ppisp-scene2sim / README.md
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---
title: PPISP Scene→Sim Ablation
emoji: 🔬
colorFrom: green
colorTo: gray
sdk: static
pinned: true
license: mit
short_description: Drag-compare NVIDIA PPISP off vs on (3-camera)
---
# PPISP on a Real 3-Camera Capture — OFF vs ON
An interactive drag-to-compare of **NVIDIA's PPISP** run inside Forenly AI's
**Scene→Sim** pipeline. Same capture, same 30k iterations, one toggle:
- **OFF** → the reconstruction collapses into a hazy, washed-out blur
- **ON** → sharp, colour-correct and stable (**+9.5 dB PSNR**)
PPISP fixes the photometric artifacts that wreck radiance-field and Gaussian-splatting
reconstructions. In our Scene→Sim pipeline we turn real multi-camera captures into
simulation-ready 3D scenes where humanoid robots learn their skills — so every dB of
reconstruction fidelity is a better training ground.
Methods benchmarked in this line of work: **PPISP · 3DGRUT · 2DGS · GOF**.
**Forenly AI — The Skill Layer for Humanoids.** → https://forenly.ai/lab-study/ppisp
Dataset: [ForenlyAI/ppisp-ablation](https://huggingface.co/datasets/ForenlyAI/ppisp-ablation)