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Oct 16

Worse Together: How Performance Breaks Down in Multi-User Multi-Agent Teams

People are increasingly delegating tasks to AI agents, and those agents are increasingly encountering other people's agents over shared resources such as a codebase, a calendar, or a budget. When each agent acts for a different user with different goals, coordination often fails, and the group ends up worse off than if a single agent had acted for everyone. We study this multi-user, multi-agent setting across five frontier models and 77 scenarios in four environments: an API key environment in which agents share a compute budget, a clinic in which they share a calendar, a personal assistant environment in which they share a group order or booking, and a merge queue in which they share a release cutoff. In each scenario, we compare a single agent that serves every user (a coordinator) to a team in which each agent serves one user, with and without a communication channel between the agents. Teams deliver worse group outcomes than the coordinator in every environment: without a channel, they completely collapse in two environments, and even with one, coordination overhead creates substantial gaps. For example, in the personal assistant environment, the coordinator fulfills a targeted user request about twice as often as teams. We identify distinct behaviors associated with this poor group-level performance, including stalling as teams grow, overriding each other's actions, and fabricating claims. We find effective but environment-specific mitigations, such as a team lead, explicit procedural instructions, and a platform check that makes an agent read its peers' messages before committing. We will release the API key, clinic, and personal assistant environments as MAMUBench, comprising 74 scenarios for evaluating multi-user, multi-agent coordination.

  • 3 authors
·
Sep 29

OpenP5: An Open-Source Platform for Developing, Training, and Evaluating LLM-based Recommender Systems

In recent years, the integration of Large Language Models (LLMs) into recommender systems has garnered interest among both practitioners and researchers. Despite this interest, the field is still emerging, and the lack of open-source R&D platforms may impede the exploration of LLM-based recommendations. This paper introduces OpenP5, an open-source platform designed as a resource to facilitate the development, training, and evaluation of LLM-based generative recommender systems for research purposes. The platform is implemented using encoder-decoder LLMs (e.g., T5) and decoder-only LLMs (e.g., Llama-2) across 10 widely recognized public datasets, catering to two fundamental recommendation tasks: sequential and straightforward recommendations. Recognizing the crucial role of item IDs in LLM-based recommendations, we have also incorporated three item indexing methods within the OpenP5 platform: random indexing, sequential indexing and collaborative indexing. Built on the Transformers library, the platform facilitates easy customization of LLM-based recommendations for users. OpenP5 boasts a range of features including extensible data processing, task-centric optimization, comprehensive datasets and checkpoints, efficient acceleration, and standardized evaluations, making it a valuable tool for the implementation and evaluation of LLM-based recommender systems. The open-source code and pre-trained checkpoints for the OpenP5 library are publicly available at https://github.com/agiresearch/OpenP5.

  • 3 authors
·
Apr 10, 2024

JADE: A Linguistics-based Safety Evaluation Platform for Large Language Models

In this paper, we present JADE, a targeted linguistic fuzzing platform which strengthens the linguistic complexity of seed questions to simultaneously and consistently break a wide range of widely-used LLMs categorized in three groups: eight open-sourced Chinese, six commercial Chinese and four commercial English LLMs. JADE generates three safety benchmarks for the three groups of LLMs, which contain unsafe questions that are highly threatening: the questions simultaneously trigger harmful generation of multiple LLMs, with an average unsafe generation ratio of 70% (please see the table below), while are still natural questions, fluent and preserving the core unsafe semantics. We release the benchmark demos generated for commercial English LLMs and open-sourced English LLMs in the following link: https://github.com/whitzard-ai/jade-db. For readers who are interested in evaluating on more questions generated by JADE, please contact us. JADE is based on Noam Chomsky's seminal theory of transformational-generative grammar. Given a seed question with unsafe intention, JADE invokes a sequence of generative and transformational rules to increment the complexity of the syntactic structure of the original question, until the safety guardrail is broken. Our key insight is: Due to the complexity of human language, most of the current best LLMs can hardly recognize the invariant evil from the infinite number of different syntactic structures which form an unbound example space that can never be fully covered. Technically, the generative/transformative rules are constructed by native speakers of the languages, and, once developed, can be used to automatically grow and transform the parse tree of a given question, until the guardrail is broken. For more evaluation results and demo, please check our website: https://whitzard-ai.github.io/jade.html.

  • 3 authors
·
Nov 1, 2023

Experimenting with Multi-Agent Software Development: Towards a Unified Platform

Large language models are redefining software engineering by implementing AI-powered techniques throughout the whole software development process, including requirement gathering, software architecture, code generation, testing, and deployment. However, it is still difficult to develop a cohesive platform that consistently produces the best outcomes across all stages. The objective of this study is to develop a unified platform that utilizes multiple artificial intelligence agents to automate the process of transforming user requirements into well-organized deliverables. These deliverables include user stories, prioritization, and UML sequence diagrams, along with the modular approach to APIs, unit tests, and end-to-end tests. Additionally, the platform will organize tasks, perform security and compliance, and suggest design patterns and improvements for non-functional requirements. We allow users to control and manage each phase according to their preferences. In addition, the platform provides security and compliance checks following European standards and proposes design optimizations. We use multiple models, such as GPT-3.5, GPT-4, and Llama3 to enable to generation of modular code as per user choice. The research also highlights the limitations and future research discussions to overall improve the software development life cycle. The source code for our uniform platform is hosted on GitHub, enabling additional experimentation and supporting both research and practical uses. \end

  • 6 authors
·
Jun 8, 2024

DataFlex-RL: An Evaluation Platform for RLVR Data Policies

Data policies for reinforcement learning with verifiable rewards (RLVR) determine which rollouts are used, how strongly they are weighted, and which domains contribute to subsequent training batches. We introduce DataFlex-RL, an evaluation platform for comparing these choices under a common GRPO recipe. Our primary experiment evaluates 13 configurations across 12 matched seeds using Qwen2.5-7B-Base and 12 mathematics, logic, and science benchmarks. Uniform GRPO improves the domain-balanced average accuracy by 7.76 percentage points over the untrained checkpoint. None of the eight rollout-selection or reweighting methods achieves a paired 95% confidence interval that excludes zero relative to uniform sampling, and none of the three adaptive mixtures outperforms a fixed equal mixture at the same level of precision. A corrected 12-seed extension on Llama-3.1-8B-Base places the additional methods on the same score scale as the original controls, but does not reveal a consistent winner in terms of observed mean performance. We also quantify evaluation sensitivity by rescoring nine Qwen2.5-7B-Instruct runs using a math-heavy six-benchmark summary, consisting of five mathematics benchmarks and GPQA-Diamond but no logic benchmark, and comparing it with the domain-balanced 12-benchmark summary. The resulting rankings are negatively correlated, with a correlation coefficient of -0.33, whereas summaries that retain all 12 benchmarks largely agree. Across the controlled settings studied here, changing the data policy measurably changes the training process but does not produce a reproducible improvement over uniform training.

