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Nov 3

RFW-A: Agentic Procedural Generation of 400K Articulated Assets over 500 Categories

High-quality articulated assets are essential for embodied perception, simulation, and manipulation, yet constructing them at scale remains difficult. Manual annotation and procedural modeling require substantial human effort. Recent agentic systems automate asset construction through program synthesis, but repeat costly reasoning and refinement for every new asset. Our key observation is that assets within a category can share construction logic despite variations in structure and appearance. Agentic synthesis and procedural generation are therefore complementary: agents can construct reusable programs, while procedural execution reuses the resulting logic across many samples. We therefore present RFW-A, which combines the two in a new articulated-asset generation paradigm. Starting from existing articulated programs, RFW-A organizes reusable components and their dependencies into category-level generators. Agents test and refine these generators across sampled configurations and motion states. Once constructed and validated, the generators produce diverse assets through procedural execution with no further model calls or token charges. The estimated API cost of generator authoring averages 10.62, amortizing to 0.05 per asset over 200 assets, versus $1.24 for the sampled per-asset agentic synthesis baseline. Using RFW-A, we built RFW-A-400K, containing over 400K sim-ready articulated assets across more than 500 categories. Experiments show high structural and kinematic validity and stable execution across physics simulators. Beyond asset validity, training with RFW-A-400K improves part-level articulation estimation on seen and unseen categories, while policies trained in simulation with retrieved and program-edited assets transfer zero-shot to real articulated objects.

  • 22 authors
·
Oct 28

SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splatting

Reconstructing articulated objects prevalent in daily environments is crucial for applications in augmented/virtual reality and robotics. However, existing methods face scalability limitations (requiring 3D supervision or costly annotations), robustness issues (being susceptible to local optima), and rendering shortcomings (lacking speed or photorealism). We introduce SplArt, a self-supervised, category-agnostic framework that leverages 3D Gaussian Splatting (3DGS) to reconstruct articulated objects and infer kinematics from two sets of posed RGB images captured at different articulation states, enabling real-time photorealistic rendering for novel viewpoints and articulations. SplArt augments 3DGS with a differentiable mobility parameter per Gaussian, achieving refined part segmentation. A multi-stage optimization strategy is employed to progressively handle reconstruction, part segmentation, and articulation estimation, significantly enhancing robustness and accuracy. SplArt exploits geometric self-supervision, effectively addressing challenging scenarios without requiring 3D annotations or category-specific priors. Evaluations on established and newly proposed benchmarks, along with applications to real-world scenarios using a handheld RGB camera, demonstrate SplArt's state-of-the-art performance and real-world practicality. Code is publicly available at https://github.com/ripl/splart.

  • 7 authors
·
Jun 4, 2025

PAGE: Parts-Aware Guidance for Co-Speech Gesture Portrait Video Generation

Co-speech gesture video generation aims to synthesize realistic, audio-driven portrait videos from a single reference image and a speech signal. Despite advances in visual quality, diffusion-based approaches still suffer from degraded local details and imperfect audio-visual alignment. We present PAGE (Parts-Aware GuidancE), a general, backbone-agnostic optimization framework for diffusion-based generation that enhances local spatial fidelity and global audio-visual consistency at both the training-objective and denoising-trajectory levels. During training, we propose Parts-Specific Reweighting (PSR), which adaptively increases supervision in semantically important regions such as lips, eyes, and hands, improving visual fidelity in perceptually critical areas. During inference, we introduce Consistency Classifier Guidance (CCG), an audio-conditioned latent classifier that identifies and corrects audio-visual inconsistencies in the generated video. We further design Differential Guidance (DG), an efficient inference strategy that refines facial and body motion separately while avoiding cross-region interference. To enable large-scale evaluation, we construct the Chinese Announcer Speech (CAS) dataset, the first comprehensive Chinese benchmark for co-speech gesture portrait video generation. Compared with the widely used PATS dataset, CAS includes substantially more identities, video clips, and scene diversity. Extensive experiments on both PATS and CAS demonstrate that PAGE achieves state-of-the-art performance in perceptual quality, gesture diversity, and audio-visual alignment. Project page: https://aigc-explorer.github.io/PAGE/.

  • 10 authors
·
Oct 8

SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation

Paralinguistic cues are essential for natural human-computer interaction, yet their evaluation in Large Audio-Language Models (LALMs) remains limited by coarse feature coverage and the inherent subjectivity of assessment. To address these challenges, we introduce SpeechParaling-Bench, a comprehensive benchmark for paralinguistic-aware speech generation. It expands existing coverage from fewer than 50 to over 100 fine-grained features, supported by more than 1,000 English-Chinese parallel speech queries, and is organized into three progressively challenging tasks: fine-grained control, intra-utterance variation, and context-aware adaptation. To enable reliable evaluation, we further develop a pairwise comparison pipeline, in which candidate responses are evaluated against a fixed baseline by an LALM-based judge. By framing evaluation as relative preference rather than absolute scoring, this approach mitigates subjectivity and yields more stable and scalable assessments without costly human annotation. Extensive experiments reveal substantial limitations in current LALMs. Even leading proprietary models struggle with comprehensive static control and dynamic modulation of paralinguistic features, while failure to correctly interpret paralinguistic cues accounts for 43.3% of errors in situational dialogue. These findings underscore the need for more robust paralinguistic modeling toward human-aligned voice assistants.

  • 9 authors
·
Apr 21

S2S-Arena, Evaluating Speech2Speech Protocols on Instruction Following with Paralinguistic Information

The rapid development of large language models (LLMs) has brought significant attention to speech models, particularly recent progress in speech2speech protocols supporting speech input and output. However, the existing benchmarks adopt automatic text-based evaluators for evaluating the instruction following ability of these models lack consideration for paralinguistic information in both speech understanding and generation. To address these issues, we introduce S2S-Arena, a novel arena-style S2S benchmark that evaluates instruction-following capabilities with paralinguistic information in both speech-in and speech-out across real-world tasks. We design 154 samples that fused TTS and live recordings in four domains with 21 tasks and manually evaluate existing popular speech models in an arena-style manner. The experimental results show that: (1) in addition to the superior performance of GPT-4o, the speech model of cascaded ASR, LLM, and TTS outperforms the jointly trained model after text-speech alignment in speech2speech protocols; (2) considering paralinguistic information, the knowledgeability of the speech model mainly depends on the LLM backbone, and the multilingual support of that is limited by the speech module; (3) excellent speech models can already understand the paralinguistic information in speech input, but generating appropriate audio with paralinguistic information is still a challenge.

