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Oct 16

StateM: Reaching 95.3% Raw Accuracy, or a \$15 Frontier Run, on Terminal-Bench 2.1 via Harness Scaling

Long-horizon agents can fail even when their underlying models can solve the constituent steps. They may lose track of mutable state, fail to reactivate lessons from earlier executions, skip known procedures, or stop prematurely. We bet on harness scaling to improve the execution system around an agent without changing its model weights. We introduce StateM, an agent-native runtime that organizes execution around durable states, phase-local context, checked transitions, recoverable runbooks, and versioned procedural practices that agents and users can inspect together. On Terminal-Bench 2.1, StateM raises GPT-5.5 xhigh to 92.1\%, versus 83.1\% reference and GPT-5.6 Sol Ultra at 91.9\%. The runbook transfers unchanged to GPT-5.6. With GPT-5.6 Sol xhigh, StateM reaches 95.3\% raw accuracy across 445 trials and succeeds on all 89 tasks at least once. The frozen profile raises GPT-5.6 Luna from 76.7 to 85.4\%, above the 84.9\% Sol xhigh reference. Using the same runtime, runbook structure, and golden rules, less than \38 of adaptation raises DeepSeek-V4 Flash from 82.7 to 88.1% under standard timeouts and to 89.1% on an 88-task common core. Extending only the remaining latency-sensitive task matches the reported 88.8% GPT-5.6 Sol max result. Final-score API usage is about 15 versus \574.68 for the GPT reference; total DeepSeek expenditure is 52.22. On BusinessBench, family-specific runbooks built on development sets yield held-out gains of 0.55 macro and 1.34 micro points; two mechanism-matched families improve by 10.04 points. Concrete rules generalize when tasks share execution structure, while the control methodology applies broadly. StateM turns selected postmortem findings into persistent, executable preconditions and practices, making learned controls explicit and enforceable through stateful controls. Code at github.com/henryqin1997/statem.

  • 4 authors
·
Aug 14 2

OpenRath: Session-Centered Runtime State for Agent Systems

Modern agent systems often suffer from fragmented runtime state: transcripts, tool effects, memory events, workspace placement, branch provenance, and replay evidence are recorded separately and become difficult to inspect or reproduce. OpenRath addresses this issue with a PyTorch-like programming model for multi-agent, multi-session systems. The analogy concerns the role of a central first-class runtime abstraction, not tensor computation. Its core abstraction is Session, the runtime value passed between agents and workflows. A Session is branchable, inspectable, replayable, backend-aware, and composable. It records conversation chunks, sandbox placement, lineage metadata, token usage, pending work, and tool evidence, while defining where memory interactions enter the runtime record. Since this state is carried by the same value used in program execution, fork, merge, and replay become explicit runtime operations rather than states reconstructed from external traces. OpenRath further defines Sandbox, Tool, Agent, Memory, Workflow, and Selector, with Selector turning control flow into runtime-routed decisions. This report presents the programming model, architecture, audited milestones, and evidence protocol. Its claims are limited to controlled runtime properties, while broad quantitative comparisons, live-provider quality, optional-backend availability, and memory quality are left for follow-on evaluation. The central thesis is that Session provides agent systems with a first-class runtime value for auditable composition.

  • 3 authors
·
Jun 16 3

NosRacer: Dynamic Detection of Race Conditions in On-Device Network Operating Systems

Commercial on-device network operating systems (NOSes) run complex control planes in production routers and switches, where configuration update tasks are executed by multiple loosely coupled components through asynchronous message passing. Such executions are prone to race conditions: the same ordered input commands may produce different outcomes when messages are delivered in different orders. The race conditions are difficult to expose because they often manifest only as subtle, delayed malfunctions. Existing static analysis techniques lack scalability and precision for large-scale industrial NOSes, while dynamic ones incur substantial system-execution cost when attempting to cover the space of asynchronous message interleavings. To address the challenges above, we present NosRacer, a dynamic analysis framework for race condition detection in industrial-grade on-device NOSes. NosRacer uses a two-phase design. The concentration phase reduces analysis scope by leveraging the locality of configuration update tasks. Race condition detection is then limited to a small subset of involved components and crucial state variables, thereby reducing the detection cost. The perturbation phase proactively perturbs message asynchrony to increase the likelihood of executions with race-condition-exposing message interleavings. It keeps perturbation practical by grouping compatible perturbations for parallel execution and adaptively strengthening perturbations. We implement NosRacer in a commercial, actively developed NOS. NosRacer is integrated into the existing testing factory and used to detect race conditions in 5 key control-plane components. NosRacer achieves 66% precision and detects 21 race conditions confirmed by developers as severe bugs, while keeping the detection overhead below 10%.

  • 11 authors
·
Oct 7

ClawProBench: Trace-Aware Evaluation of AI Agents with Runtime Coverage and Frozen Workplace-Style Holdouts

Agent benchmarks often evaluate only final answers even when agents run on stateful runtimes. We argue this under-specifies what is being evaluated: the proper unit is a declared model-plus-runtime configuration whose failures can occur in evidence acquisition, runtime routing, safety boundaries, or repeated execution. We present ClawProBench, a trace-aware benchmark for runtime-native agent evaluation instantiated on OpenClaw, a live agent runtime with workspace tools and native surfaces for browsing, memory, messaging, scheduling, skills, and subagents. ClawProBench defines two tracks: a 102-scenario full profile with live workspace and native-runtime routing tasks, and a frozen 68-scenario holdout with closed-world JSON output contracts for robust ranking. Trials are scored from execution traces via a safety-gated formula combining correctness, process quality, and efficiency, preserving failure evidence for audit. Our anonymous artifact includes benchmark definitions, scoring code, manifests and sanitized traces. We evaluate 68 configurations on the full profile and 37 on holdout. The top safety-gated average trace score is 0.7671. Native-runtime tasks underperform workspace-live tasks (0.5238 vs. 0.6415). On holdout, pass@k-any outperforms strict three-trial pass (0.6638 vs. 0.2890), while full-profile and holdout rankings show weak alignment (Spearman 0.1300). Rankings based purely on correctness differ substantially from process-aware, safety-gated and strict-pass views. Final-answer leaderboards may hide native-surface weaknesses, one-off successes and trace-local agent failure modes.

  • 1 authors
·
Aug 22 3

SemaPLC: A Project-Grounded, Verification-Gated Agent Harness for PLC Code Generation

Programmable logic controllers (PLCs) run industrial plants, and large language models can already generate independent program organization units (POUs) for them. Whether such logic integrates into an existing PLC project and then runs correctly has been checked only in limited tests. We present SemaPLC, a project-grounded and verification-gated agent harness assembled from conventional tools but governed by a strict completion rule. Rather than stopping when the model judges its own output adequate, SemaPLC declares a task complete only when logged external checks confirm it. Those checks cover the specification, the compilation, and the behavior on a live runtime. On 117 independent-POU tasks matching existing benchmarks, it attains the highest strict verified pass rate on all seven models (72.6\% mean). On a project-context track of 65 tasks whose generated logic must compile and run inside a real project, it attains the highest mean on integrated compilation, static behavior, and dynamic behavior. Of the three layers, dynamic behavior is the most revealing. We measure it by deploying the generated and the reference logic to a live PLC runtime and comparing their executed traces. All methods fall within 10 static points of one another, whereas dynamic scores separate them sharply, from 22.4 to 31.4 for the baselines against 52.2 for SemaPLC. Overall, our verification-gated harness raises the mean at every layer and most sharply at runtime. Execution, not static scoring, is the faithful test of whether generated control logic actually works. SemaPLC is open-sourced at https://github.com/midea-ai/SemaPLC.

Flexible Non-intrusive Dynamic Instrumentation for WebAssembly

A key strength of managed runtimes over hardware is the ability to gain detailed insight into the dynamic execution of programs with instrumentation. Analyses such as code coverage, execution frequency, tracing, and debugging, are all made easier in a virtual setting. As a portable, low-level bytecode, WebAssembly offers inexpensive in-process sandboxing with high performance. Yet to date, Wasm engines have not offered much insight into executing programs, supporting at best bytecode-level stepping and basic source maps, but no instrumentation capabilities. In this paper, we show the first non-intrusive dynamic instrumentation system for WebAssembly in the open-source Wizard Research Engine. Our innovative design offers a flexible, complete hierarchy of instrumentation primitives that support building high-level, complex analyses in terms of low-level, programmable probes. In contrast to emulation or machine code instrumentation, injecting probes at the bytecode level increases expressiveness and vastly simplifies the implementation by reusing the engine's JIT compiler, interpreter, and deoptimization mechanism rather than building new ones. Wizard supports both dynamic instrumentation insertion and removal while providing consistency guarantees, which is key to composing multiple analyses without interference. We detail a fully-featured implementation in a high-performance multi-tier Wasm engine, show novel optimizations specifically designed to minimize instrumentation overhead, and evaluate performance characteristics under load from various analyses. This design is well-suited for production engine adoption as probes can be implemented to have no impact on production performance when not in use.

  • 6 authors
·
Mar 12, 2024

Regimes: An Auditable, Held-Out-Gated Improvement Loop Demonstrated on LongMemEval with ActiveGraph

Autonomous improvement loops are hard to trust because the improvement process is usually external scaffolding bolted onto the agent: failures go unlogged, diagnoses cannot be replayed, and promote-or-discard decisions land in a side database rather than the agent's own history. We show that an event-sourced agent runtime removes that friction and turns controlled improvement into a first-class workflow. When the agent's state is a deterministic projection of an append-only event log, failures are recorded, a run replays exactly from its log, candidate patches scope to typed pipeline seams, gates are auditable, and every promotion or discard is itself an event. We demonstrate this with Regimes, a loop on the ActiveGraph runtime that diagnoses failed evaluations, proposes a repair at a pipeline point, and promotes it only after static checks, sandbox execution, in-sample evaluation, and held-out validation. The loop is target-agnostic: the same control flow runs against different tasks through a common interface. On LongMemEval-S the dominant failure is not retrieval but reconciliation: the evidence is already in the assembled context, yet the reader answers incorrectly. Across five seeded held-out splits, Regimes discovers reader-prompt repairs that improve final held-out accuracy by +0.05 to +0.10 in four splits and +0.01 in one over-promotion split; two splits are individually significant (seed 5 unadjusted for its sequential promotion structure), and the pooled count is descriptive only, since the splits share one 500-question pool. The durable contributions are ActiveGraph as an auditable substrate that makes controlled improvement loops tractable, the held-out-gated loop it supports, the failure-regime taxonomy routing each failure to a pipeline location (whose marginal value over an unrouted baseline is the primary open question), and the prompt-as-discovery-probe hypothesis.

  • 1 authors
·
Jun 7

Agents Learn Their Runtime: Interpreter Persistence as Training-Time Semantics

Tool-augmented LLMs are increasingly deployed as agents that interleave natural-language reasoning with executable Python actions, as in CodeAct-style frameworks. In deployment, these agents rely on runtime state that persists across steps. By contrast, common training pipelines treat agent traces as token sequences, with execution semantics left implicit. This raises a data-centric question: Is state persistence merely an inference-time scaffold, or can models learn to exploit it when training data exposes the corresponding execution semantics? We isolate state persistence as a training-time variable. We introduce Opaque Knapsack, a procedurally generated family of partially observable optimization tasks designed to prevent one-shot solutions. Item attributes and constraints are hidden behind budgeted tool calls, forcing multi-turn control flow and iterative state revision. Holding task instances, prompts, tools, model, and supervision fixed, we generate paired trajectories differing only in whether interpreter state persists across steps or resets after each action. We then fine-tune identical base models (Qwen3-8B) on each trace variant and evaluate all four train-runtime combinations. Our 2x2 cross-evaluation shows that execution semantics primarily affect how agents reach solutions, not whether they do: solution quality is statistically indistinguishable across conditions, but token cost and stability differ substantially. A persistent-trained model in a stateless runtime triggers missing-variable errors in roughly 80% of episodes; a stateless-trained model in a persistent runtime redundantly re-derives retained state, using roughly 3.5x more tokens. Interpreter persistence should be treated as a first-class semantic of agent traces. Aligning fine-tuning data with deployment runtimes improves efficiency and reduces brittle train-runtime mismatches.

