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Nov 4

Delegation Rights: Property, Agency, and Investment Incentives in the Age of AI Agents

AI agents increasingly operate inside digital accounts by exercising privileges that users already hold, raising a new control question: whether an existing account entitlement must be exercised manually or may be exercised through a user-authorized automated proxy. We define delegation rights as the revocable, identity-preserving, scope-limited, and mode-specific authority of an account holder to authorize such proxy execution. We develop a three-party incomplete-contracts model with a User, an AI Agent provider, and a Platform. The contested object is not platform ownership, account transferability, data portability, or unrestricted API access, but residual control over the mode of account execution. Under Platform Control, the platform can protect infrastructure, identity systems, privacy boundaries, and third parties, but its discretionary veto weakens the User--Agent coalition's disagreement payoff and depresses relationship-specific investment. Under User Control, hold-up is reduced, but security, privacy, congestion, and third-party risks may remain insufficiently internalized. We then analyze Certified Delegation, under which access protection is conditional on verifiable authorization, revocability, auditability, rate-limit compliance, data minimization, and risk mitigation. Certification is therefore not merely a technical safety screen; it is a conditional allocation of residual control. Illustrative mechanism simulations show how this regime can reduce deadweight loss by restoring delegation incentives while bounding residual risk.

  • 2 authors
·
Jun 29

CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation

Humanoid loco-manipulation is often simplified into a stop-and-go process: walking to an object, stopping to manipulate it, and then resuming locomotion. It also commonly relies on low degree-of-freedom (DoF) end effectors that behave like an open-close grasp primitive. We introduce CoorDex, a learning pipeline that converts high-dimensional body and dexterous hand control into coordinated latent residual control, enabling high-DoF dexterous loco-manipulation on the move. Starting from simulated whole-body and hand demonstrations, CoorDex trains privileged motion tracking teachers for the humanoid body and dexterous hand, distills them into proprioception-conditioned latent priors, and uses the frozen priors as the action space for downstream residual reinforcement learning. A coordinated latent residual policy composes these priors through shared task context and separate body-hand residual heads, preserving natural whole-body motion while improving finger-level contact reliability. CoorDex enables a Unitree G1 humanoid with a 20-DoF WUJI hand to execute dexterous manipulation while in motion, including non-stop bottle grasping and carrying, fridge door opening on the move, and cube pick-and-turn. Ablations on the walk-grasp-carry task show that joint-space PPO, joint-space hand control, and monolithic latent prediction all fail under the same reward budget, while the latent-prior interface and coordinated residual structure make high-dimensional contact-rich loco-manipulation trainable. Project Page: https://skevinci.github.io/coordex/

  • 6 authors
·
Jun 21

HaM-World: Soft-Hamiltonian World Models with Selective Memory for Planning

World models enable model-based planning through learned latent dynamics, but imagined rollouts become unstable as the planning horizon grows or the dynamics distribution shifts. We argue that this instability reflects two missing structures in planner-facing latents: history-conditioned memory for approximate Markov completeness, and geometric organization that separates configuration, momentum, and task semantics. We propose HaM-World (HMW), a structured world model that decomposes the latent state into a canonical (q, p) subspace and a context subspace c, while using Mamba selective state-space memory as the history-conditioned input to the same latent dynamics. Within this interface, (q, p) evolves through an energy-derived Hamiltonian vector field plus learnable residual/control dynamics, while c captures semantic, dissipative, and non-conservative factors. This gives the planner a single latent state shared by dynamics prediction, reward/value estimation, imagined rollouts, and CEM action search. On four DeepMind Control Suite tasks, HaM-World reaches the highest Avg. AUC (117.9, +9.5%), reduces long-horizon rollout error to 45% of a strong baseline model, and wins 11/12 k in {3,5,7} MSE cells. Under 12 OOD perturbations spanning dynamics shifts, action delay, and observation masking, HaM-World achieves the highest return in every condition, with average OOD-return gains of 10.2% on Finger Spin and 13.6% on Reacher Easy. Mechanism diagnostics further show bounded action-free Hamiltonian-energy drift, structured energy variation under policy rollouts, and coherent control-induced energy transfer, supporting the intended Soft-Hamiltonian dynamics design.

  • 5 authors
·
May 6

Excess Separability: Nuisance-Controlled Residual-Stream Probing for Benchmark Contamination Detection

Benchmark contamination is diagnosed with n-gram overlap, likelihood-based membership inference, or canary strings, and each needs something usually unavailable: the training corpus, a well-chosen test statistic, or foresight at release. A recent alternative reads it off a linear probe on internal activations. We show the natural way to do this does not work, specify one that survives measurement, then find that the correction making it work carries more variance than the null it is tested against. The protocol reports a zero-sum contrast on the depth profile of probe accuracy, recentred on a level-matched placebo baseline, tested against a label-permutation null, with the reference set twice the size of the suspect set. Each choice replaces a simpler alternative we rejected on measurement. Reporting the level of excess separability rather than its shape makes the false positive rate track the size of the analyst's own control set, 0.03 to 0.99 under a true null. Contrasting against a flat depth profile rejects a true null 0.72 of the time when surface decodability rises with depth, and loses all power when it falls. On real transformers the protocol fails a test the simulations did not pose. The recentring subtracts an estimate, and the permutation null holds it fixed. Re-estimated across split seeds on four audits of contaminated checkpoints, its standard deviation is 1.30 to 1.56 times the null's own in every arm: what is subtracted to remove a bias is more variable than what it corrects. The one nominally significant result, p = 0.0075, becomes 0.0745 once that variance is propagated, and no verdict is issued. The simulations missed this because their surface key is the covariate driving item variation; on real text it is a proxy, and degrading key quality in simulation reproduces it. We add a companion measurement and a widened null. No arm shows contamination.

  • 1 authors
·
Aug 15

Proprio: Latent Self-Scoring and Inference-Time Refinement for Physically Plausible Video Generation

Modern video generative models produce visually impressive results, yet frequently violate basic physical principles. We propose Proprio, a training-free framework that enables a frozen video generator to assess and improve the physical plausibility of its own outputs. Inspired by proprioception, the biological sense of one's own movement, Proprio treats the model's flow residual under controlled latent perturbations as a self-scoring signal. Samples that are better explained by the generator's learned dynamics induce smaller and more stable residuals. We aggregate this signal across timesteps and perturbations, focus it on motion-relevant regions with a dynamic spatiotemporal mask, and use it for best-of-N search, gradient-based self-refinement, or both. Across text-to-video and image-to-video benchmarks, Proprio consistently improves physical plausibility, outperforming VLM-based scoring, and external world-model baselines in several settings. With TurboWan2.2, Proprio improves Physics-IQ from 32.2 to 37.5 (+16.5%) and VideoPhy2-hard physical commonsense from 45.6 to 55.0 (+20.6%). Human evaluation further shows that raters prefer Proprio-selected or refined videos for physical plausibility in roughly two-thirds of comparisons. These results suggest that frozen video generators contain actionable internal signals for evaluating and improving the physical plausibility of their own outputs.

  • 4 authors
·
May 26

$π$-SUB: A Physics-Informed Synthetic Underwater Benchmark Dataset for Underwater Image Enhancement

This paper presents π-SUB, a physics-informed framework for generating synthetic underwater benchmark datasets that bridges the synthetic-to-real gap for Underwater Image Enhancement (UIE). The proposed framework extends the classical underwater image formation model by incorporating depth-dependent downwelling irradiance, biologically resolved absorption, and environmental scattering across all ten Jerlov water types, together with independently controllable residual phenomena. Using this framework, the π-SUB dataset consists of paired synthetic underwater-reference images spanning shallow-to-deep and coastal-to-oceanic environments. Extensive simulation studies have been carried out to evaluate π-SUB along two criteria namely hyper-realism and generalizability. For hyper-realism, π-SUB attains a global Frechet Inception Distance (FID) that is 46% lower than Syrea. For generalizability, four state-of-the-art UIE architectures (FUnIE-GAN, Pix2Pix, PUIE-Net, and Phaseformer) are used for comparative evaluation of π-SUB. These models were independently trained on six datasets including one real and five synthetic datasets and tested on six real-world benchmarks datasets. Across four UIE architectures and six real benchmark datasets, π-SUB improves UIQM by 4.18% over PHISWID (next best) and 9.46% over Syrea (next best), while reducing NIQE by 48.78% and 23.98%, respectively. These results establish π-SUB as a hyper-realistic and generalizable benchmark for developing the next generation of underwater image enhancement methods. The code and dataset are available at https://github.com/airl-iisc/pi-SUB

  • 4 authors
·
Aug 10

Control-Anchored Residual Flow Matching Conditioned on Gene Geometry for Virtual Cell Perturbation Modeling

A central task in virtual cell modeling is predicting single-cell transcriptional responses to unseen genetic perturbations and drug combinations, and biological networks provide valuable priors on gene relationships. Existing graph-based models commonly use the same network to structure gene representations and mediate intergene interactions, thereby implicitly treating stable associations as perturbation-response pathways. Gene Ontology and control-derived coexpression networks encode relatively stable relationships rather than intervention-specific response directions or magnitudes. We therefore propose GeneGeoFlow, which conditions a control-anchored residual flow on gene-wise geometry derived from biological networks to learn intervention-specific transcriptional responses. GeneGeoFlow derives multi-scale spectral coordinates from Gene Ontology and control-derived coexpression networks. A perturbation-conditioned, gene-wise gating module selects relevant structural scales and network sources, yielding intervention-specific gene geometry. The resulting geometry conditions a control-anchored residual flow without explicitly propagating target-derived signals along the graph. Condition-wise optimal transport couples unpaired control and perturbed populations for training, while a Delta-correlation objective aligns the predicted and observed condition-level expression-shift directions. GeneGeoFlow achieves Pearson Delta scores of 0.8979 on the Norman additive benchmark and 0.9088 on five held-out drug combinations in the fixed ComboSciPlex test split. These results support perturbation-conditioned gene geometry as an effective structural prior for intervention-specific response prediction, without conflating stable gene relationships with response propagation.

  • 13 authors
·
Aug 6

EmoScene: A Dual-space Dataset for Controllable Affective Image Generation

Text-to-image diffusion models achieve high visual fidelity, yet fine-grained affective control remains difficult because textual emotion cues often fail to specify the visual perceptual factors underlying affective expression. Existing visual-affect datasets are likewise often limited to discrete labels, specific domains, or limited supervision of perceptual attributes. We introduce EmoScene, a large-scale dual-space dataset for controllable affective image generation, containing 1.2M images across more than 300 scene categories. Its affective space jointly represents discrete emotions and continuous valence--arousal--dominance (VAD), its perceptual space records measurable appearance attributes, and contextual descriptions ground both in scene semantics. EmoScene combines multi-model annotation with human-in-the-loop quality control. A random audit of 30,519 images yields 91.22\% agreement on discrete emotion labels, while an independent multi-rater evaluation yields Fleiss' κ=0.85. After controlling for source and scene composition, affective dimensions and perceptual attributes exhibit stable associations across data sources, reflecting statistical tendencies rather than deterministic visual rules. To demonstrate the dataset's utility, we further develop AffectCtrl, which learns residuals in the conditioning space of frozen diffusion models to support categorical emotion generation and continuous control over VAD, brightness, and saturation. AffectCtrl achieves 85.75\% categorical emotion accuracy, outperforms EmotiCrafter in valence and arousal control under a shared evaluation protocol, and obtains Pearson correlations of 0.673--0.765 across all five continuous axes. These results demonstrate that EmoScene provides a scalable data foundation for analyzing and controlling affective expression in visual generation.