  • 6 authors
·
Mar 6, 2025 2

Text2Lip: Progressive Lip-Synced Talking Face Generation from Text via Viseme-Guided Rendering

Generating semantically coherent and visually accurate talking faces requires bridging the gap between linguistic meaning and facial articulation. Although audio-driven methods remain prevalent, their reliance on high-quality paired audio visual data and the inherent ambiguity in mapping acoustics to lip motion pose significant challenges in terms of scalability and robustness. To address these issues, we propose Text2Lip, a viseme-centric framework that constructs an interpretable phonetic-visual bridge by embedding textual input into structured viseme sequences. These mid-level units serve as a linguistically grounded prior for lip motion prediction. Furthermore, we design a progressive viseme-audio replacement strategy based on curriculum learning, enabling the model to gradually transition from real audio to pseudo-audio reconstructed from enhanced viseme features via cross-modal attention. This allows for robust generation in both audio-present and audio-free scenarios. Finally, a landmark-guided renderer synthesizes photorealistic facial videos with accurate lip synchronization. Extensive evaluations show that Text2Lip outperforms existing approaches in semantic fidelity, visual realism, and modality robustness, establishing a new paradigm for controllable and flexible talking face generation. Our project homepage is https://plyon1.github.io/Text2Lip/.

  • 7 authors
·
Aug 4, 2025

WavChat: A Survey of Spoken Dialogue Models

Recent advancements in spoken dialogue models, exemplified by systems like GPT-4o, have captured significant attention in the speech domain. Compared to traditional three-tier cascaded spoken dialogue models that comprise speech recognition (ASR), large language models (LLMs), and text-to-speech (TTS), modern spoken dialogue models exhibit greater intelligence. These advanced spoken dialogue models not only comprehend audio, music, and other speech-related features, but also capture stylistic and timbral characteristics in speech. Moreover, they generate high-quality, multi-turn speech responses with low latency, enabling real-time interaction through simultaneous listening and speaking capability. Despite the progress in spoken dialogue systems, there is a lack of comprehensive surveys that systematically organize and analyze these systems and the underlying technologies. To address this, we have first compiled existing spoken dialogue systems in the chronological order and categorized them into the cascaded and end-to-end paradigms. We then provide an in-depth overview of the core technologies in spoken dialogue models, covering aspects such as speech representation, training paradigm, streaming, duplex, and interaction capabilities. Each section discusses the limitations of these technologies and outlines considerations for future research. Additionally, we present a thorough review of relevant datasets, evaluation metrics, and benchmarks from the perspectives of training and evaluating spoken dialogue systems. We hope this survey will contribute to advancing both academic research and industrial applications in the field of spoken dialogue systems. The related material is available at https://github.com/jishengpeng/WavChat.

  • 19 authors
·
Nov 14, 2024

VocalGrad: Evaluating Acoustic Perception in Audio Language Models

Recent large audio language models (LALMs) have extended their capabilities beyond lexical speech understanding to tasks requiring paralinguistic and non-linguistic audio understanding, such as emotion recognition. However, these models still struggle to reliably utilize acoustic information, particularly when it co-occurs with spoken linguistic content. Existing benchmarks do not clearly distinguish acoustic perception from higher-level reasoning, making it difficult to identify the source of these failures. To address this issue, we introduce VocalGrad, a benchmark designed to evaluate LALMs' ability to perceive low-level acoustic variations. VocalGrad formulates this problem as a simple binary classification of temporal change direction, enabling evaluation largely independent of higher-level reasoning or semantic understanding. Our benchmark results reveal a substantial gap in acoustic perception between human annotators and state-of-the-art LALMs: while human annotators achieve high accuracy, LALMs perform at near-chance levels. We further conduct linear probing to identify structural bottlenecks in these models. Our analysis reveals two distinct failure modes: for some categories, task-relevant information is preserved in internal representations but not utilized by the language model head; for others, the information becomes progressively less linearly decodable across model layers. Overall, our results reveal substantial limitations of LALMs in modeling acoustic variation under controlled settings and expose representation differences not observable from text outputs.

  • 2 authors
·
Oct 15

Listening with the Eyes: Benchmarking Egocentric Co-Speech Grounding across Space and Time

In situated collaboration, speakers often use intentionally underspecified deictic commands (e.g., ``pass me that''), whose referent becomes identifiable only by aligning speech with a brief co-speech pointing stroke. However, many embodied benchmarks admit language-only shortcuts, allowing MLLMs to perform well without learning the audio--visual alignment required by deictic interaction. To bridge this gap, we introduce Egocentric Co-Speech Grounding (EcoG), where grounding is executable only if an agent jointly predicts What, Where, and When. To operationalize this, we present EcoG-Bench, an evaluation-only bilingual (EN/ZH) diagnostic benchmark of 811 egocentric clips with dense spatial annotations and millisecond-level stroke supervision. It is organized under a Progressive Cognitive Evaluation protocol. Benchmarking state-of-the-art MLLMs reveals a severe executability gap: while human subjects achieve near-ceiling performance on EcoG-Bench (96.9\% strict Eco-Accuracy), the best native video-audio setting remains low (Gemini-3-Pro: 17.0\%). Moreover, in a diagnostic ablation, replacing the native video--audio interface with timestamped frame samples and externally verified ASR (with word-level timing) substantially improves the same model (17.0\%to42.9\%). Overall, EcoG-Bench provides a strict, executable testbed for event-level speech--gesture binding, and suggests that multimodal interfaces may bottleneck the observability of temporal alignment cues, independently of model reasoning.

  • 9 authors
·
Mar 8

A Unit Enhancement and Guidance Framework for Audio-Driven Avatar Video Generation

Audio-driven human animation technology is widely used in human-computer interaction, and the emergence of diffusion models has further advanced its development. Currently, most methods rely on multi-stage generation and intermediate representations, resulting in long inference time and issues with generation quality in specific foreground regions and audio-motion consistency. These shortcomings are primarily due to the lack of localized fine-grained supervised guidance. To address above challenges, we propose Parts-aware Audio-driven Human Animation, PAHA, a unit enhancement and guidance framework for audio-driven upper-body animation. We introduce two key methods: Parts-Aware Re-weighting (PAR) and Parts Consistency Enhancement (PCE). PAR dynamically adjusts regional training loss weights based on pose confidence scores, effectively improving visual quality. PCE constructs and trains diffusion-based regional audio-visual classifiers to improve the consistency of motion and co-speech audio. Afterwards, we design two novel inference guidance methods for the foregoing classifiers, Sequential Guidance (SG) and Differential Guidance (DG), to balance efficiency and quality respectively. Additionally, we build CNAS, the first public Chinese News Anchor Speech dataset, to advance research and validation in this field. Extensive experimental results and user studies demonstrate that PAHA significantly outperforms existing methods in audio-motion alignment and video-related evaluations. The codes and CNAS dataset will be released upon acceptance.

