-transfer instructions) from policy-violating propagation (credentials included despite the option to redact). Across 3,615 main-benchmark traces from 5 models spanning 147 tasks and 9 mechanism families, policy-violating propagation rates reach 11.5--41.3% across all models. This propagation is pathway-specific (25x cross-mechanism range) and concentrated in browser-mediated data flows; hard-negative controls provide evidence that production-format credentials are not necessary -- prompt-directed cross-boundary data flow is sufficient. A prompt-mitigation study across 3 models reduces policy-violating propagation by up to 97% while preserving 80.5% utility, but effectiveness varies with instruction-following capability -- suggesting that prompt-level defenses alone may not suffice. Code, traces, and labeling pipeline are released under MIT and CC BY 4.0.

  • 4 authors
·
Apr 29

Adversarial Stress Testing of Role-Playing Language Agents using Multi-Agent Evaluation

Role-Playing Language Agents (RPLAs) are increasingly deployed in high-stakes applications such as healthcare assistance, customer support, and education, where maintaining consistent personas, ethical constraints, and behavioral coherence under adversarial pressure is critical. Existing evaluation approaches rely on static benchmarks or isolated single-turn prompts that fail to capture cumulative behavioral failures emerging over extended interactions. We present a modular multi-agent platform for adversarially stress-testing RPLAs through structured, multi-turn dialogue. The system coordinates three agents: a strategy-driven Interrogator Agent that applies six progressive adversarial strategies, a Target Agent representing the RPLA under evaluation, and an automated Judging Agent that scores behavior across role fidelity, drift, ethical deviation, and consistency dimensions. Through experiments across three personas and three LLM families, we demonstrate that multi-strategy adversarial evaluation reveals failure modes invisible to single-strategy testing, reducing overall robustness scores by 0.17--0.20 points on average. Cross-model validation confirms consistent degradation patterns across Llama-3.3-70B, GPT-4o-mini, and Claude-3.5-Haiku, with Authority Challenge and Emotional Manipulation emerging as the most effective attack strategies. Automated judging achieves strong human alignment (r = 0.82, Fleiss' κ= 0.71). This work is released as an open-source platform to support AI safety and reproducible RPLA benchmarking. While the framework enables systematic discovery of failure modes, we acknowledge potential ethical risks associated with adversarial testing methodologies and emphasize responsible usage for improving AI safety.

  • 4 authors
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Aug 3

MPCEval: A Benchmark for Multi-Party Conversation Generation

Multi-party conversation generation, such as smart reply and collaborative assistants, is an increasingly important capability of generative AI, yet its evaluation remains a critical bottleneck. Compared to two-party dialogue, multi-party settings introduce distinct challenges, including complex turn-taking, role-dependent speaker behavior, long-range conversational structure, and multiple equally valid continuations. Accordingly, we introduce MPCEval, a task-aware evaluation and benchmarking suite for multi-party conversation generation. MPCEval decomposes generation quality into speaker modeling, content quality, and speaker--content consistency, and explicitly distinguishes local next-turn prediction from global full-conversation generation. It provides novel, quantitative, reference-free, and reproducible metrics that scale across datasets and models. We apply MPCEval to diverse public and real-world datasets and evaluate modern generation methods alongside human-authored conversations. The results reveal systematic, dimension-specific model characteristics in participation balance, content progression and novelty, and speaker--content consistency, demonstrating that evaluation objectives critically shape model assessment and that single-score evaluation obscures fundamental differences in multi-party conversational behavior. The implementation of MPCEval and the associated evaluation code are publicly available at https://github.com/Owen-Yang-18/MPCEval.

