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| # Examples | |
| Drop two files here to try the pipeline end-to-end (with a real backend set up per | |
| `../SETUP_BACKENDS.md`): | |
| - `walk.mp4` — a short (~5–15 s) clip of **one** person, reasonably framed. | |
| - `character.glb` — a **Mixamo-rigged** GLB (e.g. exported from the mule/gekko/papagaj pipeline in | |
| `../../chibi_starters/mule/`). Must contain `mixamorig*` bone nodes. | |
| Then, from the repo root: | |
| ```python | |
| from vid2rig.pipeline import run_pipeline | |
| run_pipeline("vid2rig/examples/walk.mp4", "vid2rig/examples/character.glb", | |
| "vid2rig/examples/out.glb", backend_name="gvhmr", target_fps=30.0) | |
| ``` | |
| `out.glb` is the rig animated with the video's motion. Feed it to the GLB→USDZ pipeline | |
| (`../../chibi_starters/mule/CLAUDE.md`) for iOS Quick Look if desired. | |
| Sample assets are not committed (size + licensing); add your own. | |