  • 5 authors
·
May 6, 2025

Phonological Interference in Multilingual Speech Models

Phoneme-level models transcribe or generate speech as a sequence of phonemes, the smallest sound units that distinguish words. These models enable fine-grained pronunciation control and understanding, yet often fail on input that does not match any single training language, such as speech alternating between two languages, known as code-switching, or low-resource languages absent from training. We identify a systematic failure mode behind this, phonological interference: models assume the input is in a single language and impose its phonology, overriding local phoneme-level decisions that conflict with the assumed language. We measure interference by how often a model retains phonemes that one language has but the other lacks. On code-switched input, two phone recognizers (speech-to-phoneme models) and a phoneme-conditioned text-to-speech model lose 32% to 79% of these phonemes, but lose far fewer of the phonemes both languages share. On unseen languages, we find that phone recognizers impose the phonology of the training language they assign to the speech, and the more confident the assignment, the more they lose phonemes the unseen language has but the assigned language lacks. We probe the models' language estimate from their internal activations, and trace interference to a low dimensional subspace. On monolingual speech, steering this subspace toward another language makes the model lose the phonemes that only the original language uses and produce phonemes that only the target language has. We introduce windowed language estimation (WLE), an inference time repair that replaces the model's language estimate in this subspace with one computed from a short window around each position. On code-switched input, WLE removes 34% to 69% of the interference in all three models, and in the recognizers it leaves monolingual performance essentially unchanged.

  • 3 authors
·
Oct 7

KidSpeak: A General Multi-purpose LLM for Kids' Speech Recognition and Screening

With the rapid advancement of conversational and diffusion-based AI, there is a growing adoption of AI in educational services, ranging from grading and assessment tools to personalized learning systems that provide targeted support for students. However, this adaptability has yet to fully extend to the domain of children's speech, where existing models often fail due to their reliance on datasets designed for clear, articulate adult speech. Children, particularly those in early developmental stages or with speech and language pathologies, present unique challenges that current AI models and datasets are ill-equipped to handle. To address this, we introduce KidSpeak, a multi-task speech-enhanced Foundation Model capable of both generative and discriminative tasks specifically tailored to children's speech patterns. Our framework employs a two-stage training process that incorporates phonetic knowledge into the speech encoder, achieving an average accuracy of 87% across four separate tasks. Furthermore, recognizing the limitations of scalable human annotation and existing speech alignment tools, we propose the Flexible and Automatic Speech Aligner (FASA) and leverage the method to construct high quality datasets for training and evaluation. This novel alignment tool significantly improves the quality of aligned children's speech from noisy data, enhancing data quality by 13.6x compared to human annotations, as demonstrated on the CHILDES dataset. To the best of our knowledge, KidSpeak and FASA represent the first comprehensive solution designed for speech and language therapy in children, offering both a multi-purpose speech LLM and a robust alignment tool.

  • 7 authors
·
Nov 30, 2025

UniLS: End-to-End Audio-Driven Avatars for Unified Listening and Speaking

Generating lifelike conversational avatars requires modeling not just isolated speakers, but the dynamic, reciprocal interaction of speaking and listening. However, modeling the listener is exceptionally challenging: direct audio-driven training fails, producing stiff, static listening motions. This failure stems from a fundamental imbalance: the speaker's motion is strongly driven by speech audio, while the listener's motion primarily follows an internal motion prior and is only loosely guided by external speech. This challenge has led most methods to focus on speak-only generation. The only prior attempt at joint generation relies on extra speaker's motion to produce the listener. This design is not end-to-end, thereby hindering the real-time applicability. To address this limitation, we present UniLS, the first end-to-end framework for generating unified speak-listen expressions, driven by only dual-track audio. Our method introduces a novel two-stage training paradigm. Stage 1 first learns the internal motion prior by training an audio-free autoregressive generator, capturing the spontaneous dynamics of natural facial motion. Stage 2 then introduces the dual-track audio, fine-tuning the generator to modulate the learned motion prior based on external speech cues. Extensive evaluations show UniLS achieves state-of-the-art speaking accuracy. More importantly, it delivers up to 44.1\% improvement in listening metrics, generating significantly more diverse and natural listening expressions. This effectively mitigates the stiffness problem and provides a practical, high-fidelity audio-driven solution for interactive digital humans.

  • 6 authors
·
Dec 10, 2025

AIR-Bench: Benchmarking Large Audio-Language Models via Generative Comprehension

Recently, instruction-following audio-language models have received broad attention for human-audio interaction. However, the absence of benchmarks capable of evaluating audio-centric interaction capabilities has impeded advancements in this field. Previous models primarily focus on assessing different fundamental tasks, such as Automatic Speech Recognition (ASR), and lack an assessment of the open-ended generative capabilities centered around audio. Thus, it is challenging to track the progression in the Large Audio-Language Models (LALMs) domain and to provide guidance for future improvement. In this paper, we introduce AIR-Bench (Audio InstRuction Benchmark), the first benchmark designed to evaluate the ability of LALMs to understand various types of audio signals (including human speech, natural sounds, and music), and furthermore, to interact with humans in the textual format. AIR-Bench encompasses two dimensions: foundation and chat benchmarks. The former consists of 19 tasks with approximately 19k single-choice questions, intending to inspect the basic single-task ability of LALMs. The latter one contains 2k instances of open-ended question-and-answer data, directly assessing the comprehension of the model on complex audio and its capacity to follow instructions. Both benchmarks require the model to generate hypotheses directly. We design a unified framework that leverages advanced language models, such as GPT-4, to evaluate the scores of generated hypotheses given the meta-information of the audio. Experimental results demonstrate a high level of consistency between GPT-4-based evaluation and human evaluation. By revealing the limitations of existing LALMs through evaluation results, AIR-Bench can provide insights into the direction of future research.

  • 11 authors
·
Feb 12, 2024

TellWhisper: Tell Whisper Who Speaks When

Multi-speaker automatic speech recognition (MASR) aims to predict ''who spoke when and what'' from multi-speaker speech, a key technology for multi-party dialogue understanding. However, most existing approaches decouple temporal modeling and speaker modeling when addressing ''when'' and ''who'': some inject speaker cues before encoding (e.g., speaker masking), which can cause irreversible information loss; others fuse identity by mixing speaker posteriors after encoding, which may entangle acoustic content with speaker identity. This separation is brittle under rapid turn-taking and overlapping speech, often leading to degraded performance. To address these limitations, we propose TellWhisper, a unified framework that jointly models speaker identity and temporal within the speech encoder. Specifically, we design TS-RoPE, a time-speaker rotary positional encoding: time coordinates are derived from frame indices, while speaker coordinates are derived from speaker activity and pause cues. By applying region-specific rotation angles, the model explicitly captures per-speaker continuity, speaker-turn transitions, and state dynamics, enabling the attention mechanism to simultaneously attend to ''when'' and ''who''. Moreover, to estimate frame-level speaker activity, we develop Hyper-SD, which casts speaker classification in hyperbolic space to enhance inter-class separation and refine speaker-activity estimates. Extensive experiments demonstrate the effectiveness of the proposed approach.

