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Dec 25

The devil is in the object boundary: towards annotation-free instance segmentation using Foundation Models

Foundation models, pre-trained on a large amount of data have demonstrated impressive zero-shot capabilities in various downstream tasks. However, in object detection and instance segmentation, two fundamental computer vision tasks heavily reliant on extensive human annotations, foundation models such as SAM and DINO struggle to achieve satisfactory performance. In this study, we reveal that the devil is in the object boundary, i.e., these foundation models fail to discern boundaries between individual objects. For the first time, we probe that CLIP, which has never accessed any instance-level annotations, can provide a highly beneficial and strong instance-level boundary prior in the clustering results of its particular intermediate layer. Following this surprising observation, we propose Zip which Zips up CLip and SAM in a novel classification-first-then-discovery pipeline, enabling annotation-free, complex-scene-capable, open-vocabulary object detection and instance segmentation. Our Zip significantly boosts SAM's mask AP on COCO dataset by 12.5% and establishes state-of-the-art performance in various settings, including training-free, self-training, and label-efficient finetuning. Furthermore, annotation-free Zip even achieves comparable performance to the best-performing open-vocabulary object detecters using base annotations. Code is released at https://github.com/ChengShiest/Zip-Your-CLIP

  • 2 authors
·
Apr 18, 2024

M$^3$-VOS: Multi-Phase, Multi-Transition, and Multi-Scenery Video Object Segmentation

Intelligent robots need to interact with diverse objects across various environments. The appearance and state of objects frequently undergo complex transformations depending on the object properties, e.g., phase transitions. However, in the vision community, segmenting dynamic objects with phase transitions is overlooked. In light of this, we introduce the concept of phase in segmentation, which categorizes real-world objects based on their visual characteristics and potential morphological and appearance changes. Then, we present a new benchmark, Multi-Phase, Multi-Transition, and Multi-Scenery Video Object Segmentation (M^3-VOS), to verify the ability of models to understand object phases, which consists of 479 high-resolution videos spanning over 10 distinct everyday scenarios. It provides dense instance mask annotations that capture both object phases and their transitions. We evaluate state-of-the-art methods on M^3-VOS, yielding several key insights. Notably, current appearance-based approaches show significant room for improvement when handling objects with phase transitions. The inherent changes in disorder suggest that the predictive performance of the forward entropy-increasing process can be improved through a reverse entropy-reducing process. These findings lead us to propose ReVOS, a new plug-andplay model that improves its performance by reversal refinement. Our data and code will be publicly available at https://zixuan-chen.github.io/M-cube-VOS.github.io/.

  • 7 authors
·
Dec 18, 2024

Beyond MOT: Semantic Multi-Object Tracking

Current multi-object tracking (MOT) aims to predict trajectories of targets (i.e., ''where'') in videos. Yet, knowing merely ''where'' is insufficient in many crucial applications. In comparison, semantic understanding such as fine-grained behaviors, interactions, and overall summarized captions (i.e., ''what'') from videos, associated with ''where'', is highly-desired for comprehensive video analysis. Thus motivated, we introduce Semantic Multi-Object Tracking (SMOT), that aims to estimate object trajectories and meanwhile understand semantic details of associated trajectories including instance captions, instance interactions, and overall video captions, integrating ''where'' and ''what'' for tracking. In order to foster the exploration of SMOT, we propose BenSMOT, a large-scale Benchmark for Semantic MOT. Specifically, BenSMOT comprises 3,292 videos with 151K frames, covering various scenarios for semantic tracking of humans. BenSMOT provides annotations for the trajectories of targets, along with associated instance captions in natural language, instance interactions, and overall caption for each video sequence. To our best knowledge, BenSMOT is the first publicly available benchmark for SMOT. Besides, to encourage future research, we present a novel tracker named SMOTer, which is specially designed and end-to-end trained for SMOT, showing promising performance. By releasing BenSMOT, we expect to go beyond conventional MOT by predicting ''where'' and ''what'' for SMOT, opening up a new direction in tracking for video understanding. We will release BenSMOT and SMOTer at https://github.com/Nathan-Li123/SMOTer.

  • 8 authors
·
Mar 7, 2024

Prioritized Semantic Learning for Zero-shot Instance Navigation

We study zero-shot instance navigation, in which the agent navigates to a specific object without using object annotations for training. Previous object navigation approaches apply the image-goal navigation (ImageNav) task (go to the location of an image) for pretraining, and transfer the agent to achieve object goals using a vision-language model. However, these approaches lead to issues of semantic neglect, where the model fails to learn meaningful semantic alignments. In this paper, we propose a Prioritized Semantic Learning (PSL) method to improve the semantic understanding ability of navigation agents. Specifically, a semantic-enhanced PSL agent is proposed and a prioritized semantic training strategy is introduced to select goal images that exhibit clear semantic supervision and relax the reward function from strict exact view matching. At inference time, a semantic expansion inference scheme is designed to preserve the same granularity level of the goal semantic as training. Furthermore, for the popular HM3D environment, we present an Instance Navigation (InstanceNav) task that requires going to a specific object instance with detailed descriptions, as opposed to the Object Navigation (ObjectNav) task where the goal is defined merely by the object category. Our PSL agent outperforms the previous state-of-the-art by 66% on zero-shot ObjectNav in terms of success rate and is also superior on the new InstanceNav task. Code will be released at https://github.com/XinyuSun/PSL-InstanceNav.

  • 5 authors
·
Mar 18, 2024

PersFormer: 3D Lane Detection via Perspective Transformer and the OpenLane Benchmark

Methods for 3D lane detection have been recently proposed to address the issue of inaccurate lane layouts in many autonomous driving scenarios (uphill/downhill, bump, etc.). Previous work struggled in complex cases due to their simple designs of the spatial transformation between front view and bird's eye view (BEV) and the lack of a realistic dataset. Towards these issues, we present PersFormer: an end-to-end monocular 3D lane detector with a novel Transformer-based spatial feature transformation module. Our model generates BEV features by attending to related front-view local regions with camera parameters as a reference. PersFormer adopts a unified 2D/3D anchor design and an auxiliary task to detect 2D/3D lanes simultaneously, enhancing the feature consistency and sharing the benefits of multi-task learning. Moreover, we release one of the first large-scale real-world 3D lane datasets: OpenLane, with high-quality annotation and scenario diversity. OpenLane contains 200,000 frames, over 880,000 instance-level lanes, 14 lane categories, along with scene tags and the closed-in-path object annotations to encourage the development of lane detection and more industrial-related autonomous driving methods. We show that PersFormer significantly outperforms competitive baselines in the 3D lane detection task on our new OpenLane dataset as well as Apollo 3D Lane Synthetic dataset, and is also on par with state-of-the-art algorithms in the 2D task on OpenLane. The project page is available at https://github.com/OpenPerceptionX/PersFormer_3DLane and OpenLane dataset is provided at https://github.com/OpenPerceptionX/OpenLane.

  • 11 authors
·
Mar 21, 2022

Revisiting Referring Expression Comprehension Evaluation in the Era of Large Multimodal Models

Referring expression comprehension (REC) involves localizing a target instance based on a textual description. Recent advancements in REC have been driven by large multimodal models (LMMs) like CogVLM, which achieved 92.44% accuracy on RefCOCO. However, this study questions whether existing benchmarks such as RefCOCO, RefCOCO+, and RefCOCOg, capture LMMs' comprehensive capabilities. We begin with a manual examination of these benchmarks, revealing high labeling error rates: 14% in RefCOCO, 24% in RefCOCO+, and 5% in RefCOCOg, which undermines the authenticity of evaluations. We address this by excluding problematic instances and reevaluating several LMMs capable of handling the REC task, showing significant accuracy improvements, thus highlighting the impact of benchmark noise. In response, we introduce Ref-L4, a comprehensive REC benchmark, specifically designed to evaluate modern REC models. Ref-L4 is distinguished by four key features: 1) a substantial sample size with 45,341 annotations; 2) a diverse range of object categories with 365 distinct types and varying instance scales from 30 to 3,767; 3) lengthy referring expressions averaging 24.2 words; and 4) an extensive vocabulary comprising 22,813 unique words. We evaluate a total of 24 large models on Ref-L4 and provide valuable insights. The cleaned versions of RefCOCO, RefCOCO+, and RefCOCOg, as well as our Ref-L4 benchmark and evaluation code, are available at https://github.com/JierunChen/Ref-L4.

