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Update deplacement_dans_env/ctrl_camera_pr_env.js
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deplacement_dans_env/ctrl_camera_pr_env.js
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//
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// Compat (gardées pour le viewer)
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FreeCamera.attributes.add('focusEntity', { type: 'entity', title: 'Collision Root (ENV GLB)' });
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FreeCamera.attributes.add('frameOnStart', { type: 'boolean', default: false, title: 'Compat: Frame on Start (unused)' });
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FreeCamera.attributes.add('yawAngleMin', { type: 'number', default: -360, title: 'Compat: Yaw Min (unused)' });
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FreeCamera.attributes.add('yawAngleMax', { type: 'number', default: 360, title: 'Compat: Yaw Max (unused)' });
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FreeCamera.attributes.add('distanceMin', { type: 'number', default: 0.1, title: 'Compat: Distance Min (unused)' });
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// ======================== Helpers ===========================
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function vec3Sub(a, b) { return new pc.Vec3(a.x-b.x, a.y-b.y, a.z-b.z); }
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function vec3Add(a, b) { return new pc.Vec3(a.x+b.x, a.y+b.y, a.z+b.z); }
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function vec3Scale(a, s){ return new pc.Vec3(a.x*s, a.y*s, a.z*s); }
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function length(v) { return Math.sqrt(v.x*v.x + v.y*v.y + v.z*v.z); }
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function dot(a, b){ return a.x*b.x + a.y*b.y + a.z*b.z; }
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function normalize(v){ var l=length(v)||1; return new pc.Vec3(v.x/l, v.y/l, v.z/l); }
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function projectOnPlane(v, n){ var d = dot(v, n); return new pc.Vec3(v.x - d*n.x, v.y - d*n.y, v.z - d*n.z); }
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// ======================== Initialisation ===========================
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Object.defineProperty(FreeCamera.prototype, 'pitch', {
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get: function () { return this._targetPitch; },
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set: function (v) { this._targetPitch = pc.math.clamp(v, this.pitchAngleMin, this.pitchAngleMax); }
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});
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Object.defineProperty(FreeCamera.prototype, 'yaw', {
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get: function () { return this._targetYaw; },
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set: function (v) { this._targetYaw = v; } // yaw libre
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});
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FreeCamera.prototype.initialize = function () {
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// Marqueur pour le viewer : c’est bien une free-cam
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this.isFreeCamera = true;
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// angles init depuis l’orientation actuelle
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var q = this.entity.getRotation();
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var f = new pc.Vec3(); q.transformVector(pc.Vec3.FORWARD, f);
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this._yaw = Math.atan2(f.x, f.z) * pc.math.RAD_TO_DEG;
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var yawQ = new pc.Quat().setFromEulerAngles(0, -this._yaw, 0);
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var noYawQ = new pc.Quat().mul2(yawQ, q);
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var fNoYaw = new pc.Vec3(); noYawQ.transformVector(pc.Vec3.FORWARD, fNoYaw);
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this._pitch = pc.math.clamp(Math.atan2(-fNoYaw.y, -fNoYaw.z) * pc.math.RAD_TO_DEG, this.pitchAngleMin, this.pitchAngleMax);
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this._targetYaw = this._yaw; this._targetPitch = this._pitch;
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this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
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// état partagé
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this.app.systems.script.app.freeCamState = this.app.systems.script.app.freeCamState || {};
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this.state = this.app.systems.script.app.freeCamState;
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// Colliders
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this._buildIndoorSafeColliders();
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// Respect total de la position JSON :
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// On fait UNIQUEMENT une micro-résolution si on spawn *déjà* interpenetré (mais sans "sauter" loin).
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var start = this.entity.getPosition().clone();
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var resolved = this._resolveCollisions(start, this.maxResolveIters);
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var delta = resolved.clone().sub(start);
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if (delta.length() > this.collisionRadius * 0.25) {
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// Si la correction est énorme, on préfère limiter à 25% du rayon pour éviter de sortir du bâtiment.
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var lim = delta.normalize().mulScalar(this.collisionRadius * 0.25);
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resolved = start.clone().add(lim);
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}
