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Update orbit-camera.js
Browse files- orbit-camera.js +238 -171
orbit-camera.js
CHANGED
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@@ -1,33 +1,47 @@
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// orbit-camera.js
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// ==============================
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/*
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*
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* -
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* -
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*
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*
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*
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*/
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var OrbitCamera = pc.createScript('orbitCamera');
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OrbitCamera.attributes.add('
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OrbitCamera.attributes.add('
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OrbitCamera.attributes.add('
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OrbitCamera.attributes.add('
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OrbitCamera.attributes.add('
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OrbitCamera.attributes.add('
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OrbitCamera.attributes.add('
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OrbitCamera.attributes.add('
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Object.defineProperty(OrbitCamera.prototype, 'distance', {
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get: function () { return this._targetDistance; },
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set: function (value) { this._targetDistance = this._clampDistance(value); }
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});
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Object.defineProperty(OrbitCamera.prototype, 'pitch', {
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get: function () { return this._targetPitch; },
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set: function (value) { this._targetPitch = this._clampPitchAngle(value); }
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@@ -63,7 +77,7 @@ OrbitCamera.prototype.resetAndLookAtPoint = function (resetPoint, lookAtPoint) {
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this.distance = distance.length();
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this.pivotPoint.copy(lookAtPoint);
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var cameraQuat = this.entity.getRotation();
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this.yaw = this._calcYaw(cameraQuat);
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this.pitch = this._calcPitch(cameraQuat, this.yaw);
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this._removeInertia();
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this._updatePosition();
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@@ -89,12 +103,13 @@ OrbitCamera.prototype.resetToPosition = function (position, lookAtPoint) {
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distanceVec.sub2(position, lookAtPoint);
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this._targetDistance = this._distance = distanceVec.length();
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var cameraQuat = this.entity.getRotation();
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this._targetYaw = this._yaw = this._calcYaw(cameraQuat);
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this._targetPitch = this._pitch = this._calcPitch(cameraQuat, this._yaw);
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this._removeInertia();
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this._updatePosition();
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};
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OrbitCamera.prototype.worldCameraYForPivot = function(pivot) {
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var quat = new pc.Quat();
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quat.setFromEulerAngles(this._pitch, this._yaw, 0);
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@@ -105,29 +120,27 @@ OrbitCamera.prototype.worldCameraYForPivot = function(pivot) {
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return camPos.y;
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};
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OrbitCamera.prototype.initialize = function () {
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var self = this;
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var onWindowResize = function () { self._checkAspectRatio(); };
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window.addEventListener('resize', onWindowResize, false);
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this._checkAspectRatio();
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-
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this._modelsAabb = new pc.BoundingBox();
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this._buildAabb(this.focusEntity || this.app.root);
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-
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this.entity.lookAt(this._modelsAabb.center);
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this._pivotPoint = new pc.Vec3();
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this._pivotPoint.copy(this._modelsAabb.center);
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var cameraQuat = this.entity.getRotation();
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this._yaw = this._calcYaw(cameraQuat);
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this._pitch = this._clampPitchAngle(this._calcPitch(cameraQuat, this._yaw));
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this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
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-
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this._distance = 0;
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this._targetYaw = this._yaw;
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this._targetPitch = this._pitch;
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-
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if (this.frameOnStart) {
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this.focus(this.focusEntity || this.app.root);
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} else {
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@@ -136,7 +149,6 @@ OrbitCamera.prototype.initialize = function () {
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this._distance = this._clampDistance(distanceBetween.length());
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}
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this._targetDistance = this._distance;
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-
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this.on('attr:distanceMin', function () { this._distance = this._clampDistance(this._distance); });
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this.on('attr:distanceMax', function () { this._distance = this._clampDistance(this._distance); });
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this.on('attr:pitchAngleMin', function () { this._pitch = this._clampPitchAngle(this._pitch); });
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@@ -148,32 +160,30 @@ OrbitCamera.prototype.initialize = function () {
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this.on('attr:frameOnStart', function (value) {
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if (value) { this.focus(this.focusEntity || this.app.root); }
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});
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-
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-
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};
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OrbitCamera.prototype.update = function (dt) {
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var t = this.inertiaFactor === 0 ? 1 : Math.min(dt / this.inertiaFactor, 1);
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this._distance = pc.math.lerp(this._distance, this._targetDistance, t);
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this._yaw
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this._pitch
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this._updatePosition();
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};
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OrbitCamera.prototype._updatePosition = function () {
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this.entity.setLocalPosition(0, 0, 0);
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this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
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-
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var position = this.entity.getPosition();
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position.copy(this.entity.forward);
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position.mulScalar(-this._distance);
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position.add(this.pivotPoint);
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// Never below ground
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position.y = Math.max(position.y, this.minY);
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this.entity.setPosition(position);
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};
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@@ -191,7 +201,6 @@ OrbitCamera.prototype._checkAspectRatio = function () {
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OrbitCamera.prototype._buildAabb = function (entity) {
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var i, m, meshInstances = [];
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var renders = entity.findComponents('render');
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for (i = 0; i < renders.length; i++) {
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var render = renders[i];
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meshInstances.push(render.meshInstances[m]);
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}
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}
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-
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var models = entity.findComponents('model');
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for (i = 0; i < models.length; i++) {
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var model = models[i];
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meshInstances.push(model.meshInstances[m]);
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}
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}
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var gsplats = entity.findComponents('gsplat');
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for (i = 0; i < gsplats.length; i++) {
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var gsplat = gsplats[i];
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var instance = gsplat.instance;
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if (instance
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meshInstances.push(instance.meshInstance);
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}
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}
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for (i = 0; i < meshInstances.length; i++) {
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if (i === 0) {
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this._modelsAabb.copy(meshInstances[i].aabb);
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};
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OrbitCamera.prototype._calcYaw = function (quat) {
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return Math.atan2(-f.x, -f.z) * pc.math.RAD_TO_DEG;
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};
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OrbitCamera.prototype._clampDistance = function (distance) {
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};
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OrbitCamera.prototype._clampYawAngle = function (yaw) {
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return pc.math.clamp(yaw, this.yawAngleMin, this.yawAngleMax);
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};
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var yawOffset = OrbitCamera.yawOffset;
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yawOffset.setFromEulerAngles(0, -yaw, 0);
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quatWithoutYaw.mul2(yawOffset, quat);
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var
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quatWithoutYaw.transformVector(pc.Vec3.FORWARD,
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return Math.atan2(-
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};
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//
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var OrbitCameraInputMouse = pc.createScript('orbitCameraInputMouse');
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OrbitCameraInputMouse.attributes.add('orbitSensitivity',
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OrbitCameraInputMouse.attributes.add('distanceSensitivity', { type: 'number', default: 0.4, title: 'Distance Sensitivity' });
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OrbitCameraInputMouse.prototype.initialize = function () {
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this.orbitCamera = this.entity.script.orbitCamera;
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if (this.orbitCamera) {
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var self = this;
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var onMouseOut = function () { self.onMouseOut(); };
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this.app.mouse.on(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
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this.app.mouse.on(pc.EVENT_MOUSEUP,
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this.app.mouse.on(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
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this.app.mouse.on(pc.EVENT_MOUSEWHEEL,this.onMouseWheel,this);
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window.addEventListener('mouseout', onMouseOut, false);
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this.on('destroy', function () {
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this.app.mouse.off(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
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this.app.mouse.off(pc.EVENT_MOUSEUP,
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this.app.mouse.off(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
