image-to-rigged-3d / README.md
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Image -> 3D (TRELLIS.2) -> rigged GLB/FBX (TokenRig) pipeline
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---
title: Image to Rigged 3D Model
emoji: 🦴
colorFrom: purple
colorTo: indigo
sdk: gradio
sdk_version: 6.12.0
python_version: "3.12"
app_file: app.py
startup_duration_timeout: 1h
pinned: false
license: mit
short_description: Image to 3D to auto-rigged GLB/FBX for Blender
models:
- microsoft/TRELLIS.2-4B
- VAST-AI/SkinTokens
- Qwen/Qwen3-0.6B
---
# Image β†’ 3D β†’ Rigged Model
Turn a single image into a fully rigged 3D model ready for Blender:
1. **Image β†’ 3D**: [TRELLIS.2-4B](https://huggingface.co/microsoft/TRELLIS.2-4B) (Microsoft) generates a high-fidelity textured PBR mesh from your image.
2. **3D β†’ Rigged**: [SkinTokens / TokenRig](https://huggingface.co/VAST-AI/SkinTokens) (VAST AI Research, successor to UniRig) automatically predicts a skeleton hierarchy and per-vertex skinning weights.
3. **Export**: Download the rigged model as **GLB** or **FBX** and import it straight into Blender (File β†’ Import β†’ glTF 2.0 / FBX) to pose and animate.
Built on the official [microsoft/TRELLIS.2](https://huggingface.co/spaces/microsoft/TRELLIS.2) and [VAST-AI/SkinTokens](https://huggingface.co/spaces/VAST-AI/SkinTokens) Spaces. Both models are MIT licensed.