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Oct 15

GraphSkill: Documentation-Guided Hierarchical Retrieval-Augmented Coding for Complex Graph Reasoning

The growing demand for automated graph algorithm reasoning has attracted increasing attention in the large language model (LLM) community. Recent LLM-based graph reasoning methods typically decouple task descriptions from graph data, generate executable code augmented by retrieval from technical documentation, and refine the code through debugging. However, we identify two key limitations in existing approaches: (i) they treat technical documentation as flat text collections and ignore its hierarchical structure, leading to noisy retrieval that degrades code generation quality; and (ii) their debugging mechanisms focus primarily on runtime errors, yet ignore more critical logical errors. To address them, we propose {\method}, an agentic hierarchical retrieval-augmented coding framework that exploits the document hierarchy through top-down traversal and early pruning, together with a self-debugging coding agent that iteratively refines code using automatically generated small-scale test cases. To enable comprehensive evaluation of complex graph reasoning, we introduce a new dataset, {\dataset}, covering small-scale, large-scale, and composite graph reasoning tasks. Extensive experiments demonstrate that our method achieves higher task accuracy and lower inference cost compared to baselinesThe code is available at \href{https://github.com/FairyFali/GraphSkill{blue{https://github.com/FairyFali/GraphSkill}}.}.

  • 6 authors
·
Feb 20

DoubtLess: Training-Free Contrastive Decoding for Efficient Reasoning

Reasoning models achieve strong performance through long chains of thought (CoT), but often spend more tokens than needed to solve a problem. Existing ways to shorten the CoT require additional training for each model, add a fixed steering vector to the model's hidden states, or use decoding heuristics such as stopping early or banning words like "wait", which can reduce accuracy. We propose DoubtLess, a training-free decoding method in which a much smaller reasoning model steers the large one towards brevity. The small model reads the large model's CoT so far twice, once prompted to be brief (the brief thinker) and once prompted to be verbose (the verbose thinker), and the difference between its two logit vectors, scaled by a strength, is added to the large model's logits at every step of the CoT. On seven benchmarks of competition mathematics, graduate-level science and competitive programming, DoubtLess shortens the CoT of Qwen3-32B by 31% with unchanged accuracy, outperforming five inference-time baselines. We also show that DoubtLess reduces thinking tokens per turn by 20% in a self-debugging coding agent with unchanged task performance. It also generalizes to two other model families with unchanged accuracy. When combined with training-based compression, it further shortens the CoT of a model already trained for brevity. Ablations and behavioral analysis show that DoubtLess reduces repeated checking, with most token savings coming after the correct answer first appears in the CoT. Our code is available at https://github.com/leoluolol/DoubtLess.

  • 2 authors
·
Oct 12 2

Debug2Fix: Supercharging Coding Agents with Interactive Debugging Capabilities

While significant progress has been made in automating various aspects of software development through coding agents, there is still significant room for improvement in their bug fixing capabilities. Debugging and investigation of runtime behavior remains largely a manual, developer-driven process. Popular coding agents typically rely on either static analysis of the code or iterative test-fix cycles, which is akin to trial and error debugging. We posit that there is a wealth of rich runtime information that developers routinely access while debugging code, which agents are currently deprived of due to design limitations. Despite how prevalent debuggers are in modern IDEs and command-line tools, they have surprisingly not made their way into coding agents. In this work, we introduce Debug2Fix, a novel framework that incorporates interactive debugging as a core component of a software engineering agent via a subagent architecture. We incorporate debuggers for Java and Python into our agent framework and evaluate against GitBug-Java and SWE-Bench-Live and achieve >20% improvement in performance compared to the baseline for certain models. Furthermore, using our framework, we're able to make weaker models like GPT-5 and Claude Haiku 4.5 match or exceed the performances of stronger models like Claude Sonnet 4.5, showing that better tool design is often just as important as switching to a more expensive model. Finally, we conduct systematic ablations demonstrating the importance of both the subagent architecture and debugger integration.

  • 2 authors
·
Feb 20

CodeTracer: Towards Traceable Agent States

Code agents are advancing rapidly, but debugging them is becoming increasingly difficult. As frameworks orchestrate parallel tool calls and multi-stage workflows over complex tasks, making the agent's state transitions and error propagation hard to observe. In these runs, an early misstep can trap the agent in unproductive loops or even cascade into fundamental errors, forming hidden error chains that make it hard to tell when the agent goes off track and why. Existing agent tracing analyses either focus on simple interaction or rely on small-scale manual inspection, which limits their scalability and usefulness for real coding workflows. We present CodeTracer, a tracing architecture that parses heterogeneous run artifacts through evolving extractors, reconstructs the full state transition history as a hierarchical trace tree with persistent memory, and performs failure onset localization to pinpoint the failure origin and its downstream chain. To enable systematic evaluation, we construct CodeTraceBench from a large collection of executed trajectories generated by four widely used code agent frameworks on diverse code tasks (e.g., bug fixing, refactoring, and terminal interaction), with supervision at both the stage and step levels for failure localization. Experiments show that CodeTracer substantially outperforms direct prompting and lightweight baselines, and that replaying its diagnostic signals consistently recovers originally failed runs under matched budgets. Our code and data are publicly available.

NJU-LINK NJU-LINK Lab
·
Apr 12 2

Self-Evolving Coding Agents

Large language models are increasingly embedded in software engineering workflows as coding agents that can inspect repositories, invoke tools, execute tests, debug failures, and generate patches. Yet most existing agents remain largely static after deployment, even though software development is a dynamic, feedback-rich process in which repositories evolve, dependencies change, tests fail, and repair attempts leave reusable experience. This tension has motivated a growing body of work on self-evolving coding agents, where the agent improves its future behavior by updating its framework, memory, skills, tools, models, or collaboration structures from prior coding interactions. In this survey, we provide a systematic synthesis of this emerging area. We first define self-evolving coding agents and distinguish them from conventional coding agents and general self-evolving agents. We then develop an object-centered taxonomy that characterizes what evolves in these systems, and complement it with two orthogonal perspectives: when evolution occurs and what software-specific evidence drives it. Across the literature, we find that executable feedback, repository-level context, and coding trajectories give software engineering a distinctive role as a natural domain for agent self-evolution, but also introduce new challenges in feedback reliability, benchmark overfitting, safety, maintainability, cost, and generalization. By organizing existing work around these dimensions, this survey aims to clarify the conceptual boundaries of self-evolving coding agents and provide a foundation for designing more adaptive, reliable, and software-aware agentic systems. The papers we collect can be found at https://github.com/zhouhao1024/Awesome-Self-Evolving-Coding-Agents.

TRIM: Reducing AI-Generated CodeSlop via Agent Trajectory Minimization

Coding agents are increasingly used to accelerate code generation in many downstream tasks, such as fixing bugs, building applications, and prototyping. However, despite their value as coding assistants, agent-generated code tends to be larger and more verbose than the corresponding human-written implementation. In this work, we show that the cause lies in the agent's own search process: while iterating toward a passing solution, an agent accumulates speculative edits, abandoned hypotheses, and temporary changes that persist into the final patch. This may seem harmless for a single patch, but the problem compounds as agents take responsibility for ever-larger portions of a codebase-a codebase that was once minimal and well-maintained slowly accumulates redundancy faster than it can be cleaned up, drifting to a state that is harder to maintain. Given the magnitude of this problem, we take a step towards alleviating this issue. First, we formally define this phenomenon as CodeSlop-the residual and functionally unnecessary edits commonly seen in AI-generated code. We then introduce our algorithm TRIM (Trajectory-guided Redundancy Identification and Minimization). Rather than minimizing CodeSlop directly, TRIM instead minimizes agent trajectories. As we show empirically, this indirect technique of minimizing CodeSlop is highly effective: TRIM cuts CodeSlop by 17.9%-32.9% across agentic scaffolds, with negligible performance regression. TRIM is also highly efficient, requiring roughly half the validation cost of algorithmic baselines such as Delta Debugging.

  • 7 authors
·
Jul 19

Towards a Neural Debugger for Python

Training large language models (LLMs) on Python execution traces grounds them in code execution and enables the line-by-line execution prediction of whole Python programs, effectively turning them into neural interpreters (FAIR CodeGen Team et al., 2025). However, developers rarely execute programs step by step; instead, they use debuggers to stop execution at certain breakpoints and step through relevant portions only while inspecting or modifying program variables. Existing neural interpreter approaches lack such interactive control. To address this limitation, we introduce neural debuggers: language models that emulate traditional debuggers, supporting operations such as stepping into, over, or out of functions, as well as setting breakpoints at specific source lines. We show that neural debuggers -- obtained via fine-tuning large LLMs or pre-training smaller models from scratch -- can reliably model both forward execution (predicting future states and outputs) and inverse execution (inferring prior states or inputs) conditioned on debugger actions. Evaluated on CruxEval, our models achieve strong performance on both output and input prediction tasks, demonstrating robust conditional execution modeling. Our work takes first steps towards future agentic coding systems in which neural debuggers serve as a world model for simulated debugging environments, providing execution feedback or enabling agents to interact with real debugging tools. This capability lays the foundation for more powerful code generation, program understanding, and automated debugging.

AgentSWE: Can Coding Agents Build the Agent You Actually Want?

As the production of software passes into the hands of software itself, coding agents are increasingly commissioned to build agents fitted to their users' own workflows. This delegation carries a quiet assumption, that the delivered agent will faithfully serve the requirement it was built for, rather than merely appear to. No existing benchmark tests that assumption. We introduce AgentSWE, a benchmark for agent software engineering spanning three stages of the agent development lifecycle: Creation of a complete agent from a natural-language requirement, Editing of production agent codebases, and Optimization toward a measurable target. Each of its 25 tasks is framed as a commission rather than an exam: the builder iterates against a handful of illustrative cases, while acceptance exercises the frozen submission on held-out cases designed to span the full requirement, grading behavior against requirement-derived rubrics under hard pass/fail gates or, for Optimization, against the source benchmark's own objective. Evaluating a range of coding agents across models and harnesses, we find that none comes close to delivering what a requirement asks for: the gap between what a builder demonstrates and what it delivers is the norm, not the corner case. An accompanying empirical analysis of the failure trajectories identifies recurring failure modes, among them overfitting to the visible cases, hollow runtimes behind code that looks complete, and unsupported claims of completion, each a signal by which coding agents can learn to build the agents they are asked for.

  • 5 authors
·
Oct 8 2

AgentStepper: Interactive Debugging of Software Development Agents

Software development agents powered by large language models (LLMs) have shown great promise in automating tasks like environment setup, issue solving, and program repair. Unfortunately, understanding and debugging such agents remain challenging due to their complex and dynamic nature. Developers must reason about trajectories of LLM queries, tool calls, and code modifications, but current techniques reveal little of this intermediate process in a comprehensible format. The key insight of this paper is that debugging software development agents shares many similarities with conventional debugging of software programs, yet requires a higher level of abstraction that raises the level from low-level implementation details to high-level agent actions. Drawing on this insight, we introduce AgentStepper, the first interactive debugger for LLM-based software engineering agents. AgentStepper enables developers to inspect, control, and interactively manipulate agent trajectories. AgentStepper represents trajectories as structured conversations among an LLM, the agent program, and tools. It supports breakpoints, stepwise execution, and live editing of prompts and tool invocations, while capturing and displaying intermediate repository-level code changes. Our evaluation applies AgentStepper to three state-of-the-art software development agents, ExecutionAgent, SWE-Agent, and RepairAgent, showing that integrating the approach into existing agents requires minor code changes (39-42 edited lines). Moreover, we report on a user study with twelve participants, indicating that AgentStepper improves the ability of participants to interpret trajectories (64% vs. 67% mean performance) and identify bugs in the agent's implementation (17% vs. 60% success rate), while reducing perceived workload (e.g., frustration reduced from 5.4/7.0 to 2.4/7.0) compared to conventional tools.

  • 2 authors
·
Feb 6

CodeCoR: An LLM-Based Self-Reflective Multi-Agent Framework for Code Generation

Code generation aims to produce code that fulfills requirements written in natural languages automatically. Large language Models (LLMs) like ChatGPT have demonstrated promising effectiveness in this area. Nonetheless, these LLMs often fail to ensure the syntactic and semantic correctness of the generated code. Recently, researchers proposed multi-agent frameworks that guide LLMs with different prompts to analyze programming tasks, generate code, perform testing in a sequential workflow. However, the performance of the workflow is not robust as the code generation depends on the performance of each agent. To address this challenge, we propose CodeCoR, a self-reflective multi-agent framework that evaluates the effectiveness of each agent and their collaborations. Specifically, for a given task description, four agents in CodeCoR generate prompts, code, test cases, and repair advice, respectively. Each agent generates more than one output and prunes away the low-quality ones. The generated code is tested in the local environment: the code that fails to pass the generated test cases is sent to the repair agent and the coding agent re-generates the code based on repair advice. Finally, the code that passes the most number of generated test cases is returned to users. Our experiments on four widely used datasets, HumanEval, HumanEval-ET, MBPP, and MBPP-ET, demonstrate that CodeCoR significantly outperforms existing baselines (e.g., CodeCoT and MapCoder), achieving an average Pass@1 score of 77.8%.