  • 5 authors
·
Mar 1

WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesis

Large language models (LLMs) are increasingly asked not only to write static interfaces, but to construct executable interactive worlds from natural language. Browser-native 3D, commonly built with Three.js, is a natural next frontier: generated programs must integrate assets, obey spatial and physical constraints, and keep user-facing controls synchronized with hidden runtime state. Existing web-generation benchmarks and evaluators, however, largely observe only pixels or DOM nodes, while the mechanics of a Three.js world unfold inside an opaque <canvas>. We introduce WorldCoder-Bench, a benchmark for autonomous, physically grounded 3D world synthesis. WorldCoder-Bench contains 2,026 expert-curated tasks across Simulation, Rendering, and Application scenarios, with optional .glb assets and hidden behavioral contracts. We further propose StateProbe, an execution-based protocol that probes generated programs in a sandboxed browser and verifies hidden, mutation-hardened contracts over runtime states and transitions. Beyond verification coverage, we report Return on Automation and Time Efficiency Multiplier to measure correctness-adjusted cost and time savings. Across nine frontier models, the best system reaches only 27.8% verification coverage on WorldCoder-Core and 19.9% on WorldCoder-Robust, with failures dominated by state-schema drift and broken interaction chains rather than missing scene elements. Utility metrics further show that cheap or fast models can still provide substantial value on easier domains. WorldCoder-Bench is available at https://anonymous.4open.science/r/WorldCoder-Bench/.

  • 11 authors
·
May 31

AIREP: A Protocol for Per-Decision Evidence in AI Runtime Governance

Runtime-governance evidence often collapses materially different events into one audit record: a decision may be made, an instruction dispatched or received, an action may or may not execute, and a resulting state may or may not be observed. This paper presents AIREP, a vendor- and model-independent protocol for per-decision AI runtime evidence. Its current wire model separates evidence into four artifact families: Decision, Control, Execution, and Effect. Artifacts use closed core schemas, explicit identities and digests, declared scope limits, RFC 8785 canonical JSON, domain-separated SHA-256 hashing, and pure Ed25519 signatures. A three-level assurance model distinguishes structural/hash consistency (AIREP-Core), verifier-accepted authorship (AIREP-Authenticated), and independently anchored chain-head freshness and non-truncation relative to an accepted witness (AIREP-Witnessed); these classes do not establish event truth. A structured reconciler preserves failure, missing evidence, unevaluated prerequisites, and indeterminate outcomes as distinct states. The released beta includes a four-family first-party producer, Python and Node reference-verification paths, adversarial/lifecycle corpora, and reproducible validation. Post-release first-party Hermes and LightEval integration exercises preserve explicit evidence boundaries without claiming adoption or interoperability. Independent implementation evidence exists separately for a v0.1.2 producer and a v0.2 consumer/verifier; because they target different frozen versions, they do not establish same-version producer-to-consumer interoperability. AIREP remains experimental.

  • 1 authors
·
Sep 15

Rewind-IL: Online Failure Detection and State Respawning for Imitation Learning

Imitation learning has enabled robots to acquire complex visuomotor manipulation skills from demonstrations, but deployment failures remain a major obstacle, especially for long-horizon action-chunked policies. Once execution drifts off the demonstration manifold, these policies often continue producing locally plausible actions without recovering from the failure. Existing runtime monitors either require failure data, over-trigger under benign feature drift, or stop at failure detection without providing a recovery mechanism. We present Rewind-IL, a training-free online safeguard framework for generative action-chunked imitation policies. Rewind-IL combines a zero-shot failure detector based on Temporal Inter-chunk Discrepancy Estimate (TIDE), calibrated with split conformal prediction, with a state-respawning mechanism that returns the robot to a semantically verified safe intermediate state. Offline, a vision-language model identifies recovery checkpoints in demonstrations, and the frozen policy encoder is used to construct a compact checkpoint feature database. Online, Rewind-IL monitors self-consistency in overlapping action chunks, tracks similarity to the checkpoint library, and, upon failure, rewinds execution to the latest verified safe state before restarting inference from a clean policy state. Experiments on real-world and simulated long-horizon manipulation tasks, including transfer to flow-matching action-chunked policies, demonstrate that policy-internal consistency coupled with semantically grounded respawning offers a practical route to improved reliability in imitation learning. Supplemental materials are available at https://sjay05.github.io/rewind-il

  • 4 authors
·
Apr 16

Getting Better at Working With You: Compiling User Corrections into Runtime Enforcement for Coding Agents

Interactive LLM agents are becoming part of daily work, but they do not reliably become easier to work with over time: a correction remembered in one session may still be violated in the next. We study this gap between preference access and preference compliance. In tasks derived from anonymized real-user friction cases, Mem0 memory still leaves 57.5% of applicable preference checks violated. We introduce Test-time Rule Acquisition and Compiled Enforcement (TRACE), a drop-in skill-layer pipeline for coding-agent runtimes that mines user corrections, rewrites them as atomic rules, and compiles them into runtime checks that must pass before an agent completes future tasks. Unlike runtime checks written ahead of time by developers, TRACE skills come from the user's own chat corrections. We evaluate TRACE with simulated user-in-the-loop experiments on ClawArena coding-agent tasks and MemoryArena-derived memory-intensive tasks. On ClawArena, TRACE reduces held-out preference violation from 100.0% to 37.6% on in-distribution tasks and from 100.0% to 2.0% on out-of-distribution tasks. On MemoryArena-derived tasks, TRACE reduces in-distribution violation from 100.0% to 60.5% while matching or exceeding the strongest memory baseline on task pass. These results suggest that compiling corrections into runtime enforcement can address a repeated-friction failure mode that memory alone does not reliably solve, reducing the need for users to restate the same correction across future sessions. Experiment code is available at https://github.com/YujunZhou/TRACE_exp, and the deployable skill is available at https://github.com/YujunZhou/tellonce.

  • 11 authors
·
Jun 10 3

CUA-SWE: When Computer-Use Agents Meet Visual Software Engineering

Software development requires more than editing code: developers repeatedly run software, interact with its interfaces, visually inspect its behavior, and use these observations to decide what to change next and whether a change works. Existing coding agents and computer-use agents are largely studied in isolation, leaving this integrated development process underexplored. Diagnosing a runtime interaction failure requires agents to connect visual observations with the responsible code, then use the application again to verify the repair. We introduce CUA-SWE, a benchmark, environment, and evaluation pipeline for software engineering with computer use. Beyond studying how GUI feedback supports diagnosis and repair, we ask whether agents can complete software engineering tasks when required specification or operational information is available only through the running application's visual interface. CUA-SWE spans four software engineering domains and requires agents to modify code and configuration, execute commands, interact with running software, and inspect visual feedback within the same task. Each task includes deterministic, task-specific tests that verify whether the resulting software satisfies the requirements and preserves specified behavior. Our evaluation characterizes how frontier agents combine source-level execution with application screenshots and graphical interaction to produce verified software changes. We examine performance across domains and task information requirements, alongside the development behaviors associated with successful repairs. CUA-SWE provides a unified testbed for studying how agents use visual feedback and interaction to guide software engineering, with executable correctness criteria for the resulting software.

Unpacking Failure Modes of Generative Policies: Runtime Monitoring of Consistency and Progress

Robot behavior policies trained via imitation learning are prone to failure under conditions that deviate from their training data. Thus, algorithms that monitor learned policies at test time and provide early warnings of failure are necessary to facilitate scalable deployment. We propose Sentinel, a runtime monitoring framework that splits the detection of failures into two complementary categories: 1) Erratic failures, which we detect using statistical measures of temporal action consistency, and 2) task progression failures, where we use Vision Language Models (VLMs) to detect when the policy confidently and consistently takes actions that do not solve the task. Our approach has two key strengths. First, because learned policies exhibit diverse failure modes, combining complementary detectors leads to significantly higher accuracy at failure detection. Second, using a statistical temporal action consistency measure ensures that we quickly detect when multimodal, generative policies exhibit erratic behavior at negligible computational cost. In contrast, we only use VLMs to detect failure modes that are less time-sensitive. We demonstrate our approach in the context of diffusion policies trained on robotic mobile manipulation domains in both simulation and the real world. By unifying temporal consistency detection and VLM runtime monitoring, Sentinel detects 18% more failures than using either of the two detectors alone and significantly outperforms baselines, thus highlighting the importance of assigning specialized detectors to complementary categories of failure. Qualitative results are made available at https://sites.google.com/stanford.edu/sentinel.

  • 7 authors
·
Oct 9, 2024

Falsifiable Release Gates for Self-Improving Systems

Safety claims on self-improving agent runtimes are almost always self-graded: a policy file, a guardrail, or a README commitment. We describe falsifiable release gates, and a methodology to build and validate such systems, such that every new capability must pass a pre-specified, machine-verifiable acceptance suite before it ships, and a fixed set of standing invariants is preserved at each gate. I think we applied the method in the Antahkarana, an open runtime, via seven gates from basic observability into a self governing loop that suggests changes to its own policy. no action goes to an effector without a safety-critical property capability token minted by a control ring is exhaustively machine-checked over the one million recorded reachable state space of a bounded model and re-checked against execution traces. A purposely broken model gives the shortest counterexample, so the checker has teeth, is apparent. The self-enhancement loop is positively Constrained: the entire write surface is policy rules, tightening changes. may auto-apply loosening changes always require a human merge and a proposal autoclosed is one that mispredicts its own effect; We publish the acceptance measured results for all the seven gates, define precisely the scope of each claim (a bounded of the coordination skeleton (not the learned components) and free the runtime, either command line tools and the gate suite, so the results reproduce, and gates can run against other agent frameworks. Reviewers may repeat the single command central non-bypass in seconds.

  • 1 authors
·
Jul 10

ETAS: An Effect-Typed Language for Agent Systems

ETAS is a programming language for agent systems that treats model-backed agents, tool calls, prompts, typed memory, human approvals, policies, and execution traces as semantic program elements rather than library conventions. It separates deterministic computation from agentic nondeterminism and externally visible actions while preserving a direct programming style. We present the core design of ETAS. Its static semantics assigns ordinary types through spec conformance and tracks each computation with two behavioral indices: an escaping effect row and a persistent abstraction of the typed action trace it may request. Specs form a terminating compile-time constraint calculus: type specs provide evidence for polymorphism and resource facts, callable specs constrain function and stage shapes, and trace specs express allow, deny, and temporal constraints. Typing checks requested traces against compiled monitors and emits residual obligations when dynamic resources preclude a complete static proof. The dynamic semantics distinguish requested, handled, denied, and committed events; handlers interpret typed actions without making their requests invisible to authorization or audit. We formalize a core calculus and state preservation, progress, type/effect soundness, handler trace-transparency, and policy safety. We also implement ETAS in Rust with a command-line interface, typed HIR checks, effect and policy diagnostics, handler checks, and trace-aware execution hooks. ETAS provides a programming-language foundation for reasoning about authorization, nondeterminism, recovery, and audit evidence before and during agent execution.

  • 5 authors
·
Jul 19

Debug2Fix: Supercharging Coding Agents with Interactive Debugging Capabilities

While significant progress has been made in automating various aspects of software development through coding agents, there is still significant room for improvement in their bug fixing capabilities. Debugging and investigation of runtime behavior remains largely a manual, developer-driven process. Popular coding agents typically rely on either static analysis of the code or iterative test-fix cycles, which is akin to trial and error debugging. We posit that there is a wealth of rich runtime information that developers routinely access while debugging code, which agents are currently deprived of due to design limitations. Despite how prevalent debuggers are in modern IDEs and command-line tools, they have surprisingly not made their way into coding agents. In this work, we introduce Debug2Fix, a novel framework that incorporates interactive debugging as a core component of a software engineering agent via a subagent architecture. We incorporate debuggers for Java and Python into our agent framework and evaluate against GitBug-Java and SWE-Bench-Live and achieve >20% improvement in performance compared to the baseline for certain models. Furthermore, using our framework, we're able to make weaker models like GPT-5 and Claude Haiku 4.5 match or exceed the performances of stronger models like Claude Sonnet 4.5, showing that better tool design is often just as important as switching to a more expensive model. Finally, we conduct systematic ablations demonstrating the importance of both the subagent architecture and debugger integration.

  • 2 authors
·
Feb 20

PreAct: Computer-Using Agents that Get Faster on Repeated Tasks

Computer-using agents drive real software through the screen -- clicking and typing -- but they solve every task from scratch: asked to repeat a task, an agent re-reads the screen, re-reasons every tap, and pays the full cost again. We present PreAct, which lets such an agent get faster on tasks it has done before. The first time it succeeds, PreAct compiles the run into a small state-machine program-states that check the screen, transitions that act-and on later runs replays it directly instead of invoking the agent 8.5-13x faster, with no per-step language-model calls. Replay is not blind: at each step PreAct checks that the screen matches what the program expects before acting, and hands control back to the agent the moment something is off. PreAct applies the same discipline when deciding what to keep: a freshly compiled program enters the store only if, re-run from a clean state, an independent evaluator confirms it solved the task-catching programs that replay to their last step yet leave the task undone. Across a mobile, a desktop, and a web benchmark, this store-time check separates repeated runs that improve from ones that degrade as faulty programs accumulate, worth 1.75-2.6 tasks per benchmark, the same direction on all three; a fallback that explores afresh when no program fits brings PreAct level with a strong record-and-replay baseline. We also report what did not matter: prompt wording, runtime guardrails, and whether a language model or a plain embedding retriever selects which program to reuse.

