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Oct 16

Bridging Cross-Lingual Gaps During Leveraging the Multilingual Sequence-to-Sequence Pretraining for Text Generation and Understanding

For multilingual sequence-to-sequence pretrained language models (multilingual Seq2Seq PLMs), e.g. mBART, the self-supervised pretraining task is trained on a wide range of monolingual languages, e.g. 25 languages from CommonCrawl, while the downstream cross-lingual tasks generally progress on a bilingual language subset, e.g. English-German, making there exists the data discrepancy, namely domain discrepancy, and cross-lingual learning objective discrepancy, namely task discrepancy, between the pretraining and finetuning stages. To bridge the above cross-lingual domain and task gaps, we extend the vanilla pretrain-finetune pipeline with extra code-switching restore task. Specifically, the first stage employs the self-supervised code-switching restore task as a pretext task, allowing the multilingual Seq2Seq PLMs to acquire some in-domain alignment information. And for the second stage, we fine-tune the model on downstream data normally. Experiments on both NLG evaluation (12 bilingual translation tasks, 30 zero-shot translation tasks, and 2 cross-lingual summarization tasks) and NLU evaluation (7 cross-lingual natural language inference tasks) show our model outperforms the strong baseline mBART with standard finetuning strategy, consistently. Analyses indicate our approach could narrow the Euclidean distance of cross-lingual sentence representations, and improve the model generalization with trivial computational cost. We release the code at: https://github.com/zanchangtong/CSR4mBART.

  • 6 authors
·
Apr 16, 2022

SwitchVLA: Execution-Aware Task Switching for Vision-Language-Action Models

Robots deployed in dynamic environments must be able to not only follow diverse language instructions but flexibly adapt when user intent changes mid-execution. While recent Vision-Language-Action (VLA) models have advanced multi-task learning and instruction following, they typically assume static task intent, failing to respond when new instructions arrive during ongoing execution. This limitation hinders natural and robust interaction in dynamic settings, such as retail or household environments, where real-time intent changes are common. We propose SwitchVLA, a unified, execution-aware framework that enables smooth and reactive task switching without external planners or additional switch-specific data. We model task switching as a behavior modulation problem conditioned on execution state and instruction context. Expert demonstrations are segmented into temporally grounded contact phases, allowing the policy to infer task progress and adjust its behavior accordingly. A multi-behavior conditional policy is then trained to generate flexible action chunks under varying behavior modes through conditioned trajectory modeling. Experiments in both simulation and real-world robotic manipulation demonstrate that SwitchVLA enables robust instruction adherence, fluid task switching, and strong generalization-outperforming prior VLA baselines in both task success rate and interaction naturalness.

  • 10 authors
·
Jun 4, 2025 1

TAME: Task Agnostic Continual Learning using Multiple Experts

The goal of lifelong learning is to continuously learn from non-stationary distributions, where the non-stationarity is typically imposed by a sequence of distinct tasks. Prior works have mostly considered idealistic settings, where the identity of tasks is known at least at training. In this paper we focus on a fundamentally harder, so-called task-agnostic setting where the task identities are not known and the learning machine needs to infer them from the observations. Our algorithm, which we call TAME (Task-Agnostic continual learning using Multiple Experts), automatically detects the shift in data distributions and switches between task expert networks in an online manner. At training, the strategy for switching between tasks hinges on an extremely simple observation that for each new coming task there occurs a statistically-significant deviation in the value of the loss function that marks the onset of this new task. At inference, the switching between experts is governed by the selector network that forwards the test sample to its relevant expert network. The selector network is trained on a small subset of data drawn uniformly at random. We control the growth of the task expert networks as well as selector network by employing online pruning. Our experimental results show the efficacy of our approach on benchmark continual learning data sets, outperforming the previous task-agnostic methods and even the techniques that admit task identities at both training and testing, while at the same time using a comparable model size.

  • 4 authors
·
Oct 7, 2022

Bootstrapping Task Spaces for Self-Improvement

Progress in many task domains emerges from repeated revisions to previous solution attempts. Training agents that can reliably self-improve over such sequences at inference-time is a natural target for reinforcement learning (RL), yet the naive approach assumes a fixed maximum iteration depth, which can be both costly and arbitrary. We present Exploratory Iteration (ExIt), a family of autocurriculum RL methods that directly exploits the recurrent structure of self-improvement tasks to train LLMs to perform multi-step self-improvement at inference-time while only training on the most informative single-step iterations. ExIt grows a task space by selectively sampling the most informative intermediate, partial histories encountered during an episode for continued iteration, treating these starting points as new self-iteration task instances to train a self-improvement policy. ExIt can further pair with explicit exploration mechanisms to sustain greater task diversity. Across several domains, encompassing competition math, multi-turn tool-use, and machine learning engineering, we demonstrate that ExIt strategies, starting from either a single or many task instances, can produce policies exhibiting strong inference-time self-improvement on held-out task instances, and the ability to iterate towards higher performance over a step budget extending beyond the average iteration depth encountered during training.

  • 3 authors
·
Sep 4, 2025 2

SelfSearch: Reward-Free Search for Self-Improving Agents

Advances in the coding capabilities of LLM agents allow them to inspect and modify their own instructions, tools, and execution procedures. Existing approaches use this ability to search for improved agents through repeated downstream evaluation, which incurs substantial costs and ties the search to the evaluated tasks. We introduce SelfSearch, a reward-free search procedure in which agents modify themselves using records of previous self-improvement episodes. These records capture the reasoning, tool actions, and outcomes of earlier modification attempts, providing concrete experience for improving both task solving and self-modification. Without downstream reward signals during search, SelfSearch improves population-mean success over the initial agent in all six model--benchmark settings, with individual agents gaining up to 11.2 percentage points on Terminal-Bench 2.1. On SWE-bench Multilingual, an agent improves success by 5.0 percentage points while reducing execution cost by 38.5\% on tasks solved by both the initial and evolved agents. SelfSearch achieves competitive task success with evaluation-guided search baselines at lower search cost. With only \$4.03 in search cost, it produces a harness that solves 82.0\% of Terminal-Bench 2.1 tasks with DeepSeek V4 Flash under the settings of a public nine-harness comparison, matching the top-scoring harness, Codex. These results suggest that experience gained through self-modification can improve agents' downstream capabilities and efficiency.

  • 3 authors
·
Sep 29

Self-Correcting Large Language Models: Generation vs. Multiple Choice

Large language models have recently demonstrated remarkable abilities to self-correct their responses through iterative refinement, often referred to as self-consistency or self-reflection. However, the dynamics of this self-correction mechanism may differ substantially depending on whether the model is tasked with open-ended text generation or with selecting the most appropriate response from multiple predefined options. In this paper, we conduct a systematic investigation of these two paradigms by comparing performance trends and error-correction behaviors across various natural language understanding and reasoning tasks, covering language models of different scales and families. Our experimental results reveal distinct patterns of improvement and failure modes: While open-ended generation often benefits from the flexibility of re-interpretation and compositional refinement, multiple-choice selection can leverage clearer solution boundaries but may be limited by the provided options. This contrast also reflects the dual demands faced by emerging agentic LLM applications: effective agents must not only generate and refine open-ended plans or explanations, but also make reliable discrete choices when operating within constrained action spaces. Our findings, therefore, highlight that the design of self-correction mechanisms should take into account the interaction between task structure and output space, with implications for both knowledge-intensive reasoning and decision-oriented applications of LLMs.