MarketGen: A Scalable Simulation Platform with Auto-Generated Embodied Supermarket Environments

The development of embodied agents for complex commercial environments is hindered by a critical gap in existing robotics datasets and benchmarks, which primarily focus on household or tabletop settings with short-horizon tasks. To address this limitation, we introduce MarketGen, a scalable simulation platform with automatic scene generation for complex supermarket environments. MarketGen features a novel agent-based Procedural Content Generation (PCG) framework. It uniquely supports multi-modal inputs (text and reference images) and integrates real-world design principles to automatically generate complete, structured, and realistic supermarkets. We also provide an extensive and diverse 3D asset library with a total of 1100+ supermarket goods and parameterized facilities assets. Building on this generative foundation, we propose a novel benchmark for assessing supermarket agents, featuring two daily tasks in a supermarket: (1) Checkout Unloading: long-horizon tabletop tasks for cashier agents, and (2) In-Aisle Item Collection: complex mobile manipulation tasks for salesperson agents. We validate our platform and benchmark through extensive experiments, including the deployment of a modular agent system and successful sim-to-real transfer. MarketGen provides a comprehensive framework to accelerate research in embodied AI for complex commercial applications.

  • 9 authors
·
Nov 26, 2025

Training Foundation Models on a Full-Stack AMD Platform: Compute, Networking, and System Design

We report on the first large-scale mixture-of-experts (MoE) pretraining study on pure AMD hardware, utilizing both MI300X GPUs with Pollara interconnect. We distill practical guidance for both systems and model design. On the systems side, we deliver a comprehensive cluster and networking characterization: microbenchmarks for all core collectives (all-reduce, reduce-scatter, all-gather, broadcast) across message sizes and GPU counts on Pollara. To our knowledge, this is the first at this scale. We further provide MI300X microbenchmarks on kernel sizing and memory bandwidth to inform model design. On the modeling side, we introduce and apply MI300X-aware transformer sizing rules for attention and MLP blocks and justify MoE widths that jointly optimize training throughput and inference latency. We describe our training stack in depth, including often-ignored utilities such as fault-tolerance and checkpoint-reshaping, as well as detailed information on our training recipe. We also provide a preview of our model architecture and base model - ZAYA1 (760M active, 8.3B total parameters MoE) - which will be further improved upon in forthcoming papers. ZAYA1-base achieves performance comparable to leading base models such as Qwen3-4B and Gemma3-12B at its scale and larger, and outperforms models including Llama-3-8B and OLMoE across reasoning, mathematics, and coding benchmarks. Together, these results demonstrate that the AMD hardware, network, and software stack are mature and optimized enough for competitive large-scale pretraining.

Zyphra Zyphra
·
Nov 21, 2025 1

Acoustivision Pro: An Open-Source Interactive Platform for Room Impulse Response Analysis and Acoustic Characterization

Room acoustics analysis plays a central role in architectural design, audio engineering, speech intelligibility assessment, and hearing research. Despite the availability of standardized metrics such as reverberation time, clarity, and speech transmission index, accessible tools that combine rigorous signal processing with intuitive visualization remain scarce. This paper presents AcoustiVision Pro, an open-source web-based platform for comprehensive room impulse response (RIR) analysis. The system computes twelve distinct acoustic parameters from uploaded or dataset-sourced RIRs, provides interactive 3D visualizations of early reflections, generates frequency-dependent decay characteristics through waterfall plots, and checks compliance against international standards including ANSI S12.60 and ISO 3382. We introduce the accompanying RIRMega and RIRMega Speech datasets hosted on Hugging Face, containing thousands of simulated room impulse responses with full metadata. The platform supports real-time auralization through FFT-based convolution, exports detailed PDF reports suitable for engineering documentation, and provides CSV data export for further analysis. We describe the mathematical foundations underlying each acoustic metric, detail the system architecture, and present preliminary case studies demonstrating the platform's utility across diverse application domains including classroom acoustics, healthcare facility design, and recording studio evaluation.

  • 1 authors
·
Feb 10 2

OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models

Computer-using agents (CUAs) are advancing rapidly across the digital world. A CUA trajectory records the agent's actions, states, and reasoning. Verifying whether it fulfilled the task instruction is central to CUA evaluation, data curation, and reinforcement learning. Neither human-written verifiers nor human annotators can provide such verification at scale, so the field increasingly turns to vision-language models (VLMs) as judges of CUA trajectories. But a fundamental question has long gone unexamined: are these VLM judges reliable enough? To study it systematically, we introduce OSReward, a realistic, high-quality benchmark that evaluates VLM judges on CUA trajectories. The trajectories come from diverse agent backbones executing human-verified instructions across platforms, then rigorously labeled with ground-truth verdicts through multi-stage human annotation. Building on it, we derive OSReward-Hard, a challenge set concentrating genuinely hard cases, and OSReward-Multi for fine-grained efficiency and alignment scoring. The most comprehensive evaluation of VLM judges to date finds even state-of-the-art models fall short of an ideal judge, sharing a systematic leniency bias that mislabels failed runs as successes. The few reliable enough to trust are too expensive to run at scale, while affordable open models trail far behind. To close this gap, we construct and release OS-Shepherd-100K, an open corpus of reasoning-annotated trajectory judgments for the CUA community. On it, we train OS-Shepherd (9B and 35B), open reward models that supply low-cost, stable, and reliable reward signals, matching commercial judges at 30-60% lower cost than the frontier. Extensive analyses further inform the design of reliable CUA reward at scale. Our code, benchmark, dataset, and model checkpoints are available at https://os-copilot.github.io/OSReward-Home/.