  • 1 authors
·
Jun 15

RLPF: Reinforcement Learning from Performance Feedback for Code Generation

Code models are increasingly trained with execution feedback, but most training signals still stop at correctness. This leaves an important gap for systems code: two programs can pass the same tests while differing greatly in runtime. We study how to train code agents to prefer faster correct implementations, rather than treating efficiency only as an evaluation metric. The key difficulty is that runtime is a fragile reward. It is meaningful only after a program is correct, varies across tasks, and gives little guidance when most sampled programs fail to compile or run. We propose RLPF, reinforcement learning from performance feedback, which turns execution outcomes into a staged reward. Failed programs are ordered by execution progress, while correct programs are ranked by their relative improvement from the baseline toward the expert reference. This gives useful feedback before correctness and performance-sensitive feedback after correctness. Fine-tuning Qwen3-32B with RLPF on PerfCodeBench raises correct-and-runnable solutions from 11.1% to 54.6% and improves relative efficiency from 8.1% to 38.6%. The trained model becomes competitive with stronger open-weight systems, and its optimization behavior transfers modestly to EffiBench-X. Additional studies show that model-generated references provide useful but weaker supervision, and that the full composite reward is more reliable than correctness-only or runtime-only baselines. These results suggest that code agents can be trained not only to pass tests, but also to optimize the programs they write.

  • 12 authors
·
Jul 28

Benchmarks are Not Enough: RAMP for Runtime Assessing of Agentic Models in Production Systems

LLM agents are rapidly evolving from coding assistants into autonomous software engineering systems. However, existing evaluation methodologies remain largely centered on static, isolated, and short-horizon benchmarks that fail to capture the dynamic complexity of real-world production workflows. As a result, benchmark performance may poorly reflect practical capability under realistic runtime environments involving long execution chains, tool interactions, dependency management, and iterative feedback loops. We thus present RAMP, a production-grounded infrastructure for assessing long-horizon software engineering agents. Built upon the YatCC integrated platform, RAMP provides a unified runtime assessment architecture through standardized orchestration and execution interfaces. RAMP introduces realistic compiler-construction workloads with serial dependencies and complex toolchain interactions, together with a staged recovery mechanism for analyzing execution behavior under partial workflow failure. The framework further incorporates utility-oriented multi-dimensional metrics that jointly evaluate outcome quality and process efficiency. We conduct runtime assessments across 15 mainstream models and observe substantial capability degradation that remains largely invisible to conventional isolated benchmarks. Task completion rates progressively collapse across serial workflows, dropping from 100% in the initial stage to only 20% in the final stage, while none of the evaluated models successfully completes the entire pipeline. Runtime analysis reveals systematic failure propagation and significant resource inefficiencies, with computational costs differing by up to three orders of magnitude among comparable models. These findings suggest RAMP advances agentic model evaluation toward continuous, runtime-observable, and production-grounded assessment.

How Agent Skills Fail under Long Contexts: A White-Box Study in Code Auditing

Agent Skills package procedural instructions and checks for use by general-purpose agents, but loading a skill does not guarantee that every requirement remains active throughout a long tool-using trajectory. We study this problem in a production-derived, white-box code-audit workflow. Holding the task and 24 artifact checks fixed, we vary the surrounding context and classify where failures first become visible: lost requirements, editing drift, failed checking, or non-agent evaluator/runtime failures. Codex with gpt-5.4-mini passes 8/10 runs in a 10,991-character clean context but only 3/10 in both a 299,140-character relevant context and an equal-length irrelevant context. This 50-percentage-point difference is large but remains trend-level under two-sided Fisher tests (p = 0.0698). Requirement coverage nevertheless stays above 92% in both long conditions, showing that a few omissions can invalidate an otherwise complete artifact. A second task passes all clean and long runs, so the evidence does not support a universal context-length threshold. A detailed external checklist passes 10/10 runs, compared with 5/10 for a generic self-check (p = 0.0325). Coding-agent scaffolds may help by selecting a smaller working set, but they do not eliminate failures. We do not introduce context rot or a new general monitoring method; we provide a bounded failure classification and empirical case study for white-box code auditing.

  • 1 authors
·
Jul 19

You Don't Know Until You Click:Automated GUI Testing for Production-Ready Software Evaluation

Large Language Models (LLMs) and code agents in software development are rapidly evolving from generating isolated code snippets to producing full-fledged software applications with graphical interfaces, interactive logic, and dynamic behaviors. However, current benchmarks fall short in evaluating such production-ready software, as they often rely on static checks or binary pass/fail scripts, failing to capture the interactive behaviors and runtime dynamics that define real-world usability - qualities that only emerge when an application is actively used. This is the blind spot of current evaluation: you don't know if an app works until you click through it, interact with it, and observe how it responds. To bridge this gap, we introduce RealDevWorld, a novel evaluation framework for automated end-to-end assessment of LLMs' ability to generate production-ready repositories from scratch. It features two key components: (1) RealDevBench, a diverse collection of 194 open-ended software engineering tasks across multiple domains, incorporating multimodal elements to reflect real-world complexity; and (2) AppEvalPilot, a new agent-as-a-judge evaluation system that simulates realistic, GUI-based user interactions to automatically and holistically assess software functional correctness, visual fidelity, and runtime behavior. The framework delivers fine-grained, task-specific diagnostic feedback, supporting nuanced evaluation beyond simple success/failure judgments. Empirical results show that RealDevWorld delivers effective, automatic, and human-aligned evaluations, achieving an accuracy of 0.92 and a correlation of 0.85 with expert human assessments, while significantly reducing the reliance on manual review. This enables scalable, human-aligned assessment of production-level software generated by LLMs. Our code is available on GitHub.

  • 14 authors
·
Aug 17, 2025

Token Budgets: An Empirical Catalog of 63 LLM-Agent Budget-Overrun Incidents, with an Affine-Typed Rust Mitigation as a Case Study

LLM-agent budget overruns are a documented production failure class: a single retry loop can spend thousands of dollars before an operator notices, and the in-process integrity properties that would prevent it (no aliasing, no double-spend, no use-after-delegation of a cost-bearing value) are enforced, if at all, by ad-hoc wrappers rather than by the type system. Our central contribution is empirical: a catalog of 63 confirmed production incidents from 21 orchestration frameworks (2023-2026), each backed by a quoted GitHub issue and, where reported, a dollar loss, organized into an eight-cluster failure taxonomy (inter-rater Cohen's kappa = 0.837, N = 113), plus 47 supplementary structural entries. As one mitigation evaluated against this taxonomy, we build token-budgets, an 1,180-line Rust crate (no unsafe) that operationalizes affine ownership so that cloning, double-spending, or using a budget after delegating it are compile errors rather than runtime hazards an operator must remember to avoid. The dollar cap is runtime arithmetic under an estimator assumption; the affine layer makes that arithmetic non-bypassable. On single-agent workloads a 4-line Python counter matches the crate at 0/30 overshoot, so the distinguishing value is non-bypassability under operator error in multi-agent delegation: the delegation-fanout race documented in 11 incidents is rejected by the borrow checker at compile time, while the same pattern under asyncio overshoots 30/30 and three disciplined alternatives overshoot 0/30. Across five runtimes, three providers, and a temperature-stratified live-API test (N = 160), the approach reports zero cap violations and zero false refusals, at operational parity with concurrent work. Static over-reservation is 4-6x (2.11x adaptive). Binary-level cap-soundness on the running binary is left open.

  • 1 authors
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Jun 1 2

When Agents Commit Too Soon: Diagnosing Premature Commitment in LLM Agents

Long-horizon LLM agents can fail quietly: they settle on one reading of the evidence early, then spend the rest of the run defending it. We call this premature commitment. Final-answer scoring misses the failure mode because it sees only the answer, not whether the process has already collapsed to a stable path. We define representational commitment as cross-run hidden-state convergence at a fixed reasoning step, and use it as an early diagnostic of trajectory consistency. On Llama-3.1-70B running ReAct on HotpotQA, step-4 hidden-state similarity predicts downstream behavioral consistency (r = -0.35, partial r = -0.45), with a localized temporal and layer-wise signature. The signal replicates across Qwen-2.5-72B and Phi-3-14B, and on StrategyQA (r = -0.83). It does not track correctness: committed-wrong and committed-correct questions are not separable in activation similarity. That boundary is central to the claim. Commitment tells us whether an agent has settled, not whether it is right. A runtime monitor detects inconsistent trajectories from hidden states at AUROC up to 0.97 (0.85--0.88 under a stricter split), and a prompting intervention cuts behavioral variance by 28% against a token-matched control while leaving accuracy statistically unchanged. We also test whether the signal can route self-consistency compute; on a harder benchmark it helps only modestly and is matched by a simpler output-based baseline. The result is a diagnostic for a hidden process failure, with clear limits rather than a general accuracy lever.

Snowflake Snowflake
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Jun 21 2

TRAP: Tool-result Replay Attack for Probing Misbinding in LLM Agents

As AI agents increasingly act through external tools, tool results are no longer simple outputs but execution artifacts that must remain correctly associated with the context that produced them. Yet as results persist across caches, recovery mechanisms, and shared runtime state, this association can break, causing a real and unmodified result to be consumed in an incompatible execution context and lead the agent to an unsafe action. We characterize this failure as tool-result misbinding. To systematically study this failure, we introduce ReplayBench, a benchmark that uses controlled tool-result replay to evaluate misbinding across 19 representative agent scenarios, 4 failure properties, and 3 replay mechanisms. Across eight LLMs, three agent frameworks, and diverse stateful workflows, we find widespread replay-induced failures, with a mean Final-State Error Rate of 0.649 under cross-task replay. Stage-wise analysis localizes these failures to model-side action generation. Further analyses show that replay susceptibility varies with task similarity, shows little dependence on object similarity, and remains high under result staleness and implicit environment changes. These findings motivate runtime validity mechanisms that eliminate final-state errors in our evaluated settings while preserving legitimate recovery. The results call for explicit contextual binding in tool-using agent runtimes. Our work is public at https://github.com/Phitooo/Replaybench.

  • 5 authors
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Oct 11

Reasoning effort, not tool access, buys first-try reliability in agentic code generation: an observational study

Agentic coding assistants are increasingly given extra capabilities, such as browser based testing tools and design oriented system prompts, on the assumption that more capability yields better software. This study tested that assumption directly. Ninety independent agent runs built the same application, a real time retrospective board, from one detailed specification, each scored on a fixed 14 criterion functional rubric (42 point maximum) and a visual quality review. The runs spanned several model generations, two agent harnesses, two reasoning effort levels, a testing tool, and two design oriented prompts. Capability tier dominated: frontier models clustered near the ceiling while a low cost local model fell to 24 to 37 points. A criterion level analysis revealed what run totals conceal. Container deployment was the dominant defect, failing first try in 44 percent of runs, with its failure rate shifting sharply across model generations while mean totals moved less than a point. The testing tool raised cost by 42 to 68 percent without improving functional score or reliability, even on interface visible criteria. Raising reasoning effort from High to xHigh lifted first try perfect runs from 28 percent to 89 percent and cut corrective prompts about five fold, for 9 to 29 percent more cost. A design oriented prompt raised visual quality, 4.5 versus 3.0 on a 5 point scale, without lifting function, and a one paragraph paraphrase of its directive reproduced the entire lift. The practical lesson is to match the fix to the failure: most first run failures came from weak reasoning, which a stronger model or more effort prevents, not from visible flaws a checking tool would catch.