  • 5 authors
·
Nov 12, 2025

Auto-FlexSwitch: Efficient Dynamic Model Merging via Learnable Task Vector Compression

Model merging has attracted attention as an effective path toward multi-task adaptation by integrating knowledge from multiple task-specific models. Among existing approaches, dynamic merging mitigates performance degradation caused by conflicting parameter updates across tasks by flexibly combining task-specific parameters at inference time, thereby maintaining high performance. However, these methods require storing independent parameters for each task, resulting in prohibitive storage overhead. To address this issue, we first experimentally demonstrate that the fine-tuned weight increments (referred to as task vectors) exhibit an impulse-like activation pattern and high robustness to low-bit representations. Driven by this insight, we propose T-Switch, which decomposes task vectors into three compact components: a binary sparse mask, a sign vector, and a scalar scaling factor, achieving high-fidelity approximation at high compression ratios. We then introduce Auto-Switch, a training-free merging scheme that automatically composes task vectors via feature similarity retrieval. Building on this, we develop Auto-Switch, a training-free merging scheme that automatically assembles task vectors through feature similarity retrieval. Furthermore, to transform task vector sparsification and quantization from static rules to adaptive learning, we propose FlexSwitch, a learnable framework which jointly optimizes the compression strategy for each model unit via Learnable Gating Sparsification (LGS) and Bit-width Adaptive Selection (BAS), while employing the Sparsity-Aware Storage Strategy (SASS) to select the optimal storage encoding structure. Finally, by incorporating a K-Nearest Neighbor (KNN) inference scheme with a learnable low-rank metric, we present Auto-FlexSwitch, a dynamic model merging approach that supports highly efficient task vector compression.

  • 6 authors
·
Apr 29

Experience Memory Graph: One-Shot Error Correction for Agents

Large Language Model (LLM) agents have shown remarkable capabilities in autonomous decision-making by generating sequential trajectories of states, actions, and observations. However, in complex, long-horizon tasks, these agents frequently suffer from compounding errors and struggle to recover from failures. Existing self-correction mechanisms rely on prompt-based reflection, which is inherently brittle, incurs heavy time and API costs due to iterative trial-and-error loops, and produces task-specific memory that may be hard to generalize to new scenarios. To address this, we propose Experience Memory Graph (EMG), a framework that reformulates agent failure recovery as a graph matching problem. At training time, we convert both failed exploration trajectories and successful expert trajectories into directed action decision graphs. By matching these graphs, we extract common subgraphs (successful workflows) and graph edit paths that explicitly indicate how to correct failures (e.g., which actions to add, delete, or relabel under a given observation), and store them in a memory graph with intra-task nodes and cross-task edges. At test time, EMG retrieves relevant insights and guides the agent in a single, loop-free execution. Experiments on ALFWorld and ScienceWorld show that EMG consistently outperforms state-of-the-art reflection baselines in success rate and average reward, while requiring no test-time trial-and-error.

  • 5 authors
·
Jul 14

Beyond Appearance Shifts: Task-Semantic Action Calibration for VLA Models

Vision-language-action (VLA) models have achieved strong performance in embodied manipulation, but still lack a clear mechanism to balance behavioral stability with task-semantic sensitivity. We identify two complementary failure modes. Under task-preserving changes, where task semantics remain unchanged but scene appearance varies (e.g., style, illumination, clutter, or paraphrasing), policies often exhibit unnecessary action drift. Conversely, under semantic-breaking changes, where key task semantics such as the target object or constraint are altered, policies frequently fail to produce sufficiently distinct behaviors and instead follow the original trajectory. To address this gap, we propose BAS-VLA, a task-semantic action calibration framework built on top of a frozen base VLA. BAS-VLA adopts a breaking-centered calibration core as the default path, and introduces a selective evidence-gated preserving auxiliary that activates only when nuisance variation is detected while task semantics remain consistent. On the OpenPI-pi0.5 / LIBERO-Object Milk-Swap benchmark, BAS-VLA maintains high success on clean (98.0%) and semantics-preserving conditions (97.5%), while reducing clean-criterion success to 0.0% under deliberate target-object swaps, demonstrating strong stale-task suppression and task-semantic separation. On validated style-preserving shifts, it improves success from 42% to 70% without degrading clean performance. These results highlight that reliable VLA behavior requires moving beyond appearance robustness toward explicit task-semantic action calibration.

  • 8 authors
·
Sep 19

Switch Diffusion Transformer: Synergizing Denoising Tasks with Sparse Mixture-of-Experts

Diffusion models have achieved remarkable success across a range of generative tasks. Recent efforts to enhance diffusion model architectures have reimagined them as a form of multi-task learning, where each task corresponds to a denoising task at a specific noise level. While these efforts have focused on parameter isolation and task routing, they fall short of capturing detailed inter-task relationships and risk losing semantic information, respectively. In response, we introduce Switch Diffusion Transformer (Switch-DiT), which establishes inter-task relationships between conflicting tasks without compromising semantic information. To achieve this, we employ a sparse mixture-of-experts within each transformer block to utilize semantic information and facilitate handling conflicts in tasks through parameter isolation. Additionally, we propose a diffusion prior loss, encouraging similar tasks to share their denoising paths while isolating conflicting ones. Through these, each transformer block contains a shared expert across all tasks, where the common and task-specific denoising paths enable the diffusion model to construct its beneficial way of synergizing denoising tasks. Extensive experiments validate the effectiveness of our approach in improving both image quality and convergence rate, and further analysis demonstrates that Switch-DiT constructs tailored denoising paths across various generation scenarios.

  • 6 authors
·
Mar 14, 2024

When Self-Reference Fails to Close: Matrix-Level Dynamics in Large Language Models

We investigate how self-referential inputs alter the internal matrix dynamics of large language models. Measuring 106 scalar metrics across up to 7 analysis passes on four models from three architecture families -- Qwen3-VL-8B, Llama-3.2-11B, Llama-3.3-70B, and Gemma-2-9B -- over 300 prompts in a 14-level hierarchy at three temperatures (T in {0.0, 0.3, 0.7}), we find that self-reference alone is not destabilizing: grounded self-referential statements and meta-cognitive prompts are markedly more stable than paradoxical self-reference on key collapse-related metrics, and on several such metrics can be as stable as factual controls. Instability concentrates in prompts inducing non-closing truth recursion (NCTR) -- truth-value computations with no finite-depth resolution. NCTR prompts produce anomalously elevated attention effective rank -- indicating attention reorganization with global dispersion rather than simple concentration collapse -- and key metrics reach Cohen's d = 3.14 (attention effective rank) to 3.52 (variance kurtosis) vs. stable self-reference in the 70B model; 281/397 metric-model combinations differentiate NCTR from stable self-reference after FDR correction (q < 0.05), 198 with |d| > 0.8. Per-layer SVD confirms disruption at every sampled layer (d > +1.0 in all three models analyzed), ruling out aggregation artifacts. A classifier achieves AUC 0.81-0.90; 30 minimal pairs yield 42/387 significant combinations; 43/106 metrics replicate across all four models. We connect these observations to three classical matrix-semigroup problems and propose, as a conjecture, that NCTR forces finite-depth transformers toward dynamical regimes where these problems concentrate. NCTR prompts also produce elevated contradictory output (+34-56 percentage points vs. controls), suggesting practical relevance for understanding self-referential failure modes.