  • 5 authors
·
Aug 2

Emergent temporal abstractions in autoregressive models enable hierarchical reinforcement learning

Large-scale autoregressive models pretrained on next-token prediction and finetuned with reinforcement learning (RL) have achieved unprecedented success on many problem domains. During RL, these models explore by generating new outputs, one token at a time. However, sampling actions token-by-token can result in highly inefficient learning, particularly when rewards are sparse. Here, we show that it is possible to overcome this problem by acting and exploring within the internal representations of an autoregressive model. Specifically, to discover temporally-abstract actions, we introduce a higher-order, non-causal sequence model whose outputs control the residual stream activations of a base autoregressive model. On grid world and MuJoCo-based tasks with hierarchical structure, we find that the higher-order model learns to compress long activation sequence chunks onto internal controllers. Critically, each controller executes a sequence of behaviorally meaningful actions that unfold over long timescales and are accompanied with a learned termination condition, such that composing multiple controllers over time leads to efficient exploration on novel tasks. We show that direct internal controller reinforcement, a process we term "internal RL", enables learning from sparse rewards in cases where standard RL finetuning fails. Our results demonstrate the benefits of latent action generation and reinforcement in autoregressive models, suggesting internal RL as a promising avenue for realizing hierarchical RL within foundation models.

google Google
·
Dec 23, 2025 5

Residual-MPPI: Online Policy Customization for Continuous Control

Policies developed through Reinforcement Learning (RL) and Imitation Learning (IL) have shown great potential in continuous control tasks, but real-world applications often require adapting trained policies to unforeseen requirements. While fine-tuning can address such needs, it typically requires additional data and access to the original training metrics and parameters. In contrast, an online planning algorithm, if capable of meeting the additional requirements, can eliminate the necessity for extensive training phases and customize the policy without knowledge of the original training scheme or task. In this work, we propose a generic online planning algorithm for customizing continuous-control policies at the execution time, which we call Residual-MPPI. It can customize a given prior policy on new performance metrics in few-shot and even zero-shot online settings, given access to the prior action distribution alone. Through our experiments, we demonstrate that the proposed Residual-MPPI algorithm can accomplish the few-shot/zero-shot online policy customization task effectively, including customizing the champion-level racing agent, Gran Turismo Sophy (GT Sophy) 1.0, in the challenging car racing scenario, Gran Turismo Sport (GTS) environment. Code for MuJoCo experiments is included in the supplementary and will be open-sourced upon acceptance. Demo videos and code are available on our website: https://sites.google.com/view/residual-mppi.

  • 7 authors
·
Mar 13, 2025

Controlling the Latent Diffusion Model for Generative Image Shadow Removal via Residual Generation

Large-scale generative models have achieved remarkable advancements in various visual tasks, yet their application to shadow removal in images remains challenging. These models often generate diverse, realistic details without adequate focus on fidelity, failing to meet the crucial requirements of shadow removal, which necessitates precise preservation of image content. In contrast to prior approaches that aimed to regenerate shadow-free images from scratch, this paper utilizes diffusion models to generate and refine image residuals. This strategy fully uses the inherent detailed information within shadowed images, resulting in a more efficient and faithful reconstruction of shadow-free content. Additionally, to revent the accumulation of errors during the generation process, a crosstimestep self-enhancement training strategy is proposed. This strategy leverages the network itself to augment the training data, not only increasing the volume of data but also enabling the network to dynamically correct its generation trajectory, ensuring a more accurate and robust output. In addition, to address the loss of original details in the process of image encoding and decoding of large generative models, a content-preserved encoder-decoder structure is designed with a control mechanism and multi-scale skip connections to achieve high-fidelity shadow-free image reconstruction. Experimental results demonstrate that the proposed method can reproduce high-quality results based on a large latent diffusion prior and faithfully preserve the original contents in shadow regions.

  • 6 authors
·
Dec 3, 2024

Anatomy-Guided Residual Motion Diffusion for Controllable 4D Cardiac MRI Synthesis

Developing robust artificial intelligence models for 4D (3D + time) medical imaging is constrained by limited annotated data, inter-device domain shifts, and privacy restrictions. To address this, we propose a 4D controllable generative framework for anatomically consistent data augmentation. A semi-supervised variational autoencoder learns a compact latent representation of anatomical volumes while jointly predicting aligned segmentation masks in a unified framework. Anatomical structure is then disentangled from temporal dynamics through a cascaded latent diffusion model (LDM). A static LDM generates subject-specific anatomy conditioned on clinical priors (diagnosis and volumes measures) and a subsequent motion LDM estimates residual latent motions, ensuring strict temporal coherence across the 4D sequence. The proposed approach was evaluated on cine cardiac MRI as a representative 4D imaging application. Experiments across multiple datasets demonstrate high controllability of static anatomy (Pearson r > 0.8) and strong temporal coherence (FVD = 288.08). In cross-vendor generalization experiments, augmenting training sets with synthetic 4D sequences significantly improves downstream segmentation performance. Using nnU-Net, the proposed augmentation strategy improves the average Dice score by 1.4% and reduces the Hausdorff Distance by 3.0mm compared to training on real data alone, for the left ventricle, Dice improves by 2.8% with a 5.4mm reduction in boundary error. Overall, this framework provides a scalable and controllable solution for 4D medical image synthesis, supporting the development of more robust models with limited annotations and cross-vendor variability. Code available on https://github.com/cyiheng/4DCardiacMRISynthesis.

  • 5 authors
·
Jun 24

Residual-Stream Burden Shapes Representation Learning in Diffusion Transformers

In diffusion-based generation, a neural network can be trained to predict the clean data, the noise, or the velocity from a noisy input. These prediction targets are interconvertible and describe the same generative process, yet plain Diffusion Transformers operating on large pixel patches succeed with clean prediction and fail with noise or velocity prediction. We argue that this asymmetry arises because noisy targets require the residual stream to preserve noise-dependent input variation through depth for the final readout, forcing subsequent layers to compute on noisy representations. A spectrally concentrated clean target imposes a lighter demand, leaving greater freedom to organize hidden representations for subsequent computation. We call this preservation requirement *residual-stream burden* and show how it shapes representation learning in Diffusion Transformers. Controlled experiments indicate that the exploitable structure is spectral concentration in patch space and that the bandwidth of the persistent residual state is a key resource for noisy prediction. We further show that this account is consistent with recent decoupled pixel-space architectures, whose diverse designs all reduce the residual-stream burden on the main pathway. To examine this understanding from a complementary direction, we expand and reorganize the residual-stream bandwidth directly, introducing Spatially Indexed Hyper-Connections (SiHC) that reach FID 1.71 on ImageNet 256^2. Together, these results identify residual-stream burden as a mechanism through which prediction targets and architecture jointly shape representation learning in Diffusion Transformers.

  • 9 authors
·
Oct 5

ResWM: Residual-Action World Model for Visual RL

Learning predictive world models from raw visual observations is a central challenge in reinforcement learning (RL), especially for robotics and continuous control. Conventional model-based RL frameworks directly condition future predictions on absolute actions, which makes optimization unstable: the optimal action distributions are task-dependent, unknown a priori, and often lead to oscillatory or inefficient control. To address this, we introduce the Residual-Action World Model (ResWM), a new framework that reformulates the control variable from absolute actions to residual actions -- incremental adjustments relative to the previous step. This design aligns with the inherent smoothness of real-world control, reduces the effective search space, and stabilizes long-horizon planning. To further strengthen the representation, we propose an Observation Difference Encoder that explicitly models the changes between adjacent frames, yielding compact latent dynamics that are naturally coupled with residual actions. ResWM is integrated into a Dreamer-style latent dynamics model with minimal modifications and no extra hyperparameters. Both imagination rollouts and policy optimization are conducted in the residual-action space, enabling smoother exploration, lower control variance, and more reliable planning. Empirical results on the DeepMind Control Suite demonstrate that ResWM achieves consistent improvements in sample efficiency, asymptotic returns, and control smoothness, significantly surpassing strong baselines such as Dreamer and TD-MPC. Beyond performance, ResWM produces more stable and energy-efficient action trajectories, a property critical for robotic systems deployed in real-world environments. These findings suggest that residual action modeling provides a simple yet powerful principle for bridging algorithmic advances in RL with the practical requirements of robotics.

  • 4 authors
·
Mar 10

Residual Transferability in Neural Image Watermarking

Neural image watermarks can be forged by extracting watermark-bearing residuals from released images and transferring them to unrelated content. While prior work has demonstrated this vulnerability, what makes these residuals transferable remains poorly understood. We formalize this vulnerability with residual transferability (RT), a metric that quantifies how well watermark evidence remains decodable after transfer across unrelated images. Through comparative analyses and controlled interventions, we find that common training-side variations do not account for the large RT differences across watermarking systems; instead, architectural design plays a central role. By contrasting high- and low-RT systems and validating their architectural differences through controlled interventions, we identify two mechanisms that strengthen the dependence of watermark evidence on the cover image, thereby suppressing the residual transferability. These findings provide concrete design guidance for developing more forgery-resistant watermarking architectures. Complementarily, for existing watermarking systems where architectural redesign is impractical, we introduce CoverLock, a plug-and-play strategy for existing watermarking systems that strengthens such image dependence without architectural redesign. Across representative watermarking systems exhibiting high residual transferability, CoverLock achieves a more favorable security--robustness trade-off than both traditional handcrafted defenses and learned classifier-based defenses.

  • 3 authors
·
Sep 25 2

DepthBench: Measuring How Residual Connections Enable More Computational Depth

Depth is a natural way to increase the computational capacity in Transformers, yet the contribution of deeper layers can diminish as depth grows larger. Recent approaches enhance normalization (e.g., LayerNorm Scaling) or residual connections (e.g., mHC, AttnRes) to enable better information flow and depth utilization. However, it remains unclear whether they truly translate increased architectural depth into effective computational depth, and whether their reported gains stem from better access to information across depth, or unaccounted-for confounding factors. In this paper, we introduce DepthBench, a controlled benchmark for studying computational depth across various architectures. We systematically vary the width--depth aspect ratio (d_{model}/n_{layer}) from shallow--wide to deep--narrow shapes, while keeping the model size and pre-training recipe fixed. Across 10 representative architectures, we find that the benefit of allocating more capacity to depth is strongly architecture-dependent. Standard Pre-LN and most of its norm- and scaling-based variants provide little benefit and can even degrade performance as models become deeper and narrower, whereas HC and Full AttnRes improve consistently even at extreme deep shapes. These gains extend beyond pre-training loss and consistently translate into improved domain-specific performance and effective computation. Controlled layer-level analyses further show that the gains of HC and Full AttnRes are associated with more effective utilization of additional layers, revealing distinct mechanisms of computational depth across architectures. Overall, our results identify residual connection design as a key determinant of whether depth can serve as a meaningful scaling axis by enabling additional architectural depth to translate into effective computation.

Residual Off-Policy RL for Finetuning Behavior Cloning Policies

Recent advances in behavior cloning (BC) have enabled impressive visuomotor control policies. However, these approaches are limited by the quality of human demonstrations, the manual effort required for data collection, and the diminishing returns from increasing offline data. In comparison, reinforcement learning (RL) trains an agent through autonomous interaction with the environment and has shown remarkable success in various domains. Still, training RL policies directly on real-world robots remains challenging due to sample inefficiency, safety concerns, and the difficulty of learning from sparse rewards for long-horizon tasks, especially for high-degree-of-freedom (DoF) systems. We present a recipe that combines the benefits of BC and RL through a residual learning framework. Our approach leverages BC policies as black-box bases and learns lightweight per-step residual corrections via sample-efficient off-policy RL. We demonstrate that our method requires only sparse binary reward signals and can effectively improve manipulation policies on high-degree-of-freedom (DoF) systems in both simulation and the real world. In particular, we demonstrate, to the best of our knowledge, the first successful real-world RL training on a humanoid robot with dexterous hands. Our results demonstrate state-of-the-art performance in various vision-based tasks, pointing towards a practical pathway for deploying RL in the real world. Project website: https://residual-offpolicy-rl.github.io

  • 6 authors
·
Sep 23, 2025 3

EmoRES-TTS: Residual-Enhanced Vector Steering for Emotional Speech Generation

Emotion-conditioned text-to-speech (TTS) models may fail to express the requested emotion reliably, and improving controllability by additional training is costly in both computation and emotion-labeled speech training data. We therefore study vector steering, a training-free approach that modifies the internal representations of a frozen model. CoCoEmo, a conventional vector steering method for emotion TTS, treats each emotion vector as an indivisible direction controlled by a single global strength, limiting adherence to the requested emotion. In this work, we first discover that an emotion vector can be decomposed into a shared component that moves speech away from neutral expression and a residual component that directs generation toward the requested emotion. Building on this finding, we propose Emotion Residual-Enhanced Steering for TTS (EmoRES), a novel method that controls the two components without retraining the backbone. On IEMOCAP, EmoRES outperforms CoCoEmo across all four objective emotion metrics on the IndexTTS-2 and CosyVoice2 backbones. Rank correlation improves by 26.13 and 12.97 percentage points, corresponding to relative gains of 118.8% and 33.1%, while emotion hit rate improves by 12.95 and 6.92 points, corresponding to relative gains of 20.1% and 9.8%. Human evaluation further shows a relative improvement up to 35.0% in the rate at which listeners correctly identified the dominant requested emotion and up to a 17.3% improvement in fidelity, while listeners prefer EmoRES for naturalness in up to 63.8% of pairwise comparisons. Component ablations further demonstrate that effective control benefits from preserving the shared component while strengthening the residual of the emotion steering vectors.

meta Meta
·
Sep 28 2

Adaptive Legged Locomotion via Online Learning for Model Predictive Control

We provide an algorithm for adaptive legged locomotion via online learning and model predictive control. The algorithm is composed of two interacting modules: model predictive control (MPC) and online learning of residual dynamics. The residual dynamics can represent modeling errors and external disturbances. We are motivated by the future of autonomy where quadrupeds will autonomously perform complex tasks despite real-world unknown uncertainty, such as unknown payload and uneven terrains. The algorithm uses random Fourier features to approximate the residual dynamics in reproducing kernel Hilbert spaces. Then, it employs MPC based on the current learned model of the residual dynamics. The model is updated online in a self-supervised manner using least squares based on the data collected while controlling the quadruped. The algorithm enjoys sublinear dynamic regret, defined as the suboptimality against an optimal clairvoyant controller that knows how the residual dynamics. We validate our algorithm in Gazebo and MuJoCo simulations, where the quadruped aims to track reference trajectories. The Gazebo simulations include constant unknown external forces up to 12g, where g is the gravity vector, in flat terrain, slope terrain with 20degree inclination, and rough terrain with 0.25m height variation. The MuJoCo simulations include time-varying unknown disturbances with payload up to 8~kg and time-varying ground friction coefficients in flat terrain.