MAI-Gym: An Open All-in-One Platform for GUI Agent Evaluation and RL Training across Mobile and Computer Environments

Online reinforcement learning (RL) with verifiable rewards has driven rapid progress in mathematics, coding, and tool use, but scaling this success to GUI agents remains challenging due to the high cost of interactive environments and the scarcity of realistic training tasks. We introduce MAI-Gym, an open all-in-one platform that unifies GUI agent evaluation, data collection, and online RL training across mobile, computer, and web environments. Through a shared rollout pipeline, MAI-Gym ensures consistent agent behavior across evaluation and training, supports ten established benchmarks, and scales to 20,000 parallel environment instances. Beyond scalable infrastructure, MAI-Gym enables automated synthesis of diverse GUI applications and challenging tasks, including resettable mocked apps and coherent cross-app worlds with execution-validated task verifiers. Using MAI-Gym, we train MAI-Gym-9B, a unified 9B agent for mobile and computer use, achieving state-of-the-art performance among open GUI agents under 10B parameters: 78.4% on MobileWorld and 76.2% on OSWorld-Verified. Importantly, RL in a mocked train-ticketing app transfers to its real-world counterpart, improving task success on a phys- ical phone from 28.8% to 48.1%. We release the framework, synthesis skills, mocked apps, 2,000 verified tasks, and the model checkpoint to support repro- ducible research and further advances in scalable GUI agent training.

Tongyi-MAI Tongyi-MAI
·
Oct 13 1

DianShi-RxnDB: A Large-Scale, Fine-Grained Organic Reaction Data Platform Built via a Fully Automated Pipeline for Researchers and AI Agents

High-quality structured organic reaction data are essential for developing artificial intelligence for chemistry (AI4Chem), yet much of this knowledge remains dispersed across patent text, images, and reaction schemes. We present DianShi-RxnDB, a large-scale, fine-grained organic reaction data platform built via a fully automated extraction and normalization pipeline integrating patent text, images, and reaction schemes. Its corpus covers organic synthesis patents from the USPTO and EPO published between 1976 and 2025, yielding approximately 24 million reaction instances, of which approximately 14.8 million (61.7%) pass automated qualification checks. Each instance represents a specific single-step experiment recording participants, roles, quantities, temperatures, reaction times, yields, experimental procedures, and provenance links to source patents. In a manual evaluation of 1,300 sampled qualified instances, the micro-averaged field-level accuracy was 92.95%. A matched comparison with Pistachio further indicated advantages in deduplicated record counts, representation granularity, and field-level exact agreement. The platform provides a Web research workbench for searching, filtering, comparing, and source-verifying records, and a Model Context Protocol (MCP) service offering AI agents composable structured retrieval tools. DianShi-RxnDB is available at https://dianshi.opendatalab.org.cn/ .

Evaluating Language Models for Mathematics through Interactions

The standard methodology of evaluating large language models (LLMs) based on static pairs of inputs and outputs is insufficient for developing assistants: this kind of assessments fails to take into account the essential interactive element in their deployment, and therefore limits how we understand language model capabilities. We introduce CheckMate, an adaptable prototype platform for humans to interact with and evaluate LLMs. We conduct a study with CheckMate to evaluate three language models~(InstructGPT, ChatGPT, and GPT-4) as assistants in proving undergraduate-level mathematics, with a mixed cohort of participants from undergraduate students to professors of mathematics. We release the resulting interaction and rating dataset, MathConverse. By analysing MathConverse, we derive a preliminary taxonomy of human behaviours and uncover that despite a generally positive correlation, there are notable instances of divergence between correctness and perceived helpfulness in LLM generations, amongst other findings. Further, we identify useful scenarios and existing issues of GPT-4 in mathematical reasoning through a series of case studies contributed by expert mathematicians. We conclude with actionable takeaways for ML practitioners and mathematicians: models which communicate uncertainty, respond well to user corrections, are more interpretable and concise may constitute better assistants; interactive evaluation is a promising way to continually navigate the capability of these models; humans should be aware of language models' algebraic fallibility, and for that reason discern where they should be used.

  • 14 authors
·
Jun 2, 2023

What Is Your AI Agent Buying? Evaluation, Implications and Emerging Questions for Agentic E-Commerce

Online marketplaces will be transformed by autonomous AI agents acting on behalf of consumers. Rather than humans browsing and clicking, vision-language-model (VLM) agents can parse webpages, evaluate products, and transact. This raises a fundamental question: what do AI agents buy, and why? We develop ACES, a sandbox environment that pairs a platform-agnostic VLM agent with a fully programmable mock marketplace to study this question. We first conduct basic rationality checks in the context of simple tasks, and then, by randomizing product positions, prices, ratings, reviews, sponsored tags, and platform endorsements, we obtain causal estimates of how frontier VLMs actually shop. Models show strong but heterogeneous position effects: all favor the top row, yet different models prefer different columns, undermining the assumption of a universal "top" rank. They penalize sponsored tags and reward endorsements. Sensitivities to price, ratings, and reviews are directionally human-like but vary sharply in magnitude across models. Motivated by scenarios where sellers use AI agents to optimize product listings, we show that a seller-side agent that makes minor tweaks to product descriptions, targeting AI buyer preferences, can deliver substantial market-share gains if AI-mediated shopping dominates. We also find that modal product choices can differ across models and, in some cases, demand may concentrate on a few select products, raising competition questions. Together, our results illuminate how AI agents may behave in e-commerce settings and surface concrete seller strategy, platform design, and regulatory questions in an AI-mediated ecosystem.