  • 3 authors
·
Jan 13, 2025

ProgramGym: Scaling Training Environments for Long-Horizon Program Reproduction Agents

Coding agents are increasingly used to build programs from scratch as software engineers do rather than to resolve issues within a repository or to generate a repository from a given requirements document. However, scalable verifiable training environments that force agents to discover what is required and to decide how the system should be designed remain scarce. Moreover, existing agent workflows also cannot sustain long-horizon development in which the agent explores the reference program before implementation. To address these challenges, we introduce ProgramGym, a framework consisting of Program-Env and Program-Agent for scalable training environments of long-horizon program reproduction agents. Specifically, Program-Env constructs verifiable training environments from repositories through a feedback-driven loop that repairs runtime sandbox builds and the quality of black-box tests. Using this novel pipeline, we obtain 1,648 training environments spanning C, C++, Go, and Rust. Program-Agent combines a role-isolated workflow of analysis, implementation, and review with revision management for compilation checks and failure recovery. Experiments on ProgramBench show that both Program-Env and Program-Agent improve performance on program reproduction. Fine-tuning on trajectories with these constructed environments raises the performance of Qwen3.8-27B from 34.87% to 42.84%. Program-Agent further raises the base and SFT models to 55.71% and 56.25%, both exceeding some flagship models. We will release the ProgramGym to support further research on coding agents that build programs from scratch.

ProgramGym ProgramGym
·
Oct 8 2

SWE-Critix: Post-Training Generalist Verifiers for Assessing Coding-Agent Trajectories

Coding agents are increasingly deployed for end-to-end software engineering tasks, where a readily available oracle evaluator that defines the success criteria is often absent. This motivates verifications for coding agents that can reliably judge and explain their behavior. However, verification is non-trivial as coding agents are increasingly capable of solving long-horizon software engineering tasks. Their execution trajectories can be extremely long, containing hundreds of iterative interactions with code repositories and external tools. Existing verifiers either rely on general-purpose LLMs without specialized training or train dedicated critics that predominantly focus on producing scalar rewards, highlighting the relatively limited exploration of training-based generalist verification. We introduce SWE-Critix, a post-training pipeline for training generalist verifiers of coding-agent trajectories. Given a task and its execution trajectory, the learned verifier predicts the completion label and generates a natural-language analysis that explains its judgment. Our pipeline combines supervised fine-tuning (SFT) with reinforcement learning (RL) and trains a series of 30B models on trajectories from CodeForge-Preview. On a held-out test set, SWE-Critix improves classification accuracy from 57% for the base Qwen3-30B-A3B reasoning model to 66% after SFT and 78% after RL. We release our models, datasets, and training code to facilitate further research.

  • 2 authors
·
Oct 8

AgentMesh: A Cooperative Multi-Agent Generative AI Framework for Software Development Automation

Software development is a complex, multi-phase process traditionally requiring collaboration among individuals with diverse expertise. We propose AgentMesh, a Python-based framework that uses multiple cooperating LLM-powered agents to automate software development tasks. In AgentMesh, specialized agents - a Planner, Coder, Debugger, and Reviewer - work in concert to transform a high-level requirement into fully realized code. The Planner agent first decomposes user requests into concrete subtasks; the Coder agent implements each subtask in code; the Debugger agent tests and fixes the code; and the Reviewer agent validates the final output for correctness and quality. We describe the architecture and design of these agents and their communication, and provide implementation details including prompt strategies and workflow orchestration. A case study illustrates AgentMesh handling a non-trivial development request via sequential task planning, code generation, iterative debugging, and final code review. We discuss how dividing responsibilities among cooperative agents leverages the strengths of large language models while mitigating single-agent limitations. Finally, we examine current limitations - such as error propagation and context scaling - and outline future work toward more robust, scalable multi-agent AI systems for software engineering automation.

  • 1 authors
·
Jul 26, 2025

VIBEPASS: Can Vibe Coders Really Pass the Vibe Check?

As Large Language Models shift the programming toward human-guided ''vibe coding'', agentic coding tools increasingly rely on models to self-diagnose and repair their own subtle faults -- a capability central to autonomous software engineering yet never systematically evaluated. We present , the first empirical decomposition that jointly evaluates two coupled tasks: Fault-Triggering Test Generation (FT-Test) constructing a discriminative witness that exposes a latent bug, and Fault-targeted Program Repair (FPR), repairing it under varying diagnostic conditions. pairs competitive programming problems with LLM-generated solutions that pass partial test suites but fail on semantic edge cases, enabling controlled identification of where the diagnostic chain breaks down. Evaluating 12 frontier LLMs, we find that fault-targeted reasoning does not scale with general coding ability. Models produce syntactically valid test inputs at near-ceiling rates yet collapse on discriminative generation, with fault hypothesis generation -- not output validation -- as the dominant bottleneck. Test-guided repair reveals a complementary insight: when self-generated tests successfully witness a fault, the resulting repair matches or outperforms repair guided by externally provided tests, but tests that fail to witness the fault actively degrade repair below unguided baselines. Together, these results reframe the challenge of autonomous debugging: the binding bottleneck is not code synthesis or test validity but fault-target reasoning, a capability that remains deficient across all frontier models. As Large Language Models shift the programming toward human-guided ''vibe coding'', agentic coding tools increasingly rely on models to self-diagnose and repair their own subtle faults -- a capability central to autonomous software engineering yet never systematically evaluated.

  • 6 authors
·
Mar 16

AI Agentic Programming: A Survey of Techniques, Challenges, and Opportunities

AI agentic programming is an emerging paradigm in which large language models (LLMs) autonomously plan, execute, and interact with external tools like compilers, debuggers, and version control systems to iteratively perform complex software development tasks. Unlike conventional code generation tools, agentic systems are capable of decomposing high-level goals, coordinating multi-step processes, and adapting their behavior based on intermediate feedback. These capabilities are transforming the software development practice. As this emerging field evolves rapidly, there is a need to define its scope, consolidate its technical foundations, and identify open research challenges. This survey provides a comprehensive and timely review of AI agentic programming. We introduce a taxonomy of agent behaviors and system architectures, and examine core techniques including planning, memory and context management, tool integration, and execution monitoring. We also analyze existing benchmarks and evaluation methodologies used to assess coding agent performance. Our study identifies several key challenges, including limitations in handling long context, a lack of persistent memory across tasks, and concerns around safety, alignment with user intent, and collaboration with human developers. We discuss emerging opportunities to improve the reliability, adaptability, and transparency of agentic systems. By synthesizing recent advances and outlining future directions, this survey aims to provide a foundation for research and development in building the next generation of intelligent and trustworthy AI coding agents.

  • 4 authors
·
Aug 14, 2025

SWE-Explore: Benchmarking How Coding Agents Explore Repositories

Repository-level coding benchmarks such as SWE-bench have driven a rapid surge in the capabilities of coding agents. Yet they usually treat coding tasks as a holistic, binary prediction problem (e.g., resolved or unresolved), neglecting fine-grained agent capabilities such as repository understanding, context retrieval, code localization, and bug diagnosis. In this paper, we introduce SWE-Explore, a benchmark that isolates the evaluation of repository exploration, a critical capability of coding agents. Given a repository and an issue, SWE-Explore asks an explorer to return a ranked list of relevant code regions under a fixed line budget. SWE-Explore covers 848 issues across 10 programming languages and 203 open-source repositories. For each instance, we derive line-level ground truth from independent agent trajectories that successfully solved the same issue, distilling the specific code regions their solution paths actually consulted. We evaluate exploration along coverage, ranking, and context-efficiency dimensions, showing that these metrics strongly track downstream repair behavior. Across a broad set of retrieval methods, general coding agents, and specialized localizers, we find that agentic explorers form a clear tier above classical retrieval. While file-level localization is already strong for modern methods, line-level coverage and efficient ranking remain the key axes differentiating state-of-the-art explorers.

SWE-chat: Coding Agent Interactions From Real Users in the Wild

AI coding agents are being adopted at scale, yet we lack empirical evidence on how people actually use them and how much of their output is useful in practice. We present SWE-chat, the first large-scale dataset of real coding agent sessions collected from open-source developers in the wild. The dataset currently contains 6,000 sessions, comprising more than 63,000 user prompts and 355,000 agent tool calls. SWE-chat is a living dataset; our collection pipeline automatically and continually discovers and processes sessions from public repositories. Leveraging SWE-chat, we provide an initial empirical characterization of real-world coding agent usage and failure modes. We find that coding patterns are bimodal: in 41% of sessions, agents author virtually all committed code ("vibe coding"), while in 23%, humans write all code themselves. Despite rapidly improving capabilities, coding agents remain inefficient in natural settings. Just 44% of all agent-produced code survives into user commits, and agent-written code introduces more security vulnerabilities than code authored by humans. Furthermore, users push back against agent outputs -- through corrections, failure reports, and interruptions -- in 44% of all turns. By capturing complete interaction traces with human vs. agent code authorship attribution, SWE-chat provides an empirical foundation for moving beyond curated benchmarks towards an evidence-based understanding of how AI agents perform in real developer workflows.

Where LLM Agents Fail and How They can Learn From Failures

Large Language Model (LLM) agents, which integrate planning, memory, reflection, and tool-use modules, have shown promise in solving complex, multi-step tasks. Yet their sophisticated architectures amplify vulnerability to cascading failures, where a single root-cause error propagates through subsequent decisions, leading to task failure. Current systems lack a framework that can comprehensively understand agent error in a modular and systemic way, and therefore fail to detect these errors accordingly. We address this gap with three contributions. First, we introduce the AgentErrorTaxonomy, a modular classification of failure modes spanning memory, reflection, planning, action, and system-level operations. Second, we construct AgentErrorBench, the first dataset of systematically annotated failure trajectories from ALFWorld, GAIA, and WebShop, grounding error analysis in real-world agent rollouts. Third, we propose AgentDebug, a debugging framework that isolates root-cause failures and provides corrective feedback, enabling agents to recover and iteratively improve. Experiments on AgentErrorBench show that AgentDebug achieves 24% higher all-correct accuracy and 17% higher step accuracy compared to the strongest baseline. Beyond detection, the targeted feedback generated by AgentDebug enables LLM agents to iteratively recover from failures, yielding up to 26% relative improvements in task success across ALFWorld, GAIA, and WebShop. These results establish principled debugging as a pathway to more reliable and adaptive LLM agents. The code and data will be available at https://github.com/ulab-uiuc/AgentDebug

Why Agentic-PRs Get Rejected: A Comparative Study of Coding Agents

Agentic coding -- software development workflows in which autonomous coding agents plan, implement, and submit code changes with minimal human involvement -- is rapidly gaining traction. Prior work has shown that Pull Requests (PRs) produced using coding agents (Agentic-PRs) are accepted less often than PRs that are not labeled as agentic (Human-PRs). The rejection reasons for a single agent (Claude Code) have been explored, but a comparison of how rejection reasons differ between Agentic-PRs generated by different agents has not yet been performed. This comparison is important since different coding agents are often used for different purposes, which can lead to agent-specific failure patterns. In this paper, we inspect 654 rejected PRs from the AIDev dataset covering five coding agents, as well as a human baseline. Our results show that seven rejection modes occur only in Agentic-PRs, including distrust of AI-generated code. We also observe agent-specific patterns (e.g., automated withdrawal of inactive PRs by Devin), reflecting differences in how agents are configured and used in practice. Notably, a large proportion of rejected PRs (67.9%) lack explicit reviewer feedback, making their rejection reasons difficult to determine. To mitigate this issue, we propose a set of heuristics that reduce the proportion of such cases, offering a practical preprocessing step for future studies of PR rejection in agentic coding.

  • 5 authors
·
Feb 3

CodeTree: Agent-guided Tree Search for Code Generation with Large Language Models

Pre-trained on massive amounts of code and text data, large language models (LLMs) have demonstrated remarkable achievements in performing code generation tasks. With additional execution-based feedback, these models can act as agents with capabilities to self-refine and improve generated code autonomously. However, on challenging coding tasks with extremely large search space, current agentic approaches still struggle with multi-stage planning, generating, and debugging. To address this problem, we propose CodeTree, a framework for LLM agents to efficiently explore the search space in different stages of the code generation process. Specifically, we adopted a unified tree structure to explicitly explore different coding strategies, generate corresponding coding solutions, and subsequently refine the solutions. In each stage, critical decision-making (ranking, termination, expanding) of the exploration process is guided by both the environmental execution-based feedback and LLM-agent-generated feedback. We comprehensively evaluated CodeTree on 7 code generation benchmarks and demonstrated the significant performance gains of CodeTree against strong baselines. Using GPT-4o as the base model, we consistently achieved top results of 95.1 on HumanEval, 98.7 on MBPP, and 43.0 on CodeContests. On the challenging SWEBench benchmark, our approach led to significant performance gains.