  • 3 authors
·
Oct 17, 2025

Learning Humanoid End-Effector Control for Open-Vocabulary Visual Loco-Manipulation

Visual loco-manipulation of arbitrary objects in the wild with humanoid robots requires accurate end-effector (EE) control and a generalizable understanding of the scene via visual inputs (e.g., RGB-D images). Existing approaches are based on real-world imitation learning and exhibit limited generalization due to the difficulty in collecting large-scale training datasets. This paper presents a new paradigm, HERO, for object loco-manipulation with humanoid robots that combines the strong generalization and open-vocabulary understanding of large vision models with strong control performance from simulated training. We achieve this by designing an accurate residual-aware EE tracking policy. This EE tracking policy combines classical robotics with machine learning. It uses a) inverse kinematics to convert residual end-effector targets into reference trajectories, b) a learned neural forward model for accurate forward kinematics, c) goal adjustment, and d) replanning. Together, these innovations help us cut down the end-effector tracking error by 3.2x. We use this accurate end-effector tracker to build a modular system for loco-manipulation, where we use open-vocabulary large vision models for strong visual generalization. Our system is able to operate in diverse real-world environments, from offices to coffee shops, where the robot is able to reliably manipulate various everyday objects (e.g., mugs, apples, toys) on surfaces ranging from 43cm to 92cm in height. Systematic modular and end-to-end tests in simulation and the real world demonstrate the effectiveness of our proposed design. We believe the advances in this paper can open up new ways of training humanoid robots to interact with daily objects.

On residual network depth

Deep residual architectures, such as ResNet and the Transformer, have enabled models of unprecedented depth, yet a formal understanding of why depth is so effective remains an open question. A popular intuition, following Veit et al. (2016), is that these residual networks behave like ensembles of many shallower models. Our key finding is an explicit analytical formula that verifies this ensemble perspective, proving that increasing network depth is mathematically equivalent to expanding the size of this implicit ensemble. Furthermore, our expansion reveals a hierarchical ensemble structure in which the combinatorial growth of computation paths leads to an explosion in the output signal, explaining the historical necessity of normalization layers in training deep models. This insight offers a first principles explanation for the historical dependence on normalization layers and sheds new light on a family of successful normalization-free techniques like SkipInit and Fixup. However, while these previous approaches infer scaling factors through optimizer analysis or a heuristic analogy to Batch Normalization, our work offers the first explanation derived directly from the network's inherent functional structure. Specifically, our Residual Expansion Theorem reveals that scaling each residual module provides a principled solution to taming the combinatorial explosion inherent to these architectures. We further show that this scaling acts as a capacity controls that also implicitly regularizes the model's complexity.

  • 2 authors
·
Oct 3, 2025

A Controlled Study of Attention-Only Transformers

Feed-forward networks hold two thirds of a transformer's non-embedding parameters, yet the architecture has not received a necessity test that controls parameters, compute, and depth at once. We pretrain attention-only decoder transformers (Simple Attention Networks, SANs) against standard transformers matched separately for parameter count, training FLOPs, and depth (2 to 48 layers), for up to 105B tokens at 6M to 87M parameters. Deleting feed-forward layers in place is costly: the standard transformer leads by 0.47 nats at matched depth and 0.26 nats at matched FLOPs. Reallocating the freed budget into attention depth closes the gap: at matched parameters the difference is 0.006 nats (0.27 percent of loss), reproducible to one part in ten thousand across seed pairs, shrinking across 5B, 30B, and 105B budgets, and holding near 0.02 nats across a 29x size range. Three measurements localize the remaining gap to parametric recall: attention-only models are better on context-grounded answers and worse where knowledge must come from weights. Weight spectra show why: routing matrices (Q/K) crystallize early, content matrices accumulate rank slowly, and removing feed-forward layers relocates this accumulation to the attention output projection. QK-normalization, not feed-forward layers or residual gating, keeps 48-layer attention-only stacks trainable. The deficit concentrates on low-context query prediction and localizes there entirely by the largest budget. A pre-registered test confirms the account: it predicts a 0.02 to 0.05 nat gap on knowledge-dense web text; a matched pair trained on fineweb-edu measures 0.040. Within the tested regime, attention does the rest.

  • 8 authors
·
Jul 19

Controllable Sim Agents with Behavior Latents

Realistic traffic simulation requires agents that imitate logged behavior and can also be steered along interpretable axes. Such controllability enables engineers to isolate variables, reproduce specific edge cases, and test autonomous systems without real-world risk. We introduce Controllable Neural Variational Agents (CNeVA), a controllable simulated-agent framework that learns to infer a per-agent Gaussian behavior latent from per-channel discounted returns via a closed-form conjugate variational update, conditioning a rectified-flow trajectory generator trained on a mixed channel-mask curriculum for classifier-free guidance. To tackle scarcity in reward signals, we propose soft eligibility gates that replace hard binary thresholds with smooth exponential decay, preserving the gradient signal for near-threshold agents. On the Waymo Open Motion Dataset, CNeVA attains competitive realism on the benchmark while exposing per-channel controllability that the higher-ranked imitation models lack. Speed- and acceleration-based steering produces monotone responses without stall-induced reward hacking. Safety controllability is monotone and substantial with the introduction of soft eligibility. We manage to achieve steerable map compliance under a context-residual return measure. Furthermore, our experiment demonstrates that steering metrics must be read alongside physical-plausibility guardrails to avoid reward-hacking confounds.

  • 3 authors
·
Jul 1

Context-Aware Deep Lagrangian Networks for Model Predictive Control

Controlling a robot based on physics-consistent dynamic models, such as Deep Lagrangian Networks (DeLaN), can improve the generalizability and interpretability of the resulting behavior. However, in complex environments, the number of objects to potentially interact with is vast, and their physical properties are often uncertain. This complexity makes it infeasible to employ a single global model. Therefore, we need to resort to online system identification of context-aware models that capture only the currently relevant aspects of the environment. While physical principles such as the conservation of energy may not hold across varying contexts, ensuring physical plausibility for any individual context-aware model can still be highly desirable, particularly when using it for receding horizon control methods such as model predictive control (MPC). Hence, in this work, we extend DeLaN to make it context-aware, combine it with a recurrent network for online system identification, and integrate it with an MPC for adaptive, physics-consistent control. We also combine DeLaN with a residual dynamics model to leverage the fact that a nominal model of the robot is typically available. We evaluate our method on a 7-DOF robot arm for trajectory tracking under varying loads. Our method reduces the end-effector tracking error by 39%, compared to a 21% improvement achieved by a baseline that uses an extended Kalman filter.

  • 3 authors
·
Jun 18, 2025

Inspection and Control of Self-Generated-Text Recognition Ability in Llama3-8b-Instruct

It has been reported that LLMs can recognize their own writing. As this has potential implications for AI safety, yet is relatively understudied, we investigate the phenomenon, seeking to establish whether it robustly occurs at the behavioral level, how the observed behavior is achieved, and whether it can be controlled. First, we find that the Llama3-8b-Instruct chat model - but not the base Llama3-8b model - can reliably distinguish its own outputs from those of humans, and present evidence that the chat model is likely using its experience with its own outputs, acquired during post-training, to succeed at the writing recognition task. Second, we identify a vector in the residual stream of the model that is differentially activated when the model makes a correct self-written-text recognition judgment, show that the vector activates in response to information relevant to self-authorship, present evidence that the vector is related to the concept of "self" in the model, and demonstrate that the vector is causally related to the model's ability to perceive and assert self-authorship. Finally, we show that the vector can be used to control both the model's behavior and its perception, steering the model to claim or disclaim authorship by applying the vector to the model's output as it generates it, and steering the model to believe or disbelieve it wrote arbitrary texts by applying the vector to them as the model reads them.

  • 2 authors
·
Apr 21, 2025

Efficient Diffusion Model for Image Restoration by Residual Shifting

While diffusion-based image restoration (IR) methods have achieved remarkable success, they are still limited by the low inference speed attributed to the necessity of executing hundreds or even thousands of sampling steps. Existing acceleration sampling techniques, though seeking to expedite the process, inevitably sacrifice performance to some extent, resulting in over-blurry restored outcomes. To address this issue, this study proposes a novel and efficient diffusion model for IR that significantly reduces the required number of diffusion steps. Our method avoids the need for post-acceleration during inference, thereby avoiding the associated performance deterioration. Specifically, our proposed method establishes a Markov chain that facilitates the transitions between the high-quality and low-quality images by shifting their residuals, substantially improving the transition efficiency. A carefully formulated noise schedule is devised to flexibly control the shifting speed and the noise strength during the diffusion process. Extensive experimental evaluations demonstrate that the proposed method achieves superior or comparable performance to current state-of-the-art methods on three classical IR tasks, namely image super-resolution, image inpainting, and blind face restoration, \textbf{even only with four sampling steps}. Our code and model are publicly available at https://github.com/zsyOAOA/ResShift.

  • 3 authors
·
Mar 12, 2024

Athena-WBC: Capability-Aligned Policy Experts for Long-Tail Humanoid Whole-Body Control

Large-scale humanoid motion-tracking controllers are commonly improved by reallocating training effort: difficult motions are sampled more often, isolated into smaller subsets, or assigned to specialized experts. We show that this view is incomplete. In strong whole-body-control baselines, a residual set of feasible training clips remains unsolved even under targeted training, especially for high-dynamic transitions and balance-critical motions. These failures arise not only from insufficient exposure, but from a mismatch between the motion demands and the effective capability induced by the default training recipe. We propose Athena-WBC, a compact teacher-student pipeline with capability-aligned policy experts for long-tail humanoid whole-body control. Dynamic experts use a tracking-focused, constraint-aware objective that removes conservative effort and temporal-control penalties while preserving physical feasibility constraints; balance experts use a gravity curriculum to improve early-training survivability. The resulting privileged teachers are motion-routed for DAgger distillation and then compressed into a single controller with deployable observations followed by RL fine-tuning. Experiments on a full-size humanoid show improved recovery of training-set long-tail motions and better held-out tracking than a strong SONIC-recipe baseline, using only a small number of experts.