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this.app.mouse.off(pc.EVENT_MOUSEWHEEL,this.onMouseWheel,this);
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window.removeEventListener('mouseout', onMouseOut, false);
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});
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}
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this.app.mouse.disableContextMenu();
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this.lookButtonDown = false;
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this.panButtonDown
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this.lastPoint = new pc.Vec2();
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};
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OrbitCameraInputMouse.fromWorldPoint = new pc.Vec3();
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OrbitCameraInputMouse.toWorldPoint
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OrbitCameraInputMouse.worldDiff
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OrbitCameraInputMouse.prototype.pan = function (screenPoint) {
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var fromWorldPoint = OrbitCameraInputMouse.fromWorldPoint;
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var toWorldPoint
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var worldDiff
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var camera = this.entity.camera;
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var distance = this.orbitCamera.distance;
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camera.screenToWorld(screenPoint.x, this.lastPoint.y, distance, fromWorldPoint);
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camera.screenToWorld(this.lastPoint.x, this.lastPoint.y, distance, toWorldPoint);
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camera.screenToWorld(screenPoint.x, screenPoint.y, distance, fromWorldPoint);
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worldDiff.sub2(toWorldPoint, fromWorldPoint);
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var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
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var minY = this.orbitCamera.minY;
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var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
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if (resultingY >= minY - 1e-4) {
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this.orbitCamera.pivotPoint.add(worldDiff);
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} else {
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worldDiff.y = 0;
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proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
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resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
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if (resultingY >= minY - 1e-4) {
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this.orbitCamera.pivotPoint.add(worldDiff);
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}
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}
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};
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OrbitCameraInputMouse.prototype.onMouseDown = function (event) {
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switch (event.button) {
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case pc.MOUSEBUTTON_LEFT:
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case pc.MOUSEBUTTON_MIDDLE:
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case pc.MOUSEBUTTON_RIGHT:
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}
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};
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OrbitCameraInputMouse.prototype.onMouseUp = function (event) {
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switch (event.button) {
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case pc.MOUSEBUTTON_LEFT:
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case pc.MOUSEBUTTON_MIDDLE:
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case pc.MOUSEBUTTON_RIGHT:
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}
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};
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OrbitCameraInputMouse.prototype.onMouseMove = function (event) {
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if (this.lookButtonDown) {
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var sens = this.orbitSensitivity;
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var deltaPitch = event.dy * sens;
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var deltaYaw
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var currPitch = this.orbitCamera.pitch;
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var currYaw
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var currDist
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var currPivot = this.orbitCamera.pivotPoint.clone();
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var camQuat = new pc.Quat()
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var preY = currPivot.y + (-forward.y) * currDist;
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var proposedPitch = currPitch - deltaPitch;
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var testQuat = new pc.Quat()
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var proposedY = currPivot.y + (-testForward.y) * currDist;
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var minY = this.orbitCamera.minY;
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var wouldGoBelow = proposedY < minY - 1e-4;
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if (wouldGoBelow && (proposedY < preY)) {
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this.orbitCamera.yaw
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} else {
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this.orbitCamera.pitch = proposedPitch;
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this.orbitCamera.yaw
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}
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} else if (this.panButtonDown) {
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this.pan(new pc.Vec2(event.x, event.y));
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}
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this.lastPoint.set(event.x, event.y);
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};
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};
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OrbitCameraInputMouse.prototype.onMouseOut = function () {
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this.lookButtonDown = false;
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this.panButtonDown
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};
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// =================== Orbit Camera Input Touch Script ========================
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var OrbitCameraInputTouch = pc.createScript('orbitCameraInputTouch');
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OrbitCameraInputTouch.attributes.add('orbitSensitivity',
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OrbitCameraInputTouch.attributes.add('distanceSensitivity', { type: 'number', default: 0.5, title: 'Distance Sensitivity' });
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-
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OrbitCameraInputTouch.prototype.initialize = function () {
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this.orbitCamera = this.entity.script.orbitCamera;
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this.lastTouchPoint
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this.lastPinchMidPoint = new pc.Vec2();
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this.lastPinchDistance = 0;
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if (this.orbitCamera && this.app.touch) {
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this.app.touch.on(pc.EVENT_TOUCHSTART,
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this.app.touch.on(pc.EVENT_TOUCHEND,
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this.app.touch.on(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
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this.app.touch.on(pc.EVENT_TOUCHMOVE,
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this.on('destroy', function () {
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this.app.touch.off(pc.EVENT_TOUCHSTART,
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this.app.touch.off(pc.EVENT_TOUCHEND,
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this.app.touch.off(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
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this.app.touch.off(pc.EVENT_TOUCHMOVE,
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});
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}
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};
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}
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};
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OrbitCameraInputTouch.fromWorldPoint = new pc.Vec3();
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OrbitCameraInputTouch.toWorldPoint
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OrbitCameraInputTouch.worldDiff
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OrbitCameraInputTouch.prototype.pan = function (midPoint) {
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var fromWorldPoint = OrbitCameraInputTouch.fromWorldPoint;
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var toWorldPoint
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var worldDiff
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var camera = this.entity.camera;
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var distance = this.orbitCamera.distance;
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camera.screenToWorld(midPoint.x, midPoint.y, distance, fromWorldPoint);
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camera.screenToWorld(this.lastPinchMidPoint.x, this.lastPinchMidPoint.y, distance, toWorldPoint);
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worldDiff.sub2(toWorldPoint, fromWorldPoint);
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OrbitCameraInputTouch.prototype.onTouchMove = function (event) {
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var pinchMidPoint = OrbitCameraInputTouch.pinchMidPoint;
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var touches = event.touches;
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if (touches.length === 1) {
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var touch = touches[0];
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-
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var sens = this.orbitSensitivity;
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var deltaPitch = (touch.y - this.lastTouchPoint.y) * sens;
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var deltaYaw
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var currPitch = this.orbitCamera.pitch;
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var currYaw
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var currDist
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var currPivot = this.orbitCamera.pivotPoint.clone();
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var camQuat = new pc.Quat()
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var preY = currPivot.y + (-forward.y) * currDist;
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var proposedPitch = currPitch - deltaPitch;
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var testQuat = new pc.Quat()
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var proposedY = currPivot.y + (-testForward.y) * currDist;
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var minY = this.orbitCamera.minY;
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var wouldGoBelow = proposedY < minY - 1e-4;
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if (wouldGoBelow && (proposedY < preY)) {
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this.orbitCamera.yaw
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} else {
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this.orbitCamera.pitch = proposedPitch;
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| 505 |
-
this.orbitCamera.yaw
|
| 506 |
}
|
| 507 |
-
|
| 508 |
this.lastTouchPoint.set(touch.x, touch.y);
|
| 509 |
} else if (touches.length === 2) {
|
| 510 |
var currentPinchDistance = this.getPinchDistance(touches[0], touches[1]);
|
| 511 |
-
var diffInPinchDistance
|
| 512 |
this.lastPinchDistance = currentPinchDistance;
|
| 513 |
-
|
| 514 |
this.orbitCamera.distance -= (diffInPinchDistance * this.distanceSensitivity * 0.1) * (this.orbitCamera.distance * 0.1);
|
| 515 |
-
|
| 516 |
this.calcMidPoint(touches[0], touches[1], pinchMidPoint);
|
| 517 |
this.pan(pinchMidPoint);
|
| 518 |
this.lastPinchMidPoint.copy(pinchMidPoint);
|
| 519 |
}
|
| 520 |
};
|
| 521 |
|
| 522 |
-
// =================== Orbit Camera Input Keyboard Script ========================
|
| 523 |
-
|
| 524 |
var OrbitCameraInputKeyboard = pc.createScript('orbitCameraInputKeyboard');
|
| 525 |
|
| 526 |
/*
|
| 527 |
-
*
|
| 528 |
-
* - ↑ / ↓ :
|
| 529 |
-
* - ← / → :
|
| 530 |
-
* -
|
| 531 |
-
* -
|
| 532 |
*
|
| 533 |
-
*
|
| 534 |
-
*
|
| 535 |
*/
|
| 536 |
|
| 537 |
OrbitCameraInputKeyboard.attributes.add('orbitDegreesPerSecond', { type: 'number', default: 180, title: 'Orbit Degrees / s' });
|
| 538 |
OrbitCameraInputKeyboard.attributes.add('zoomFactorPerSecond', { type: 'number', default: 2.0, title: 'Zoom Factor / s' });
|
| 539 |
OrbitCameraInputKeyboard.attributes.add('panUnitsPerSecond', { type: 'number', default: 1.0, title: 'Pan (distance frac) / s' });
|
| 540 |
OrbitCameraInputKeyboard.attributes.add('autoFocusCanvas', { type: 'boolean', default: true, title: 'Auto-focus Canvas on Click' });
|
| 541 |
-
OrbitCameraInputKeyboard.attributes.add('debugLogs', { type: 'boolean', default:
|
| 542 |
|
| 543 |
OrbitCameraInputKeyboard.prototype._log = function () {
|
| 544 |
if (!this.debugLogs) return;
|
| 545 |
-
|
|
|
|
| 546 |
};
|
| 547 |
|
| 548 |
OrbitCameraInputKeyboard.prototype.initialize = function () {
|
|
|
|
| 549 |
this.orbitCamera = this.entity.script.orbitCamera;
|
| 550 |
|
| 551 |
-
//
|
| 552 |
if (!this.app.keyboard) {
|
| 553 |
this.app.keyboard = new pc.Keyboard(window);
|
| 554 |
this._log('[OrbitKB] created pc.Keyboard(window)');
|
|
|
|
|
|
|
| 555 |
}
|
| 556 |
|
| 557 |
-
//
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 558 |
this._keyState = Object.create(null);
|
| 559 |
-
|
| 560 |
-
|
| 561 |
-
|
|
|
|
| 562 |
if (e.key && e.key.indexOf('Arrow') === 0) e.preventDefault();
|
| 563 |
-
|
| 564 |
};
|
| 565 |
-
this._onWinKeyUp = (e)
|
| 566 |
-
|
| 567 |
-
|
| 568 |
};
|
| 569 |
window.addEventListener('keydown', this._onWinKeyDown, { passive: false });
|
| 570 |
-
window.addEventListener('keyup',
|
| 571 |
-
|
| 572 |
-
//
|
| 573 |
-
this.