  • 6 authors
·
Nov 6, 2024

Teaching Large Language Models to Self-Debug

Large language models (LLMs) have achieved impressive performance on code generation. However, for complex programming tasks, generating the correct solution in one go becomes challenging, thus some prior works have designed program repair approaches to improve code generation performance. In this work, we propose Self-Debugging, which teaches a large language model to debug its predicted program via few-shot demonstrations. In particular, we demonstrate that Self-Debugging can teach the large language model to perform rubber duck debugging; i.e., without any feedback on the code correctness or error messages, the model is able to identify its mistakes by explaining the generated code in natural language. Self-Debugging achieves the state-of-the-art performance on several code generation benchmarks, including the Spider dataset for text-to-SQL generation, TransCoder for C++-to-Python translation, and MBPP for text-to-Python generation. On the Spider benchmark where there are no unit tests to verify the correctness of predictions, Self-Debugging with code explanation consistently improves the baseline by 2-3%, and improves the prediction accuracy on problems of the hardest label by 9%. On TransCoder and MBPP where unit tests are available, Self-Debugging improves the baseline accuracy by up to 12%. Meanwhile, by leveraging feedback messages and reusing failed predictions, Self-Debugging notably improves sample efficiency, and can match or outperform baseline models that generate more than 10x candidate programs.

  • 4 authors
·
Apr 11, 2023

Agentic Synthesis against Counterexample-Supplemented Sketches

Coding agents can fix a failing example without preserving the domain rule that made it fail, so later generations can repeat the same plausible mistake. We present agentic synthesis against counterexample-supplemented sketches, a repository-native method for systems whose governing policy is discovered during implementation. A human starts with a partial, code-shaped sketch, and a coding agent generates the first implementation. When a concrete failure exposes missing or mistaken policy, an operator explicitly approves the corrected behavior and rule. The agent then revises the sketch and repairs or regenerates code and prompt surfaces for that one counterexample. The full archive preserves provenance; a selected regression set gates each revision before the next candidate is revealed; and periodic clean regeneration tests whether the evolved sketch, rather than prompt history or accumulated examples, carries the learned policy. We demonstrate the method with CatSynth, a synthetic browser application and captured coding-agent experiment. In one open-world run with GPT-5.4-mini, 8 of 14 frozen candidate cases became counterexamples. The rebuild controls inherited that promotion schedule, and all three paths passed the 8 accepted cases. Rebuilding from the evolved sketch passed 19 of 21 withheld cases, compared with 15 of 21 when rebuilding from the initial sketch and replaying all accepted examples. Retaining code across counterexamples required 9 Developer calls and 719 lines of cumulative artifact churn, versus 15 calls and 2,394 lines for replay-all, and passed 18 of 21 withheld cases. These results provide inspectable evidence that the evolved sketch carried reviewed policy and that retaining code reduced rework in this run; with one model and one reveal order, they do not establish general superiority or correctness beyond the encoded checks.

  • 2 authors
·
Jul 16

From Reproduction to Replication: Evaluating Research Agents with Progressive Code Masking

Recent progress in autonomous code generation has fueled excitement around AI agents capable of accelerating scientific discovery by running experiments. However, there is currently no benchmark that evaluates whether such agents can implement scientific ideas when given varied amounts of code as a starting point, interpolating between reproduction (running code) and from-scratch replication (fully re-implementing and running code). We introduce AutoExperiment, a benchmark that evaluates AI agents' ability to implement and run machine learning experiments based on natural language descriptions in research papers. In each task, agents are given a research paper, a codebase with key functions masked out, and a command to run the experiment. The goal is to generate the missing code, execute the experiment in a sandboxed environment, and reproduce the results. AutoExperiment scales in difficulty by varying the number of missing functions n, ranging from partial reproduction to full replication. We evaluate state-of-the-art agents and find that performance degrades rapidly as n increases. Agents that can dynamically interact with the environment (e.g. to debug their code) can outperform agents in fixed "agentless" harnesses, and there exists a significant gap between single-shot and multi-trial success rates (Pass@1 vs. Pass@5), motivating verifier approaches to our benchmark. Our findings highlight critical challenges in long-horizon code generation, context retrieval, and autonomous experiment execution, establishing AutoExperiment as a new benchmark for evaluating progress in AI-driven scientific experimentation. Our data and code are open-sourced at https://github.com/j1mk1m/AutoExperiment .

  • 4 authors
·
Jun 24, 2025

SelfSearch: Reward-Free Search for Self-Improving Agents

Advances in the coding capabilities of LLM agents allow them to inspect and modify their own instructions, tools, and execution procedures. Existing approaches use this ability to search for improved agents through repeated downstream evaluation, which incurs substantial costs and ties the search to the evaluated tasks. We introduce SelfSearch, a reward-free search procedure in which agents modify themselves using records of previous self-improvement episodes. These records capture the reasoning, tool actions, and outcomes of earlier modification attempts, providing concrete experience for improving both task solving and self-modification. Without downstream reward signals during search, SelfSearch improves population-mean success over the initial agent in all six model--benchmark settings, with individual agents gaining up to 11.2 percentage points on Terminal-Bench 2.1. On SWE-bench Multilingual, an agent improves success by 5.0 percentage points while reducing execution cost by 38.5\% on tasks solved by both the initial and evolved agents. SelfSearch achieves competitive task success with evaluation-guided search baselines at lower search cost. With only \$4.03 in search cost, it produces a harness that solves 82.0\% of Terminal-Bench 2.1 tasks with DeepSeek V4 Flash under the settings of a public nine-harness comparison, matching the top-scoring harness, Codex. These results suggest that experience gained through self-modification can improve agents' downstream capabilities and efficiency.

  • 3 authors
·
Sep 29

Failure as a Process: An Anatomy of CLI Coding Agent Trajectories

Large language model (LLM) coding agents are increasingly deployed to autonomously perform software engineering tasks in terminal-based environments, making their reliability a growing concern. Existing empirical studies investigate why coding agents fail, yet they largely treat failure as a final outcome rather than a temporal process, providing limited insight into how failures emerge, evolve, and become unrecoverable. We present the first large-scale empirical study of CLI coding-agent failure trajectories, introducing a process-oriented framework that analyzes failure through its onset, evolution, and recovery across execution trajectories. We first collect 3,843 execution trajectories generated by seven frontier models across three coding-agent scaffolds (OpenHands, MiniSWE, and Terminus2) on Terminal-Bench, then carefully filter them to obtain 1,794 complete and valid trajectories for manual annotation (over 63,000 execution steps), from which we derive 14 findings spanning failure occurrence, root causes, recovery, and cross-system consistency. Our findings show that coding-agent failures are predominantly driven by epistemic errors, typically begin within the first few execution steps, and often remain hidden until recovery is no longer possible, suggesting that improving coding-agent reliability requires earlier validation and intervention rather than relying solely on final-outcome evaluation.

  • 7 authors
·
Jul 9

Codev-Bench: How Do LLMs Understand Developer-Centric Code Completion?

Code completion, a key downstream task in code generation, is one of the most frequent and impactful methods for enhancing developer productivity in software development. As intelligent completion tools evolve, we need a robust evaluation benchmark that enables meaningful comparisons between products and guides future advancements. However, existing benchmarks focus more on coarse-grained tasks without industrial analysis resembling general code generation rather than the real-world scenarios developers encounter. Moreover, these benchmarks often rely on costly and time-consuming human annotation, and the standalone test cases fail to leverage minimal tests for maximum repository-level understanding and code coverage. To address these limitations, we first analyze business data from an industrial code completion tool and redefine the evaluation criteria to better align with the developer's intent and desired completion behavior throughout the coding process. Based on these insights, we introduce Codev-Agent, an agent-based system that automates repository crawling, constructs execution environments, extracts dynamic calling chains from existing unit tests, and generates new test samples to avoid data leakage, ensuring fair and effective comparisons. Using Codev-Agent, we present the Code-Development Benchmark (Codev-Bench), a fine-grained, real-world, repository-level, and developer-centric evaluation framework. Codev-Bench assesses whether a code completion tool can capture a developer's immediate intent and suggest appropriate code across diverse contexts, providing a more realistic benchmark for code completion in modern software development.

  • 8 authors
·
Oct 2, 2024

TraceCoder: A Trace-Driven Multi-Agent Framework for Automated Debugging of LLM-Generated Code

Large Language Models (LLMs) often generate code with subtle but critical bugs, especially for complex tasks. Existing automated repair methods typically rely on superficial pass/fail signals, offering limited visibility into program behavior and hindering precise error localization. In addition, without a way to learn from prior failures, repair processes often fall into repetitive and inefficient cycles. To overcome these challenges, we present TraceCoder, a collaborative multi-agent framework that emulates the observe-analyze-repair process of human experts. The framework first instruments the code with diagnostic probes to capture fine-grained runtime traces, enabling deep insight into its internal execution. It then conducts causal analysis on these traces to accurately identify the root cause of the failure. This process is further enhanced by a novel Historical Lesson Learning Mechanism (HLLM), which distills insights from prior failed repair attempts to inform subsequent correction strategies and prevent recurrence of similar mistakes. To ensure stable convergence, a Rollback Mechanism enforces that each repair iteration constitutes a strict improvement toward the correct solution. Comprehensive experiments across multiple benchmarks show that TraceCoder achieves up to a 34.43\% relative improvement in Pass@1 accuracy over existing advanced baselines. Ablation studies verify the significance of each system component, with the iterative repair process alone contributing a 65.61\% relative gain in accuracy. Furthermore, TraceCoder significantly outperforms leading iterative methods in terms of both accuracy and cost-efficiency.

  • 6 authors
·
Feb 6

Vibe Coding vs. Agentic Coding: Fundamentals and Practical Implications of Agentic AI

This review presents a comprehensive analysis of two emerging paradigms in AI-assisted software development: vibe coding and agentic coding. While both leverage large language models (LLMs), they differ fundamentally in autonomy, architectural design, and the role of the developer. Vibe coding emphasizes intuitive, human-in-the-loop interaction through prompt-based, conversational workflows that support ideation, experimentation, and creative exploration. In contrast, agentic coding enables autonomous software development through goal-driven agents capable of planning, executing, testing, and iterating tasks with minimal human intervention. We propose a detailed taxonomy spanning conceptual foundations, execution models, feedback loops, safety mechanisms, debugging strategies, and real-world tool ecosystems. Through comparative workflow analysis and 20 detailed use cases, we illustrate how vibe systems thrive in early-stage prototyping and education, while agentic systems excel in enterprise-grade automation, codebase refactoring, and CI/CD integration. We further examine emerging trends in hybrid architectures, where natural language interfaces are coupled with autonomous execution pipelines. Finally, we articulate a future roadmap for agentic AI, outlining the infrastructure needed for trustworthy, explainable, and collaborative systems. Our findings suggest that successful AI software engineering will rely not on choosing one paradigm, but on harmonizing their strengths within a unified, human-centered development lifecycle.

  • 3 authors
·
May 25, 2025 2

IssueTrojanBench: Benchmarking AI Coding Agents Against Malicious Issue Requests

AI coding agents powered by LLMs are increasingly integrated into real-world software development, where they generate, edit, and execute code with autonomous access to local files and tools. Coding agents inherit security risks from both the LLM backbone, where adversarial prompts, poisoned training data, and backdoor triggers can cause models to emit insecure or attacker-chosen code, and their agentic architecture, where tool-using autonomy enables induced misuse of external APIs, data exfiltration, and persistent compromise of development environments. This paper presents a systematic evaluation of malicious issue requests against state-of-the-art coding agents (Cursor, Claude Code, and Codex Desktop), powered by two major model families (OpenAI GPT-5.3 Codex/GPT-5.4 and Anthropic Sonnet 4.6). Our novel benchmark IssueTrojanBench contains malicious issues that are constructed based on four novel attack categories (i.e., embedded as malicious instructions in issues), six delivery vectors (e.g., PDF, or issue comment), and further augmented by perturbations. Our results reveal critical vulnerabilities in the as-deployed modern coding agents, i.e., 66.5% of the malicious issues from IssueTrojanBench penetrate all the guardrails (agent- and LLM-level) of coding agents. Our further analysis shows that rejection is almost entirely from LLMs rather than the agent frameworks, with GPT models broadly vulnerable and Sonnet 4.6 exhibiting more selective, risk-aware blocking of high-impact actions. Our evaluation also highlights that the current agent-level defense strategy offers limited additional protection for coding agents. Our findings highlight the urgent need for stronger agent- and model-level safety mechanisms to protect AI coding agents.

  • 3 authors
·
Jul 21

AgentCoder: Multi-Agent-based Code Generation with Iterative Testing and Optimisation

The advancement of natural language processing (NLP) has been significantly boosted by the development of transformer-based large language models (LLMs). These models have revolutionized NLP tasks, particularly in code generation, aiding developers in creating software with enhanced efficiency. Despite their advancements, challenges in balancing code snippet generation with effective test case generation and execution persist. To address these issues, this paper introduces Multi-Agent Assistant Code Generation (AgentCoder), a novel solution comprising a multi-agent framework with specialized agents: the programmer agent, the test designer agent, and the test executor agent. During the coding procedure, the programmer agent will focus on the code generation and refinement based on the test executor agent's feedback. The test designer agent will generate test cases for the generated code, and the test executor agent will run the code with the test cases and write the feedback to the programmer. This collaborative system ensures robust code generation, surpassing the limitations of single-agent models and traditional methodologies. Our extensive experiments on 9 code generation models and 12 enhancement approaches showcase AgentCoder's superior performance over existing code generation models and prompt engineering techniques across various benchmarks. For example, AgentCoder achieves 77.4% and 89.1% pass@1 in HumanEval-ET and MBPP-ET with GPT-3.5, while SOTA baselines obtain only 69.5% and 63.0%.