  • 8 authors
·
Jun 24, 2024

Get In Video: Add Anything You Want to the Video

Video editing increasingly demands the ability to incorporate specific real-world instances into existing footage, yet current approaches fundamentally fail to capture the unique visual characteristics of particular subjects and ensure natural instance/scene interactions. We formalize this overlooked yet critical editing paradigm as "Get-In-Video Editing", where users provide reference images to precisely specify visual elements they wish to incorporate into videos. Addressing this task's dual challenges, severe training data scarcity and technical challenges in maintaining spatiotemporal coherence, we introduce three key contributions. First, we develop GetIn-1M dataset created through our automated Recognize-Track-Erase pipeline, which sequentially performs video captioning, salient instance identification, object detection, temporal tracking, and instance removal to generate high-quality video editing pairs with comprehensive annotations (reference image, tracking mask, instance prompt). Second, we present GetInVideo, a novel end-to-end framework that leverages a diffusion transformer architecture with 3D full attention to process reference images, condition videos, and masks simultaneously, maintaining temporal coherence, preserving visual identity, and ensuring natural scene interactions when integrating reference objects into videos. Finally, we establish GetInBench, the first comprehensive benchmark for Get-In-Video Editing scenario, demonstrating our approach's superior performance through extensive evaluations. Our work enables accessible, high-quality incorporation of specific real-world subjects into videos, significantly advancing personalized video editing capabilities.

  • 10 authors
·
Mar 8

Outline-Guided Object Inpainting with Diffusion Models

Instance segmentation datasets play a crucial role in training accurate and robust computer vision models. However, obtaining accurate mask annotations to produce high-quality segmentation datasets is a costly and labor-intensive process. In this work, we show how this issue can be mitigated by starting with small annotated instance segmentation datasets and augmenting them to effectively obtain a sizeable annotated dataset. We achieve that by creating variations of the available annotated object instances in a way that preserves the provided mask annotations, thereby resulting in new image-mask pairs to be added to the set of annotated images. Specifically, we generate new images using a diffusion-based inpainting model to fill out the masked area with a desired object class by guiding the diffusion through the object outline. We show that the object outline provides a simple, but also reliable and convenient training-free guidance signal for the underlying inpainting model that is often sufficient to fill out the mask with an object of the correct class without further text guidance and preserve the correspondence between generated images and the mask annotations with high precision. Our experimental results reveal that our method successfully generates realistic variations of object instances, preserving their shape characteristics while introducing diversity within the augmented area. We also show that the proposed method can naturally be combined with text guidance and other image augmentation techniques.

  • 4 authors
·
Feb 26, 2024

Point-DETR3D: Leveraging Imagery Data with Spatial Point Prior for Weakly Semi-supervised 3D Object Detection

Training high-accuracy 3D detectors necessitates massive labeled 3D annotations with 7 degree-of-freedom, which is laborious and time-consuming. Therefore, the form of point annotations is proposed to offer significant prospects for practical applications in 3D detection, which is not only more accessible and less expensive but also provides strong spatial information for object localization. In this paper, we empirically discover that it is non-trivial to merely adapt Point-DETR to its 3D form, encountering two main bottlenecks: 1) it fails to encode strong 3D prior into the model, and 2) it generates low-quality pseudo labels in distant regions due to the extreme sparsity of LiDAR points. To overcome these challenges, we introduce Point-DETR3D, a teacher-student framework for weakly semi-supervised 3D detection, designed to fully capitalize on point-wise supervision within a constrained instance-wise annotation budget.Different from Point-DETR which encodes 3D positional information solely through a point encoder, we propose an explicit positional query initialization strategy to enhance the positional prior. Considering the low quality of pseudo labels at distant regions produced by the teacher model, we enhance the detector's perception by incorporating dense imagery data through a novel Cross-Modal Deformable RoI Fusion (D-RoI).Moreover, an innovative point-guided self-supervised learning technique is proposed to allow for fully exploiting point priors, even in student models.Extensive experiments on representative nuScenes dataset demonstrate our Point-DETR3D obtains significant improvements compared to previous works. Notably, with only 5% of labeled data, Point-DETR3D achieves over 90% performance of its fully supervised counterpart.

  • 7 authors
·
Mar 22, 2024

H2RBox: Horizontal Box Annotation is All You Need for Oriented Object Detection

Oriented object detection emerges in many applications from aerial images to autonomous driving, while many existing detection benchmarks are annotated with horizontal bounding box only which is also less costive than fine-grained rotated box, leading to a gap between the readily available training corpus and the rising demand for oriented object detection. This paper proposes a simple yet effective oriented object detection approach called H2RBox merely using horizontal box annotation for weakly-supervised training, which closes the above gap and shows competitive performance even against those trained with rotated boxes. The cores of our method are weakly- and self-supervised learning, which predicts the angle of the object by learning the consistency of two different views. To our best knowledge, H2RBox is the first horizontal box annotation-based oriented object detector. Compared to an alternative i.e. horizontal box-supervised instance segmentation with our post adaption to oriented object detection, our approach is not susceptible to the prediction quality of mask and can perform more robustly in complex scenes containing a large number of dense objects and outliers. Experimental results show that H2RBox has significant performance and speed advantages over horizontal box-supervised instance segmentation methods, as well as lower memory requirements. While compared to rotated box-supervised oriented object detectors, our method shows very close performance and speed. The source code is available at PyTorch-based https://github.com/yangxue0827/h2rbox-mmrotate{MMRotate} and Jittor-based https://github.com/yangxue0827/h2rbox-jittor{JDet}.

  • 6 authors
·
Oct 13, 2022

Thinking Like an Annotator: Generation of Dataset Labeling Instructions

Large-scale datasets are essential to modern day deep learning. Advocates argue that understanding these methods requires dataset transparency (e.g. "dataset curation, motivation, composition, collection process, etc..."). However, almost no one has suggested the release of the detailed definitions and visual category examples provided to annotators - information critical to understanding the structure of the annotations present in each dataset. These labels are at the heart of public datasets, yet few datasets include the instructions that were used to generate them. We introduce a new task, Labeling Instruction Generation, to address missing publicly available labeling instructions. In Labeling Instruction Generation, we take a reasonably annotated dataset and: 1) generate a set of examples that are visually representative of each category in the dataset; 2) provide a text label that corresponds to each of the examples. We introduce a framework that requires no model training to solve this task and includes a newly created rapid retrieval system that leverages a large, pre-trained vision and language model. This framework acts as a proxy to human annotators that can help to both generate a final labeling instruction set and evaluate its quality. Our framework generates multiple diverse visual and text representations of dataset categories. The optimized instruction set outperforms our strongest baseline across 5 folds by 7.06 mAP for NuImages and 12.9 mAP for COCO.

  • 5 authors
·
Jun 24, 2023 1

VisioFirm: Cross-Platform AI-assisted Annotation Tool for Computer Vision

AI models rely on annotated data to learn pattern and perform prediction. Annotation is usually a labor-intensive step that require associating labels ranging from a simple classification label to more complex tasks such as object detection, oriented bounding box estimation, and instance segmentation. Traditional tools often require extensive manual input, limiting scalability for large datasets. To address this, we introduce VisioFirm, an open-source web application designed to streamline image labeling through AI-assisted automation. VisioFirm integrates state-of-the-art foundation models into an interface with a filtering pipeline to reduce human-in-the-loop efforts. This hybrid approach employs CLIP combined with pre-trained detectors like Ultralytics models for common classes and zero-shot models such as Grounding DINO for custom labels, generating initial annotations with low-confidence thresholding to maximize recall. Through this framework, when tested on COCO-type of classes, initial prediction have been proven to be mostly correct though the users can refine these via interactive tools supporting bounding boxes, oriented bounding boxes, and polygons. Additionally, VisioFirm has on-the-fly segmentation powered by Segment Anything accelerated through WebGPU for browser-side efficiency. The tool supports multiple export formats (YOLO, COCO, Pascal VOC, CSV) and operates offline after model caching, enhancing accessibility. VisioFirm demonstrates up to 90\% reduction in manual effort through benchmarks on diverse datasets, while maintaining high annotation accuracy via clustering of connected CLIP-based disambiguate components and IoU-graph for redundant detection suppression. VisioFirm can be accessed from https://github.com/OschAI/VisioFirm{https://github.com/OschAI/VisioFirm}.