  • 5 authors
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Aug 23

MeteoVerse: Unified Weather-Controllable Video World Model

Video world models aim to predict future content from an observed scene while following prescribed camera motion. Real-world scene evolution is determined not only by changes in viewpoint and object dynamics, but also by environmental conditions such as weather, which can substantially alter scene appearance and visibility. Modeling such realistic weather evolution is challenging because the required weather modification depends jointly on the observed and desired weather states. Depending on their relation, the model may need to preserve, introduce, or remove a weather effect. Existing video world models typically leave this weather transition implicit, forcing the generation backbone to infer weather evolution together with scene dynamics and camera motion, which leads to imprecise weather control. To address this limitation, we propose MeteoVerse, a unified weather-controllable video world model that generates future videos from a single sunny or adverse-weather image, conditioned on a weather-free scene description, a target-weather instruction, and a camera trajectory. Rather than conditioning only on the desired weather, MeteoVerse explicitly estimates the observed and target weather states and represents the required weather transition. A transition-aware mixture of weather experts then translates this transition into category-specific residual weather features, unifying weather preservation, introduction, and removal while enabling fine-grained control over introduced weather intensity. We further construct the MeteoVerse dataset with over 50K real-world weather video clips, generated sunny counterparts, disentangled scene and weather descriptions, weather-intensity annotations, and camera trajectories. Extensive experiments demonstrate substantially improved weather controllability while retaining competitive scene consistency and camera-control performance.

  • 8 authors
·
Sep 28

Leverage Is Not Reach: A Control-Window Law for Single-Neuron Steering in Language Models

Aligned language models gate behaviors such as refusal and language routing through sparse feed forward neurons, yet no theory predicts when a single neuron intervention controls a behavior coherently rather than collapsing the output. We develop a budget normalized control window framework for single neuron steering. A dose along one write direction reduces to one control coordinate: the alignment between the residual stream and the write, driven along a universal saturation curve in units of a coherence budget set by the residual norm divided by the write norm. Coherent control exists when a behavior trigger lies below the collapse ceiling. The same coordinate governs benign mode switches and refusal; the ceiling follows from weights and one generic forward pass, while triggers are measured at rollout. On fifteen held out neurons, the predicted ceiling has mean absolute error 0.14, about 0.07 in bulk layers, and the committed open or closed verdict holds on eleven against a ten of fifteen majority baseline. Closed cases expose three failure modes rather than violations: collapse before trigger, too little depth to propagate, or a normalization that caps how far one neuron can push. The law explains why local gradient attribution anti predicts control: true controllers write off the readout axis and carry a near zero first order gradient. A forward only contrastive screen made precise by the window recovers controllers that attribution misses. On refusal, the hardest case, intervention success is typed, not scalar: coherent bypass and strict actionable reach separate, so a neuron can flip refusal in fluent, on task text with no actionable content, and genuine actionable reach appears only for three of six audited Llama pivots and only at later rollout horizons. Single neuron steering is therefore a budgeted, typed audit of controllability rather than a fixed dose anecdote.

  • 1 authors
·
Jun 17

Beyond the Current Observation: Evaluating Multimodal Large Language Models in Controllable Non-Markov Games

Deploying multimodal foundation models as closed-loop policies increasingly requires conditioning actions on observations that are no longer visible. However, existing benchmarks either expose the full state, conflate hidden-state reconstruction with other agent skills, or test recall only after an episode has ended. We introduce RNG-Bench (Reconstructive Non-Markov Games), a benchmark suite designed to isolate a base model's ability to reconstruct past observations and act on them during multi-step interaction. RNG-Bench includes two complementary games: Matching Pairs, where card identities briefly revealed at specific locations must later be recalled, and 3D Maze, where egocentric views must be integrated into a spatial map. Both games are evaluated under a unified harness with three controlled difficulty axes: grid size, visual pattern, and observation modality. The benchmark further introduces a head-to-head duel protocol to control for instance-level variance and a Memory Gap metric that disentangles forgetting from poor action selection. The hardest configurations require contexts of roughly 128K tokens and 350 image inputs per episode, and remain far from saturated by frontier MLLMs. Memory Gap analysis shows that most residual errors stem from forgetting earlier observations rather than from suboptimal decision making. Finally, fine-tuning Qwen3.5-9B on optimal-policy rollouts and filtered model demonstrations improves performance on RNG-Bench and transfers to existing benchmarks without degrading general multimodal capability.

Robust Online Residual Refinement via Koopman-Guided Dynamics Modeling

Imitation learning (IL) enables efficient skill acquisition from demonstrations but often struggles with long-horizon tasks and high-precision control due to compounding errors. Residual policy learning offers a promising, model-agnostic solution by refining a base policy through closed-loop corrections. However, existing approaches primarily focus on local corrections to the base policy, lacking a global understanding of state evolution, which limits robustness and generalization to unseen scenarios. To address this, we propose incorporating global dynamics modeling to guide residual policy updates. Specifically, we leverage Koopman operator theory to impose linear time-invariant structure in a learned latent space, enabling reliable state transitions and improved extrapolation for long-horizon prediction and unseen environments. We introduce KORR (Koopman-guided Online Residual Refinement), a simple yet effective framework that conditions residual corrections on Koopman-predicted latent states, enabling globally informed and stable action refinement. We evaluate KORR on long-horizon, fine-grained robotic furniture assembly tasks under various perturbations. Results demonstrate consistent gains in performance, robustness, and generalization over strong baselines. Our findings further highlight the potential of Koopman-based modeling to bridge modern learning methods with classical control theory.

  • 5 authors
·
Sep 15, 2025

Decoupled Safety Control: A Safety-Control Algorithm for Training-Free Safety Guidance

Diffusion models achieve strong performance in text-to-image generation, but they can still produce unsafe content. Training-free safety guidance offers a practical inference-time alternative that intervenes during sampling without modifying model weights. However, many existing safeguards still rely on a coupled safety-control chain. In this chain, the same unsafe condition simultaneously specifies what should be avoided, indicates the current unsafe signal, constructs the intervention, and determines when that intervention remains active. This coupling can work when unsafe factors are explicit, but becomes less reliable once harmful and benign semantics are entangled in the current generation state, often leaving residual unsafe content or unnecessarily degrading benign-generation quality or prompt fidelity. We address this problem with Decoupled Safety Control (DSC), a plug-in safety-control algorithm for training-free safety guidance. DSC reformulates training-free safety guidance as an explicit state-dependent control process, so the executed intervention is determined from the current generation state rather than inherited directly from a single unsafe condition. Experiments on standard safety benchmarks show that DSC improves representative latent- and text-space safeguards, achieving stronger unsafe-content suppression while preserving benign-generation quality and maintaining efficient inference.

  • 7 authors
·
Oct 14

Infinite-Homography as Robust Conditioning for Camera-Controlled Video Generation

Recent progress in video diffusion models has spurred growing interest in camera-controlled novel-view video generation for dynamic scenes, aiming to provide creators with cinematic camera control capabilities in post-production. A key challenge in camera-controlled video generation is ensuring fidelity to the specified camera pose, while maintaining view consistency and reasoning about occluded geometry from limited observations. To address this, existing methods either train trajectory-conditioned video generation model on trajectory-video pair dataset, or estimate depth from the input video to reproject it along a target trajectory and generate the unprojected regions. Nevertheless, existing methods struggle to generate camera-pose-faithful, high-quality videos for two main reasons: (1) reprojection-based approaches are highly susceptible to errors caused by inaccurate depth estimation; and (2) the limited diversity of camera trajectories in existing datasets restricts learned models. To address these limitations, we present InfCam, a depth-free, camera-controlled video-to-video generation framework with high pose fidelity. The framework integrates two key components: (1) infinite homography warping, which encodes 3D camera rotations directly within the 2D latent space of a video diffusion model. Conditioning on this noise-free rotational information, the residual parallax term is predicted through end-to-end training to achieve high camera-pose fidelity; and (2) a data augmentation pipeline that transforms existing synthetic multiview datasets into sequences with diverse trajectories and focal lengths. Experimental results demonstrate that InfCam outperforms baseline methods in camera-pose accuracy and visual fidelity, generalizing well from synthetic to real-world data. Link to our project page:https://emjay73.github.io/InfCam/

kaist-ai KAIST AI
·
Dec 18, 2025 5

Why Limit the Residual Stream to Layers and Not Tokens? Persistent Memory for Continuous Latent Reasoning

Large language models (LLMs) have demonstrated remarkable reasoning abilities on mathematical and multi-hop planning tasks. The CoCoNuT (Chain of Continuous Thought) paradigm~hao2024coconut extends this by enabling models to reason in latent space, exploring multiple reasoning paths simultaneously rather than committing to a single chain early on. However, we identify a limitation we term the concept bottleneck. At each reasoning pass, intermediate hidden states are overwritten, causing the model to lose critical facts computed in earlier steps as reasoning depth increases. We observe this empirically. On HotpotQA, vanilla CoCoNuT (10.4\% EM) fails to improve over the CoT baseline (11.0\% EM), and performance degrades with curriculum depth on GSM8K. To address this, we propose AGCLR (Adaptive Gated Continuous Latent Reasoning), which augments CoCoNuT with a Gated Concept Stream. A persistent residual memory maintained across all reasoning passes, controlled by three learned gates: a write gate that commits intermediate facts to memory, a read gate that retrieves relevant prior states, and a forget gate that prunes irrelevant context. Evaluated on GSM8K, HotpotQA, and ProsQA using GPT-2 as our base model, AGCLR achieves consistent improvements across all types of datasets. With the performance gap compounding as curriculum depth increases, directly resolving the concept bottleneck. Code available at https://anonymous.4open.science/r/JJJJ/README.md

  • 2 authors
·
Jun 4

Beyond the Parameter Monolith: Reconstructive Memories, Executable Skills, and Residual Assembly for Language Models

Language-model systems can separate contextual computation, persistent storage, and exact execution instead of updating all capabilities through one shared parameter system. We investigate FEM-ASM, a finite-element-method-inspired organization in which independently constructed document states and deterministic executable skills contribute typed proposals to a shared language-model state. An explicit residual operator reconciles proposals attached to common interface nodes. We evaluate this organization through controlled experiments and negative results rather than claiming a physical finite-element formulation of language. An attention-free Multi-Mesh prototype learns causal language modeling but does not establish competitive general capability. A versioned store contains 52,809 reconstructive memory elements near a 1.7-billion-floating-value budget; reconstruction is incomplete, with approximately 75\% token accuracy. Support-aware lexical indices make these elements addressable under provenance-controlled query construction. For executable arithmetic, positional result observations substantially improve neural rendering relative to a repeated global result vector, and output substitutions change the model's preferred answer. A bounded attachment demonstration further measures the effect of making selected evidence available, without establishing the utility of loading an entire multi-billion-value store. The results support a separation of storage, execution, and neural coordination, while identifying unresolved limitations in question-only retrieval, unrestricted answer generation, and end-to-end efficiency.

  • 1 authors
·
Oct 1 2

BitStack: Fine-Grained Size Control for Compressed Large Language Models in Variable Memory Environments

Large language models (LLMs) have revolutionized numerous applications, yet their deployment remains challenged by memory constraints on local devices. While scaling laws have enhanced LLM capabilities, the primary bottleneck has shifted from capability to availability, emphasizing the need for efficient memory management. Traditional compression methods, such as quantization, often require predefined compression ratios and separate compression processes for each setting, complicating deployment in variable memory environments. In this paper, we introduce BitStack, a novel, training-free weight compression approach that enables megabyte-level trade-offs between memory usage and model performance. By leveraging weight decomposition, BitStack can dynamically adjust the model size with minimal transmission between running memory and storage devices. Our approach iteratively decomposes weight matrices while considering the significance of each parameter, resulting in an approximately 1-bit per parameter residual block in each decomposition iteration. These blocks are sorted and stacked in storage as basic transmission units, with different quantities loaded based on current memory availability. Extensive experiments across a wide range of tasks demonstrate that, despite offering fine-grained size control, BitStack consistently matches or surpasses strong quantization baselines, particularly at extreme compression ratios. To the best of our knowledge, this is the first decomposition-based method that effectively bridges the gap to practical compression techniques like quantization. Code is available at https://github.com/xinghaow99/BitStack.

  • 6 authors
·
Oct 31, 2024 6

Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration

Hand-object motion-capture (MoCap) repositories offer large-scale, contact-rich demonstrations and hold promise for scaling dexterous robotic manipulation. Yet demonstration inaccuracies and embodiment gaps between human and robot hands limit the straightforward use of these data. Existing methods adopt a three-stage workflow, including retargeting, tracking, and residual correction, which often leaves demonstrations underused and compound errors across stages. We introduce Dexplore, a unified single-loop optimization that jointly performs retargeting and tracking to learn robot control policies directly from MoCap at scale. Rather than treating demonstrations as ground truth, we use them as soft guidance. From raw trajectories, we derive adaptive spatial scopes, and train with reinforcement learning to keep the policy in-scope while minimizing control effort and accomplishing the task. This unified formulation preserves demonstration intent, enables robot-specific strategies to emerge, improves robustness to noise, and scales to large demonstration corpora. We distill the scaled tracking policy into a vision-based, skill-conditioned generative controller that encodes diverse manipulation skills in a rich latent representation, supporting generalization across objects and real-world deployment. Taken together, these contributions position Dexplore as a principled bridge that transforms imperfect demonstrations into effective training signals for dexterous manipulation.

