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"""Transport layer for the Unity agent.
The transport layer is responsible for taking generated C# source code, Unity
YAML scene files and project metadata and writing them to disk in the layout
that the Unity editor expects::
<output_dir>/<project_name>/
Assets/
Scripts/*.cs
Scenes/*.unity
Packages/manifest.json
ProjectSettings/...
"""
from unity_agent.transport.unity_transport import UnityTransport
__all__ = ["UnityTransport"]