  • 1 authors
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Jul 1

Verified Detection and Prevention of Concurrency Anomalies in Multi-Agent Large Language Model Systems

Multi-agent LLM systems share state through memory stores, vector indices, and tool registries. We model such sharing as long-running read-generate-write operations under deterministic-generation semantics -- the regime durable-execution engines enforce by deterministic replay -- and formalize four concurrency anomalies in TLA+: stale-generation, phantom-tool, causal-cascade, and tool-effect reordering, structural analogues of classical isolation anomalies, each with a TLC counter-example. The exclusion lattice over these anomalies is trivial; the contribution is the mechanically verified realizability and strict separation of one maximal chain within it, L_0 subsetneq cdots subsetneq L_4, to our knowledge the first machine-checked consistency hierarchy for such runtimes. A development of 274 Verus obligations (zero assume, zero admit; trust base: two structural axioms and a mutex correspondence) proves the detectors sound and complete against the specifications and each runtime its avoidance set. Three deployed Rust runtimes realize L0-L1 (pessimistic locking, serializable snapshot isolation, default-SI), each verified against stale-generation and refined to its state machine; L2-L4 are exec-mode-verified with dependency-free prevention twins (A3, A6, A2: 0/1000 versus 1000/1000), and L2 is run live across three model families (A3 prevented in all 120 retracted sessions). We reproduce a silent lost update in ByteDance's deer-flow, formalizing its fix as a verified L_0 to L_1 refinement, and exhibit tool-effect reordering in LangGraph's ToolNode on unmodified output, removed by an L3 commit-order sequencer. The verified detector, refinements, and realizability artifacts are the contribution; the phenomena and lattice are classical.

  • 1 authors
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Jun 14 1

SEC-bench Pro: Can Language Models Solve Long-Horizon Software Security Tasks?

Large language models (LLMs) now support automated software security tasks, including vulnerability discovery and proof-of-concept (PoC) generation. Existing benchmarks do not faithfully evaluate LLMs in real-world bug hunting scenarios because they rely on fuzzing harnesses, target-specific descriptions, or vulnerability-reproduction tasks. We present SEC-bench Pro, a benchmark for measuring agent bug hunting on critical, high-complexity software systems. This work discloses reports with concrete PoC inputs and links fixes into reproducible tasks through a three-phase pipeline for vulnerability collection, environment reconstruction, and oracle-based validation. We instantiate SEC-bench Pro with 183 validated vulnerabilities across V8 and SpiderMonkey, including a V8 subset with more than $1.5 million in cumulative Google Vulnerability Reward Program awards. These instances span memory-safety, sandbox, JIT, and race-condition bugs under browser-grade and runtime-grade execution conditions. Our evaluation shows that coding agents with frontier models remain below 40% success on both evaluated engines. The open-weight Kimi-K2.6 baseline reaches 11.7% on V8, while the strongest frontier configuration reaches 32.0% on V8 and 38.8% on SpiderMonkey. ClaudeCode and Codex solve complementary instance sets, and their two-agent union reaches 37.9% on V8 and 48.8% on SpiderMonkey. SEC-bench Pro provides robust environments for assessing LLM-based security agents and exposes limitations in long-horizon bug hunting tasks.

  • 6 authors
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May 25

LACUNA: Safe Agents as Recursive Program Holes

LLM agents increasingly act by writing code, yet a split persists between the runtime that drives the agent and the code the model writes. The runtime owns the loop, context, and control flow, and the model has little say over any of them. Letting model-written code shape the runtime itself would make agents more expressive, but it would also sharpen safety problems. A model can be diverted by a prompt injection, call the wrong tool, or fail partway and leave an inconsistent state, and each such failure reaches further when the code shapes the runtime than when it expresses a single action. We present LACUNA, a programming model for agents that closes this split while preserving safety. Each agent action is a typed call agent[T](task) that the LLM fills with code when execution reaches it, and the code is type-checked against the surrounding program before it runs. Because each action is accepted or rejected as a whole, a rejected one leaves the environment untouched, and its compiler diagnostics drive a retry. The same check also bounds which tools and data an action may use and how they flow. Our primitive expresses ReAct loops, sub-agents, skills, parallel decomposition, and multi-model planning as ordinary control flow. We evaluate LACUNA on a collection of test cases, BrowseComp-Plus, and τ^2-bench. On BrowseComp-Plus, 8.6% of generations are rejected before execution, with 0.7 retries per query on average, and the agent reaches 27.1% accuracy. On τ^2-bench, LACUNA solves 76.0% of 392 tasks across four domains with a capable model, on par with the baseline agent.

Evidence-Calibrated Runtime Reconstruction for Agent Skills Across Heterogeneous Coding Agents

Agent Skills package reusable instructions and assets for tool-using language-model agents. Progressive loading creates failure boundaries poorly represented by session-, model-, or tool-centric traces: a Skill can be discovered but not activated, activated without instructions, or appear successful without an independently verified outcome. We present Skill Runtime Intelligence, a passive runtime-intelligence system that reconstructs supported Skill-lifecycle stages across heterogeneous harnesses while preserving unsupported stages as unknown. Its Run Panorama separates immutable events, deterministic relations, inferred diagnoses, and controlled outcomes with four evidence grades; optional trace import and OTLP/HTTP export support existing observability deployments. Across six frozen repository profiles, three coding agents, and seven clean or fault-injected conditions, all 126 executions preserve source worktrees and each correlates to exactly one source session. Yet adapters expose three distinct semantics: no Skill runs; complete runs but no failure-like events; or failure-like events in every operational-failure and clean session. In a seven-template diagnostic study, semantic aliases and Panorama localize the same six non-clean boundaries but differ in exact/status behavior; both Raw views emit a failure status on all 18 clean cases, while Panorama emits none. A known-rule graph conforms to 126/126 frozen contracts, whereas a second model completes only 228/378 calls. These observations motivate executable adapter qualification and show that event presence is not boundary fidelity, composite exact scores mask distinct errors, and model explanations must not overwrite deterministic facts.

  • 1 authors
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Aug 8

LDB: A Large Language Model Debugger via Verifying Runtime Execution Step-by-step

Large language models (LLMs) are leading significant progress in code generation. Beyond one-pass code generation, recent works further integrate unit tests and program verifiers into LLMs to iteratively refine the generated programs. However, these works consider the generated programs as an indivisible entity, which falls short for LLMs in debugging the programs, especially when the programs contain complex logic flows and data operations. In contrast, when human developers debug programs, they typically set breakpoints and selectively examine runtime execution information. The execution flow and the intermediate variables play a crucial role in the debugging process, yet they are underutilized in the existing literature on code generation. In this study, we introduce Large Language Model Debugger (LDB), a novel debugging framework that enables LLMs to refine their generated programs with the runtime execution information. Specifically, LDB segments the programs into basic blocks and tracks the values of intermediate variables after each block throughout the runtime execution. This allows LLMs to concentrate on simpler code units within the overall execution flow, verify their correctness against the task description block by block, and efficiently pinpoint any potential errors. Experiments demonstrate that LDB consistently enhances the baseline performance by up to 9.8% across the HumanEval, MBPP, and TransCoder benchmarks, archiving new state-of-the-art performance in code debugging for various LLM selections.

  • 3 authors
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Feb 24, 2024

PromptSleuth: Detecting Prompt Injection via Semantic Intent Invariance

Large Language Models (LLMs) are increasingly integrated into real-world applications, from virtual assistants to autonomous agents. However, their flexibility also introduces new attack vectors-particularly Prompt Injection (PI), where adversaries manipulate model behavior through crafted inputs. As attackers continuously evolve with paraphrased, obfuscated, and even multi-task injection strategies, existing benchmarks are no longer sufficient to capture the full spectrum of emerging threats. To address this gap, we construct a new benchmark that systematically extends prior efforts. Our benchmark subsumes the two widely-used existing ones while introducing new manipulation techniques and multi-task scenarios, thereby providing a more comprehensive evaluation setting. We find that existing defenses, though effective on their original benchmarks, show clear weaknesses under our benchmark, underscoring the need for more robust solutions. Our key insight is that while attack forms may vary, the adversary's intent-injecting an unauthorized task-remains invariant. Building on this observation, we propose PromptSleuth, a semantic-oriented defense framework that detects prompt injection by reasoning over task-level intent rather than surface features. Evaluated across state-of-the-art benchmarks, PromptSleuth consistently outperforms existing defense while maintaining comparable runtime and cost efficiency. These results demonstrate that intent-based semantic reasoning offers a robust, efficient, and generalizable strategy for defending LLMs against evolving prompt injection threats.

  • 3 authors
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Aug 28, 2025

String: An Agentic OS Where Every App Is a Markdown File

LLM agents have become a new class of software user, but every surface they work through was designed for someone else. Pages are built for human eyes, which can skim and ignore; tool schemas for programs, which pay nothing to carry definitions they never call. An agent has neither luxury: it re-reads, and pays again for, everything it is shown on every turn. We present String, an open-source runtime that gives this user an interface of its own and treats the job as an operating-systems problem. Tool knowledge moves out of the agent's context and into a common layer that renders it back one view at a time as Markdown. A single SFMD (String-Flavored Markdown) document declares an application's views, typed actions, navigation, and credentials, and the runtime handles discovery, validation, execution, state, and secrets behind two core verbs: /open to see and /act to do. Web and app turn out to be two renderings of one architecture: an SFMD site serves styled HTML to browsers and the raw document to agents, so one grammar reaches apps, files, shells, and the web, even legacy HTML, with no per-site integration. Views stay partial by design, and the staging is causal: disclosing one tier of detail a single turn too early costs up to 23 accuracy points, while proper staging drops wrong-action selection from 28% to 2%. Privilege follows provenance: a remote page may call HTTP but never the shell, and caller-supplied text never expands a stored secret. On an 87-task benchmark that pairs each task with curated skills, operationalizing those procedures as on-demand String apps yields comparable aggregate success across six models from frontier to small (+1.3pp) while using 33.5% fewer tokens among completed episodes, and the resident interface stays a constant 53 tokens at any catalog size. We report the design, the evaluation, and what three months of production use taught us.

  • 3 authors
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Aug 27

Forgetting Without Restarting: Execution-State Unlearning for Stateful LLM Agents

Long-running LLM agents are stateful: beyond the transcript they accrete compressed summaries, plaintext memory, pending tool plans, and, under every serving API, a KV cache. Yet today's "forget" operations delete a plaintext memory record and stop, leaving every artifact derived from the revoked information intact. We formalize execution-state unlearning: after a forget request, the agent must behave as if it had never observed the target. Modeling the runtime as a deterministic transition system, we prove that the pre-target trajectory prefix is shared with this counterfactual world for free, that the post-target suffix is irreducibly tainted without token-level attribution, and that exact unlearning requires at least T-τ+1 recomputed transitions, where τ is the target's injection step. Provenance-Guided Selective Replay attains this bound as a cross-layer contract spanning prompt, compressed memory, and cache: a provenance graph locates the injection point, checkpoint restoration reduces to cropping the KV cache, and sanitized replay regenerates the counterfactual suffix. Audited with elicitation, stochastic, and string-free behavioral tests across three agent suites, nine baselines, and three model families, memory deletion leaves leakage unchanged, instruction-based forgetting collapses under elicitation (Leak@probes = 1.00), and source redaction still acts on a revoked preference in 80% of episodes, while selective replay is indistinguishable from a full reset at up to 9x fewer recomputed tokens.

  • 8 authors
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Sep 3

FlashRT: Towards Computationally and Memory Efficient Red-Teaming for Prompt Injection and Knowledge Corruption

Long-context large language models (LLMs)-for example, Gemini-3.1-Pro and Qwen-3.5-are widely used to empower many real-world applications, such as retrieval-augmented generation, autonomous agents, and AI assistants. However, security remains a major concern for their widespread deployment, with threats such as prompt injection and knowledge corruption. To quantify the security risks faced by LLMs under these threats, the research community has developed heuristic-based and optimization-based red-teaming methods. Optimization-based methods generally produce stronger attacks than heuristic attacks and thus provide a more rigorous assessment of LLM security risks. However, they are often resource-intensive, requiring significant computation and GPU memory, especially for long context scenarios. The resource-intensive nature poses a major obstacle for the community (especially academic researchers) to systematically evaluate the security risks of long-context LLMs and assess the effectiveness of defense strategies at scale. In this work, we propose FlashRT, the first framework to improve the efficiency (in terms of both computation and memory) for optimization-based prompt injection and knowledge corruption attacks under long-context LLMs. Through extensive evaluations, we find that FlashRT consistently delivers a 2x-7x speedup (e.g., reducing runtime from one hour to less than ten minutes) and a 2x-4x reduction in GPU memory consumption (e.g., reducing from 264.1 GB to 65.7 GB GPU memory for a 32K token context) compared to state-of-the-art baseline nanoGCG. FlashRT can be broadly applied to black-box optimization methods, such as TAP and AutoDAN. We hope FlashRT can serve as a red-teaming tool to enable systematic evaluation of long-context LLM security. The code is available at: https://github.com/Wang-Yanting/FlashRT

Evaluating LLMs on Sequential API Call Through Automated Test Generation

By integrating tools from external APIs, Large Language Models (LLMs) have expanded their promising capabilities in a diverse spectrum of complex real-world tasks. However, testing, evaluation, and analysis of LLM tool use remain in their early stages. Most existing benchmarks rely on manually collected test cases, many of which cannot be automatically checked for semantic correctness and instead depend on static methods such as string matching. Additionally, these benchmarks often overlook the complex interactions that occur between sequential API calls, which are common in real-world applications. To fill the gap, in this paper, we introduce StateGen, an automated framework designed to generate diverse coding tasks involving sequential API interactions. StateGen combines state-machine-based API constraint solving and validation, energy-based sampling, and control-flow injection to generate executable programs. These programs are then translated into human-like natural language task descriptions through a collaboration of two LLM agents. Utilizing StateGen, we construct StateEval, a benchmark encompassing 120 verified test cases spanning across three representative scenarios: Session Service, Tensor Operation, and ElevenLabs MCP. Experimental results confirm that StateGen can effectively generate challenging and realistic API-oriented tasks, highlighting areas for improvement in current LLMs incorporating APIs.We make our framework and benchmark publicly available to support future research.