  • 5 authors
·
Jan 7

Mitigating Error Accumulation in Co-Speech Motion Generation via Global Rotation Diffusion and Multi-Level Constraints

Reliable co-speech motion generation requires precise motion representation and consistent structural priors across all joints. Existing generative methods typically operate on local joint rotations, which are defined hierarchically based on the skeleton structure. This leads to cumulative errors during generation, manifesting as unstable and implausible motions at end-effectors. In this work, we propose GlobalDiff, a diffusion-based framework that operates directly in the space of global joint rotations for the first time, fundamentally decoupling each joint's prediction from upstream dependencies and alleviating hierarchical error accumulation. To compensate for the absence of structural priors in global rotation space, we introduce a multi-level constraint scheme. Specifically, a joint structure constraint introduces virtual anchor points around each joint to better capture fine-grained orientation. A skeleton structure constraint enforces angular consistency across bones to maintain structural integrity. A temporal structure constraint utilizes a multi-scale variational encoder to align the generated motion with ground-truth temporal patterns. These constraints jointly regularize the global diffusion process and reinforce structural awareness. Extensive evaluations on standard co-speech benchmarks show that GlobalDiff generates smooth and accurate motions, improving the performance by 46.0 % compared to the current SOTA under multiple speaker identities.

  • 4 authors
·
Jan 5

MTalk-Bench: Evaluating Speech-to-Speech Models in Multi-Turn Dialogues via Arena-style and Rubrics Protocols

The rapid advancement of speech-to-speech (S2S) large language models (LLMs) has significantly improved real-time spoken interaction. However, current evaluation frameworks remain inadequate for assessing performance in complex, multi-turn dialogues. To address this, we introduce MTalk-Bench, a multi-turn S2S benchmark covering three core dimensions: Semantic Information, Paralinguistic Information, and Ambient Sound. Each dimension includes nine realistic scenarios, along with targeted tasks to assess specific capabilities such as reasoning. Our dual-method evaluation framework combines Arena-style evaluation (pairwise comparison) and Rubrics-based evaluation (absolute scoring) for relative and absolute assessment. The benchmark includes both model and human outputs, evaluated by human evaluators and LLMs. Experimental results reveal two sets of findings. Overall performance of S2S LLMs: (1) models excel at semantic information processing yet underperform on paralinguistic information and ambient sounds perception; (2) models typically regain coherence by increasing response length, sacrificing efficiency in multi-turn dialogues; (3) modality-aware, task-specific designs outperform brute scaling. Evaluation framework and reliability: (1) Arena and Rubrics yield consistent, complementary rankings, but reliable distinctions emerge only when performance gaps are large; (2) LLM-as-a-judge aligns with humans when gaps are clear or criteria explicit, but exhibits position and length biases and is reliable on nonverbal evaluation only with text annotations. These results highlight current limitations in S2S evaluation and the need for more robust, speech-aware assessment frameworks.

  • 9 authors
·
Aug 22, 2025

WordVoice: Explicit and Decoupled Multi-Dimensional Word-Level Control for LLM-Based TTS

While recent Large Language Model (LLM)-based Text-to-Speech (TTS) systems have achieved remarkable naturalness, they predominantly rely on implicit end-to-end generation paradigms, resulting in coarse-grained control. In scenarios demanding precise stylistic interventions and strict temporal alignment, such as audiobook narration and video dubbing, the inability to explicitly manipulate word-level acoustic attributes remains a critical bottleneck. This limitation is primarily amplified by the severe scarcity of fine-grained annotated datasets and the architectural challenge of integrating multi-dimensional control signals into discrete autoregressive generation. To address this, we propose a unified framework for highly precise word-level control. First, we construct WordVoice-5A, a massive 4.7k-hour bilingual dataset featuring five-dimensional word-level annotations (duration, boundary, energy, pitch and tone) developed through a rigorous linguistically-guided pipeline. Second, we introduce WordVoice to transform the implicit generation process into an explicit, highly controllable paradigm. Specifically, we introduce a bound-token mechanism within the LLM to formulate an explicit ``acoustic planning'' process, enabling adaptive multi-task prosodic planning and flexible manual intervention. Furthermore, we augment the token-to-waveform stage with a fine-grained acoustic modulation module, bridging the resolution gap to strictly align word-level attributes between highly compressed discrete tokens and continuous waveforms. Extensive experiments demonstrate that WordVoice achieves superior, decoupled control over multiple acoustic dimensions while maintaining competitive zero-shot synthesis stability. The code and audio samples are publicly available at https://xxh333.github.io/wordvoice-demo/.

  • 7 authors
·
Jul 6

Multi-Scale Accent Modeling with Disentangling for Multi-Speaker Multi-Accent TTS Synthesis

Synthesizing speech across different accents while preserving the speaker identity is essential for various real-world customer applications. However, the individual and accurate modeling of accents and speakers in a text-to-speech (TTS) system is challenging due to the complexity of accent variations and the intrinsic entanglement between the accent and speaker identity. In this paper, we present a novel approach for multi-speaker multi-accent TTS synthesis, which aims to synthesize voices of multiple speakers, each with various accents. Our proposed approach employs a multi-scale accent modeling strategy to address accent variations at different levels. Specifically, we introduce both global (utterance level) and local (phoneme level) accent modeling, supervised by individual accent classifiers to capture the overall variation within accented utterances and fine-grained variations between phonemes, respectively. To control accents and speakers separately, speaker-independent accent modeling is necessary, which is achieved by adversarial training with speaker classifiers to disentangle speaker identity within the multi-scale accent modeling. Consequently, we obtain speaker-independent and accent-discriminative multi-scale embeddings as comprehensive accent features. Additionally, we propose a local accent prediction model that allows to generate accented speech directly from phoneme inputs. Extensive experiments are conducted on an accented English speech corpus. Both objective and subjective evaluations show the superiority of our proposed system compared to baselines systems. Detailed component analysis demonstrates the effectiveness of global and local accent modeling, and speaker disentanglement on multi-speaker multi-accent speech synthesis.