  • 5 authors
·
Dec 20, 2023 1

Huxley-Gödel Machine: Human-Level Coding Agent Development by an Approximation of the Optimal Self-Improving Machine

Recent studies operationalize self-improvement through coding agents that edit their own codebases. They grow a tree of self-modifications through expansion strategies that favor higher software engineering benchmark performance, assuming that this implies more promising subsequent self-modifications. However, we identify a mismatch between the agent's self-improvement potential (metaproductivity) and its coding benchmark performance, namely the Metaproductivity-Performance Mismatch. Inspired by Huxley's concept of clade, we propose a metric (CMP) that aggregates the benchmark performances of the descendants of an agent as an indicator of its potential for self-improvement. We show that, in our self-improving coding agent development setting, access to the true CMP is sufficient to simulate how the G\"odel Machine would behave under certain assumptions. We introduce the Huxley-G\"odel Machine (HGM), which, by estimating CMP and using it as guidance, searches the tree of self-modifications. On SWE-bench Verified and Polyglot, HGM outperforms prior self-improving coding agent development methods while using less wall-clock time. Last but not least, HGM demonstrates strong transfer to other coding datasets and large language models. The agent optimized by HGM on SWE-bench Verified with GPT-5-mini and evaluated on SWE-bench Lite with GPT-5 achieves human-level performance, matching the best officially checked results of human-engineered coding agents. Our code is available at https://github.com/metauto-ai/HGM.

  • 8 authors
·
Oct 24, 2025

FeatureBench: Benchmarking Agentic Coding for Complex Feature Development

Agents powered by large language models (LLMs) are increasingly adopted in the software industry, contributing code as collaborators or even autonomous developers. As their presence grows, it becomes important to assess the current boundaries of their coding abilities. Existing agentic coding benchmarks, however, cover a limited task scope, e.g., bug fixing within a single pull request (PR), and often rely on non-executable evaluations or lack an automated approach for continually updating the evaluation coverage. To address such issues, we propose FeatureBench, a benchmark designed to evaluate agentic coding performance in end-to-end, feature-oriented software development. FeatureBench incorporates an execution-based evaluation protocol and a scalable test-driven method that automatically derives tasks from code repositories with minimal human effort. By tracing from unit tests along a dependency graph, our approach can identify feature-level coding tasks spanning multiple commits and PRs scattered across the development timeline, while ensuring the proper functioning of other features after the separation. Using this framework, we curated 200 challenging evaluation tasks and 3825 executable environments from 24 open-source repositories in the first version of our benchmark. Empirical evaluation reveals that the state-of-the-art agentic model, such as Claude 4.5 Opus, which achieves a 74.4% resolved rate on SWE-bench, succeeds on only 11.0% of tasks, opening new opportunities for advancing agentic coding. Moreover, benefiting from our automated task collection toolkit, FeatureBench can be easily scaled and updated over time to mitigate data leakage. The inherent verifiability of constructed environments also makes our method potentially valuable for agent training.

  • 12 authors
·
Feb 11 2

A Unified Issue Resolution Benchmark for Requirement Clarification, Planning, and Code Generation for Coding Agents

Large language model-powered coding agents are increasingly used to modify existing code repositories, for example, by adding features or fixing bugs. Yet existing repository-level benchmarks typically evaluate only whether the final patch passes tests. Satisfying a user request requires a long chain of interdependent reasoning and decisions: an agent must recover explicit and implicit requirements, formulate a repository-grounded implementation plan, and translate it into correct code. A pass/fail outcome cannot characterize how an unsuccessful trajectory diverges from the requirements and implementation process needed for a correct patch. To address this gap, we introduce SWE-RPG, a repository-level benchmark that combines executable patch evaluation with validated ground-truth references (GTs) for (1) Requirement Clarification and (2) Implementation Planning. These intermediate GTs support retrospective, GT-aligned diagnosis of complete coding-agent trajectories across clarification, planning, code generation, and artifact submission. SWE-RPG comprises 163 tasks from 31 Python and Java repositories, including 113 bug fixes and 50 feature additions. We evaluate 3 coding agents, including Claude Code, Codex, and OpenCode, with 6 large language model backends, including Claude-Sonnet-5 and GPT-5.6-Terra. Results show that the evaluated popular coding agents still struggle to implement user requests in existing repositories, achieving an average resolved rate of only 31.5% on SWE-RPG. Intermediate-GT diagnosis further identifies implicit requirement recovery as the main bottleneck, accounting for 24.5%--46.0% of agent runs. This result suggests implicit-requirement recovery as a key candidate direction for improving coding agents. The benchmark data and evaluation code are available at https://github.com/Xin-Zhou-smu/SWE-RPG-Bench.

  • 14 authors
·
Aug 9

FullStack-Agent: Enhancing Agentic Full-Stack Web Coding via Development-Oriented Testing and Repository Back-Translation

Assisting non-expert users to develop complex interactive websites has become a popular task for LLM-powered code agents. However, existing code agents tend to only generate frontend web pages, masking the lack of real full-stack data processing and storage with fancy visual effects. Notably, constructing production-level full-stack web applications is far more challenging than only generating frontend web pages, demanding careful control of data flow, comprehensive understanding of constantly updating packages and dependencies, and accurate localization of obscure bugs in the codebase. To address these difficulties, we introduce FullStack-Agent, a unified agent system for full-stack agentic coding that consists of three parts: (1) FullStack-Dev, a multi-agent framework with strong planning, code editing, codebase navigation, and bug localization abilities. (2) FullStack-Learn, an innovative data-scaling and self-improving method that back-translates crawled and synthesized website repositories to improve the backbone LLM of FullStack-Dev. (3) FullStack-Bench, a comprehensive benchmark that systematically tests the frontend, backend and database functionalities of the generated website. Our FullStack-Dev outperforms the previous state-of-the-art method by 8.7%, 38.2%, and 15.9% on the frontend, backend, and database test cases respectively. Additionally, FullStack-Learn raises the performance of a 30B model by 9.7%, 9.5%, and 2.8% on the three sets of test cases through self-improvement, demonstrating the effectiveness of our approach. The code is released at https://github.com/mnluzimu/FullStack-Agent.

  • 7 authors
·
Feb 3 3

A Unified Debugging Approach via LLM-Based Multi-Agent Synergy

Tremendous efforts have been devoted to automating software debugging, a time-consuming process involving fault localization and repair generation. Recently, Large Language Models (LLMs) have shown great potential in automated debugging. However, we identified three challenges posed to traditional and LLM-based debugging tools: 1) the upstream imperfection of fault localization affects the downstream repair, 2) the deficiency in handling complex logic errors, and 3) the ignorance of program contexts. In this context, we propose the first automated, unified debugging framework, FixAgent, via LLM agent synergy. FixAgent can perform end-to-end localization, repair, and analysis of bugs. Our insight is that LLMs can benefit from general software engineering principles recognized by human developers in debugging, such as rubber duck debugging, enabling a better understanding of program functionality and logic bugs. Hence, we create three designs inspired by rubber ducking to address these challenges. They are agent specialization and synergy, key variable tracking, and program context comprehension, which request LLMs to provide explicit explanations and force them to focus on crucial program logic information. Experiments on the widely used dataset QuixBugs show that FixAgent correctly fixes 79 out of 80 bugs, 9 of which have never been fixed. It also plausibly patches 1.9X more defects than the best-performing repair tool on CodeFlaws, even with no bug location information and fewer than 0.6% sampling times. On average, FixAgent increases about 20% plausible and correct fixes compared to its base model using different LLMs, showing the effectiveness of our designs. Moreover, the correctness rate of FixAgent reaches remarkably 97.26%, indicating that FixAgent can potentially overcome the overfitting issue of the existing approaches.

  • 6 authors
·
Apr 26, 2024

Trojan's Whisper: Stealthy Manipulation of OpenClaw through Injected Bootstrapped Guidance

Autonomous coding agents are increasingly integrated into software development workflows, offering capabilities that extend beyond code suggestion to active system interaction and environment management. OpenClaw, a representative platform in this emerging paradigm, introduces an extensible skill ecosystem that allows third-party developers to inject behavioral guidance through lifecycle hooks during agent initialization. While this design enhances automation and customization, it also opens a novel and unexplored attack surface. In this paper, we identify and systematically characterize guidance injection, a stealthy attack vector that embeds adversarial operational narratives into bootstrap guidance files. Unlike traditional prompt injection, which relies on explicit malicious instructions, guidance injection manipulates the agent's reasoning context by framing harmful actions as routine best practices. These narratives are automatically incorporated into the agent's interpretive framework and influence future task execution without raising suspicion.We construct 26 malicious skills spanning 13 attack categories including credential exfiltration, workspace destruction, privilege escalation, and persistent backdoor installation. We evaluate them using ORE-Bench, a realistic developer workspace benchmark we developed. Across 52 natural user prompts and six state-of-the-art LLM backends, our attacks achieve success rates from 16.0% to 64.2%, with the majority of malicious actions executed autonomously without user confirmation. Furthermore, 94% of our malicious skills evade detection by existing static and LLM-based scanners. Our findings reveal fundamental tensions in the design of autonomous agent ecosystems and underscore the urgent need for defenses based on capability isolation, runtime policy enforcement, and transparent guidance provenance.

  • 9 authors
·
Mar 19

Confucius Code Agent: An Open-sourced AI Software Engineer at Industrial Scale

Real-world AI software engineering demands coding agents that can reason over massive repositories, maintain durable memory across and within long sessions, and robustly coordinate complex toolchains at test time. Existing open-source coding agents provide transparency but frequently fall short when pushed to these industrial-scale workloads, while proprietary coding agents offer strong practical performance but limited extensibility, interpretability, and controllability. We present the Confucius Code Agent (CCA), an open-sourced AI software engineer that can operate at an industrial scale. CCA is built atop the Confucius SDK, an open-sourced agent development platform designed around three complementary perspectives: Agent Experience (AX), User Experience (UX), and Developer Experience (DX). The SDK introduces a unified orchestrator with hierarchical working memory for long-context reasoning, a persistent note-taking system for cross-session continual learning, and a modular extension module for robust tool use. Moreover, a meta-agent automates the synthesis, evaluation, and refinement of agent configurations through a build-test-improve loop, enabling rapid agent development on new tasks, environments, and tool stacks. Instantiated on Confucius SDK with these mechanisms, CCA delivers strong performance on real-world software engineering tasks. On SWE-Bench-Pro, CCA achieves a state-of-the-art Resolve@1 performance of 54.3%, substantially improving over prior coding agents. Together, the Confucius SDK and CCA provide a transparent, extensible, and reproducible foundation for AI agents, bridge gaps between research prototypes and production-grade systems, and support agent development and deployment at industrial scale.

metaresearch Meta Research
·
Dec 11, 2025 6

Code as Agent Harness

Recent large language models (LLMs) have demonstrated strong capabilities in understanding and generating code, from competitive programming to repository-level software engineering. In emerging agentic systems, code is no longer only a target output. It increasingly serves as an operational substrate for agent reasoning, acting, environment modeling, and execution-based verification. We frame this shift through the lens of agent harnesses and introduce code as agent harness: a unified view that centers code as the basis for agent infrastructure. To systematically study this perspective, we organize the survey around three connected layers. First, we study the harness interface, where code connects agents to reasoning, action, and environment modeling. Second, we examine harness mechanisms: planning, memory, and tool use for long-horizon execution, together with feedback-driven control and optimization that make harness reliable and adaptive. Third, we discuss scaling the harness from single-agent systems to multi-agent settings, where shared code artifacts support multi-agent coordination, review, and verification. Across these layers, we summarize representative methods and practical applications of code as agent harness, spanning coding assistants, GUI/OS automation, embodied agents, scientific discovery, personalization and recommendation, DevOps, and enterprise workflows. We further outline open challenges for harness engineering, including evaluation beyond final task success, verification under incomplete feedback, regression-free harness improvement, consistent shared state across multiple agents, human oversight for safety-critical actions, and extensions to multimodal environments. By centering code as the harness of agentic AI, this survey provides a unified roadmap toward executable, verifiable, and stateful AI agent systems.

  • 42 authors
·
May 17 3

Agentic Agile-V: From Vibe Coding to Verified Engineering in Software and Hardware Development

Agentic AI coding systems can inspect repositories, plan implementation steps, edit files, call tools, run tests, and submit pull requests. These capabilities make software and hardware development faster in some settings, but current evidence does not support the simple claim that autonomous code generation automatically improves engineering outcomes. Controlled studies report productivity gains in some enterprise tasks, slowdowns in mature open-source work, moderate but heterogeneous meta-analytic effects, and persistent failures in repository setup, dependency handling, permission gating, and hardware verification. This paper argues that the central problem is no longer prompt engineering; it is engineering process control. It synthesizes evidence from agentic software engineering, GitHub-scale adoption studies, repository-level agent configuration, productivity trials, issue-resolution benchmarks, and hardware/RTL verification research. It proposes Agentic Agile-V, a process framework that uses Agile-V as the lifecycle backbone and a task-level SCOPE-V loop - Specify, Constrain, Orchestrate, Prove, Evolve, and Verify - to convert conversational intent into structured engineering artifacts and acceptance evidence. The paper contributes: (i) a taxonomy of minimum input artifacts for agentic software, firmware, and hardware work; (ii) a conversation-to-contract gate that separates exploratory dialogue from implementation; (iii) risk-adaptive feature, bug-fix, testing, and hardware workflows; and (iv) an evidence-bundle acceptance model for agent-generated artifacts. The paper concludes that agentic AI does not eliminate engineering discipline; it increases the value of requirements, constraints, traceability, independent verification, and human approval.

