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Oct 16

Lambda-Hold Control: Human-Like Movement Emerges from a Minimal Task Reward in Predictive Musculoskeletal Simulation

The massive overactuation in the human musculoskeletal system makes it challenging to train musculoskeletal models to generate human-like motion via reinforcement learning, primarily because exploration in the resulting high-dimensional and redundant action space is extremely inefficient. To address this problem, we propose the λ-hold controller, inspired by the equilibrium-point (EP) hypothesis, which has been widely supported by extensive evidence from human motor control studies. The policy's control variable is the per-muscle EP threshold length λ, from which a stretch-reflex recruitment law computes the muscle excitations automatically. Holding each λ over an interval of the gait phase also sharply reduces the frequency at which the policy must be queried. Consequently, the controller, to our knowledge for the first time, enables a muscle-actuated skeletal model to learn human-like sprinting using only a minimal reward within an hour of training. The efficient exploration through the proposed λ-hold controller is not merely an engineering trick but an approach grounded in physiology, bringing together the EP hypothesis, intermittent control, and optimal feedback control. Beyond encapsulating human-like behavior in predictive simulation, this achievement contributes to developing a learnable model of the human motor controller.

Multiobjective Optimization of Non-Smooth PDE-Constrained Problems

Multiobjective optimization plays an increasingly important role in modern applications, where several criteria are often of equal importance. The task in multiobjective optimization and multiobjective optimal control is therefore to compute the set of optimal compromises (the Pareto set) between the conflicting objectives. The advances in algorithms and the increasing interest in Pareto-optimal solutions have led to a wide range of new applications related to optimal and feedback control - potentially with non-smoothness both on the level of the objectives or in the system dynamics. This results in new challenges such as dealing with expensive models (e.g., governed by partial differential equations (PDEs)) and developing dedicated algorithms handling the non-smoothness. Since in contrast to single-objective optimization, the Pareto set generally consists of an infinite number of solutions, the computational effort can quickly become challenging, which is particularly problematic when the objectives are costly to evaluate or when a solution has to be presented very quickly. This article gives an overview of recent developments in the field of multiobjective optimization of non-smooth PDE-constrained problems. In particular we report on the advances achieved within Project 2 "Multiobjective Optimization of Non-Smooth PDE-Constrained Problems - Switches, State Constraints and Model Order Reduction" of the DFG Priority Programm 1962 "Non-smooth and Complementarity-based Distributed Parameter Systems: Simulation and Hierarchical Optimization".

  • 7 authors
·
Aug 2, 2023

Local Linearity of LLMs Enables Activation Steering via Model-Based Linear Optimal Control

Inference-time LLM alignment methods, particularly activation steering, offer an alternative to fine-tuning by directly modifying activations during generation. Existing methods, however, often rely on non-anticipative interventions that ignore how perturbations propagate through transformer layers and lack online error feedback, resulting in suboptimal, open-loop control. To address this, we show empirically that, despite the nonlinear structure of transformer blocks, layer-wise dynamics across multiple LLM architectures and scales are well-approximated by locally-linear models. Exploiting this property, we model LLM inference as a linear time-varying dynamical system and adapt the classical linear quadratic regulator to compute feedback controllers using layer-wise Jacobians, steering activations toward desired semantic setpoints in closed-loop with minimal computational overhead and no offline training. We also derive theoretical bounds on setpoint tracking error, enabling formal guarantees on steering performance. Using a novel adaptive semantic feature setpoint signal, our method yields robust, fine-grained behavior control across models, scales, and tasks, including state-of-the-art modulation of toxicity, truthfulness, refusal, and arbitrary concepts, surpassing baseline steering methods. Our code is available at: https://github.com/trustworthyrobotics/lqr-activation-steering

  • 3 authors
·
Apr 20

Necessary Conditions for Free End-Time Sweeping Process Problems

This paper derives necessary optimality conditions for free end-time optimal control problems governed by sweeping process dynamics. In contrast to classical optimal control problems, the presence of the normal cone term in the state equation introduces discontinuities with respect to the state variable and prevents the standard Lipschitz regularity assumptions typically used in optimal control theory. As a result, both the analysis of trajectories and the formulation of optimality conditions require refined tools. We address problems with general endpoint constraints and time-dependent data, considering both the case in which the dynamics are Lipschitz continuous in time and the more challenging setting of merely measurable time dependence. Special attention is devoted to the additional transversality conditions associated with the free end-time variable. In the Lipschitz case, these conditions are expressed in terms of a function of bounded variation that coincides almost everywhere with the maximized Hamiltonian. In the measurable case, we show that a suitable interpretation can be obtained via the notions of sub- and super-essential values of the maximized Hamiltonian, recently introduced in the literature, leading to strengthened transversality conditions. These conditions also involve an additional term reflecting the interaction between the costate arc and the normal cone to the moving set at the optimal endpoints. Our approach combines suitable perturbation techniques with a penalization method tailored to sweeping processes. The moving set is modelled as a finite intersection of inequality-defined sets satisfying suitable constraint qualifications, including a positive linear independence condition and a diagonal dominance property of the associated Gramian matrix. We also introduce a local version of the constraint qualification condition. Our results apply to a broad class of problems, including those involving unbounded moving sets such as polyhedra. The resulting optimality system extends and sharpens recent results for classical free end-time problems to the non-Lipschitz, discontinuous framework of sweeping processes. The relevance of the transversality conditions obtained in this article is illustrated through two simple examples.

