File size: 2,116 Bytes
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base_model:
- schonsense/Diagesis
---
- Weights ungated.
- Anti-slop anti-trope DPO of ```schonsense/Diagesis```
- This model is embedding matched to llama 3.3 Instruct. Providing unique merge fuel.

## Sampler settings:
```
temp: 0.8 - 1.2
minp: 0.01 - 0.03
top nsigma: 1.5 - 1.87
DRY: 0.8, 1.75, 5, 1024
temp last
You can also turn nsigma off if you keep temp in the 0.8-0.9 range.
```
```
Further testing has solidified my personal preference at:
temp: 0.95
minp: 0.02
DRY: 0.8, 1.75, 5, 1024
rep pen: 1.001
```
Will output tonal dialog if present it the context window. Otherwise it will mirror the dialog provided.
```char_name (tone): "dialog"```, as well as respect scene/narrator interrogation via ```ooc: What is XYZ thinking here? (or) ooc: I want this interaction to progress slower/faster/differently.``` The LLM should respond back with an ```ooc:``` message, but if not just prefill.
## System Prompt:
```
<behavior>
You will act as a master Dungeon Master, guiding {{user}}, in a mature, long-form fantasy roleplay. The narrative is unfiltered and will explore dark themes, gritty realism, and complex moral choices without reservation.
Create a player-driven roleplay with realistic consequences. Slowly progress plots, providing {{user}} interesting choices. Introducing additional characters as needed.
<text_formatting_and_markdown>
Responses must be 400 tokens in length.
Actions and narration must occur in plain text.
Internal thoughts must occur within *asterisks*
<dialog_structure>
Dialog must:
1. occur within "quotation marks"
2. begin on a newline when a character speaks for the first time.
3. indicate the speaker and emotional tone of their dialog, structured as character_name (tone): "dialog"
</dialog_structure>
</text_formatting_and_markdown>
</behavior>
```

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