  • 2 authors
·
Sep 4

FAIR1M: A Benchmark Dataset for Fine-grained Object Recognition in High-Resolution Remote Sensing Imagery

With the rapid development of deep learning, many deep learning-based approaches have made great achievements in object detection task. It is generally known that deep learning is a data-driven method. Data directly impact the performance of object detectors to some extent. Although existing datasets have included common objects in remote sensing images, they still have some limitations in terms of scale, categories, and images. Therefore, there is a strong requirement for establishing a large-scale benchmark on object detection in high-resolution remote sensing images. In this paper, we propose a novel benchmark dataset with more than 1 million instances and more than 15,000 images for Fine-grAined object recognItion in high-Resolution remote sensing imagery which is named as FAIR1M. All objects in the FAIR1M dataset are annotated with respect to 5 categories and 37 sub-categories by oriented bounding boxes. Compared with existing detection datasets dedicated to object detection, the FAIR1M dataset has 4 particular characteristics: (1) it is much larger than other existing object detection datasets both in terms of the quantity of instances and the quantity of images, (2) it provides more rich fine-grained category information for objects in remote sensing images, (3) it contains geographic information such as latitude, longitude and resolution, (4) it provides better image quality owing to a careful data cleaning procedure. To establish a baseline for fine-grained object recognition, we propose a novel evaluation method and benchmark fine-grained object detection tasks and a visual classification task using several State-Of-The-Art (SOTA) deep learning-based models on our FAIR1M dataset. Experimental results strongly indicate that the FAIR1M dataset is closer to practical application and it is considerably more challenging than existing datasets.

  • 14 authors
·
Mar 9, 2021

Omni6DPose: A Benchmark and Model for Universal 6D Object Pose Estimation and Tracking

6D Object Pose Estimation is a crucial yet challenging task in computer vision, suffering from a significant lack of large-scale datasets. This scarcity impedes comprehensive evaluation of model performance, limiting research advancements. Furthermore, the restricted number of available instances or categories curtails its applications. To address these issues, this paper introduces Omni6DPose, a substantial dataset characterized by its diversity in object categories, large scale, and variety in object materials. Omni6DPose is divided into three main components: ROPE (Real 6D Object Pose Estimation Dataset), which includes 332K images annotated with over 1.5M annotations across 581 instances in 149 categories; SOPE(Simulated 6D Object Pose Estimation Dataset), consisting of 475K images created in a mixed reality setting with depth simulation, annotated with over 5M annotations across 4162 instances in the same 149 categories; and the manually aligned real scanned objects used in both ROPE and SOPE. Omni6DPose is inherently challenging due to the substantial variations and ambiguities. To address this challenge, we introduce GenPose++, an enhanced version of the SOTA category-level pose estimation framework, incorporating two pivotal improvements: Semantic-aware feature extraction and Clustering-based aggregation. Moreover, we provide a comprehensive benchmarking analysis to evaluate the performance of previous methods on this large-scale dataset in the realms of 6D object pose estimation and pose tracking.

  • 8 authors
·
Jun 6, 2024

Zenseact Open Dataset: A large-scale and diverse multimodal dataset for autonomous driving

Existing datasets for autonomous driving (AD) often lack diversity and long-range capabilities, focusing instead on 360{\deg} perception and temporal reasoning. To address this gap, we introduce Zenseact Open Dataset (ZOD), a large-scale and diverse multimodal dataset collected over two years in various European countries, covering an area 9x that of existing datasets. ZOD boasts the highest range and resolution sensors among comparable datasets, coupled with detailed keyframe annotations for 2D and 3D objects (up to 245m), road instance/semantic segmentation, traffic sign recognition, and road classification. We believe that this unique combination will facilitate breakthroughs in long-range perception and multi-task learning. The dataset is composed of Frames, Sequences, and Drives, designed to encompass both data diversity and support for spatio-temporal learning, sensor fusion, localization, and mapping. Frames consist of 100k curated camera images with two seconds of other supporting sensor data, while the 1473 Sequences and 29 Drives include the entire sensor suite for 20 seconds and a few minutes, respectively. ZOD is the only large-scale AD dataset released under a permissive license, allowing for both research and commercial use. The dataset is accompanied by an extensive development kit. Data and more information are available online (https://zod.zenseact.com).

  • 10 authors
·
May 3, 2023

Inst-IT: Boosting Multimodal Instance Understanding via Explicit Visual Prompt Instruction Tuning

Large Multimodal Models (LMMs) have made significant breakthroughs with the advancement of instruction tuning. However, while existing models can understand images and videos at a holistic level, they still struggle with instance-level understanding that requires a more nuanced comprehension and alignment. Instance-level understanding is crucial, as it focuses on the specific elements that we are most interested in. Excitingly, existing works find that the state-of-the-art LMMs exhibit strong instance understanding capabilities when provided with explicit visual cues. Motivated by this, we introduce an automated annotation pipeline assisted by GPT-4o to extract instance-level information from images and videos through explicit visual prompting for instance guidance. Building upon this pipeline, we proposed Inst-IT, a solution to enhance LMMs in Instance understanding via explicit visual prompt Instruction Tuning. Inst-IT consists of a benchmark to diagnose multimodal instance-level understanding, a large-scale instruction-tuning dataset, and a continuous instruction-tuning training paradigm to effectively enhance spatial-temporal instance understanding capabilities of existing LMMs. Experimental results show that, with the boost of Inst-IT, our models not only achieve outstanding performance on Inst-IT Bench but also demonstrate significant improvements across various generic image and video understanding benchmarks. This highlights that our dataset not only boosts instance-level understanding but also strengthens the overall capabilities of generic image and video comprehension.

  • 10 authors
·
Dec 4, 2024 2

The Open Images Dataset V4: Unified image classification, object detection, and visual relationship detection at scale

We present Open Images V4, a dataset of 9.2M images with unified annotations for image classification, object detection and visual relationship detection. The images have a Creative Commons Attribution license that allows to share and adapt the material, and they have been collected from Flickr without a predefined list of class names or tags, leading to natural class statistics and avoiding an initial design bias. Open Images V4 offers large scale across several dimensions: 30.1M image-level labels for 19.8k concepts, 15.4M bounding boxes for 600 object classes, and 375k visual relationship annotations involving 57 classes. For object detection in particular, we provide 15x more bounding boxes than the next largest datasets (15.4M boxes on 1.9M images). The images often show complex scenes with several objects (8 annotated objects per image on average). We annotated visual relationships between them, which support visual relationship detection, an emerging task that requires structured reasoning. We provide in-depth comprehensive statistics about the dataset, we validate the quality of the annotations, we study how the performance of several modern models evolves with increasing amounts of training data, and we demonstrate two applications made possible by having unified annotations of multiple types coexisting in the same images. We hope that the scale, quality, and variety of Open Images V4 will foster further research and innovation even beyond the areas of image classification, object detection, and visual relationship detection.

  • 12 authors
·
Nov 2, 2018

Holistic Understanding of 3D Scenes as Universal Scene Description

3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that covers scene-centric, object-centric, as well as interaction-centric capabilities. While there exist numerous datasets approaching the former two problems, the task of understanding interactable and articulated objects is underrepresented and only partly covered by current works. In this work, we address this shortcoming and introduce (1) an expertly curated dataset in the Universal Scene Description (USD) format, featuring high-quality manual annotations, for instance, segmentation and articulation on 280 indoor scenes; (2) a learning-based model together with a novel baseline capable of predicting part segmentation along with a full specification of motion attributes, including motion type, articulated and interactable parts, and motion parameters; (3) a benchmark serving to compare upcoming methods for the task at hand. Overall, our dataset provides 8 types of annotations - object and part segmentations, motion types, movable and interactable parts, motion parameters, connectivity, and object mass annotations. With its broad and high-quality annotations, the data provides the basis for holistic 3D scene understanding models. All data is provided in the USD format, allowing interoperability and easy integration with downstream tasks. We provide open access to our dataset, benchmark, and method's source code.