|
| 574 |
-
|
| 575 |
-
if (
|
| 576 |
-
|
| 577 |
-
|
| 578 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
| 579 |
|
| 580 |
this.on('destroy', function () {
|
| 581 |
window.removeEventListener('keydown', this._onWinKeyDown, { passive: false });
|
| 582 |
-
window.removeEventListener('keyup',
|
|
|
|
| 583 |
if (this.canvas && this._onPointerDown) this.canvas.removeEventListener('pointerdown', this._onPointerDown);
|
| 584 |
});
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 585 |
};
|
| 586 |
|
| 587 |
OrbitCameraInputKeyboard.prototype._pressed = function (pcKey, keyString) {
|
| 588 |
-
// true if either PlayCanvas reports it or our window listener does
|
| 589 |
var pcPressed = this.app.keyboard && this.app.keyboard.isPressed ? this.app.keyboard.isPressed(pcKey) : false;
|
| 590 |
var winPressed = !!this._keyState[keyString];
|
| 591 |
return pcPressed || winPressed;
|
| 592 |
};
|
| 593 |
|
|
|
|
| 594 |
OrbitCameraInputKeyboard.prototype._wouldGoBelowMinYWithPitch = function (proposedPitch) {
|
| 595 |
var cam = this.orbitCamera;
|
| 596 |
var currPitch = cam.pitch;
|
|
@@ -598,23 +623,32 @@ OrbitCameraInputKeyboard.prototype._wouldGoBelowMinYWithPitch = function (propos
|
|
| 598 |
var currDist = cam.distance;
|
| 599 |
var pivot = cam.pivotPoint.clone();
|
| 600 |
|
| 601 |
-
var camQuat = new pc.Quat()
|
| 602 |
-
|
|
|
|
|
|
|
| 603 |
var preY = pivot.y + (-forward.y) * currDist;
|
| 604 |
|
| 605 |
-
var testQuat = new pc.Quat()
|
| 606 |
-
|
|
|
|
|
|
|
| 607 |
var proposedY = pivot.y + (-testForward.y) * currDist;
|
| 608 |
|
| 609 |
var minY = cam.minY;
|
| 610 |
return { wouldGoBelow: proposedY < minY - 1e-4, preY: preY, proposedY: proposedY };
|
| 611 |
};
|
| 612 |
|
|
|
|
| 613 |
OrbitCameraInputKeyboard.prototype._panSideways = function (delta) {
|
| 614 |
var cam = this.orbitCamera;
|
| 615 |
|
| 616 |
-
var quat = new pc.Quat()
|
| 617 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
| 618 |
var move = right.scale(delta);
|
| 619 |
|
| 620 |
var minY = cam.minY;
|
|
@@ -623,11 +657,21 @@ OrbitCameraInputKeyboard.prototype._panSideways = function (delta) {
|
|
| 623 |
|
| 624 |
if (resultingY >= minY - 1e-4) {
|
| 625 |
cam.pivotPoint.add(move);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 626 |
} else {
|
| 627 |
move.y = 0;
|
| 628 |
proposedPivot = cam.pivotPoint.clone().add(move);
|
| 629 |
resultingY = cam.worldCameraYForPivot(proposedPivot);
|
| 630 |
-
if (resultingY >= minY - 1e-4)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 631 |
}
|
| 632 |
};
|
| 633 |
|
|
@@ -636,48 +680,71 @@ OrbitCameraInputKeyboard.prototype.update = function (dt) {
|
|
| 636 |
|
| 637 |
var cam = this.orbitCamera;
|
| 638 |
|
|
|
|
| 639 |
var shift = this._pressed(pc.KEY_SHIFT, 'Shift') || this._pressed(pc.KEY_SHIFT, 'ShiftLeft') || this._pressed(pc.KEY_SHIFT, 'ShiftRight');
|
| 640 |
var up = this._pressed(pc.KEY_UP, 'ArrowUp');
|
| 641 |
var down = this._pressed(pc.KEY_DOWN, 'ArrowDown');
|
| 642 |
var left = this._pressed(pc.KEY_LEFT, 'ArrowLeft');
|
| 643 |
var right = this._pressed(pc.KEY_RIGHT, 'ArrowRight');
|
| 644 |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 645 |
if (!(up || down || left || right)) return;
|
| 646 |
|
| 647 |
if (shift) {
|
| 648 |
-
// Zoom (Shift +
|
| 649 |
if (up || down) {
|
| 650 |
var k = this.zoomFactorPerSecond;
|
| 651 |
if (this.entity.camera.projection === pc.PROJECTION_PERSPECTIVE) {
|
| 652 |
var dz = k * dt * (cam.distance * 0.8);
|
| 653 |
-
|
|
|
|
|
|
|
|
|
|
| 654 |
} else {
|
| 655 |
var dh = k * dt * (this.entity.camera.orthoHeight * 0.8);
|
| 656 |
-
this.entity.camera.orthoHeight
|
|
|
|
|
|
|
|
|
|
| 657 |
}
|
| 658 |
}
|
| 659 |
-
|
|
|
|
| 660 |
if (left || right) {
|
| 661 |
-
var speed = this.panUnitsPerSecond * cam.distance; //
|
| 662 |
var delta = speed * dt * (left ? -1 : +1);
|
|
|
|
| 663 |
this._panSideways(delta);
|
| 664 |
}
|
| 665 |
-
|
|
|
|
| 666 |
}
|
| 667 |
|
| 668 |
-
//
|
| 669 |
var orbitRate = this.orbitDegreesPerSecond * dt;
|
| 670 |
|
|
|
|
| 671 |
if (up || down) {
|
| 672 |
-
var dir = up ? -1 : +1; //
|
| 673 |
-
var
|
| 674 |
-
var proposedPitch =
|
| 675 |
var test = this._wouldGoBelowMinYWithPitch(proposedPitch);
|
| 676 |
if (!(test.wouldGoBelow && (test.proposedY < test.preY))) {
|
| 677 |
cam.pitch = proposedPitch;
|
|
|
|
|
|
|
|
|
|
| 678 |
}
|
| 679 |
}
|
| 680 |
|
| 681 |
-
|
| 682 |
-
if (right)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 683 |
};
|
|
|
|
| 1 |
// orbit-camera.js
|
| 2 |
// ==============================
|
| 3 |
+
// Logs de preuve que le fichier est bien chargé :
|
| 4 |
+
console.log('[OrbitFILE] loaded orbit-camera.js');
|
| 5 |
|
| 6 |
/*
|
| 7 |
+
* Orbit Camera PlayCanvas (GSplat/SOGS/GLB)
|
| 8 |
+
* - Conserve toutes tes fonctions et restrictions existantes
|
| 9 |
+
* - Ajoute le contrôle clavier façon camera-controls.mjs :
|
| 10 |
+
* ↑/↓ : orbite nord/sud (pitch)
|
| 11 |
+
* ←/→ : orbite gauche/droite (yaw)
|
| 12 |
+
* SHIFT+↑/↓ : zoom / dézoom
|
| 13 |
+
* SHIFT+←/→ : déplacement latéral (pan sur les côtés)
|
| 14 |
+
* - Respecte minY + inertie + clamps
|
| 15 |
+
* - Ajout de logs et capture clavier robuste (window + focus canvas)
|
| 16 |
*/
|
| 17 |
|
| 18 |
+
// ===================== Orbit Camera (TON SCRIPT D’ORIGINE, intact) =====================
|
| 19 |
+
|
| 20 |
var OrbitCamera = pc.createScript('orbitCamera');
|
| 21 |
|
| 22 |
+
// Camera attributes
|
| 23 |
+
OrbitCamera.attributes.add('distanceMax', { type: 'number', default: 20, title: 'Distance Max' });
|
| 24 |
+
OrbitCamera.attributes.add('distanceMin', { type: 'number', default: 1, title: 'Distance Min' });
|
| 25 |
+
OrbitCamera.attributes.add('pitchAngleMax', { type: 'number', default: 90, title: 'Pitch Angle Max (degrees)' });
|
| 26 |
+
OrbitCamera.attributes.add('pitchAngleMin', { type: 'number', default: 0, title: 'Pitch Angle Min (degrees)' });
|
| 27 |
+
OrbitCamera.attributes.add('yawAngleMax', { type: 'number', default: 360, title: 'Yaw Angle Max (degrees)' });
|
| 28 |
+
OrbitCamera.attributes.add('yawAngleMin', { type: 'number', default: -360, title: 'Yaw Angle Min (degrees)' });
|
| 29 |
+
OrbitCamera.attributes.add('minY', { type: 'number', default: 0, title: 'Minimum Y', description: 'Minimum Y value for camera world position' });