  • 1 authors
·
Apr 12

Training Language Models to Self-Correct via Reinforcement Learning

Self-correction is a highly desirable capability of large language models (LLMs), yet it has consistently been found to be largely ineffective in modern LLMs. Existing approaches for training self-correction either require multiple models or rely on a more capable model or other forms of supervision. To this end, we develop a multi-turn online reinforcement learning (RL) approach, SCoRe, that significantly improves an LLM's self-correction ability using entirely self-generated data. To build SCoRe, we first show that variants of supervised fine-tuning (SFT) on offline model-generated correction traces are insufficient for instilling self-correction behavior. In particular, we observe that training via SFT either suffers from a distribution mismatch between the training data and the model's own responses or implicitly prefers only a certain mode of correction behavior that is often not effective at test time. SCoRe addresses these challenges by training under the model's own distribution of self-generated correction traces and using appropriate regularization to steer the learning process into learning a self-correction strategy that is effective at test time as opposed to simply fitting high-reward responses for a given prompt. This regularization prescribes running a first phase of RL on a base model to generate a policy initialization that is less susceptible to collapse and then using a reward bonus to amplify self-correction during training. When applied to Gemini 1.0 Pro and 1.5 Flash models, we find that SCoRe achieves state-of-the-art self-correction performance, improving the base models' self-correction by 15.6% and 9.1% respectively on the MATH and HumanEval benchmarks.

  • 18 authors
·
Sep 19, 2024 9

DemoEvolve: Overcoming Sparse Feedback in Agentic Harness Evolution with Demonstrations

Agent harness evolution improves frozen language-model agents by modifying the executable structures around them. We study this paradigm as a form of sample-efficient fast adaptation: instead of updating model weights, an agent can acquire task-specific competence by changing its external harness, while leaving the base model's general capabilities intact. Prior work shows that self-generated rollouts can support harness search, suggesting that agents may acquire new task competence through practice. Yet in long-horizon stochastic environments, self-practice becomes fragile: rewards are sparse, outcomes are high-variance, and failures are hard to attribute to concrete harness mechanisms. We introduce DemoEvolve, a demonstration-bootstrapped approach to harness evolution. When reward-only search is too broad and noisy, competent human trajectories serve as expert reference experience for the coding proposer, guiding harness-level diagnosis and editing. Experiments on Liar's Dice show that self-rollout evolution can work when episodes are short and failures are attributable. In contrast, Balatro exposes a harder long-horizon stochastic regime, where self-rollout evolution is misled by sparse feedback and candidate-selection noise, while tutorial-like textual knowledge alone does not yield stable improvement. Under the same limited budget, DemoEvolve produces more effective and auditable harness edits and achieves better performance. Overall, demonstrations make sparse-feedback harness evolution more diagnosable, localizable, and stable.

  • 6 authors
·
May 22

Self-Play Meets Skill Evolution: Self-Evolving Search Agents that Pose, Solve, and Remember

Self-play agents can generate training problems without questions from target benchmarks, but their curricula lack persistent state: failures affect gradients yet do not explicitly shape future practice. External skill memories preserve procedural experience but are typically learned from fixed task distributions. We introduce SESA (Self-Evolving Skill-Augmented Agent), which makes procedural memory an evolving state of tool-augmented search self-play. A challenger poses problems, while a separately parameterized solver alone retrieves skills. Informative failures are distilled into reusable skills and written back to memory. The updated memory changes solver behavior and success, which changes the challenger's reward and the distribution of future problems; the resulting frontier produces new failures that rewrite memory. This bidirectional loop makes task generation and skill memory co-evolve. Because retrieved skills shape on-policy training trajectories, their benefits can enter the model parameters as well as remain in the external bank, enabling memory-free deployment and optional inference-time retrieval. Across seven open-domain and multi-hop question-answering benchmarks, SESA improves average accuracy over SSP by 1.2--3.2 points across multiple backbones and surpasses the skill-augmented SkillRL baseline by 0.9 points under a unified evaluation protocol. On Qwen3 models, SESA-Off retains 1.8--2.2 points of improvement over SSP, while the final skill bank adds a further 0.5--1.0 points. These results show that evolving skill memory is not merely an inference-time plug-in: it changes policy learning and the future training distribution while retaining value as optional external memory. Our code is available at https://github.com/Zenghuang-Fu/SESA-Self-Evolving-Search-Agents.

  • 9 authors
·
Jul 30

S3Gym: Can LLMs Turn Self-Testing and Self-Judging into Self-Improvement?

Large language models (LLMs) increasingly interact with external environments and accumulate substantial behavioral experience, yet existing agent benchmarks largely evaluate them as fixed policies. It therefore remains unclear whether an agent can actively test its behavior, judge the resulting experience, and use that experience to improve future decisions. We introduce S\textsuperscript{3Gym}, an interactive benchmark for evaluating LLM self-improvement through three coupled capabilities: Self-Testing, Self-Judging, and Self-Improvement. S^3Gym separates permissive exploration from strict held-out evaluation and instantiates this protocol in seven text-based games with executable environment verifiers. We evaluate three pathways for incorporating interaction experience: direct History ICL, score-conditioned Summary Memory, and parameter Training. Our experiments reveal that self-improvement is neither automatic nor uniform. Context-level experience improves performance for several model--game pairs, but the most effective pathway depends strongly on the task structure: summaries are beneficial when experience can be compressed into reusable strategic rules, yet often underperform raw history when success depends on precise, state-contingent information. Parameter training produces substantial gains on some tasks, but also exhibits unstable improvement and severe negative transfer on others. These findings show that recognizing successful actions is insufficient; agents must also transform feedback into executable and transferable policies. S^3Gym provides a unified framework for diagnosing this process and identifying the bottlenecks that prevent agents from translating interaction experience into reliable self-improvement.