  • 3 authors
·
Oct 6

Optimizing Operation Recipes with Reinforcement Learning for Safe and Interpretable Control of Chemical Processes

Optimal operation of chemical processes is vital for energy, resource, and cost savings in chemical engineering. The problem of optimal operation can be tackled with reinforcement learning, but traditional reinforcement learning methods face challenges due to hard constraints related to quality and safety that must be strictly satisfied, and the large amount of required training data. Chemical processes often cannot provide sufficient experimental data, and while detailed dynamic models can be an alternative, their complexity makes it computationally intractable to generate the needed data. Optimal control methods, such as model predictive control, also struggle with the complexity of the underlying dynamic models. Consequently, many chemical processes rely on manually defined operation recipes combined with simple linear controllers, leading to suboptimal performance and limited flexibility. In this work, we propose a novel approach that leverages expert knowledge embedded in operation recipes. By using reinforcement learning to optimize the parameters of these recipes and their underlying linear controllers, we achieve an optimized operation recipe. This method requires significantly less data, handles constraints more effectively, and is more interpretable than traditional reinforcement learning methods due to the structured nature of the recipes. We demonstrate the potential of our approach through simulation results of an industrial batch polymerization reactor, showing that it can approach the performance of optimal controllers while addressing the limitations of existing methods.

  • 2 authors
·
Nov 20, 2025

Data-Driven Policy Iteration Without an Initial Stabilizing Policy: A Finite-Horizon Bootstrap Method

This article investigates data-driven policy iteration (PI) for continuous-time linear systems without requiring an initially stabilizing policy. Standard infinite-horizon PI is not self-starting because its policy-evaluation step is well posed only when the feedback gain is stabilizing. However, verifying this property is difficult when the system matrices are unknown. To remove this requirement, we develop a finite-horizon bootstrap method. The key idea is to perform policy evaluation over a compact interval for a shifted system, where the evaluation equation is well defined for arbitrary bounded time-varying policies. We show that, for a sufficiently long horizon, the initial-time optimal gain of the shifted finite-horizon problem, when applied as a constant feedback gain, achieves a prescribed stability margin for the original system. We then derive a data-driven implementation from an off-policy identity evaluated along trajectories of the original plant. We use basis-function approximations to reconstruct the finite-horizon value matrix and policy, and we characterize the resulting error through a perturbed policy-improvement recursion. A data-driven Lyapunov certificate is further introduced to verify admissibility of the candidate gain before it is used to initialize infinite-horizon PI. Numerical studies of a batch reactor and a two-mass-spring system demonstrate the effectiveness of the proposed bootstrap method.

  • 2 authors
·
Sep 14

Kinodynamic RRT*: Optimal Motion Planning for Systems with Linear Differential Constraints

We present Kinodynamic RRT*, an incremental sampling-based approach for asymptotically optimal motion planning for robots with linear differential constraints. Our approach extends RRT*, which was introduced for holonomic robots (Karaman et al. 2011), by using a fixed-final-state-free-final-time controller that exactly and optimally connects any pair of states, where the cost function is expressed as a trade-off between the duration of a trajectory and the expended control effort. Our approach generalizes earlier work on extending RRT* to kinodynamic systems, as it guarantees asymptotic optimality for any system with controllable linear dynamics, in state spaces of any dimension. Our approach can be applied to non-linear dynamics as well by using their first-order Taylor approximations. In addition, we show that for the rich subclass of systems with a nilpotent dynamics matrix, closed-form solutions for optimal trajectories can be derived, which keeps the computational overhead of our algorithm compared to traditional RRT* at a minimum. We demonstrate the potential of our approach by computing asymptotically optimal trajectories in three challenging motion planning scenarios: (i) a planar robot with a 4-D state space and double integrator dynamics, (ii) an aerial vehicle with a 10-D state space and linearized quadrotor dynamics, and (iii) a car-like robot with a 5-D state space and non-linear dynamics.

