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Create app.py

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  1. app.py +67 -0
app.py ADDED
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+ # app.py
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+ import gradio as gr
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+ from game_engine import GauchoCharacter, PhysicsEngine, WorldGenerator
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+ import numpy as np
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+ from PIL import Image
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+
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+ class CosmicGauchoGame:
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+ def __init__(self):
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+ self.player = GauchoCharacter()
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+ self.physics = PhysicsEngine()
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+ self.world = WorldGenerator()
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+ self.current_chunk = None
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+ self.load_initial_world()
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+
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+ def load_initial_world(self):
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+ """Carga el chunk inicial del mundo"""
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+ self.current_chunk = self.world.generate_chunk('pampa', 16)
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+
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+ def update_game_state(self, user_input: dict):
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+ """Actualiza el estado del juego según inputs"""
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+ # Lógica compleja de movimiento y física
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+ pass
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+
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+ def render_frame(self) -> Image.Image:
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+ """Renderiza el frame actual usando Pillow"""
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+ # Implementación gráfica optimizada
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+ return Image.new('RGB', (800, 600), (50, 50, 50))
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+
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+ def create_game_interface():
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+ game = CosmicGauchoGame()
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+
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+ with gr.Blocks(title="El Gaucho Cósmico") as interface:
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+ with gr.Row():
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+ with gr.Column(scale=2):
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+ game_display = gr.Image(label="Pampa Cósmica", interactive=False)
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+ hud_html = gr.HTML("""
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+ <div style="border: 2px solid #75C7F0; padding: 10px; border-radius: 5px;">
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+ <h3 style="color: #FFFFFF;">Cristales de Valores</h3>
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+ <div id="cristales-display"></div>
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+ </div>
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+ """)
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+
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+ with gr.Column(scale=1):
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+ controls_html = gr.HTML("""
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+ <div style="color: white;">
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+ <h3>Controles Gaucho-Hacker</h3>
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+ <p>Movimiento: WASD</p>
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+ <p>Acción: Space</p>
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+ <p>Habilidades: Q, E, R</p>
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+ </div>
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+ """)
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+ debug_panel = gr.DataFrame(
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+ headers=["Atributo", "Valor"],
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+ datatype=["str", "number"]
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+ )
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+
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+ interface.load(
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+ fn=game.render_frame,
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+ outputs=game_display,
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+ every=0.033 # ≈30 FPS
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+ )
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+
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+ return interface
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+
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+ if __name__ == "__main__":
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+ game_interface = create_game_interface()
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+ game_interface.launch()