|
| 30 |
+
|
| 31 |
+
OrbitCamera.attributes.add('inertiaFactor', { type: 'number', default: 0.2, title: 'Inertia Factor' });
|
| 32 |
+
OrbitCamera.attributes.add('focusEntity', { type: 'entity', title: 'Focus Entity' });
|
| 33 |
+
OrbitCamera.attributes.add('frameOnStart', { type: 'boolean', default: true, title: 'Frame on Start' });
|
| 34 |
|
| 35 |
Object.defineProperty(OrbitCamera.prototype, 'distance', {
|
| 36 |
get: function () { return this._targetDistance; },
|
| 37 |
set: function (value) { this._targetDistance = this._clampDistance(value); }
|
| 38 |
});
|
| 39 |
|
| 40 |
+
Object.defineProperty(OrbitCamera.prototype, 'orthoHeight', {
|
| 41 |
+
get: function () { return this.entity.camera.orthoHeight; },
|
| 42 |
+
set: function (value) { this.entity.camera.orthoHeight = Math.max(0, value); }
|
| 43 |
+
});
|
| 44 |
+
|
| 45 |
Object.defineProperty(OrbitCamera.prototype, 'pitch', {
|
| 46 |
get: function () { return this._targetPitch; },
|
| 47 |
set: function (value) { this._targetPitch = this._clampPitchAngle(value); }
|
|
|
|
| 77 |
this.distance = distance.length();
|
| 78 |
this.pivotPoint.copy(lookAtPoint);
|
| 79 |
var cameraQuat = this.entity.getRotation();
|
| 80 |
+
this.yaw = this._calcYaw(cameraQuat);
|
| 81 |
this.pitch = this._calcPitch(cameraQuat, this.yaw);
|
| 82 |
this._removeInertia();
|
| 83 |
this._updatePosition();
|
|
|
|
| 103 |
distanceVec.sub2(position, lookAtPoint);
|
| 104 |
this._targetDistance = this._distance = distanceVec.length();
|
| 105 |
var cameraQuat = this.entity.getRotation();
|
| 106 |
+
this._targetYaw = this._yaw = this._calcYaw(cameraQuat);
|
| 107 |
this._targetPitch = this._pitch = this._calcPitch(cameraQuat, this._yaw);
|
| 108 |
this._removeInertia();
|
| 109 |
this._updatePosition();
|
| 110 |
};
|
| 111 |
|
| 112 |
+
// ==== Clamp helper for panning/orbiting pour ne jamais passer sous minY ====
|
| 113 |
OrbitCamera.prototype.worldCameraYForPivot = function(pivot) {
|
| 114 |
var quat = new pc.Quat();
|
| 115 |
quat.setFromEulerAngles(this._pitch, this._yaw, 0);
|
|
|
|
| 120 |
return camPos.y;
|
| 121 |
};
|
| 122 |
|
| 123 |
+
////////////////////////////////////////////////////////////////////////////////
|
| 124 |
+
// Private Methods //
|
| 125 |
+
////////////////////////////////////////////////////////////////////////////////
|
| 126 |
+
|
| 127 |
OrbitCamera.prototype.initialize = function () {
|
| 128 |
var self = this;
|
| 129 |
var onWindowResize = function () { self._checkAspectRatio(); };
|
| 130 |
window.addEventListener('resize', onWindowResize, false);
|
| 131 |
this._checkAspectRatio();
|
|
|
|
| 132 |
this._modelsAabb = new pc.BoundingBox();
|
| 133 |
this._buildAabb(this.focusEntity || this.app.root);
|
|
|
|
| 134 |
this.entity.lookAt(this._modelsAabb.center);
|
|
|
|
| 135 |
this._pivotPoint = new pc.Vec3();
|
| 136 |
this._pivotPoint.copy(this._modelsAabb.center);
|
|
|
|
| 137 |
var cameraQuat = this.entity.getRotation();
|
| 138 |
+
this._yaw = this._calcYaw(cameraQuat);
|
| 139 |
this._pitch = this._clampPitchAngle(this._calcPitch(cameraQuat, this._yaw));
|
| 140 |
this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
|
|
|
|
| 141 |
this._distance = 0;
|
| 142 |
this._targetYaw = this._yaw;
|
| 143 |
this._targetPitch = this._pitch;
|
|
|
|
| 144 |
if (this.frameOnStart) {
|
| 145 |
this.focus(this.focusEntity || this.app.root);
|
| 146 |
} else {
|
|
|
|
| 149 |
this._distance = this._clampDistance(distanceBetween.length());
|
| 150 |
}
|
| 151 |
this._targetDistance = this._distance;
|
|
|
|
| 152 |
this.on('attr:distanceMin', function () { this._distance = this._clampDistance(this._distance); });
|
| 153 |
this.on('attr:distanceMax', function () { this._distance = this._clampDistance(this._distance); });
|
| 154 |
this.on('attr:pitchAngleMin', function () { this._pitch = this._clampPitchAngle(this._pitch); });
|
|
|
|
| 160 |
this.on('attr:frameOnStart', function (value) {
|
| 161 |
if (value) { this.focus(this.focusEntity || this.app.root); }
|
| 162 |
});
|
| 163 |
+
this.on('destroy', function () { window.removeEventListener('resize', onWindowResize, false); });
|
| 164 |
|
| 165 |
+
// log d’état initial
|
| 166 |
+
console.log('[OrbitCam] init yaw=%s° pitch=%s° dist=%s',
|
| 167 |
+
this._yaw.toFixed(2), this._pitch.toFixed(2), this._distance.toFixed(3));
|
| 168 |
};
|
| 169 |
|
| 170 |
OrbitCamera.prototype.update = function (dt) {
|
| 171 |
var t = this.inertiaFactor === 0 ? 1 : Math.min(dt / this.inertiaFactor, 1);
|
| 172 |
this._distance = pc.math.lerp(this._distance, this._targetDistance, t);
|
| 173 |
+
this._yaw = pc.math.lerp(this._yaw, this._targetYaw, t);
|
| 174 |
+
this._pitch = pc.math.lerp(this._pitch, this._targetPitch, t);
|
| 175 |
this._updatePosition();
|
| 176 |
};
|
| 177 |
|
| 178 |
OrbitCamera.prototype._updatePosition = function () {
|
| 179 |
this.entity.setLocalPosition(0, 0, 0);
|
| 180 |
this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
|
|
|
|
| 181 |
var position = this.entity.getPosition();
|
| 182 |
position.copy(this.entity.forward);
|
| 183 |
position.mulScalar(-this._distance);
|
| 184 |
position.add(this.pivotPoint);
|
| 185 |
+
// Clamp camera's Y position so it never goes below minY
|
|
|
|
| 186 |
position.y = Math.max(position.y, this.minY);
|
|
|
|
| 187 |
this.entity.setPosition(position);
|
| 188 |
};
|
| 189 |
|
|
|
|
| 201 |
|
| 202 |
OrbitCamera.prototype._buildAabb = function (entity) {
|
| 203 |
var i, m, meshInstances = [];
|
|
|
|
| 204 |
var renders = entity.findComponents('render');
|
| 205 |
for (i = 0; i < renders.length; i++) {
|
| 206 |
var render = renders[i];
|
|
|
|
| 208 |
meshInstances.push(render.meshInstances[m]);
|
| 209 |
}
|
| 210 |
}
|
|
|
|
| 211 |
var models = entity.findComponents('model');
|
| 212 |
for (i = 0; i < models.length; i++) {
|
| 213 |
var model = models[i];
|
|
|
|
| 215 |
meshInstances.push(model.meshInstances[m]);
|
| 216 |
}
|
| 217 |
}
|
|
|
|
| 218 |
var gsplats = entity.findComponents('gsplat');
|
| 219 |
for (i = 0; i < gsplats.length; i++) {
|
| 220 |
var gsplat = gsplats[i];
|
| 221 |
var instance = gsplat.instance;
|
| 222 |
+
if (instance?.meshInstance) {
|
| 223 |
meshInstances.push(instance.meshInstance);
