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| Stadium | |
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| This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine. | |
| List of major changes: | |
| * Sleep lasts between 1 and 3 turns. | |
| * Hyper Beam does recharge after a faint. | |
| * Critical hits happen way less. | |
| * Substitute now blocks all status ailments and draining. | |
| * It allows tradebacks. | |
| * Partial trapping moves miss and stop their duration upon target switch. | |
| * Focus Energy actually works. | |
| * Stat calculations are done properly, burn and para drop are lost if you lose status. | |