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Jun 5

SDOF: Taming the Alignment Tax in Multi-Agent Orchestration with State-Constrained Dispatch

Multi-agent orchestration frameworks such as LangChain, LangGraph, and CrewAI route tasks through graph-based pipelines but do not enforce the stage constraints that govern real business processes. We present SDOF, a framework that treats multi-agent execution as a constrained state machine. SDOF operates through two primary defensive layers, implemented by three components: (1) an Online-RLHF Specialized Intent Router trained via Generative Reward Modeling (GRPO) and (2) a StateAwareDispatcher with GoalStage finite-automaton checks and precondition/postcondition SkillRegistry validation for auditable execution control. On a recruitment system backed by the Beisen iTalent platform (6000+ enterprises), 185 expert-curated scenarios trigger 1671 live API calls. Our GSPO-aligned 7B Intent Router achieves higher joint accuracy than zero-shot GPT-4o on this FSM-constrained adversarial routing benchmark (80.9% versus 48.9%). In end-to-end execution, SDOF reaches 86.5% task completion (95% confidence interval 80.8 to 90.7) and blocks all 22 operations in the injection, illegal HR subset. Under a broader message-level blocking audit, SDOF attains precision 100% and recall 88%, expert agreement kappa=0.94. A separate evaluation on 960 SGD-derived dialogues spanning 8 service domains surfaces 201 stage-order conflicts under our FSM mapping, 41 of which arise in the normal split. This arXiv version reports the current validated scope; extended multi-seed training comparisons and deeper workflow evaluations will be released in a subsequent update.

  • 1 authors
·
Apr 19

Tilus: A Virtual Machine for Arbitrary Low-Precision GPGPU Computation in LLM Serving

Serving Large Language Models (LLMs) is critical for AI-powered applications but demands substantial computational resources, particularly in memory bandwidth and computational throughput. Low-precision computation has emerged as a key technique to improve efficiency while reducing resource consumption. Existing approaches for generating low-precision kernels are limited to weight bit widths that are powers of two and suffer from suboptimal performance due to high-level GPU programming abstractions. These abstractions restrict critical optimizations, such as fine-grained register management and optimized memory access patterns, which are essential for efficient low-precision computations. In this paper, we introduce a virtual machine (VM) designed for General-Purpose GPU (GPGPU) computing, enabling support for low-precision data types with arbitrary bit widths while maintaining GPU programmability. The proposed VM features a thread-block-level programming model, a hierarchical memory space, a novel algebraic layout system, and extensive support for diverse low-precision data types. VM programs are compiled into highly efficient GPU programs with automatic vectorization and instruction selection. Extensive experiments demonstrate that our VM efficiently supports a full spectrum of low-precision data types, and outperforms state-of-the-art low-precision kernels on their supported types. Compared to existing compilers like Triton and Ladder, as well as hand-optimized kernels such as QuantLLM and Marlin, our VM achieves performance improvements of 1.75x, 2.61x, 1.29x and 1.03x, respectively.

  • 8 authors
·
Apr 17, 2025

Climate Modelling in Low-Precision: Effects of both Deterministic & Stochastic Rounding

Motivated by recent advances in operational weather forecasting, we study the efficacy of low-precision arithmetic for climate simulations. We develop a framework to measure rounding error in a climate model which provides a stress-test for a low-precision version of the model, and we apply our method to a variety of models including the Lorenz system; a shallow water approximation for flow over a ridge; and a coarse resolution global atmospheric model with simplified parameterisations (SPEEDY). Although double precision (52 significant bits) is standard across operational climate models, in our experiments we find that single precision (23 sbits) is more than enough and that as low as half precision (10 sbits) is often sufficient. For example, SPEEDY can be run with 12 sbits across the entire code with negligible rounding error and this can be lowered to 10 sbits if very minor errors are accepted, amounting to less than 0.1 mm/6hr for the average grid-point precipitation, for example. Our test is based on the Wasserstein metric and this provides stringent non-parametric bounds on rounding error accounting for annual means as well as extreme weather events. In addition, by testing models using both round-to-nearest (RN) and stochastic rounding (SR) we find that SR can mitigate rounding error across a range of applications. Thus our results also provide evidence that SR could be relevant to next-generation climate models. While many studies have shown that low-precision arithmetic can be suitable on short-term weather forecasting timescales, our results give the first evidence that a similar low precision level can be suitable for climate.