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this._clampPosition(resolved);
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this.entity.setPosition(resolved);
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// aspect
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var self = this;
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this._onResize = function(){ self._checkAspectRatio(); };
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window.addEventListener('resize', this._onResize, false);
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this._checkAspectRatio();
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};
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FreeCamera.prototype.update = function (dt) {
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var t = this.inertiaFactor === 0 ? 1 : Math.min(dt / this.inertiaFactor, 1);
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this._yaw = pc.math.lerp(this._yaw, this._targetYaw, t);
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this._pitch = pc.math.lerp(this._pitch, this._targetPitch, t);
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this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
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var pos = this.entity.getPosition().clone();
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pos = this._resolveCollisions(pos, this.maxResolveIters);
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this._clampPosition(pos);
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this.entity.setPosition(pos);
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};
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FreeCamera.prototype._checkAspectRatio = function () {
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var gd = this.app.graphicsDevice;
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if (!gd) return;
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this.entity.camera.horizontalFov = (gd.height > gd.width);
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};
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// ======================== Colliders indoor-safe ===========================
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FreeCamera.prototype._buildIndoorSafeColliders = function () {
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this._colliders = [];
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this._worldAabb = null;
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this._useCollision = false;
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if (!this.focusEntity) return;
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// 1) Collecter toutes les AABBs world des meshInstances
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var boxes = [];
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var stack = [this.focusEntity];
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while (stack.length) {
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var e = stack.pop();
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var rc = e.render;
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if (rc && rc.meshInstances && rc.meshInstances.length) {
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for (var i = 0; i < rc.meshInstances.length; i++) {
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var a = rc.meshInstances[i].aabb;
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boxes.push(new pc.BoundingBox(a.center.clone(), a.halfExtents.clone()));
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}
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}
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var ch = e.children;
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if (ch && ch.length) for (var c = 0; c < ch.length; c++) stack.push(ch[c]);
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}
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var frac = pc.math.clamp(this.globalCullFrac, 0, 0.49);
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var wh = world.halfExtents;
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var filtered = [];
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for (var k = 0; k < boxes.length; k++) {
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var h = boxes[k].halfExtents;
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var nearGlobal =
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(h.x >= wh.x * (1 - frac)) &&
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(h.y >= wh.y * (1 - frac)) &&
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(h.z >= wh.z * (1 - frac));
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if (!nearGlobal) filtered.push(boxes[k]);
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}
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}
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var tol = Math.max(0, gap || 0);
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function overlap(a, b, t) {
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var amin = a.getMin(), amax = a.getMax();
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var bmin = b.getMin(), bmax = b.getMax();
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return !(
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amax.x < bmin.x - t || amin.x > bmax.x + t ||
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amax.y < bmin.y - t || amin.y > bmax.y + t ||
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amax.z < bmin.z - t || amin.z > bmax.z + t
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);
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}
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}
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//
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}
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return after;
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};
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FreeCamera.prototype._estimateCollisionNormal = function (p) {