  • 5 authors
·
Jun 16, 2024

FastSLM: Hierarchical Frame Q-Former for Effective Speech Modality Adaptation

Recent advances in large language models (LLMs) have demonstrated human-expert-level capabilities, driving significant interest in their potential for achieving artificial general intelligence (AGI). In particular, there is growing momentum in adapting LLMs to various modalities, including vision, video, and speech, through the development of multimodal LLMs (MLLMs). However, existing speech-language model (SLM) research has largely overlooked cost-effective adaptation strategies for leveraging LLMs in the speech domain. In this paper, we propose FastSLM, a lightweight yet efficient SLM designed for effective understanding and reasoning over long-form speech. To address the challenge of aligning high-frame-rate speech features with LLMs, we introduce the Hierarchical Frame Querying Transformer (HFQ-Former), which compresses frame-level speech features while capturing both local and global context. Furthermore, we present a novel three-stage training strategy that enhances generalization across a wide range of speech-related tasks. Experimental results demonstrate that FastSLM achieves competitive performance compared to existing state-of-the-art models, despite operating with significantly lower FLOPs and parameter counts, while representing speech with only 1.67 tokens per second. The source code and model checkpoints are available at https://huggingface.co/okestro-ai-lab/FastSLM.

  • 3 authors
·
Jan 8

HAM-TTS: Hierarchical Acoustic Modeling for Token-Based Zero-Shot Text-to-Speech with Model and Data Scaling

Token-based text-to-speech (TTS) models have emerged as a promising avenue for generating natural and realistic speech, yet they grapple with low pronunciation accuracy, speaking style and timbre inconsistency, and a substantial need for diverse training data. In response, we introduce a novel hierarchical acoustic modeling approach complemented by a tailored data augmentation strategy and train it on the combination of real and synthetic data, scaling the data size up to 650k hours, leading to the zero-shot TTS model with 0.8B parameters. Specifically, our method incorporates a latent variable sequence containing supplementary acoustic information based on refined self-supervised learning (SSL) discrete units into the TTS model by a predictor. This significantly mitigates pronunciation errors and style mutations in synthesized speech. During training, we strategically replace and duplicate segments of the data to enhance timbre uniformity. Moreover, a pretrained few-shot voice conversion model is utilized to generate a plethora of voices with identical content yet varied timbres. This facilitates the explicit learning of utterance-level one-to-many mappings, enriching speech diversity and also ensuring consistency in timbre. Comparative experiments (Demo page: https://anonymous.4open.science/w/ham-tts/)demonstrate our model's superiority over VALL-E in pronunciation precision and maintaining speaking style, as well as timbre continuity.

  • 9 authors
·
Mar 9, 2024

MIBURI: Towards Expressive Interactive Gesture Synthesis

Embodied Conversational Agents (ECAs) aim to emulate human face-to-face interaction through speech, gestures, and facial expressions. Current large language model (LLM)-based conversational agents lack embodiment and the expressive gestures essential for natural interaction. Existing solutions for ECAs often produce rigid, low-diversity motions, that are unsuitable for human-like interaction. Alternatively, generative methods for co-speech gesture synthesis yield natural body gestures but depend on future speech context and require long run-times. To bridge this gap, we present MIBURI, the first online, causal framework for generating expressive full-body gestures and facial expressions synchronized with real-time spoken dialogue. We employ body-part aware gesture codecs that encode hierarchical motion details into multi-level discrete tokens. These tokens are then autoregressively generated by a two-dimensional causal framework conditioned on LLM-based speech-text embeddings, modeling both temporal dynamics and part-level motion hierarchy in real time. Further, we introduce auxiliary objectives to encourage expressive and diverse gestures while preventing convergence to static poses. Comparative evaluations demonstrate that our causal and real-time approach produces natural and contextually aligned gestures against recent baselines. We urge the reader to explore demo videos on https://vcai.mpi-inf.mpg.de/projects/MIBURI/.

Generalized Multilingual Text-to-Speech Generation with Language-Aware Style Adaptation

Text-to-Speech (TTS) models can generate natural, human-like speech across multiple languages by transforming phonemes into waveforms. However, multilingual TTS remains challenging due to discrepancies in phoneme vocabularies and variations in prosody and speaking style across languages. Existing approaches either train separate models for each language, which achieve high performance at the cost of increased computational resources, or use a unified model for multiple languages that struggles to capture fine-grained, language-specific style variations. In this work, we propose LanStyleTTS, a non-autoregressive, language-aware style adaptive TTS framework that standardizes phoneme representations and enables fine-grained, phoneme-level style control across languages. This design supports a unified multilingual TTS model capable of producing accurate and high-quality speech without the need to train language-specific models. We evaluate LanStyleTTS by integrating it with several state-of-the-art non-autoregressive TTS architectures. Results show consistent performance improvements across different model backbones. Furthermore, we investigate a range of acoustic feature representations, including mel-spectrograms and autoencoder-derived latent features. Our experiments demonstrate that latent encodings can significantly reduce model size and computational cost while preserving high-quality speech generation.

  • 5 authors
·
Apr 11, 2025

Exploiting ultrasound tongue imaging for the automatic detection of speech articulation errors

Speech sound disorders are a common communication impairment in childhood. Because speech disorders can negatively affect the lives and the development of children, clinical intervention is often recommended. To help with diagnosis and treatment, clinicians use instrumented methods such as spectrograms or ultrasound tongue imaging to analyse speech articulations. Analysis with these methods can be laborious for clinicians, therefore there is growing interest in its automation. In this paper, we investigate the contribution of ultrasound tongue imaging for the automatic detection of speech articulation errors. Our systems are trained on typically developing child speech and augmented with a database of adult speech using audio and ultrasound. Evaluation on typically developing speech indicates that pre-training on adult speech and jointly using ultrasound and audio gives the best results with an accuracy of 86.9%. To evaluate on disordered speech, we collect pronunciation scores from experienced speech and language therapists, focusing on cases of velar fronting and gliding of /r/. The scores show good inter-annotator agreement for velar fronting, but not for gliding errors. For automatic velar fronting error detection, the best results are obtained when jointly using ultrasound and audio. The best system correctly detects 86.6% of the errors identified by experienced clinicians. Out of all the segments identified as errors by the best system, 73.2% match errors identified by clinicians. Results on automatic gliding detection are harder to interpret due to poor inter-annotator agreement, but appear promising. Overall findings suggest that automatic detection of speech articulation errors has potential to be integrated into ultrasound intervention software for automatically quantifying progress during speech therapy.