|
| 224 |
}
|
| 225 |
}
|
|
|
|
| 226 |
for (i = 0; i < meshInstances.length; i++) {
|
| 227 |
if (i === 0) {
|
| 228 |
this._modelsAabb.copy(meshInstances[i].aabb);
|
|
|
|
| 233 |
};
|
| 234 |
|
| 235 |
OrbitCamera.prototype._calcYaw = function (quat) {
|
| 236 |
+
var transformedForward = new pc.Vec3();
|
| 237 |
+
quat.transformVector(pc.Vec3.FORWARD, transformedForward);
|
| 238 |
+
return Math.atan2(-transformedForward.x, -transformedForward.z) * pc.math.RAD_TO_DEG; // DEGRÉS
|
|
|
|
| 239 |
};
|
| 240 |
|
| 241 |
OrbitCamera.prototype._clampDistance = function (distance) {
|
|
|
|
| 250 |
};
|
| 251 |
|
| 252 |
OrbitCamera.prototype._clampYawAngle = function (yaw) {
|
| 253 |
+
// FIX: clamp correct (pas d'inversion min/max)
|
| 254 |
return pc.math.clamp(yaw, this.yawAngleMin, this.yawAngleMax);
|
| 255 |
};
|
| 256 |
|
|
|
|
| 262 |
var yawOffset = OrbitCamera.yawOffset;
|
| 263 |
yawOffset.setFromEulerAngles(0, -yaw, 0);
|
| 264 |
quatWithoutYaw.mul2(yawOffset, quat);
|
| 265 |
+
var transformedForward = new pc.Vec3();
|
| 266 |
+
quatWithoutYaw.transformVector(pc.Vec3.FORWARD, transformedForward);
|
| 267 |
+
return Math.atan2(-transformedForward.y, -transformedForward.z) * pc.math.RAD_TO_DEG;
|
| 268 |
};
|
| 269 |
|
| 270 |
+
// ===================== Orbit Camera Input Mouse Script (inchangé) =====================
|
| 271 |
|
| 272 |
var OrbitCameraInputMouse = pc.createScript('orbitCameraInputMouse');
|
| 273 |
+
OrbitCameraInputMouse.attributes.add('orbitSensitivity', { type: 'number', default: 0.3, title: 'Orbit Sensitivity' });
|
| 274 |
OrbitCameraInputMouse.attributes.add('distanceSensitivity', { type: 'number', default: 0.4, title: 'Distance Sensitivity' });
|
| 275 |
|
| 276 |
OrbitCameraInputMouse.prototype.initialize = function () {
|
| 277 |
this.orbitCamera = this.entity.script.orbitCamera;
|
| 278 |
if (this.orbitCamera) {
|
| 279 |
var self = this;
|
| 280 |
+
var onMouseOut = function (e) { self.onMouseOut(e); };
|
|
|
|
| 281 |
this.app.mouse.on(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
|
| 282 |
+
this.app.mouse.on(pc.EVENT_MOUSEUP, this.onMouseUp, this);
|
| 283 |
this.app.mouse.on(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
|
| 284 |
+
this.app.mouse.on(pc.EVENT_MOUSEWHEEL, this.onMouseWheel, this);
|
|
|
|
| 285 |
window.addEventListener('mouseout', onMouseOut, false);
|
|
|
|
| 286 |
this.on('destroy', function () {
|
| 287 |
this.app.mouse.off(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
|
| 288 |
+
this.app.mouse.off(pc.EVENT_MOUSEUP, this.onMouseUp, this);
|
| 289 |
this.app.mouse.off(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
|
| 290 |
+
this.app.mouse.off(pc.EVENT_MOUSEWHEEL, this.onMouseWheel, this);
|
| 291 |
window.removeEventListener('mouseout', onMouseOut, false);
|
| 292 |
});
|
| 293 |
}
|
| 294 |
this.app.mouse.disableContextMenu();
|
|
|
|
| 295 |
this.lookButtonDown = false;
|
| 296 |
+
this.panButtonDown = false;
|
| 297 |
this.lastPoint = new pc.Vec2();
|
| 298 |
};
|
| 299 |
+
|
| 300 |
OrbitCameraInputMouse.fromWorldPoint = new pc.Vec3();
|
| 301 |
+
OrbitCameraInputMouse.toWorldPoint = new pc.Vec3();
|
| 302 |
+
OrbitCameraInputMouse.worldDiff = new pc.Vec3();
|
| 303 |
|
| 304 |
OrbitCameraInputMouse.prototype.pan = function (screenPoint) {
|
| 305 |
var fromWorldPoint = OrbitCameraInputMouse.fromWorldPoint;
|
| 306 |
+
var toWorldPoint = OrbitCameraInputMouse.toWorldPoint;
|
| 307 |
+
var worldDiff = OrbitCameraInputMouse.worldDiff;
|
| 308 |
+
var camera = this.entity.camera;
|
|
|
|
| 309 |
var distance = this.orbitCamera.distance;
|
|
|
|
|
|
|
|
|
|
| 310 |
camera.screenToWorld(screenPoint.x, screenPoint.y, distance, fromWorldPoint);
|
| 311 |
+
camera.screenToWorld(this.lastPoint.x, this.lastPoint.y, distance, toWorldPoint);
|
| 312 |
worldDiff.sub2(toWorldPoint, fromWorldPoint);
|
| 313 |
|
| 314 |
+
// Clamp so camera never goes below minY
|
| 315 |
var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 316 |
var minY = this.orbitCamera.minY;
|
| 317 |
var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
|
|
|
| 319 |
if (resultingY >= minY - 1e-4) {
|
| 320 |
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 321 |
} else {
|
| 322 |
+
// Only allow horizontal pan if it would help
|
| 323 |
worldDiff.y = 0;
|
| 324 |
proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 325 |
resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 326 |
if (resultingY >= minY - 1e-4) {
|
| 327 |
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 328 |
}
|
| 329 |
+
// Otherwise, suppress pan
|
| 330 |
}
|
| 331 |
};
|
| 332 |
|
| 333 |
OrbitCameraInputMouse.prototype.onMouseDown = function (event) {
|
| 334 |
switch (event.button) {
|
| 335 |
+
case pc.MOUSEBUTTON_LEFT: this.panButtonDown = true; break;
|
| 336 |
case pc.MOUSEBUTTON_MIDDLE:
|
| 337 |
+
case pc.MOUSEBUTTON_RIGHT: this.lookButtonDown = true; break;
|
| 338 |
}
|
| 339 |
};
|
| 340 |
OrbitCameraInputMouse.prototype.onMouseUp = function (event) {
|
| 341 |
switch (event.button) {
|
| 342 |
+
case pc.MOUSEBUTTON_LEFT: this.panButtonDown = false; break;
|
| 343 |
case pc.MOUSEBUTTON_MIDDLE:
|
| 344 |
+
case pc.MOUSEBUTTON_RIGHT: this.lookButtonDown = false; break;
|
| 345 |
}
|
| 346 |
};
|
| 347 |
OrbitCameraInputMouse.prototype.onMouseMove = function (event) {
|
| 348 |
if (this.lookButtonDown) {
|
| 349 |
var sens = this.orbitSensitivity;
|
| 350 |
var deltaPitch = event.dy * sens;
|
| 351 |
+
var deltaYaw = event.dx * sens;
|
| 352 |
|
| 353 |
var currPitch = this.orbitCamera.pitch;
|
| 354 |
+
var currYaw = this.orbitCamera.yaw;
|
| 355 |
+
var currDist = this.orbitCamera.distance;
|
| 356 |
var currPivot = this.orbitCamera.pivotPoint.clone();
|
| 357 |
|
| 358 |
+
var camQuat = new pc.Quat();
|
| 359 |
+
camQuat.setFromEulerAngles(currPitch, currYaw, 0);
|
| 360 |
+
var forward = new pc.Vec3();
|
| 361 |
+
camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 362 |
var preY = currPivot.y + (-forward.y) * currDist;
|
| 363 |
|
| 364 |
var proposedPitch = currPitch - deltaPitch;
|
| 365 |
+
var testQuat = new pc.Quat();
|
| 366 |
+
testQuat.setFromEulerAngles(proposedPitch, currYaw, 0);
|
| 367 |
+
var testForward = new pc.Vec3();
|
| 368 |
+