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if (!this._colliders) return null;
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var probe = 0.02;
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var base = this._resolveCollisions(p, this.maxResolveIters);
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var nx = this._resolveCollisions(new pc.Vec3(p.x+probe, p.y, p.z), this.maxResolveIters);
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var px = this._resolveCollisions(new pc.Vec3(p.x-probe, p.y, p.z), this.maxResolveIters);
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var ny = this._resolveCollisions(new pc.Vec3(p.x, p.y+probe, p.z), this.maxResolveIters);
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var py = this._resolveCollisions(new pc.Vec3(p.x, p.y-probe, p.z), this.maxResolveIters);
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var nz = this._resolveCollisions(new pc.Vec3(p.x, p.y, p.z+probe), this.maxResolveIters);
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var pz = this._resolveCollisions(new pc.Vec3(p.x, p.y, p.z-probe), this.maxResolveIters);
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var dx = length(vec3Sub(nx, base)) - length(vec3Sub(px, base));
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var dy = length(vec3Sub(ny, base)) - length(vec3Sub(py, base));
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var dz = length(vec3Sub(nz, base)) - length(vec3Sub(pz, base));
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var n = new pc.Vec3(dx, dy, dz);
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var L = length(n);
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if (L < 1e-5) return null;
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return vec3Scale(n, 1/L);
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};
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FreeCamera.prototype._tryStepUp = function (from, wishDelta) {
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var R = Math.max(0, this.collisionRadius);
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var eps = Math.max(1e-4, this.collisionEpsilon);
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var maxH = Math.max(0, this.stepHeight || 0.35);
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var ahead = Math.max(0.05, this.stepAhead || 0.20);
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var horiz = new pc.Vec3(wishDelta.x, 0, wishDelta.z);
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var hLen = length(horiz);
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if (hLen < 1e-6) return null;
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horiz = vec3Scale(horiz, 1/hLen);
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var probeXZ = vec3Add(from, vec3Scale(horiz, Math.min(hLen, ahead)));
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var bestY = this._highestYUnderXZ(probeXZ.x, probeXZ.z, eps);
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if (bestY === -Infinity) return null;
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var curY = from.y;
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var desiredY = bestY + R + 0.02;
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var up = desiredY - curY;
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if (up > 0 && up <= maxH + 1e-4) {
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var raised = new pc.Vec3(from.x, curY + up, from.z);
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raised = this._resolveCollisions(raised, this.maxResolveIters);
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var stepped = this._resolveCollisions(vec3Add(raised, wishDelta), this.maxResolveIters);
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if (length(vec3Sub(stepped, raised)) > 0.01) return stepped;
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}
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return null;
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};
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var R = Math.max(0, this.collisionRadius);
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var eps = Math.max(1e-4, this.collisionEpsilon);
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var maxDown = Math.max(0, this.stepDownMax || 0.6);
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| 382 |
|
| 383 |
-
|
| 384 |
-
|
| 385 |
-
|
| 386 |
-
return this._resolveCollisions(snapped, this.maxResolveIters);
|
| 387 |
-
}
|
| 388 |
-
return p;
|
| 389 |
-
};
|
| 390 |
-
|
| 391 |
-
FreeCamera.prototype._highestYUnderXZ = function (x, z, eps) {
|
| 392 |
-
var bestY = -Infinity;
|
| 393 |
-
if (!this._colliders) return bestY;
|
| 394 |
-
for (var i = 0; i < this._colliders.length; i++) {
|
| 395 |
-
var aabb = this._colliders[i].aabb;
|
| 396 |
-
var amin = aabb.getMin(), amax = aabb.getMax();
|
| 397 |
-
if (x >= amin.x - eps && x <= amax.x + eps && z >= amin.z - eps && z <= amax.z + eps) {
|
| 398 |
-
if (amax.y > bestY) bestY = amax.y;
|
| 399 |
-
}
|
| 400 |
-
}
|
| 401 |
-
return bestY;
|
| 402 |
-
};
|
| 403 |
-
|
| 404 |
-
// ======================== Résolution sphère/AABB ===========================
|
| 405 |
-
FreeCamera.prototype._resolveCollisions = function (pos, maxIters) {
|
| 406 |
-
if (!this._useCollision) return pos.clone();
|
| 407 |
-
|
| 408 |
-
var p = pos.clone();
|
| 409 |
-
var R = Math.max(0, this.collisionRadius);
|
| 410 |
-
var eps = Math.max(1e-7, this.collisionEpsilon);
|
| 411 |
-
|
| 412 |
-
if (!this._colliders || this._colliders.length === 0) return p;
|
| 413 |
-
|
| 414 |
-
var iters = Math.max(1, maxIters || 1);
|
| 415 |
-
for (var iter = 0; iter < iters; iter++) {
|
| 416 |
-
var moved = false;
|
| 417 |
-
|
| 418 |
-
for (var i = 0; i < this._colliders.length; i++) {
|
| 419 |
-
var aabb = this._colliders[i].aabb;
|
| 420 |
-
var amin = aabb.getMin(); var amax = aabb.getMax();
|
| 421 |
-
|
| 422 |
-
var cx = pc.math.clamp(p.x, amin.x, amax.x);
|
| 423 |
-
var cy = pc.math.clamp(p.y, amin.y, amax.y);
|
| 424 |
-
var cz = pc.math.clamp(p.z, amin.z, amax.z);