  • 5 authors
·
Feb 26, 2021

VoxCPM2 Technical Report

We present VoxCPM2, a https://info.arxiv.org/help/prep#abstractsfully open-source multilingual and controllable speech generation foundation model that extends the hierarchical diffusion-autoregressive modeling paradigm of VoxCPM. VoxCPM2 advances the framework in three key dimensions: (i) capability, by unifying 30 languages, 9 Chinese dialects, natural-language voice design, style-controllable voice cloning, and high-fidelity continuation cloning within a single backbone; (ii) quality, through an asymmetric AudioVAE that encodes at 16 kHz and reconstructs at 48 kHz, enabling implicit super-resolution with high encoding efficiency; and (iii) scale, by jointly scaling the model to 2B parameters and the training data to over 2 million hours of multilingual speech. To support these diverse capabilities within one model, we introduce a unified sequence organization that expresses all generation modes through different arrangements of the same input building blocks, allowing joint training under a single set of parameters and objective. VoxCPM2 achieves state-of-the-art or competitive performance on public zero-shot and instruction-following TTS benchmarks. On our internal 30-language evaluation set, it attains an average WER of 1.68%. These results demonstrate that hierarchical continuous-latent modeling, without relying on any external discrete speech tokenizer, offers a viable and powerful foundation for large-scale multilingual and controllable speech generation. The model weights, fine-tuning code, and inference tools are publicly released under the Apache 2.0 license to foster community research and development.

  • 18 authors
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Jun 4

GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling

Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions between them and result in unnatural and disjointed movements. Additionally, their autoregressive/diffusion-based pipelines show slow generation speed due to dozens of inference steps. To address these two challenges, we propose GestureLSM, a flow-matching-based approach for Co-Speech Gesture Generation with spatial-temporal modeling. Our method i) explicitly model the interaction of tokenized body regions through spatial and temporal attention, for generating coherent full-body gestures. ii) introduce the flow matching to enable more efficient sampling by explicitly modeling the latent velocity space. To overcome the suboptimal performance of flow matching baseline, we propose latent shortcut learning and beta distribution time stamp sampling during training to enhance gesture synthesis quality and accelerate inference. Combining the spatial-temporal modeling and improved flow matching-based framework, GestureLSM achieves state-of-the-art performance on BEAT2 while significantly reducing inference time compared to existing methods, highlighting its potential for enhancing digital humans and embodied agents in real-world applications. Project Page: https://andypinxinliu.github.io/GestureLSM

  • 5 authors
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Jan 31, 2025

Effective Use of Variational Embedding Capacity in Expressive End-to-End Speech Synthesis

Recent work has explored sequence-to-sequence latent variable models for expressive speech synthesis (supporting control and transfer of prosody and style), but has not presented a coherent framework for understanding the trade-offs between the competing methods. In this paper, we propose embedding capacity (the amount of information the embedding contains about the data) as a unified method of analyzing the behavior of latent variable models of speech, comparing existing heuristic (non-variational) methods to variational methods that are able to explicitly constrain capacity using an upper bound on representational mutual information. In our proposed model (Capacitron), we show that by adding conditional dependencies to the variational posterior such that it matches the form of the true posterior, the same model can be used for high-precision prosody transfer, text-agnostic style transfer, and generation of natural-sounding prior samples. For multi-speaker models, Capacitron is able to preserve target speaker identity during inter-speaker prosody transfer and when drawing samples from the latent prior. Lastly, we introduce a method for decomposing embedding capacity hierarchically across two sets of latents, allowing a portion of the latent variability to be specified and the remaining variability sampled from a learned prior. Audio examples are available on the web.

  • 7 authors
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Jun 8, 2019

InstructTTSEval: Benchmarking Complex Natural-Language Instruction Following in Text-to-Speech Systems

In modern speech synthesis, paralinguistic information--such as a speaker's vocal timbre, emotional state, and dynamic prosody--plays a critical role in conveying nuance beyond mere semantics. Traditional Text-to-Speech (TTS) systems rely on fixed style labels or inserting a speech prompt to control these cues, which severely limits flexibility. Recent attempts seek to employ natural-language instructions to modulate paralinguistic features, substantially improving the generalization of instruction-driven TTS models. Although many TTS systems now support customized synthesis via textual description, their actual ability to interpret and execute complex instructions remains largely unexplored. In addition, there is still a shortage of high-quality benchmarks and automated evaluation metrics specifically designed for instruction-based TTS, which hinders accurate assessment and iterative optimization of these models. To address these limitations, we introduce InstructTTSEval, a benchmark for measuring the capability of complex natural-language style control. We introduce three tasks, namely Acoustic-Parameter Specification, Descriptive-Style Directive, and Role-Play, including English and Chinese subsets, each with 1k test cases (6k in total) paired with reference audio. We leverage Gemini as an automatic judge to assess their instruction-following abilities. Our evaluation of accessible instruction-following TTS systems highlights substantial room for further improvement. We anticipate that InstructTTSEval will drive progress toward more powerful, flexible, and accurate instruction-following TTS.

  • 9 authors
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Jun 19, 2025

TADA: A Generative Framework for Speech Modeling via Text-Acoustic Dual Alignment

Modern Text-to-Speech (TTS) systems increasingly leverage Large Language Model (LLM) architectures to achieve scalable, high-fidelity, zero-shot generation. However, these systems typically rely on fixed-frame-rate acoustic tokenization, resulting in speech sequences that are significantly longer than, and asynchronous with their corresponding text. Beyond computational inefficiency, this sequence length disparity often triggers hallucinations in TTS and amplifies the modality gap in spoken language modeling (SLM). In this paper, we propose a novel tokenization scheme that establishes one-to-one synchronization between continuous acoustic features and text tokens, enabling unified, single-stream modeling within an LLM. We demonstrate that these synchronous tokens maintain high-fidelity audio reconstruction and can be effectively modeled in a latent space by a large language model with a flow matching head. Moreover, the ability to seamlessly toggle speech modality within the context enables text-only guidance--a technique that blends logits from text-only and text-speech modes to flexibly bridge the gap toward text-only LLM intelligence. Experimental results indicate that our approach achieves performance competitive with state-of-the-art TTS and SLM systems while virtually eliminating content hallucinations and preserving linguistic integrity, all at a significantly reduced inference cost.

HumeAI Hume AI
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Feb 26

CLEAR: Continuous Latent Autoregressive Modeling for High-quality and Low-latency Speech Synthesis

Autoregressive (AR) language models have emerged as powerful solutions for zero-shot text-to-speech (TTS) synthesis, capable of generating natural speech from a few seconds of audio prompts. However, conventional AR-based TTS systems relying on discrete audio tokens face the challenge of lossy compression during tokenization, requiring longer discrete token sequences to capture the same information as continuous ones, which adds inference latency and complicates AR modeling. To address this challenge, this paper proposes the Continuous Latent Autoregressive model (CLEAR), a unified zero-shot TTS framework that directly models continuous audio representations. More specifically, CLEAR introduces an enhanced variational autoencoder with shortcut connections, which achieves a high compression ratio to map waveforms into compact continuous latents. A lightweight MLP-based rectified flow head that operates independently for each hidden state is presented to model the continuous latent probability distribution, and trained jointly with the AR model within a single-stage framework. Experiments show that the proposed zero-shot CLEAR TTS can synthesize high-quality speech with low latency. Compared to state-of-the-art (SOTA) TTS models, CLEAR delivers competitive performance in robustness, speaker similarity and naturalness, while offering a lower real-time factor (RTF). In particular, CLEAR achieves SOTA results on the LibriSpeech test-clean dataset, with a word error rate of 1.88\% and an RTF of 0.29. Moreover, CLEAR facilitates streaming speech synthesis with a first-frame delay of 96ms, while maintaining high-quality speech synthesis.

