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Running on T4
| title: PROMETHEUS v1.0 — World Model Interactive Demo | |
| emoji: 🔥 | |
| colorFrom: red | |
| colorTo: blue | |
| sdk: gradio | |
| pinned: true | |
| license: apache-2.0 | |
| tags: | |
| - world-model | |
| - embodied-ai | |
| - embodied-intelligence | |
| - 3d-simulation | |
| - cognitive-ai | |
| - wm-bench | |
| - final-bench | |
| - prometheus | |
| - vidraft | |
| - interactive-demo | |
| - real-time | |
| - game-ai | |
| - npc | |
| - skeleton-animation | |
| - glb | |
| - three-js | |
| - fastapi | |
| - benchmark | |
| - agi | |
| - proto-agi | |
| - aether | |
| - hephaestus | |
| - flooddiffusion | |
| - motion-generation | |
| - threat-response | |
| - emotion-escalation | |
| - korean-ai | |
| - k-ai | |
| short_description: World-first embodied AI world model | |
| # 🔥 PROMETHEUS v1.0 — World Model Interactive Demo | |
| > **"The world's first World Model to pass WM Bench Track C verification"** | |
| > WM Score **726 / 1000** · Grade **B** · **47 FPS** · RTX5070 local | |
| **▶ [Launch Demo](https://huggingface.co/spaces/FINAL-Bench/world-model)** | **[🏆 Leaderboard](https://huggingface.co/spaces/FINAL-Bench/worldmodel-bench)** | **[📦 Dataset](https://huggingface.co/datasets/FINAL-Bench/World-Model)** | |
| --- | |
| ## What is PROMETHEUS? | |
| **PROMETHEUS v1.0** is a real-time, interactive 3D World Model that you can experience directly in your browser — no installation required. It is the official **baseline model** of [WM Bench](https://huggingface.co/spaces/FINAL-Bench/worldmodel-bench), the world's first benchmark measuring the **cognitive intelligence** of world models. | |
| Unlike conventional world models that only generate realistic-looking video, PROMETHEUS actively **perceives, predicts, judges, and acts** in a dynamic 3D environment. It currently ranks **#1** on WM Bench among 26 registered world models including models from Meta, NVIDIA, Google DeepMind, and OpenAI. | |
| --- | |
| ## Quick Facts | |
| | | | | |
| |---|---| | |
| | **WM Score** | 726 / 1000 | | |
| | **Grade** | B (threshold: ≥600) | | |
| | **Track** | C — Live Demo + Official Verification ✓ | | |
| | **FPS** | 47 FPS (RTX5070, local/16GB) | | |
| | **GPU (Space)** | T4 (HuggingFace) | | |
| | **Architecture** | AETHER + PROMETHEUS + HEPHAESTUS | | |
| | **Motion Engine** | FloodDiffusion-VIDRAFT | | |
| | **Joints** | 263-joint skeleton with GLB retargeting | | |
| --- | |
| ## Architecture: The Three Sacred Fires (三神器) | |
| ``` | |
| AETHER — The Fire of Wisdom (Proto-AGI Brain) | |
| Open-architecture: plug any LLM as the cognitive engine | |
| Emergence · Meta-cognition · SLAI self-evolution · Multi-agent | |
| PROMETHEUS — The Fire of Perception (World Model Engine) | |
| Perception → Prediction → Judgment → Action loop | |
| FloodDiffusion-VIDRAFT motion generation | |
| HEPHAESTUS — The Fire of Form (Body Engine) | |
| 263-joint skeleton · GLB retargeting | |
| Humanoid · Tank · Drone body support | |
| ``` | |
| --- | |
| ## WM Bench Results (Track C — Officially Verified) | |
| | Pillar | Score | Max | Key Categories | | |
| |---|---|---|---| | |
| | 👁 **P1 Perception** | 140 | 250 | C01 Env.Awareness: 65 · C02 Entity Recog: 75 | | |
| | 🧠 **P2 Cognition** | **390** | 450 | **C04 Threat Diff: 90 · C03 Prediction: 85 · C05 Emotion: 85** | | |
| | 🔥 **P3 Embodiment** | 196 | 300 | C09 Realtime: 85 · C08 Motion-Emotion: 80 · C10 Body-Swap: 35 | | |
| | **Total** | **726** | **1000** | **Grade B** | | |
| ### Strengths | |
| - **C04 Threat-Type Differentiation (90/100)** — Clearly distinguishes beast vs. human threats and responds proportionally | |
| - **C05 Autonomous Emotion Escalation (85/100)** — No prior research exists for this category; PROMETHEUS achieves 85 | |