|
| 425 |
-
|
| 426 |
-
var dx = p.x - cx, dy = p.y - cy, dz = p.z - cz;
|
| 427 |
-
var distSq = dx*dx + dy*dy + dz*dz;
|
| 428 |
-
|
| 429 |
-
if (distSq < (R*R)) {
|
| 430 |
-
var dist = Math.sqrt(Math.max(distSq, 1e-12));
|
| 431 |
-
var pen = R - dist + eps;
|
| 432 |
-
|
| 433 |
-
if (dist > 1e-6) {
|
| 434 |
-
p.x += (dx / dist) * pen;
|
| 435 |
-
p.y += (dy / dist) * pen;
|
| 436 |
-
p.z += (dz / dist) * pen;
|
| 437 |
-
} else {
|
| 438 |
-
var ex = Math.min(Math.abs(p.x - amin.x), Math.abs(amax.x - p.x));
|
| 439 |
-
var ey = Math.min(Math.abs(p.y - amin.y), Math.abs(amax.y - p.y));
|
| 440 |
-
var ez = Math.min(Math.abs(p.z - amin.z), Math.abs(amax.z - p.z));
|
| 441 |
-
if (ex <= ey && ex <= ez) p.x += (Math.abs(p.x - amin.x) < Math.abs(amax.x - p.x) ? -pen : pen);
|
| 442 |
-
else if (ey <= ex && ey <= ez) p.y += (Math.abs(p.y - amin.y) < Math.abs(amax.y - p.y) ? -pen : pen);
|
| 443 |
-
else p.z += (Math.abs(p.z - amin.z) < Math.abs(amax.z - p.z) ? -pen : pen);
|
| 444 |
-
}
|
| 445 |
-
moved = true;
|
| 446 |
-
}
|
| 447 |
-
}
|
| 448 |
-
if (!moved) break;
|
| 449 |
-
}
|
| 450 |
|
| 451 |
-
|
| 452 |
-
|
| 453 |
-
|
| 454 |
-
|
| 455 |
-
|
| 456 |
-
|
| 457 |
-
|
| 458 |
-
|
| 459 |
-
FreeCameraInputMouse.prototype.initialize = function () {
|
| 460 |
-
this.freeCam = this.entity.script.orbitCamera;
|
| 461 |
-
this.last = new pc.Vec2();
|
| 462 |
-
this.isLooking = false;
|
| 463 |
-
|
| 464 |
-
if (this.app.mouse) {
|
| 465 |
-
this.app.mouse.on(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
|
| 466 |
-
this.app.mouse.on(pc.EVENT_MOUSEUP, this.onMouseUp, this);
|
| 467 |
-
this.app.mouse.on(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
|
| 468 |
-
this.app.mouse.on(pc.EVENT_MOUSEWHEEL, this.onMouseWheel, this);
|
| 469 |
-
this.app.mouse.disableContextMenu();
|
| 470 |
-
}
|
| 471 |
-
var self = this;
|
| 472 |
-
this._onOut = function(){ self.isLooking = false; };
|
| 473 |
-
window.addEventListener('mouseout', this._onOut, false);
|
| 474 |
-
|
| 475 |
-
this.on('destroy', () => {
|
| 476 |
-
if (this.app.mouse) {
|
| 477 |
-
this.app.mouse.off(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
|
| 478 |
-
this.app.mouse.off(pc.EVENT_MOUSEUP, this.onMouseUp, this);
|
| 479 |
-
this.app.mouse.off(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
|
| 480 |
-
this.app.mouse.off(pc.EVENT_MOUSEWHEEL, this.onMouseWheel, this);
|
| 481 |
}
|
| 482 |
-
|
| 483 |
-
|
| 484 |
-
|
| 485 |
-
|
| 486 |
-
|
| 487 |
-
|
| 488 |
-
|
| 489 |
-
|
| 490 |
-
|
| 491 |
-
|
| 492 |
-
|
| 493 |
-
|
| 494 |
-
|
| 495 |
-
|
| 496 |
-
|
| 497 |
-
FreeCameraInputMouse.prototype.onMouseWheel = function (e) {
|
| 498 |
-
if (!this.freeCam) return;
|
| 499 |
-
var cam = this.entity;
|
| 500 |
-
var move = -e.wheelDelta * this.wheelSensitivity * this.freeCam.dollySpeed * 0.05;
|
| 501 |
-
var forward = cam.forward.clone(); if (forward.lengthSq() > 1e-8) forward.normalize();
|
| 502 |
-
|
| 503 |
-
var from = cam.getPosition().clone();
|
| 504 |
-
var to = from.clone().add(forward.mulScalar(move));
|
| 505 |
-
var next = this.freeCam._moveWithCollisions(from, to.sub(from));
|
| 506 |
-
this.freeCam._clampPosition(next);
|
| 507 |
-
cam.setPosition(next);
|
| 508 |
-
|
| 509 |
-
e.event.preventDefault();
|
| 510 |
-
};
|
| 511 |
-
|
| 512 |
-
// ===================== INPUT TOUCH =====================
|
| 513 |
-
var FreeCameraInputTouch = pc.createScript('orbitCameraInputTouch');
|
| 514 |
-
FreeCameraInputTouch.attributes.add('lookSensitivity', { type: 'number', default: 0.5, title: 'Look Sensitivity' });
|
| 515 |
-
FreeCameraInputTouch.attributes.add('pinchDollyFactor', { type: 'number', default: 0.02, title: 'Pinch Dolly Factor' });
|
| 516 |
-
|
| 517 |
-
FreeCameraInputTouch.prototype.initialize = function () {
|
| 518 |
-
this.freeCam = this.entity.script.orbitCamera;
|
| 519 |
-
this.last = new pc.Vec2();
|
| 520 |
-
this.isLooking = false;
|
| 521 |
-
this.lastPinch = 0;
|
| 522 |
-
|
| 523 |
-
if (this.app.touch) {
|
| 524 |
-
this.app.touch.on(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this);
|
| 525 |
-
this.app.touch.on(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this);
|
| 526 |
-
this.app.touch.on(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
|
| 527 |
-
this.app.touch.on(pc.EVENT_TOUCHMOVE, this.onTouchMove, this);
|
| 528 |
-
}
|
| 529 |
-
this.on('destroy', () => {
|
| 530 |
-
if (this.app.touch) {
|
| 531 |
-
this.app.touch.off(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this);
|
| 532 |
-
this.app.touch.off(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this);
|
| 533 |
-
this.app.touch.off(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
|
| 534 |
-
this.app.touch.off(pc.EVENT_TOUCHMOVE, this.onTouchMove, this);
|
| 535 |
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 536 |
});
|
| 537 |
-
}
|
| 538 |
-
|
| 539 |
-
FreeCameraInputTouch.prototype.onTouchStartEndCancel = function (e) {
|
| 540 |
-
var t = e.touches;
|
| 541 |
-
if (t.length === 1) {
|
| 542 |
-
this.isLooking = (e.event.type === 'touchstart');
|
| 543 |
-
this.last.set(t[0].x, t[0].y);
|
| 544 |
-
} else if (t.length === 2) {
|
| 545 |
-
var dx = t[0].x - t[1].x, dy = t[0].y - t[1].y;
|
| 546 |
-
this.lastPinch = Math.sqrt(dx*dx + dy*dy);
|
| 547 |
-
} else {
|
| 548 |
-
this.isLooking = false;
|
| 549 |
-
}
|
| 550 |
-
};
|
| 551 |
-
|
| 552 |
-
FreeCameraInputTouch.prototype.onTouchMove = function (e) {
|
| 553 |
-
var t = e.touches;
|
| 554 |
-
if (!this.freeCam) return;
|
| 555 |
-
|
| 556 |
-
if (t.length === 1 && this.isLooking) {
|
| 557 |
-
var s = this.lookSensitivity;
|
| 558 |
-
var dx = t[0].x - this.last.x, dy = t[0].y - this.last.y;
|
| 559 |
-
this.freeCam.yaw = this.freeCam.yaw - dx * s;
|
| 560 |
-
this.freeCam.pitch = this.freeCam.pitch - dy * s;
|
| 561 |
-
this.last.set(t[0].x, t[0].y);
|
| 562 |
-
} else if (t.length === 2) {
|
| 563 |
-
var dx = t[0].x - t[1].x, dy = t[0].y - t[1].y;
|
| 564 |
-
var dist = Math.sqrt(dx*dx + dy*dy);
|
| 565 |
-
var delta = dist - this.lastPinch; this.lastPinch = dist;
|
| 566 |
-
|
