Instructions to use rajkumaralma/gta_vi_style with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use rajkumaralma/gta_vi_style with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("stabilityai/stable-diffusion-xl-base-1.0", dtype=torch.bfloat16, device_map="cuda") pipe.load_lora_weights("rajkumaralma/gta_vi_style") prompt = "1girl, outdoors, sky, day, cloud, tree, ground vehicle, motor vehicle, car, road, vehicle focus , unreal engine 5 , GTA screenshot<lora:GTA_VI_Style:1><lora:GTA_VI_Style:1><lora:GTA_VI_Style:1><lora:GTA_VI_Style:1>" image = pipe(prompt).images[0] - Inference
- Notebooks
- Google Colab
- Kaggle
- Local Apps
- Draw Things
- DiffusionBee
GTA VI Style

- Prompt
- 1girl, outdoors, sky, day, cloud, tree, ground vehicle, motor vehicle, car, road, vehicle focus , unreal engine 5 , GTA screenshot<lora:GTA_VI_Style:1><lora:GTA_VI_Style:1><lora:GTA_VI_Style:1><lora:GTA_VI_Style:1>
- Negative Prompt
- low quality, watermark, ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft, closed eyes, text, logo
Model description
GTA VI Style
Trigger words
You should use GTA screenshot to trigger the image generation.
You should use unreal engine 5 to trigger the image generation.
You should use gta gameplay in miami to trigger the image generation.
Download model
Weights for this model are available in Safetensors format.
Download them in the Files & versions tab.
- Downloads last month
- 2
Model tree for rajkumaralma/gta_vi_style
Base model
stabilityai/stable-diffusion-xl-base-1.0