| """Transport layer for the Unity agent. | |
| The transport layer is responsible for taking generated C# source code, Unity | |
| YAML scene files and project metadata and writing them to disk in the layout | |
| that the Unity editor expects:: | |
| <output_dir>/<project_name>/ | |
| Assets/ | |
| Scripts/*.cs | |
| Scenes/*.unity | |
| Packages/manifest.json | |
| ProjectSettings/... | |
| """ | |
| from unity_agent.transport.unity_transport import UnityTransport | |
| __all__ = ["UnityTransport"] | |