Player-1: Learning to Play from Synthetic Experience Paper • 2610.20584 • Published 10 days ago • 351
Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark Paper • 2610.13947 • Published 15 days ago • 24
Self-Generated Feedback Destabilizes Test-Time Training: A Causal Decomposition of Long-Horizon Adaptation Paper • 2610.05076 • Published 20 days ago • 26
Prompt2Skill: Unsupervised Skill Optimization From Natural Language Instructions Paper • 2609.38593 • Published 25 days ago • 10
Zing-0.5: Toward Playable Worlds with Real-Time Joint Action and Text Control Paper • 2609.17909 • Published Sep 15 • 47
CoVeR: Coverage-Based Token Pruning for Multi-View 3D Reasoning in VLMs Paper • 2609.08345 • Published Sep 8 • 22