  • 2 authors
·
May 22, 2012

Pretty darn good control: when are approximate solutions better than approximate models

Existing methods for optimal control struggle to deal with the complexity commonly encountered in real-world systems, including dimensionality, process error, model bias and data heterogeneity. Instead of tackling these system complexities directly, researchers have typically sought to simplify models to fit optimal control methods. But when is the optimal solution to an approximate, stylized model better than an approximate solution to a more accurate model? While this question has largely gone unanswered owing to the difficulty of finding even approximate solutions for complex models, recent algorithmic and computational advances in deep reinforcement learning (DRL) might finally allow us to address these questions. DRL methods have to date been applied primarily in the context of games or robotic mechanics, which operate under precisely known rules. Here, we demonstrate the ability for DRL algorithms using deep neural networks to successfully approximate solutions (the "policy function" or control rule) in a non-linear three-variable model for a fishery without knowing or ever attempting to infer a model for the process itself. We find that the reinforcement learning agent discovers an effective simplification of the problem to obtain an interpretable control rule. We show that the policy obtained with DRL is both more profitable and more sustainable than any constant mortality policy -- the standard family of policies considered in fishery management.

  • 5 authors
·
Aug 25, 2023

Learning Lipschitz Feedback Policies from Expert Demonstrations: Closed-Loop Guarantees, Generalization and Robustness

In this work, we propose a framework to learn feedback control policies with guarantees on closed-loop generalization and adversarial robustness. These policies are learned directly from expert demonstrations, contained in a dataset of state-control input pairs, without any prior knowledge of the task and system model. We use a Lipschitz-constrained loss minimization scheme to learn feedback policies with certified closed-loop robustness, wherein the Lipschitz constraint serves as a mechanism to tune the generalization performance and robustness to adversarial disturbances. Our analysis exploits the Lipschitz property to obtain closed-loop guarantees on generalization and robustness of the learned policies. In particular, we derive a finite sample bound on the policy learning error and establish robust closed-loop stability under the learned control policy. We also derive bounds on the closed-loop regret with respect to the expert policy and the deterioration of closed-loop performance under bounded (adversarial) disturbances to the state measurements. Numerical results validate our analysis and demonstrate the effectiveness of our robust feedback policy learning framework. Finally, our results suggest the existence of a potential tradeoff between nominal closed-loop performance and adversarial robustness, and that improvements in nominal closed-loop performance can only be made at the expense of robustness to adversarial perturbations.

  • 3 authors
·
Mar 30, 2021

Understanding the Role of Feedback in Online Learning with Switching Costs

In this paper, we study the role of feedback in online learning with switching costs. It has been shown that the minimax regret is Theta(T^{2/3}) under bandit feedback and improves to Theta(T) under full-information feedback, where T is the length of the time horizon. However, it remains largely unknown how the amount and type of feedback generally impact regret. To this end, we first consider the setting of bandit learning with extra observations; that is, in addition to the typical bandit feedback, the learner can freely make a total of B_{ex} extra observations. We fully characterize the minimax regret in this setting, which exhibits an interesting phase-transition phenomenon: when B_{ex} = O(T^{2/3}), the regret remains Theta(T^{2/3}), but when B_{ex} = Omega(T^{2/3}), it becomes Theta(T/B_{mathrm{ex}}), which improves as the budget B_{ex} increases. To design algorithms that can achieve the minimax regret, it is instructive to consider a more general setting where the learner has a budget of B total observations. We fully characterize the minimax regret in this setting as well and show that it is Theta(T/B), which scales smoothly with the total budget B. Furthermore, we propose a generic algorithmic framework, which enables us to design different learning algorithms that can achieve matching upper bounds for both settings based on the amount and type of feedback. One interesting finding is that while bandit feedback can still guarantee optimal regret when the budget is relatively limited, it no longer suffices to achieve optimal regret when the budget is relatively large.

  • 3 authors
·
Jun 15, 2023

Learning Unknown Constraints without Unsafe Data via Optimality and Counterfactual Regularization

Learning from demonstrations (LfD) provides a framework for inferring unknown constraints from locally optimal, constraint-satisfying expert behavior. Existing approaches largely fall into two paradigms, constrained inverse optimal control (CIOC) and inverse constrained reinforcement learning (ICRL). CIOC exploits optimality conditions such as the Karush--Kuhn--Tucker (KKT) conditions but typically assumes known dynamics and structured constraint representations. Meanwhile, ICRL accommodates complex unknown constraints and unknown transition dynamics but often requires extensive online exploration, during which unsafe constraint violations may occur. In this work, we introduce Counterfactual KKT (CF-KKT), a constraint learning framework that leverages learned dynamics and locally optimal demonstrations to recover unknown constraints without requiring known dynamics or additional risky exploration, thereby combining the data efficiency and safety advantages of CIOC with the flexibility of ICRL. First, we use a locally learned differentiable dynamics model to impose KKT-inspired optimality conditions directly on the demonstrations. Second, we use the learned dynamics to generate reward-improving counterfactual behaviors near the demonstrations, revealing behaviors that would be preferable in the absence of the unknown constraint and thus providing synthetic infeasible data. When the constraint parameterization is known, the same learned-dynamics framework enables direct CIOC-based parameter recovery, and we characterize its sensitivity to dynamics misspecification. Across high-dimensional robotic control tasks, our approach learns neural constraint representations with improved safety and data efficiency relative to state-of-the-art offline ICRL baselines.