| 567 |
-
var cam = this.entity;
|
| 568 |
-
var forward = cam.forward.clone(); if (forward.lengthSq() > 1e-8) forward.normalize();
|
| 569 |
-
var from = cam.getPosition().clone();
|
| 570 |
-
var to = from.clone().add(forward.mulScalar(delta * this.pinchDollyFactor * this.freeCam.dollySpeed));
|
| 571 |
-
var next = this.freeCam._moveWithCollisions(from, to.sub(from));
|
| 572 |
-
this.freeCam._clampPosition(next);
|
| 573 |
-
cam.setPosition(next);
|
| 574 |
-
}
|
| 575 |
-
};
|
| 576 |
|
| 577 |
-
|
| 578 |
-
|
| 579 |
-
|
| 580 |
|
| 581 |
-
|
| 582 |
-
|
| 583 |
-
|
| 584 |
-
};
|
| 585 |
|
| 586 |
-
|
| 587 |
-
|
|
|
|
| 588 |
|
| 589 |
-
|
| 590 |
-
|
| 591 |
-
var strf = (this.kb.isPressed(pc.KEY_RIGHT) || this.kb.isPressed(pc.KEY_D)) ? 1 :
|
| 592 |
-
(this.kb.isPressed(pc.KEY_LEFT) || this.kb.isPressed(pc.KEY_Q)) ? -1 : 0;
|
| 593 |
|
| 594 |
-
|
| 595 |
-
|
| 596 |
-
|
| 597 |
|
| 598 |
-
|
| 599 |
-
|
|
|
|
| 600 |
|
| 601 |
-
|
| 602 |
-
|
| 603 |
-
.add(right .mulScalar(strf * this.freeCam.strafeSpeed * dt));
|
| 604 |
|
| 605 |
-
|
| 606 |
-
|
| 607 |
-
|
| 608 |
-
|
|
|
|
|
|
|
| 609 |
|
| 610 |
-
|
| 611 |
-
|
| 612 |
-
|
| 613 |
-
|
| 614 |
-
|
| 615 |
-
|
| 616 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 617 |
}
|
| 618 |
-
}
|
|
|
|
| 1 |
+
// viewer_pr_env.js
|
| 2 |
+
// ==============================
|
| 3 |
+
|
| 4 |
+
/* -------------------------------------------
|
| 5 |
+
Utils
|
| 6 |
+
-------------------------------------------- */
|
| 7 |
+
|
| 8 |
+
async function loadImageAsTexture(url, app) {
|
| 9 |
+
return new Promise((resolve, reject) => {
|
| 10 |
+
const img = new window.Image();
|
| 11 |
+
img.crossOrigin = "anonymous";
|
| 12 |
+
img.onload = function () {
|
| 13 |
+
const tex = new pc.Texture(app.graphicsDevice, {
|
| 14 |
+
width: img.width,
|
| 15 |
+
height: img.height,
|
| 16 |
+
format: pc.PIXELFORMAT_R8_G8_B8_A8
|
| 17 |
+
});
|
| 18 |
+
tex.setSource(img);
|
| 19 |
+
resolve(tex);
|
| 20 |
+
};
|
| 21 |
+
img.onerror = reject;
|
| 22 |
+
img.src = url;
|
| 23 |
+
});
|
| 24 |
+
}
|
| 25 |
+
|
| 26 |
+
// Patch global Image -> force CORS
|
| 27 |
+
(function () {
|
| 28 |
+
const OriginalImage = window.Image;
|
| 29 |
+
window.Image = function (...args) {
|
| 30 |
+
const img = new OriginalImage(...args);
|
| 31 |
+
img.crossOrigin = "anonymous";
|
| 32 |
+
return img;
|
| 33 |
+
};
|
| 34 |
+
})();
|
| 35 |
+
|
| 36 |
+
function hexToRgbaArray(hex) {
|
| 37 |
+
try {
|
| 38 |
+
hex = String(hex || "").replace("#", "");
|
| 39 |
+
if (hex.length === 6) hex += "FF";
|
| 40 |
+
if (hex.length !== 8) return [1, 1, 1, 1];
|
| 41 |
+
const num = parseInt(hex, 16);
|
| 42 |
+
return [
|
| 43 |
+
((num >> 24) & 0xff) / 255,
|
| 44 |
+
((num >> 16) & 0xff) / 255,
|
| 45 |
+
((num >> 8) & 0xff) / 255,
|
| 46 |
+
(num & 0xff) / 255
|
| 47 |
+
];
|
| 48 |
+
} catch (e) {
|
| 49 |
+
console.warn("hexToRgbaArray error:", e);
|
| 50 |
+
return [1, 1, 1, 1];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
|
|
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|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 51 |
}
|
| 52 |
+
}
|
| 53 |
+
|
| 54 |
+
// Parcours récursif d'une hiérarchie d'entités
|
| 55 |
+
function traverse(entity, callback) {
|
| 56 |
+
callback(entity);
|
| 57 |
+
if (entity.children) {
|
| 58 |
+
entity.children.forEach((child) => traverse(child, callback));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 59 |
}
|
| 60 |
+
}
|
| 61 |
|
| 62 |
+
/* -------------------------------------------
|
| 63 |
+
Chargement unique de ctrl_camera_pr_env.js
|
| 64 |
+
-------------------------------------------- */
|
| 65 |
|
| 66 |
+
async function ensureOrbitScriptsLoaded() {
|
| 67 |
+
if (window.__PLY_ORBIT_LOADED__) return;
|
| 68 |
+
if (window.__PLY_ORBIT_LOADING__) {
|
| 69 |
+
await window.__PLY_ORBIT_LOADING__;
|
| 70 |
+
return;
|
| 71 |
}
|
| 72 |
|
| 73 |
+
window.__PLY_ORBIT_LOADING__ = new Promise((resolve, reject) => {
|
| 74 |
+
const s = document.createElement("script");
|
| 75 |
+
// Script caméra libre + collisions (garde le nom public "orbitCamera")
|
| 76 |
+
s.src = "https://mikafil-viewer-sgos.static.hf.space/deplacement_dans_env/ctrl_camera_pr_env.js";
|
| 77 |
+
s.async = true;
|
| 78 |
+
s.onload = () => {
|
| 79 |
+
window.__PLY_ORBIT_LOADED__ = true;
|
| 80 |
+
resolve();
|
| 81 |
+
};
|
| 82 |
+
s.onerror = (e) => {
|
| 83 |
+
console.error("[viewer.js] Failed to load orbit-camera script", e);
|
| 84 |
+
reject(e);
|
| 85 |
+
};
|
| 86 |
+
document.head.appendChild(s);
|
| 87 |
+
});
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 88 |
|
| 89 |
+
await window.__PLY_ORBIT_LOADING__;
|
| 90 |
+
}
|
| 91 |
+
|
| 92 |
+
/* -------------------------------------------
|
| 93 |
+
State (par module = par instance importée)
|
| 94 |
+
-------------------------------------------- */
|
| 95 |
+
|
| 96 |
+
let pc;
|
| 97 |
+
export let app = null;
|
| 98 |
+
let cameraEntity = null;
|
| 99 |
+
let modelEntity = null; // gsplat principal (oeuvre)
|
| 100 |
+
let envEntity = null; // GLB d'environnement / présentoir
|
| 101 |
+
let viewerInitialized = false;
|
| 102 |
+
let resizeObserver = null;
|
| 103 |
+
|
| 104 |
+
// paramètres courants de l'instance
|
| 105 |
+
let chosenCameraX, chosenCameraY, chosenCameraZ;
|
| 106 |
+
let distanceMin, minAngle, maxAngle, minAzimuth, maxAzimuth, minY;
|
| 107 |
+
let modelX, modelY, modelZ, modelScale, modelRotationX, modelRotationY, modelRotationZ;
|
| 108 |
+
let presentoirScaleX, presentoirScaleY, presentoirScaleZ;
|
| 109 |
+
let sogsUrl, glbUrl;
|
| 110 |
+
let color_bg_hex, color_bg, espace_expo_bool;
|
| 111 |
+
|
| 112 |
+
/* -------------------------------------------
|
| 113 |
+
Initialisation
|
| 114 |
+
-------------------------------------------- */
|
| 115 |
+
|
| 116 |
+
export async function initializeViewer(config, instanceId) {
|
| 117 |
+
// une seule initialisation par import
|
| 118 |
+
if (viewerInitialized) return;
|
| 119 |
+
|
| 120 |
+
const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent);
|
| 121 |
+
const isMobile = isIOS || /Android/i.test(navigator.userAgent);
