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| # Copyright (c) Meta Platforms, Inc. and affiliates. | |
| # All rights reserved. | |
| # | |
| # This source code is licensed under the BSD-style license found in the | |
| # LICENSE file in the root directory of this source tree. | |
| """ | |
| FastAPI application for the OpenSpiel Environment. | |
| This module creates an HTTP server that exposes OpenSpiel games | |
| over HTTP and WebSocket endpoints, compatible with EnvClient. | |
| Usage: | |
| # Development (with auto-reload): | |
| uvicorn server.app:app --reload --host 0.0.0.0 --port 8000 | |
| # Production: | |
| uvicorn server.app:app --host 0.0.0.0 --port 8000 --workers 4 | |
| # Or run directly: | |
| uv run --project . server | |
| Environment variables: | |
| OPENSPIEL_GAME: Game name to serve (default: "catch") | |
| OPENSPIEL_AGENT_PLAYER: Agent player ID (default: 0) | |
| OPENSPIEL_OPPONENT_POLICY: Opponent policy (default: "random") | |
| """ | |
| import os | |
| # Support both in-repo and standalone imports | |
| try: | |
| # In-repo imports (when running from OpenEnv repository) | |
| from openenv.core.env_server.http_server import create_app | |
| from ..models import OpenSpielAction, OpenSpielObservation | |
| from .openspiel_environment import OpenSpielEnvironment | |
| except ImportError: | |
| # Standalone imports (when environment is standalone with openenv from pip) | |
| from openenv.core.env_server.http_server import create_app | |
| from models import OpenSpielAction, OpenSpielObservation | |
| from server.openspiel_environment import OpenSpielEnvironment | |
| # Get game configuration from environment variables | |
| game_name = os.getenv("OPENSPIEL_GAME", "catch") | |
| agent_player = int(os.getenv("OPENSPIEL_AGENT_PLAYER", "0")) | |
| opponent_policy = os.getenv("OPENSPIEL_OPPONENT_POLICY", "random") | |
| # Factory function to create OpenSpielEnvironment instances | |
| def create_openspiel_environment(): | |
| """Factory function that creates OpenSpielEnvironment with config.""" | |
| return OpenSpielEnvironment( | |
| game_name=game_name, | |
| agent_player=agent_player, | |
| opponent_policy=opponent_policy, | |
| ) | |
| # Create the FastAPI app with web interface and README integration | |
| # Pass the factory function instead of an instance for WebSocket session support | |
| app = create_app( | |
| create_openspiel_environment, | |
| OpenSpielAction, | |
| OpenSpielObservation, | |
| env_name="openspiel_env", | |
| ) | |
| def main(host: str = "0.0.0.0", port: int = 8000): | |
| """ | |
| Entry point for direct execution via uv run or python -m. | |
| This function enables running the server without Docker: | |
| uv run --project . server | |
| uv run --project . server --port 8001 | |
| python -m openspiel_env.server.app | |
| Args: | |
| host: Host address to bind to (default: "0.0.0.0") | |
| port: Port number to listen on (default: 8000) | |
| """ | |
| import uvicorn | |
| uvicorn.run(app, host=host, port=port) | |
| if __name__ == "__main__": | |
| main() | |