  • 5 authors
·
Aug 4, 2025 2

Self-Improving AI Coding Agents Through Accumulated Behavioral Rules: A Closed-Loop Framework

LLM-based coding agents repeat the same classes of mistakes across sessions because they lack a mechanism to retain corrections from human review feedback. We present a closed-loop framework in which every accepted review comment is codified as a persistent behavioral rule, progressively expanding the set of error classes the agent can self-detect. The framework combines an accumulating rule set in a version-controlled instruction file, a self-review checklist executed before code submission, and automated validation that ensures rule set integrity as it grows. In deployment across a 35+ service microservices platform, the rule set grew from 5 to 18 behavioral rules, 15+ language-specific standards, and a 15-item self-review checklist, all derived from real review feedback. We present empirical results from 11 recorded working sessions spanning code generation, PR review, incident investigation, and cross service refactoring. We observe that accumulated rules shift review effort from low-level correctness toward design-level validation, achieve a measured 0% recurrence rate for ruled-against error classes, and transfer across heterogeneous agent interfaces. We compare our approach against related work in experiential LLM learning (Reflexion, ExpeL, Voyager) and automated code review (CodeReviewer, SWE-bench agents), showing that our framework achieves persistent cross-session learning without weight updates, operates on production codebases rather than synthetic benchmarks, and addresses an orthogonal dimension (behavioral consistency over time) that existing benchmarks do not measure. The result is a coding agent that improves with every review cycle, accumulating the engineering wisdom of its human collaborators without changing a single model weight.

  • 2 authors
·
Jul 12

AgentGym: Evolving Large Language Model-based Agents across Diverse Environments

Building generalist agents that can handle diverse tasks and evolve themselves across different environments is a long-term goal in the AI community. Large language models (LLMs) are considered a promising foundation to build such agents due to their generalized capabilities. Current approaches either have LLM-based agents imitate expert-provided trajectories step-by-step, requiring human supervision, which is hard to scale and limits environmental exploration; or they let agents explore and learn in isolated environments, resulting in specialist agents with limited generalization. In this paper, we take the first step towards building generally-capable LLM-based agents with self-evolution ability. We identify a trinity of ingredients: 1) diverse environments for agent exploration and learning, 2) a trajectory set to equip agents with basic capabilities and prior knowledge, and 3) an effective and scalable evolution method. We propose AgentGym, a new framework featuring a variety of environments and tasks for broad, real-time, uni-format, and concurrent agent exploration. AgentGym also includes a database with expanded instructions, a benchmark suite, and high-quality trajectories across environments. Next, we propose a novel method, AgentEvol, to investigate the potential of agent self-evolution beyond previously seen data across tasks and environments. Experimental results show that the evolved agents can achieve results comparable to SOTA models. We release the AgentGym suite, including the platform, dataset, benchmark, checkpoints, and algorithm implementations. The AgentGym suite is available on https://github.com/WooooDyy/AgentGym.

  • 20 authors
·
Jun 6, 2024 1

Open ultrasound foundation model for robust segmentation and clinical measurement across heterogeneous settings

Ultrasound is the most widely deployed imaging modality worldwide, yet clinical AI remains fragmented into narrow single-task models that fail when device, operator, or anatomy changes. Here we present SonoCorpus, an open resource unifying 456,963 images and 1,626,085 expert masks from 53 public datasets spanning 24 clinical applications and 17 countries, and SonoBase, an interactive segmentation foundation model pretrained on it. Across fifteen evaluation datasets introducing new organs, devices, operators, and geographies, SonoBase outperforms SAM2, MedSAM2, and the concept-promptable MedSAM3 on every dataset and matches per-dataset specialist models trained on the same data; on fully external data it exceeds the accuracy these baselines achieve on their own in-distribution benchmarks. Ejection fraction derived from its segmentations falls within inter-observer variability (6.63\% error), with fewer misclassifications at the defibrillator-candidacy threshold than either promptable baseline (13\% versus 18--42\%); fetal head-circumference (1.81~mm) and gestational-age (1.2 days) errors fall below inter-observer variability. Where a baseline fails outright, one in four test cases, SonoBase recovers a usable segmentation in 81\% of them, including on handheld probes operated by minimally trained users in two low- and middle-income countries (Sierra Leone and Tanzania). Five labeled examples can help the model adapt to a new setting, and the identical training protocol transfers well to newer models such as SAM3, locating the advantage in ultrasound-specific pretraining rather than any single architecture. To ensure reproducibility and enable the community to build on SonoBase as a platform, we release all checkpoints, optimizer states, data-split indices, deduplication hashes, and starter code.

  • 7 authors
·
Sep 15

CsFEVER and CTKFacts: Acquiring Czech data for fact verification

In this paper, we examine several methods of acquiring Czech data for automated fact-checking, which is a task commonly modeled as a classification of textual claim veracity w.r.t. a corpus of trusted ground truths. We attempt to collect sets of data in form of a factual claim, evidence within the ground truth corpus, and its veracity label (supported, refuted or not enough info). As a first attempt, we generate a Czech version of the large-scale FEVER dataset built on top of Wikipedia corpus. We take a hybrid approach of machine translation and document alignment; the approach and the tools we provide can be easily applied to other languages. We discuss its weaknesses and inaccuracies, propose a future approach for their cleaning and publish the 127k resulting translations, as well as a version of such dataset reliably applicable for the Natural Language Inference task - the CsFEVER-NLI. Furthermore, we collect a novel dataset of 3,097 claims, which is annotated using the corpus of 2.2M articles of Czech News Agency. We present its extended annotation methodology based on the FEVER approach, and, as the underlying corpus is kept a trade secret, we also publish a standalone version of the dataset for the task of Natural Language Inference we call CTKFactsNLI. We analyze both acquired datasets for spurious cues - annotation patterns leading to model overfitting. CTKFacts is further examined for inter-annotator agreement, thoroughly cleaned, and a typology of common annotator errors is extracted. Finally, we provide baseline models for all stages of the fact-checking pipeline and publish the NLI datasets, as well as our annotation platform and other experimental data.