  • 3 authors
·
Oct 6

Demonstration-Regularized RL

Incorporating expert demonstrations has empirically helped to improve the sample efficiency of reinforcement learning (RL). This paper quantifies theoretically to what extent this extra information reduces RL's sample complexity. In particular, we study the demonstration-regularized reinforcement learning that leverages the expert demonstrations by KL-regularization for a policy learned by behavior cloning. Our findings reveal that using N^{E} expert demonstrations enables the identification of an optimal policy at a sample complexity of order mathcal{O}(Poly(S,A,H)/(varepsilon^2 N^{E})) in finite and mathcal{O}(Poly(d,H)/(varepsilon^2 N^{E})) in linear Markov decision processes, where varepsilon is the target precision, H the horizon, A the number of action, S the number of states in the finite case and d the dimension of the feature space in the linear case. As a by-product, we provide tight convergence guarantees for the behaviour cloning procedure under general assumptions on the policy classes. Additionally, we establish that demonstration-regularized methods are provably efficient for reinforcement learning from human feedback (RLHF). In this respect, we provide theoretical evidence showing the benefits of KL-regularization for RLHF in tabular and linear MDPs. Interestingly, we avoid pessimism injection by employing computationally feasible regularization to handle reward estimation uncertainty, thus setting our approach apart from the prior works.

  • 8 authors
·
Oct 26, 2023

DiffPhyCon: A Generative Approach to Control Complex Physical Systems

Controlling the evolution of complex physical systems is a fundamental task across science and engineering. Classical techniques suffer from limited applicability or huge computational costs. On the other hand, recent deep learning and reinforcement learning-based approaches often struggle to optimize long-term control sequences under the constraints of system dynamics. In this work, we introduce Diffusion Physical systems Control (DiffPhyCon), a new class of method to address the physical systems control problem. DiffPhyCon excels by simultaneously minimizing both the learned generative energy function and the predefined control objectives across the entire trajectory and control sequence. Thus, it can explore globally and plan near-optimal control sequences. Moreover, we enhance DiffPhyCon with prior reweighting, enabling the discovery of control sequences that significantly deviate from the training distribution. We test our method on three tasks: 1D Burgers' equation, 2D jellyfish movement control, and 2D high-dimensional smoke control, where our generated jellyfish dataset is released as a benchmark for complex physical system control research. Our method outperforms widely applied classical approaches and state-of-the-art deep learning and reinforcement learning methods. Notably, DiffPhyCon unveils an intriguing fast-close-slow-open pattern observed in the jellyfish, aligning with established findings in the field of fluid dynamics. The project website, jellyfish dataset, and code can be found at https://github.com/AI4Science-WestlakeU/diffphycon.

  • 10 authors
·
Oct 28, 2024

Data-driven Kernel-based Predictive Control with Stability and Robustness Guarantees

In this paper, we provide a theoretical analysis of the closed-loop properties of a data-driven kernel-based predictive control (DDKPC) scheme developed solely from input-output data. The proposed formulation integrates a robust data-driven predictive control framework with a multi-step predictor for nonlinear systems constructed via kernel-based methods. This predictor implicitly captures the system's nonlinear behavior using the representer theorem. For the nominal case with noise-free data, we prove that the DDKPC scheme guarantees recursive feasibility and closed-loop stability, provided that the prediction horizon is sufficiently long and the kernel representation error is sufficiently small. To facilitate real-time implementation, we introduce a penalty relaxation formulation to alleviate the computational burden inherently caused by nonconvex implicit constraints. Furthermore, the framework is robustified against measurement noise by aggregating the representation mismatch and the bounded noise into a unified uncertainty bound. Finally, we extend the DDKPC framework to slowly time-varying nonlinear systems by periodically reconstructing the kernel predictor from a fixed-budget online dictionary managed by the approximate linear dependency (ALD) criterion. Under suitable conditions on the rate of variation of the input-output evolution and the online prediction error, recursive feasibility and practical closed-loop stability are preserved. The effectiveness of the proposed approach is illustrated through numerical examples.