  • 5 authors
·
Apr 30, 2021

AdaHOP: Fast and Accurate Low-Precision Training via Outlier-Pattern-Aware Rotation

Low-precision training (LPT) commonly employs Hadamard transforms to suppress outliers and mitigate quantization error in large language models (LLMs). However, prior methods apply a fixed transform uniformly, despite substantial variation in outlier structures across tensors. Through the first systematic study of outlier patterns across weights, activations, and gradients of LLMs, we show that this strategy is fundamentally flawed: the effectiveness of Hadamard-based suppression depends on how the transform's smoothing direction aligns with the outlier structure of each operand -- a property that varies substantially across layers and computation paths. We characterize these patterns into three types: Row-wise, Column-wise, and None. Each pair requires a tailored transform direction or outlier handling strategy to minimize quantization error. Based on this insight, we propose AdaHOP (Adaptive Hadamard transform with Outlier-Pattern-aware strategy), which assigns each matrix multiplication its optimal strategy: Inner Hadamard Transform (IHT) where inner-dimension smoothing is effective, or IHT combined with selective Outlier Extraction (OE) -- routing dominant outliers to a high-precision path -- where it is not. Combined with hardware-aware Triton kernels, AdaHOP achieves BF16 training quality at MXFP4 precision while delivering up to 3.6X memory compression and 1.8X kernel acceleration} over BF16 full-precision training.

  • 4 authors
·
Apr 1

AutoNumerics-Zero: Automated Discovery of State-of-the-Art Mathematical Functions

Computers calculate transcendental functions by approximating them through the composition of a few limited-precision instructions. For example, an exponential can be calculated with a Taylor series. These approximation methods were developed over the centuries by mathematicians, who emphasized the attainability of arbitrary precision. Computers, however, operate on few limited precision types, such as the popular float32. In this study, we show that when aiming for limited precision, existing approximation methods can be outperformed by programs automatically discovered from scratch by a simple evolutionary algorithm. In particular, over real numbers, our method can approximate the exponential function reaching orders of magnitude more precision for a given number of operations when compared to previous approaches. More practically, over float32 numbers and constrained to less than 1 ULP of error, the same method attains a speedup over baselines by generating code that triggers better XLA/LLVM compilation paths. In other words, in both cases, evolution searched a vast space of possible programs, without knowledge of mathematics, to discover previously unknown optimized approximations to high precision, for the first time. We also give evidence that these results extend beyond the exponential. The ubiquity of transcendental functions suggests that our method has the potential to reduce the cost of scientific computing applications.

  • 10 authors
·
Dec 13, 2023

An End-to-End Reinforcement Learning Approach for Job-Shop Scheduling Problems Based on Constraint Programming

Constraint Programming (CP) is a declarative programming paradigm that allows for modeling and solving combinatorial optimization problems, such as the Job-Shop Scheduling Problem (JSSP). While CP solvers manage to find optimal or near-optimal solutions for small instances, they do not scale well to large ones, i.e., they require long computation times or yield low-quality solutions. Therefore, real-world scheduling applications often resort to fast, handcrafted, priority-based dispatching heuristics to find a good initial solution and then refine it using optimization methods. This paper proposes a novel end-to-end approach to solving scheduling problems by means of CP and Reinforcement Learning (RL). In contrast to previous RL methods, tailored for a given problem by including procedural simulation algorithms, complex feature engineering, or handcrafted reward functions, our neural-network architecture and training algorithm merely require a generic CP encoding of some scheduling problem along with a set of small instances. Our approach leverages existing CP solvers to train an agent learning a Priority Dispatching Rule (PDR) that generalizes well to large instances, even from separate datasets. We evaluate our method on seven JSSP datasets from the literature, showing its ability to find higher-quality solutions for very large instances than obtained by static PDRs and by a CP solver within the same time limit.

  • 3 authors
·
Jun 9, 2023

Low-Precision Training of Large Language Models: Methods, Challenges, and Opportunities

Large language models (LLMs) have achieved impressive performance across various domains. However, the substantial hardware resources required for their training present a significant barrier to efficiency and scalability. To mitigate this challenge, low-precision training techniques have been widely adopted, leading to notable advancements in training efficiency. Despite these gains, low-precision training involves several componentsx2013such as weights, activations, and gradientsx2013each of which can be represented in different numerical formats. The resulting diversity has created a fragmented landscape in low-precision training research, making it difficult for researchers to gain a unified overview of the field. This survey provides a comprehensive review of existing low-precision training methods. To systematically organize these approaches, we categorize them into three primary groups based on their underlying numerical formats, which is a key factor influencing hardware compatibility, computational efficiency, and ease of reference for readers. The categories are: (1) fixed-point and integer-based methods, (2) floating-point-based methods, and (3) customized format-based methods. Additionally, we discuss quantization-aware training approaches, which share key similarities with low-precision training during forward propagation. Finally, we highlight several promising research directions to advance this field. A collection of papers discussed in this survey is provided in https://github.com/Hao840/Awesome-Low-Precision-Training.

  • 9 authors
·
May 2, 2025 3