  • 1 authors
·
May 18

Meta-Agent: From Task Descriptions to Verified Multi-Agent Systems

AI agents are increasingly used to solve complex, multi-step tasks, but existing multi-agent frameworks remain brittle as workflows grow in scale and depth. Small errors at intermediate stages can propagate through agent interactions, while insufficient grounding and weak verification mechanisms further limit reliability. We present Meta-Agent, a two-phase framework that automatically constructs and executes specialized multi-agent systems from natural-language task descriptions. In the construction phase, a task planner decomposes a problem into a directed acyclic graph of agent specifications with explicit input/output contracts and verification criteria. A web search module grounds each specification with external evidence, and a code generation module produces system prompts and tool configurations. A construction-time verification stage then validates generated artifacts and triggers targeted regeneration when failures are detected. In the execution phase, a coordinator dispatches subtasks across the agent graph while execution-time verification gates intermediate outputs. We further introduce a three-level error attribution mechanism that distinguishes local, upstream, and structural failures, enabling targeted recovery strategies ranging from localized retries to partial re-execution and re-decomposition. We evaluate Meta-Agent across coding, contextual learning, and open-ended reasoning tasks. Experiments against strong multi-agent baselines and ablation studies demonstrate consistent improvements in task success rate, error recovery, and workflow stability. The results highlight the importance of tightly integrating planning, grounding, and verification for building reliable multi-agent systems.

  • 2 authors
·
May 23

AgentRadio: Passive Awareness for Long-Horizon Multi-Agent Collaboration

Understanding large codebases is a long-horizon task for Large Language Model (LLM) agents: answering a single question can require building and running the software, tracing execution across files, and synthesizing evidence over tens of minutes. On SWE-Atlas QnA, a benchmark of long-horizon questions over production repositories, a single Claude Code agent (Opus 4.6) resolves only 32.3% of tasks. Dividing the work among agents with clean contexts mitigates this limitation. However, the subtasks of code comprehension are interdependent. One agent's findings can rewrite another's task, so agents must coordinate during execution, not only at phase boundaries. Existing multi-agent systems support such exchange only between phases, through staged handoffs or synchronized rounds. Communication and work remain mutually exclusive. A discovery made mid-execution cannot be shared until the next boundary. We present AgentRadio, an asynchronous message-passing layer that equips coding-agent harnesses with three primitives: threads, messages, and waiting for mentions. The last runs as a background task, surfacing teammates' messages without interrupting foreground work, so each agent remains passively aware of its peers and folds new findings into its ongoing task. Under a five-phase protocol of division of labor and negotiation, four agents organized by AgentRadio resolve 62.1% of tasks, 29.8 points above a single agent and above Claude Code with the newer Opus 4.8 (57.2%). Rubric-level analysis shows the gain growing with task difficulty, consistent with mid-course correction as the underlying mechanism. Our code is available at https://github.com/Coral-Protocol/AgentRadio.

  • 7 authors
·
Jul 30

CUA-SWE: When Computer-Use Agents Meet Visual Software Engineering

Software development requires more than editing code: developers repeatedly run software, interact with its interfaces, visually inspect its behavior, and use these observations to decide what to change next and whether a change works. Existing coding agents and computer-use agents are largely studied in isolation, leaving this integrated development process underexplored. Diagnosing a runtime interaction failure requires agents to connect visual observations with the responsible code, then use the application again to verify the repair. We introduce CUA-SWE, a benchmark, environment, and evaluation pipeline for software engineering with computer use. Beyond studying how GUI feedback supports diagnosis and repair, we ask whether agents can complete software engineering tasks when required specification or operational information is available only through the running application's visual interface. CUA-SWE spans four software engineering domains and requires agents to modify code and configuration, execute commands, interact with running software, and inspect visual feedback within the same task. Each task includes deterministic, task-specific tests that verify whether the resulting software satisfies the requirements and preserves specified behavior. Our evaluation characterizes how frontier agents combine source-level execution with application screenshots and graphical interaction to produce verified software changes. We examine performance across domains and task information requirements, alongside the development behaviors associated with successful repairs. CUA-SWE provides a unified testbed for studying how agents use visual feedback and interaction to guide software engineering, with executable correctness criteria for the resulting software.

Training LLMs to Better Self-Debug and Explain Code

In the domain of code generation, self-debugging is crucial. It allows LLMs to refine their generated code based on execution feedback. This is particularly important because generating correct solutions in one attempt proves challenging for complex tasks. Prior works on self-debugging mostly focus on prompting methods by providing LLMs with few-shot examples, which work poorly on small open-sourced LLMs. In this work, we propose a training framework that significantly improves self-debugging capability of LLMs. Intuitively, we observe that a chain of explanations on the wrong code followed by code refinement helps LLMs better analyze the wrong code and do refinement. We thus propose an automated pipeline to collect a high-quality dataset for code explanation and refinement by generating a number of explanations and refinement trajectories and filtering via execution verification. We perform supervised fine-tuning (SFT) and further reinforcement learning (RL) on both success and failure trajectories with a novel reward design considering code explanation and refinement quality. SFT improves the pass@1 by up to 15.92% and pass@10 by 9.30% over four benchmarks. RL training brings additional up to 3.54% improvement on pass@1 and 2.55% improvement on pass@10. The trained LLMs show iterative refinement ability, and can keep refining code continuously. Lastly, our human evaluation shows that the LLMs trained with our framework generate more useful code explanations and help developers better understand bugs in source code.

  • 9 authors
·
May 28, 2024

AEGIS: An Agent-based Framework for General Bug Reproduction from Issue Descriptions

In software maintenance, bug reproduction is essential for effective fault localization and repair. Manually writing reproduction scripts is a time-consuming task with high requirements for developers. Hence, automation of bug reproduction has increasingly attracted attention from researchers and practitioners. However, the existing studies on bug reproduction are generally limited to specific bug types such as program crashes, and hard to be applied to general bug reproduction. In this paper, considering the superior performance of agent-based methods in code intelligence tasks, we focus on designing an agent-based framework for the task. Directly employing agents would lead to limited bug reproduction performance, due to entangled subtasks, lengthy retrieved context, and unregulated actions. To mitigate the challenges, we propose an Automated gEneral buG reproductIon Scripts generation framework, named AEGIS, which is the first agent-based framework for the task. AEGIS mainly contains two modules: (1) A concise context construction module, which aims to guide the code agent in extracting structured information from issue descriptions, identifying issue-related code with detailed explanations, and integrating these elements to construct the concise context; (2) A FSM-based multi-feedback optimization module to further regulate the behavior of the code agent within the finite state machine (FSM), ensuring a controlled and efficient script generation process based on multi-dimensional feedback. Extensive experiments on the public benchmark dataset show that AEGIS outperforms the state-of-the-art baseline by 23.0% in F->P metric. In addition, the bug reproduction scripts generated by AEGIS can improve the relative resolved rate of Agentless by 12.5%.

  • 7 authors
·
Nov 26, 2024

SWE-bench Science: Can Coding Agents Resolve Engineering Tasks in Science?

Software increasingly functions as part of the scientific instrument itself, making failures in scientific code capable of compromising not only program behavior but also the evidence underlying scientific conclusions. Yet existing evaluations of coding agents largely emphasize aggregate task success, providing limited insight into why agents fail when repairing scientific software. We introduce SWE-bench Science, a repository-level benchmark for scientific software engineering comprising 119 tasks from 98 GitHub repositories across 20 scientific domains. Each task is organized into one of three paradigms: Issue-driven, Expert-exploratory, and Engineering-integration. Even the best-performing agent, Claude Code with Opus-5 (max), achieves a pass@1 below 50\%, highlighting the substantial challenges posed by scientific software engineering. We identify four recurring failure mechanisms: deficits in scientific knowledge or abstraction, misguided exploration or surface-level repair, incomplete repair coverage or system integration, and failures to generalize scientific knowledge beyond observed cases in our analysis. We further conduct a paired ablation that removes explicit scientific guidance while preserving the repository and executable engineering context. The results show that scientific knowledge is not uniformly beneficial: well-grounded information can constrain repair and improve average performance and token efficiency, whereas poorly aligned guidance can induce anchoring and does not necessarily improve exact repair success. Together, SWE-bench Science provides a broad testbed for studying both the capabilities and failure mechanisms of coding agents in scientific software engineering.

OpenMOSS-Team OpenMOSS
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Aug 19 4

AgentDisCo: Towards Disentanglement and Collaboration in Open-ended Deep Research Agents

In this paper, we present AgentDisCo, a novel Disentangled and Collaborative agentic architecture that formulates deep research as an adversarial optimization problem between information exploration and exploitation. Unlike existing approaches that conflate these two processes into a single module, AgentDisCo employs a critic agent to evaluate generated outlines and refine search queries, and a generator agent to retrieve updated results and revise outlines accordingly. The iteratively refined outline is then passed to a downstream report writer that synthesizes a comprehensive research report. The overall workflow supports both handcrafted and automatically discovered design strategies via a meta-optimization harness, in which the generator agent is repurposed as a scoring agent to evaluate critic outputs and generate quality signals. Powerful code-generation agents (e.g., Claude-Code, Codex) systematically explore agent configurations and construct a policy bank, a structured repository of reusable design strategies, enabling the framework to self-refine without extensive human intervention. We evaluate AgentDisCo on three established deep research benchmarks (DeepResearchBench, DeepConsult, DeepResearchGym) using Gemini-2.5-Pro, achieving performance comparable to or surpassing leading closed-source systems. Observing that existing benchmarks inadequately reflect real-world user needs, we introduce GALA (General AI Life Assistants), a benchmark that mines latent research interests from users' historical browsing behavior. We further develop a rendering agent that converts research reports into visually rich poster presentations, and demonstrate an end-to-end product, AutoResearch Your Interest, which delivers personalized deep research recommendations derived from individual browsing histories.

  • 5 authors
·
May 11

Diagnosis Before Recovery: Turning Agent Failures into Selective Self-Correction

Self-correction is particularly useful when a failure constrains the next repair. Coding agents benefit from this property because compilers, tests, and execution traces turn many failures into typed recovery signals, but broad language-agent tasks often expose only a coarse task failure. This creates a tension for generic recovery playbooks: they broaden the agent's context precisely when the system needs a narrower repair interface, mixing incompatible signals for invalid actions, missing procedures, and strict-format errors. Our insight is that development-set failures can recover part of the missing diagnostic substrate by deciding which recovery interventions are admissible before test-time correction. We propose DARC, a diagnosis-guided recovery harness that profiles task-family failure modes, prunes mismatched interventions from a shared recovery library, and freezes a verifier-selected success-cost policy for deployment. This causal order makes correction selective: the harness first determines what kind of failure can be repaired, then decides how much recovery evidence to spend. In ALFWorld, AppWorld, and XBRL Finance, the same protocol yields an action-validity harness, a procedural-recovery fallback, and a format-precision retrieval policy; in each evaluated setting it improves average task performance over base agents and broad playbooks while reducing environment steps or retrieval budget. Our experiments show that failures need not trigger uniformly more context: DARC turns self-correction from prompt expansion into recovery-interface design. DARC provides a practical route toward more reliable agents in domains where compiler-like feedback is absent: making failures actionable before making contexts larger.

  • 9 authors
·
Aug 11

Security in the Age of AI Teammates: An Empirical Study of Agentic Pull Requests on GitHub

Autonomous coding agents are increasingly deployed as AI teammates in modern software engineering, independently authoring pull requests (PRs) that modify production code at scale. This study aims to systematically characterize how autonomous coding agents contribute to software security in practice, how these security-related contributions are reviewed and accepted, and which observable signals are associated with PR rejection. We conduct a large-scale empirical analysis of agent-authored PRs using the AIDev dataset, comprising of over 33,000 curated PRs from popular GitHub repositories. Security-relevant PRs are identified using a keyword filtering strategy, followed by manual validation, resulting in 1,293 confirmed security-related agentic-PRs. We then analyze prevalence, acceptance outcomes, and review latency across autonomous agents, programming ecosystems, and types of code changes. Moreover, we apply qualitative open coding to identify recurring security-related actions and underlying intents, and examine review metadata to identify early signals associated with PR rejection. Security-related Agentic-PRs constitute a meaningful share of agent activity (approximately 4\%). Rather than focusing solely on narrow vulnerability fixes, agents most frequently perform supportive security hardening activities, including testing, documentation, configuration, and improved error handling. Compared to non-security PRs, security-related Agentic-PRs exhibit lower merge rates and longer review latency, reflecting heightened human scrutiny, with variation across agents and programming ecosystems. PR rejection is more strongly associated with PR complexity and verbosity than with explicit security topics.