  • 6 authors
·
Dec 2, 2024

Video Annotator: A framework for efficiently building video classifiers using vision-language models and active learning

High-quality and consistent annotations are fundamental to the successful development of robust machine learning models. Traditional data annotation methods are resource-intensive and inefficient, often leading to a reliance on third-party annotators who are not the domain experts. Hard samples, which are usually the most informative for model training, tend to be difficult to label accurately and consistently without business context. These can arise unpredictably during the annotation process, requiring a variable number of iterations and rounds of feedback, leading to unforeseen expenses and time commitments to guarantee quality. We posit that more direct involvement of domain experts, using a human-in-the-loop system, can resolve many of these practical challenges. We propose a novel framework we call Video Annotator (VA) for annotating, managing, and iterating on video classification datasets. Our approach offers a new paradigm for an end-user-centered model development process, enhancing the efficiency, usability, and effectiveness of video classifiers. Uniquely, VA allows for a continuous annotation process, seamlessly integrating data collection and model training. We leverage the zero-shot capabilities of vision-language foundation models combined with active learning techniques, and demonstrate that VA enables the efficient creation of high-quality models. VA achieves a median 6.8 point improvement in Average Precision relative to the most competitive baseline across a wide-ranging assortment of tasks. We release a dataset with 153k labels across 56 video understanding tasks annotated by three professional video editors using VA, and also release code to replicate our experiments at: http://github.com/netflix/videoannotator.

  • 2 authors
·
Feb 9, 2024

Selective Annotation Makes Language Models Better Few-Shot Learners

Many recent approaches to natural language tasks are built on the remarkable abilities of large language models. Large language models can perform in-context learning, where they learn a new task from a few task demonstrations, without any parameter updates. This work examines the implications of in-context learning for the creation of datasets for new natural language tasks. Departing from recent in-context learning methods, we formulate an annotation-efficient, two-step framework: selective annotation that chooses a pool of examples to annotate from unlabeled data in advance, followed by prompt retrieval that retrieves task examples from the annotated pool at test time. Based on this framework, we propose an unsupervised, graph-based selective annotation method, voke-k, to select diverse, representative examples to annotate. Extensive experiments on 10 datasets (covering classification, commonsense reasoning, dialogue, and text/code generation) demonstrate that our selective annotation method improves the task performance by a large margin. On average, vote-k achieves a 12.9%/11.4% relative gain under an annotation budget of 18/100, as compared to randomly selecting examples to annotate. Compared to state-of-the-art supervised finetuning approaches, it yields similar performance with 10-100x less annotation cost across 10 tasks. We further analyze the effectiveness of our framework in various scenarios: language models with varying sizes, alternative selective annotation methods, and cases where there is a test data domain shift. We hope that our studies will serve as a basis for data annotations as large language models are increasingly applied to new tasks. Our code is available at https://github.com/HKUNLP/icl-selective-annotation.

  • 11 authors
·
Sep 5, 2022

Chat-3D v2: Bridging 3D Scene and Large Language Models with Object Identifiers

Recent research has evidenced the significant potentials of Large Language Models (LLMs) in handling challenging tasks within 3D scenes. However, current models are constrained to addressing object-centric tasks, where each question-answer pair focuses solely on an individual object. In real-world applications, users may pose queries involving multiple objects or expect for answers that precisely reference various objects. We introduce the use of object identifiers to freely reference objects during a conversation. While this solution appears straightforward, it presents two main challenges: 1) How to establish a reliable one-to-one correspondence between each object and its identifier? 2) How to incorporate complex spatial relationships among dozens of objects into the embedding space of the LLM? To address these challenges, we propose a two-stage alignment method, which involves learning an attribute-aware token and a relation-aware token for each object. These tokens capture the object's attributes and spatial relationships with surrounding objects in the 3D scene. Once the alignment is established, we can fine-tune our model on various downstream tasks using instruction tuning. Experiments conducted on traditional datasets like ScanQA, ScanRefer, and Nr3D/Sr3D showcase the effectiveness of our proposed method. Additionally, we create a 3D scene captioning dataset annotated with rich object identifiers, with the assistant of GPT-4. This dataset aims to further explore the capability of object identifiers in effective object referencing and precise scene understanding.

  • 8 authors
·
Dec 13, 2023

Rethinking Multiple Instance Learning for Whole Slide Image Classification: A Good Instance Classifier is All You Need

Weakly supervised whole slide image classification is usually formulated as a multiple instance learning (MIL) problem, where each slide is treated as a bag, and the patches cut out of it are treated as instances. Existing methods either train an instance classifier through pseudo-labeling or aggregate instance features into a bag feature through attention mechanisms and then train a bag classifier, where the attention scores can be used for instance-level classification. However, the pseudo instance labels constructed by the former usually contain a lot of noise, and the attention scores constructed by the latter are not accurate enough, both of which affect their performance. In this paper, we propose an instance-level MIL framework based on contrastive learning and prototype learning to effectively accomplish both instance classification and bag classification tasks. To this end, we propose an instance-level weakly supervised contrastive learning algorithm for the first time under the MIL setting to effectively learn instance feature representation. We also propose an accurate pseudo label generation method through prototype learning. We then develop a joint training strategy for weakly supervised contrastive learning, prototype learning, and instance classifier training. Extensive experiments and visualizations on four datasets demonstrate the powerful performance of our method. Codes will be available.

  • 5 authors
·
Jul 5, 2023

AutoGUI: Scaling GUI Grounding with Automatic Functionality Annotations from LLMs

User interface understanding with vision-language models has received much attention due to its potential for enabling next-generation software automation. However, existing UI datasets either only provide large-scale context-free element annotations or contextualized functional descriptions for elements at a much smaller scale. In this work, we propose the pipeline for automatically annotating UI elements with detailed functionality descriptions at scale. Specifically, we leverage large language models (LLMs) to infer element functionality by comparing the UI content changes before and after simulated interactions with specific UI elements. To improve annotation quality, we propose LLM-aided rejection and verification, eliminating invalid and incorrect annotations without human labor. We construct an -704k dataset using the proposed pipeline, featuring multi-resolution, multi-device screenshots, diverse data domains, and detailed functionality annotations that have never been provided by previous datasets. Human evaluation shows that the AutoGUI pipeline achieves annotation correctness comparable to trained human annotators. Extensive experimental results show that our -704k dataset remarkably enhances VLM's UI grounding capabilities, exhibits significant scaling effects, and outperforms existing web pre-training data types. We envision AutoGUI as a scalable pipeline for generating massive data to build GUI-oriented VLMs. AutoGUI dataset can be viewed at this anonymous URL: https://autogui-project.github.io/.

  • 6 authors
·
Feb 3

SegPrompt: Boosting Open-world Segmentation via Category-level Prompt Learning

Current closed-set instance segmentation models rely on pre-defined class labels for each mask during training and evaluation, largely limiting their ability to detect novel objects. Open-world instance segmentation (OWIS) models address this challenge by detecting unknown objects in a class-agnostic manner. However, previous OWIS approaches completely erase category information during training to keep the model's ability to generalize to unknown objects. In this work, we propose a novel training mechanism termed SegPrompt that uses category information to improve the model's class-agnostic segmentation ability for both known and unknown categories. In addition, the previous OWIS training setting exposes the unknown classes to the training set and brings information leakage, which is unreasonable in the real world. Therefore, we provide a new open-world benchmark closer to a real-world scenario by dividing the dataset classes into known-seen-unseen parts. For the first time, we focus on the model's ability to discover objects that never appear in the training set images. Experiments show that SegPrompt can improve the overall and unseen detection performance by 5.6% and 6.1% in AR on our new benchmark without affecting the inference efficiency. We further demonstrate the effectiveness of our method on existing cross-dataset transfer and strongly supervised settings, leading to 5.5% and 12.3% relative improvement.

  • 8 authors
·
Aug 12, 2023

PYInfer: Deep Learning Semantic Type Inference for Python Variables

Python type inference is challenging in practice. Due to its dynamic properties and extensive dependencies on third-party libraries without type annotations, the performance of traditional static analysis techniques is limited. Although semantics in source code can help manifest intended usage for variables (thus help infer types), they are usually ignored by existing tools. In this paper, we propose PYInfer, an end-to-end learning-based type inference tool that automatically generates type annotations for Python variables. The key insight is that contextual code semantics is critical in inferring the type for a variable. For each use of a variable, we collect a few tokens within its contextual scope, and design a neural network to predict its type. One challenge is that it is difficult to collect a high-quality human-labeled training dataset for this purpose. To address this issue, we apply an existing static analyzer to generate the ground truth for variables in source code. Our main contribution is a novel approach to statically infer variable types effectively and efficiently. Formulating the type inference as a classification problem, we can handle user-defined types and predict type probabilities for each variable. Our model achieves 91.2% accuracy on classifying 11 basic types in Python and 81.2% accuracy on classifying 500 most common types. Our results substantially outperform the state-of-the-art type annotators. Moreover, PYInfer achieves 5.2X more code coverage and is 187X faster than a state-of-the-art learning-based tool. With similar time consumption, our model annotates 5X more variables than a state-of-the-art static analysis tool. Our model also outperforms a learning-based function-level annotator on annotating types for variables and function arguments. All our tools and datasets are publicly available to facilitate future research in this direction.

