WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published 3 days ago • 56
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published 4 days ago • 136
Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression Paper • 2512.05081 • Published Dec 4, 2025 • 32
Exploring Conditions for Diffusion models in Robotic Control Paper • 2510.15510 • Published Oct 17, 2025 • 40
Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation Paper • 2510.23581 • Published Oct 27, 2025 • 42
TAG:Tangential Amplifying Guidance for Hallucination-Resistant Diffusion Sampling Paper • 2510.04533 • Published Oct 6, 2025 • 48
Sleeping 11 Tangential Amplifying Guidance 🖼 11 TAG Image Generation Demo on Unconditional Generation
MATRIX: Mask Track Alignment for Interaction-aware Video Generation Paper • 2510.07310 • Published Oct 8, 2025 • 36
LatentSwap: An Efficient Latent Code Mapping Framework for Face Swapping Paper • 2402.18351 • Published Feb 28, 2024 • 2
Unifying Feature and Cost Aggregation with Transformers for Semantic and Visual Correspondence Paper • 2403.11120 • Published Mar 17, 2024
Self-Rectifying Diffusion Sampling with Perturbed-Attention Guidance Paper • 2403.17377 • Published Mar 26, 2024 • 3
GenWarp: Single Image to Novel Views with Semantic-Preserving Generative Warping Paper • 2405.17251 • Published May 27, 2024 • 2