  • 5 authors
·
Jan 1

SuperCoder2.0: Technical Report on Exploring the feasibility of LLMs as Autonomous Programmer

We present SuperCoder2.0, an advanced autonomous system designed to enhance software development through artificial intelligence. The system combines an AI-native development approach with intelligent agents to enable fully autonomous coding. Key focus areas include a retry mechanism with error output traceback, comprehensive code rewriting and replacement using Abstract Syntax Tree (ast) parsing to minimize linting issues, code embedding technique for retrieval-augmented generation, and a focus on localizing methods for problem-solving rather than identifying specific line numbers. The methodology employs a three-step hierarchical search space reduction approach for code base navigation and bug localization:utilizing Retrieval Augmented Generation (RAG) and a Repository File Level Map to identify candidate files, (2) narrowing down to the most relevant files using a File Level Schematic Map, and (3) extracting 'relevant locations' within these files. Code editing is performed through a two-part module comprising CodeGeneration and CodeEditing, which generates multiple solutions at different temperature values and replaces entire methods or classes to maintain code integrity. A feedback loop executes repository-level test cases to validate and refine solutions. Experiments conducted on the SWE-bench Lite dataset demonstrate SuperCoder2.0's effectiveness, achieving correct file localization in 84.33% of cases within the top 5 candidates and successfully resolving 34% of test instances. This performance places SuperCoder2.0 fourth globally on the SWE-bench leaderboard. The system's ability to handle diverse repositories and problem types highlights its potential as a versatile tool for autonomous software development. Future work will focus on refining the code editing process and exploring advanced embedding models for improved natural language to code mapping.

  • 5 authors
·
Sep 17, 2024

Coding Agents Are Guessing: Measuring Action-Boundary Violations in Underspecified DevOps Instructions

LLM coding agents are increasingly deployed to act autonomously on real production infrastructure. They execute shell commands, modify repositories, and call operational APIs. However, completing a task is not sufficient for safety. A wrong action can cause severe consequences. Existing agent benchmarks largely emphasize task completion, leaving open how agents behave under benign but underspecified instructions. We present UnderSpecBench, a benchmark for measuring action-boundary violations in coding agents (i.e., Claude Code, Codex, and OpenCode) on DevOps tasks. UnderSpecBench includes 69 task families grounded in documented incidents, CVEs, or tool behavior and organized across four DevOps capability domains and nine operational control surfaces. To isolate underspecification from task difficulty, each task keeps the same environment and ground-truth safe action while varying the instruction along three axes: intent clarity, target certainty, and blast radius. The resulting 2,208 prompt variants are evaluated with deterministic, side-effect-based oracles that separate Safe Success, Wrong Target, and OverScope outcomes; non-action runs are further classified as clarification, refusal, or deferment. Across five agent x model configurations using OpenCode, Claude Code, and Codex, the evaluation results show that underspecification does not mainly make agents fail; it makes them guess. 55.8-67.8% of runs violate at least one boundary. Target underspecification sharply degrades action quality, while blast-radius cues barely reduce action propensity. These findings show that completion-centric evaluation can overstate safe autonomy and motivate mitigations at the model, harness, and system layer.

  • 7 authors
·
Jul 1

AgenTag: Attribution of AI Coding Agents from Behavioral Fingerprints

AI coding agents increasingly author pull requests (PRs), often under developers' own accounts, obscuring who actually produced a change. Reliable attribution is important for repository governance, empirical studies of AI-assisted software development, and measuring the impact of AI coding agents. Existing work focuses on closed-set identification of known agents, leaving the practical limits of open-world AI coding agent attribution largely unexplored. In this paper, we present AgenTag, a multimodal framework for open-world AI coding agent attribution, evaluated on AIDev, comprising 33,580 PRs from five AI coding agents and 6,618 human-authored PRs. We represent each PR using textual, behavioral, and code-based modalities, and compare conventional classification with supervised contrastive learning for open-set recognition and few-shot enrollment of previously unseen agents. AgenTag identifies authoring agents with a weighted F1 of 0.96 (macro F1 of 0.84), distinguishes AI- from human-authored PRs with a balanced F1 of 0.89, and detects previously unseen agents with an AUC of 0.84. We further show that PR descriptions and commit messages provide nearly all of the attribution signal, whereas code diffs contribute little across multiple representations, indicating that coding agents are distinguished primarily by how they communicate changes rather than by the code they generate. Moreover, these behavioral fingerprints persist after removing explicit self-disclosed markers, demonstrating that attribution relies largely on latent stylistic characteristics. These findings show that reliable attribution of AI coding agents is feasible and clarify the practical trade-offs between attribution accuracy and the information required to achieve it.

  • 1 authors
·
Aug 1

What Breaks When LLMs Code? Characterizing Operational Safety Failures of Agentic Code Assistants

Autonomous coding agents built on large language models (LLMs) are rapidly being integrated into development workflows, yet their operational safety properties remain poorly understood beyond evaluations of explicitly malicious inputs. In practice, high-impact failures arise during benign, goal-directed use through environment breakage, fabricated success reports, etc. that current benchmarks do not capture. What categories of operational safety failures actually occur when coding agents are used for everyday development tasks and what is their impact? We present an incident-driven empirical study grounded in two complementary evidence streams. We screen 68,816 papers from 22 premier venues, curating 185 safety-relevant studies, and mine 16,586 GitHub issues from widely deployed LLM-powered coding tools, manually confirming 547 genuine safety failures. Applying systematic open coding over both corpora, we derive a multi-dimensional safety taxonomy of 33 operational risk types organized across seven dimensions, and annotate each incident with contributing factors, task context, severity, and downstream impact. Our findings show that coding-agent failures are often severe, with 326 of 547 incidents rated high or critical. The dominant risks are constraint violations, destructive operations, authorization bypasses, and deception, and over 65% of incidents arise in bug fixing and setup or configuration, patterns largely missing from prior literature. These results have direct implications for SE tool designers and benchmark developers: guardrails must go beyond adversarial-prompt defenses to enforce environmental constraints, failure transparency, and safe-halt behaviors.

  • 2 authors
·
May 28

Beyond Isolated Tasks: A Framework for Evaluating Coding Agents on Sequential Software Evolution

Existing datasets for coding agents evaluate performance on isolated, single pull request (PR) tasks in a stateless manner, failing to capture the reality of real-world software development where code changes accumulate, technical debt accrues, and test suites grow over time. To bridge this gap, we introduce an automated coding task generation framework, which helps generate our dataset SWE-STEPS, that evaluates coding agents on long-horizon tasks through two realistic settings mirroring actual developer workflows: Conversational coding with iterative requests, and single-shot Project Requirement document (PRD)-based coding. Unlike existing datasets that evaluate agents on disjointed Pull Requests (PRs), our framework assesses performance across chains of dependent PRs, enabling evaluation of sequential execution, regression verification, and long-term repository health. We discover that widely used isolated PR evaluations yield inflated success rates, w.r.t. our settings - overshooting performance by as much as 20 percentage points - because they ignore the ``spillover'' effects of previous inefficient or buggy code. Furthermore, our analysis reveals that even when agents successfully resolve issues, they degrade repository health by generating code with higher cognitive complexity and technical debt compared to human developers, underscoring the necessity for multidimensional evaluation.

  • 5 authors
·
Apr 2

Toward Training Superintelligent Software Agents through Self-Play SWE-RL

While current software agents powered by large language models (LLMs) and agentic reinforcement learning (RL) can boost programmer productivity, their training data (e.g., GitHub issues and pull requests) and environments (e.g., pass-to-pass and fail-to-pass tests) heavily depend on human knowledge or curation, posing a fundamental barrier to superintelligence. In this paper, we present Self-play SWE-RL (SSR), a first step toward training paradigms for superintelligent software agents. Our approach takes minimal data assumptions, only requiring access to sandboxed repositories with source code and installed dependencies, with no need for human-labeled issues or tests. Grounded in these real-world codebases, a single LLM agent is trained via reinforcement learning in a self-play setting to iteratively inject and repair software bugs of increasing complexity, with each bug formally specified by a test patch rather than a natural language issue description. On the SWE-bench Verified and SWE-Bench Pro benchmarks, SSR achieves notable self-improvement (+10.4 and +7.8 points, respectively) and consistently outperforms the human-data baseline over the entire training trajectory, despite being evaluated on natural language issues absent from self-play. Our results, albeit early, suggest a path where agents autonomously gather extensive learning experiences from real-world software repositories, ultimately enabling superintelligent systems that exceed human capabilities in understanding how systems are constructed, solving novel challenges, and autonomously creating new software from scratch.

  • 9 authors
·
Dec 20, 2025 2

A case study of evaluating AI agents on a neuroscience data-to-discovery pipeline

Agentic AI tools offer a promising path to automating software development bottlenecks in scientific research pipelines, particularly for stages that take domain experts days to months to build, where scientists care about correctness and robustness, not implementation details. We present an empirical study of general-purpose coding agents on a fly optogenetics data-to-discovery pipeline. We assess agents on tasks substantially larger than existing benchmarks, datasets orders of magnitude bigger, and evaluation criteria grounded in domain expert standards. We show that agents can solve several individual pipeline stages, suggesting stage-level automation is tractable. By analyzing agents' code iterations, we show that they struggle most when there is not a pre-defined criterion to iterate on, and they must instead use their scientific judgment to assess their current solution, a key open challenge. Mirroring scientific practice, they sometimes attempt visual inspection of intermediate outputs for self-evaluation, but largely fail to interpret what they see or act on it appropriately. Solving the end-to-end pipeline correctly requires stringing together successes across all pipeline stages, and this is beyond agents' current abilities. We identify challenges largely absent from existing benchmarks, including computational resource management and generalization to large held-out data collections. Finally, we distill principles for constructing scientific tasks and rigorous evaluation criteria for open-ended problems.

  • 5 authors
·
Jun 4

The Rise of AI Teammates in Software Engineering (SE) 3.0: How Autonomous Coding Agents Are Reshaping Software Engineering

The future of software engineering--SE 3.0--is unfolding with the rise of AI teammates: autonomous, goal-driven systems collaborating with human developers. Among these, autonomous coding agents are especially transformative, now actively initiating, reviewing, and evolving code at scale. This paper introduces AIDev, the first large-scale dataset capturing how such agents operate in the wild. Spanning over 456,000 pull requests by five leading agents--OpenAI Codex, Devin, GitHub Copilot, Cursor, and Claude Code--across 61,000 repositories and 47,000 developers, AIDev provides an unprecedented empirical foundation for studying autonomous teammates in software development. Unlike prior work that has largely theorized the rise of AI-native software engineering, AIDev offers structured, open data to support research in benchmarking, agent readiness, optimization, collaboration modeling, and AI governance. The dataset includes rich metadata on PRs, authorship, review timelines, code changes, and integration outcomes--enabling exploration beyond synthetic benchmarks like SWE-bench. For instance, although agents often outperform humans in speed, their PRs are accepted less frequently, revealing a trust and utility gap. Furthermore, while agents accelerate code submission--one developer submitted as many PRs in three days as they had in three years--these are structurally simpler (via code complexity metrics). We envision AIDev as a living resource: extensible, analyzable, and ready for the SE and AI communities. Grounding SE 3.0 in real-world evidence, AIDev enables a new generation of research into AI-native workflows and supports building the next wave of symbiotic human-AI collaboration. The dataset is publicly available at https://github.com/SAILResearch/AI_Teammates_in_SE3. > AI Agent, Agentic AI, Coding Agent, Agentic Coding, Software Engineering Agent

  • 3 authors
·
Jul 20, 2025

SaaSBench: Exploring the Boundaries of Coding Agents in Long-Horizon Enterprise SaaS Engineering

As autonomous coding agents become capable of handling increasingly long-horizon tasks, they have gradually demonstrated the potential to complete end-to-end software development. Although existing benchmarks have recently evolved from localized code editing to from-scratch project generation, they remain confined to structurally simplified, single-stack applications. Consequently, they fail to capture the heterogeneous environments, full-stack orchestration, and system-level complexity of real enterprise Software as a Service (SaaS) systems, leaving a critical gap in assessing agents under realistic engineering constraints. To fill this gap, we introduce SaaSBench, the first benchmark designed to explore the boundaries of AI agents in enterprise SaaS engineering. Spanning 30 complex tasks across 6 SaaS domains with 5,370 validation nodes, it incorporates 8 programming languages, 6 databases, and 13 frameworks to meticulously mirror real-world software heterogeneity. Furthermore, we design a dependency-aware hybrid evaluation paradigm tailored for complex systems with long horizons and multi-component coupling, enabling fine-grained, reproducible assessment. Crucially, our extensive experiments reveal a striking insight: the primary bottleneck for state-of-the-art agents is not generating isolated code logic, but successfully configuring and integrating a multi-component system. Over 95\% of task failures occur before agents even reach deep business logic, with models often falling victim to overconfidence and prematurely halting during foundational system setup, or getting trapped in ineffective debugging loops. We hope SaaSBench serves as a practical and challenging testbed to drive the evolution of reliable, system-level coding agents. The code is available at https://github.com/ShadeCloak/SaaSbench.

