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Upload 15 files
Browse files1.添加角色的底部颜色区分
2.增加二维码
- Build/output.data +2 -2
- Build/output.wasm +2 -2
- index.html +2 -2
Build/output.data
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:
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-
size
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version https://git-lfs.github.com/spec/v1
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oid sha256:4531b54d072172647d19acba8c1db01608fbffcbea3126a1989bbb79d6c8d5f6
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+
size 29859853
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Build/output.wasm
CHANGED
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:
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-
size
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version https://git-lfs.github.com/spec/v1
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oid sha256:6a62b79014c2bd2d670ce6f7dc73ba7b6aadb0eaa1c5bf672d25b70dd941819b
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+
size 21522299
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index.html
CHANGED
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@@ -9,7 +9,7 @@
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</head>
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<body>
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<div id="unity-container" class="unity-desktop">
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<canvas id="unity-canvas" width=
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<div id="unity-loading-bar">
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<div id="unity-logo"></div>
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<div id="unity-progress-bar-empty">
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@@ -93,7 +93,7 @@
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} else {
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// Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
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canvas.style.width = "
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canvas.style.height = "700px";
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}
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</head>
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<body>
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<div id="unity-container" class="unity-desktop">
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<canvas id="unity-canvas" width=1650 height=700></canvas>
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<div id="unity-loading-bar">
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<div id="unity-logo"></div>
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<div id="unity-progress-bar-empty">
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} else {
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// Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
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canvas.style.width = "1650px";
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canvas.style.height = "700px";
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}
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