  • 5 authors
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Aug 26, 2025

End-to-End Joint ASR and Speaker Role Diarization with Child-Adult Interactions

Accurate transcription and speaker diarization of child-adult spoken interactions are crucial for developmental and clinical research. However, manual annotation is time-consuming and challenging to scale. Existing automated systems typically rely on cascaded speaker diarization and speech recognition pipelines, which can lead to error propagation. This paper presents a unified end-to-end framework that extends the Whisper encoder-decoder architecture to jointly model ASR and child-adult speaker role diarization. The proposed approach integrates: (i) a serialized output training scheme that emits speaker tags and start/end timestamps, (ii) a lightweight frame-level diarization head that enhances speaker-discriminative encoder representations, (iii) diarization-guided silence suppression for improved temporal precision, and (iv) a state-machine-based forced decoding procedure that guarantees structurally valid outputs. Comprehensive evaluations on two datasets demonstrate consistent and substantial improvements over two cascaded baselines, achieving lower multi-talker word error rates and demonstrating competitive diarization accuracy across both Whisper-small and Whisper-large models. These findings highlight the effectiveness and practical utility of the proposed joint modeling framework for generating reliable, speaker-attributed transcripts of child-adult interactions at scale. The code and model weights are publicly available

  • 5 authors
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Jan 24 3

PolySpeech-100: A Large-Scale Benchmark for Speech Understanding Across 100+ Languages and Dialects

While End-to-End (E2E) Speech-Large Language Models (Speech-LLMs) are rapidly evolving, their evaluation methodologies remain limited to the era of simple transcription. Existing benchmarks suffer from three critical limitations: a pronounced bias towards high-resource languages, a focus on low-level recognition (ASR) rather than semantic reasoning, and a neglect of regional dialects. To bridge this gap, we introduce PolySpeech-100, a massive-scale benchmark designed to assess `native-level' speech comprehension across 110 linguistic variants. We employ a novel hybrid construction pipeline that augments gold-standard human recordings with instruction-driven synthetic speech, allowing us to cover 19 distinct Chinese dialects and over 80 low-resource languages. Extensive evaluation of 22 state-of-the-art models (including Gemini-3, GPT-Audio, and Qwen2.5-Omni) yields pivotal insights. First, we demonstrate that open-source E2E models outperform Cascade (ASR+LLM) systems on heavy dialects, proving that direct audio processing preserves critical paralinguistic cues and prosodic features (e.g., intonation, stress) that are often lost in standard transcription. Second, we reveal a significant performance gap: while commercial models maintain robustness, open-source models suffer catastrophic degradation on low-resource languages. Finally, counter-intuitively, we observe that under standard zero-shot settings, Chain-of-Thought prompting frequently degrades speech understanding performance for most evaluated models, revealing a potential modality alignment gap in current architectures. PolySpeech-100 establishes a rigorous standard for the next generation of inclusive, omni-capable Speech-LLMs. The data, demo, and code are publicly available at https://github.com/YoungSeng/PolySpeech-100.

  • 7 authors
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May 30

StepAudio 2.5 Technical Report

Unified audio-language modeling has emerged as a prominent trend in modern speech systems, promising to bring the reasoning capabilities of large language models to auditory tasks. However, existing unified foundations often struggle to match the depth of specialized systems across automatic speech recognition (ASR), text-to-speech synthesis (TTS), and realtime spoken interaction. Bridging this gap remains an open challenge. This report presents StepAudio 2.5, a unified audio-language foundation model that matches or exceeds specialized systems across all three capabilities. Rather than treating these tasks as architecturally distinct, we operate on the premise that once text and audio share a multimodal representational space, task specialization becomes a matter of operational regimes: data construction, optimization targets, and decoding constraints. Guided by this insight, we advance the post-training paradigm from standard supervised learning to task-tailored Reinforcement Learning from Human Feedback (RLHF), using it as the primary mechanism to define complex optimization targets. We leverage this RLHF-centric alignment, alongside specialized decoding, to shape a shared backbone into three distinct operational modes. Concretely, the ASR branch advances transcription efficiency via verifiable multi-token decoding; the TTS branch achieves controllable, expressive synthesis through preference-based RLHF and context-rich supervision; and the Realtime branch realizes low-latency, persona-consistent dialogue via generative reward modeling within an RLHF framework. On standard benchmarks, StepAudio 2.5 achieves state-of-the-art results across ASR, TTS, and Realtime, demonstrating that a singular audio-language foundation can successfully internalize the distinct deployment objectives of speech understanding, generation, and live interaction.

  • 101 authors
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May 21 2

HPSU: A Benchmark for Human-Level Perception in Real-World Spoken Speech Understanding

Recent advances in Speech Large Language Models (Speech LLMs) have led to great progress in speech understanding tasks such as Automatic Speech Recognition (ASR) and Speech Emotion Recognition (SER). However, whether these models can achieve human-level auditory perception, particularly in terms of their ability to comprehend latent intentions and implicit emotions in real-world spoken language, remains underexplored. To this end, we introduce the Human-level Perception in Spoken Speech Understanding (HPSU), a new benchmark for fully evaluating the human-level perceptual and understanding capabilities of Speech LLMs. HPSU comprises over 20,000 expert-validated spoken language understanding samples in English and Chinese. It establishes a comprehensive evaluation framework by encompassing a spectrum of tasks, ranging from basic speaker attribute recognition to complex inference of latent intentions and implicit emotions. To address the issues of data scarcity and high cost of manual annotation in real-world scenarios, we developed a semi-automatic annotation process. This process fuses audio, textual, and visual information to enable precise speech understanding and labeling, thus enhancing both annotation efficiency and quality. We systematically evaluate various open-source and proprietary Speech LLMs. The results demonstrate that even top-performing models still fall considerably short of human capabilities in understanding genuine spoken interactions. Consequently, HPSU will be useful for guiding the development of Speech LLMs toward human-level perception and cognition.