|
| 122 |
+
|
| 123 |
+
// --- Configuration ---
|
| 124 |
+
sogsUrl = config.sogs_json_url || null;
|
| 125 |
+
glbUrl = config.glb_url || null;
|
| 126 |
+
|
| 127 |
+
// rétro-compat minZoom => distanceMin (conservé pour compat mais non utilisé par la free cam)
|
| 128 |
+
distanceMin = config.minZoom !== undefined
|
| 129 |
+
? parseFloat(config.minZoom)
|
| 130 |
+
: (config.distanceMin !== undefined ? parseFloat(config.distanceMin) : 1);
|
| 131 |
+
|
| 132 |
+
minAngle = parseFloat(config.minAngle ?? "-45");
|
| 133 |
+
maxAngle = parseFloat(config.maxAngle ?? "90");
|
| 134 |
+
minAzimuth = config.minAzimuth !== undefined ? parseFloat(config.minAzimuth) : -360;
|
| 135 |
+
maxAzimuth = config.maxAzimuth !== undefined ? parseFloat(config.maxAzimuth) : 360;
|
| 136 |
+
minY = config.minY !== undefined ? parseFloat(config.minY) : 0;
|
| 137 |
+
|
| 138 |
+
modelX = config.modelX !== undefined ? parseFloat(config.modelX) : 0;
|
| 139 |
+
modelY = config.modelY !== undefined ? parseFloat(config.modelY) : 0;
|
| 140 |
+
modelZ = config.modelZ !== undefined ? parseFloat(config.modelZ) : 0;
|
| 141 |
+
modelScale = config.modelScale !== undefined ? parseFloat(config.modelScale) : 1;
|
| 142 |
+
modelRotationX = config.modelRotationX !== undefined ? parseFloat(config.modelRotationX) : 0;
|
| 143 |
+
modelRotationY = config.modelRotationY !== undefined ? parseFloat(config.modelRotationY) : 0;
|
| 144 |
+
modelRotationZ = config.modelRotationZ !== undefined ? parseFloat(config.modelRotationZ) : 0;
|
| 145 |
+
|
| 146 |
+
// défauts à 1 (et non 0) pour éviter l'invisibilité si manquants
|
| 147 |
+
presentoirScaleX = config.presentoirScaleX !== undefined ? parseFloat(config.presentoirScaleX) : 1;
|
| 148 |
+
presentoirScaleY = config.presentoirScaleY !== undefined ? parseFloat(config.presentoirScaleY) : 1;
|
| 149 |
+
presentoirScaleZ = config.presentoirScaleZ !== undefined ? parseFloat(config.presentoirScaleZ) : 1;
|
| 150 |
+
|
| 151 |
+
const cameraX = config.cameraX !== undefined ? parseFloat(config.cameraX) : 0;
|
| 152 |
+
const cameraY = config.cameraY !== undefined ? parseFloat(config.cameraY) : 2;
|
| 153 |
+
const cameraZ = config.cameraZ !== undefined ? parseFloat(config.cameraZ) : 5;
|
| 154 |
+
|
| 155 |
+
const cameraXPhone = config.cameraXPhone !== undefined ? parseFloat(config.cameraXPhone) : cameraX;
|
| 156 |
+
const cameraYPhone = config.cameraYPhone !== undefined ? parseFloat(config.cameraYPhone) : cameraY;
|
| 157 |
+
const cameraZPhone = config.cameraZPhone !== undefined ? parseFloat(config.cameraZPhone) : cameraZ * 1.5;
|
| 158 |
+
|
| 159 |
+
color_bg_hex = config.canvas_background !== undefined ? config.canvas_background : "#FFFFFF";
|
| 160 |
+
espace_expo_bool = config.espace_expo_bool !== undefined ? config.espace_expo_bool : false;
|
| 161 |
+
color_bg = hexToRgbaArray(color_bg_hex);
|
| 162 |
+
|
| 163 |
+
chosenCameraX = isMobile ? cameraXPhone : cameraX;
|
| 164 |
+
chosenCameraY = isMobile ? cameraYPhone : cameraY;
|
| 165 |
+
chosenCameraZ = isMobile ? cameraZPhone : cameraZ;
|
| 166 |
+
|
| 167 |
+
// --- Prépare le canvas unique à cette instance ---
|
| 168 |
+
const canvasId = "canvas-" + instanceId;
|
| 169 |
+
const progressDialog = document.getElementById("progress-dialog-" + instanceId);
|
| 170 |
+
const viewerContainer = document.getElementById("viewer-container-" + instanceId);
|
| 171 |
+
|
| 172 |
+
const old = document.getElementById(canvasId);
|
| 173 |
+
if (old) old.remove();
|
| 174 |
+
|
| 175 |
+
const canvas = document.createElement("canvas");
|
| 176 |
+
canvas.id = canvasId;
|
| 177 |
+
canvas.className = "ply-canvas";
|
| 178 |
+
canvas.style.width = "100%";
|
| 179 |
+
canvas.style.height = "100%";
|
| 180 |
+
canvas.setAttribute("tabindex", "0");
|
| 181 |
+
viewerContainer.insertBefore(canvas, progressDialog);
|
| 182 |
+
|
| 183 |
+
// interactions de base (éviter scroll/gestes par défaut sur le canvas)
|
| 184 |
+
canvas.style.touchAction = "none";
|
| 185 |
+
canvas.style.webkitTouchCallout = "none";
|
| 186 |
+
canvas.addEventListener("gesturestart", (e) => e.preventDefault());
|
| 187 |
+
canvas.addEventListener("gesturechange", (e) => e.preventDefault());
|
| 188 |
+
canvas.addEventListener("gestureend", (e) => e.preventDefault());
|
| 189 |
+
canvas.addEventListener("dblclick", (e) => e.preventDefault());
|
| 190 |
+
canvas.addEventListener(
|
| 191 |
+
"touchstart",
|
| 192 |
+
(e) => {
|
| 193 |
+
if (e.touches.length > 1) e.preventDefault();
|
| 194 |
+
},
|
| 195 |
+
{ passive: false }
|
| 196 |
+
);
|
| 197 |
+
canvas.addEventListener(
|
| 198 |
+
"wheel",
|
| 199 |
+
(e) => { e.preventDefault(); },
|
| 200 |
+
{ passive: false }
|
| 201 |
+
);
|
| 202 |
+
|
| 203 |
+
// Bloque le scroll page uniquement quand le pointeur est sur le canvas
|
| 204 |
+
const scrollKeys = new Set([ "ArrowUp","ArrowDown","ArrowLeft","ArrowRight","PageUp","PageDown","Home","End"," ","Space","Spacebar" ]);
|
| 205 |
+
let isPointerOverCanvas = false;
|
| 206 |
+
const focusCanvas = () => canvas.focus({ preventScroll: true });
|
| 207 |
+
|
| 208 |
+
const onPointerEnter = () => { isPointerOverCanvas = true; focusCanvas(); };
|
| 209 |
+
const onPointerLeave = () => {
|
| 210 |
+
isPointerOverCanvas = false;
|
| 211 |
+
if (document.activeElement === canvas) canvas.blur();
|
| 212 |
+
};
|
| 213 |
+
const onCanvasBlur = () => { isPointerOverCanvas = false; };
|
| 214 |
+
|
| 215 |
+
canvas.addEventListener("pointerenter", onPointerEnter);
|
| 216 |
+
canvas.addEventListener("pointerleave", onPointerLeave);
|
| 217 |
+
canvas.addEventListener("mouseenter", onPointerEnter);
|
| 218 |
+
canvas.addEventListener("mouseleave", onPointerLeave);
|
| 219 |
+
canvas.addEventListener("mousedown", focusCanvas);
|
| 220 |
+
canvas.addEventListener("touchstart", () => { focusCanvas(); }, { passive: false });
|
| 221 |
+
canvas.addEventListener("blur", onCanvasBlur);
|
| 222 |
+
|
| 223 |
+
const onKeyDownCapture = (e) => {
|
| 224 |
+
if (!isPointerOverCanvas) return;
|
| 225 |
+
if (scrollKeys.has(e.key) || scrollKeys.has(e.code)) e.preventDefault();