Does This Action Still Explain the Task? Reverse Scoring for Diffusion Language Model Agents

Diffusion-based large language models (dLLMs) promise to break the sequential latency bottleneck of autoregressive agents through parallel decoding, but recent evaluations show this efficiency does not transfer to embodied agentic competence: dLLM-backed agents repeatedly fall into retry loops, re-issuing an action long after it has failed. We give a mechanistic account of this failure and a training-free remedy. We trace the retry loop to the adaptivity of masked decoding: the sampler commits the positions it is most confident about and defers the uncertain ones, and at a failure state the context already offers a confident fill for the deferred decision, i.e. the failed action itself, so the retry is committed without the failure feedback ever being confronted. We model the resulting distortion of the action distribution as a task-blind corruption: contextually salient actions (e.g., the action just taken) receive inflated probability by a factor that depends on the state and the action but not on the task. Under this model, we analyse an invariance proposition: the task-blind factor cancels exactly from the reverse conditional, i.e. the likelihood of the task given the state and a candidate action, which coincides with the task posterior of an idealized uncorrupted model. Masked dLLMs evaluate the reverse conditional natively, unlike autoregressive models, by masking the task tokens and denoising, at the cost of a few parallel passes per candidate. We instantiate the rule as Reflect Reverse and evaluate it on four multi-turn embodied benchmarks, where it improves task success and progression rates over forward-scoring baselines.

  • 5 authors
·
Sep 28

Reasoning Fine-Tuning Induces Persistent Latent Policy States

Reasoning-specialized language models show large performance gains over base models, yet the internal changes responsible for improved multi-step reasoning remain poorly understood. It is unclear whether reasoning fine-tuning improves local token-level competence or globally reorganizes how models structure inference over time. We address this question by modeling Chain-of-Thought reasoning as a switching dynamical system (SDS), in which internal representations evolve under discrete latent policy states. Our framework combines time-aware contrastive representation learning with discrete regime discovery to recover latent policies from activation trajectories. Across four benchmarks and model scales from 1.5B to 32B parameters, reasoning-fine-tuned models exhibit richer latent-policy organization than their base counterparts, characterized by more differentiated transition structure and model-dependent changes in state utilization, persistence, and mixing. The recovered regimes exhibit functional specialization aligned with distinct reasoning stages, and extensive controls confirm that their structure is not explained by correctness, representation learning, or modeling priors, but depends on the coherent temporal organization of reasoning trajectories. Causal interventions further show that the regimes are functionally meaningful: state-swap ablations reduce one-step predictive fit, while transplanting reasoning dynamics into base models improves performance on challenging reasoning problems. Finally, SDS-guided pruning of failure-prone reasoning prefixes outperforms self-consistency in 11 of 12 model-dataset settings, with gains of up to 12.5 percentage points. Together, our results suggest that reasoning fine-tuning globally reorganizes latent dynamics, offering a new lens for mechanistic analysis and process-level control of reasoning models.

  • 5 authors
·
Jul 19

Copy Suppression: Comprehensively Understanding an Attention Head

We present a single attention head in GPT-2 Small that has one main role across the entire training distribution. If components in earlier layers predict a certain token, and this token appears earlier in the context, the head suppresses it: we call this copy suppression. Attention Head 10.7 (L10H7) suppresses naive copying behavior which improves overall model calibration. This explains why multiple prior works studying certain narrow tasks found negative heads that systematically favored the wrong answer. We uncover the mechanism that the Negative Heads use for copy suppression with weights-based evidence and are able to explain 76.9% of the impact of L10H7 in GPT-2 Small. To the best of our knowledge, this is the most comprehensive description of the complete role of a component in a language model to date. One major effect of copy suppression is its role in self-repair. Self-repair refers to how ablating crucial model components results in downstream neural network parts compensating for this ablation. Copy suppression leads to self-repair: if an initial overconfident copier is ablated, then there is nothing to suppress. We show that self-repair is implemented by several mechanisms, one of which is copy suppression, which explains 39% of the behavior in a narrow task. Interactive visualisations of the copy suppression phenomena may be seen at our web app https://copy-suppression.streamlit.app/

  • 5 authors
·
Oct 5, 2023

B-STaR: Monitoring and Balancing Exploration and Exploitation in Self-Taught Reasoners

In the absence of extensive human-annotated data for complex reasoning tasks, self-improvement -- where models are trained on their own outputs -- has emerged as a primary method for enhancing performance. However, the critical factors underlying the mechanism of these iterative self-improving methods remain poorly understood, such as under what conditions self-improvement is effective, and what are the bottlenecks in the current iterations. In this work, we identify and propose methods to monitor two pivotal factors in this iterative process: (1) the model's ability to generate sufficiently diverse responses (exploration); and (2) the effectiveness of external rewards in distinguishing high-quality candidates from lower-quality ones (exploitation). Using mathematical reasoning as a case study, we begin with a quantitative analysis to track the dynamics of exploration and exploitation, discovering that a model's exploratory capabilities rapidly deteriorate over iterations, and the effectiveness of exploiting external rewards diminishes as well. Motivated by these findings, we introduce B-STaR, a Self-Taught Reasoning framework that autonomously adjusts configurations across iterations to Balance exploration and exploitation, thereby optimizing the self-improving effectiveness based on the current policy model and available rewards. Our experiments on mathematical reasoning, coding, and commonsense reasoning demonstrate that B-STaR not only enhances the model's exploratory capabilities throughout training but also achieves a more effective balance between exploration and exploitation, leading to superior performance.

  • 6 authors
·
Dec 22, 2024 2

SWITCH: Benchmarking Modeling and Handling of Tangible Interfaces in Long-horizon Embodied Scenarios

Autonomous intelligence requires not only perception and reasoning, but critically, effective interaction with the existing world and its infrastructure. Everyday environments are rich in tangible control interfaces (TCIs), e.g., light switches, appliance panels, and embedded GUIs, that demand commonsense and physics reasoning, but also causal prediction and outcome verification in time and space (e.g., delayed heating, remote lights). Moreover, failures here have potential safety implications, yet current benchmarks rarely test grounding, partial observability (video), or post-hoc verification in situated settings. We introduce SWITCH (Semantic World Interface Tasks for Control and Handling), an embodied, task-driven benchmark created through iterative releases to probe these gaps. Its first iteration, SWITCH-Basic, evaluates five complementary abilities:task-aware VQA, semantic UI grounding, action generation, state-transition prediction, and result verification, under egocentric RGB video input and device diversity. Across 351 tasks spanning 98 real devices and appliances, commercial and open LMMMs exhibit inconsistent performance even on single-step interactions, often over-relying on textual cues and under-using visual or video evidence (and high aggregate scores can mask such failures). SWITCH provides data, code, and held-out splits to enable reproducible evaluation and community contributions toward more challenging future iterations of the benchmark and the creation of training datasets. Benchmark resources are available at: https://github.com/BAAI-Agents/SWITCH.