  • 4 authors
·
Jul 2

Dynamical Linear Bandits

In many real-world sequential decision-making problems, an action does not immediately reflect on the feedback and spreads its effects over a long time frame. For instance, in online advertising, investing in a platform produces an instantaneous increase of awareness, but the actual reward, i.e., a conversion, might occur far in the future. Furthermore, whether a conversion takes place depends on: how fast the awareness grows, its vanishing effects, and the synergy or interference with other advertising platforms. Previous work has investigated the Multi-Armed Bandit framework with the possibility of delayed and aggregated feedback, without a particular structure on how an action propagates in the future, disregarding possible dynamical effects. In this paper, we introduce a novel setting, the Dynamical Linear Bandits (DLB), an extension of the linear bandits characterized by a hidden state. When an action is performed, the learner observes a noisy reward whose mean is a linear function of the hidden state and of the action. Then, the hidden state evolves according to linear dynamics, affected by the performed action too. We start by introducing the setting, discussing the notion of optimal policy, and deriving an expected regret lower bound. Then, we provide an optimistic regret minimization algorithm, Dynamical Linear Upper Confidence Bound (DynLin-UCB), that suffers an expected regret of order mathcal{O} Big( d sqrt{T}{(1-rho)^{3/2}} Big), where rho is a measure of the stability of the system, and d is the dimension of the action vector. Finally, we conduct a numerical validation on a synthetic environment and on real-world data to show the effectiveness of DynLin-UCB in comparison with several baselines.

  • 3 authors
·
Nov 16, 2022

User-Conditioned Neural Control Policies for Mobile Robotics

Recently, learning-based controllers have been shown to push mobile robotic systems to their limits and provide the robustness needed for many real-world applications. However, only classical optimization-based control frameworks offer the inherent flexibility to be dynamically adjusted during execution by, for example, setting target speeds or actuator limits. We present a framework to overcome this shortcoming of neural controllers by conditioning them on an auxiliary input. This advance is enabled by including a feature-wise linear modulation layer (FiLM). We use model-free reinforcement-learning to train quadrotor control policies for the task of navigating through a sequence of waypoints in minimum time. By conditioning the policy on the maximum available thrust or the viewing direction relative to the next waypoint, a user can regulate the aggressiveness of the quadrotor's flight during deployment. We demonstrate in simulation and in real-world experiments that a single control policy can achieve close to time-optimal flight performance across the entire performance envelope of the robot, reaching up to 60 km/h and 4.5g in acceleration. The ability to guide a learned controller during task execution has implications beyond agile quadrotor flight, as conditioning the control policy on human intent helps safely bringing learning based systems out of the well-defined laboratory environment into the wild.

  • 3 authors
·
Nov 22, 2022

When Does Trajectory-Level Supervision Permit Efficient Offline Reinforcement Learning?

Offline reinforcement learning is typically analyzed under process-level reward supervision, yet many sequential decision datasets record only trajectory-level outcomes. We develop a statistical theory for offline policy optimization from such outcome-level supervision. We first study the canonical setting where the target remains the expected cumulative reward, but each offline trajectory provides only a scalar label whose conditional mean is the cumulative return. We propose OPAC, a pessimistic actor-critic algorithm that learns a latent reward model and optimizes a policy from trajectory-level labels. We prove a high-probability guarantee of order widetilde O(H^2C_{sa(π^star)/n}) and a matching lower bound, characterizing the sharp statistical cost of replacing process-level rewards with one trajectory-level label. We then extend the principle to preference-based feedback, preserving the leading horizon and concentrability dependence up to preference-model constants. Finally, we study generalized outcome-based offline RL, where both the supervision and the objective are trajectory-level quantities induced by a nonlinear aggregation of latent per-step rewards. This problem is not learnable in general: for all-success objectives, any offline learner may require Ω(2^H) trajectories even with deterministic transitions and constant concentrability. We then identify a tractable regime through two structural coefficients, κ_μ(σ) and χ_μ(σ), capturing information loss in outcome aggregation and generalized Bellman updates, under which generalized OPAC achieves polynomial sample complexity. Together, our results delineate when outcome-level supervision enables sample-efficient offline control and when missing process-level rewards create fundamental statistical barriers.

Structure-Preserving Spectral Dynamic Programming on Compact Lie Groups

We study spectral approximations of the dynamic programming semigroup for finite-horizon optimal control on a connected compact Lie group G, and of the associated first-order Hamilton-Jacobi-Bellman equation. The Bellman operator is monotone and non-expansive in the supremum norm, while the Peter-Weyl decomposition of L^{2}(G), on which every Fourier method on G rests, is orthogonal, and the mismatch is quantitative. The natural sup-norm error recursion of the Galerkin iteration is amplified at every step by the Lebesgue constant of the spectral projection, which grows logarithmically on S^{1} and polynomially on compact Lie groups of rank one, including SO(3), and in computation the iteration violates elementary bounds within a few steps. We restore the dynamic programming structure at the discrete level by replacing the orthogonal projection with spectral filters of Markov type. An auxiliary heat-kernel/vanishing-viscosity scheme yields qualitative sup-norm convergence for Lipschitz data. The main result is a Fejér-type filter on G, finite-rank, positivity preserving and non-expansive, together with a convergence theorem at the rate O(sqrtδ+ε+1/(δN^2)) for Lipschitz data, where δ is the time step, N the spectral resolution and ε the viscosity. The viscosity may be zero, and the coupling δ=N^{-1} then gives the rate N^{-1/2}. The proof interprets the filter as a small random perturbation of the controlled dynamics, requires neither a priori regularity of the value function nor a consistency argument in the viscosity sense for the filtering step, and extends to a fully discrete realization based on positive cubature, with exact Wigner transport on SO(3). Numerical experiments confirm the predicted rates and filter bias and quantify the frame dependence of two chart-based baselines.