|
| 226 |
+
};
|
| 227 |
+
window.addEventListener("keydown", onKeyDownCapture, true);
|
| 228 |
+
|
| 229 |
+
progressDialog.style.display = "block";
|
| 230 |
+
|
| 231 |
+
// --- Charge PlayCanvas lib ESM (une par module/instance) ---
|
| 232 |
+
if (!pc) {
|
| 233 |
+
pc = await import("https://esm.run/playcanvas");
|
| 234 |
+
window.pc = pc; // utile pour tooltips.js et debug
|
| 235 |
}
|
| 236 |
|
| 237 |
+
// --- Crée l'Application ---
|
| 238 |
+
const device = await pc.createGraphicsDevice(canvas, {
|
| 239 |
+
deviceTypes: ["webgl2"],
|
| 240 |
+
glslangUrl: "https://playcanvas.vercel.app/static/lib/glslang/glslang.js",
|
| 241 |
+
twgslUrl: "https://playcanvas.vercel.app/static/lib/twgsl/twgsl.js",
|
| 242 |
+
antialias: false
|
| 243 |
+
});
|
| 244 |
+
device.maxPixelRatio = Math.min(window.devicePixelRatio, 2);
|
| 245 |
+
|
| 246 |
+
const opts = new pc.AppOptions();
|
| 247 |
+
opts.graphicsDevice = device;
|
| 248 |
+
opts.mouse = new pc.Mouse(canvas);
|
| 249 |
+
opts.touch = new pc.TouchDevice(canvas);
|
| 250 |
+
opts.keyboard = new pc.Keyboard(canvas); // scoping clavier au canvas
|
| 251 |
+
opts.componentSystems = [
|
| 252 |
+
pc.RenderComponentSystem,
|
| 253 |
+
pc.CameraComponentSystem,
|
| 254 |
+
pc.LightComponentSystem,
|
| 255 |
+
pc.ScriptComponentSystem,
|
| 256 |
+
pc.GSplatComponentSystem,
|
| 257 |
+
pc.CollisionComponentSystem,
|
| 258 |
+
pc.RigidbodyComponentSystem
|
| 259 |
+
];
|
| 260 |
+
opts.resourceHandlers = [pc.TextureHandler, pc.ContainerHandler, pc.ScriptHandler, pc.GSplatHandler];
|
| 261 |
+
|
| 262 |
+
app = new pc.Application(canvas, opts);
|
| 263 |
+
app.setCanvasFillMode(pc.FILLMODE_NONE);
|
| 264 |
+
app.setCanvasResolution(pc.RESOLUTION_AUTO);
|
| 265 |
+
|
| 266 |
+
resizeObserver = new ResizeObserver((entries) => {
|
| 267 |
+
entries.forEach((entry) => {
|
| 268 |
+
app.resizeCanvas(entry.contentRect.width, entry.contentRect.height);
|
| 269 |
+
});
|
| 270 |
+
});
|
| 271 |
+
resizeObserver.observe(viewerContainer);
|
| 272 |
+
|
| 273 |
+
window.addEventListener("resize", () =>
|
| 274 |
+
app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight)
|
| 275 |
+
);
|
| 276 |
+
|
| 277 |
+
// Nettoyage complet
|
| 278 |
+
app.on("destroy", () => {
|
| 279 |
+
try { resizeObserver.disconnect(); } catch {}
|
| 280 |
+
if (opts.keyboard && opts.keyboard.detach) opts.keyboard.detach();
|
| 281 |
+
window.removeEventListener("keydown", onKeyDownCapture, true);
|
| 282 |
+
|
| 283 |
+
canvas.removeEventListener("pointerenter", onPointerEnter);
|
| 284 |
+
canvas.removeEventListener("pointerleave", onPointerLeave);
|
| 285 |
+
canvas.removeEventListener("mouseenter", onPointerEnter);
|
| 286 |
+
canvas.removeEventListener("mouseleave", onPointerLeave);
|
| 287 |
+
canvas.removeEventListener("mousedown", focusCanvas);
|
| 288 |
+
canvas.removeEventListener("touchstart", focusCanvas);
|
| 289 |
+
canvas.removeEventListener("blur", onCanvasBlur);
|
| 290 |
+
});
|
| 291 |
|
| 292 |
+
// --- Enregistre les assets (SAUF orbit script : chargé globalement) ---
|
| 293 |
+
const assets = {};
|
| 294 |
+
if (sogsUrl) assets.sogs = new pc.Asset("gsplat", "gsplat", { url: sogsUrl });
|
| 295 |
+
if (glbUrl) assets.env = new pc.Asset("env", "container", { url: glbUrl });
|
| 296 |
|
| 297 |
+
for (const k in assets) app.assets.add(assets[k]);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 298 |
|
| 299 |
+
const loader = new pc.AssetListLoader(Object.values(assets), app.assets);
|
|
|
|
|
|
|
|
|
|
| 300 |
|
| 301 |
+
// Assure le chargement unique des scripts de caméra
|
| 302 |
+
await ensureOrbitScriptsLoaded();
|
| 303 |
|
| 304 |
+
loader.load(() => {
|
| 305 |
+
app.start();
|
| 306 |
+
progressDialog.style.display = "none";
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 307 |
|
| 308 |
+
// --- Modèle principal (gsplat) ---
|
| 309 |
+
if (assets.sogs) {
|
| 310 |
+
modelEntity = new pc.Entity("model");
|
| 311 |
+
modelEntity.addComponent("gsplat", { asset: assets.sogs });
|
| 312 |
+
modelEntity.setLocalPosition(modelX, modelY, modelZ);
|
| 313 |
+
modelEntity.setLocalEulerAngles(modelRotationX, modelRotationY, modelRotationZ);
|
| 314 |
+
modelEntity.setLocalScale(modelScale, modelScale, modelScale);
|
| 315 |
+
app.root.addChild(modelEntity);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 316 |
}
|
| 317 |
+
|
| 318 |
+
// --- GLB Environnement / Présentoir (optionnel) ---
|
| 319 |
+
if (assets.env && assets.env.resource) {
|
| 320 |
+
const container = assets.env.resource; // pc.ContainerResource
|
| 321 |
+
envEntity = container.instantiateRenderEntity({
|
| 322 |
+
castShadows: false,
|
| 323 |
+
receiveShadows: true
|
| 324 |
+
});
|
| 325 |
+
|
| 326 |
+
// Position/rotation/échelle (adaptables)
|
| 327 |
+
envEntity.setLocalPosition(0, 0, 0);
|
| 328 |
+
envEntity.setLocalEulerAngles(0, 0, 0);
|
| 329 |
+
envEntity.setLocalScale(presentoirScaleX, presentoirScaleY, presentoirScaleZ);
|
| 330 |
+
|
| 331 |
+
app.root.addChild(envEntity);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
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|
|
|
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|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 332 |
}
|
| 333 |
+
|
| 334 |
+
// Entité qui sert d'ancrage visuel (lookAt) : l'oeuvre si dispo, sinon l'env
|
| 335 |
+
const focusVisual = modelEntity || envEntity;
|
| 336 |
+
|
| 337 |
+
// Racine de collision pour la free cam : l'environnement GLB de préférence
|
| 338 |
+
const collisionRoot = envEntity || modelEntity || null;
|
| 339 |
+
|
| 340 |
+
// --- Caméra + scripts d’input (free cam + collisions) ---
|
| 341 |
+
cameraEntity = new pc.Entity("camera");
|
| 342 |
+
cameraEntity.addComponent("camera", {
|
| 343 |
+
clearColor: new pc.Color(color_bg[0], color_bg[1], color_bg[2], color_bg[3]),
|
| 344 |
+
nearClip: 0.001,
|
| 345 |
+
farClip: 100
|
| 346 |
+
});
|
| 347 |
+
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 348 |
+
if (focusVisual) cameraEntity.lookAt(focusVisual.getPosition());
|
| 349 |
+
cameraEntity.addComponent("script");
|
| 350 |
+
|