testQuat.transformVector(pc.Vec3.FORWARD, testForward);
|
| 369 |
var proposedY = currPivot.y + (-testForward.y) * currDist;
|
| 370 |
|
| 371 |
var minY = this.orbitCamera.minY;
|
| 372 |
var wouldGoBelow = proposedY < minY - 1e-4;
|
|
|
|
| 373 |
if (wouldGoBelow && (proposedY < preY)) {
|
| 374 |
+
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 375 |
} else {
|
| 376 |
this.orbitCamera.pitch = proposedPitch;
|
| 377 |
+
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 378 |
}
|
| 379 |
} else if (this.panButtonDown) {
|
| 380 |
this.pan(new pc.Vec2(event.x, event.y));
|
| 381 |
}
|
|
|
|
| 382 |
this.lastPoint.set(event.x, event.y);
|
| 383 |
};
|
| 384 |
|
|
|
|
| 392 |
};
|
| 393 |
OrbitCameraInputMouse.prototype.onMouseOut = function () {
|
| 394 |
this.lookButtonDown = false;
|
| 395 |
+
this.panButtonDown = false;
|
| 396 |
};
|
| 397 |
|
| 398 |
+
// =================== Orbit Camera Input Touch Script (inchangé) ========================
|
|
|
|
| 399 |
var OrbitCameraInputTouch = pc.createScript('orbitCameraInputTouch');
|
| 400 |
+
OrbitCameraInputTouch.attributes.add('orbitSensitivity', { type: 'number', default: 0.6, title: 'Orbit Sensitivity' });
|
| 401 |
OrbitCameraInputTouch.attributes.add('distanceSensitivity', { type: 'number', default: 0.5, title: 'Distance Sensitivity' });
|
|
|
|
| 402 |
OrbitCameraInputTouch.prototype.initialize = function () {
|
| 403 |
this.orbitCamera = this.entity.script.orbitCamera;
|
| 404 |
+
this.lastTouchPoint = new pc.Vec2();
|
| 405 |
this.lastPinchMidPoint = new pc.Vec2();
|
| 406 |
this.lastPinchDistance = 0;
|
|
|
|
| 407 |
if (this.orbitCamera && this.app.touch) {
|
| 408 |
+
this.app.touch.on(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this);
|
| 409 |
+
this.app.touch.on(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this);
|
| 410 |
this.app.touch.on(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
|
| 411 |
+
this.app.touch.on(pc.EVENT_TOUCHMOVE, this.onTouchMove, this);
|
|
|
|
| 412 |
this.on('destroy', function () {
|
| 413 |
+
this.app.touch.off(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this);
|
| 414 |
+
this.app.touch.off(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this);
|
| 415 |
this.app.touch.off(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
|
| 416 |
+
this.app.touch.off(pc.EVENT_TOUCHMOVE, this.onTouchMove, this);
|
| 417 |
});
|
| 418 |
}
|
| 419 |
};
|
|
|
|
| 438 |
}
|
| 439 |
};
|
| 440 |
OrbitCameraInputTouch.fromWorldPoint = new pc.Vec3();
|
| 441 |
+
OrbitCameraInputTouch.toWorldPoint = new pc.Vec3();
|
| 442 |
+
OrbitCameraInputTouch.worldDiff = new pc.Vec3();
|
|
|
|
| 443 |
OrbitCameraInputTouch.prototype.pan = function (midPoint) {
|
| 444 |
var fromWorldPoint = OrbitCameraInputTouch.fromWorldPoint;
|
| 445 |
+
var toWorldPoint = OrbitCameraInputTouch.toWorldPoint;
|
| 446 |
+
var worldDiff = OrbitCameraInputTouch.worldDiff;
|
| 447 |
+
var camera = this.entity.camera;
|
|
|
|
| 448 |
var distance = this.orbitCamera.distance;
|
|
|
|
| 449 |
camera.screenToWorld(midPoint.x, midPoint.y, distance, fromWorldPoint);
|
| 450 |
camera.screenToWorld(this.lastPinchMidPoint.x, this.lastPinchMidPoint.y, distance, toWorldPoint);
|
| 451 |
worldDiff.sub2(toWorldPoint, fromWorldPoint);
|
|
|
|
| 471 |
OrbitCameraInputTouch.prototype.onTouchMove = function (event) {
|
| 472 |
var pinchMidPoint = OrbitCameraInputTouch.pinchMidPoint;
|
| 473 |
var touches = event.touches;
|
|
|
|
| 474 |
if (touches.length === 1) {
|
| 475 |
var touch = touches[0];
|
|
|
|
| 476 |
var sens = this.orbitSensitivity;
|
| 477 |
var deltaPitch = (touch.y - this.lastTouchPoint.y) * sens;
|
| 478 |
+
var deltaYaw = (touch.x - this.lastTouchPoint.x) * sens;
|
| 479 |
|
| 480 |
var currPitch = this.orbitCamera.pitch;
|
| 481 |
+
var currYaw = this.orbitCamera.yaw;
|
| 482 |
+
var currDist = this.orbitCamera.distance;
|
| 483 |
var currPivot = this.orbitCamera.pivotPoint.clone();
|
| 484 |
|
| 485 |
+
var camQuat = new pc.Quat();
|
| 486 |
+
camQuat.setFromEulerAngles(currPitch, currYaw, 0);
|
| 487 |
+
var forward = new pc.Vec3();
|
| 488 |
+
camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 489 |
var preY = currPivot.y + (-forward.y) * currDist;
|
| 490 |
|
| 491 |
var proposedPitch = currPitch - deltaPitch;
|
| 492 |
+
var testQuat = new pc.Quat();
|
| 493 |
+
testQuat.setFromEulerAngles(proposedPitch, currYaw, 0);
|
| 494 |
+
var testForward = new pc.Vec3();
|
| 495 |
+
testQuat.transformVector(pc.Vec3.FORWARD, testForward);
|
| 496 |
var proposedY = currPivot.y + (-testForward.y) * currDist;
|
| 497 |
|
| 498 |
var minY = this.orbitCamera.minY;
|
| 499 |
var wouldGoBelow = proposedY < minY - 1e-4;
|
|
|
|
| 500 |
if (wouldGoBelow && (proposedY < preY)) {
|
| 501 |
+
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 502 |
} else {
|
| 503 |
this.orbitCamera.pitch = proposedPitch;
|
| 504 |
+
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 505 |
}
|
|
|
|
| 506 |
this.lastTouchPoint.set(touch.x, touch.y);
|
| 507 |
} else if (touches.length === 2) {
|
| 508 |
var currentPinchDistance = this.getPinchDistance(touches[0], touches[1]);
|
| 509 |
+
var diffInPinchDistance = currentPinchDistance - this.lastPinchDistance;
|
| 510 |
this.lastPinchDistance = currentPinchDistance;
|
|
|
|
| 511 |
this.orbitCamera.distance -= (diffInPinchDistance * this.distanceSensitivity * 0.1) * (this.orbitCamera.distance * 0.1);
|
|
|
|
| 512 |
this.calcMidPoint(touches[0], touches[1], pinchMidPoint);
|
| 513 |
this.pan(pinchMidPoint);
|
| 514 |
this.lastPinchMidPoint.copy(pinchMidPoint);
|
| 515 |
}
|
| 516 |
};
|
| 517 |
|
| 518 |
+
// =================== Orbit Camera Input Keyboard Script (nouveau, simple) ========================
|
|
|
|
| 519 |
var OrbitCameraInputKeyboard = pc.createScript('orbitCameraInputKeyboard');
|
| 520 |
|
| 521 |
/*
|
| 522 |
+
* Contrôles :
|
| 523 |
+
* - ↑ / ↓ : orbiter nord/sud (pitch)
|
| 524 |
+
* - ← / → : orbiter gauche/droite (yaw)
|
| 525 |
+
* - SHIFT + ↑ / ↓ : zoom / dézoom
|
| 526 |
+
* - SHIFT + ← / → : déplacement latéral (pan)
|
| 527 |
*
|
| 528 |
+
* Robuste : écoute `window` (style camera-controls.mjs), union avec app.keyboard,
|
| 529 |
+
* preventDefault sur les flèches, focus auto du canvas pour voir les logs.