  • 8 authors
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Mar 4

Towards Understanding and Measuring COGNITIVE ATROPHY in LLM Behaviour

Recent incidents involving LLMs used for mental-health support reveal a critical evaluation gap: surface-level safety scores do not capture how models behave across realistic, emotionally sensitive interactions over time. Existing benchmarks measure knowledge, safety, or static response quality, but miss whether LLM interactions help users keep reflecting, coping, and making decisions themselves. We formalize this missing dimension as COGNITIVE ATROPHY, a process-level behavioural measure in AI-mediated mental-health support distinct from safety and helpfulness. To measure it, we introduce COGNITIVE ATROPHY BENCH, a clinically grounded benchmark built from 1,576 fully human-generated counseling conversations, 15,680 turns, and 42,230 responses from five LLMs. Three clinical and neuropsychology experts developed a 20-attribute schema spanning user context, response behaviour, and global risk flags; six trained clinical reviewers applied it with span-grounded evidence, producing 5,324 reviewer judgments. We further introduce the User-Input Risk Index (UIRI), the Cognitive Atrophy Risk Index (ARI), and trajectory summaries. Across five LLMs, models show a consistent moderate-to-high level of atrophy-aligned behaviour across single and multi-turn settings. While models generally respond to overt safety cues, they adapt less reliably when users seek solutions or decisions. The dominant recurring patterns are directive advice, problem-solving, recommendation responses, topic shifts, and forms of validation that may reinforce dependence rather than reflection. Our work makes COGNITIVE ATROPHY measurable and provides a foundation for auditing model behaviour in sensitive LLM conversations.

  • 8 authors
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Jun 15

Bittensor Agent Arenas as a Trajectory Primitive: Distilling a Shopping Agent from ShoppingBench Subnet Traces

Small-model agentic post-training is bottlenecked less by the algorithm than by the trajectory substrate it consumes. Leading recipes (RLVR, group-relative RL, rejection-sampled re-SFT) all need multi-turn traces carrying per-trajectory supervision, and the two existing sources fall short: frontier-synthesised data inherits the synthesizer's biases and collapses the long tail, while unfiltered production logs are unjudged and contaminated by shortcut behaviour. We argue that an incentive-aligned agent arena can be engineered to manufacture such trajectories, and demonstrate this on ORO Subnet 15 (SN15), a Bittensor deployment of the ShoppingBench agentic-commerce benchmark. SN15's race mechanism, LLM reasoning judge, and rotating leak-cluster-guarded problem suite yield a corpus with three properties: incentive-aligned diversity, per-trajectory judging, and anti-memorised held-out evaluation. We introduce a structural-quality filter that converts the raw firehose into a trainable corpus by keeping agentic trajectories (the model itself emits the tool calls) and rejecting sub-task trajectories (the model only classifies or narrates over a deterministic search loop), then post-train Qwen3-4B with a recipe matched to the published ShoppingBench SFT-then-GRPO pipeline. On a leak-cluster-guarded held-out partition scored production-strict, the model lifts from the published Qwen3-4B base of 18.0% ASR to 42.7%, within single-problem noise of the synthetic-data SFT-only baseline (43.6%), while training on a fraction of a single day of subnet output. The supervised stack leaves a large pass@8 to pass@1 gap (53.3% vs 34.8%); a per-step teacher-grounded Dr. GRPO reward converts that headroom into process improvement, and we identify the sub-task firehose as the primary lever for closing the gap to the 48.7% SFT+GRPO bar. We release the filter, the corpus splits, and the arena mechanics.

  • 3 authors
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Jun 7

Predicting Turn-Taking Outcomes in Multi-Party Conversation: Interpretable Modelling of Speech and Gaze Dynamics with Interpersonal Closeness

Smooth speaker transitions are fundamental to effective conversation and rely on an interlocutor's ability to predict when to enter the conversation. This ability depends on accurately interpreting and expressing the verbal and non-verbal cues that signal when a speaker wishes to take or relinquish the floor. The process becomes even more complex in noisy, natural, multi-party settings, with multiple interlocutors available. This study models how gaze and speech, together with perceived interpersonal closeness, signal conversational floor changes in free four-person dialogue. Using the GaMMA corpus, we trained logistic regression models using interpretable, behaviourally motivated features extracted before each turn-taking event to classify floor-transfer outcomes as gaps or overlaps. Predictors included gaze features such as transition motifs and behavioural contrasts, entropy, gaze-based addressee identity, and mutual gaze, alongside speech features derived from speaker loudness, as well as perceived interpersonal closeness (IOS) between speakers. Results show that gaze features capture predictive structure, and that combining them with loudness improves performance (ROC AUC = 0.76 +- 0.04). Loudness reflected speaker control, while gaze dispersion and addressing indexed listener readiness and competitive entry. Performance remained robust across noise conditions, indicating that gaze provides a complementary, noise-resilient cue to turn-taking dynamics.