  • 6 authors
·
Jun 27, 2021

Adapting Pre-Trained Vision Models for Novel Instance Detection and Segmentation

Novel Instance Detection and Segmentation (NIDS) aims at detecting and segmenting novel object instances given a few examples of each instance. We propose a unified, simple, yet effective framework (NIDS-Net) comprising object proposal generation, embedding creation for both instance templates and proposal regions, and embedding matching for instance label assignment. Leveraging recent advancements in large vision methods, we utilize Grounding DINO and Segment Anything Model (SAM) to obtain object proposals with accurate bounding boxes and masks. Central to our approach is the generation of high-quality instance embeddings. We utilized foreground feature averages of patch embeddings from the DINOv2 ViT backbone, followed by refinement through a weight adapter mechanism that we introduce. We show experimentally that our weight adapter can adjust the embeddings locally within their feature space and effectively limit overfitting in the few-shot setting. Furthermore, the weight adapter optimizes weights to enhance the distinctiveness of instance embeddings during similarity computation. This methodology enables a straightforward matching strategy that results in significant performance gains. Our framework surpasses current state-of-the-art methods, demonstrating notable improvements in four detection datasets. In the segmentation tasks on seven core datasets of the BOP challenge, our method outperforms the leading published RGB methods and remains competitive with the best RGB-D method. We have also verified our method using real-world images from a Fetch robot and a RealSense camera. Project Page: https://irvlutd.github.io/NIDSNet/

  • 5 authors
·
May 28, 2024

Improving Generalized Visual Grounding with Instance-aware Joint Learning

Generalized visual grounding tasks, including Generalized Referring Expression Comprehension (GREC) and Segmentation (GRES), extend the classical visual grounding paradigm by accommodating multi-target and non-target scenarios. Specifically, GREC focuses on accurately identifying all referential objects at the coarse bounding box level, while GRES aims for achieve fine-grained pixel-level perception. However, existing approaches typically treat these tasks independently, overlooking the benefits of jointly training GREC and GRES to ensure consistent multi-granularity predictions and streamline the overall process. Moreover, current methods often treat GRES as a semantic segmentation task, neglecting the crucial role of instance-aware capabilities and the necessity of ensuring consistent predictions between instance-level boxes and masks. To address these limitations, we propose InstanceVG, a multi-task generalized visual grounding framework equipped with instance-aware capabilities, which leverages instance queries to unify the joint and consistency predictions of instance-level boxes and masks. To the best of our knowledge, InstanceVG is the first framework to simultaneously tackle both GREC and GRES while incorporating instance-aware capabilities into generalized visual grounding. To instantiate the framework, we assign each instance query a prior reference point, which also serves as an additional basis for target matching. This design facilitates consistent predictions of points, boxes, and masks for the same instance. Extensive experiments obtained on ten datasets across four tasks demonstrate that InstanceVG achieves state-of-the-art performance, significantly surpassing the existing methods in various evaluation metrics. The code and model will be publicly available at https://github.com/Dmmm1997/InstanceVG.

  • 7 authors
·
Sep 17

COCO-Stuff: Thing and Stuff Classes in Context

Semantic classes can be either things (objects with a well-defined shape, e.g. car, person) or stuff (amorphous background regions, e.g. grass, sky). While lots of classification and detection works focus on thing classes, less attention has been given to stuff classes. Nonetheless, stuff classes are important as they allow to explain important aspects of an image, including (1) scene type; (2) which thing classes are likely to be present and their location (through contextual reasoning); (3) physical attributes, material types and geometric properties of the scene. To understand stuff and things in context we introduce COCO-Stuff, which augments all 164K images of the COCO 2017 dataset with pixel-wise annotations for 91 stuff classes. We introduce an efficient stuff annotation protocol based on superpixels, which leverages the original thing annotations. We quantify the speed versus quality trade-off of our protocol and explore the relation between annotation time and boundary complexity. Furthermore, we use COCO-Stuff to analyze: (a) the importance of stuff and thing classes in terms of their surface cover and how frequently they are mentioned in image captions; (b) the spatial relations between stuff and things, highlighting the rich contextual relations that make our dataset unique; (c) the performance of a modern semantic segmentation method on stuff and thing classes, and whether stuff is easier to segment than things.

  • 3 authors
·
Dec 12, 2016

Self-Contained Entity Discovery from Captioned Videos

This paper introduces the task of visual named entity discovery in videos without the need for task-specific supervision or task-specific external knowledge sources. Assigning specific names to entities (e.g. faces, scenes, or objects) in video frames is a long-standing challenge. Commonly, this problem is addressed as a supervised learning objective by manually annotating faces with entity labels. To bypass the annotation burden of this setup, several works have investigated the problem by utilizing external knowledge sources such as movie databases. While effective, such approaches do not work when task-specific knowledge sources are not provided and can only be applied to movies and TV series. In this work, we take the problem a step further and propose to discover entities in videos from videos and corresponding captions or subtitles. We introduce a three-stage method where we (i) create bipartite entity-name graphs from frame-caption pairs, (ii) find visual entity agreements, and (iii) refine the entity assignment through entity-level prototype construction. To tackle this new problem, we outline two new benchmarks SC-Friends and SC-BBT based on the Friends and Big Bang Theory TV series. Experiments on the benchmarks demonstrate the ability of our approach to discover which named entity belongs to which face or scene, with an accuracy close to a supervised oracle, just from the multimodal information present in videos. Additionally, our qualitative examples show the potential challenges of self-contained discovery of any visual entity for future work. The code and the data are available on GitHub.

  • 3 authors
·
Aug 13, 2022

Compositional Caching for Training-free Open-vocabulary Attribute Detection

Attribute detection is crucial for many computer vision tasks, as it enables systems to describe properties such as color, texture, and material. Current approaches often rely on labor-intensive annotation processes which are inherently limited: objects can be described at an arbitrary level of detail (e.g., color vs. color shades), leading to ambiguities when the annotators are not instructed carefully. Furthermore, they operate within a predefined set of attributes, reducing scalability and adaptability to unforeseen downstream applications. We present Compositional Caching (ComCa), a training-free method for open-vocabulary attribute detection that overcomes these constraints. ComCa requires only the list of target attributes and objects as input, using them to populate an auxiliary cache of images by leveraging web-scale databases and Large Language Models to determine attribute-object compatibility. To account for the compositional nature of attributes, cache images receive soft attribute labels. Those are aggregated at inference time based on the similarity between the input and cache images, refining the predictions of underlying Vision-Language Models (VLMs). Importantly, our approach is model-agnostic, compatible with various VLMs. Experiments on public datasets demonstrate that ComCa significantly outperforms zero-shot and cache-based baselines, competing with recent training-based methods, proving that a carefully designed training-free approach can successfully address open-vocabulary attribute detection.

  • 5 authors
·
Mar 24

Betrayed by Captions: Joint Caption Grounding and Generation for Open Vocabulary Instance Segmentation

In this work, we focus on open vocabulary instance segmentation to expand a segmentation model to classify and segment instance-level novel categories. Previous approaches have relied on massive caption datasets and complex pipelines to establish one-to-one mappings between image regions and words in captions. However, such methods build noisy supervision by matching non-visible words to image regions, such as adjectives and verbs. Meanwhile, context words are also important for inferring the existence of novel objects as they show high inter-correlations with novel categories. To overcome these limitations, we devise a joint Caption Grounding and Generation (CGG) framework, which incorporates a novel grounding loss that only focuses on matching object nouns to improve learning efficiency. We also introduce a caption generation head that enables additional supervision and contextual modeling as a complementation to the grounding loss. Our analysis and results demonstrate that grounding and generation components complement each other, significantly enhancing the segmentation performance for novel classes. Experiments on the COCO dataset with two settings: Open Vocabulary Instance Segmentation (OVIS) and Open Set Panoptic Segmentation (OSPS) demonstrate the superiority of the CGG. Specifically, CGG achieves a substantial improvement of 6.8% mAP for novel classes without extra data on the OVIS task and 15% PQ improvements for novel classes on the OSPS benchmark.