  • 7 authors
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Jul 12, 2025 1

VEPA: Verified Evolving Formal Policy for Lifelong LLM Agent Guardrails

LLM agents increasingly operate over sensitive resources, such as private documents and mutable system states, which can create serious safety and security risks. Runtime guardrails should therefore make inspectable, reproducible, and deterministic allow or refuse decisions before potentially irreversible agent actions are executed. However, safety and security requirements are rarely complete before deployment, so guardrails need to keep adapting as new risks emerge. Existing adaptive guardrails learn from deployment experience, but they usually apply safety policies through LLM inference, which can lead to inconsistent decisions and ambiguous policy interpretations. Formal guardrails, on the other hand, enforce policies deterministically, but they usually rely on pre-deployment or task-specific policies and have no mechanism to adapt to newly observed risks. We introduce VEPA, a framework for the verified evolution of formal agent guardrails. VEPA represents the guardrail as a formal policy of executable symbolic rules over typed agent events. During deployment, we use an LLM guided by deployment feedback to propose policy patches that fix newly observed failures while preserving previously correct behavior. Then, a deterministic verifier only accepts policies that are structurally valid and conflict-free. Finally, an evidence-aware authority layer activates a verified rule only when it has enough supporting evidence, so uncertain updates cannot directly affect guardrail decisions. Across ASSEBench-Safety, ASSEBench-Security, and ATBench, VEPA consistently outperforms baselines while expanding the scope of deterministic formal-policy enforcement. These gains also hold under more challenging deployment conditions, including mixed streams, corrupted feedback, and longer horizons.

  • 8 authors
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Oct 7

CAVA: Canonical Action Verification and Attestation for Runtime Governance of Agentic AI Systems

Agentic AI systems increasingly act through heterogeneous runtimes: local coding hooks, SDK tools, browser automation, managed-agent traces, API gateways, and workflow engines. A single operational act such as publishing code, changing identity state, moving money, or exporting data may therefore be represented by many incompatible runtime records. This makes a basic governance question difficult to answer: what action was actually approved, what evidence binds the approval to execution, and can an independent verifier reproduce the same action identity later? This paper presents Canonical Action Verification and Attestation (CAVA), a runtime-semantics layer for converting heterogeneous agent activity into canonical runtime action objects. CAVA is positioned below Proof-Carrying Agent Actions (PCAA): PCAA defines the deployer-owned route-review-prove governance process, while CAVA defines the stable action object that process governs. The paper formalizes canonical action identity, semantic pattern detection, approval binding, receipt integrity, runtime-portable projection, and optional attestation substrates. We study a reference implementation through a 96-seed, 384-variant benchmark covering semantic equivalence, semantic separation, wrapper bypass, false-positive control, approval binding, receipt reproducibility, attestation tamper detection, runtime portability, semantic pattern detection, policy degradation, and Azure deployment drills. The contribution is a systems formulation of action-level canonicalization and policy-addressable semantic patterns as a necessary substrate for deployer-side AI governance.

  • 1 authors
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Jul 14

PULSE: An Executable Contract Language for Spatiotemporal Knowledge Graph Engineering

Knowledge graph engineering often distributes accepted state, observations, constraints, processes, and hypothetical scenarios across artifacts whose combined execution contract remains external. We present PULSE, an Object-Process-Methodology-inspired language that localizes four operational roles and their write effects in one typed runtime. Here, modes denote operational roles rather than modal or deontic logic. The implemented contract fixes evidence non-overwrite, branch isolation, grounded multi-subject timers, guarded state change, and declaration-ranked event ordering over time and space; an external runner still decides whether evidence becomes an authoritative move. GeoSPARQL, SOSA, and SHACL remain generated views. A core calculus gives an effect-confinement lemma and six safety properties. Lean 4 checks kernel analogues for positions, evidence, clocks, monitors, atomicity, and branch source retention; 88 tests, 3,534 bounded checks, and 32 Lean/Python runtime-kernel cases bound the implementation claim to the checked cases. First-author implementations of a standards composition and a separate Sismic statechart reproduce the tested cold-chain trace. Across 37,440 generated temporal traces, PULSE matches a separate workflow and distinguishes ten single-field mutants. On the complete NOAA IBTrACS since1980 subset it agrees with GEOS and an event sweep on 1,476,290 transition-zone pairs, including 4,800 sampled and 12,831 duration-qualified events. Project-specific GeoSPARQL probes measure interface coverage. Overall, the results support contract localization, safety arguments, and trace parity for the tested fragment; language superiority and usability remain outside the evaluation.

  • 2 authors
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Jul 25

PAC learning PDFA from data streams

This is an extended version of our publication Learning state machines from data streams: A generic strategy and an improved heuristic, International Conference on Grammatical Inference (ICGI) 2023, Rabat, Morocco. It has been extended with a formal proof on PAC-bounds, and the discussion and analysis of a similar approach has been moved from the appendix and now has a full dedicated section. State machine models are models that simulate the behavior of discrete event systems, capable of representing systems such as software systems, network interactions, and control systems, and have been researched extensively. The nature of most learning algorithms however is the assumption that all data be available at the beginning of the algorithm, and little research has been done in learning state machines from streaming data. In this paper, we want to close this gap further by presenting a generic method for learning state machines from data streams, as well as a merge heuristic that uses sketches to account for incomplete prefix trees. We implement our approach in an open-source state merging library and compare it with existing methods. We show the effectiveness of our approach with respect to run-time, memory consumption, and quality of results on a well known open dataset. Additionally, we provide a formal analysis of our algorithm, showing that it is capable of learning within the PAC framework, and show a theoretical improvement to increase run-time, without sacrificing correctness of the algorithm in larger sample sizes.

  • 2 authors
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Apr 11

Proof-or-Stop: Don't Trust the Agent, Trust the Evidence -- Loop Engineering for Verifiable Evidence-Gated Lifecycle Control

Autonomous coding agents increasingly execute multi-step software work, but lifecycle states such as reviewed, tested, DONE, and ready-to-merge remain claims unless supported by current evidence. We present Proof-or-Stop Lifecycle Control, a method that permits lifecycle transitions only when fresh, tracked-source-state-bound, mechanically verifiable evidence satisfies the relevant gate. The method treats agent outputs as claims rather than lifecycle state, and uses proof operationally to mean gate-admissible evidence under a stated trust model, not semantic program correctness. We evaluate an open-source implementation through mechanism tests, a powered control-policy ablation, and operated self-application evidence. The unattended-loop engine passed 10 of 10 scenarios with zero false-DONE, and local-key receipt bundles rejected 18 tamper classes with zero false accepts. In a 9,240-cell ablation, the pre-registered A4 versus A2-prime comparison reduced visible-pass/hidden-fail amplification from 31 of 1,800 injected cells under a compute-budgeted naive loop to 2 of 1,800 under the gated loop, a 1.6 percentage-point improvement in not-amplified rate with a 95 percent confidence interval of [0.8, 2.5]. A near-compute A3 versus A4 comparison, 14 of 1,800 versus 2 of 1,800, indicates that the gain is associated with enforcing review as a lifecycle gate rather than merely adding a reviewer. The self-application corpus contains 565 stories and 1,007 review findings, with 94.8 percent resolved, plus a 68-row high/critical cross-vendor exhibit. These results support Proof-or-Stop as a model-agnostic, host-neutral control layer for deciding which autonomous-agent claims a lifecycle may act on. The evaluation is limited to one model family, 24 ablation tasks, and a self-hosted corpus.

  • 6 authors
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Jul 15

FLAG: Finding Line Anomalies (in code) with Generative AI

Code contains security and functional bugs. The process of identifying and localizing them is difficult and relies on human labor. In this work, we present a novel approach (FLAG) to assist human debuggers. FLAG is based on the lexical capabilities of generative AI, specifically, Large Language Models (LLMs). Here, we input a code file then extract and regenerate each line within that file for self-comparison. By comparing the original code with an LLM-generated alternative, we can flag notable differences as anomalies for further inspection, with features such as distance from comments and LLM confidence also aiding this classification. This reduces the inspection search space for the designer. Unlike other automated approaches in this area, FLAG is language-agnostic, can work on incomplete (and even non-compiling) code and requires no creation of security properties, functional tests or definition of rules. In this work, we explore the features that help LLMs in this classification and evaluate the performance of FLAG on known bugs. We use 121 benchmarks across C, Python and Verilog; with each benchmark containing a known security or functional weakness. We conduct the experiments using two state of the art LLMs in OpenAI's code-davinci-002 and gpt-3.5-turbo, but our approach may be used by other models. FLAG can identify 101 of the defects and helps reduce the search space to 12-17% of source code.

  • 4 authors
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Jun 21, 2023

Argus: A General-Purpose Agentic Reasoning Runtime for Long-Horizon Tasks

Long-horizon reasoning requires an agentic runtime that can persist when evidence supports its current approach and pivot when measurements reveal failure, hidden constraints, or a misspecified objective. We present Argus, a persistent, self-evolving runtime in which Manager, Planner, Engineer, and Reviewer execute bounded missions over durable project state. Argus separates stable user intent from operational objectives, constraints, and verification criteria, and admits memories, skills, procedures, verifiers, routing decisions, and rejected routes only after role-owned review and, when available, task-native verification. Model weights remain fixed; self-evolution occurs through persistent runtime state and control policy, with autonomous execution between operator-owned escalation points. Across seven GPT-5.5 benchmark arenas, Argus achieves about 78% on SWE-Bench Pro versus 59% for Direct Copilot while using 1.41 times the aggregate tokens. After verification-gated self-evolution, mature SWE-Bench waves use 21% fewer solve-input tokens and 15% less active workflow time per task than startup waves, while recording 34 verifier recoveries and 22 strict review-loop rescues. Argus also reaches 76.8% on AARRI-Bench and a 28.0-point gap on mathematical data synthesis, with competitive GPU-kernel and language-model-training results. Beyond benchmarks, an optimized RWKV6 kernel was merged upstream; a multi-day mathematics campaign retained falsified routes and proof-backed frontier updates; and six paper pipelines completed 254 missions with 16 stage rollbacks. These results show that a fixed-weight, self-evolving harness can revise, recover, and accumulate verified approaches while producing structured trajectories for future supervised and reinforcement learning.

  • 27 authors
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Aug 6

StateAct: Program State, before Pixels, for Long-Horizon Computer-Use Agents

Computer-use agents are usually improved by strengthening perception: better models for reading a screenshot and choosing where to click. Yet a screenshot is only a lossy rendering of the underlying program state, e.g., the files, application backends, and DOM that hold the task data. Different states can produce the same pixels, while code can inspect and modify that state directly. StateAct is a code-first, multi-agent harness built around this distinction. Its main agent works directly with program state by using code, while a dedicated GUI subagent handles screenshot-and-click interaction on the few subgoals that need it, just 28 of 108 tasks and 1.1% of main-agent steps. The same direct access to program state also supports verification: an independent finish gate double-checks the saved result for structural failures, e.g., output that is missing, unsaved, or written to the wrong path. To stay on track over hundreds of steps, the main agent hands subgoals to fresh subagents, keeping its own context focused. On OSWorld 2.0, StateAct lifts Claude Opus 4.8 from 20.6% to 26.9% on binary success, and from 54.8% to 61.6% on partial success, at ~ 9x lower cost per task than the same model driven by screenshots alone; a code-only variant with no GUI subagent reaches only 45.9% partial, below that screenshot-based baseline's 54.8%. In general, grounding action, verification, and memory in state, what we call state-grounding, shifts the main bottleneck from perception toward reasoning: failures depend more on what the agent thinks than on what it sees.