  • 2 authors
·
Jul 22

Density-Driven Optimal Control for Non-Uniform Area Coverage in Decentralized Multi-Agent Systems Using Optimal Transport

This paper addresses the fundamental problem of non-uniform area coverage in multi-agent systems, where different regions require varying levels of attention due to mission-dependent priorities. Existing uniform coverage strategies are insufficient for realistic applications, and many non-uniform approaches either lack optimality guarantees or fail to incorporate crucial real-world constraints such as agent dynamics, limited operation time, the number of agents, and decentralized execution. To resolve these limitations, we propose a novel framework called Density-Driven Optimal Control (D2OC). The central idea of D2OC is the integration of optimal transport theory with multi-agent coverage control, enabling each agent to continuously adjust its trajectory to match a mission-specific reference density map. The proposed formulation establishes optimality by solving a constrained optimization problem that explicitly incorporates physical and operational constraints. The resulting control input is analytically derived from the Lagrangian of the objective function, yielding closed-form optimal solutions for linear systems and a generalizable structure for nonlinear systems. Furthermore, a decentralized data-sharing mechanism is developed to coordinate agents without reliance on global information. Comprehensive simulation studies demonstrate that D2OC achieves significantly improved non-uniform area coverage performance compared to existing methods, while maintaining scalability and decentralized implementability.

  • 2 authors
·
Nov 16, 2025 1

Feedback Friction: LLMs Struggle to Fully Incorporate External Feedback

Recent studies have shown LLMs possess some ability to improve their responses when given external feedback. However, it remains unclear how effectively and thoroughly these models can incorporate extrinsic feedback. In an ideal scenario, if LLMs receive near-perfect and complete feedback, we would expect them to fully integrate the feedback and change their incorrect answers to correct ones. In this paper, we systematically investigate LLMs' ability to incorporate feedback by designing a controlled experimental environment. For each problem, a solver model attempts a solution, then a feedback generator with access to near-complete ground-truth answers produces targeted feedback, after which the solver tries again. We evaluate this pipeline across a diverse range of tasks, including math reasoning, knowledge reasoning, scientific reasoning, and general multi-domain evaluations with state-of-the-art language models including Claude 3.7 (with and without extended thinking). Surprisingly, even under these near-ideal conditions, solver models consistently show resistance to feedback, a limitation that we term FEEDBACK FRICTION. To mitigate this limitation, we experiment with sampling-based strategies like progressive temperature increases and explicit rejection of previously attempted incorrect answers, which yield improvements but still fail to help models achieve target performance. We also perform a rigorous exploration of potential causes of FEEDBACK FRICTION, ruling out factors such as model overconfidence and data familiarity. We hope that highlighting this issue in LLMs and ruling out several apparent causes will help future research in self-improvement.

  • 5 authors
·
Jun 13, 2025 3

Impact of Computation in Integral Reinforcement Learning for Continuous-Time Control

Integral reinforcement learning (IntRL) demands the precise computation of the utility function's integral at its policy evaluation (PEV) stage. This is achieved through quadrature rules, which are weighted sums of utility functions evaluated from state samples obtained in discrete time. Our research reveals a critical yet underexplored phenomenon: the choice of the computational method -- in this case, the quadrature rule -- can significantly impact control performance. This impact is traced back to the fact that computational errors introduced in the PEV stage can affect the policy iteration's convergence behavior, which in turn affects the learned controller. To elucidate how computation impacts control, we draw a parallel between IntRL's policy iteration and Newton's method applied to the Hamilton-Jacobi-Bellman equation. In this light, computational error in PEV manifests as an extra error term in each iteration of Newton's method, with its upper bound proportional to the computational error. Further, we demonstrate that when the utility function resides in a reproducing kernel Hilbert space (RKHS), the optimal quadrature is achievable by employing Bayesian quadrature with the RKHS-inducing kernel function. We prove that the local convergence rates for IntRL using the trapezoidal rule and Bayesian quadrature with a Mat\'ern kernel to be O(N^{-2}) and O(N^{-b}), where N is the number of evenly-spaced samples and b is the Mat\'ern kernel's smoothness parameter. These theoretical findings are finally validated by two canonical control tasks.

