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// ==============================
let pc; // will hold the PlayCanvas module once imported
export let app = null;
let cameraEntity = null;
let modelEntity = null;
let viewerInitialized = false;
let resizeObserver = null;
let chosenCameraX, chosenCameraY, chosenCameraZ;
let minZoom, maxZoom, minAngle, maxAngle, minAzimuth, maxAzimuth, minPivotY, minY;
let modelX, modelY, modelZ, modelScale, modelRotationX, modelRotationY, modelRotationZ;
let plyUrl, glbUrl;
/**
* initializeViewer(config, instanceId)
*/
export async function initializeViewer(config, instanceId) {
if (viewerInitialized) return;
// Detect iOS and Safari
const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent) && !window.MSStream;
const isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
const isMobile = isIOS || /Android/i.test(navigator.userAgent);
// 1. Read config
plyUrl = config.ply_url;
glbUrl = config.glb_url;
minZoom = parseFloat(config.minZoom || "1");
maxZoom = parseFloat(config.maxZoom || "20");
minAngle = parseFloat(config.minAngle || "-45");
maxAngle = parseFloat(config.maxAngle || "90");
minAzimuth = (config.minAzimuth !== undefined) ? parseFloat(config.minAzimuth) : -360;
maxAzimuth = (config.maxAzimuth !== undefined) ? parseFloat(config.maxAzimuth) : 360;
minPivotY = parseFloat(config.minPivotY || "0");
minY = (config.minY !== undefined) ? parseFloat(config.minY) : 0;
modelX = (config.modelX !== undefined) ? parseFloat(config.modelX) : 0;
modelY = (config.modelY !== undefined) ? parseFloat(config.modelY) : 0;
modelZ = (config.modelZ !== undefined) ? parseFloat(config.modelZ) : 0;
modelScale = (config.modelScale !== undefined) ? parseFloat(config.modelScale) : 1;
modelRotationX = (config.modelRotationX !== undefined) ? parseFloat(config.modelRotationX) : 0;
modelRotationY = (config.modelRotationY !== undefined) ? parseFloat(config.modelRotationY) : 0;
modelRotationZ = (config.modelRotationZ !== undefined) ? parseFloat(config.modelRotationZ) : 0;
const cameraX = (config.cameraX !== undefined) ? parseFloat(config.cameraX) : 0;
const cameraY = (config.cameraY !== undefined) ? parseFloat(config.cameraY) : 2;
const cameraZ = (config.cameraZ !== undefined) ? parseFloat(config.cameraZ) : 5;
const cameraXPhone = (config.cameraXPhone !== undefined) ? parseFloat(config.cameraXPhone) : cameraX;
const cameraYPhone = (config.cameraYPhone !== undefined) ? parseFloat(config.cameraYPhone) : cameraY;
const cameraZPhone = (config.cameraZPhone !== undefined) ? parseFloat(config.cameraZPhone) : (cameraZ * 1.5);
chosenCameraX = isMobile ? cameraXPhone : cameraX;
chosenCameraY = isMobile ? cameraYPhone : cameraY;
chosenCameraZ = isMobile ? cameraZPhone : cameraZ;
// 2. Grab DOM
const canvasId = 'canvas-' + instanceId;
const progressDialog = document.getElementById('progress-dialog-' + instanceId);
const progressIndicator = document.getElementById('progress-indicator-' + instanceId);
const viewerContainer = document.getElementById('viewer-container-' + instanceId);
// 3. Create <canvas>
let oldCanvas = document.getElementById(canvasId);
if (oldCanvas) oldCanvas.remove();
const canvas = document.createElement('canvas');
canvas.id = canvasId;
canvas.className = 'ply-canvas';
canvas.style.zIndex = "1";
viewerContainer.insertBefore(canvas, progressDialog);
// 4. Wheel listener
canvas.addEventListener('wheel', e => {
if (cameraEntity && cameraEntity.script && cameraEntity.script.orbitCamera) {
const orbitCam = cameraEntity.script.orbitCamera;
const sens = (cameraEntity.script.orbitCameraInputMouse?.distanceSensitivity) || 0.4;
if (cameraEntity.camera.projection === pc.PROJECTION_PERSPECTIVE) {
orbitCam.distance -= e.deltaY * 0.01 * sens * (orbitCam.distance * 0.1);