ASTER: Natural and Multi-language Unit Test Generation with LLMs

Implementing automated unit tests is an important but time-consuming activity in software development. To assist developers in this task, many techniques for automating unit test generation have been developed. However, despite this effort, usable tools exist for very few programming languages. Moreover, studies have found that automatically generated tests suffer poor readability and do not resemble developer-written tests. In this work, we present a rigorous investigation of how large language models (LLMs) can help bridge the gap. We describe a generic pipeline that incorporates static analysis to guide LLMs in generating compilable and high-coverage test cases. We illustrate how the pipeline can be applied to different programming languages, specifically Java and Python, and to complex software requiring environment mocking. We conducted an empirical study to assess the quality of the generated tests in terms of code coverage and test naturalness -- evaluating them on standard as well as enterprise Java applications and a large Python benchmark. Our results demonstrate that LLM-based test generation, when guided by static analysis, can be competitive with, and even outperform, state-of-the-art test-generation techniques in coverage achieved while also producing considerably more natural test cases that developers find easy to understand. We also present the results of a user study, conducted with 161 professional developers, that highlights the naturalness characteristics of the tests generated by our approach.

  • 5 authors
·
Sep 4, 2024

faster-enhancer.c: A Dependency-Free int8 Runtime for Streaming Speech Enhancement on Commodity CPUs

This is an implementation and measurement study of what it costs to run a streaming speech enhancer on a CPU. We port FastEnhancer-Medium at 48 kHz to faster-enhancer.c, a C runtime with six int8 GEMM tiers selected at initialization, leaving architecture and weights untouched. One Apple M2 core reaches 0.069 real-time factor, against 0.230 for the fp32 ONNX Runtime graph on the same machine, a 3.3x speedup. A Galaxy S23+ (Snapdragon 8 Gen 2) reaches 0.096. The speedup comes from specializing every layer of the runtime around one fixed model. Activation ranges are recomputed per frame, so no calibration set is needed; the k=3 convolutions use Winograd F(2,3); cross-stage state is fp16; the GRU and the dequantization epilogues are fused; and nothing is allocated after startup. Over 824 VoiceBank-DEMAND utterances the engine tracks fp32 to within -0.006 PESQ and -0.08 dB SNR. Speed alone does not settle deployment cost. The enhancer holds a fraction of a core for as long as the microphone is open, so its real-time factor is a duty cycle. A benchmark races through a file; an audio callback does not. Pacing to the 6.67 ms deadline costs 4.2x per frame, saves 49% of the energy, and leaves the cheapest core placement missing 96% of its deadlines. All SIMD tiers within an architecture family emit byte-identical output. The runtime is released as a dependency-free library.

  • 1 authors
·
Jul 27

SWE-Cycle: Benchmarking Code Agents across the Complete Issue Resolution Cycle

As autonomous code agents move toward end-to-end software development, evaluating their practical autonomy becomes critical. Current benchmarks hide friction by testing agents in pre-configured environments, and their static evaluation pipelines frequently fail when parsing fully autonomous trajectories. We address these limitations with SWE-Cycle, a benchmark of 489 rigorously filtered instances. SWE-Cycle evaluates agents across three isolated tasks, including environment reconstruction, code implementation, and verification test generation, as well as an end-to-end FullCycle task that integrates all three. The FullCycle task requires agents to work autonomously in a bare repository without human scaffolding. To reliably assess these complex execution paths, we developed SWE-Judge. By combining static code review with dynamic testing, this execution-capable evaluation agent accurately verifies functional correctness and eliminates the systematic measurement errors of traditional static parsers. We evaluate code agents powered by six state-of-the-art LLMs across these four tasks. The results reveal a sharp drop in solve rates when transitioning from isolated tasks to FullCycle execution, exposing critical bottlenecks in handling cross-phase dependencies and maintaining code quality. Together, SWE-Cycle and SWE-Judge provide a comprehensive framework for accurately measuring the end-to-end capabilities of autonomous software agents.

  • 11 authors
·
May 12

Benchmarking the Benchmarks: A Validity Audit of Tool-Calling Evaluation

Tool-calling benchmarks are increasingly used to rank language-model agents, yet their scores are often treated as ground truth without validating the evaluators themselves. We present a systematic validity and reproducibility audit of four major tool-calling benchmark families: BFCL v4, τ2-Bench, LiveMCPBench, and MCP-Atlas. Across 496 expert-reviewed benchmark tasks, we find 92 evaluator-human disagreements, corresponding to an 18.5% misalignment rate. The failures are not isolated annotation mistakes: deterministic benchmarks exhibit brittle state matching, trajectory lock-in, incorrect ground truths, substring-based communication failures, and reward-basis misalignment, while LLM-judge benchmarks exhibit rubric drift, hallucinated completion, answer-only scoring, and substantial run-to-run variance. In LiveMCPBench, 23 repeated evaluations of the same setup produce scores ranging from 57.9% to 76.8%, a spread of 18.9 percentage points, large enough to change leaderboard conclusions. These results show that current tool-calling scores can reflect evaluator artifacts rather than agent capability. We introduce a unified taxonomy of tool-calling evaluation failures, release trace-level audit artifacts and corrected evaluation components, and argue for decomposed metrics that separately measure tool invocation, task completion, and outcome verification. Our findings suggest that progress in tool-using agents requires benchmarks whose evaluators are themselves reproducible, auditable, and aligned with human judgments of task success. We further introduce Tool-Veritas, a configurable benchmark that combines deterministic state verification with optional qualitative judging, and Harness Lab, an open-source system for benchmark execution, trace inspection, repeated-run comparison, and evaluator debugging.

  • 4 authors
·
Jun 29

OpenClaw PRISM: A Zero-Fork, Defense-in-Depth Runtime Security Layer for Tool-Augmented LLM Agents

Tool-augmented LLM agents introduce security risks that extend beyond user-input filtering, including indirect prompt injection through fetched content, unsafe tool execution, credential leakage, and tampering with local control files. We present OpenClaw PRISM, a zero-fork runtime security layer for OpenClaw-based agent gateways. PRISM combines an in-process plugin with optional sidecar services and distributes enforcement across ten lifecycle hooks spanning message ingress, prompt construction, tool execution, tool-result persistence, outbound messaging, sub-agent spawning, and gateway startup. Rather than introducing a novel detection model, PRISM integrates a hybrid heuristic-plus-LLM scanning pipeline, conversation- and session-scoped risk accumulation with TTL-based decay, policy-enforced controls over tools, paths, private networks, domain tiers, and outbound secret patterns, and a tamper-evident audit and operations plane with integrity verification and hot-reloadable policy management. We outline an evaluation methodology and benchmark pipeline for measuring security effectiveness, false positives, layer contribution, runtime overhead, and operational recoverability in an agent-runtime setting, and we report current preliminary benchmark results on curated same-slice experiments and operational microbenchmarks. The system targets deployable runtime defense for real agent gateways rather than benchmark-only detection.

  • 1 authors
·
Mar 11

TestBench: Evaluating Class-Level Test Case Generation Capability of Large Language Models

Software testing is a crucial phase in the software life cycle, helping identify potential risks and reduce maintenance costs. With the advancement of Large Language Models (LLMs), researchers have proposed an increasing number of LLM-based software testing techniques, particularly in the area of test case generation. Despite the growing interest, limited efforts have been made to thoroughly evaluate the actual capabilities of LLMs in this task. In this paper, we introduce TestBench, a benchmark for class-level LLM-based test case generation. We construct a dataset of 108 Java programs from 9 real-world, large-scale projects on GitHub, each representing a different thematic domain. We then design three distinct types of prompts based on context descriptions, including self-contained context, full context, and simple context. Besides, we propose a fine-grained evaluation framework that considers five aspects of test cases: syntactic correctness, compilation correctness, test correctness, code coverage rate, and defect detection rate. Furthermore, we propose a heuristic algorithm to repair erroneous test cases generated by LLMs. We evaluate CodeLlama-13b, GPT-3.5, and GPT-4 on the TestBench, and our experimental results indicate that larger models demonstrate a greater ability to effectively utilize contextual information, thus generating higher-quality test cases. Smaller models may struggle with the noise introduced by the extensive information contained within the full context. However, when using the simplified version, namely the simple context, which is derived from the full context via abstract syntax tree analysis, the performance of these models improves significantly. Our analysis highlights the current progress and pinpoints future directions to further enhance the effectiveness of models by handling contextual information for test case generation.

  • 6 authors
·
Sep 26, 2024

CodeTracer: Towards Traceable Agent States

Code agents are advancing rapidly, but debugging them is becoming increasingly difficult. As frameworks orchestrate parallel tool calls and multi-stage workflows over complex tasks, making the agent's state transitions and error propagation hard to observe. In these runs, an early misstep can trap the agent in unproductive loops or even cascade into fundamental errors, forming hidden error chains that make it hard to tell when the agent goes off track and why. Existing agent tracing analyses either focus on simple interaction or rely on small-scale manual inspection, which limits their scalability and usefulness for real coding workflows. We present CodeTracer, a tracing architecture that parses heterogeneous run artifacts through evolving extractors, reconstructs the full state transition history as a hierarchical trace tree with persistent memory, and performs failure onset localization to pinpoint the failure origin and its downstream chain. To enable systematic evaluation, we construct CodeTraceBench from a large collection of executed trajectories generated by four widely used code agent frameworks on diverse code tasks (e.g., bug fixing, refactoring, and terminal interaction), with supervision at both the stage and step levels for failure localization. Experiments show that CodeTracer substantially outperforms direct prompting and lightweight baselines, and that replaying its diagnostic signals consistently recovers originally failed runs under matched budgets. Our code and data are publicly available.

NJU-LINK NJU-LINK Lab
·
Apr 12 2

Async Control: Stress-testing Asynchronous Control Measures for LLM Agents

LLM-based software engineering agents are increasingly used in real-world development tasks, often with access to sensitive data or security-critical codebases. Such agents could intentionally sabotage these codebases if they were misaligned. We investigate asynchronous monitoring, in which a monitoring system reviews agent actions after the fact. Unlike synchronous monitoring, this approach does not impose runtime latency, while still attempting to disrupt attacks before irreversible harm occurs. We treat monitor development as an adversarial game between a blue team (who design monitors) and a red team (who create sabotaging agents). We attempt to set the game rules such that they upper bound the sabotage potential of an agent based on Claude 4.1 Opus. To ground this game in a realistic, high-stakes deployment scenario, we develop a suite of 5 diverse software engineering environments that simulate tasks that an agent might perform within an AI developer's internal infrastructure. Over the course of the game, we develop an ensemble monitor that achieves a 6% false negative rate at 1% false positive rate on a held out test environment. Then, we estimate risk of sabotage at deployment time by extrapolating from our monitor's false negative rate. We describe one simple model for this extrapolation, present a sensitivity analysis, and describe situations in which the model would be invalid. Code is available at: https://github.com/UKGovernmentBEIS/async-control.

  • 9 authors
·
Dec 15, 2025

AI Harness Engineering: A Runtime Substrate for Foundation-Model Software Agents

Foundation models have transformed automated code generation, yet autonomous software-engineering agents remain unreliable in realistic development settings. The dominant explanation locates this gap in model capability. We propose a different locus: software-engineering capability emerges from a model-harness-environment system, in which a runtime substrate -- the harness -- mediates how a foundation-model agent observes a project, acts on it, receives feedback, and establishes that a change is complete. We formalize this substrate as an AI Harness Engineering and identify eleven component responsibilities: task specification, context selection, tool access, project memory, task state, observability, failure attribution, verification, permissions, entropy auditing, and intervention recording. We operationalize the harness through a four-level ladder (H0-H3) that progressively exposes runtime support to the agent, and we propose a trace-based evaluation protocol that converts each agent run into an auditable episode package. Applied to a controlled validation task, the framework yields episode packages whose evidence structure varies systematically with harness level: lower levels produce only a final patch, higher levels produce reproduction logs, failure attributions, deterministic requirement checks, and structured verification reports. The framework reframes the central question of autonomous software engineering from whether a foundation model can produce a patch to whether the model-harness-environment system can produce a verifiably correct, attributed, and maintainable change. We outline a research program for the runtime systems that foundation-model software agents will require.