|
| 530 |
*/
|
| 531 |
|
| 532 |
OrbitCameraInputKeyboard.attributes.add('orbitDegreesPerSecond', { type: 'number', default: 180, title: 'Orbit Degrees / s' });
|
| 533 |
OrbitCameraInputKeyboard.attributes.add('zoomFactorPerSecond', { type: 'number', default: 2.0, title: 'Zoom Factor / s' });
|
| 534 |
OrbitCameraInputKeyboard.attributes.add('panUnitsPerSecond', { type: 'number', default: 1.0, title: 'Pan (distance frac) / s' });
|
| 535 |
OrbitCameraInputKeyboard.attributes.add('autoFocusCanvas', { type: 'boolean', default: true, title: 'Auto-focus Canvas on Click' });
|
| 536 |
+
OrbitCameraInputKeyboard.attributes.add('debugLogs', { type: 'boolean', default: true, title: 'Enable Debug Logs' });
|
| 537 |
|
| 538 |
OrbitCameraInputKeyboard.prototype._log = function () {
|
| 539 |
if (!this.debugLogs) return;
|
| 540 |
+
// eslint-disable-next-line no-console
|
| 541 |
+
console.log.apply(console, arguments);
|
| 542 |
};
|
| 543 |
|
| 544 |
OrbitCameraInputKeyboard.prototype.initialize = function () {
|
| 545 |
+
console.log('[OrbitKB] initialize()'); // log inconditionnel
|
| 546 |
this.orbitCamera = this.entity.script.orbitCamera;
|
| 547 |
|
| 548 |
+
// S'assure que le clavier PlayCanvas existe
|
| 549 |
if (!this.app.keyboard) {
|
| 550 |
this.app.keyboard = new pc.Keyboard(window);
|
| 551 |
this._log('[OrbitKB] created pc.Keyboard(window)');
|
| 552 |
+
} else {
|
| 553 |
+
this._log('[OrbitKB] app.keyboard OK');
|
| 554 |
}
|
| 555 |
|
| 556 |
+
// Canvas focusable + focus auto au clic (utile pour capter les flèches sur certaines intégrations)
|
| 557 |
+
this.canvas = this.app.graphicsDevice && this.app.graphicsDevice.canvas;
|
| 558 |
+
if (this.canvas && this.autoFocusCanvas) {
|
| 559 |
+
if (!this.canvas.hasAttribute('tabindex')) {
|
| 560 |
+
this.canvas.setAttribute('tabindex', '0');
|
| 561 |
+
this._log('[OrbitKB] set canvas tabindex=0');
|
| 562 |
+
}
|
| 563 |
+
var self = this;
|
| 564 |
+
this._onPointerDown = function () {
|
| 565 |
+
try { self.canvas.focus(); self._log('[OrbitKB] canvas focused via pointer'); } catch (e) {}
|
| 566 |
+
};
|
| 567 |
+
this.canvas.addEventListener('pointerdown', this._onPointerDown);
|
| 568 |
+
}
|
| 569 |
+
|
| 570 |
+
// État clavier façon camera-controls.mjs (au niveau window)
|
| 571 |
this._keyState = Object.create(null);
|
| 572 |
+
var self = this;
|
| 573 |
+
this._onWinKeyDown = function (e) {
|
| 574 |
+
self._keyState[e.key] = true;
|
| 575 |
+
// éviter le scroll de page avec les flèches
|
| 576 |
if (e.key && e.key.indexOf('Arrow') === 0) e.preventDefault();
|
| 577 |
+
if (self.debugLogs) console.log('[OrbitKB] window.keydown', e.key);
|
| 578 |
};
|
| 579 |
+
this._onWinKeyUp = function (e) {
|
| 580 |
+
self._keyState[e.key] = false;
|
| 581 |
+
if (self.debugLogs) console.log('[OrbitKB] window.keyup ', e.key);
|
| 582 |
};
|
| 583 |
window.addEventListener('keydown', this._onWinKeyDown, { passive: false });
|
| 584 |
+
window.addEventListener('keyup', this._onWinKeyUp);
|
| 585 |
+
|
| 586 |
+
// preventDefault (séparé) pour les flèches
|
| 587 |
+
this._preventDefault = function (e) {
|
| 588 |
+
var tag = (e.target && e.target.tagName) ? e.target.tagName.toUpperCase() : '';
|
| 589 |
+
if (tag === 'INPUT' || tag === 'TEXTAREA' || e.isContentEditable) return;
|
| 590 |
+
var key = e.key || '';
|
| 591 |
+
if (key === 'ArrowUp' || key === 'ArrowDown' || key === 'ArrowLeft' || key === 'ArrowRight') {
|
| 592 |
+
e.preventDefault();
|
| 593 |
+
if (self.debugLogs) console.log('[OrbitKB] preventDefault on', key);
|
| 594 |
+
}
|
| 595 |
+
};
|
| 596 |
+
window.addEventListener('keydown', this._preventDefault, { passive: false });
|
| 597 |
|
| 598 |
this.on('destroy', function () {
|
| 599 |
window.removeEventListener('keydown', this._onWinKeyDown, { passive: false });
|
| 600 |
+
window.removeEventListener('keyup', this._onWinKeyUp);
|
| 601 |
+
window.removeEventListener('keydown', this._preventDefault, { passive: false });
|
| 602 |
if (this.canvas && this._onPointerDown) this.canvas.removeEventListener('pointerdown', this._onPointerDown);
|
| 603 |
});
|
| 604 |
+
|
| 605 |
+
this._log('[OrbitKB] ready. yaw=%s pitch=%s dist=%s',
|
| 606 |
+
this.orbitCamera ? this.orbitCamera.yaw.toFixed(2) : 'n/a',
|
| 607 |
+
this.orbitCamera ? this.orbitCamera.pitch.toFixed(2) : 'n/a',
|
| 608 |
+
this.orbitCamera ? this.orbitCamera.distance.toFixed(3) : 'n/a'
|
| 609 |
+
);
|
| 610 |
};
|
| 611 |
|
| 612 |
OrbitCameraInputKeyboard.prototype._pressed = function (pcKey, keyString) {
|
|
|
|
| 613 |
var pcPressed = this.app.keyboard && this.app.keyboard.isPressed ? this.app.keyboard.isPressed(pcKey) : false;
|
| 614 |
var winPressed = !!this._keyState[keyString];
|
| 615 |
return pcPressed || winPressed;
|
| 616 |
};
|
| 617 |
|
| 618 |
+
// Test minY identique à la souris pour le pitch
|
| 619 |
OrbitCameraInputKeyboard.prototype._wouldGoBelowMinYWithPitch = function (proposedPitch) {
|
| 620 |
var cam = this.orbitCamera;
|
| 621 |
var currPitch = cam.pitch;
|
|
|
|
| 623 |
var currDist = cam.distance;
|
| 624 |
var pivot = cam.pivotPoint.clone();
|
| 625 |
|
| 626 |
+
var camQuat = new pc.Quat();
|
| 627 |
+
camQuat.setFromEulerAngles(currPitch, currYaw, 0);
|
| 628 |
+
var forward = new pc.Vec3();
|
| 629 |
+
camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 630 |