} else {
orbitCam.orthoHeight -= e.deltaY * 0.01 * sens * (orbitCam.orthoHeight * 0.1);
}
e.preventDefault();
e.stopPropagation();
}
}, { passive: false });
progressDialog.style.display = 'block';
// 5. Import PlayCanvas
if (!pc) {
pc = await import("https://esm.run/playcanvas");
window.pc = pc;
}
try {
// 6. Setup device & app
const device = await pc.createGraphicsDevice(canvas, {
deviceTypes: ["webgl2"],
glslangUrl: "https://playcanvas.vercel.app/static/lib/glslang/glslang.js",
twgslUrl: "https://playcanvas.vercel.app/static/lib/twgsl/twgsl.js",
antialias: false,
// ---- CRUCIAL FOR iOS/Safari BLANK SCREEN BUG: ----
preserveDrawingBuffer: isIOS || isSafari ? true : false
});
device.maxPixelRatio = Math.min(window.devicePixelRatio, 2);
const opts = new pc.AppOptions();
opts.graphicsDevice = device;
opts.mouse = new pc.Mouse(canvas);
opts.touch = new pc.TouchDevice(canvas);
opts.componentSystems = [
pc.RenderComponentSystem,
pc.CameraComponentSystem,
pc.LightComponentSystem,
pc.ScriptComponentSystem,
pc.GSplatComponentSystem,
pc.CollisionComponentSystem,
pc.RigidbodyComponentSystem
];
opts.resourceHandlers = [
pc.TextureHandler,
pc.ContainerHandler,
pc.ScriptHandler,
pc.GSplatHandler
];
app = new pc.Application(canvas, opts);
app.setCanvasFillMode(pc.FILLMODE_NONE);
app.setCanvasResolution(pc.RESOLUTION_AUTO);
// Attach ResizeObserver to keep canvas in sync with container size
resizeObserver = new ResizeObserver(entries => {
for (const entry of entries) {
const { width, height } = entry.contentRect;
if (app) {
app.resizeCanvas(width, height);
}
}
});
resizeObserver.observe(viewerContainer);
window.addEventListener('resize', () => {
if (app) app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight);
});
app.on('destroy', () => {
window.removeEventListener('resize', resizeCanvas);
});
// 7. Assets
const assets = {
model: new pc.Asset('gsplat', 'gsplat', { url: plyUrl }),
orbit: new pc.Asset('script', 'script', { url: "https://mikafil-viewer-gs.static.hf.space/orbit-camera.js" }),
galerie: new pc.Asset('galerie', 'container', { url: glbUrl }),
hdr: new pc.Asset('hdr', 'texture', {
url: `https://huggingface.co/datasets/bilca/ply_files/resolve/main/galeries/blanc.png`
}, { type: pc.TEXTURETYPE_RGBP, mipmaps: false })
};
const loader = new pc.AssetListLoader(Object.values(assets), app.assets);
let lastProg = 0;
assets.model.on('load', () => progressDialog.style.display = 'none');
assets.model.on('error', err => {
console.error("Error loading PLY file:", err);
progressDialog.innerHTML = `<p style="color: red">Error loading model: ${err}</p>`;
});
const progCheck = setInterval(() => {
if (assets.model.resource) {
progressIndicator.value = 100;
clearInterval(progCheck);
progressDialog.style.display = 'none';
} else if (assets.model.loading) {
lastProg = Math.min(lastProg + 2, 90);
progressIndicator.value = lastProg;
}
}, 100);
loader.load(async () => {
app.start();
app.scene.envAtlas = assets.hdr.resource;
// Model entity
modelEntity = new pc.Entity('model');
modelEntity.addComponent('gsplat', { asset: assets.model });
modelEntity.setLocalPosition(modelX, modelY, modelZ);
modelEntity.setLocalEulerAngles(modelRotationX, modelRotationY, modelRotationZ);
modelEntity.setLocalScale(modelScale, modelScale, modelScale);
app.root.addChild(modelEntity);
// Light
const dirLight = new pc.Entity('Cascaded Light');
dirLight.addComponent('light', {
type: 'directional',
color: pc.Color.WHITE,
shadowBias: 0.3,
normalOffsetBias: 0.2,
intensity: 1.0,
soft: true,
shadowResolution: 4096,
penumbraSize: 7,
penumbraFalloff: 1.5,
shadowSamples: 128,
shadowBlockerSamples: 16,
castShadows: true,
shadowType: pc.SHADOW_PCSS_32F,
shadowDistance: 1000
});
dirLight.setLocalEulerAngles(0, 0, 0);
