| title: Game Theory Matrix Classifier | |
| emoji: 🎲 | |
| colorFrom: yellow | |
| colorTo: blue | |
| sdk: static | |
| app_file: index.html | |
| pinned: false | |
| license: mit | |
| # Game Theory Matrix Classifier | |
| This Space is a compact public-facing demo for exploring 2x2 payoff matrices. | |
| It is packaged as a plain static Hugging Face Space, so the app runs client-side in the browser with no Python runtime and no Gradio dependency. | |
| It does three things: | |
| 1. Finds pure-strategy Nash equilibria | |
| 2. Computes the mixed-strategy equilibrium when no pure equilibrium exists | |
| 3. Classifies the matrix into familiar game types | |
| Included game-type labels: | |
| - `Prisoner's Dilemma` | |
| - `Harmony` | |
| - `Deadlock` | |
| - `Battle of the Sexes` | |
| - `Stag Hunt` | |
| - `Chicken` | |
| - `Coordination` | |
| - `Zero-Sum` | |
| - `Dominant (P1 only)` | |
| - `Dominant (P2 only)` | |
| - `No Equilibrium` | |
| - `Other` | |
| This Space is intentionally lightweight. It does **not** include the larger local research repo, datasets, notebook, or write-up. | |