| 351 |
+
// Prépare les attributs : les champs inconnus sont ignorés par le script
|
| 352 |
+
const orbitAttrs = {
|
| 353 |
+
// Collision root : active le blocage contre le GLB
|
| 354 |
+
focusEntity: collisionRoot || undefined,
|
| 355 |
+
|
| 356 |
+
// Inertie/angles (pitch clampé), yaw libre
|
| 357 |
+
inertiaFactor: 0.2,
|
| 358 |
+
pitchAngleMax: maxAngle,
|
| 359 |
+
pitchAngleMin: minAngle,
|
| 360 |
+
|
| 361 |
+
// Compat (ignorés par le free cam, mais gardés pour ne pas casser la config)
|
| 362 |
+
distanceMin: distanceMin,
|
| 363 |
+
yawAngleMax: maxAzimuth,
|
| 364 |
+
yawAngleMin: minAzimuth,
|
| 365 |
+
frameOnStart: false,
|
| 366 |
+
|
| 367 |
+
// Contraintes position
|
| 368 |
+
minY: minY
|
| 369 |
+
};
|
| 370 |
+
|
| 371 |
+
// Injecte la BBox uniquement si présente dans le config (évite Infinity explicite)
|
| 372 |
+
const maybeNum = (v) => (v === undefined || v === null || v === "" ? undefined : parseFloat(v));
|
| 373 |
+
const Xmin = maybeNum(config.Xmin);
|
| 374 |
+
const Xmax = maybeNum(config.Xmax);
|
| 375 |
+
const Ymin = maybeNum(config.Ymin);
|
| 376 |
+
const Ymax = maybeNum(config.Ymax);
|
| 377 |
+
const Zmin = maybeNum(config.Zmin);
|
| 378 |
+
const Zmax = maybeNum(config.Zmax);
|
| 379 |
+
|
| 380 |
+
if (Xmin !== undefined) orbitAttrs.Xmin = Xmin;
|
| 381 |
+
if (Xmax !== undefined) orbitAttrs.Xmax = Xmax;
|
| 382 |
+
if (Ymin !== undefined) orbitAttrs.Ymin = Ymin;
|
| 383 |
+
if (Ymax !== undefined) orbitAttrs.Ymax = Ymax;
|
| 384 |
+
if (Zmin !== undefined) orbitAttrs.Zmin = Zmin;
|
| 385 |
+
if (Zmax !== undefined) orbitAttrs.Zmax = Zmax;
|
| 386 |
+
|
| 387 |
+
// Paramètres collision optionnels depuis la config (sinon valeurs par défaut du script)
|
| 388 |
+
if (config.collisionRadius !== undefined) orbitAttrs.collisionRadius = parseFloat(config.collisionRadius);
|
| 389 |
+
if (config.collisionEpsilon !== undefined) orbitAttrs.collisionEpsilon = parseFloat(config.collisionEpsilon);
|
| 390 |
+
if (config.moveSpeed !== undefined) orbitAttrs.moveSpeed = parseFloat(config.moveSpeed);
|
| 391 |
+
if (config.strafeSpeed !== undefined) orbitAttrs.strafeSpeed = parseFloat(config.strafeSpeed);
|
| 392 |
+
if (config.dollySpeed !== undefined) orbitAttrs.dollySpeed = parseFloat(config.dollySpeed);
|
| 393 |
+
|
| 394 |
+
cameraEntity.script.create("orbitCamera", { attributes: orbitAttrs });
|
| 395 |
+
cameraEntity.script.create("orbitCameraInputMouse");
|
| 396 |
+
cameraEntity.script.create("orbitCameraInputTouch");
|
| 397 |
+
cameraEntity.script.create("orbitCameraInputKeyboard", { attributes: { acceleration: 1.0 } });
|
| 398 |
+
app.root.addChild(cameraEntity);
|
| 399 |
+
|
| 400 |
+
app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight);
|
| 401 |
+
|
| 402 |
+
// Reset caméra une fois la première frame prête
|
| 403 |
+
app.once("update", () => resetViewerCamera());
|
| 404 |
+
|
| 405 |
+
// --- Tooltips (optionnels) ---
|
| 406 |
+
try {
|
| 407 |
+
if (config.tooltips_url) {
|
| 408 |
+
import("./tooltips.js")
|
| 409 |
+
.then((tooltipsModule) => {
|
| 410 |
+
tooltipsModule.initializeTooltips({
|
| 411 |
+
app,
|
| 412 |
+
cameraEntity,
|
| 413 |
+
modelEntity: focusVisual,
|
| 414 |
+
tooltipsUrl: config.tooltips_url,
|
| 415 |
+
defaultVisible: !!config.showTooltipsDefault,
|
| 416 |
+
moveDuration: config.tooltipMoveDuration || 0.6
|
| 417 |
+
});
|
| 418 |
+
})
|
| 419 |
+
.catch(() => { /* optional */ });
|
| 420 |
+
}
|
| 421 |
+
} catch (e) { /* optional */ }
|
| 422 |
+
|
| 423 |
+
viewerInitialized = true;
|
| 424 |
});
|
| 425 |
+
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 426 |
|
| 427 |
+
/* -------------------------------------------
|
| 428 |
+
Reset caméra (API)
|
| 429 |
+
-------------------------------------------- */
|
| 430 |
|
| 431 |
+
export function resetViewerCamera() {
|
| 432 |
+
try {
|
| 433 |
+
if (!cameraEntity || !app) return;
|
|
|
|
| 434 |
|
| 435 |
+
// cible visuelle : gsplat prioritaire, sinon glb, sinon (0,0,0)
|
| 436 |
+
const targetEntity = modelEntity || envEntity;
|
| 437 |
+
const targetPos = targetEntity ? targetEntity.getPosition().clone() : new pc.Vec3(0, 0, 0);
|
| 438 |
|
| 439 |
+
const orbitCam = cameraEntity.script && cameraEntity.script.orbitCamera;
|
| 440 |
+
if (!orbitCam) return;
|
|
|
|
|
|
|
| 441 |
|
| 442 |
+
const tempEnt = new pc.Entity();
|
| 443 |
+
tempEnt.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 444 |
+
tempEnt.lookAt(targetPos);
|
| 445 |
|
| 446 |
+
const dist = new pc.Vec3()
|
| 447 |
+
.sub2(new pc.Vec3(chosenCameraX, chosenCameraY, chosenCameraZ), targetPos)
|
| 448 |
+
.length();
|
| 449 |
|
| 450 |
+
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 451 |
+
cameraEntity.lookAt(targetPos);
|
|
|
|
| 452 |
|
| 453 |
+
// Ces champs existent dans la version "orbit" historique ; notre free cam les ignore,
|
| 454 |
+
// mais on conserve l'initialisation pour compat.
|
| 455 |
+
if (orbitCam) {
|
| 456 |
+
orbitCam._targetDistance = Math.max(distanceMin, dist);
|
| 457 |
+
orbitCam._distance = Math.max(distanceMin, dist);
|
| 458 |
+
}
|
| 459 |
|
| 460 |
+
// Recalcule yaw/pitch cibles pour aligner l'orientation
|
| 461 |
+
const rot = tempEnt.getRotation();
|
| 462 |
+
const fwd = new pc.Vec3();
|
| 463 |
+
rot.transformVector(pc.Vec3.FORWARD, fwd);
|
| 464 |
+
|
| 465 |
+
const yaw = Math.atan2(-fwd.x, -fwd.z) * pc.math.RAD_TO_DEG;
|
| 466 |
+
const yawQuat = new pc.Quat().setFromEulerAngles(0, -yaw, 0);
|
| 467 |
+
const rotNoYaw = new pc.Quat().mul2(yawQuat, rot);
|
| 468 |
+
const fNoYaw = new pc.Vec3();
|
| 469 |
+
rotNoYaw.transformVector(pc.Vec3.FORWARD, fNoYaw);
|
| 470 |
+
const pitch = Math.atan2(fNoYaw.y, -fNoYaw.z) * pc.math.RAD_TO_DEG;
|
| 471 |
+
|
| 472 |
+
orbitCam._targetYaw = yaw;
|
| 473 |
+
orbitCam._yaw = yaw;
|
| 474 |
+
orbitCam._targetPitch = pitch;
|
| 475 |
+
orbitCam._pitch = pitch;
|
| 476 |
+
if (orbitCam._updatePosition) orbitCam._updatePosition();
|
| 477 |
+
|
| 478 |
+
tempEnt.destroy();
|
| 479 |
+
} catch (e) {
|
| 480 |
+
console.error("[viewer.js] resetViewerCamera error:", e);
|
| 481 |
}
|
| 482 |
+
}
|