  • 7 authors
·
Sep 11, 2025

Inference-Time Budget Control for LLM Search Agents

LLM search agents increasingly rely on tools at inference time, but their trajectories are often constrained by hard limits on both tool calls and generated tokens. Under such dual budgets, better answers require not only stronger models, but also explicit control over which search action should receive the next budget unit and when the accumulated evidence is sufficient to commit a final answer. We study this problem in multi-hop question answering (QA) and formulate it as two-stage inference-time budget control. At search time, our controller assigns each feasible action a task-level Value-of-Information (VOI) score, defined as an operational estimate of marginal task value per unit budget under the current search state and remaining dual budget, and uses this score to choose among retrieval, decomposition, and answer commitment. After search, a selective evidence-grounded finalizer compares the trajectory answer with a refined candidate and rewrites only when the residual error appears to be a low-risk answer-form error. Across four multi-hop QA benchmarks, three LLM backbones, and four budget levels, the method yields positive aggregate gains over four audited baselines under the same hard dual-budget protocol. Ablations show that search-time budget control, especially budget-dependent penalty, provides the main performance gain, while answer-time control helps mainly when the retrieval path is already adequate. These results suggest that inference-time budget control for LLM search agents should govern both how budget is spent during search and how the final answer is committed.

  • 9 authors
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May 6

The Signs Were Always There: Training-Free Detection and Control in Raw Transformer Dimensions

Because of polysemanticity and superposition, it has been challenging to attribute token understanding and generation to specific neurons or dimensions. Yet the information in the hidden states is so rich that the signs of the residual stream can surface semantic content in early layers and control what the model generates. We call this sign-pattern-driven interpretation approach Bag of Dims (BoD). Using BoD, we read each dimension of the residual stream individually. Since dimensions carry almost no shared information, a concept is simply the set of dimensions that agree in sign. This lets us discover tens to hundreds of thousands of concepts per model without training or labels. A concept is detectable as early as the first few layers, at AUC above 0.9 across the model families we tested, well before the answer it resolves to becomes legible. BoD can therefore screen harmful prompts at prefill, without a trained guard model. The prediction capability of the signs is strong: setting all magnitudes to unity preserves 56-94% top-5 next-token accuracy through the language model head. Flipping a concept's sign pattern during the forward pass suppresses its logits, and a separate training-free intervention steers a chosen concept into generated text. The BoD method depends on the transformers' per-dimension sign pattern, present across the residual stream, attention, and MLP subspaces, rather than on any particular architecture, making it applicable to a wide range of models.

  • 3 authors
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Oct 18 2

FluxLite: Inference-Time Proposal Control for Discrete Diffusion Models

Many inference-time tasks for pretrained discrete diffusion models and diffusion language models reduce to drawing samples from a tilted version of the pretrained distribution. Feynman-Kac sequential Monte Carlo (SMC) makes this correction exact in principle, but its prescribed weights routinely degenerate when the proposal dynamics are misaligned with the tilt, capping the practical gains from additional particles. We introduce FluxLite, a lightweight, training-free proposal-control framework for discrete diffusion. On the sparse directed graph of pretrained reverse rates, any sparse jump-rate perturbation can be exactly compensated by a q_t-weighted graph-divergence term in the Feynman-Kac potential; the target path is therefore preserved while the residual reweighting variance becomes a local convex objective. We instantiate this principle as two practical samplers: a one-hop local reallocation rule (HEU) and a small nonnegative quadratic program over pretrained-rate bases (D-VCG). We further prove population stability under the standard score-entropy training loss, identifying a tilted-path coverage factor that governs robustness to score error, together with finite-particle convergence for a fixed controlled Feynman-Kac recursion. Empirically, FluxLite improves over standard Feynman-Kac SMC baselines by up to two orders of magnitude in terminal KL on an analytically tractable finite-state CTMC benchmark, and reduces row-correlation MSE on 2D Ising sampling by 5-7x in geometric mean and up to 55x at peak.

  • 5 authors
·
Sep 27

Master: Meta Style Transformer for Controllable Zero-Shot and Few-Shot Artistic Style Transfer

Transformer-based models achieve favorable performance in artistic style transfer recently thanks to its global receptive field and powerful multi-head/layer attention operations. Nevertheless, the over-paramerized multi-layer structure increases parameters significantly and thus presents a heavy burden for training. Moreover, for the task of style transfer, vanilla Transformer that fuses content and style features by residual connections is prone to content-wise distortion. In this paper, we devise a novel Transformer model termed as Master specifically for style transfer. On the one hand, in the proposed model, different Transformer layers share a common group of parameters, which (1) reduces the total number of parameters, (2) leads to more robust training convergence, and (3) is readily to control the degree of stylization via tuning the number of stacked layers freely during inference. On the other hand, different from the vanilla version, we adopt a learnable scaling operation on content features before content-style feature interaction, which better preserves the original similarity between a pair of content features while ensuring the stylization quality. We also propose a novel meta learning scheme for the proposed model so that it can not only work in the typical setting of arbitrary style transfer, but also adaptable to the few-shot setting, by only fine-tuning the Transformer encoder layer in the few-shot stage for one specific style. Text-guided few-shot style transfer is firstly achieved with the proposed framework. Extensive experiments demonstrate the superiority of Master under both zero-shot and few-shot style transfer settings.

  • 7 authors
·
Apr 24, 2023

OGPO: Sample Efficient Full-Finetuning of Generative Control Policies

Generative control policies (GCPs), such as diffusion- and flow-based control policies, have emerged as effective parameterizations for robot learning. This work introduces Off-policy Generative Policy Optimization (OGPO), a sample-efficient algorithm for finetuning GCPs that maintains off-policy critic networks to maximize data reuse and propagate policy gradients through the full generative process of the policy via a modified PPO objective, using critics as the terminal reward. OGPO achieves state-of-the-art performance on manipulation tasks spanning multi-task settings, high-precision insertion, and dexterous control. To our knowledge, it is also the only method that can fine-tune poorly-initialized behavior cloning policies to near full task-success with no expert data in the online replay buffer, and does so with few task-specific hyperparameter tuning. Through extensive empirical investigations, we demonstrate that OGPO drastically outperforms methods alternatives on policy steering and learning residual corrections, and identify the key mechanisms behind its performance. We further introduce practical stabilization tricks, including success-buffer regularization, two-sided conservative advantages, and Q-variance reduction, to mitigate critic over-exploitation across state- and pixel-based settings. Beyond proposing OGPO, we conduct a systematic empirical study of GCP finetuning, identifying the stabilizing mechanisms and failure modes that govern successful off-policy full-policy improvement.

  • 17 authors
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May 4

CtrlCache: Accelerating Interactive Video World Models with Control-Aware Caching

Interactive video world models need to generate each video chunk efficiently while responding faithfully to user controls. Many systems use chunk-wise autoregressive generation with few-step denoising, but each chunk still requires several costly denoising iterations. Training-free caching can reduce this cost, yet existing policies make reuse decisions primarily from model-internal denoising dynamics and do not explicitly account for control transitions. Actually, interactive generation explicitly exposes a signal they do not use: the controls for a chunk arrive before it is denoised, so a schedule derived from them costs no forward pass. To this end, we analyze adjacent chunks under different control regimes and find that structural similarity drops around action changes, while low-frequency structure remains more persistent than high-frequency detail. Motivated by these observations, we propose CtrlCache, a training-free control-aware caching framework that adapts computation to the current control sequence. Specifically, the action-aware scheduling and refresh policy detects action changes across and within chunks, and labels each chunk as initial, transition, turning, or steady state. At one selected interior denoising step, initial and transition chunks retain full computation, while turning and steady chunks reuse the transformer residual from the most recent fully computed step in the same chunk. To exploit the persistence of low-frequency structure during steady interaction, we further introduce a frequency-mixed history prior guidance that incorporates complementary information from the preceding clean latent without an additional DiT forward pass. Evaluated on Matrix-Game 2.0 and LingBot-World v1/v2, CtrlCache achieves 1.21x to 1.41x DiT-backbone speedups without model retraining while improving WBench Overall scores over original inference across all three models.

  • 5 authors
·
Oct 5 2

RESETTLE: Robotic Recovery through Disagreement-Triggered Retrieval and Efficient Corrective Control

Reliable robotic manipulation requires timely intervention to correct emerging deviations and restore progress after execution errors. However, recovery methods based on repeated vision-language reasoning or iterative online optimization can incur substantial latency, delaying intervention. To address these challenges, we introduce RESETTLE(Robotic rEcovery through diSagrEement-Triggered reTrievaL and Efficient Corrective Control), a model-agnostic framework that provides computationally efficient recovery at the action-execution interface of frozen robot policies. RESETTLE triggers recovery when two action proposals independently sampled under identical conditioning persistently disagree. It retrieves a same-task demonstration reference using an adapted V-JEPA encoder and combines a state-servo prior with a guarded visual residual to execute one corrective action without online trajectory optimization or additional vision-language reasoning, then returns control to the base policy. Across six base policies in simulation, RESETTLE achieves up to 8.70%, 6.28%, and 6.83% absolute success-rate gains on LIBERO-Plus, Meta-World, and RoboCasa Tabletop, respectively, with further improvements on four real-world tasks using two policies. In QwenPI-based comparisons, its monitoring-and-recovery computation latency is 74.04%--93.57% lower than VoLoAgent's monitoring-and-planning latency for grasp and place tool calls. It also raises Harness VLA's LIBERO-Pro Swap success from 42% to 50%, demonstrating compatibility with high-level agentic planning. Code available at: https://github.com/JIA-Lab-research/RESETTLE

  • 9 authors
·
Oct 7

MuSE-SVS: Multi-Singer Emotional Singing Voice Synthesizer that Controls Emotional Intensity

We propose a multi-singer emotional singing voice synthesizer, Muse-SVS, that expresses emotion at various intensity levels by controlling subtle changes in pitch, energy, and phoneme duration while accurately following the score. To control multiple style attributes while avoiding loss of fidelity and expressiveness due to interference between attributes, Muse-SVS represents all attributes and their relations together by a joint embedding in a unified embedding space. Muse-SVS can express emotional intensity levels not included in the training data through embedding interpolation and extrapolation. We also propose a statistical pitch predictor to express pitch variance according to emotional intensity, and a context-aware residual duration predictor to prevent the accumulation of variances in phoneme duration, which is crucial for synchronization with instrumental parts. In addition, we propose a novel ASPP-Transformer, which combines atrous spatial pyramid pooling (ASPP) and Transformer, to improve fidelity and expressiveness by referring to broad contexts. In experiments, Muse-SVS exhibited improved fidelity, expressiveness, and synchronization performance compared with baseline models. The visualization results show that Muse-SVS effectively express the variance in pitch, energy, and phoneme duration according to emotional intensity. To the best of our knowledge, Muse-SVS is the first neural SVS capable of controlling emotional intensity.

FADA: Few-Shot Domain Adaptation via Dynamics Alignment for Humanoid Control

High-precision humanoid control is limited by target-domain dynamics mismatch, where the same control objective can induce different realized motions under changes in terrain, payload, or actuator response. Existing methods either pursue zero-shot transfer through domain randomization or in-context adaptation without target-domain specialization, or require heavy adaptation pipelines that leverage target-domain data, such as model calibration, residual learning, or policy retraining. In this paper, we present FADA (Few-Shot Domain Adaptation via Dynamics Alignment), a three-stage Planner-Inverse Dynamics Model (Planner-IDM) framework for few-shot adaptation in humanoid control. FADA first trains an oracle policy with privileged information and then distills the oracle behavior into a deployable Planner-IDM student through DAgger. At deployment, FADA freezes the planner and finetunes only the IDM using approximately 2 minutes of target-domain rollouts with standard supervised learning. Rather than requiring optimal demonstrations or rewards, FADA uses the paired actions and observations that are observed during these rollouts as supervision, aligning the IDM's action generation with target-domain dynamics. Experiments show that FADA outperforms both in-context and end-to-end adaptation baselines, improving task performance under dynamics shifts and enabling real humanoid robots to execute diverse high-precision whole-body tasks. Implementation details and qualitative hardware rollout videos are available at https://lecar-lab.github.io/FADA-humanoid/.

