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| # - Try to find GFLAGS | |
| # | |
| # The following variables are optionally searched for defaults | |
| # GFLAGS_ROOT_DIR: Base directory where all GFLAGS components are found | |
| # | |
| # The following are set after configuration is done: | |
| # GFLAGS_FOUND | |
| # GFLAGS_INCLUDE_DIRS | |
| # GFLAGS_LIBRARIES | |
| # GFLAGS_LIBRARYRARY_DIRS | |
| include(FindPackageHandleStandardArgs) | |
| set(GFLAGS_ROOT_DIR "" CACHE PATH "Folder contains Gflags") | |
| # We are testing only a couple of files in the include directories | |
| if(WIN32) | |
| find_path(GFLAGS_INCLUDE_DIR gflags/gflags.h | |
| PATHS ${GFLAGS_ROOT_DIR}/src/windows) | |
| else() | |
| find_path(GFLAGS_INCLUDE_DIR gflags/gflags.h | |
| PATHS ${GFLAGS_ROOT_DIR}) | |
| endif() | |
| if(MSVC) | |
| find_library(GFLAGS_LIBRARY_RELEASE | |
| NAMES libgflags | |
| PATHS ${GFLAGS_ROOT_DIR} | |
| PATH_SUFFIXES Release) | |
| find_library(GFLAGS_LIBRARY_DEBUG | |
| NAMES libgflags-debug | |
| PATHS ${GFLAGS_ROOT_DIR} | |
| PATH_SUFFIXES Debug) | |
| set(GFLAGS_LIBRARY optimized ${GFLAGS_LIBRARY_RELEASE} debug ${GFLAGS_LIBRARY_DEBUG}) | |
| else() | |
| find_library(GFLAGS_LIBRARY gflags) | |
| endif() | |
| find_package_handle_standard_args(GFlags DEFAULT_MSG GFLAGS_INCLUDE_DIR GFLAGS_LIBRARY) | |
| if(GFLAGS_FOUND) | |
| set(GFLAGS_INCLUDE_DIRS ${GFLAGS_INCLUDE_DIR}) | |
| set(GFLAGS_LIBRARIES ${GFLAGS_LIBRARY}) | |
| message(STATUS "Found gflags (include: ${GFLAGS_INCLUDE_DIR}, library: ${GFLAGS_LIBRARY})") | |
| mark_as_advanced(GFLAGS_LIBRARY_DEBUG GFLAGS_LIBRARY_RELEASE | |
| GFLAGS_LIBRARY GFLAGS_INCLUDE_DIR GFLAGS_ROOT_DIR) | |
| endif() | |