  • 4 authors
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Aug 27

IAPO: Influence-Aware Policy Optimization for Credit Assignment in Multi-Turn Service Agents

Large Language Model (LLM) agents increasingly solve long-horizon tasks through multi-turn interactions with users and external tools. In these settings, relevant task information often unfolds over time rather than being fully specified at the initial prompt. Service agents make this challenge especially concrete: users may clarify or revise their goals, while tool responses provide information needed for subsequent decisions. Thus, a final reward alone cannot indicate which actions contributed to resolving the task. Recent methods rely on comparative evidence from other trajectories or resampled continuations, or on separately constructed step-level learning signals, to refine credit. However, a completed rollout already records how information and errors flow between agent actions. We introduce Influence-Aware Policy Optimization (IAPO), which represents each rollout as a typed influence-dependency graph over trainable agent actions, with user and tool observations serving as evidence. IAPO converts support-use and failed-use structure into routing weights that redistribute the same trajectory-level advantage. Experiments with Qwen3-4B and Qwen3-8B demonstrate superior performance over multi-turn reinforcement learning (RL) baselines across three service-agent benchmarks: {τ^2}-Bench, UserBench, and AgentChangeBench. BFCL-v4 Multi-Turn further shows that these gains do not compromise multi-turn function-calling performance. This work advances the understanding of credit assignment in multi-turn user interactions and provides a principled approach to training service agents from sparse outcome feedback.

  • 4 authors
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Aug 25

EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments. Although imitation learning and offline trajectory refinement provide strong priors, static traces cannot cover the causal feedback loop of real computer use: each action changes the screen state, future action space, and recovery options. EvoCUA-1.5 extends self-evolving computer-use agents from offline experience learning to online reinforcement learning, where policies interact with executable sandbox environments and improve from verifiable task outcomes. Online RL in this setting requires more than directly reusing single-turn language-RL recipes. Multi-turn interaction introduces context-managed observations, sparse terminal rewards, variable-length trajectories, and slow environment feedback. EvoCUA-1.5 addresses these challenges with Step-Level Policy Optimization (STEPO), which preserves trajectory-level advantage balance after decomposition into step-level samples; policy-aware filtering and pass-rate calibration over verifiable synthesized tasks; Dynamic Tri-Adaptive Curriculum (DTAC), which combines learnable tasks, difficult positive replay, and controlled infeasible-task exposure; and a fully asynchronous RL infrastructure with staleness control and mini-group batching. Experiments show that these components improve training stability and downstream performance. EvoCUA-1.5 achieves 63.2\% success on OSWorld-Verified, outperforming comparable 32B/35B-scale open-weight baselines and even approaching models with significantly larger parameter counts. Overall, EvoCUA-1.5 provides a practical framework for scaling online RL in multi-turn computer-use agents.

  • 16 authors
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Sep 3

Recursive Introspection: Teaching Language Model Agents How to Self-Improve

A central piece in enabling intelligent agentic behavior in foundation models is to make them capable of introspecting upon their behavior, reasoning, and correcting their mistakes as more computation or interaction is available. Even the strongest proprietary large language models (LLMs) do not quite exhibit the ability of continually improving their responses sequentially, even in scenarios where they are explicitly told that they are making a mistake. In this paper, we develop RISE: Recursive IntroSpEction, an approach for fine-tuning LLMs to introduce this capability, despite prior work hypothesizing that this capability may not be possible to attain. Our approach prescribes an iterative fine-tuning procedure, which attempts to teach the model how to alter its response after having executed previously unsuccessful attempts to solve a hard test-time problem, with optionally additional environment feedback. RISE poses fine-tuning for a single-turn prompt as solving a multi-turn Markov decision process (MDP), where the initial state is the prompt. Inspired by principles in online imitation learning and reinforcement learning, we propose strategies for multi-turn data collection and training so as to imbue an LLM with the capability to recursively detect and correct its previous mistakes in subsequent iterations. Our experiments show that RISE enables Llama2, Llama3, and Mistral models to improve themselves with more turns on math reasoning tasks, outperforming several single-turn strategies given an equal amount of inference-time computation. We also find that RISE scales well, often attaining larger benefits with more capable models. Our analysis shows that RISE makes meaningful improvements to responses to arrive at the correct solution for challenging prompts, without disrupting one-turn abilities as a result of expressing more complex distributions.

  • 4 authors
·
Jul 25, 2024