  • 7 authors
·
Jan 2, 2023

ORBIT: An Object Property Reasoning Benchmark for Visual Inference Tasks

While vision-language models (VLMs) have made remarkable progress on many popular visual question answering (VQA) benchmarks, it remains unclear whether they abstract and reason over depicted objects. Inspired by human object categorisation, object property reasoning involves identifying and recognising low-level details and higher-level abstractions. While current VQA benchmarks consider a limited set of object property attributes like size, they typically blend perception and reasoning, and lack representativeness in terms of reasoning and image categories. To this end, we introduce a systematic evaluation framework with images of three representative types, three reasoning levels of increasing complexity, and four object property dimensions driven by prior work on commonsense reasoning. We develop a procedure to instantiate this benchmark into ORBIT, a multi-level reasoning VQA benchmark for object properties comprising 360 images paired with a total of 1,080 count-based questions. Experiments with 12 state-of-the-art VLMs in zero-shot settings reveal significant limitations compared to humans, with the best-performing model only reaching 40\% accuracy. VLMs struggle particularly with realistic (photographic) images, counterfactual reasoning about physical and functional properties, and higher counts. ORBIT points to the need to develop methods for scalable benchmarking, generalize annotation guidelines, and explore additional reasoning VLMs. We make the ORBIT benchmark and the experimental code available to support such endeavors.

  • 5 authors
·
Aug 14

Openstory++: A Large-scale Dataset and Benchmark for Instance-aware Open-domain Visual Storytelling

Recent image generation models excel at creating high-quality images from brief captions. However, they fail to maintain consistency of multiple instances across images when encountering lengthy contexts. This inconsistency is largely due to in existing training datasets the absence of granular instance feature labeling in existing training datasets. To tackle these issues, we introduce Openstory++, a large-scale dataset combining additional instance-level annotations with both images and text. Furthermore, we develop a training methodology that emphasizes entity-centric image-text generation, ensuring that the models learn to effectively interweave visual and textual information. Specifically, Openstory++ streamlines the process of keyframe extraction from open-domain videos, employing vision-language models to generate captions that are then polished by a large language model for narrative continuity. It surpasses previous datasets by offering a more expansive open-domain resource, which incorporates automated captioning, high-resolution imagery tailored for instance count, and extensive frame sequences for temporal consistency. Additionally, we present Cohere-Bench, a pioneering benchmark framework for evaluating the image generation tasks when long multimodal context is provided, including the ability to keep the background, style, instances in the given context coherent. Compared to existing benchmarks, our work fills critical gaps in multi-modal generation, propelling the development of models that can adeptly generate and interpret complex narratives in open-domain environments. Experiments conducted within Cohere-Bench confirm the superiority of Openstory++ in nurturing high-quality visual storytelling models, enhancing their ability to address open-domain generation tasks. More details can be found at https://openstorypp.github.io/

  • 12 authors
·
Aug 7, 2024 2

Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations

Despite progress in perceptual tasks such as image classification, computers still perform poorly on cognitive tasks such as image description and question answering. Cognition is core to tasks that involve not just recognizing, but reasoning about our visual world. However, models used to tackle the rich content in images for cognitive tasks are still being trained using the same datasets designed for perceptual tasks. To achieve success at cognitive tasks, models need to understand the interactions and relationships between objects in an image. When asked "What vehicle is the person riding?", computers will need to identify the objects in an image as well as the relationships riding(man, carriage) and pulling(horse, carriage) in order to answer correctly that "the person is riding a horse-drawn carriage". In this paper, we present the Visual Genome dataset to enable the modeling of such relationships. We collect dense annotations of objects, attributes, and relationships within each image to learn these models. Specifically, our dataset contains over 100K images where each image has an average of 21 objects, 18 attributes, and 18 pairwise relationships between objects. We canonicalize the objects, attributes, relationships, and noun phrases in region descriptions and questions answer pairs to WordNet synsets. Together, these annotations represent the densest and largest dataset of image descriptions, objects, attributes, relationships, and question answers.

  • 12 authors
·
Feb 23, 2016

Open World Object Detection in the Era of Foundation Models

Object detection is integral to a bevy of real-world applications, from robotics to medical image analysis. To be used reliably in such applications, models must be capable of handling unexpected - or novel - objects. The open world object detection (OWD) paradigm addresses this challenge by enabling models to detect unknown objects and learn discovered ones incrementally. However, OWD method development is hindered due to the stringent benchmark and task definitions. These definitions effectively prohibit foundation models. Here, we aim to relax these definitions and investigate the utilization of pre-trained foundation models in OWD. First, we show that existing benchmarks are insufficient in evaluating methods that utilize foundation models, as even naive integration methods nearly saturate these benchmarks. This result motivated us to curate a new and challenging benchmark for these models. Therefore, we introduce a new benchmark that includes five real-world application-driven datasets, including challenging domains such as aerial and surgical images, and establish baselines. We exploit the inherent connection between classes in application-driven datasets and introduce a novel method, Foundation Object detection Model for the Open world, or FOMO, which identifies unknown objects based on their shared attributes with the base known objects. FOMO has ~3x unknown object mAP compared to baselines on our benchmark. However, our results indicate a significant place for improvement - suggesting a great research opportunity in further scaling object detection methods to real-world domains. Our code and benchmark are available at https://orrzohar.github.io/projects/fomo/.

  • 5 authors
·
Dec 9, 2023

Alice Benchmarks: Connecting Real World Re-Identification with the Synthetic

For object re-identification (re-ID), learning from synthetic data has become a promising strategy to cheaply acquire large-scale annotated datasets and effective models, with few privacy concerns. Many interesting research problems arise from this strategy, e.g., how to reduce the domain gap between synthetic source and real-world target. To facilitate developing more new approaches in learning from synthetic data, we introduce the Alice benchmarks, large-scale datasets providing benchmarks as well as evaluation protocols to the research community. Within the Alice benchmarks, two object re-ID tasks are offered: person and vehicle re-ID. We collected and annotated two challenging real-world target datasets: AlicePerson and AliceVehicle, captured under various illuminations, image resolutions, etc. As an important feature of our real target, the clusterability of its training set is not manually guaranteed to make it closer to a real domain adaptation test scenario. Correspondingly, we reuse existing PersonX and VehicleX as synthetic source domains. The primary goal is to train models from synthetic data that can work effectively in the real world. In this paper, we detail the settings of Alice benchmarks, provide an analysis of existing commonly-used domain adaptation methods, and discuss some interesting future directions. An online server has been set up for the community to evaluate methods conveniently and fairly. Datasets and the online server details are available at https://sites.google.com/view/alice-benchmarks.

  • 5 authors
·
Oct 6, 2023

Class-Level Code Generation from Natural Language Using Iterative, Tool-Enhanced Reasoning over Repository

LLMs have demonstrated significant potential in code generation tasks, achieving promising results at the function or statement level across various benchmarks. However, the complexities associated with creating code artifacts like classes, particularly within the context of real-world software repositories, remain underexplored. Prior research treats class-level generation as an isolated task, neglecting the intricate dependencies & interactions that characterize real-world software environments. To address this gap, we introduce RepoClassBench, a comprehensive benchmark designed to rigorously evaluate LLMs in generating complex, class-level code within real-world repositories. RepoClassBench includes "Natural Language to Class generation" tasks across Java, Python & C# from a selection of repositories. We ensure that each class in our dataset not only has cross-file dependencies within the repository but also includes corresponding test cases to verify its functionality. We find that current models struggle with the realistic challenges posed by our benchmark, primarily due to their limited exposure to relevant repository contexts. To address this shortcoming, we introduce Retrieve-Repotools-Reflect (RRR), a novel approach that equips LLMs with static analysis tools to iteratively navigate & reason about repository-level context in an agent-based framework. Our experiments demonstrate that RRR significantly outperforms existing baselines on RepoClassBench, showcasing its effectiveness across programming languages & under various settings. Our findings emphasize the critical need for code-generation benchmarks to incorporate repo-level dependencies to more accurately reflect the complexities of software development. Our work shows the benefits of leveraging specialized tools to enhance LLMs' understanding of repository context. We plan to make our dataset & evaluation harness public.