app.root.addChild(dirLight);
// Gallery GLB
const galleryEntity = assets.galerie.resource.instantiateRenderEntity();
app.root.addChild(galleryEntity);
// Camera setup
cameraEntity = new pc.Entity('camera');
cameraEntity.addComponent('camera', {
clearColor: config.canvas_background
? parseInt(config.canvas_background.substr(1, 2), 16) / 255
: 0,
});
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
cameraEntity.lookAt(modelEntity.getPosition());
cameraEntity.addComponent('script');
cameraEntity.script.create('orbitCamera', {
attributes: {
inertiaFactor: 0.2,
focusEntity: modelEntity,
distanceMax: maxZoom,
distanceMin: minZoom,
pitchAngleMax: maxAngle,
pitchAngleMin: minAngle,
yawAngleMax: maxAzimuth,
yawAngleMin: minAzimuth,
minPivotY: minPivotY,
frameOnStart: false
}
});
cameraEntity.script.create('orbitCameraInputMouse', {
attributes: {
orbitSensitivity: isMobile ? 0.6 : 0.3,
distanceSensitivity: isMobile ? 0.5 : 0.4
}
});
if (cameraEntity.script.orbitCameraInputMouse) {
cameraEntity.script.orbitCameraInputMouse.onMouseWheel = function() {};
}
cameraEntity.script.create('orbitCameraInputTouch', {
attributes: {
orbitSensitivity: 0.6,
distanceSensitivity: 0.5
}
});
app.root.addChild(cameraEntity);
// Reset & constrain updates
app.once('update', () => resetViewerCamera());
app.on('update', dt => {
if (cameraEntity) {
const pos = cameraEntity.getPosition();
if (pos.y < minY) {
cameraEntity.setPosition(pos.x, minY, pos.z);
}
}
});
// Final resize
app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight);
// Tooltips
try {
const tooltipsModule = await import('./tooltips.js');
tooltipsModule.initializeTooltips({
app,
cameraEntity,
modelEntity,
tooltipsUrl: config.tooltips_url,
defaultVisible: !!config.showTooltipsDefault,
moveDuration: config.tooltipMoveDuration || 0.6
});
} catch (e) {
console.error("Error loading tooltips.js:", e);
}
progressDialog.style.display = 'none';
viewerInitialized = true;
});
} catch (error) {
console.error("Error initializing PlayCanvas viewer:", error);
progressDialog.innerHTML = `<p style="color: red">Error loading viewer: ${error.message}</p>`;
}
}
export function resetViewerCamera() {
try {
if (!cameraEntity || !modelEntity || !app) return;
const orbitCam = cameraEntity.script.orbitCamera;
if (!orbitCam) return;
const modelPos = modelEntity.getPosition();
const tempEnt = new pc.Entity();
tempEnt.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
tempEnt.lookAt(modelPos);
const dist = new pc.Vec3().sub2(
new pc.Vec3(chosenCameraX, chosenCameraY, chosenCameraZ),
modelPos
).length();
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
cameraEntity.lookAt(modelPos);
orbitCam.pivotPoint = modelPos.clone();
orbitCam._targetDistance = dist;
orbitCam._distance = dist;
const rot = tempEnt.getRotation();
const fwd = new pc.Vec3();
rot.transformVector(pc.Vec3.FORWARD, fwd);
const yaw = Math.atan2(-fwd.x, -fwd.z) * pc.math.RAD_TO_DEG;
const yawQuat = new pc.Quat().setFromEulerAngles(0, -yaw, 0);
const rotNoYaw = new pc.Quat().mul2(yawQuat, rot);
const fNoYaw = new pc.Vec3();
rotNoYaw.transformVector(pc.Vec3.FORWARD, fNoYaw);
const pitch = Math.atan2(fNoYaw.y, -fNoYaw.z) * pc.math.RAD_TO_DEG;
orbitCam._targetYaw = yaw;
orbitCam._yaw = yaw;
orbitCam._targetPitch = pitch;
orbitCam._pitch = pitch;
orbitCam._updatePosition && orbitCam._updatePosition();
tempEnt.destroy();
} catch (e) {
console.error("Error resetting camera:", e);
}
}
export function cleanupViewer() {
if (app) {
try {
app.destroy();
} catch {}
app = null;
}
cameraEntity = null;
modelEntity = null;
viewerInitialized = false;
// Disconnect the ResizeObserver to avoid leaks
if (resizeObserver) {
resizeObserver.disconnect();
resizeObserver = null;
}
}
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