asemxin
Initial commit: Super Mario Web game
2d54981
// Game type definitions
export interface Position {
x: number;
y: number;
}
export interface Velocity {
vx: number;
vy: number;
}
export interface Dimensions {
width: number;
height: number;
}
export interface GameObject extends Position, Dimensions {
type: string;
}
export interface PlayerState extends Position, Velocity, Dimensions {
isJumping: boolean;
isFalling: boolean;
facingRight: boolean;
isAlive: boolean;
score: number;
coins: number;
}
export interface Enemy extends Position, Velocity, Dimensions {
type: 'goomba' | 'koopa';
isAlive: boolean;
direction: number;
}
export interface Block extends Position, Dimensions {
type: 'ground' | 'brick' | 'question' | 'pipe' | 'coin';
hasCoin?: boolean;
isHit?: boolean;
}
export interface Level {
width: number;
height: number;
blocks: Block[];
enemies: Enemy[];
startPosition: Position;
flagPosition: Position;
}
export interface GameState {
player: PlayerState;
enemies: Enemy[];
blocks: Block[];
camera: Position;
isRunning: boolean;
isGameOver: boolean;
isWin: boolean;
level: Level;
}
export interface KeyState {
left: boolean;
right: boolean;
jump: boolean;
}