  • 2 authors
·
Feb 27, 2024

Learning to Relax: Setting Solver Parameters Across a Sequence of Linear System Instances

Solving a linear system Ax=b is a fundamental scientific computing primitive for which numerous solvers and preconditioners have been developed. These come with parameters whose optimal values depend on the system being solved and are often impossible or too expensive to identify; thus in practice sub-optimal heuristics are used. We consider the common setting in which many related linear systems need to be solved, e.g. during a single numerical simulation. In this scenario, can we sequentially choose parameters that attain a near-optimal overall number of iterations, without extra matrix computations? We answer in the affirmative for Successive Over-Relaxation (SOR), a standard solver whose parameter omega has a strong impact on its runtime. For this method, we prove that a bandit online learning algorithm--using only the number of iterations as feedback--can select parameters for a sequence of instances such that the overall cost approaches that of the best fixed omega as the sequence length increases. Furthermore, when given additional structural information, we show that a contextual bandit method asymptotically achieves the performance of the instance-optimal policy, which selects the best omega for each instance. Our work provides the first learning-theoretic treatment of high-precision linear system solvers and the first end-to-end guarantees for data-driven scientific computing, demonstrating theoretically the potential to speed up numerical methods using well-understood learning algorithms.

  • 4 authors
·
Oct 3, 2023

GCImOpt: Learning efficient goal-conditioned policies by imitating optimal trajectories

Imitation learning is a well-established approach for machine-learning-based control. However, its applicability depends on having access to demonstrations, which are often expensive to collect and/or suboptimal for solving the task. In this work, we present GCImOpt, an approach to learn efficient goal-conditioned policies by training on datasets generated by trajectory optimization. Our approach for dataset generation is computationally efficient, can generate thousands of optimal trajectories in minutes on a laptop computer, and produces high-quality demonstrations. Further, by means of a data augmentation scheme that treats intermediate states as goals, we are able to increase the training dataset size by an order of magnitude. Using our generated datasets, we train goal-conditioned neural network policies that can control the system towards arbitrary goals. To demonstrate the generality of our approach, we generate datasets and then train policies for various control tasks, namely cart-pole stabilization, planar and three-dimensional quadcopter stabilization, and point reaching using a 6-DoF robot arm. We show that our trained policies can achieve high success rates and near-optimal control profiles, all while being small (less than 80,000 neural network parameters) and fast enough (up to more than 6,000 times faster than a trajectory optimization solver) that they could be deployed onboard resource-constrained controllers. We provide videos, code, datasets and pre-trained policies under a free software license; see our project website https://jongoiko.github.io/gcimopt/.

  • 2 authors
·
Apr 23

CAFE: Self-Improving Search Agents Need Co-Evolving Feedback

Outcome-supervised search agents learn when and how to retrieve evidence, but terminal rewards neither localize intermediate errors nor redirect an ongoing trajectory before those errors compound. Treating corrective feedback as a learned in-trajectory intervention couples the two roles: the agent must decide when to request and use feedback, while the critic must infer useful corrections from outcome-confounded rollouts whose failure patterns shift as the agent improves. We introduce CAFE (Coupled Agent--Feedback Evolution), a framework in which a shared-parameter model alternates between search-agent and critic roles. CAFE initializes feedback-conditioned recovery from trajectories built around the base agent's own failures, then couples online and offline optimization. During online RL, a comparative feedback estimate uses a prompt-level call--skip success gap to shape request returns, while feedback-aware advantage shaping reweights token advantages before and after feedback. Offline, rollout-derived preference optimization learns feedback from matched successful and unsuccessful trajectories. On seven agentic search benchmarks, CAFE outperforms the evaluated RL-based search agents on average, retains its gains across all six out-of-domain benchmarks, and reduces answer-level hallucinations. One-sided ablations show that improving only the agent or only the critic eventually plateaus, whereas alternating the two updates continues to improve performance. These findings suggest that a self-improving search agent needs feedback that co-evolves with the policy it guides.

Making RL with Preference-based Feedback Efficient via Randomization

Reinforcement Learning algorithms that learn from human feedback (RLHF) need to be efficient in terms of statistical complexity, computational complexity, and query complexity. In this work, we consider the RLHF setting where the feedback is given in the format of preferences over pairs of trajectories. In the linear MDP model, using randomization in algorithm design, we present an algorithm that is sample efficient (i.e., has near-optimal worst-case regret bounds) and has polynomial running time (i.e., computational complexity is polynomial with respect to relevant parameters). Our algorithm further minimizes the query complexity through a novel randomized active learning procedure. In particular, our algorithm demonstrates a near-optimal tradeoff between the regret bound and the query complexity. To extend the results to more general nonlinear function approximation, we design a model-based randomized algorithm inspired by the idea of Thompson sampling. Our algorithm minimizes Bayesian regret bound and query complexity, again achieving a near-optimal tradeoff between these two quantities. Computation-wise, similar to the prior Thompson sampling algorithms under the regular RL setting, the main computation primitives of our algorithm are Bayesian supervised learning oracles which have been heavily investigated on the empirical side when applying Thompson sampling algorithms to RL benchmark problems.

