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Stadium
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This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.
List of major changes:
* Sleep lasts between 1 and 3 turns.
* Hyper Beam does recharge after a faint.
* Critical hits happen way less.
* Substitute now blocks all status ailments and draining.
* It allows tradebacks.
* Partial trapping moves miss and stop their duration upon target switch.
* Focus Energy actually works.
* Stat calculations are done properly, burn and para drop are lost if you lose status.