  • 6 authors
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Jun 25

No Channels Left Behind: Understanding Diffusion Acceleration through Residual Gates

Training acceleration methods for diffusion transformers, such as REPA and dispersive regularization, are commonly explained by additional supervision, spatial-structure priors, or improved feature geometry. We revisit this view and uncover a striking internal change: the AdaLN-Zero residual gate α, which directly controls how conditioned updates enter the residual stream, is substantially reorganized by these methods. This observation motivates our hypothesis that acceleration arises, at least in part, from reshaping the residual gating pathway rather than solely from the feature structures explicitly imposed by auxiliary objectives. Supporting this view, accelerated models are markedly more sensitive to perturbations of α, and their gate geometry reflects semantic relationships among classes. We further introduce the normalized participation ratio (nPR) to characterize the channel-wise organization of the gates and find that, across REPA teachers, projector architectures, and radial-objective targets, broader gate participation accompanies better generation quality. Guided by this insight, we propose a simple teacher-free radial objective that promotes broader gate participation through feature-norm regularization, without pairwise feature comparisons. On ImageNet 256times256 with SiT-B/2, our method improves FID over dispersive loss while increasing mean gate participation over timesteps and classes, further supporting the link between gate organization and training acceleration. Our results identify residual-gate reorganization as a measurable axis of diffusion training acceleration and suggest a simple direction for further acceleration.

  • 5 authors
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Oct 29 2

Evaluation Awareness in Language Models: Representation, Verbalization, and Control

Both capability and safety benchmarks rest upon the assumption that the behavior of language models undergoing a test is informative about their behavior in deployment. This assumption can fail, should models infer that they are being evaluated and condition their response on such context. This hypothesis, termed ``evaluation awareness'', has been observed in frontier and open-weight language models alike. We provide a systematic study of this phenomenon, by probing for it across six language models (from four families and three sizes) and three metrics. More precisely, we examine whether (i) being under evaluation is linearly represented within the models' activations space, (ii) it is verbalized in their output tokens (as scored by an LLM-as-judge), and (iii) steering causally affects their behavior. For the open-checkpoint Olmo models, we further test these measures at every training stage. In doing so, we report that evaluation awareness is linearly decodable from the residual streams of every model (best AUROC geq 0.7). By contrast, these representations align only in part with verbalization: their correlations and mutual information are nonzero in some settings, yet vary substantially across models, layers, and readout choices. Nevertheless, steering along probe-derived directions can shift the verbalization scores. Finally, a comparison across the Olmo checkpoints reveals that evaluation awareness is already present within base models, becomes amplified throughout the stages of supervised fine-tuning, and remains stable thereafter---unlike the effects of steering, that grow more pronounced at every successive training stage. These results show the need for evaluations to account for the disjunction between what models represent internally, what they verbalize, and their steering.

  • 3 authors
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Aug 21

Does Dynamic-Point Filtering Help When Texture Is Scarce? A Controlled Study of ORB-SLAM2 Front-Ends in Synthetic Indoor Scenes

Dynamic-point filters are routinely added to feature-based visual SLAM, and several recent systems argue that removing dynamic features can leave too few static features in low-texture regions. So far, these systems have been evaluated only on texture-rich benchmark sequences. We present a controlled study that isolates this interaction. We render synthetic indoor sequences in which surface texture (four levels, quantified by FAST-corner density and image-gradient entropy) and scene dynamics (three levels) are varied factorially along identical camera trajectories, with stereo, RGB-D, ground-truth poses and dynamic masks. On this grid we compare ORB-SLAM2 without filtering, with an optical-flow and epipolar-residual filter (FLOW), and with a multi-view depth-consistency filter (GEOM), and report trajectory error, tracking completeness and surviving static features over five runs. Because the masks give per-keypoint ground truth, we also measure each filter's dynamic-point precision and recall and its static-feature false-removal rate, so that mechanistic explanations can be tested directly. We do not propose a new filter. On 720 runs over 24 sequences, filtering helped mainly in the most dynamic cells; the benefit did not decline monotonically with texture, but at the lowest level filtering reduced tracking completeness, and ORB-SLAM2 never initialised in static L3 scenes. Contrary to our hypothesis, GEOM discarded more static keypoints than FLOW (median FRR 6.8% vs. 1.5% for RGB-D, 19.6% vs. 1.5% for stereo); its RGB-D advantage tracked dynamic-point recall and vanished in stereo mode. Data and code are available at https://github.com/felixxxue/texture-dynamics-slam.

  • 1 authors
·
Oct 1

One More Step: A Versatile Plug-and-Play Module for Rectifying Diffusion Schedule Flaws and Enhancing Low-Frequency Controls

It is well known that many open-released foundational diffusion models have difficulty in generating images that substantially depart from average brightness, despite such images being present in the training data. This is due to an inconsistency: while denoising starts from pure Gaussian noise during inference, the training noise schedule retains residual data even in the final timestep distribution, due to difficulties in numerical conditioning in mainstream formulation, leading to unintended bias during inference. To mitigate this issue, certain epsilon-prediction models are combined with an ad-hoc offset-noise methodology. In parallel, some contemporary models have adopted zero-terminal SNR noise schedules together with v-prediction, which necessitate major alterations to pre-trained models. However, such changes risk destabilizing a large multitude of community-driven applications anchored on these pre-trained models. In light of this, our investigation revisits the fundamental causes, leading to our proposal of an innovative and principled remedy, called One More Step (OMS). By integrating a compact network and incorporating an additional simple yet effective step during inference, OMS elevates image fidelity and harmonizes the dichotomy between training and inference, while preserving original model parameters. Once trained, various pre-trained diffusion models with the same latent domain can share the same OMS module.

  • 6 authors
·
Nov 27, 2023

Tracing distinguishability through transformer processing with stochastic LayerNorm

Representational similarity is foundational to analyses of deep networks, yet distances between point-valued representations are not intrinsically tied to downstream function: nearby states may produce different behaviors, while distant states may behave similarly. We instead give representations volume, turning similarity into statistical distinguishability. Overlapping stochastic representations necessarily induce overlapping downstream distributions, grounding latent comparison in model function and bringing it under information-theoretic tools such as the data-processing inequality. We realize this idea in pretrained transformers through a light-touch modification to LayerNorm: at each residual-stream read, we normalize the state, add isotropic Gaussian noise, and renormalize. During distillation fine-tuning, one learned allocation parameter per residual-stream read distributes a fixed global rate budget across the processing stack. The resulting model can be viewed as transformer blocks reading the residual stream with learned finite precision under a shared global rate budget. Using the Bhattacharyya coefficient, we trace which counterfactual distinctions are preserved through MLP blocks or selectively exposed to the query, key, and value computations of individual attention heads. Experiments on ViT-S and GPT-2 small reveal the depthwise propagation of continuous visual perturbations and head-specific sensitivity to token distinctions aligned with known attention motifs. These results establish distinguishability as a functionally grounded lens on transformer computation that complements existing interpretability approaches.

  • 1 authors
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Aug 30

The value of information and the emergence of communication in evolved e-puck robots

We study when communication emerges between autonomous agents and what role an innate action selection architecture plays. Two e-puck robots, reconstructed in PyBullet from their Webots model and validated against it, must find a feeding zone that can only be detected when a robot passes over it. Each robot can emit a one-bit signal whose direction is detected by the receiver. Control is provided by a GRU recurrent network with a residual path, either operating alone or as a channel within an Embedded Action Selection Architecture (EASA). Fitness measures only the time the robots spend over the food. When the robots receive a compass pointing to the food, use of the signal disappears completely. Without a compass, in a small arena, three independent runs achieved similar performance using different strategies: a referential signal, a permanent beacon, or no use of the signal. As the arena expands, the strategy based on a referential signal generalizes best. In contrast, evolving directly in the large arena does not increase the frequency of communication, but it does separate the strategies, and the referential signal clearly outperforms solitary searching. Within EASA, innate reflexes constrain the network and reduce performance. As its priorities evolve, evolution consistently weakens those reflexes. The results suggest that communication emerges in proportion to the value of the information it transmits, and that an innate scaffolding designed for isolated agents can be an impediment in a social task.

Improving Reasoning Performance in Large Language Models via Representation Engineering

Recent advancements in large language models (LLMs) have resulted in increasingly anthropomorphic language concerning the ability of LLMs to reason. Whether reasoning in LLMs should be understood to be inherently different is, however, widely debated. We propose utilizing a representation engineering approach wherein model activations are read from the residual stream of an LLM when processing a reasoning task. The activations are used to derive a control vector that is applied to the model as an inference-time intervention, modulating the representational space of the model, to improve performance on the specified task. We publish the code for deriving control vectors and analyzing model representations. The method allows us to improve performance on reasoning benchmarks and assess how control vectors influence the final logit distribution of a model via metrics such as KL divergence and entropy. We apply control vectors to Mistral-7B-Instruct and a range of Pythia models on an inductive, a deductive and mathematical reasoning task. We show that an LLM can, to a certain degree, be controlled to improve its perceived reasoning ability by modulating activations. The intervention is dependent upon the ability to reliably extract the model's typical state when correctly solving a task. Our results suggest that reasoning performance can be modulated in the same manner as other information-processing tasks performed by LLMs and demonstrate that we are capable of improving performance on specific tasks via a simple intervention on the residual stream with no additional training.

  • 3 authors
·
Apr 28, 2025

SCORE: Replacing Layer Stacking with Contractive Recurrent Depth

Residual connections are central to modern deep neural networks, enabling stable optimization and efficient information flow across depth. In this work, we propose SCORE (Skip-Connection ODE Recurrent Embedding), a discrete recurrent alternative to classical layer stacking. Instead of composing multiple independent layers, SCORE iteratively applies a single shared neural block using an ODE (Ordinary Differential Equation)-inspired contractive update: ht+1 = (1 - dt) * ht + dt * F(ht) This formulation can be interpreted as a depth-by-iteration refinement process, where the step size dt explicitly controls stability and update magnitude. Unlike continuous Neural ODE approaches, SCORE uses a fixed number of discrete iterations and standard backpropagation without requiring ODE solvers or adjoint methods. We evaluate SCORE across graph neural networks (ESOL molecular solubility), multilayer perceptrons, and Transformer-based language models (nanoGPT). Across architectures, SCORE generally improves convergence speed and often accelerates training. SCORE is reducing parameter count through shared weights. In practice, simple Euler integration provides the best trade-off between computational cost and performance, while higher-order integrators yield marginal gains at increased compute. These results suggest that controlled recurrent depth with contractive residual updates offers a lightweight and effective alternative to classical stacking in deep neural networks.

  • 1 authors
·
Mar 11

ARLoop: Fully-Open Pre-trained Looped Transformers with Attention Residuals

Looped transformers increase effective depth by repeatedly applying a shared set of transformer layers, offering a parameter-efficient way to scale computation. However, standard residual connections aggregate information across recurrent depth into a single stream, providing limited control over which intermediate representations from preceding layers should be reused. In this paper, we introduce ARLoop, a looped transformer architecture based on attention residuals, where the input of each layer is selectively aggregated through attention over model depth. Distinct from standard transformers, we find that looped transformers do not require access to the full residual history: sliding-window depth attention matches or outperforms full-history attention at larger recurrent depths. Across controlled experiments with multiple parameter scales (140M and 370M) and recurrent depths (R = 1 to 5), ARLoop consistently outperforms prior residual designs for looped transformers. More importantly, we further scale ARLoop to 0.6B and 1.2B parameters under a realistic LLM pretraining recipe, demonstrating that the gains transfer to realistic pretraining, with particularly strong improvements on math and coding tasks. Our 1.2B model, pretrained on only 0.5T tokens with three recurrences, outperforms Huginn-3.5B (the only fully-open looped LLM as of our release date) across all evaluated tasks and is competitive with similar-sized non-looped models such as Qwen3.5-2B despite being trained on substantially less data.