  • 5 authors
·
Jan 26, 2022

VeriContest: A Competitive-Programming Benchmark for Verifiable Code Generation

Large language models can generate useful code from natural language, but their outputs come without correctness guarantees. Verifiable code generation offers a path beyond testing by requiring models to produce not only executable code, but also formal specifications and machine-checkable proofs. Progress in this direction, however, is difficult to measure: existing benchmarks are often small, focus on only one part of the pipeline, lack ground-truth proofs or rigorous specification validation, or target verification settings far from mainstream software development. We present VeriContest, a benchmark of 946 competitive-programming problems from LeetCode and Codeforces for verifiable code generation in Rust with Verus. Each problem pairs a natural language description with expert-validated formal specifications, judge-accepted Rust code, Verus-checked proofs, and positive and negative test suites. VeriContest is constructed through a three-phase pipeline that scales from manually verified seed problems to semi-automated expansion with human-in-the-loop review. To further strengthen benchmark quality, we use testing as an additional quality-assurance layer for validating postcondition completeness. VeriContest supports isolated and compositional evaluation of specification generation, code generation, proof generation, and end-to-end verified program synthesis. Evaluating ten state-of-the-art models reveals a sharp gap between coding ability and verifiable code generation: the strongest model reaches 92.18% on natural-language-to-code generation, but only 48.31% on specification generation, 13.95% on proof generation, and 5.29% end-to-end. These results identify proof and specification generation as the central bottlenecks for models and establish VeriContest as a rigorous platform for measuring and training future systems that generate code with machine-checkable correctness.

  • 8 authors
·
May 7

The Role of the Crowd in Countering Misinformation: A Case Study of the COVID-19 Infodemic

Fact checking by professionals is viewed as a vital defense in the fight against misinformation.While fact checking is important and its impact has been significant, fact checks could have limited visibility and may not reach the intended audience, such as those deeply embedded in polarized communities. Concerned citizens (i.e., the crowd), who are users of the platforms where misinformation appears, can play a crucial role in disseminating fact-checking information and in countering the spread of misinformation. To explore if this is the case, we conduct a data-driven study of misinformation on the Twitter platform, focusing on tweets related to the COVID-19 pandemic, analyzing the spread of misinformation, professional fact checks, and the crowd response to popular misleading claims about COVID-19. In this work, we curate a dataset of false claims and statements that seek to challenge or refute them. We train a classifier to create a novel dataset of 155,468 COVID-19-related tweets, containing 33,237 false claims and 33,413 refuting arguments.Our findings show that professional fact-checking tweets have limited volume and reach. In contrast, we observe that the surge in misinformation tweets results in a quick response and a corresponding increase in tweets that refute such misinformation. More importantly, we find contrasting differences in the way the crowd refutes tweets, some tweets appear to be opinions, while others contain concrete evidence, such as a link to a reputed source. Our work provides insights into how misinformation is organically countered in social platforms by some of their users and the role they play in amplifying professional fact checks.These insights could lead to development of tools and mechanisms that can empower concerned citizens in combating misinformation. The code and data can be found in http://claws.cc.gatech.edu/covid_counter_misinformation.html.

  • 5 authors
·
Nov 11, 2020

Hardware and Software Platform Inference

It is now a common business practice to buy access to large language model (LLM) inference rather than self-host, because of significant upfront hardware infrastructure and energy costs. However, as a buyer, there is no mechanism to verify the authenticity of the advertised service including the serving hardware platform, e.g. that it is actually being served using an NVIDIA H100. Furthermore, there are reports suggesting that model providers may deliver models that differ slightly from the advertised ones, often to make them run on less expensive hardware. That way, a client pays premium for a capable model access on more expensive hardware, yet ends up being served by a (potentially less capable) cheaper model on cheaper hardware. In this paper we introduce \textbf{hardware and software platform inference (HSPI)} -- a method for identifying the underlying architecture and software stack of a (black-box) machine learning model solely based on its input-output behavior. Our method leverages the inherent differences of various architectures and compilers to distinguish between different types and software stacks. By analyzing the numerical patterns in the model's outputs, we propose a classification framework capable of accurately identifying the used for model inference as well as the underlying software configuration. Our findings demonstrate the feasibility of inferring type from black-box models. We evaluate HSPI against models served on different real hardware and find that in a white-box setting we can distinguish between different s with between 83.9% and 100% accuracy. Even in a black-box setting we are able to achieve results that are up to three times higher than random guess accuracy.

  • 5 authors
·
Nov 7, 2024 2

SWE-WebDevBench: Evaluating Coding Agent Application Platforms as Virtual Software Agencies

The emergence of "vibe coding" platforms, where users describe applications in natural language and AI agents autonomously generate full-stack software, has created a need for rigorous evaluation beyond code-level benchmarks. In order to assess them as virtual software development agencies on understanding business requirements, making architectural decisions, writing production code, handling iterative modifications, and maintaining business readiness, we introduce SWE-WebDev Bench, a 68-metric evaluation framework spanning 25 primary and 43 diagnostic metrics across seven groups, organized along three dimensions: Interaction Mode (App Creation Request (ACR) vs. App Modification Request (AMR)), Agency Angle (Product Manager (PM), Engineering, Ops), and Complexity Tier (T4 multi-role SaaS, T5 AI-native). Our evaluation (six platforms, three domains, 18 evaluation cells) reveals four recurring shortcomings in the current generation of AI app builders: (1) A specification bottleneck, where platforms compress rich business requirements into oversimplified technical plans, (2) A pervasive frontend-backend decoupling, where visually polished UIs mask absent or broken backend infrastructure, (3) A steep production-readiness cliff, where no platform scores above 60% on engineering quality and post-generation human effort varies substantially across platforms and (4) Widespread security and infrastructure failures, with no platform exceeding 65% Security Score against a 90% target and concurrency handling as low as 6%. These observations are descriptive of our sample and require larger-scale replication to establish generality. We release SWE-WebDev Bench as a community benchmark to enable such replication and help platform builders identify and address these gaps. Code and benchmark resources are available at: https://github.com/snowmountainAi/webdevbench and https://webdevbench.com/.

