P1 reward transfer for fusion-design-lab
Core conclusion
Use scadena as the main repair prior and CreativeEngineer as the top-score exploitation prior.
Reward schedule
- Infeasible phase: reduce official feasibility violation first.
- Within infeasible candidates, prioritize average triangularity repair first.
- After triangularity starts to clear, prefer aspect-ratio and edge-iota cleanup.
- Crossing the official feasibility threshold should receive a large bonus.
- Once feasible, optimize the official P1 score, which in practice tracks lower max elongation.
Practical priors
scadena_seed.json: best repair anchor. Raw near-P1 HF seeds crossed official feasibility by moving toward this family.creative_seed.jsonandcreative_best.json: best endpoint family. Use these for exploitation after feasibility is stable.samet_seed.json: exact-feasible distinct family. Useful for diversity and non-scadena exploration.egodos_seed.json: best near-feasible non-scadena source.egodos_sparse_rgroup_best.json: proof that a sparse low-orderr_cosmove can create a new feasible non-scadena design.
Operators that worked
- Coordinated move toward the
scadenamanifold for repairing raw near-P1 seeds. - Sparse low-order
r_cosmove fromegodostowardSamet. - Small local
Sametcontinuation on low-order modes.
Operators that did not work well
- Whole-boundary interpolation between distant families.
- Random full-space coefficient noise.
- Sparse top-k replacement toward
scadenawithout coordinated movement.
Suggested usage in fusion-design-lab
- During repair-heavy exploration, add reward telemetry for:
- official feasibility
- average triangularity
- aspect ratio
- edge rotational transform over field periods
- max elongation
- Bias mutation proposals toward:
scadenadirection for feasibility repairCreativeEngineerneighborhood for high-score exploitationSametandegodosseeds for diversity maintenance