metadata
library_name: stable-baselines3
tags:
- LunarLander-v2
- deep-reinforcement-learning
- reinforcement-learning
- stable-baselines3
model-index:
- name: PPO
results:
- task:
type: reinforcement-learning
name: reinforcement-learning
dataset:
name: LunarLander-v2
type: LunarLander-v2
metrics:
- type: mean_reward
value: 275.08 +/- 17.56
name: mean_reward
verified: false
PPO Agent playing LunarLander-v2
This is a trained model of a PPO agent playing LunarLander-v2 using the stable-baselines3 library.
Usage (with Stable-baselines3)
import gymnasium as gym
from huggingface_sb3 import load_from_hub, package_to_hub
from stable_baselines3 import PPO
from stable_baselines3.common.env_util import make_vec_env
from stable_baselines3.common.evaluation import evaluate_policy
from stable_baselines3.common.monitor import Monitor
env = make_vec_env('LunarLander-v2', n_envs=16)
model = PPO(
policy = 'MlpPolicy',
env = env,
learning_rate=3e-4,
n_steps = 2048, # was 1024
batch_size = 64,
n_epochs = 10, # was 4
gamma = 0.99, # was 0.999
gae_lambda = 0.98,
ent_coef = 0.01,
verbose=1)
# Train it for 3,000,000 timesteps
model.learn(total_timesteps=3000000)
# Save the model
model_name = "ppo-LunarLander-v2"
model.save(model_name)
# Create a new environment for evaluation
eval_env = Monitor(gym.make("LunarLander-v2", render_mode='rgb_array'))
# Evaluate the model with 10 evaluation episodes and deterministic=True
mean_reward, std_reward = evaluate_policy(model, eval_env, n_eval_episodes=10, deterministic=True)
# Print the results
print(f"mean_reward={mean_reward:.2f} +/- {std_reward}")