  • 8 authors
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Nov 28, 2025

Dealing with training and test segmentation mismatch: FBK@IWSLT2021

This paper describes FBK's system submission to the IWSLT 2021 Offline Speech Translation task. We participated with a direct model, which is a Transformer-based architecture trained to translate English speech audio data into German texts. The training pipeline is characterized by knowledge distillation and a two-step fine-tuning procedure. Both knowledge distillation and the first fine-tuning step are carried out on manually segmented real and synthetic data, the latter being generated with an MT system trained on the available corpora. Differently, the second fine-tuning step is carried out on a random segmentation of the MuST-C v2 En-De dataset. Its main goal is to reduce the performance drops occurring when a speech translation model trained on manually segmented data (i.e. an ideal, sentence-like segmentation) is evaluated on automatically segmented audio (i.e. actual, more realistic testing conditions). For the same purpose, a custom hybrid segmentation procedure that accounts for both audio content (pauses) and for the length of the produced segments is applied to the test data before passing them to the system. At inference time, we compared this procedure with a baseline segmentation method based on Voice Activity Detection (VAD). Our results indicate the effectiveness of the proposed hybrid approach, shown by a reduction of the gap with manual segmentation from 8.3 to 1.4 BLEU points.

  • 4 authors
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Jun 23, 2021

Sylber: Syllabic Embedding Representation of Speech from Raw Audio

Syllables are compositional units of spoken language that play a crucial role in human speech perception and production. However, current neural speech representations lack structure, resulting in dense token sequences that are costly to process. To bridge this gap, we propose a new model, Sylber, that produces speech representations with clean and robust syllabic structure. Specifically, we propose a self-supervised model that regresses features on syllabic segments distilled from a teacher model which is an exponential moving average of the model in training. This results in a highly structured representation of speech features, offering three key benefits: 1) a fast, linear-time syllable segmentation algorithm, 2) efficient syllabic tokenization with an average of 4.27 tokens per second, and 3) syllabic units better suited for lexical and syntactic understanding. We also train token-to-speech generative models with our syllabic units and show that fully intelligible speech can be reconstructed from these tokens. Lastly, we observe that categorical perception, a linguistic phenomenon of speech perception, emerges naturally in our model, making the embedding space more categorical and sparse than previous self-supervised learning approaches. Together, we present a novel self-supervised approach for representing speech as syllables, with significant potential for efficient speech tokenization and spoken language modeling.

  • 7 authors
·
Oct 9, 2024

STAR-Bench: Probing Deep Spatio-Temporal Reasoning as Audio 4D Intelligence

Despite rapid progress in Multi-modal Large Language Models and Large Audio-Language Models, existing audio benchmarks largely test semantics that can be recovered from text captions, masking deficits in fine-grained perceptual reasoning. We formalize audio 4D intelligence that is defined as reasoning over sound dynamics in time and 3D space, and introduce STAR-Bench to measure it. STAR-Bench combines a Foundational Acoustic Perception setting (six attributes under absolute and relative regimes) with a Holistic Spatio-Temporal Reasoning setting that includes segment reordering for continuous and discrete processes and spatial tasks spanning static localization, multi-source relations, and dynamic trajectories. Our data curation pipeline uses two methods to ensure high-quality samples. For foundational tasks, we use procedurally synthesized and physics-simulated audio. For holistic data, we follow a four-stage process that includes human annotation and final selection based on human performance. Unlike prior benchmarks where caption-only answering reduces accuracy slightly, STAR-Bench induces far larger drops (-31.5\% temporal, -35.2\% spatial), evidencing its focus on linguistically hard-to-describe cues. Evaluating 19 models reveals substantial gaps compared with humans and a capability hierarchy: closed-source models are bottlenecked by fine-grained perception, while open-source models lag across perception, knowledge, and reasoning. Our STAR-Bench provides critical insights and a clear path forward for developing future models with a more robust understanding of the physical world.

internlm Intern Large Models
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Oct 28, 2025 1

Motion-Omni: End-to-End Joint Speech and Full-Body Motion for Spoken Dialogue

An avatar that holds a conversation should decide what to say and to move while saying it, yet these abilities live in separate model families: spoken dialogue models produce speech without motion, and co-speech motion models produce motion only from audio handed to them. The standard remedy is a cascade that first generates the spoken response and then runs a motion model over the finished audio, which requires a second full inference pass and precludes any joint optimisation between the two. We present Motion-Omni, an end-to-end framework in which a spoken dialogue model natively outputs explicit facial expression together with hand, upper-body and lower-body motion, generated directly from the hidden states that produce the speech. Joint training is not optional here: with the speech pathway frozen, motion remains misaligned with the audio, and co-adapting the LLM, Speech Generator and Motion Generator under both objectives is what recovers alignment while retaining spoken-dialogue ability. Supervision comes from a scalable, model-agnostic pipeline that pseudo-labels consistent-voice speech responses with a replaceable motion teacher, yielding 422,856 quality-ranked pairs (1,402 hours). We further release SwDA-500 and, to our knowledge, the first public evaluation protocol for stochastic open-ended full-body spoken dialogue, matching audio across motion systems while unifying rendering, automatic metrics, human evaluation, and latency measurement. Instantiated with a Qwen2.5-7B-Instruct backbone, Motion-Omni-Q7 matches the same-audio teacher cascade to within 2% on reference-free motion metrics while responding 5.4 x faster (RTF=0.78, faster than real time), surpasses all non-teacher cascades on beat correlation and diversity, and reaches a 2.62% word error rate, the lowest among the omni-modal systems compared.

VALLR: Visual ASR Language Model for Lip Reading

Lip Reading, or Visual Automatic Speech Recognition (V-ASR), is a complex task requiring the interpretation of spoken language exclusively from visual cues, primarily lip movements and facial expressions. This task is especially challenging due to the absence of auditory information and the inherent ambiguity when visually distinguishing phonemes that have overlapping visemes where different phonemes appear identical on the lips. Current methods typically attempt to predict words or characters directly from these visual cues, but this approach frequently encounters high error rates due to coarticulation effects and viseme ambiguity. We propose a novel two-stage, phoneme-centric framework for Visual Automatic Speech Recognition (V-ASR) that addresses these longstanding challenges. First, our model predicts a compact sequence of phonemes from visual inputs using a Video Transformer with a CTC head, thereby reducing the task complexity and achieving robust speaker invariance. This phoneme output then serves as the input to a fine-tuned Large Language Model (LLM), which reconstructs coherent words and sentences by leveraging broader linguistic context. Unlike existing methods that either predict words directly-often faltering on visually similar phonemes-or rely on large-scale multimodal pre-training, our approach explicitly encodes intermediate linguistic structure while remaining highly data efficient. We demonstrate state-of-the-art performance on two challenging datasets, LRS2 and LRS3, where our method achieves significant reductions in Word Error Rate (WER) achieving a SOTA WER of 18.7 on LRS3 despite using 99.4% less labelled data than the next best approach.

  • 3 authors
·
Mar 27, 2025