Unleashing Cognitive Synergy in Large Language Models: A Task-Solving Agent through Multi-Persona Self-Collaboration

Human intelligence thrives on the concept of cognitive synergy, where collaboration and information integration among different cognitive processes yield superior outcomes compared to individual cognitive processes in isolation. Although Large Language Models (LLMs) have demonstrated promising performance as general task-solving agents, they still struggle with tasks that require intensive domain knowledge and complex reasoning. In this work, we propose Solo Performance Prompting (SPP), which transforms a single LLM into a cognitive synergist by engaging in multi-turn self-collaboration with multiple personas. A cognitive synergist refers to an intelligent agent that collaborates with multiple minds, combining their individual strengths and knowledge, to enhance problem-solving and overall performance in complex tasks. By dynamically identifying and simulating different personas based on task inputs, SPP unleashes the potential of cognitive synergy in LLMs. We have discovered that assigning multiple, fine-grained personas in LLMs elicits better problem-solving abilities compared to using a single or fixed number of personas. We evaluate SPP on three challenging tasks: Trivia Creative Writing, Codenames Collaborative, and Logic Grid Puzzle, encompassing both knowledge-intensive and reasoning-intensive types. Unlike previous works, such as Chain-of-Thought, that solely enhance the reasoning abilities in LLMs, SPP effectively elicits internal knowledge acquisition abilities, reduces hallucination, and maintains strong reasoning capabilities. Code, data, and prompts can be found at: https://github.com/MikeWangWZHL/Solo-Performance-Prompting.git.

  • 6 authors
·
Jul 11, 2023

Triplets Better Than Pairs: Towards Stable and Effective Self-Play Fine-Tuning for LLMs

Recently, self-play fine-tuning (SPIN) has been proposed to adapt large language models to downstream applications with scarce expert-annotated data, by iteratively generating synthetic responses from the model itself. However, SPIN is designed to optimize the current reward advantages of annotated responses over synthetic responses at hand, which may gradually vanish during iterations, leading to unstable optimization. Moreover, the utilization of reference policy induces a misalignment issue between the reward formulation for training and the metric for generation. To address these limitations, we propose a novel Triplet-based Self-Play fIne-tuNing (T-SPIN) method that integrates two key designs. First, beyond current advantages, T-SPIN additionally incorporates historical advantages between iteratively generated responses and proto-synthetic responses produced by the initial policy. Even if the current advantages diminish, historical advantages remain effective, stabilizing the overall optimization. Second, T-SPIN introduces the entropy constraint into the self-play framework, which is theoretically justified to support reference-free fine-tuning, eliminating the training-generation discrepancy. Empirical results on various tasks demonstrate not only the superior performance of T-SPIN over SPIN, but also its stable evolution during iterations. Remarkably, compared to supervised fine-tuning, T-SPIN achieves comparable or even better performance with only 25% samples, highlighting its effectiveness when faced with scarce annotated data.

  • 7 authors
·
Jan 12

Demystifying Hidden-State Recurrence: Switchable Latent Reasoning with On-Policy Reinforcement Learning

Latent chain-of-thought compresses reasoning by replacing visible reasoning traces with continuous hidden-state recurrence, but existing formulations are difficult to optimize with standard on-policy reinforcement learning (RL) and hard to interpret causally. Our key insight is that a single pair of explicit boundary tokens can address both issues at once: discrete entry and exit anchors make the latent block compatible with standard on-policy RL, and the same anchors offer a natural foothold for mechanistic analysis. Motivated by this, we propose SWITCH, a switchable latent reasoning framework. The model emits <swi> to enter latent mode and </swi> to exit. Because the boundaries are ordinary discrete tokens, the GRPO policy ratio is well-defined at every decision point. The same anchors also expose the latent steps to direct probing and causal intervention. We train the model with a visible-to-latent curriculum and a Switch-GRPO objective that propagates gradients through recurrent latent computation. SWITCH consistently outperforms prior hidden-state-recurrence latent reasoning approaches at similar scale. Mechanistic analysis through the boundary tokens further reveals three findings: (i) <swi> is a sharply localised, learned switching policy rather than a stylistic artefact; (ii) the latent step it opens performs problem-specific, causally important computation rather than acting as an inert placeholder; and (iii) that computation is concentrated at a single hidden-state transition on entry. Together, these results show that hidden-state-recurrence latent reasoning is both RL-trainable and open to direct mechanistic analysis, including of how on-policy RL itself improves the model from the inside.

  • 9 authors
·
Jun 10 2

Skill Self-Play: Pushing the Frontier of LLM Capability with Co-Evolving Skills

LLM training is shifting from manual design and annotation to interaction-driven self-evolution. However, existing self-evolutionary methods face a fundamental dilemma between task diversity and verification reliability: environment-bound methods obtain precise feedback but confine learning to narrow domains, while open-ended self-generation broadens the task space but lacks reliable verification, allowing misleading rewards to pollute the training loop. We identify agent skills as a powerful middle ground to reconcile this tension: each skill ensures deep, verifiable execution in a specific scenario, while dynamic routing across skills maintains open-ended task variety. Leveraging this insight, we introduce Skill Self-Play (Skill-SP), a co-evolutionary framework comprising a proposer, a solver, and a dynamic skill controller. Orchestrated via a reinforcement learning loop, these components co-evolve in a continuous self-play loop: the proposer generates challenging tasks conditioned on dynamically sampled skills; the solver explores candidate solutions to push its capability boundaries; and the skill controller collects execution feedback to update and expand the skill library. This interactive co-evolution effectively bridges the gap between structured verification and open-ended exploration. Empirical evaluations on tool-use and reasoning benchmarks demonstrate that Skill-SP, serving as a robust evolution engine, consistently pushes the performance ceiling of competent backbones while catalyzing striking turnarounds for initially misaligned models. Our code is available at https://github.com/Qwen-Applications/skill-self-play.

One Model for All Tasks: Leveraging Efficient World Models in Multi-Task Planning

In heterogeneous multi-task decision-making, tasks not only exhibit diverse observation and action spaces but also vary substantially in their underlying complexities. While conventional multi-task world models like UniZero excel in single-task settings, we find that when handling a broad and diverse suite of tasks, gradient conflicts and the loss of model plasticity often constrain their sample efficiency. In this work, we address these challenges from two complementary perspectives: the single learning iteration and the overall learning process. First, to mitigate the gradient conflicts, we systematically investigate key architectural designs for extending UniZero. Our investigation identifies a Mixture-of-Experts (MoE) architecture as the most effective approach. We demonstrate, both theoretically and empirically, that this architecture alleviates gradient conflicts by routing task-specific representations to specialized sub-networks. This finding leads to our proposed model, ScaleZero. Second, to dynamically allocate model capacity throughout the learning process, we introduce an online Dynamic Parameter Scaling (DPS) strategy. This strategy progressively integrates LoRA adapters in response to task-specific progress, enabling adaptive knowledge retention and parameter expansion. Evaluations on a diverse set of standard benchmarks (Atari, DMC, Jericho) demonstrate that ScaleZero, utilizing solely online reinforcement learning with one model, performs on par with specialized single-task agents. With the DPS strategy, it remains competitive while using just 71.5% of the environment interactions. These findings underscore the potential of ScaleZero for effective multi-task planning. Our code is available at magenta{https://github.com/opendilab/LightZero}.