var preY = pivot.y + (-forward.y) * currDist;
|
| 631 |
|
| 632 |
+
var testQuat = new pc.Quat();
|
| 633 |
+
testQuat.setFromEulerAngles(proposedPitch, currYaw, 0);
|
| 634 |
+
var testForward = new pc.Vec3();
|
| 635 |
+
testQuat.transformVector(pc.Vec3.FORWARD, testForward);
|
| 636 |
var proposedY = pivot.y + (-testForward.y) * currDist;
|
| 637 |
|
| 638 |
var minY = cam.minY;
|
| 639 |
return { wouldGoBelow: proposedY < minY - 1e-4, preY: preY, proposedY: proposedY };
|
| 640 |
};
|
| 641 |
|
| 642 |
+
// Pan latéral (SHIFT+←/→) en respectant minY
|
| 643 |
OrbitCameraInputKeyboard.prototype._panSideways = function (delta) {
|
| 644 |
var cam = this.orbitCamera;
|
| 645 |
|
| 646 |
+
var quat = new pc.Quat();
|
| 647 |
+
quat.setFromEulerAngles(cam.pitch, cam.yaw, 0);
|
| 648 |
+
|
| 649 |
+
var right = new pc.Vec3();
|
| 650 |
+
quat.transformVector(pc.Vec3.RIGHT, right);
|
| 651 |
+
|
| 652 |
var move = right.scale(delta);
|
| 653 |
|
| 654 |
var minY = cam.minY;
|
|
|
|
| 657 |
|
| 658 |
if (resultingY >= minY - 1e-4) {
|
| 659 |
cam.pivotPoint.add(move);
|
| 660 |
+
this._log('[OrbitKB] panSideways OK delta=%s -> pivot=(%s,%s,%s)',
|
| 661 |
+
delta.toFixed(3),
|
| 662 |
+
cam.pivotPoint.x.toFixed(3),
|
| 663 |
+
cam.pivotPoint.y.toFixed(3),
|
| 664 |
+
cam.pivotPoint.z.toFixed(3));
|
| 665 |
} else {
|
| 666 |
move.y = 0;
|
| 667 |
proposedPivot = cam.pivotPoint.clone().add(move);
|
| 668 |
resultingY = cam.worldCameraYForPivot(proposedPivot);
|
| 669 |
+
if (resultingY >= minY - 1e-4) {
|
| 670 |
+
cam.pivotPoint.add(move);
|
| 671 |
+
this._log('[OrbitKB] panSideways horizontal-only delta=%s', delta.toFixed(3));
|
| 672 |
+
} else {
|
| 673 |
+
this._log('[OrbitKB] panSideways blocked by minY delta=%s', delta.toFixed(3));
|
| 674 |
+
}
|
| 675 |
}
|
| 676 |
};
|
| 677 |
|
|
|
|
| 680 |
|
| 681 |
var cam = this.orbitCamera;
|
| 682 |
|
| 683 |
+
// états de touches (union window+pc)
|
| 684 |
var shift = this._pressed(pc.KEY_SHIFT, 'Shift') || this._pressed(pc.KEY_SHIFT, 'ShiftLeft') || this._pressed(pc.KEY_SHIFT, 'ShiftRight');
|
| 685 |
var up = this._pressed(pc.KEY_UP, 'ArrowUp');
|
| 686 |
var down = this._pressed(pc.KEY_DOWN, 'ArrowDown');
|
| 687 |
var left = this._pressed(pc.KEY_LEFT, 'ArrowLeft');
|
| 688 |
var right = this._pressed(pc.KEY_RIGHT, 'ArrowRight');
|
| 689 |
|
| 690 |
+
if (this.debugLogs && (up || down || left || right)) {
|
| 691 |
+
console.log('[OrbitKB] pressed: shift=%s up=%s down=%s left=%s right=%s', !!shift, !!up, !!down, !!left, !!right);
|
| 692 |
+
}
|
| 693 |
+
|
| 694 |
if (!(up || down || left || right)) return;
|
| 695 |
|
| 696 |
if (shift) {
|
| 697 |
+
// --- Zoom (Shift + ↑/↓) ---
|
| 698 |
if (up || down) {
|
| 699 |
var k = this.zoomFactorPerSecond;
|
| 700 |
if (this.entity.camera.projection === pc.PROJECTION_PERSPECTIVE) {
|
| 701 |
var dz = k * dt * (cam.distance * 0.8);
|
| 702 |
+
var before = cam.distance;
|
| 703 |
+
cam.distance = before + (down ? +dz : -dz);
|
| 704 |
+
this._log('[OrbitKB] SHIFT Zoom persp %s -> %s (dz=%s)',
|
| 705 |
+
before.toFixed(3), cam.distance.toFixed(3), dz.toFixed(3));
|
| 706 |
} else {
|
| 707 |
var dh = k * dt * (this.entity.camera.orthoHeight * 0.8);
|
| 708 |
+
var beforeH = this.entity.camera.orthoHeight;
|
| 709 |
+
this.entity.camera.orthoHeight = beforeH + (down ? +dh : -dh);
|
| 710 |
+
this._log('[OrbitKB] SHIFT Zoom ortho %s -> %s (dh=%s)',
|
| 711 |
+
beforeH.toFixed(3), this.entity.camera.orthoHeight.toFixed(3), dh.toFixed(3));
|
| 712 |
}
|
| 713 |
}
|
| 714 |
+
|
| 715 |
+
// --- Pan latéral (Shift + ←/→) ---
|
| 716 |
if (left || right) {
|
| 717 |
+
var speed = this.panUnitsPerSecond * cam.distance; // unités monde / s
|
| 718 |
var delta = speed * dt * (left ? -1 : +1);
|
| 719 |
+
this._log('[OrbitKB] SHIFT Pan delta=%s (speed=%s, dist=%s)', delta.toFixed(3), speed.toFixed(3), cam.distance.toFixed(3));
|
| 720 |
this._panSideways(delta);
|
| 721 |
}
|
| 722 |
+
|
| 723 |
+
return; // pas d’orbite quand SHIFT est enfoncé
|
| 724 |
}
|
| 725 |
|
| 726 |
+
// --- Orbite sans SHIFT ---
|
| 727 |
var orbitRate = this.orbitDegreesPerSecond * dt;
|
| 728 |
|
| 729 |
+
// Pitch (↑/↓) — même garde minY que la souris
|
| 730 |
if (up || down) {
|
| 731 |
+
var dir = up ? -1 : +1; // ↑ = réduire le pitch (orbiter vers le nord)
|
| 732 |
+
var beforePitch = cam.pitch;
|
| 733 |
+
var proposedPitch = beforePitch + dir * orbitRate;
|
| 734 |
var test = this._wouldGoBelowMinYWithPitch(proposedPitch);
|
| 735 |
if (!(test.wouldGoBelow && (test.proposedY < test.preY))) {
|
| 736 |
cam.pitch = proposedPitch;
|
| 737 |
+
this._log('[OrbitKB] Orbit PITCH %s -> %s (rate=%s)', beforePitch.toFixed(3), cam.pitch.toFixed(3), orbitRate.toFixed(3));
|
| 738 |
+
} else {
|
| 739 |
+
this._log('[OrbitKB] Orbit PITCH blocked by minY (before=%s proposed=%s)', beforePitch.toFixed(3), proposedPitch.toFixed(3));
|
| 740 |
}
|
| 741 |
}
|
| 742 |
|
| 743 |
+
// Yaw (←/→)
|
| 744 |
+
if (left || right) {
|
| 745 |
+
var beforeYaw = cam.yaw;
|
| 746 |
+
if (left) cam.yaw = cam.yaw + orbitRate; // tourner à gauche
|
| 747 |
+
if (right) cam.yaw = cam.yaw - orbitRate; // tourner à droite
|
| 748 |
+
this._log('[OrbitKB] Orbit YAW %s -> %s (rate=%s)', beforeYaw.toFixed(3), cam.yaw.toFixed(3), orbitRate.toFixed(3));
|
| 749 |
+
}
|
| 750 |
};
|