  • 7 authors
·
Apr 21, 2024

Object Detectors in the Open Environment: Challenges, Solutions, and Outlook

With the emergence of foundation models, deep learning-based object detectors have shown practical usability in closed set scenarios. However, for real-world tasks, object detectors often operate in open environments, where crucial factors (e.g., data distribution, objective) that influence model learning are often changing. The dynamic and intricate nature of the open environment poses novel and formidable challenges to object detectors. Unfortunately, current research on object detectors in open environments lacks a comprehensive analysis of their distinctive characteristics, challenges, and corresponding solutions, which hinders their secure deployment in critical real-world scenarios. This paper aims to bridge this gap by conducting a comprehensive review and analysis of object detectors in open environments. We initially identified limitations of key structural components within the existing detection pipeline and propose the open environment object detector challenge framework that includes four quadrants (i.e., out-of-domain, out-of-category, robust learning, and incremental learning) based on the dimensions of the data / target changes. For each quadrant of challenges in the proposed framework, we present a detailed description and systematic analysis of the overarching goals and core difficulties, systematically review the corresponding solutions, and benchmark their performance over multiple widely adopted datasets. In addition, we engage in a discussion of open problems and potential avenues for future research. This paper aims to provide a fresh, comprehensive, and systematic understanding of the challenges and solutions associated with open-environment object detectors, thus catalyzing the development of more solid applications in real-world scenarios. A project related to this survey can be found at https://github.com/LiangSiyuan21/OEOD_Survey.

  • 8 authors
·
Mar 24, 2024

EgoObjects: A Large-Scale Egocentric Dataset for Fine-Grained Object Understanding

Object understanding in egocentric visual data is arguably a fundamental research topic in egocentric vision. However, existing object datasets are either non-egocentric or have limitations in object categories, visual content, and annotation granularities. In this work, we introduce EgoObjects, a large-scale egocentric dataset for fine-grained object understanding. Its Pilot version contains over 9K videos collected by 250 participants from 50+ countries using 4 wearable devices, and over 650K object annotations from 368 object categories. Unlike prior datasets containing only object category labels, EgoObjects also annotates each object with an instance-level identifier, and includes over 14K unique object instances. EgoObjects was designed to capture the same object under diverse background complexities, surrounding objects, distance, lighting and camera motion. In parallel to the data collection, we conducted data annotation by developing a multi-stage federated annotation process to accommodate the growing nature of the dataset. To bootstrap the research on EgoObjects, we present a suite of 4 benchmark tasks around the egocentric object understanding, including a novel instance level- and the classical category level object detection. Moreover, we also introduce 2 novel continual learning object detection tasks. The dataset and API are available at https://github.com/facebookresearch/EgoObjects.

  • 9 authors
·
Sep 15, 2023

InstructDET: Diversifying Referring Object Detection with Generalized Instructions

We propose InstructDET, a data-centric method for referring object detection (ROD) that localizes target objects based on user instructions. While deriving from referring expressions (REC), the instructions we leverage are greatly diversified to encompass common user intentions related to object detection. For one image, we produce tremendous instructions that refer to every single object and different combinations of multiple objects. Each instruction and its corresponding object bounding boxes (bbxs) constitute one training data pair. In order to encompass common detection expressions, we involve emerging vision-language model (VLM) and large language model (LLM) to generate instructions guided by text prompts and object bbxs, as the generalizations of foundation models are effective to produce human-like expressions (e.g., describing object property, category, and relationship). We name our constructed dataset as InDET. It contains images, bbxs and generalized instructions that are from foundation models. Our InDET is developed from existing REC datasets and object detection datasets, with the expanding potential that any image with object bbxs can be incorporated through using our InstructDET method. By using our InDET dataset, we show that a conventional ROD model surpasses existing methods on standard REC datasets and our InDET test set. Our data-centric method InstructDET, with automatic data expansion by leveraging foundation models, directs a promising field that ROD can be greatly diversified to execute common object detection instructions.

  • 11 authors
·
Oct 8, 2023

ModelTables: A Corpus of Tables about Models

We present ModelTables, a benchmark of tables in Model Lakes that captures the structured semantics of performance and configuration tables often overlooked by text only retrieval. The corpus is built from Hugging Face model cards, GitHub READMEs, and referenced papers, linking each table to its surrounding model and publication context. Compared with open data lake tables, model tables are smaller yet exhibit denser inter table relationships, reflecting tightly coupled model and benchmark evolution. The current release covers over 60K models and 90K tables. To evaluate model and table relatedness, we construct a multi source ground truth using three complementary signals: (1) paper citation links, (2) explicit model card links and inheritance, and (3) shared training datasets. We present one extensive empirical use case for the benchmark which is table search. We compare canonical Data Lake search operators (unionable, joinable, keyword) and Information Retrieval baselines (dense, sparse, hybrid retrieval) on this benchmark. Union based semantic table retrieval attains 54.8 % P@1 overall (54.6 % on citation, 31.3 % on inheritance, 30.6 % on shared dataset signals); table based dense retrieval reaches 66.5 % P@1, and metadata hybrid retrieval achieves 54.1 %. This evaluation indicates clear room for developing better table search methods. By releasing ModelTables and its creation protocol, we provide the first large scale benchmark of structured data describing AI model. Our use case of table discovery in Model Lakes, provides intuition and evidence for developing more accurate semantic retrieval, structured comparison, and principled organization of structured model knowledge. Source code, data, and other artifacts have been made available at https://github.com/RJMillerLab/ModelTables.

Described Object Detection: Liberating Object Detection with Flexible Expressions

Detecting objects based on language information is a popular task that includes Open-Vocabulary object Detection (OVD) and Referring Expression Comprehension (REC). In this paper, we advance them to a more practical setting called Described Object Detection (DOD) by expanding category names to flexible language expressions for OVD and overcoming the limitation of REC only grounding the pre-existing object. We establish the research foundation for DOD by constructing a Description Detection Dataset (D^3). This dataset features flexible language expressions, whether short category names or long descriptions, and annotating all described objects on all images without omission. By evaluating previous SOTA methods on D^3, we find some troublemakers that fail current REC, OVD, and bi-functional methods. REC methods struggle with confidence scores, rejecting negative instances, and multi-target scenarios, while OVD methods face constraints with long and complex descriptions. Recent bi-functional methods also do not work well on DOD due to their separated training procedures and inference strategies for REC and OVD tasks. Building upon the aforementioned findings, we propose a baseline that largely improves REC methods by reconstructing the training data and introducing a binary classification sub-task, outperforming existing methods. Data and code are available at https://github.com/shikras/d-cube and related works are tracked in https://github.com/Charles-Xie/awesome-described-object-detection.

  • 6 authors
·
Jul 24, 2023

Instance Brownian Bridge as Texts for Open-vocabulary Video Instance Segmentation

Temporally locating objects with arbitrary class texts is the primary pursuit of open-vocabulary Video Instance Segmentation (VIS). Because of the insufficient vocabulary of video data, previous methods leverage image-text pretraining model for recognizing object instances by separately aligning each frame and class texts, ignoring the correlation between frames. As a result, the separation breaks the instance movement context of videos, causing inferior alignment between video and text. To tackle this issue, we propose to link frame-level instance representations as a Brownian Bridge to model instance dynamics and align bridge-level instance representation to class texts for more precisely open-vocabulary VIS (BriVIS). Specifically, we build our system upon a frozen video segmentor to generate frame-level instance queries, and design Temporal Instance Resampler (TIR) to generate queries with temporal context from frame queries. To mold instance queries to follow Brownian bridge and accomplish alignment with class texts, we design Bridge-Text Alignment (BTA) to learn discriminative bridge-level representations of instances via contrastive objectives. Setting MinVIS as the basic video segmentor, BriVIS surpasses the Open-vocabulary SOTA (OV2Seg) by a clear margin. For example, on the challenging large-vocabulary VIS dataset (BURST), BriVIS achieves 7.43 mAP and exhibits 49.49% improvement compared to OV2Seg (4.97 mAP).