| - **C03 Prediction-Based Reasoning (85/100)** — 4-directional future danger state prediction | |
| ### In Development | |
| - **C10 Body-Swap Extensibility (35/100)** — Cross-embodiment transfer (Phase 3 roadmap) | |
| --- | |
| ## How to Experience | |
| 1. **Open** the Space above | |
| 2. **Select a world**: Castle / Inferno / Horde / Countdown / Dilemma | |
| 3. **Control** the character with keyboard/mouse | |
| 4. **Observe** how the AI perceives threats, predicts futures, and responds with emotionally grounded motion | |
| 5. **Try Tank Mode** — the same cognitive brain drives a completely different body form | |
| No GPU required on your end. Runs on T4 in the cloud. | |
| --- | |
| ## Frequently Asked Questions | |
| **Q: What makes PROMETHEUS different from other world models like Genie 2 or Cosmos?** | |
| A: Most world models (Genie 2 ~449, Cosmos ~498 on WM Bench) are optimized for visual realism (FID/FVD). PROMETHEUS is designed to score on *cognitive intelligence* — how it judges, remembers, and emotionally responds. On WM Bench Cognition (P2), PROMETHEUS scores 390/450, significantly ahead of current estimates for other models. | |
| **Q: What is WM Bench?** | |
| A: WM Bench is the world's first benchmark measuring the cognitive abilities of world models. It evaluates across 3 pillars (Perception · Cognition · Embodiment), 10 categories, and 100 scenarios. 6 of the 10 categories are defined here for the first time in any benchmark. See [WM Bench Leaderboard](https://huggingface.co/spaces/FINAL-Bench/worldmodel-bench). | |
| **Q: Can I submit my own world model to WM Bench?** | |
| A: Yes. Download the [dataset](https://huggingface.co/datasets/FINAL-Bench/World-Model), run your model on 100 scenarios, and submit results to the [Discussion board](https://huggingface.co/datasets/FINAL-Bench/World-Model/discussions). Track A (text-only API) requires no special hardware. | |
| **Q: What is the FINAL Bench Family?** | |
| A: FINAL Bench measures **text AGI** (metacognitive reasoning), WM Bench measures **embodied AGI** (world model cognition). Together they form the FINAL Bench Family by VIDRAFT. FINAL Bench reached HuggingFace global dataset Top 5 and was covered by 4 press outlets in February 2026. | |
| **Q: What is AETHER?** | |
| A: AETHER is the cognitive brain layer of PROMETHEUS — an open-architecture Proto-AGI system that accepts any LLM as its reasoning engine. It features emergence, meta-cognition, SLAI self-evolution, and multi-agent coordination (synergy/critique dynamics). | |
| --- | |
| ## Related Resources | |
| | Resource | Link | | |
| |---|---| | |
| | 🏆 WM Bench Leaderboard | https://huggingface.co/spaces/FINAL-Bench/worldmodel-bench | | |
| | 📦 WM Bench Dataset | https://huggingface.co/datasets/FINAL-Bench/World-Model | | |
| | 🧬 FINAL Bench (Text AGI) | https://huggingface.co/datasets/FINAL-Bench/Metacognitive | | |
| | 🏆 FINAL Bench Leaderboard | https://huggingface.co/spaces/FINAL-Bench/Leaderboard | | |
| | 📊 ALL Bench Leaderboard | https://huggingface.co/spaces/FINAL-Bench/all-bench-leaderboard | | |
| --- | |
| ## Citation | |
| ```bibtex | |
| @misc{prometheus2026, | |
| title = {PROMETHEUS v1.0: An Embodied World Model for Cognitive Intelligence Evaluation}, | |
| author = {Kim, Taebong}, | |
| year = {2026}, | |
| url = {https://huggingface.co/spaces/FINAL-Bench/world-model}, | |
| note = {WM Bench Track C Verified · Score 726/1000 · Grade B} | |
| } | |
| ``` | |
| **License**: Apache 2.0 | |
| --- | |
| *Part of the **FINAL Bench Family** by VIDRAFT · "Beyond FID — Measuring Intelligence, Not Just Motion."* | |
| `#WorldModel` `#EmbodiedAI` `#WMBench` `#FINALBench` `#PROMETHEUS` `#VIDRAFT` `#CognitiveAI` `#AGI` `#ProtoAGI` `#AETHER` `#3DSimulation` `#RealtimeAI` `#KoreanAI` `#HuggingFace` `#BenchmarkAI` `#MotionGeneration` `#NPC` `#GameAI` `#EmbodiedIntelligence` `#FloodDiffusion` |