| Mono path[0] = 'C:/Users/rohit/Downloads/RL-learn/training-envs-executables/windows/Pyramids/UnityEnvironment_Data/Managed' | |
| Mono config path = 'C:/Users/rohit/Downloads/RL-learn/training-envs-executables/windows/Pyramids/MonoBleedingEdge/etc' | |
| CodeReloadManager initialized | |
| Input System module state changed to: Initialized. | |
| [Physics::Module] Initialized fallback backend. | |
| [Physics::Module] Id: 0xdecafbad | |
| Initialize engine version: 6000.4.0f1 (8cf496087c8f) | |
| [Subsystems] Discovering subsystems at path C:/Users/rohit/Downloads/RL-learn/training-envs-executables/windows/Pyramids/UnityEnvironment_Data/UnitySubsystems | |
| [D3D12 Device Filter] Vendor Name: NVIDIA | |
| [D3D12 Device Filter] Device Name: NVIDIA GeForce RTX 3050 6GB Laptop GPU | |
| [D3D12 Device Filter] Driver Version: 32.0.15.5585 | |
| [D3D12 Device Filter] Feature Level: 12.2 | |
| [D3D12 Device Filter] Graphics Memory: 6002 MB | |
| [D3D12 Device Filter] Processor Count: 12 | |
| [D3D12 Device Filter] Device Type: Discrete | |
| GfxDevice: creating device client; kGfxThreadingModeThreaded | |
| Direct3D: | |
| Version: Direct3D 11.0 [level 11.1] | |
| Renderer: NVIDIA GeForce RTX 3050 6GB Laptop GPU (ID=0x25ac) | |
| Vendor: NVIDIA | |
| VRAM: 6002 MB | |
| Driver: 32.0.15.5585 | |
| Begin MonoManager ReloadAssembly | |
| - Finished resetting the current domain, in 0.002 seconds | |
| [Physics::Module] Selected backend. | |
| [Physics::Module] Name: PhysX | |
| [Physics::Module] Id: 0xf2b8ea05 | |
| [Physics::Module] SDK Version: 4.1.2 | |
| [Physics::Module] Integration Version: 1.0.0 | |
| [Physics::Module] Threading Mode: Multi-Threaded | |
| <RI> Initializing input. | |
| Using Windows.Gaming.Input | |
| XInput1_3.dll not found. Trying XInput9_1_0.dll instead... | |
| <RI> Input initialized. | |
| UnloadTime: 0.645500 ms | |
| Registered Communicator in Agent. | |
| [Physics::Module] Cleanup current backend. | |
| [Physics::Module] Id: 0xf2b8ea05 | |
| Input System module state changed to: ShutdownInProgress. | |
| Input Polling Thread exited. | |
| Input System module state changed to: Shutdown. | |
| CodeReloadManager destroyed | |