  • 4 authors
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Nov 2

OLIVE: Online Low-Rank Incremental Learning for Efficient Adaptive Exoskeletons

Wearable exoskeleton systems hold promise for restoring mobility in individuals with physical impairments, yet most existing controllers rely on static gait policies that cannot adapt to dynamic real-world environments or individual user characteristics. We present OLIVE (Online Low-rank Incremental Learning for Efficient Adaptive Exoskeletons), a parameter-efficient online adaptation framework that continuously personalizes exoskeleton control during deployment. OLIVE decomposes the adaptive component of the control policy into a low-rank residual form ΔW = A_t B_t^top with rank r ll min(d,k), reducing the online update cost from O(dk) to O(r(d+k)) while preserving the stability of a pretrained base controller W_0. Parameters are updated through a reward-shaped policy gradient driven purely by on-body sensor feedback, including EMG, IMU, and vibration signals, eliminating dependence on offline reference trajectories. A gating mechanism modulates the strength of personalization based on the contextual state, while a dynamic rank scheduler adapts the update dimensionality to terrain complexity. It allocates minimal capacity on simple flat terrain and expands to higher-rank updates on demanding uneven surfaces, enabling robust performance across flat walking, stair navigation, slopes, and uneven terrain. Experiments on the wearable platform demonstrate that OLIVE achieves improvements of 13, 22, and 15 percentage points in gait smoothness, effort reduction, and motion stability over the strongest baseline, respectively. It converges within approximately 1,800 walking steps with an end-to-end latency of 7.4 ms. Our code implementation is available at https://github.com/FastLM/OLIVE.

  • 5 authors
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Aug 8

Auditing Forgetting in Limited Memory Language Models

Limited Memory Language Models (LMLMs) externalize factual knowledge to a database to enable deletion-based unlearning without retraining. Existing evaluations measure post-deletion correctness in aggregate and cannot tell whether a deleted fact persists through residual parametric memory, alternative retrieval paths, or near-neighbor retrieval artifacts. We propose a causal auditing framework that holds the model fixed and varies the database state at inference time across three interventions: FULL, DEL-ON, and DEL-OFF. The framework decomposes post-deletion behavior into parametric leakage L(f), retrieval-mediated correctness R(f), and a retrieval artifact rate grounded in the inference-time retrieval trace. We apply it to 12,228 alias-closure deletions across thirteen databases, including four adversarial topologies (Base, Alias, Noise, Collision) we construct in three domains, and six prompt formulations. Parametric leakage is near zero in every variant and every prompt style: the model rarely returns the deleted answer in the absence of retrieval. The residual that does survive lives in the retrieval graph: retrieval-mediated correctness and the retrieval artifact rate match within rounding everywhere, so post-deletion correctness is, in our audit, predominantly reconstituted from near-neighbor retrieval. This residual ranges from 0.7% on the released LMLM database to 13.6% on the most adversarial variant, and prompt formulation does not independently control how much of a deleted fact survives. These results suggest that, for this class of LMLM and deletion procedure, the unlearning boundary is drawn primarily by the database administrator rather than by the model.

  • 2 authors
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Jun 30

gym-invmgmt: An Open Benchmarking Framework for Inventory Management Methods

Inventory-policy comparisons are often difficult to interpret because performance depends on the evaluation contract as much as on the policy itself. Differences in topology, demand regime, information access, feasibility constraints, shortage treatment, and Key Performance Indicator (KPI) definitions can change method rankings. We present gym-invmgmt, a Gymnasium-compatible extension of the OR-Gym inventory-management lineage for auditable cross-paradigm evaluation. The benchmark evaluates optimization, heuristic, and learned controllers under a shared CoreEnv transition, reward, action-bound, and KPI contract, while varying stress conditions through a 22-scenario core grid plus four supplemental MARL-mode rows. Within these released scenarios, informed stochastic programming provides the strongest non-oracle reference, reflecting the value of scenario hedging under forecast access, but at substantially higher online computational cost. Among learned controllers, the Proximal Policy Optimization Transformer variant (PPO-Transformer) achieves the strongest learned-policy quality at fast inference, while Residual Reinforcement Learning (Residual RL) provides competitive hybrid performance. The graph neural network variant (PPO-GNN) is highly competitive on the default divergent topology but less robust on the serial topology. Imitation learning performs well in stationary regimes but degrades under demand shift, and the bounded Large Language Model (LLM) policy-parameter baseline is best interpreted as a diagnostic controller rather than an autonomous inventory optimizer. Overall, the benchmark identifies scenario-conditioned leaders while showing that performance depends jointly on information access, demand shift, topology, and policy representation.

  • 2 authors
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May 11

xHC: Expanded Hyper-Connections

Hyper-Connections (HC) expand the residual stream of Transformers into N parallel streams, providing a form of memory scaling beyond model width and depth. Manifold-Constrained HC (mHC) stabilizes this formulation at scale. The large gains from N{=}1 to N{=}4 suggest residual-stream expansion as a promising scaling axis. However, existing HC-family methods typically stop at N{=}4. Our experiments reveal why: scaling mHC beyond this point yields diminishing performance gains and rapidly increasing training cost. We attribute this limitation to two bottlenecks: insufficient write-back information for an expanding number of streams and residual-mixing generation whose cost scales cubically with N. To address both bottlenecks, we propose xHC (Expanded Hyper-Connections), the first HC-family method to achieve meaningful expansion beyond N{=}4. xHC combines temporal feature augmentation for richer write-back with a sparse residual-stream architecture that updates only k=4 of the N=16 streams while retaining dense access to the full residual state. Across 18B and 28B MoE models, xHC delivers strong and consistent downstream improvements. On an 18B MoE model, xHC improves the average downstream score by 4.0 points over mHC, while adding only modest training FLOPs over the vanilla baseline. Scaling-law experiments show that the vanilla and mHC require 1.50times and 1.19times the compute of xHC, respectively, to reach the same loss. Practical large-N training also requires controlling memory traffic from the expanded residual state. We therefore introduce xHC-Flash, which reduces the per-sublayer memory traffic from 73.5C to 40C, comparable to the 34C required by mHC at N{=}4, while retaining the gains of full xHC. Together, xHC and xHC-Flash make large-N residual-stream expansion effective and practical for LLM pre-training.

dots-studio dots studio
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Jul 15 3

Q-VGM: Q-Value-Gradient Matching for Off-Policy Reinforcement Learning of Flow-Matching VLA

We propose Q-Guided Value-Gradient Matching (Q-VGM), an off-policy reinforcement learning method for a central difficulty in fine-tuning flow-matching vision-language-action (VLA) policies: improving an expressive flow-matching action expert with a learned Q-function. Effective improvement must exploit the critic's first-order signal nabla_A Q, yet flow policies make this hard: backpropagating values through the multi-step denoising chain is unstable at VLA scale, and the tractable action likelihoods required by policy gradients are unavailable under iterative denoising. Existing value-based methods therefore backpropagate through the full chain, use the critic only for test-time selection or guidance, or distill critic-improved actions as terminal labels that never supervise the velocity field. Q-VGM instead casts policy improvement as optimal control over the denoising dynamics, where the optimal residual velocity is the gradient of a denoising-time value function: clean-action estimates improved by iterative Q-gradient ascent with keep-best selection are converted into residual velocity targets that directly supervise the velocity field -- no action likelihoods, no backpropagation through the denoising chain, fully offline on a fixed replay buffer, and no critic at inference time. The critic is an action-sensitive stepwise IQL critic on compact latent states from the frozen VLA backbone. This enables a few-shot-initialization, learn-from-experience paradigm: starting from a few-shot-SFT π_{0.5} policy, Q-VGM improves the policy from its own rollouts without additional expert supervision, raising the average LIBERO success rate from 79.0% to 92.5%, outperforming all same-backbone, same-critic baselines, and attaining high success rates on four real-robot manipulation tasks, including fine-grained plug insertion.

  • 5 authors
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Jul 18

Cross-Lingual Transfer of Evil Vectors Is Directionally Asymmetric

Persona vectors are linear directions in the residual-stream activations of LLMs that encode behavioral traits and enable fine-grained control over model behavior. Among them, the evil persona vector is particularly relevant to understanding harmful behavior, jailbreak vulnerabilities, and the unlearning of harmful knowledge. Yet whether this vector reflects a genuinely cross-lingual concept, rather than an artifact of its extraction language, remains untested. We conduct a systematic evil-vector transfer study across two high-resource languages (English, Spanish) and two low-resource languages (Swahili, Telugu) on four open-source instruction-tuned LLMs, and find that transfer is directionally asymmetric. Evil vectors are harder to obtain reliably from low-resource languages, and the resulting vectors are largely ineffective at steering, even within their own language. In contrast, vectors extracted from high-resource languages transfer effectively to low-resource inputs while largely preserving general knowledge, as measured by MMLU. Geometric analysis further supports this pattern: evil vectors from the two high-resource languages are closely aligned, whereas low-resource vectors align only weakly with this shared direction. These results suggest that a shared cross-lingual evil direction exists and, once reliably extracted from a high-resource language, can be reused to steer behavior in low-resource languages without additional per-language data collection.

  • 2 authors
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Oct 12

RynnVLA-Latent: Scaling Robotic Manipulation Foundation Models with 3D-Grounded Latent Actions

Scaling vision-language-action (VLA) models is constrained by scarce action-labeled demonstrations and incompatible control spaces across robot embodiments. We present RynnVLA-Latent, a framework that turns heterogeneous interaction videos into scalable supervision for robot policy pretraining. At its core, RynnLAM learns continuous, 3D-grounded latent actions from visual transitions without requiring native robot controls. By combining residual future-feature prediction, camera-compensated 3D-flow supervision, and camera-motion decoupling, RynnLAM encourages representations that capture control-relevant motion rather than appearance changes alone. We apply RynnLAM to 30.1K hours of human, robot, and simulation videos, producing 745.52M latent-action descriptors. RynnVLA-Latent then learns to predict latent-action chunks from visual observations and language through flow matching, before adapting its pretrained backbone and action expert to embodiment-specific robot actions. The resulting 4B policy achieves 98.8% success on LIBERO, 84.7% on LIBERO-Plus without benchmark-specific adaptation, 51.9% average success across five VLABench tracks, and 88.6% average success on the RoboTwin 2.0 bimanual benchmark. It also achieves the highest observed success rates among the compared methods on six real-world manipulation tasks across dexterous-hand and mobile-gripper platforms. Together with representation ablations and data-scaling results, these findings demonstrate the potential of latent-action supervision for scaling robot policy learning beyond native action-labeled data.

Alibaba-DAMO-Academy DAMO Academy
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Oct 24 3

Tunable Tool-Call Rates in LLM Agents via Representation Steering

Deciding whether to call a tool is a core competence of an LLM agent, and a costly one to get wrong: needless calls add latency, accrue cost, and may trigger irreversible side effects, while missing calls leave the model confidently wrong on questions it could only answer through tool-calls. Models manage this balance poorly, both over-using and under-using tools. Existing methods such as post-training and prompt engineering are expensive and difficult to modify at inference time. We show that whether an instruction-tuned model calls a tool can be controlled by a single linear direction in its residual stream, extracted without any training from the model's own tool-use preference signal and turned into an inference-time intervention with no prompt change. Adding the direction with strength α moves the call rate monotonically from near 0% to over 90% while keeping calls well-formed. The steering works in both directions: dialing it down suppresses calls, and dialing it up induces new calls that land precisely on the questions the model cannot answer from its own knowledge. We also show that the direction generalizes to unseen tools with strength comparable to each tool's own direction and without favoring any specific tool choice. With live tool execution, a single sweep of the steering traces a cost/accuracy Pareto frontier and nearly doubles open-domain QA accuracy (0.29 ! rightarrow ! 0.56); the same recipe transfers across a diverse range of models spanning dense, MoE, and multimodal architectures, without any training. Our code is publicly available at https://github.com/YuqiChen4188/Steering-Tool-Use-Propensity.