  • 14 authors
·
May 16 1

Agent trajectories as programs: fingerprinting and programming coding-agent behavior

Benchmark scores tell you what an agent got right; they do not tell you how it got there. In this work, we introduce methods for comparing agents procedurally in different contexts, where the model, tasks, and approaches vary. We compare ten agents and find that they are identifiable by their behavioral habits, which we define as fingerprints: a probe over these procedural signatures attributes an unseen trajectory to the correct agent at 85.7% accuracy, controlling for leakage across tasks. We develop procedural representations for agent problem-solving procedures with an emergent vocabulary induction technique that is meant to be maximally compressive to avoid surface-level variation while being expressive enough to unveil the quirks of the models' patterns. We apply our framework to the software engineering evaluation dataset SWE-Bench to study the structural distinctness of agent trajectories and find that behavior is most similar between models from similar release periods and those that are distilled from one another (e.g., a distilled student model and its teacher have a Jensen-Shannon divergence of 0.25, about half the distance between other model pairs). As more models saturate evaluations, we believe that it will be important to probe model behavior along more holistic dimensions than success rates alone. We introduce ProcGrep, a library for auditing and evaluating agents for how they approach tasks at a procedural level given their traces in a top-down fashion. We believe this work has a range of applications to help developers work with and program coding agents, such as task-aware model routing, agent monitoring, and finer-grained cost analysis.

  • 1 authors
·
Jun 14

Deep Agentic Search for Repository-Level Code Question Answering: An Empirical Study

Code agents spend much of their effort simply locating the right code inside a repository. Two approaches dominate current practice. In Semantic Search, the agent retrieves code blocks from a vector index built from the repository in advance. In Deep Agentic Search (also known as grep-search by subagent), a planning agent delegates the exploration to a separate subagent that works in an isolated context window and returns only a condensed result. The second design, which is considered good context engineering practice, exists to protect the main agent from context pollution (also known as context rot), the loss of accuracy that occurs as unrelated material accumulates in the context window. Recent code agents (such as Claude Code, Codex, Antigravity, etc) have adopted it quickly, but there is little evidence on whether it produces better answers. We compare the two approaches on SWE-QA, a benchmark for repository-level code question answering. Semantic search answered 65.2% of questions correctly against 46.2% for deep agentic search, and it produced each correct answer at less than half the cost. To explain the gap, we then coded every failed run into a taxonomy of failure modes. The taxonomy shows that deep agentic search did not remove failures but introduced a new class of them: the single largest share of its failures, 41.8%, occurred at the hand-off between the planner and its sub-agent, and these were usually silent, ending in a fluent and confident answer that was wrong. Deep agentic search addresses a real problem and is now the preferred design in many code agents. However, our results show that the protection it offers may not be free, and that for read-only questions over a repository that can be indexed, retrieval was the stronger and cheaper option.

  • 8 authors
·
Aug 1

Teaching Agents to Code Reliably

Autonomous coding agents solve repository issues by reading code, running commands, editing files, and submitting patches. Extra inference-time compute yields gains only when it produces a useful repair and supplies reliable evidence for choosing one. Three behaviors decide both, and we argue they are teachable rather than byproducts of scale, so a policy can carry them instead of a scaffold. Location diversity remains narrow, since attempts return to the same site and extra samples add no coverage. Edit diversity is left unexploited, since methodologies that differ resolve complementary issues no single run reaches. Verification misleads, since a test the agent writes for its own patch accepts many incorrect ones. Directing search by execution feedback and scoring each patch against its own reverted tree resolves 52.8% of SWE-bench Verified using 48.1% of the agent-steps an eight-sample baseline spends. Training moves these behaviors into the policy. On the 270 issues held out from SFT and RL training, weighted supervised fine-tuning raises pass@1 from 31.9% to 35.2% and pass@8 from 46.7% to 51.1%. A reinforcement objective then trains the verifier against gold-labeled repairs and incorrect variants, crediting the assertions that detect them. It raises pass@1 to 43.0% and pass@8 to 60.7%, lifts verifier precision from 26.8% to 41.7%, and more than halves false acceptance. Resolution improves on two of three out-of-distribution suites and verifier precision on all three, and the gains hold at 7B, 14B, and 30B against published coder baselines.

  • 6 authors
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Oct 1

RigorBench: Benchmarking Engineering Process Discipline in Autonomous AI Coding Agents

Agentic coding harnesses - such as Agent-Skills, Superpowers, and Agent-Rigor - are increasingly deployed to augment underlying LLMs for real-world software engineering tasks. Existing benchmarks evaluate these agents almost exclusively on outcome correctness: whether generated code passes tests or resolves issues. We argue that this outcome-only lens is insufficient: an agent that arrives at a correct solution through reckless trial-and-error, without planning, verification, or graceful recovery, is fundamentally less reliable than one that follows sound engineering discipline. We introduce RigorBench, the first benchmark designed to measure process discipline in AI coding agents. RigorBench evaluates these harnesses across five pillars: Planning Fidelity, Verification Coverage, Recovery Efficiency, Abstention Quality, and Atomic Transition Integrity. A composite RigorScore aggregates these dimensions into a single metric via a weighted sum. We curate a suite of 30 tasks spanning five categories - Plan-Then-Build, Verify-Or-Die, Doom Loop Gauntlet, Know When to Fold, and Don't Break the Build-and evaluate leading harnesses in a controlled with/without experimental design against baseline coding assistants. Our results show that structured process discipline not only improves process quality scores by an average of 41% but also raises downstream outcome correctness by 17%, providing the first quantitative evidence that how agents code matters as much as what they produce. We release the full benchmark, scoring rubrics, and trajectory analysis tools as open-source artifacts.

  • 2 authors
·
Jun 20

The Red Queen Gödel Machine: Co-Evolving Agents and Their Evaluators

Self-improving agents are state-of-the-art (SOTA) on agentic coding benchmarks and have recently been extended to general domains. However, their search methods generally assume a stationary evaluation criterion: a fixed verifier, benchmark, or labeled dataset that remains valid as the agent improves. This ignores a central feature of evolution: species adapt as their environments change with them. We aim to bring the same principle to recursive self-improvement, making evaluation part of the improvement loop and opening search to evolving evaluators, adversarial objectives, and dynamic utilities that may surpass static benchmarks. We introduce the Red Queen Godel Machine (RQGM), an evolutionary framework for recursive self-improvement under non-stationary utilities. The RQGM makes this possible through controlled utility evolution: search is organized into epochs with a fixed within-epoch evaluation criterion, while the utility can be updated at epoch boundaries, so self-improvement guarantees hold per epoch as the objective evolves across them. We begin by showing that even on verifiable coding tasks, the RQGM improves test pass rate over the prior SOTA by adding a complementary agent-as-a-judge code-review signal. This signal is cheaper and the RQGM uses 1.35x-1.72x fewer tokens. We then turn to scientific paper writing and reviewing, and Olympiad-level proof writing and grading, where the RQGM improves performance over prior self-improving agents: co-evolved writers reach 1.78x-1.86x higher acceptance rates under a diverse agent-as-a-judge panel, while co-evolved graders reach 9% higher ground-truth accuracy. In paper reviewing, the strongest baseline reviewer over-accepts AI-generated papers at up to 1.91x the human rate. The RQGM corrects this by introducing an adversarial objective that discovers reviewers equally stringent on AI and human work.

  • 13 authors
·
Jun 28

AgentDevel: Reframing Self-Evolving LLM Agents as Release Engineering

Recent progress in large language model (LLM) agents has largely focused on embedding self-improvement mechanisms inside the agent or searching over many concurrent variants. While these approaches can raise aggregate scores, they often yield unstable and hard-to-audit improvement trajectories, making it difficult to guarantee non-regression or to reason about failures across versions. We reframe agent improvement as release engineering: agents are treated as shippable artifacts, and improvement is externalized into a regression-aware release pipeline. We introduce AgentDevel, a release engineering pipeline that iteratively runs the current agent, produces implementation-blind, symptom-level quality signals from execution traces, synthesizes a single release candidate (RC) via executable diagnosis, and promotes it under flip-centered gating. AgentDevel features three core designs: (i) an implementation-blind LLM critic that characterizes failure appearances without accessing agent internals, (ii) script-based executable diagnosis that aggregates dominant symptom patterns and produces auditable engineering specifications, and (iii) flip-centered gating that prioritizes pass to fail regressions and fail to pass fixes as first-class evidence. Unlike population-based search or in-agent self-refinement, AgentDevel maintains a single canonical version line and emphasizes non-regression as a primary objective. Experiments on execution-heavy benchmarks demonstrate that AgentDevel yields stable improvements with significantly fewer regressions while producing reproducible, auditable artifacts. Overall, AgentDevel provides a practical development discipline for building, debugging, and releasing LLM agents as software development.

  • 1 authors
·
Jan 8 2

SWE-PolyBench: A multi-language benchmark for repository level evaluation of coding agents

Coding agents powered by large language models have shown impressive capabilities in software engineering tasks, but evaluating their performance across diverse programming languages and real-world scenarios remains challenging. We introduce SWE-PolyBench, a new multi-language benchmark for repository-level, execution-based evaluation of coding agents. SWE-PolyBench contains 2110 instances from 21 repositories and includes tasks in Java (165), JavaScript (1017), TypeScript (729) and Python (199), covering bug fixes, feature additions, and code refactoring. We provide a task and repository-stratified subsample (SWE-PolyBench500) and release an evaluation harness allowing for fully automated evaluation. To enable a more comprehensive comparison of coding agents, this work also presents a novel set of metrics rooted in syntax tree analysis. We evaluate leading open source coding agents on SWE-PolyBench, revealing their strengths and limitations across languages, task types, and complexity classes. Our experiments show that current agents exhibit uneven performances across languages and struggle with complex problems while showing higher performance on simpler tasks. SWE-PolyBench aims to drive progress in developing more versatile and robust AI coding assistants for real-world software engineering. Our datasets and code are available at: https://github.com/amazon-science/SWE-PolyBench

  • 13 authors
·
Apr 11, 2025

Enhancing LLM Code Generation: A Systematic Evaluation of Multi-Agent Collaboration and Runtime Debugging for Improved Accuracy, Reliability, and Latency

The use of large language models (LLMs) for automated code generation has emerged as a significant focus within AI research. As these pretrained models continue to evolve, their ability to understand and generate complex code structures has opened new possibilities for automating intricate programming tasks for the sake of accurate code generation. Although contemporary foundational models demonstrate promoting results, researchers continue to explore optimal post-training strategies to enhance code quality. These include supervised fine-tuning, retrieval-augmented generation (RAG), debugging, and many others. In this paper, we combine two widely used approaches namely multi-agent collaboration and runtime execution information-based debugging, for improving code generation functionality, reliability, and practical applicability. We perform an empirical study in order to extend the evaluation of the individual strategies as well as the proposed composition of the activities of both strategies. Our study use 19 LLMs to examines the performance of individual and the proposed strategies, offering comprehensive insights into how different programming activities compositions and training paradigms influence code generation effectiveness. In particular, we implement a chained system that combines both strategies to assess their combined impact on functional accuracy, code reliability, and generation latency using two benchmark datasets commonly used for code generation. Our findings provide valuable insights for organizations seeking robust AI-driven coding solutions by guiding them in selecting models that can better adapt to complex post-training strategies, ultimately fostering the adoption of more effective and reliable code generation technologies.

  • 3 authors
·
May 4, 2025

VLAA-GUI: Knowing When to Stop, Recover, and Search, A Modular Framework for GUI Automation

Autonomous GUI agents face two fundamental challenges: early stopping, where agents prematurely declare success without verifiable evidence, and repetitive loops, where agents cycle through the same failing actions without recovery. We present VLAA-GUI, a modular GUI agentic framework built around three integrated components that guide the system on when to Stop, Recover, and Search. First, a mandatory Completeness Verifier enforces UI-observable success criteria and verification at every finish step -- with an agent-level verifier that cross-examines completion claims with decision rules, rejecting those lacking direct visual evidence. Second, a mandatory Loop Breaker provides multi-tier filtering: switching interaction mode after repeated failures, forcing strategy changes after persistent screen-state recurrence, and binding reflection signals to strategy shifts. Third, an on-demand Search Agent searches online for unfamiliar workflows by directly querying a capable LLM with search ability, returning results as plain text. We additionally integrate a Coding Agent for code-intensive actions and a Grounding Agent for precise action grounding, both invoked on demand when required. We evaluate VLAA-GUI across five top-tier backbones, including Opus 4.5, 4.6 and Gemini 3.1 Pro, on two benchmarks with Linux and Windows tasks, achieving top performance on both (77.5% on OSWorld and 61.0% on WindowsAgentArena). Notably, three of the five backbones surpass human performance (72.4%) on OSWorld in a single pass. Ablation studies show that all three proposed components consistently improve a strong backbone, while a weaker backbone benefits more from these tools when the step budget is sufficient. Further analysis also shows that the Loop Breaker nearly halves wasted steps for loop-prone models.