  • 2 authors
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Oct 23, 2023

On the Dynamics of Acceleration in First order Gradient Methods

Ever since the original algorithm by Nesterov (1983), the true nature of the acceleration phenomenon has remained elusive, with various interpretations of why the method is actually faster. The diagnosis of the algorithm through the lens of Ordinary Differential Equations (ODEs) and the corresponding dynamical system formulation to explain the underlying dynamics has a rich history. In the literature, the ODEs that explain algorithms are typically derived by considering the limiting case of the algorithm maps themselves, that is, an ODE formulation follows the development of an algorithm. This obfuscates the underlying higher order principles and thus provides little evidence of the working of the algorithm. Such has been the case with Nesterov algorithm and the various analogies used to describe the acceleration phenomena, viz, momentum associated with the rolling of a Heavy-Ball down a slope, Hessian damping etc. The main focus of our work is to ideate the genesis of the Nesterov algorithm from the viewpoint of dynamical systems leading to demystifying the mathematical rigour behind the algorithm. Instead of reverse engineering ODEs from discrete algorithms, this work explores tools from the recently developed control paradigm titled Passivity and Immersion approach and the Geometric Singular Perturbation theory which are applied to arrive at the formulation of a dynamical system that explains and models the acceleration phenomena. This perspective helps to gain insights into the various terms present and the sequence of steps used in Nesterovs accelerated algorithm for the smooth strongly convex and the convex case. The framework can also be extended to derive the acceleration achieved using the triple momentum method and provides justifications for the non-convergence to the optimal solution in the Heavy-Ball method.

  • 5 authors
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Sep 22, 2025

CFG-Ctrl: Control-Based Classifier-Free Diffusion Guidance

Classifier-Free Guidance (CFG) has emerged as a central approach for enhancing semantic alignment in flow-based diffusion models. In this paper, we explore a unified framework called CFG-Ctrl, which reinterprets CFG as a control applied to the first-order continuous-time generative flow, using the conditional-unconditional discrepancy as an error signal to adjust the velocity field. From this perspective, we summarize vanilla CFG as a proportional controller (P-control) with fixed gain, and typical follow-up variants develop extended control-law designs derived from it. However, existing methods mainly rely on linear control, inherently leading to instability, overshooting, and degraded semantic fidelity especially on large guidance scales. To address this, we introduce Sliding Mode Control CFG (SMC-CFG), which enforces the generative flow toward a rapidly convergent sliding manifold. Specifically, we define an exponential sliding mode surface over the semantic prediction error and introduce a switching control term to establish nonlinear feedback-guided correction. Moreover, we provide a Lyapunov stability analysis to theoretically support finite-time convergence. Experiments across text-to-image generation models including Stable Diffusion 3.5, Flux, and Qwen-Image demonstrate that SMC-CFG outperforms standard CFG in semantic alignment and enhances robustness across a wide range of guidance scales. Project Page: https://hanyang-21.github.io/CFG-Ctrl

Tsinghua-IVG Tsinghua-IVG
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Mar 3 2

Conflict-Predictive Variable Horizons in Multi-Drone Distributed Model Predictive Control

In distributed model predictive control for multi-drone collision avoidance, a fixed prediction horizon forces a compromise: a short horizon is inexpensive but reacts late to approaching neighbors, whereas a long one anticipates conflicts at a per-step cost that grows superlinearly with its length. We propose a conflict-predictive variable horizon that each drone sets locally, leaving the distributed model predictive control itself unchanged. From a short history of observed positions, a drone extrapolates the flight lines of its neighbors, tests each against its own using confidence funnels that narrow with prediction range, and obtains each time to conflict in closed form. The horizon is then the smallest admissible value whose planning window covers the farthest predicted conflict. It collapses to its minimum in clear airspace and grows only when a conflict lies ahead. Provided this minimum meets a single computable feasibility bound, we prove that recursive feasibility and asymptotic stability are preserved for every horizon the policy can select. These guarantees hold for a linear model, and a cascaded inner loop reduces each quadrotor's translational dynamics to a perturbed double integrator, so they carry over to the linearized quadrotor model and, as practical stability, to the full nonlinear one. In simulation on dense antipodal-swap benchmarks, the variable horizon reduces both per-step solver cost and total computation well below those of a long fixed horizon, and it maintains separation in every run, which a short fixed horizon of comparable per-step cost does not.

  • 4 authors
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Sep 6