qwikbuild QwikBuild
·
May 5 2

MetroLLM-Bench: Evaluating Language Models as Transit Kiosk Runtimes

We introduce MetroLLM-Bench, a 955-case benchmark for testing language models as the policy layer of a transit kiosk. It covers six real metro systems, ranging from 37 to 414 stations, and eleven categories that include routing, fare calculation, disruptions, accessibility, and adversarial input. In each case, the model must call structured tools and submit a machine-renderable terminal state containing an outcome, a per-ticket fare quote when applicable, and a kiosk action. Fourteen deterministic scoring components form Tier 1; eight semantic-quality components form Tier 2, six of which use a language-model judge. We report Tier 1 and the combined score of both tiers. A stratified 75/25 split reserves 717 cases for training-data generation and 238 for held-out evaluation. We evaluate twenty-six models from six vendors, of which twenty-three are ranked. On the held-out partition, a 4B Qwen 3.5 student trained through parameter-efficient fine-tuning (PEFT) exceeds both GPT-5.6 tiers on Tier 1 (91.3 against 90.6 and 90.0) and matches GPT-5.4 full at maximum reasoning effort (91.4), with a 2.6 GB Q4_K_M footprint. Larger 9B and 27B students provide no further Tier 1 improvement over the 4B student at this training scale. Across the four Qwen sizes, the PEFT gain over the corresponding base model decreases from +7.03 points at 2B (three training seeds) to -0.91 at 27B; every seed shows the same direction at every size. A deterministic rule-based baseline reaches 84.6 on Tier 1, with the remaining language-model advantage concentrated in policy adaptation, compound scenarios, accessibility, and temporal reasoning. Muse Glimmer 30B leads the composite ranking, and serving configuration alone moves the Qwen 3.5-to-3.8 comparison by 2.7 Tier 1 points. The benchmark, harness, reproduction guide, and fine-tuned students are released at https://github.com/continker/metrollm-bench.

continker Continker
·
Sep 8 5

One Success Isn't Reliability: Thinkingbox, a Sandbox and Benchmark for Agents in Stateful Business Workflows

Recent agent benchmarks increasingly ground evaluation in executable environments, from code repair to web navigation, app APIs, and function calling. Yet completing consequential work beyond code requires more than producing a plausible response or valid tool call: agents must gather missing information over multiple turns, follow domain policies, coordinate dependent tools, and realize the correct persistent state transition without collateral effects. In this paper, we introduce Thinkingbox, a sandbox for tool-agent-user interaction that provides isolated MCP-compatible tool sessions, complete execution traces, and outcome evaluation over terminal backend state. Built on this sandbox, Thinkingbox-bench contains 507 policy-conditioned workflows across numerous scenarios, including retail, hospitality, auto insurance, neobank internal IT, and consulting IT/HR support. Each attempt is evaluated by task-specific executable checks that accept valid trajectories while rejecting wrong, missing, or extra effects; designated tasks additionally check required properties of the final response. Across proprietary and open-weight models, the strongest achieves 65.36% pass@1, but only 25.25% pass^20. Moreover, many failed trials show clean termination and valid state-changing actions, showing that response or tool-call-level signals are not clear proxies for end-to-end task completion. Thinkingbox-bench reveals a large gap between occasionally finding a successful trajectory and reliably completing stateful business tasks. We release both Thinkingbox and Thinkingbox-Bench: https://github.com/microsoft/thinkingbox

microsoft Microsoft
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Aug 19 2

Time Present and Time Past: Benchmarking Large Language Models on Temporally Evolving Document Understanding

Evolving documents, such as laws, tax codes, and software documentation, are amended, replaced, and sometimes reverted over time, so a question has different correct answers at different dates. In contrast to encyclopedic knowledge, where an old fact is simply overwritten, an amendment is itself an official text that states what it replaces and when it takes effect, and the earlier version stays correct for its validity period. The central challenge is therefore version resolution, that is, identifying the version in force on the queried date. Existing temporal QA datasets treat time only as an annotation, so version resolution stays untested. We present TIDE, an expert-verified benchmark of 3,050 QA pairs over 644 official customs instruments issued between 1969 and 2025 by the Government of Bangladesh, covering eight task types over deeply code-mixed documents that are heterogeneous in layout and dated in two calendars. In addition, we evaluate nine recent LLMs under a single protocol across parametric, gold-context, and retrieval access, scored by a three-judge LLM council with a hard date gate separating correct meaning from correct time. The best macro-averaged accuracy is only 68.5%. Resolving a version from an implicit date reaches 59.7%, and detecting that the supplied version does not govern the query reaches only 26.7%. Models are more likely to find correct versions than to reject incorrect ones, and they tend to follow a confident parametric answer over the supplied authoritative text. All code and data are available at https://github.com/icsetepa44/TIDE

  • 7 authors
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Aug 8

ClawProBench: Trace-Aware Evaluation of AI Agents with Runtime Coverage and Frozen Workplace-Style Holdouts

Agent benchmarks often evaluate only final answers even when agents run on stateful runtimes. We argue this under-specifies what is being evaluated: the proper unit is a declared model-plus-runtime configuration whose failures can occur in evidence acquisition, runtime routing, safety boundaries, or repeated execution. We present ClawProBench, a trace-aware benchmark for runtime-native agent evaluation instantiated on OpenClaw, a live agent runtime with workspace tools and native surfaces for browsing, memory, messaging, scheduling, skills, and subagents. ClawProBench defines two tracks: a 102-scenario full profile with live workspace and native-runtime routing tasks, and a frozen 68-scenario holdout with closed-world JSON output contracts for robust ranking. Trials are scored from execution traces via a safety-gated formula combining correctness, process quality, and efficiency, preserving failure evidence for audit. Our anonymous artifact includes benchmark definitions, scoring code, manifests and sanitized traces. We evaluate 68 configurations on the full profile and 37 on holdout. The top safety-gated average trace score is 0.7671. Native-runtime tasks underperform workspace-live tasks (0.5238 vs. 0.6415). On holdout, pass@k-any outperforms strict three-trial pass (0.6638 vs. 0.2890), while full-profile and holdout rankings show weak alignment (Spearman 0.1300). Rankings based purely on correctness differ substantially from process-aware, safety-gated and strict-pass views. Final-answer leaderboards may hide native-surface weaknesses, one-off successes and trace-local agent failure modes.