  • 2 authors
·
May 12

PyINE: A Framework for Scalable Elicitation and Oversight via Code Execution

Reasoning models can remain capable of solving a task while still defaulting to cheaper but misleading shortcuts. This creates a central oversight problem: when a model gives an answer with plausible but incomplete reasoning, can an overseer determine whether that output should be trusted? To study this problem, we introduce PyINE, a framework for scalable elicitation and oversight using instrumented Python programs as a verifiable execution substrate. In PyINE, programs define task environments, execution traces provide authoritative labels for outcomes and intermediate facts, and task variants can be generated mechanically rather than through static human annotation. We instantiate the framework in PyINE-v1, a first release built from nearly one million deterministic execution traces and over 500,000 matched LLM-generated code variants used for counterfactual evaluation. Using standard RL with verifiable rewards on cue-varied tasks, we train a shortcut-following model that improves substantially at predicting execution outcomes while still making systematic errors when misleading human-facing cues conflict with the program's realized behavior. We then evaluate activation probes, trained text classifiers, prompted judges, and a lightweight debate protocol as overseers of this model. We find that performance pooled at the dataset level can hide weak coverage of the failures that matter most: cheap learned overseers often miss rare shortcut-driven errors, while stronger model-based checks are more balanced but substantially costlier and harder to turn into reliable thresholded decisions. PyINE-v1 turns this failure-mode coverage problem into a reusable experimental setting for developing oversight methods that are verifiable, failure-mode-aware, and cost-sensitive.

  • 8 authors
·
Oct 9

Empirical Research on Utilizing LLM-based Agents for Automated Bug Fixing via LangGraph

This paper presents a novel framework for automated code generation and debugging, designed to improve accuracy, efficiency, and scalability in software development. The proposed system integrates three core components LangGraph, GLM4 Flash, and ChromaDB within a four step iterative workflow to deliver robust performance and seamless functionality. LangGraph serves as a graph-based library for orchestrating tasks, providing precise control and execution while maintaining a unified state object for dynamic updates and consistency. It supports multi-agent, hierarchical, and sequential processes, making it highly adaptable to complex software engineering workflows. GLM4 Flash, a large language model, leverages its advanced capabilities in natural language understanding, contextual reasoning, and multilingual support to generate accurate code snippets based on user prompts. ChromaDB acts as a vector database for semantic search and contextual memory storage, enabling the identification of patterns and the generation of context-aware bug fixes based on historical data. The system operates through a structured four-step process: (1) Code Generation, which translates natural language descriptions into executable code; (2) Code Execution, which validates the code by identifying runtime errors and inconsistencies; (3) Code Repair, which iteratively refines buggy code using ChromaDB's memory capabilities and LangGraph's state tracking; and (4) Code Update, which ensures the code meets functional and performance requirements through iterative modifications.

  • 2 authors
·
Jan 29, 2025

ClawForge: Generating Executable Interactive Benchmarks for Command-Line Agents

Interactive agent benchmarks face a tension between scalable construction and realistic workflow evaluation. Hand-authored tasks are expensive to extend and revise, while static prompt evaluation misses failures that only appear when agents operate over persistent state. Existing interactive benchmarks have advanced agent evaluation significantly, but most initialize tasks from clean state and do not systematically test how agents handle pre-existing partial, stale, or conflicting artifacts. We present ClawForge, a generator-backed benchmark framework for executable command-line workflows under state conflict. The framework compiles scenario templates, grounded slots, initialized state, reference trajectories, and validators into reproducible task specifications, and evaluates agents step by step over persistent workflow surfaces using normalized end state and observable side effects rather than exact trajectory matching. We instantiate this framework as the ClawForge-Bench (17 scenarios, 6 ability categories). Results across seven frontier models show that the best model reaches only 45.3% strict accuracy, wrong-state replacement remains below 17\% for all models, and the widest model separation (17% to 90%) is driven by whether agents inspect existing state before acting. Partial-credit and step-efficiency analyses further reveal that many failures are near-miss closures rather than early breakdowns, and that models exhibit qualitatively different failure styles under state conflict.

  • 11 authors
·
May 12

Monitoring Monitorability

Observability into the decision making of modern AI systems may be required to safely deploy increasingly capable agents. Monitoring the chain-of-thought (CoT) of today's reasoning models has proven effective for detecting misbehavior. However, this "monitorability" may be fragile under different training procedures, data sources, or even continued system scaling. To measure and track monitorability, we propose three evaluation archetypes (intervention, process, and outcome-property) and a new monitorability metric, and introduce a broad evaluation suite. We demonstrate that these evaluations can catch simple model organisms trained to have obfuscated CoTs, and that CoT monitoring is more effective than action-only monitoring in practical settings. We compare the monitorability of various frontier models and find that most models are fairly, but not perfectly, monitorable. We also evaluate how monitorability scales with inference-time compute, reinforcement learning optimization, and pre-training model size. We find that longer CoTs are generally more monitorable and that RL optimization does not materially decrease monitorability even at the current frontier scale. Notably, we find that for a model at a low reasoning effort, we could instead deploy a smaller model at a higher reasoning effort (thereby matching capabilities) and obtain a higher monitorability, albeit at a higher overall inference compute cost. We further investigate agent-monitor scaling trends and find that scaling a weak monitor's test-time compute when monitoring a strong agent increases monitorability. Giving the weak monitor access to CoT not only improves monitorability, but it steepens the monitor's test-time compute to monitorability scaling trend. Finally, we show we can improve monitorability by asking models follow-up questions and giving their follow-up CoT to the monitor.

  • 12 authors
·
Dec 20, 2025

CaveAgent: Transforming LLMs into Stateful Runtime Operators

LLM-based agents are increasingly capable of complex task execution, yet current agentic systems remain constrained by text-centric paradigms. Traditional approaches rely on procedural JSON-based function calling, which often struggles with long-horizon tasks due to fragile multi-turn dependencies and context drift. In this paper, we present CaveAgent, a framework that transforms the paradigm from "LLM-as-Text-Generator" to "LLM-as-Runtime-Operator." We introduce a Dual-stream Context Architecture that decouples state management into a lightweight semantic stream for reasoning and a persistent, deterministic Python Runtime stream for execution. In addition to leveraging code generation to efficiently resolve interdependent sub-tasks (e.g., loops, conditionals) in a single step, we introduce Stateful Runtime Management in CaveAgent. Distinct from existing code-based approaches that remain text-bound and lack the support for external object injection and retrieval, CaveAgent injects, manipulates, and retrieves complex Python objects (e.g., DataFrames, database connections) that persist across turns. This persistence mechanism acts as a high-fidelity external memory to eliminate context drift, avoid catastrophic forgetting, while ensuring that processed data flows losslessly to downstream applications. Comprehensive evaluations on Tau^2-bench, BFCL and various case studies across representative SOTA LLMs demonstrate CaveAgent's superiority. Specifically, our framework achieves a 10.5\% success rate improvement on retail tasks and reduces total token consumption by 28.4\% in multi-turn scenarios. On data-intensive tasks, direct variable storage and retrieval reduces token consumption by 59\%, allowing CaveAgent to handle large-scale data that causes context overflow failures in both JSON-based and Code-based agents.

  • 22 authors
·
Jan 4 1

Synthesizing Efficient and Permissive Programmatic Runtime Shields for Neural Policies

With the increasing use of neural policies in control systems, ensuring their safety and reliability has become a critical software engineering task. One prevalent approach to ensuring the safety of neural policies is to deploy programmatic runtime shields alongside them to correct their unsafe commands. However, the programmatic runtime shields synthesized by existing methods are either computationally expensive or insufficiently permissive, resulting in high overhead and unnecessary interventions on the system. To address these challenges, we propose Aegis, a novel framework that synthesizes lightweight and permissive programmatic runtime shields for neural policies. Aegis achieves this by formulating the seeking of a runtime shield as a sketch-based program synthesis problem and proposing a novel method that leverages counterexample-guided inductive synthesis and Bayesian optimization to solve it. To evaluate Aegis and its synthesized shields, we use eight representative control systems and compare Aegis with the current state-of-the-art. Our results show that the programmatic runtime shields synthesized by Aegis can correct all unsafe commands from neural policies, ensuring that the systems do not violate any desired safety properties at all times. Compared to the current state-of-the-art, Aegis's shields exhibit a 2.2times reduction in time overhead and a 3.9times reduction in memory usage, suggesting that they are much more lightweight. Moreover, Aegis's shields incur an average of 1.5times fewer interventions than other shields, showing better permissiveness.

  • 5 authors
·
Oct 22, 2025

RESOLVE: Language-Agnostic Validation of GPU Kernels Through Testing, Reduction, and Proof

AI systems can now write and optimize production GPU kernels, but validating them remains an important challenge. Evaluating the kernel on a few random inputs and checking that its outputs match a trusted reference kernel within numeric tolerances is not sufficient: races can cause nondeterministic behavior that fails to manifest in tests, and numeric tolerances can hide bugs and cause false positives even after extensive calibration. To address this challenge, we present RESOLVE, which combines testing and formal verification to build a comprehensive kernel validation pipeline. It operates in three steps: First, it tests for nondeterminism using binary instrumentation that perturbs execution timing to expose races. Second, an agent rewrites the candidate and reference kernels to obtain "reduced-concurrency" versions that are simpler to analyze but still produce bitwise-identical outputs in all tests. Third, the reduced kernels are formally analyzed in the F*/Pulse framework and prove that they perform the same computation on real numbers. This sidesteps the need for numeric tolerances. We show that RESOLVE can validate a broad selection of kernels using KernelBench, and prove equivalence across fused GEMMs in three state-of-the-art frameworks and languages: CUTLASS, Triton, and Gluon. It also analyzes mega-kernels, notoriously difficult to validate, and finds four previously unreported issues, including two clear bugs. We show that agents can use RESOLVE to repair the issues, with minimal performance impact, highlighting that agents can optimize aggressively when they can rigorously check their results.

  • 7 authors
·
Oct 4

Vision-driven Automated Mobile GUI Testing via Multimodal Large Language Model

With the advancement of software rendering techniques, GUI pages in mobile apps now encompass a wealth of visual information, where the visual semantics of each page contribute to the overall app logic, presenting new challenges to software testing. Despite the progress in automated Graphical User Interface (GUI) testing, the absence of testing oracles has constrained its efficacy to identify only crash bugs with evident abnormal signals. Nonetheless, there are still a considerable number of non-crash bugs, ranging from unexpected behaviors to misalignments, often evading detection by existing techniques. While these bugs can exhibit visual cues that serve as potential testing oracles, they often entail a sequence of screenshots, and detecting them necessitates an understanding of the operational logic among GUI page transitions, which is challenging traditional techniques. Considering the remarkable performance of Multimodal Large Language Models (MLLM) in visual and language understanding, this paper proposes a vision-driven automated GUI testing approach VisionDroid to detect non-crash functional bugs with MLLM. It begins by extracting GUI text information and aligning it with screenshots to form a vision prompt, enabling MLLM to understand GUI context. The function-aware explorer then employs MLLM for deeper and function-oriented GUI page exploration, while the logic-aware bug detector segments the entire exploration history into logically cohesive parts and prompts the MLLM for bug detection. We evaluate VisionDroid on three datasets and compare it with 10 baselines, demonstrating its excellent performance. The ablation study further proves the contribution of each module. Moreover, VisionDroid identifies 29 new bugs on Google Play, of which 19 have been confirmed and fixed.

  • 8 authors
·
Jul 3, 2024

CARE: Certifying Acceleration for Vision-Language-Action Inference

While vision-language-action (VLA) models have advanced rapidly, running them at every control step remains expensive. Prior work accelerates VLA inference using techniques like action chunking and visual-token pruning, typically evaluating based on latency and average task success. However, acceleration may discard information and break tasks the original policy would solve, a risk hidden by average metrics. Measuring these failures is challenging because action deviations compound over closed-loop trajectories, meaning task failure is only observable across full episodes. We therefore define an acceleration-induced failure via paired rollouts from identical initial conditions, tracking when the reference succeeds but the accelerated policy fails. To manage this, we introduce CARE, an approach for certified accelerator selection. CARE uses paired rollouts on a calibration set to provide finite-sample guarantees that acceleration-induced failure risk stays below a user-specified budget. It deploys the fastest certified candidate, falling back to the reference if none qualify. By relying only on terminal outcomes and measured compute, CARE applies unchanged across diverse acceleration mechanisms, while sequential testing and failure-triggered reference rollouts keep certification affordable. On four LIBERO suites with OpenVLA-OFT, CARE certifies 9.0--10.8times speedups while guaranteeing (at 95% confidence) that at least 85.8% of reference-solved episodes are preserved. Under tight budgets, selectors without guarantees exceed the budget in up to 75% of trials, whereas CARE stays within budget and its sequential form uses 78.9% fewer rollouts than exhaustive evaluation. CARE further generalizes to flow-step reduction for π_{0.5}, and to Qwen3.5-9B and Llama-3.1-8B agents in Crafter.