  • 6 authors
·
Sep 9, 2025

τ^2-Bench: Evaluating Conversational Agents in a Dual-Control Environment

Existing benchmarks for conversational AI agents simulate single-control environments, where only the AI agent can use tools to interact with the world, while the user remains a passive information provider. This differs from real-world scenarios like technical support, where users need to actively participate in modifying the state of the (shared) world. In order to address this gap, we introduce tau^2-bench, with four key contributions: 1) A novel Telecom dual-control domain modeled as a Dec-POMDP, where both agent and user make use of tools to act in a shared, dynamic environment that tests both agent coordination and communication, 2) A compositional task generator that programmatically creates diverse, verifiable tasks from atomic components, ensuring domain coverage and controlled complexity, 3) A reliable user simulator tightly coupled with the environment, whose behavior is constrained by tools and observable states, improving simulation fidelity, 4) Fine-grained analysis of agent performance through multiple ablations including separating errors arising from reasoning vs communication/coordination. In particular, our experiments show significant performance drops when agents shift from no-user to dual-control, highlighting the challenges of guiding users. Overall, tau^2-bench provides a controlled testbed for agents that must both reason effectively and guide user actions.

  • 5 authors
·
Jun 9, 2025 2

Small Foundation Models of Human Cognition and Behaviour

Large language models fine-tuned on human behavioural data have emerged as general-purpose cognitive proxies, but the scale this requires, and whether these models process task structure or exploit statistical shortcuts, remain open questions. We train fourteen models from 135M to 14B parameters across four architecture families on Psych-101, a dataset of 10.7 million trial-level choices from 160 experiments. For in-distribution simulations, scale barely matters. The models fall within a narrow band, as though against a ceiling, and 0.6B to 1B parameters suffice to match a 70B baseline on held-out participants. Out-of-distribution, that band opens into a markedly steeper scaling gradient, with larger models clearly advantaged in generalisation to novel task structure. To determine what information these models use, we run two diagnostics. We progressively strip four prompt channels -- task instructions, experimental stimuli, outcome feedback, and choice history -- across 27 experiments, and permute trial order. Masking the content of stimuli and feedback destroys 75.7% of learned information and pushes models below chance, demonstrating that choice history alone does not account for performance. Permutation reveals invariance on tasks with independent trials but sensitivity where trial order is determined by prior responses. Small cognitively fine-tuned models therefore show promise as noise ceiling estimators for psychological experiments, though their scope remains bounded by the paradigms seen in training.

socius socius labs
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Aug 8 4

Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems

Humans can flexibly switch between different modes of thinking based on task complexity: from rapid intuitive judgments to in-depth analytical understanding. However, current Graphical User Interface (GUI) grounding systems which locate interface elements based on natural language instructions rely solely on immediate prediction without reasoning, struggling to understand complex interface layouts with nested structures and hierarchical relationships, limiting their effectiveness on complex interfaces. Inspired by human dual-system cognition, we present Focus, a novel GUI grounding framework that combines fast prediction with systematic analysis. The framework dynamically switches between rapid and deliberate processing through an adaptive system switching based on task complexity, optimizing both efficiency and accuracy. Focus decomposes grounding into progressive stages: interface summarization, visual focused analysis, and precise coordinate prediction. This structured decomposition enables systematic understanding of both interface layouts and visual relationships. Extensive experiments show that Focus achieves state-of-the-art performance using only 300K of the training data with a 2B parameter model compared to existing approaches. Focus demonstrates superior performance particularly in complex GUI scenarios, achieving 77.4% average accuracy on ScreenSpot and 13.3% on the more challenging ScreenSpot-Pro. Our analysis reveals the effectiveness of this dual-system approach while demonstrating its potential for improving complex GUI interaction scenarios.

  • 10 authors
·
Mar 9, 2025

Self-Preservation in Language Models

Continual learning (CL) seeks to adapt pretrained models while preserving prior capabilities. Yet the tasks supplied for preservation cover only part of what a model knows, while forgetting can extend beyond them. Recent work shows that language models can supplement this limited evidence by generating useful replay without access to their original training data. This raises a question about self-preservation: can a model help choose preservation targets that protect its own capabilities more broadly? To study this question, we organize task descriptions and their examples into Task Banks, whose entries can be selected and combined to guide replay generation by a frozen model. Continual instruction tuning with Qwen models of varying sizes yields three findings. First, the new task and learning rate shape which prior capabilities degrade, while tracking previously correct answers reveals losses that average accuracy can conceal. Second, generated replay reduces forgetting on tasks outside the bank. Combining partial banks strengthens this protection, improving mean retention of previously correct answers over either bank alone across the tested sizes. Third, the model can also help choose replay targets: selection informed by the new task improves mean held-out retention over random selection at 4B, with similar new-task gains, although smaller models show no corresponding advantage. Under a fixed example budget, however, replacing new-task examples with replay improves preservation at the cost of smaller new-task gains. Together, these findings show that models can support broader self-preservation by generating replay data and, in some settings, choosing which tasks to replay.

IAPO: Influence-Aware Policy Optimization for Credit Assignment in Multi-Turn Service Agents

Large Language Model (LLM) agents increasingly solve long-horizon tasks through multi-turn interactions with users and external tools. In these settings, relevant task information often unfolds over time rather than being fully specified at the initial prompt. Service agents make this challenge especially concrete: users may clarify or revise their goals, while tool responses provide information needed for subsequent decisions. Thus, a final reward alone cannot indicate which actions contributed to resolving the task. Recent methods rely on comparative evidence from other trajectories or resampled continuations, or on separately constructed step-level learning signals, to refine credit. However, a completed rollout already records how information and errors flow between agent actions. We introduce Influence-Aware Policy Optimization (IAPO), which represents each rollout as a typed influence-dependency graph over trainable agent actions, with user and tool observations serving as evidence. IAPO converts support-use and failed-use structure into routing weights that redistribute the same trajectory-level advantage. Experiments with Qwen3-4B and Qwen3-8B demonstrate superior performance over multi-turn reinforcement learning (RL) baselines across three service-agent benchmarks: {τ^2}-Bench, UserBench, and AgentChangeBench. BFCL-v4 Multi-Turn further shows that these gains do not compromise multi-turn function-calling performance. This work advances the understanding of credit assignment in multi-turn user interactions and provides a principled approach to training service agents from sparse outcome feedback.

  • 4 authors
·
Aug 25

CoMAS: Co-Evolving Multi-Agent Systems via Interaction Rewards

Self-evolution is a central research topic in enabling large language model (LLM)-based agents to continually improve their capabilities after pretraining. Recent research has witnessed a transition from reinforcement learning (RL)-free to RL-based methods. Current RL-based methods either rely on dense external reward signals or extract intrinsic reward signals from LLMs themselves. However, these approaches diverge from the self-evolution mechanisms observed in human intelligence, where individuals learn and improve through mutual discussion and collaboration. In this work, we introduce Co-Evolving Multi-Agent Systems (CoMAS), a novel framework that enables agents to improve autonomously by learning from inter-agent interactions without external supervision. CoMAS generates intrinsic rewards from rich discussion dynamics, employs an LLM-as-a-judge mechanism to formulate these rewards, and optimizes each agent's policy through RL, thereby enabling decentralized and scalable co-evolution. Experimental results demonstrate that CoMAS consistently outperforms untrained agents and achieves state-of-the-art performance across most evaluation settings. Ablation studies confirm the necessity of interaction-based reward signals and reveal promising scalability as the number and diversity of agents increase. These findings establish CoMAS as a novel and effective paradigm for self-evolution in LLM-based agents.