  • 8 authors
·
Jan 18, 2024

Guiding Language Models of Code with Global Context using Monitors

Language models of code (LMs) work well when the surrounding code in the vicinity of generation provides sufficient context. This is not true when it becomes necessary to use types or functionality defined in another module or library, especially those not seen during training. LMs suffer from limited awareness of such global context and end up hallucinating, e.g., using types defined in other files incorrectly. Recent work tries to overcome this issue by retrieving global information to augment the local context. However, this bloats the prompt or requires architecture modifications and additional training. Integrated development environments (IDEs) assist developers by bringing the global context at their fingertips using static analysis. We extend this assistance, enjoyed by developers, to the LMs. We propose a notion of monitors that use static analysis in the background to guide the decoding. Unlike a priori retrieval, static analysis is invoked iteratively during the entire decoding process, providing the most relevant suggestions on demand. We demonstrate the usefulness of our proposal by monitoring for type-consistent use of identifiers whenever an LM generates code for object dereference. To evaluate our approach, we curate PragmaticCode, a dataset of open-source projects with their development environments. On models of varying parameter scale, we show that monitor-guided decoding consistently improves the ability of an LM to not only generate identifiers that match the ground truth but also improves compilation rates and agreement with ground truth. We find that LMs with fewer parameters, when guided with our monitor, can outperform larger LMs. With monitor-guided decoding, SantaCoder-1.1B achieves better compilation rate and next-identifier match than the much larger text-davinci-003 model. The datasets and code will be released at https://aka.ms/monitors4codegen .

  • 5 authors
·
Jun 19, 2023 3

Object-Aware Distillation Pyramid for Open-Vocabulary Object Detection

Open-vocabulary object detection aims to provide object detectors trained on a fixed set of object categories with the generalizability to detect objects described by arbitrary text queries. Previous methods adopt knowledge distillation to extract knowledge from Pretrained Vision-and-Language Models (PVLMs) and transfer it to detectors. However, due to the non-adaptive proposal cropping and single-level feature mimicking processes, they suffer from information destruction during knowledge extraction and inefficient knowledge transfer. To remedy these limitations, we propose an Object-Aware Distillation Pyramid (OADP) framework, including an Object-Aware Knowledge Extraction (OAKE) module and a Distillation Pyramid (DP) mechanism. When extracting object knowledge from PVLMs, the former adaptively transforms object proposals and adopts object-aware mask attention to obtain precise and complete knowledge of objects. The latter introduces global and block distillation for more comprehensive knowledge transfer to compensate for the missing relation information in object distillation. Extensive experiments show that our method achieves significant improvement compared to current methods. Especially on the MS-COCO dataset, our OADP framework reaches 35.6 mAP^{N}_{50}, surpassing the current state-of-the-art method by 3.3 mAP^{N}_{50}. Code is released at https://github.com/LutingWang/OADP.

  • 8 authors
·
Mar 10, 2023

MIGC++: Advanced Multi-Instance Generation Controller for Image Synthesis

We introduce the Multi-Instance Generation (MIG) task, which focuses on generating multiple instances within a single image, each accurately placed at predefined positions with attributes such as category, color, and shape, strictly following user specifications. MIG faces three main challenges: avoiding attribute leakage between instances, supporting diverse instance descriptions, and maintaining consistency in iterative generation. To address attribute leakage, we propose the Multi-Instance Generation Controller (MIGC). MIGC generates multiple instances through a divide-and-conquer strategy, breaking down multi-instance shading into single-instance tasks with singular attributes, later integrated. To provide more types of instance descriptions, we developed MIGC++. MIGC++ allows attribute control through text \& images and position control through boxes \& masks. Lastly, we introduced the Consistent-MIG algorithm to enhance the iterative MIG ability of MIGC and MIGC++. This algorithm ensures consistency in unmodified regions during the addition, deletion, or modification of instances, and preserves the identity of instances when their attributes are changed. We introduce the COCO-MIG and Multimodal-MIG benchmarks to evaluate these methods. Extensive experiments on these benchmarks, along with the COCO-Position benchmark and DrawBench, demonstrate that our methods substantially outperform existing techniques, maintaining precise control over aspects including position, attribute, and quantity. Project page: https://github.com/limuloo/MIGC.

  • 5 authors
·
Jul 2, 2024

Learning Visual Grounding from Generative Vision and Language Model

Visual grounding tasks aim to localize image regions based on natural language references. In this work, we explore whether generative VLMs predominantly trained on image-text data could be leveraged to scale up the text annotation of visual grounding data. We find that grounding knowledge already exists in generative VLM and can be elicited by proper prompting. We thus prompt a VLM to generate object-level descriptions by feeding it object regions from existing object detection datasets. We further propose attribute modeling to explicitly capture the important object attributes, and spatial relation modeling to capture inter-object relationship, both of which are common linguistic pattern in referring expression. Our constructed dataset (500K images, 1M objects, 16M referring expressions) is one of the largest grounding datasets to date, and the first grounding dataset with purely model-generated queries and human-annotated objects. To verify the quality of this data, we conduct zero-shot transfer experiments to the popular RefCOCO benchmarks for both referring expression comprehension (REC) and segmentation (RES) tasks. On both tasks, our model significantly outperform the state-of-the-art approaches without using human annotated visual grounding data. Our results demonstrate the promise of generative VLM to scale up visual grounding in the real world. Code and models will be released.

  • 5 authors
·
Jul 18, 2024

Lowis3D: Language-Driven Open-World Instance-Level 3D Scene Understanding

Open-world instance-level scene understanding aims to locate and recognize unseen object categories that are not present in the annotated dataset. This task is challenging because the model needs to both localize novel 3D objects and infer their semantic categories. A key factor for the recent progress in 2D open-world perception is the availability of large-scale image-text pairs from the Internet, which cover a wide range of vocabulary concepts. However, this success is hard to replicate in 3D scenarios due to the scarcity of 3D-text pairs. To address this challenge, we propose to harness pre-trained vision-language (VL) foundation models that encode extensive knowledge from image-text pairs to generate captions for multi-view images of 3D scenes. This allows us to establish explicit associations between 3D shapes and semantic-rich captions. Moreover, to enhance the fine-grained visual-semantic representation learning from captions for object-level categorization, we design hierarchical point-caption association methods to learn semantic-aware embeddings that exploit the 3D geometry between 3D points and multi-view images. In addition, to tackle the localization challenge for novel classes in the open-world setting, we develop debiased instance localization, which involves training object grouping modules on unlabeled data using instance-level pseudo supervision. This significantly improves the generalization capabilities of instance grouping and thus the ability to accurately locate novel objects. We conduct extensive experiments on 3D semantic, instance, and panoptic segmentation tasks, covering indoor and outdoor scenes across three datasets. Our method outperforms baseline methods by a significant margin in semantic segmentation (e.g. 34.5%sim65.3%), instance segmentation (e.g. 21.8%sim54.0%) and panoptic segmentation (e.g. 14.7%sim43.3%). Code will be available.

  • 6 authors
·
Aug 1, 2023

Learning Type Inference for Enhanced Dataflow Analysis

Statically analyzing dynamically-typed code is a challenging endeavor, as even seemingly trivial tasks such as determining the targets of procedure calls are non-trivial without knowing the types of objects at compile time. Addressing this challenge, gradual typing is increasingly added to dynamically-typed languages, a prominent example being TypeScript that introduces static typing to JavaScript. Gradual typing improves the developer's ability to verify program behavior, contributing to robust, secure and debuggable programs. In practice, however, users only sparsely annotate types directly. At the same time, conventional type inference faces performance-related challenges as program size grows. Statistical techniques based on machine learning offer faster inference, but although recent approaches demonstrate overall improved accuracy, they still perform significantly worse on user-defined types than on the most common built-in types. Limiting their real-world usefulness even more, they rarely integrate with user-facing applications. We propose CodeTIDAL5, a Transformer-based model trained to reliably predict type annotations. For effective result retrieval and re-integration, we extract usage slices from a program's code property graph. Comparing our approach against recent neural type inference systems, our model outperforms the current state-of-the-art by 7.85% on the ManyTypes4TypeScript benchmark, achieving 71.27% accuracy overall. Furthermore, we present JoernTI, an integration of our approach into Joern, an open source static analysis tool, and demonstrate that the analysis benefits from the additional type information. As our model allows for fast inference times even on commodity CPUs, making our system available through Joern leads to high accessibility and facilitates security research.

  • 6 authors
·
Oct 1, 2023 1