  • 5 authors
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Aug 24

Skeleton-Grounded Latent Action Model for Robot World Models

Robot world models simulate how environments evolve in response to robot actions. Latent action models enable learning dynamics from videos by encoding visual transitions as proxy actions. However, reconstruction-driven latent actions mix robot motion with object responses and other scene changes, complicating their correspondence with robot controls. We propose SkeLAM, a skeleton-guided latent action model for controllable robot world modeling. SkeLAM decomposes latent actions into a kinematic component grounded by robot skeleton supervision and a residual component retaining complementary visual dynamics. Cross-modal swap reconstruction encourages RGB-derived and skeleton-derived kinematic representations to be interchangeable during video reconstruction. The world model incorporates both components through separate conditioning pathways, while branch dropout reduces its dependence on future-derived residual information. A lightweight adapter maps robot actions to the kinematic space, and subsequent world-model fine-tuning adapts generation to these predicted conditions. At inference, the model generates future observations from the current observation and robot actions. On DROID, SkeLAM reduces end-effector ADE by 19.5% and LPIPS by 11.1% compared with DreamDojo. Motion probing supports kinematic specialization, while qualitative results demonstrate zero-shot human-to-robot motion transfer in generated rollouts. Policy evaluation shows agreement between predicted success rates and those measured in real robot executions.

  • 6 authors
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Oct 21 2

Where does output diversity collapse in post-training?

Post-trained language models produce less varied outputs than their base counterparts. This output diversity collapse undermines inference-time scaling methods that rely on varied samples, and risks homogenizing model outputs on creative and value-laden tasks. Prior work attributes collapse to specific post-training methods, without separating the role of training data composition from the method, or the generation format from the model weights. We trace output diversity through three parallel post-training lineages of Olmo 3, Think (chain-of-thought distillation), Instruct (broad multi-source data), and RL-Zero, across 15 tasks and four text diversity metrics. We find that the location of collapse co-varies with data composition: the Think lineage loses most semantic diversity at supervised fine-tuning, and the effect of DPO is larger in Instruct than in Think. Suppressing chain-of-thought reasoning at inference in Think models drops accuracy on hard tasks, yet leaves answer-level diversity unchanged, showing that the collapse is embedded in the model weights by training data, not imposed by the generation format. Decomposing diversity loss on six verifiable tasks into a quality-control component (removal of incorrect outputs) and a residual component (genuine narrowing among correct outputs) reveals that the split is task-dependent, and Think models retain more correct-answer diversity than Instruct despite collapsing more in aggregate. Our results indicate that diversity collapse is determined during training by data composition and cannot be addressed at inference time alone.

  • 3 authors
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Apr 16 2

Adversarial Robustness of Activation Steering in Large Language Models

Activation steering has become a popular training-free method to control LLM behavior by injecting precomputed direction vectors into the model's residual stream at inference time. Yet its robustness to realistic input variation remains unstudied. We present the first systematic evaluation of activation steering robustness under adversarial text perturbations on the inputs, covering four extraction methods, three attack strategies, six personas from Anthropic Model-Written Evaluation Dataset, and five models ranging from 1.5B to 30B parameters. Attacks succeed broadly across all settings: directional robustness drops by up to 64%, post-attack confidence collapses near or below 0.25 across all methods and models, and steering strength degrades on nearly every steerable input. Layer selection is equally fragile, with the optimal layer identified by an automated method on clean inputs shifting by up to 17 positions under perturbation, a failure that compounds the vector-level breakdown. Extracting vectors from adversarially perturbed inputs partially recovers steerability for PCA and MD on mid-to-large models, but they consistently fail to locate the improved optimal layer, limiting the practical benefit of this mitigation. Together, these findings reveal that the brittleness of activation steering is structural rather than method-specific, and that current layer selection strategies are not robust enough for real-world deployment.

  • 2 authors
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Jun 4

Presentation, Not Mechanism: A Render Confound in Deprecation-Aware Memory Evaluation

AI systems increasingly retrieve from records that revise themselves: issue threads, encyclopedic histories, policy logs, and long conversations. The challenge is not only finding relevant evidence, but deciding which claims remain in force, which were superseded, and when to abstain. Structured memories promise to solve this with typed edges, temporal updates, and conflict status, yet evaluations often change mechanism and prompt presentation together. We study this as Evidence-State Revision, comparing flat retrieval, coarse edge invalidation, and fine-grained RevisionLedger on 2,907 high-agreement questions from GitHub, multi-repo issue histories, Wikipedia, and DyKnow-style temporal streams. A render-matched control (same layout, deprecation disabled) reveals the central confound: when a value is changed and later restored, RevisionLedger appears to beat a flat baseline by +0.182, but almost all the gain comes from easier presentation; the fine-grained mechanism residual is indistinguishable from zero (+0.021 to +0.025 across two judge families). After presentation is controlled, coarse invalidation is the only mechanism that pays for current-state queries, beating the fine ledger by 0.084; the same query-sufficiency principle says provenance mainly needs retained invalidated evidence, not richer typing. Memory evaluations should hold render fixed, and deprecation-aware systems should deploy the coarsest retained state that covers their queries.

  • 8 authors
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Jul 16

Probabilistic Assessment of Engineered Timber Reusability after Moisture Exposure

Engineered timber is pivotal to low-carbon construction, but moisture uptake during its service life can compromise structural reliability and impede reuse within a circular economy model. Despite growing interest, quantitative standards for classifying the reusability of moisture-exposed timber are still lacking. This study develops a probabilistic framework to determine the post-exposure reusability of engineered timber. Laminated specimens were soaked to full saturation, dried to 25% moisture content, and subjected to destructive three-point flexural testing. Structural integrity was quantified by a residual-performance metric that assigns 80% weight to the retained flexural modulus and 20% to the retained maximum load, benchmarked against unexposed controls. A hierarchical Bayesian multinomial logistic model with horseshoe priors, calibrated through Markov-Chain Monte-Carlo sampling, jointly infers the decision threshold separating three Modern Methods of Construction (MMC) reuse levels and predicts those levels from five field-measurable features: density, moisture content, specimen size, grain orientation, and surface hardness. Results indicate that a single wet-dry cycle preserves 70% of specimens above the 0.90 residual-performance threshold (Level 1), whereas repeated cycling lowers the mean residual to 0.78 and reallocates many specimens to Levels 2-3. The proposed framework yields quantified decision boundaries and a streamlined on-site testing protocol, providing a foundation for robust quality assurance standards.

  • 5 authors
·
May 29, 2025

A Physics-Informed, Global-in-Time Neural Particle Method for the Spatially Homogeneous Landau Equation

We propose a physics-informed neural particle method (PINN--PM) for the spatially homogeneous Landau equation. The method adopts a Lagrangian interacting-particle formulation and jointly parameterizes the time-dependent score and the characteristic flow map with neural networks. Instead of advancing particles through explicit time stepping, the Landau dynamics is enforced via a continuous-time residual defined along particle trajectories. This design removes time-discretization error and yields a mesh-free solver that can be queried at arbitrary times without sequential integration. We establish a rigorous stability analysis in an L^2_v framework. The deviation between learned and exact characteristics is controlled by three interpretable sources: (i) score approximation error, (ii) empirical particle approximation error, and (iii) the physics residual of the neural flow. This trajectory estimate propagates to density reconstruction, where we derive an L^2_v error bound for kernel density estimators combining classical bias--variance terms with a trajectory-induced contribution. Using Hyvarinen's identity, we further relate the oracle score-matching gap to the L^2_v score error and show that the empirical loss concentrates at the Monte Carlo rate, yielding computable a posteriori accuracy certificates. Numerical experiments on analytical benchmarks, including the two- and three-dimensional BKW solutions, as well as reference-free configurations, demonstrate stable transport, preservation of macroscopic invariants, and competitive or improved accuracy compared with time-stepping score-based particle and blob methods while using significantly fewer particles.

  • 4 authors
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Mar 11 1

Behavioral Persistence and Incomplete Functional Transfer of Co-evolved Communication in Evolutionary Robotics

This work evaluates the direct transfer of a co-evolved communication protocol from a 2D simulation to a 3D physical environment, without retraining the network weights. Two e-puck-type robots, controlled by a GRU network with residual connection, were evaluated in a food-seeking task with social signaling. The sensory and motor translation layer required three corrections for stable physical operation, including the calibration of a hunger term based on a measurable asymmetry in the trained residual weights. Even with these corrections, the transfer was partial and asymmetric: one agent reached the food source in one of thirty tested seeds, while the other did not reach it in any. Task success was measured by both agents reaching the food area. An additional experiment incorporating explicit directional information in the social channel produced observable changes in the trajectory of the receiving agent and improvements in several specific cases. However, these improvements were not enough to allow the second agent to reach the food source, suggesting that the limitation may not be explained solely by signal translation, but also by the ability to navigate under the new physical constraints. The results suggest that successful transfer of emergent communication may depend not only on preserving the signaling process itself, but also on preserving the ecological and navigational conditions under which the protocol evolved.

Mechanism-Aware Ensemble Conditioning for Data-Limited Emulation of Extreme Events

Extreme events in chaotic systems are difficult to learn from short trajectories because they are controlled by transient finite-time instability rather than by frequently observed bulk dynamics. We propose a mechanism-aware conditioning plug-in framework that turns a nudged coarse ensemble into a non-intrusive sensor of local instability geometry. In the small-noise regime, the ensemble covariance aggregates the same finite-time deformation kernels that govern local instability, providing a Jacobian-free proxy for the local amplification structure around a synchronized coarse trajectory. A small FiLM module injects statistics of this ensemble geometry into an otherwise unchanged backbone while leaving the coarse simulator unchanged. We demonstrate this interface in two distinct pipelines: a Transformer-style residual-attention corrector for a controlled low-dimensional chaotic system and a probabilistic recurrent STORN corrector for topographic two-layer quasi-geostrophic (QG) flow. In the low-dimensional benchmark, ensemble covariance directions co-activate with OTD modes and FiLM conditioning improves 99th-percentile exceedance-frequency errors over an identical no-context Transformer baseline. In QG, a fixed ensemble-conditioned FiLM-STORN model trained on only \(50\) time units substantially improves long-horizon rare-event statistics in the data-limited regime, including density-tail errors, exceedance frequencies, and spatial exceedance-area distributions relative to an unconditioned STORN trained on the same data; on averaged high-threshold exceedance diagnostics, it also outperforms the baseline STORN trained with 20 times more high-resolution data. These results show that local instability geometry is not merely interpretable post hoc, but an actionable conditioning signal for data-efficient rare-event emulation.

  • 4 authors
·
Sep 24

Self-State Attacks on Self-Hosted AI Agents: How Far Can OS Defenses Go?

Self-hosted AI agents read and write their own memory and configuration files to function. An agent may get compromised via corruption of its own state -- a compromise realized via legitimate OS system call invocation. We refer to this class of threats as self-state attacks. In this paper, we investigate the OS resilience to this class of attacks. Formally, we characterize a four-axis attack space (Target, Mechanism, Granularity, Temporal); investigate the structural limits of prevention, detection, and recovery; and introduce a workload-conditioned view of detectability. To instantiate the framework, we collect live activity traces from a representative self-hosted agent running across distinct workload profiles, and realize the attack space as a 23-cell matrix, 43 concrete operations on real self-state files, and injected into those traces. We then evaluate both canonical and workload-conditioned defense strategies. The empirical results show that a layered defense stack (access-control prevention on the instruction and configuration layers, workload-conditioned detection on the memory layer, and periodic backup for recovery) is effective on most attack cells while a small residual attack surface remains structurally indistinguishable at the OS level. These findings suggest that against the newly established class of self-state attacks, OS-level defense needs to be reconsidered, potentially opening new research directions in the field.

Robotic Data Inoculation

Modern robot learning systems feed on high-quality demonstration data, and their performance hinges on coverage. Without good coverage, small errors compound and the policy can quickly go into out-of-distribution states from which it cannot recover. Yet there is no principled way of collecting high-coverage data, and data collection often relies on heuristic instructions to human operators. Purely online reinforcement learning (RL) explores at the cost of safety and sample efficiency, while DAgger-style interventions require the policy to fail by chance before a human can correct it. In this paper, we ask instead whether we can modify how the robot behaves during data collection to collect more useful data. We propose Data Inoculation (DI), a shared-control framework in which a human provide closed-loop teleoperation commands while a residual policy perturbs these commands. The residual policy is trained online, on the growing dataset, with the same reward-maximizing objective later used for policy extraction, so its perturbations steer data collection toward the deviations a policy trained on the data would make. These perturbations expose the robot to a wider range of states, while the human's continuous corrections provide recovery demonstrations, "inoculating" the dataset against the learner's future mistakes while the human remains in control. On three challenging real-world robotic tasks, DI consistently improves or matches the success rate of policies trained with both behavioral cloning and offline RL, showing DI as an effective data collection strategy for improving downstream policy performance.

  • 4 authors
·
Oct 28