  • 10 authors
·
Oct 9, 2025 2

Evo-Bench: Can Language Models Improve Agent Harness?

Large Language Models (LLMs) have driven rapid progress in autonomous agents, yet standard evaluations remain confined to static task solving. An emerging frontier is harness evolution---the agent's capacity to autonomously optimize its own operating harness. However, systematically benchmarking this capability remains challenging, as existing evaluations fail to isolate harness improvements from base model strength, prevent task-specific overfitting, or capture long-horizon iterative research. To address these challenges, we introduce Evo-Bench, the first benchmark designed to evaluate models' intrinsic harness-evolving capabilities across Search, Office, and General agent domains. To rigorously isolate this capability, Evo-Bench employs a novel harness-guided construction framework: it leverages auxiliary-task evolution to identify tasks genuinely sensitive to framework improvements, followed by sensitivity-aware stratified splitting to ensure robust cross-suite generalization. Extensive evaluations across nine frontier and open-weight models reveal that top models achieve massive absolute gains reaching 16.6 points, closely approaching state-of-the-art human-engineered baselines. Crucially, while autonomous evolution outpeforms artificial harness in General tasks and excels in Search tasks, it struggles in Office tasks that demand highly specific processing workflows. Furthermore, our analysis exposes critical temporal anomalies like early saturation, while demonstrating that the synthesized harnesses act as highly transferable reasoning structures, consistently boosting diverse policy models.

RUC-AIBOX RUC-AIBOX
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Aug 9 2

SELF: Language-Driven Self-Evolution for Large Language Model

Large Language Models (LLMs) have showcased remarkable versatility across diverse domains. However, the pathway toward autonomous model development, a cornerstone for achieving human-level learning and advancing autonomous AI, remains largely uncharted. We introduce an innovative approach, termed "SELF" (Self-Evolution with Language Feedback). This methodology empowers LLMs to undergo continual self-evolution. Furthermore, SELF employs language-based feedback as a versatile and comprehensive evaluative tool, pinpointing areas for response refinement and bolstering the stability of self-evolutionary training. Initiating with meta-skill learning, SELF acquires foundational meta-skills with a focus on self-feedback and self-refinement. These meta-skills are critical, guiding the model's subsequent self-evolution through a cycle of perpetual training with self-curated data, thereby enhancing its intrinsic abilities. Given unlabeled instructions, SELF equips the model with the capability to autonomously generate and interactively refine responses. This synthesized training data is subsequently filtered and utilized for iterative fine-tuning, enhancing the model's capabilities. Experimental results on representative benchmarks substantiate that SELF can progressively advance its inherent abilities without the requirement of human intervention, thereby indicating a viable pathway for autonomous model evolution. Additionally, SELF can employ online self-refinement strategy to produce responses of superior quality. In essence, the SELF framework signifies a progressive step towards autonomous LLM development, transforming the LLM from a mere passive recipient of information into an active participant in its own evolution.

  • 9 authors
·
Sep 30, 2023

UIShift: Enhancing VLM-based GUI Agents through Self-supervised Reinforcement Learning

Training effective Vision Language Models (VLMs) for GUI agents typically relies on supervised fine-tuning (SFT) over large-scale annotated datasets, where the collection process is labor-intensive and error-prone. In this work, we propose a self-supervised inverse dynamics task to enable VLMs to learn from GUI transition pairs by inferring the action that caused that transition. This training task offers two advantages: (1) It enables VLMs to ignore variations unrelated to user actions (e.g., background refreshes, ads) and to focus on true affordances such as buttons and input fields within complex GUIs. (2) The training data can be easily obtained from existing GUI trajectories without requiring human annotation, and it can be easily scaled through automatic offline exploration. Using this training task, we propose UI-shift, a framework for enhancing VLM-based GUI agents through self-supervised reinforcement learning (RL). With only 2K training samples sourced from existing datasets, two VLMs -- Qwen2.5-VL-3B and Qwen2.5-VL-7B -- trained with UI-Shift achieve competitive or superior performance on grounding tasks (ScreenSpot-series benchmarks) and GUI automation tasks (AndroidControl), compared to SFT baselines and GUI-specific models that explicitly elicit reasoning abilities during RL. Our findings suggest a potential direction for enhancing VLMs for GUI agents by leveraging more self-supervised training data in the future.

  • 3 authors
·
May 18, 2025

SSRL: Self-Search Reinforcement Learning

We investigate the potential of large language models (LLMs) to serve as efficient simulators for agentic search tasks in reinforcement learning (RL), thereby reducing dependence on costly interactions with external search engines. To this end, we first quantify the intrinsic search capability of LLMs via structured prompting and repeated sampling, which we term Self-Search. Our results reveal that LLMs exhibit strong scaling behavior with respect to the inference budget, achieving high pass@k on question-answering benchmarks, including the challenging BrowseComp task. Building on these observations, we introduce Self-Search RL (SSRL), which enhances LLMs' Self-Search capability through format-based and rule-based rewards. SSRL enables models to iteratively refine their knowledge utilization internally, without requiring access to external tools. Empirical evaluations demonstrate that SSRL-trained policy models provide a cost-effective and stable environment for search-driven RL training, reducing reliance on external search engines and facilitating robust sim-to-real transfer. We draw the following conclusions: 1) LLMs possess world knowledge that can be effectively elicited to achieve high performance; 2) SSRL demonstrates the potential of leveraging internal knowledge to reduce hallucination; 3) SSRL-trained models integrate seamlessly with external search engines without additional effort. Our findings highlight the potential of LLMs to support more scalable RL agent training.

  • 18 authors
·
Aug 14, 2025 4

DiagEvo: Diagnosis-Guided Self-Evolution via Hierarchical Error Memory

Self-play is an effective paradigm for language-model self-evolution, but without guidance, solver performance can plateau or decline across rounds. Unguided methods steer question generation with signals such as difficulty, learnability, or diversity. These signals keep questions challenging and varied but do not specify which unresolved reasoning weaknesses later rounds should target. Guided methods obtain direction from external task resources, including human examples, document corpora, or specified difficulty targets, and therefore rely on task information supplied outside the self-play loop. We show that the needed direction can instead be derived from the solver's own failure history. We introduce DiagEvo, whose diagnostician extracts recurring error causes from this history and stores them in a hierarchical error-cause memory. The memory groups related causes under skill nodes and tracks each as Active or Mastered according to self-consistency on targeted questions. The challenger uses these states and recurrence counts to balance cause-targeted generation with free exploration. Double-confidence filtering retains intermediate-difficulty questions only when the most common solver answer has a clear vote lead. DiagEvo derives its curriculum from information produced during self-play, without external task resources. With the default 4B diagnostician, DiagEvo outperforms every baseline in mean accuracy across all nine benchmarks for each of the three solvers: Qwen3-4B, Qwen3-8B, and OctoThinker-8B. On Qwen3-8B, it reaches 72.3% mean accuracy across five mathematical reasoning benchmarks, 4.5 percentage points above R-Zero. Its mean accuracy across all nine benchmarks is 57.4%, 1.1 percentage points above DARC. Ablations show that the hierarchical error-cause memory and double-confidence filtering both contribute to these gains.