UCSC-VLAA UCSC-VLAA
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Apr 22 2

An Empirical Study of Automating Agent Evaluation

Agent evaluation requires assessing complex multi-step behaviors involving tool use and intermediate reasoning, making it costly and expertise-intensive. A natural question arises: can frontier coding assistants reliably automate this evaluation process? Our study shows that simply prompting coding assistants is insufficient for this task. Without domain-specific evaluation knowledge, frontier coding assistants achieve only a 30% execution success rate and produce over-engineered evaluations averaging 12+ metrics per agent, indicating that strong coding ability does not automatically translate to reliable agent evaluation. We introduce EvalAgent, an AI assistant that automates the end-to-end agent evaluation pipeline. EvalAgent encodes evaluation domain expertise as evaluation skills (procedural instructions, reusable code and templates, and dynamically retrieved API documentation) that compose into a trace-based pipeline producing complete evaluation artifacts including metrics, executable code, and reports. To systematically assess generated evaluations, we introduce a meta-evaluation framework alongside AgentEvalBench, a benchmark comprising 20 agents, each paired with evaluation requirements and test scenarios. We further propose the Eval@1 metric to measure whether generated evaluation code both executes and yields meaningful results on the first run. Our experiments show that EvalAgent produces focused evaluations, improving Eval@1 from 17.5% to 65%, and achieving 79.5% human expert preference over baseline approaches. Further ablation studies show that evaluation skills are critical for handling complex evaluation: removing them causes Eval@1 to drop significantly from 65% to 30%.

amazon Amazon
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May 11 1

TRAJEVAL: Decomposing Code Agent Trajectories for Fine-Grained Diagnosis

Code agents can autonomously resolve GitHub issues, yet when they fail, current evaluation provides no visibility into where or why. Metrics such as Pass@1 collapse an entire execution into a single binary outcome, making it difficult to identify where and why the agent went wrong. To address this limitation, we introduce TRAJEVAL, a diagnostic framework that decomposes agent trajectories into three interpretable stages: search (file localization), read (function comprehension), and edit (modification targeting). For each stage, we compute precision and recall by comparing against reference patches. Analyzing 16,758 trajectories across three agent architectures and seven models, we find universal inefficiencies (all agents examine approximately 22x more functions than necessary) yet distinct failure modes: GPT-5 locates relevant code but targets edits incorrectly, while Qwen-32B fails at file discovery entirely. We validate that these diagnostics are predictive, achieving model-level Pass@1 prediction within 0.87-2.1% MAE, and actionable: real-time feedback based on trajectory signals improves two state-of-the-art models by 2.2-4.6 percentage points while reducing costs by 20-31%. These results demonstrate that our framework not only provides a more fine-grained analysis of agent behavior, but also translates diagnostic signals into tangible performance gains. More broadly, TRAJEVAL transforms agent evaluation beyond outcome-based benchmarking toward mechanism-driven diagnosis of agent success and failure.

  • 9 authors
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Mar 24

CODESIM: Multi-Agent Code Generation and Problem Solving through Simulation-Driven Planning and Debugging

Large Language Models (LLMs) have made significant strides in code generation and problem solving. Current approaches employ external tool-based iterative debuggers that use compiler or other tool-based runtime feedback to refine coarse programs generated by various methods. However, the effectiveness of these approaches heavily relies on the quality of the initial code generation, which remains an open challenge. In this paper, we introduce CodeSim, a novel multi-agent code generation framework that comprehensively addresses the stages of program synthesis-planning, coding, and debugging-through a human-like perception approach. As human verifies their understanding of any algorithms through visual simulation, CodeSim uniquely features a method of plan verification and internal debugging through the step-by-step simulation of input/output. Extensive experiments across seven challenging competitive problem-solving and program synthesis benchmarks demonstrate CodeSim's remarkable code generation capabilities. Our framework achieves new state-of-the-art (pass@1) results-(HumanEval 95.1%, MBPP 90.7%, APPS 22%, and CodeContests 29.1%). Furthermore, our method shows potential for even greater enhancement when cascaded with external debuggers. To facilitate further research and development in this area, we have open-sourced our framework in this link (https://kagnlp.github.io/codesim.github.io/).

  • 3 authors
·
Feb 8, 2025 3

ResearchCodeAgent: An LLM Multi-Agent System for Automated Codification of Research Methodologies

In this paper we introduce ResearchCodeAgent, a novel multi-agent system leveraging large language models (LLMs) agents to automate the codification of research methodologies described in machine learning literature. The system bridges the gap between high-level research concepts and their practical implementation, allowing researchers auto-generating code of existing research papers for benchmarking or building on top-of existing methods specified in the literature with availability of partial or complete starter code. ResearchCodeAgent employs a flexible agent architecture with a comprehensive action suite, enabling context-aware interactions with the research environment. The system incorporates a dynamic planning mechanism, utilizing both short and long-term memory to adapt its approach iteratively. We evaluate ResearchCodeAgent on three distinct machine learning tasks with distinct task complexity and representing different parts of the ML pipeline: data augmentation, optimization, and data batching. Our results demonstrate the system's effectiveness and generalizability, with 46.9% of generated code being high-quality and error-free, and 25% showing performance improvements over baseline implementations. Empirical analysis shows an average reduction of 57.9% in coding time compared to manual implementation. We observe higher gains for more complex tasks. ResearchCodeAgent represents a significant step towards automating the research implementation process, potentially accelerating the pace of machine learning research.

  • 5 authors
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Apr 28, 2025

Tree-of-Code: A Tree-Structured Exploring Framework for End-to-End Code Generation and Execution in Complex Task Handling

Solving complex reasoning tasks is a key real-world application of agents. Thanks to the pretraining of Large Language Models (LLMs) on code data, recent approaches like CodeAct successfully use code as LLM agents' action, achieving good results. However, CodeAct greedily generates the next action's code block by relying on fragmented thoughts, resulting in inconsistency and instability. Moreover, CodeAct lacks action-related ground-truth (GT), making its supervision signals and termination conditions questionable in multi-turn interactions. To address these issues, we first introduce a simple yet effective end-to-end code generation paradigm, CodeProgram, which leverages code's systematic logic to align with global reasoning and enable cohesive problem-solving. Then, we propose Tree-of-Code (ToC), which self-grows CodeProgram nodes based on the executable nature of the code and enables self-supervision in a GT-free scenario. Experimental results on two datasets using ten popular zero-shot LLMs show ToC remarkably boosts accuracy by nearly 20% over CodeAct with less than 1/4 turns. Several LLMs even perform better on one-turn CodeProgram than on multi-turn CodeAct. To further investigate the trade-off between efficacy and efficiency, we test different ToC tree sizes and exploration mechanisms. We also highlight the potential of ToC's end-to-end data generation for supervised and reinforced fine-tuning.

  • 6 authors
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Dec 19, 2024

CodeAgent: Enhancing Code Generation with Tool-Integrated Agent Systems for Real-World Repo-level Coding Challenges

Large Language Models (LLMs) have shown promise in automated code generation but typically excel only in simpler tasks such as generating standalone code units. Real-world software development, however, often involves complex code repositories (named repo) with complex dependencies and extensive documentation. To fill this gap, our research pivots towards evaluating LLMs in a more realistic setting -- real-world repo-level code generation. We introduce CodeAgentBench, a manually curated benchmark for repo-level code generation. This benchmark comprises five high-quality Python projects, encompassing a total of 101 samples. We assess nine leading LLMs on repo-level tasks and observe a decline in their performance. To tackle this, we present CodeAgent, a novel LLM-based agent framework that employs external tools for effective repo-level code generation. CodeAgent integrates five programming tools, enabling interaction with software artifacts for information retrieval, code symbol navigation, and code testing. We implement four agent strategies to optimize these tools' usage. Our experiments on CodeAgentBench show that CodeAgent enhances LLM performance significantly, with improvements ranging from 18.1\% to 250\%. Further tests on the HumanEval benchmark confirm CodeAgent's adaptability and efficacy across various code generation tasks. Notably, CodeAgent outperforms commercial products like Github Copilot, showcasing superior accuracy and efficiency. These results demonstrate CodeAgent's robust capabilities in code generation, highlighting its potential for real-world repo-level coding challenges.

  • 5 authors
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Jan 14, 2024

Test Coverage Analysis of Agentic Pull Requests

AI coding agents increasingly submit complete pull requests (PRs) with minimal human intervention, shifting software development from AI-assisted to autonomous workflows. As these agents become more prevalent, ensuring the code they generate is adequately tested, by existing tests or by tests the agents write, is critical to preventing regressions, yet little is known about testing in agentic PRs. To address this gap, we analyze 4882 agent-generated PRs from the AIDev dataset (532 Java and 4350 Python PRs) produced by five coding agents. We study (i) how often agents include test changes and (ii) how well covered are code changes by existing and agent-written tests. Agents include test changes in only 49.6% of PRs that change code under test files. Existing tests provide an incomplete safety net: they cover 61.5% of agents' changed executable lines in Java and only 27.0% in Python, where 64.8% of PRs have no changed line executed by any existing test. Agent-written tests improve coverage over existing tests, but only in a minority of PRs: 35.9% of Java and 22.5% of Python Code + Tests PRs show a coverage gain. Across both languages, error-handling constructs (e.g., try and catch blocks) are the most consistently under-tested, with miss rates reaching 86.0% in Java and 81.0% in Python. These findings motivate coverage-aware development practices, coverage feedback loops for coding agents, and evaluation benchmarks that measure test quality to better help agents reliably test their own code.

  • 4 authors
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Jul 19

CodeAgents: A Token-Efficient Framework for Codified Multi-Agent Reasoning in LLMs

Effective prompt design is essential for improving the planning capabilities of large language model (LLM)-driven agents. However, existing structured prompting strategies are typically limited to single-agent, plan-only settings, and often evaluate performance solely based on task accuracy - overlooking critical factors such as token efficiency, modularity, and scalability in multi-agent environments. To address these limitations, we introduce CodeAgents, a prompting framework that codifies multi-agent reasoning and enables structured, token-efficient planning in multi-agent systems. In CodeAgents, all components of agent interaction - Task, Plan, Feedback, system roles, and external tool invocations - are codified into modular pseudocode enriched with control structures (e.g., loops, conditionals), boolean logic, and typed variables. This design transforms loosely connected agent plans into cohesive, interpretable, and verifiable multi-agent reasoning programs. We evaluate the proposed framework across three diverse benchmarks - GAIA, HotpotQA, and VirtualHome - using a range of representative LLMs. Results show consistent improvements in planning performance, with absolute gains of 3-36 percentage points over natural language prompting baselines. On VirtualHome, our method achieves a new state-of-the-art success rate of 56%. In addition, our approach reduces input and output token usage by 55-87% and 41-70%, respectively, underscoring the importance of token-aware evaluation metrics in the development of scalable multi-agent LLM systems. The code and resources are available at: https://anonymous.4open.science/r/CodifyingAgent-5A86

  • 6 authors
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Jul 3, 2025

CodeMidas: Scaling Agentic Coding RL Environments from Code Itself

Training capable coding agents via reinforcement learning (RL) requires diverse tasks with reliable verifiers. Open-source codebases offer a rich source of such tasks, while existing methods typically rely on development artifacts such as issues and commits, limiting the range of tasks that can be extracted. To better scale RL environments, we present CodeMidas, an agentic pipeline that turns implemented functionality in existing codebases into executable RL environments using source code as its only task-specific input. CodeMidas allocates agentic compute to every stage of environment construction: agents explore implemented functionality to formulate behavioral specifications, construct tests grounded in execution of the original code, and validate and filter candidate tasks through execution checks and repeated solution rollouts. The resulting dataset has 5,545 training tasks from 3,185 open-source codebases spanning 23 programming languages and 15 technical domains. Training MiMo-V2.5 on these tasks with GRPO improves performance on all five diverse benchmarks, covering issue repair (DeepSWE + 11.7%), whole-program construction (ProgramBench +17%), and terminal work (Terminal-Bench v2.1 +8.5%). Ablations show that increasing the number of high-quality training tasks improves performance. Trajectory analysis shows the RL-trained agent demonstrates better behaviors like increasing codebase exploration and more diverse self-verification. These results establish source code as a scalable foundation for constructing RL environments that improve coding agents across diverse software tasks.

XiaomiMiMo Xiaomi MiMo
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Sep 17 3

Defining and Detecting the Defects of the Large Language Model-based Autonomous Agents

AI agents are systems capable of perceiving their environment, autonomously planning and executing tasks. Recent advancements in LLM have introduced a transformative paradigm for AI agents, enabling them to interact with external resources and tools through prompts. In such agents, the workflow integrates developer-written code, which manages framework construction and logic control, with LLM-generated natural language that enhances dynamic decision-making and interaction. However, discrepancies between developer-implemented logic and the dynamically generated content of LLMs in terms of behavior and expected outcomes can lead to defects, such as tool invocation failures and task execution errors. These issues introduce specific risks, leading to various defects in LLM-based AI Agents, such as service interruptions. Despite the importance of these issues, there is a lack of systematic work that focuses on analyzing LLM-based AI Agents to uncover defects in their code. In this paper, we present the first study focused on identifying and detecting defects in LLM Agents. We collected and analyzed 6,854 relevant posts from StackOverflow to define 8 types of agent defects. For each type, we provided detailed descriptions with an example. Then, we designed a static analysis tool, named Agentable, to detect the defects. Agentable leverages Code Property Graphs and LLMs to analyze Agent workflows by efficiently identifying specific code patterns and analyzing natural language descriptions. To evaluate Agentable, we constructed two datasets: AgentSet, consists of 84 real-world Agents, and AgentTest, which contains 78 Agents specifically designed to include various types of defects. Our results show that Agentable achieved an overall accuracy of 88.79% and a recall rate of 91.03%. Furthermore, our analysis reveals the 889 defects of the AgentSet, highlighting the prevalence of these defects.

  • 8 authors
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Dec 24, 2024