AgentCheck: A Reproduce-Intervene-Mitigate Workbench for LLM Agents over MCP

Tool-using LLM agents are mostly evaluated assuming all tools work. When a tool times out, returns a week-stale value, or has its description poisoned in deployment, the developer needs a controlled way to reproduce the failure, test a fix, and confirm the fix worked before deployment. We present AgentCheck, an open-source web workbench that turns an MCP server into an intervention surface. AgentCheck runs an agent against its real tools and records every tool response, then re-runs the agent with the response perturbed by a fault (12 types) injector. Matching tool calls are replayed from cache, and later tool calls go live after the agent diverges. This yields a reproduce-intervene-confirm loop: the developer toggles a mitigation, re-runs against the identical fault, and sees if the failure goes away. Scoring has two parts: deterministic pass/fail rules, plus an LLM judge for interpretive labels, validated against human annotations. Across five agents, the best passes 105/120 scenarios and the weakest only 77. The failures are usually silent, confident use of incorrect tool outputs rather than crashes. On the weakest agent, a retry mitigation raises success on timeout error faults from as few as 30% of cases to 100%, whereas stale-data faults remain near 3-4 of 10 regardless of the mitigation. AgentCheck makes these failure modes reproducible, comparable, and verifiable before deployment.

  • 2 authors
·
Jul 13

From Cognitive Architectures to Language Agents: A Mechanism-Level Review of Lineage, Convergence, and Migration Gaps

Memory, planning, reflection, and tool use are often compared as feature labels, obscuring the control semantics that determine how an agent actually runs. This review connects ten historical cognitive architectures, eight language-agent runtime families, and forty-two mechanism-focused modern systems. We reconstruct each mechanism through state, control, transition, persistence, failure, learning, and resource governance, then code evidence relation (E1-E4) separately from migration depth (D0-D4). The resulting landscape is uneven. Modern agents have operationalized substantial parts of adaptive memory, failure recovery, dynamic team selection, workflow search, skill induction, resource scheduling, and uncertainty-conditioned action, although often through independent convergence rather than documented inheritance. The strongest remaining opportunities lie in couplings among mechanisms. Closest-baseline screening closes one proposed gap: GraSP already combines calibrated multi-skill selection, typed compilation, verification, bounded repair, and replanning or ReAct fallback. Five residual bundles remain: activation with latency and action utility; typed impasse with isolated substates and resolution compilation; bounded content competition with broadcast and admission learning; persistent intention with reconsideration and live method authority; and uncertainty with resource allocation, interruption, and stopping. We contribute a distinctive-mechanism catalog, an auditable evidence-depth framework, and a falsifiable agenda for testing these bundles as composable runtime invariants.

  • 2 authors
·
Jul 26

AgentTether: Graph-Guided Diagnosis and Runtime Intervention for Reliable LLM Agent Operation

Large language model (LLM) agents are increasingly used for multi-step, stateful tool-use tasks, yet production reliability remains limited. Unlike static software repair, agent repair must recover dynamic trajectories whose early decisions can propagate into later errors and external state changes. Existing automatic remedies address only part of this problem: blind retry adds no diagnosis, outcome feedback says whether a run failed but not where or why, and self-reflection often lacks grounded evidence to prevent the same failure from recurring. We present AgentTether, a run-time repair framework that automates post-run diagnosis and guided recovery without modifying the underlying agent or environment. AgentTether abstracts each run into Transition Units, links them through a dependency-aware Critical Transition Graph, and localizes failure-critical subtrajectories by combining an offline normal-behavior model with a run-local graph detector. It then converts the localized cause into behavior-scoped guidance backed by cross-iteration Repair Memory, and can optionally apply guarded run-time intervention to keep the correction active during re-execution. The same design can be deployed as an offline diagnostic-and-guidance tool or as an online repair layer. We evaluate AgentTether on 261 tau-bench tasks across three domains with Qwen3.7-max, and test cross-model transfer on Banking with GPT-5.4. On the hardest Banking domain, AgentTether repairs 59.04% (49/83) of initially failed Qwen3.7-max tasks and 65.12% (56/86) of initially failed GPT-5.4 tasks. Overall, AgentTether improves repair effectiveness while reducing agent turns and end-to-end approach tokens, suggesting a practical reliability layer that can wrap existing agent deployments, reduce wasted re-execution, and improve recovery without retraining the agent.

  • 8 authors
·
Jul 6

MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research

We present MobileGym, a browser-hosted, lightweight, fully controllable environment for everyday mobile use, targeting interaction fidelity without replicating proprietary backends. It enables two capabilities previously out of reach for everyday apps: verifiable outcome signals through deterministic state-based judging over structured JSON state, and scalable online RL through low-cost parallel rollouts. The full environment state is captured, configured, forked, and compared as structured JSON, and a single server can host hundreds of parallel instances, with about 400 MB memory per instance and about 3 s cold start. A layered state model and a declarative task-definition framework keep state programmability and task creation practical at scale, and a single programmatic judging mechanism delivers both deterministic evaluation verdicts and dense RL rewards. The accompanying MobileGym-Bench provides 416 parameterized task templates, including 256 test and 160 train templates, over 28 apps, with deterministic judges and a structured AnswerSheet protocol that avoids free-text matching failures. In a Sim-to-Real case study, GRPO on Qwen3-VL-4B-Instruct gains +12.8 percentage points on the 256-task test set, and on a 59-task real-device signal subset, real-device execution retains 95.1% of the simulation-side training gain. Project page: https://mobilegym.github.io.

  • 11 authors
·
May 24 3

Learning from Runtime Feedback through Failure-Bank Self-Evolution for Vision-Language-Action Models

Vision-language-action (VLA) models generalize broadly across robotic manipulation tasks, but complex environments require balancing task success with unintended contact. Runtime shields can correct individual actions, but they leave the underlying policy unchanged, so repeated disagreements may create a persistent policy-shield mismatch that blocks task progress. To address this challenge, we introduce FailBank, a four-stage self-evolving framework that converts runtime feedback into persistent policy improvement. During collection, a fixed CBF-based safety module serves as an observe-only teacher, producing counterfactual corrections while the policy remains in control. Outcome-aware admission then converts useful proposals into corrective targets and retains successful uncorrected actions as quiet anchors for guarded LoRA updates. We evaluate FailBank on the VLA-Arena benchmark across two difficulty levels and two VLA backbones. Compared with the base policies, FailBank improves the joint success-cost operating point. Across the two backbones, FailBank improves task success rate by 8.5 and 6.9 percentage points, while reducing policy-induced cumulative cost by 35.6\% and 23.8\%, respectively. Compared with runtime shielding, FailBank raises task success rate by 25.4 and 9.5 percentage points, while maintaining comparable policy-induced cumulative cost. These results show that runtime feedback can serve as persistent policy supervision rather than only as a temporary action constraint.

Agent libOS: A Library-OS-Inspired Runtime for Long-Running, Capability-Controlled LLM Agents

Large language model (LLM) agents are evolving from request-response assistants into long-running software actors: they maintain state across model calls, fork subtasks, wait for external events, request human authority, generate tools, and perform side effects that must be resumed and audited. This paper presents Agent libOS, a library-OS-inspired runtime substrate for LLM agents. Agent libOS runs above a conventional host operating system; it does not implement hardware drivers, kernel-mode isolation, or a POSIX-compatible operating system. Instead, it treats an agent as an AgentProcess: a schedulable execution subject with process identity, parent-child lineage, lifecycle state, a tool table derived from an AgentImage, typed Object Memory, explicit capabilities, human queues, checkpoints, events, and audit records. Its central design rule is tools are libc-like wrappers; runtime primitives are the authority boundary. Filesystem access, object access, sleeps, human approval, JIT tool registration, and external side effects are checked at primitive boundaries under explicit capabilities and policy. We describe the design, threat model, Python prototype, and safety-oriented evaluation. The current prototype implements async scheduling, namespace-local Object Memory, runtime-integrated human approval, one-shot permission grants, per-process working directories, shell and image-registration primitives, Deno/TypeScript JIT tools over a libOS syscall broker, filesystem/object bridge tools, an injectable Resource Provider Substrate, deterministic demos, real-model smoke scripts, and 123 regression tests at the time of writing. Rather than improving planner accuracy, Agent libOS demonstrates a runtime substrate in which long-running LLM agents can be scheduled, authorized, resumed, and audited without treating tool dispatch as the trust boundary.

Evaluation Blindness: How Silent Measurement Failures Corrupt AI Systems from Training to Deployment

AI systems can fail silently. The failure propagates through training loops, evaluation pipelines, and production monitoring stacks until downstream harm makes it visible. This paper introduces evaluation blindness: a measurement function M exhibits evaluation blindness with respect to failure class F when it produces readings indistinguishable from a healthy state while the system is actually failing, with no auxiliary signal flagging the gap. The problem surfaces at two lifecycle stages the literature has treated separately. At training time, reward models are gamed, importance-sampling corrections are silently miscalculated, and benchmark contamination inflates fine-tuning evaluations, all while loss curves look healthy and gradient updates proceed normally. At deployment time, monitoring fails to catch six classes of production failure, including an Operational category that is 100% silent by structural definition. We provide a formal detectability predicate unifying both stages. Four training-time case studies trace concrete breakdowns, including a real implementation bug in TRL PR #6594 where gradients are corrupted as loss decreases normally. A six-class taxonomy validated against 50 real-world incidents from court documents and regulatory filings finds that 53% of verifiable public failures were silent. A failure budget framework ties acceptable failure rates to use-case risk class. The implication is direct: measurement infrastructure is a correctness concern across the full AI lifecycle, not just at evaluation time. Data, code, and taxonomy schema are at https://github.com/priyanka25aug/llm-failure-taxonomy.

  • 1 authors
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Aug 2

ProgramGym: Scaling Training Environments for Long-Horizon Program Reproduction Agents

Coding agents are increasingly used to build programs from scratch as software engineers do rather than to resolve issues within a repository or to generate a repository from a given requirements document. However, scalable verifiable training environments that force agents to discover what is required and to decide how the system should be designed remain scarce. Moreover, existing agent workflows also cannot sustain long-horizon development in which the agent explores the reference program before implementation. To address these challenges, we introduce ProgramGym, a framework consisting of Program-Env and Program-Agent for scalable training environments of long-horizon program reproduction agents. Specifically, Program-Env constructs verifiable training environments from repositories through a feedback-driven loop that repairs runtime sandbox builds and the quality of black-box tests. Using this novel pipeline, we obtain 1,648 training environments spanning C, C++, Go, and Rust. Program-Agent combines a role-isolated workflow of analysis, implementation, and review with revision management for compilation checks and failure recovery. Experiments on ProgramBench show that both Program-Env and Program-Agent improve performance on program reproduction. Fine-tuning on trajectories with these constructed environments raises the performance of Qwen3.8-27B from 34.87% to 42.84%. Program-Agent further raises the base and SFT models to 55.71% and 56.25%, both exceeding some flagship models. We will release the ProgramGym to support further research on coding agents that build programs from scratch.

ProgramGym ProgramGym
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Oct 8 2

From Code to Correctness: Closing the Last Mile of Code Generation with Hierarchical Debugging

While large language models have made significant strides in code generation, the pass rate of the generated code is bottlenecked on subtle errors, often requiring human intervention to pass tests, especially for complex problems. Existing LLM-based debugging systems treat generated programs as monolithic units, failing to address bugs at multiple levels of granularity, from low-level syntax errors to high-level algorithmic flaws. In this paper, we introduce Multi-Granularity Debugger (MGDebugger), a hierarchical code debugger by isolating, identifying, and resolving bugs at various levels of granularity. MGDebugger decomposes problematic code into a hierarchical tree structure of subfunctions, with each level representing a particular granularity of error. During debugging, it analyzes each subfunction and iteratively resolves bugs in a bottom-up manner. To effectively test each subfunction, we propose an LLM-simulated Python executor, which traces code execution and tracks important variable states to pinpoint errors accurately. Extensive experiments demonstrate that MGDebugger outperforms existing debugging systems, achieving an 18.9% improvement in accuracy over seed generations in HumanEval and a 97.6% repair success rate in HumanEvalFix. Furthermore, MGDebugger effectively fixes bugs across different categories and difficulty levels, demonstrating its robustness and effectiveness.

  • 4 authors
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Oct 1, 2024 9