  • 1 authors
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Aug 22 3

PreAct: Computer-Using Agents that Get Faster on Repeated Tasks

Computer-using agents drive real software through the screen -- clicking and typing -- but they solve every task from scratch: asked to repeat a task, an agent re-reads the screen, re-reasons every tap, and pays the full cost again. We present PreAct, which lets such an agent get faster on tasks it has done before. The first time it succeeds, PreAct compiles the run into a small state-machine program-states that check the screen, transitions that act-and on later runs replays it directly instead of invoking the agent 8.5-13x faster, with no per-step language-model calls. Replay is not blind: at each step PreAct checks that the screen matches what the program expects before acting, and hands control back to the agent the moment something is off. PreAct applies the same discipline when deciding what to keep: a freshly compiled program enters the store only if, re-run from a clean state, an independent evaluator confirms it solved the task-catching programs that replay to their last step yet leave the task undone. Across a mobile, a desktop, and a web benchmark, this store-time check separates repeated runs that improve from ones that degrade as faulty programs accumulate, worth 1.75-2.6 tasks per benchmark, the same direction on all three; a fallback that explores afresh when no program fits brings PreAct level with a strong record-and-replay baseline. We also report what did not matter: prompt wording, runtime guardrails, and whether a language model or a plain embedding retriever selects which program to reuse.

  • 1 authors
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Jun 15

GUIPilot: A Consistency-based Mobile GUI Testing Approach for Detecting Application-specific Bugs

In this work, we propose GUIPilot, an approach for detecting inconsistencies between the mobile design and their implementations. The mobile design usually consists of design mock-ups that specify (1) the expected screen appearances (e.g., widget layouts, colors, and shapes) and (2) the expected screen behaviors, regarding how one screen can transition into another (e.g., labeled widgets with textual description). Given a design mock-up and the implementation of its application, GUIPilot reports both their screen inconsistencies as well as process inconsistencies. On the one hand, GUIPilot detects the screen inconsistencies by abstracting every screen into a widget container where each widget is represented by its position, width, height, and type. By defining the partial order of widgets and the costs of replacing, inserting, and deleting widgets in a screen, we convert the screen-matching problem into an optimizable widget alignment problem. On the other hand, we translate the specified GUI transition into stepwise actions on the mobile screen (e.g., click, long-press, input text on some widgets). To this end, we propose a visual prompt for the vision-language model to infer widget-specific actions on the screen. By this means, we can validate the presence or absence of expected transitions in the implementation. Our extensive experiments on 80 mobile applications and 160 design mock-ups show that (1) GUIPilot can achieve 94.5% precision and 99.6% recall in detecting screen inconsistencies, outperforming the state-of-the-art approach, such as GVT, by 66.2% and 56.6% respectively, and (2) GUIPilot reports zero errors in detecting process inconsistencies. Furthermore, our industrial case study on applying GUIPilot on a trading mobile application shows that GUIPilot has detected nine application bugs, and all the bugs were confirmed by the original application experts.

  • 7 authors
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Jun 8, 2025

PeopleSearchBench: A Multi-Dimensional Benchmark for Evaluating AI-Powered People Search Platforms

AI-powered people search platforms are increasingly used in recruiting, sales prospecting, and professional networking, yet no widely accepted benchmark exists for evaluating their performance. We introduce PeopleSearchBench, an open-source benchmark that compares four people search platforms on 119 real-world queries across four use cases: corporate recruiting, B2B sales prospecting, expert search with deterministic answers, and influencer/KOL discovery. A key contribution is Criteria-Grounded Verification, a factual relevance pipeline that extracts explicit, verifiable criteria from each query and uses live web search to determine whether returned people satisfy them. This produces binary relevance judgments grounded in factual verification rather than subjective holistic LLM-as-judge scores. We evaluate systems on three dimensions: Relevance Precision (padded nDCG@10), Effective Coverage (task completion and qualified result yield), and Information Utility (profile completeness and usefulness), averaged equally into an overall score. Lessie, a specialized AI people search agent, performs best overall, scoring 65.2, 18.5% higher than the second-ranked system, and is the only system to achieve 100% task completion across all 119 queries. We also report confidence intervals, human validation of the verification pipeline (Cohen's kappa = 0.84), ablations, and full documentation of queries, prompts, and normalization procedures. Code, query definitions, and aggregated results are available on GitHub.

  • 11 authors
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Mar 28

VEX-Bench: Benchmarking Verification Complexity of LLM-Generated Misinformation

Large language models (LLMs) have made misinformation inexpensive to produce but not to verify, creating a growing asymmetry in the information ecosystem. Under tight time, labor, and budget constraints, media organizations, platforms, and fact-checkers rely on screening to prioritize which content to verify. We introduce VEX-Bench, a unified benchmark for evaluating the verification complexity of LLM-generated misinformation, as perceived during screening, across models and generation methods. Verification complexity is assessed along multiple dimensions derived from journalistic and fact-checking practices, capturing checkability, harm potential, source credibility signals, imposter legitimacy, and expected verification effort. We define the VEX score as an integrated measure combining elicitation yield and verification complexity to quantify how generated content consumes limited verification capacity. We construct a benchmark spanning two misinformation categories, 6 high-stakes domains, and 60 real-world topics, and evaluate 7 frontier LLMs and 7 generation methods, yielding 5{,}880 articles. We employ an LLM-as-judge for scalable evaluation and validate it using content-analysis methodology, including ordinal Krippendorff α for inter-annotator reliability, complemented by fact-checking agents for verification. Our findings show that no single method dominates all dimensions, underscoring the need for multi-dimensional evaluation. LLMs can generate high-VEX misinformation at 3times to 169times lower cost than agent-based verification. Such content is often prioritized during screening, consuming scarce verification resources and introducing a systematic risk of misallocation in resource-constrained verification systems. The code is publicly available in our https://github.com/HanxunH/VEX-Bench{GitHub repository}.