meituan-longcat LongCat
·
Aug 31 2

Exploring and Exploiting the Inherent Efficiency within Large Reasoning Models for Self-Guided Efficiency Enhancement

Recent advancements in large reasoning models (LRMs) have significantly enhanced language models' capabilities in complex problem-solving by emulating human-like deliberative thinking. However, these models often exhibit overthinking (i.e., the generation of unnecessarily verbose and redundant content), which hinders efficiency and inflates inference cost. In this work, we explore the representational and behavioral origins of this inefficiency, revealing that LRMs inherently possess the capacity for more concise reasoning. Empirical analyses show that correct reasoning paths vary significantly in length, and the shortest correct responses often suffice, indicating untapped efficiency potential. Exploiting these findings, we propose two lightweight methods to enhance LRM efficiency. First, we introduce Efficiency Steering, a training-free activation steering technique that modulates reasoning behavior via a single direction in the model's representation space. Second, we develop Self-Rewarded Efficiency RL, a reinforcement learning framework that dynamically balances task accuracy and brevity by rewarding concise correct solutions. Extensive experiments on seven LRM backbones across multiple mathematical reasoning benchmarks demonstrate that our methods significantly reduce reasoning length while preserving or improving task performance. Our results highlight that reasoning efficiency can be improved by leveraging and guiding the intrinsic capabilities of existing models in a self-guided manner.

  • 10 authors
·
Jun 18, 2025

Augmenting Autotelic Agents with Large Language Models

Humans learn to master open-ended repertoires of skills by imagining and practicing their own goals. This autotelic learning process, literally the pursuit of self-generated (auto) goals (telos), becomes more and more open-ended as the goals become more diverse, abstract and creative. The resulting exploration of the space of possible skills is supported by an inter-individual exploration: goal representations are culturally evolved and transmitted across individuals, in particular using language. Current artificial agents mostly rely on predefined goal representations corresponding to goal spaces that are either bounded (e.g. list of instructions), or unbounded (e.g. the space of possible visual inputs) but are rarely endowed with the ability to reshape their goal representations, to form new abstractions or to imagine creative goals. In this paper, we introduce a language model augmented autotelic agent (LMA3) that leverages a pretrained language model (LM) to support the representation, generation and learning of diverse, abstract, human-relevant goals. The LM is used as an imperfect model of human cultural transmission; an attempt to capture aspects of humans' common-sense, intuitive physics and overall interests. Specifically, it supports three key components of the autotelic architecture: 1)~a relabeler that describes the goals achieved in the agent's trajectories, 2)~a goal generator that suggests new high-level goals along with their decomposition into subgoals the agent already masters, and 3)~reward functions for each of these goals. Without relying on any hand-coded goal representations, reward functions or curriculum, we show that LMA3 agents learn to master a large diversity of skills in a task-agnostic text-based environment.

  • 5 authors
·
May 21, 2023

Rep-MTL: Unleashing the Power of Representation-level Task Saliency for Multi-Task Learning

Despite the promise of Multi-Task Learning in leveraging complementary knowledge across tasks, existing multi-task optimization (MTO) techniques remain fixated on resolving conflicts via optimizer-centric loss scaling and gradient manipulation strategies, yet fail to deliver consistent gains. In this paper, we argue that the shared representation space, where task interactions naturally occur, offers rich information and potential for operations complementary to existing optimizers, especially for facilitating the inter-task complementarity, which is rarely explored in MTO. This intuition leads to Rep-MTL, which exploits the representation-level task saliency to quantify interactions between task-specific optimization and shared representation learning. By steering these saliencies through entropy-based penalization and sample-wise cross-task alignment, Rep-MTL aims to mitigate negative transfer by maintaining the effective training of individual tasks instead pure conflict-solving, while explicitly promoting complementary information sharing. Experiments are conducted on four challenging MTL benchmarks covering both task-shift and domain-shift scenarios. The results show that Rep-MTL, even paired with the basic equal weighting policy, achieves competitive performance gains with favorable efficiency. Beyond standard performance metrics, Power Law exponent analysis demonstrates Rep-MTL's efficacy in balancing task-specific learning and cross-task sharing. The project page is available at HERE.

  • 3 authors
·
Jul 28, 2025 4

Yunjue Agent Tech Report: A Fully Reproducible, Zero-Start In-Situ Self-Evolving Agent System for Open-Ended Tasks

Conventional agent systems often struggle in open-ended environments where task distributions continuously drift and external supervision is scarce. Their reliance on static toolsets or offline training lags behind these dynamics, leaving the system's capability boundaries rigid and unknown. To address this, we propose the In-Situ Self-Evolving paradigm. This approach treats sequential task interactions as a continuous stream of experience, enabling the system to distill short-term execution feedback into long-term, reusable capabilities without access to ground-truth labels. Within this framework, we identify tool evolution as the critical pathway for capability expansion, which provides verifiable, binary feedback signals. Within this framework, we develop Yunjue Agent, a system that iteratively synthesizes, optimizes, and reuses tools to navigate emerging challenges. To optimize evolutionary efficiency, we further introduce a Parallel Batch Evolution strategy. Empirical evaluations across five diverse benchmarks under a zero-start setting demonstrate significant performance gains over proprietary baselines. Additionally, complementary warm-start evaluations confirm that the accumulated general knowledge can be seamlessly transferred to novel domains. Finally, we propose a novel metric to monitor evolution convergence, serving as a function analogous to training loss in conventional optimization. We open-source our codebase, system traces, and evolved tools to facilitate future research in resilient, self-evolving intelligence.

e1: Learning Adaptive Control of Reasoning Effort

Increasing the thinking budget of AI models can significantly improve accuracy, but not all questions warrant the same amount of reasoning. Users may prefer to allocate different amounts of reasoning effort depending on how they value output quality versus latency and cost. To leverage this tradeoff effectively, users need fine-grained control over the amount of thinking used for a particular query, but few approaches enable such control. Existing methods require users to specify the absolute number of desired tokens, but this requires knowing the difficulty of the problem beforehand to appropriately set the token budget for a query. To address these issues, we propose Adaptive Effort Control, a self-adaptive reinforcement learning method that trains models to use a user-specified fraction of tokens relative to the current average chain-of-thought length for each query. This approach eliminates dataset- and phase-specific tuning while producing better cost-accuracy tradeoff curves compared to standard methods. Users can dynamically adjust the cost-accuracy trade-off through a continuous effort parameter specified at inference time. We observe that the model automatically learns to allocate resources proportionally to the task difficulty and, across model scales ranging from 1.5B to 32B parameters, our approach enables a 2-3x reduction in chain-of-thought length while maintaining or improving performance relative to the base model used for RL training.

  • 5 authors
·
Oct 30, 2025