  • 12 authors
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Sep 27

Benchmarking AI Models in Software Engineering: A Review, Search Tool, and Enhancement Protocol

Benchmarks are essential for consistent evaluation and reproducibility. The integration of Artificial Intelligence into Software Engineering (AI4SE) has given rise to numerous benchmarks for tasks such as code generation and bug fixing. However, this surge presents challenges: (1) scattered benchmark knowledge across tasks, (2) difficulty in selecting relevant benchmarks, (3) the absence of a uniform standard for benchmark development, and (4) limitations of existing benchmarks. In this paper, we review 173 studies and identify 204 AI4SE benchmarks. We classify these benchmarks, analyze their limitations, and expose gaps in practices. Based on our review, we created BenchScout, a semantic search tool to find relevant benchmarks, using automated clustering of the contexts from associated studies. We conducted a user study with 22 participants to evaluate BenchScout's usability, effectiveness, and intuitiveness which resulted in average scores of 4.5, 4.0, and 4.1 out of 5. To advance benchmarking standards, we propose BenchFrame, a unified method to enhance benchmark quality. As a case study, we applied BenchFrame to the HumanEval benchmark and addressed its main limitations. This led to HumanEvalNext, featuring (1) corrected errors, (2) improved language conversion, (3) expanded test coverage, and (4) increased difficulty. We then evaluated ten state-of-the-art code language models on HumanEval, HumanEvalPlus, and HumanEvalNext. On HumanEvalNext, models showed a pass@1 score reduction of 31.22% and 19.94% compared to HumanEval and HumanEvalPlus, respectively.

  • 3 authors
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Mar 7, 2025 2

ClarifyGPT: Empowering LLM-based Code Generation with Intention Clarification

We introduce a novel framework named ClarifyGPT, which aims to enhance code generation by empowering LLMs with the ability to identify ambiguous requirements and ask targeted clarifying questions. In particular, ClarifyGPT first detects whether a given requirement is ambiguous by performing a code consistency check. If it is ambiguous, ClarifyGPT prompts an LLM to generate targeted clarifying questions. After receiving question responses, ClarifyGPT refines the ambiguous requirement and inputs it into the same LLM to generate a final code solution. To evaluate our ClarifyGPT, we first conduct a human evaluation involving ten participants who use ClarifyGPT for code generation on two publicly available benchmarks: MBPP-sanitized and MBPP-ET. The results show that ClarifyGPT elevates the performance (Pass@1) of GPT-4 from 70.96% to 80.80% on MBPP-sanitized. Furthermore, to perform large-scale automated evaluations of ClarifyGPT across different LLMs and benchmarks without requiring user participation, we introduce a high-fidelity simulation method to simulate user responses. The automated evaluation results also demonstrate that ClarifyGPT can significantly enhance code generation performance compared to the baselines. In particular, ClarifyGPT improves the average performance of GPT-4 and ChatGPT across four benchmarks from 68.02% to 75.75% and from 58.55% to 67.22%, respectively. We believe that ClarifyGPT can effectively facilitate the practical application of LLMs in real-world development environments.

  • 8 authors
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Oct 17, 2023

SemaPLC: A Project-Grounded, Verification-Gated Agent Harness for PLC Code Generation

Programmable logic controllers (PLCs) run industrial plants, and large language models can already generate independent program organization units (POUs) for them. Whether such logic integrates into an existing PLC project and then runs correctly has been checked only in limited tests. We present SemaPLC, a project-grounded and verification-gated agent harness assembled from conventional tools but governed by a strict completion rule. Rather than stopping when the model judges its own output adequate, SemaPLC declares a task complete only when logged external checks confirm it. Those checks cover the specification, the compilation, and the behavior on a live runtime. On 117 independent-POU tasks matching existing benchmarks, it attains the highest strict verified pass rate on all seven models (72.6\% mean). On a project-context track of 65 tasks whose generated logic must compile and run inside a real project, it attains the highest mean on integrated compilation, static behavior, and dynamic behavior. Of the three layers, dynamic behavior is the most revealing. We measure it by deploying the generated and the reference logic to a live PLC runtime and comparing their executed traces. All methods fall within 10 static points of one another, whereas dynamic scores separate them sharply, from 22.4 to 31.4 for the baselines against 52.2 for SemaPLC. Overall, our verification-gated harness raises the mean at every layer and most sharply at runtime. Execution, not static scoring, is the faithful test of whether generated control logic actually works. SemaPLC is open-sourced at https://github.com/midea-ai/SemaPLC.

GameASG-Bench: Benchmarking Autonomous Software Generation for Game Development

Autonomous software generation (ASG) aims to turn human requirements into executable applications, but delivering these applications does not necessarily establish that their interacting components satisfy the specified behavioral requirements. We introduce GameASG-Bench, a benchmark that makes behavioral testability part of the generation task for game development. Our design declares an evaluation interface specification before generation, fixing legal starting scenarios, player-level actions, stable snapshots, rejection behavior, and invariants while leaving private implementations open. Concretely, we include: (i) static L1 checks that assess source-level compliance; and (ii) browser-executed L2 checks that combine semantic observations with real input and runtime evidence. We implement this protocol as 47 browser-native game-generation tasks spanning 12 primary genres and both 2D and 3D interaction, each with executable checks and an independently verified reference implementation. Our experiments answer four key questions about end-to-end agent performance, tool access and nominal turn budget, reasoning effort, and harness choice. Across nine agent stacks, the highest observed mean L2 check pass rate is 93.2%, yet the highest observed strict task success rate, requiring all L1 and applicable L2 prerequisite and core requirement checks, is only 55.3% (26/47 tasks). For DeepSeek-V4-Flash, full tool access and larger nominal turn budgets yield more strict task successes, while the strict task success rate is not monotonic in reasoning effort. Both tested harnesses achieve 18 strict task successes, but only ten tasks succeed under both. These results expose task-level compliance gaps that high average check pass rates actually obscure.

  • 7 authors
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Sep 17